The thing that was said in his video is that the baguette gets bottlenecked and limited by the bullet limit, making it weaker. I dont think it will change the outcome, but it will give it a better chance.
@GMODISM20 сағат бұрын
Definitely, at long range (but won’t change short range battles), however. We could clearly see some arcuballiata shells despawning before impact too lol
@eloryosnak410012 сағат бұрын
@@GMODISM I am unclear about that, as even at short range of we have *this* many high speed APS theres a decent chance it can bottleneck relatively quickly just because of projectiles in air. Not saying its a guarantee, but with limit @ 500... I've hit the limit with CIWS guns at decently short range. This isn't an issue with CIWS really, but especially fullPen guns could be a thing. Honestly it cracks me up that the Baguette could be radically improved by adding dual CIWS controllers to even three or four of the turrets XD
@GMODISM10 сағат бұрын
@@eloryosnak4100 You can see about what range the bullets despawn in the video :) was very obvious when our arcuballista didn't get there in time LOL
@techsbyglebbagrov747022 сағат бұрын
And this is one of the cornerstones of a good ship: redundancy and backup systems
@GMODISM20 сағат бұрын
Yes indeed, oh, and also DAKKA!
@darwinism818123 сағат бұрын
The weirdest part of that video was that he did the first battle against the weak side and naturally won, second battle against the strong side and lost (though had a pretty decent showing), then made a few improvements to his ship and.... fought the Gimle's weak side again. Just a baffling choice that third time around, seemed like it was done because of his rules about whether or not his designs get further big iterations is based on if they can overcome the challenges he sets for them. Also for me starting nose-on just makes more sense - starting out broadside-to-broadside makes any kind of maneuverability a moot point and all it tests is guns/armor
@TheSwedishTomato22 сағат бұрын
He has both a disclaimer and a comment explaining why this happened.
@Rocket-doof22 сағат бұрын
he only realized after recording the video so he still didn't know after upgrading it
@darwinism818122 сағат бұрын
@@Rocket-doof Honestly that just speaks to me of content treadmill behavior - the mindset that putting out content now is better than putting out good content tomorrow. He's not familiar with Gimle battles beyond knowing they exist (it's pretty frequently called a onesider in the videos) and he didn't even look at the ship enough to go, "Hey, there are a ton of weapon emplacements that are only on one side of the ship. And the armor on that side is a lot thicker." It is what KZbin encourages, though. Hate the game, not the player etc etc.
@Denkmaldrubernacht21 сағат бұрын
@@darwinism8181 it's just funny battle it's not that deep
@GMODISM20 сағат бұрын
He didn’t realize until the recordings was done, that’s why it’s smart to look at ships with cut through view and only important blocks, then he would have seen it easily. However upon realizing I wished he had shown a extra battle slapped on the end of the video, with Gimles better side vs baguette long range and his maxed RPM aps projectile custom setting, that would have been cool!
@thathitmann8282Сағат бұрын
Pretty cool video. Thanks for the advice!
@seamandeamon15 сағат бұрын
I do like the smooth mouse camera
@stephankane587917 сағат бұрын
Pimp My Baguette when?
@GMODISM13 сағат бұрын
I’ll let him do it based on the feedback in this video, if he don’t want to I’ll take a look!
@Hurricane32420 сағат бұрын
I can’t help but notice that the Gimly says “Army of” shouldn’t it be Navy of?
@dripwastaken788417 сағат бұрын
NOG doesnt sound as good as AOG tho
@GMODISM14 сағат бұрын
The Army of Gmodism is the combined armed land, sea, air and space forces of the Gmodism empire, with a unified ranking structure
@revanati22212 сағат бұрын
The baguette is all about saturation fire and excessive targets to shoot at, essentially death by a thousand cuts by a thousand assailants. It's not the greatest tactic, but it's cheaper than overspecialization most tend to evolve to.
@GMODISM10 сағат бұрын
The tactic hitman employs is called "sandblasting" it's legit one of the best and most tested ways to make good ships in this game, as you saw however, swapping to sabot made it perform a lot better, thus making proper "cuts" tbh I'm working on such a battleship too!
@endorneyodera436620 сағат бұрын
I didnt expect the see Hitmann's video And then the next day the other team's pov
@bakkerbokkum21 сағат бұрын
In my opinion the smooth camera is nice!
@explodingkat852620 сағат бұрын
absolute peak ship design
@dripwastaken788417 сағат бұрын
42:52 it would have been 40% better on perfect impacts and on average probably 30% better. Best shell for sandblasters are either sabot with 2 fins (because it needs no recoil absorption) or havy head sabot sabot basebleeder (vs metal)
@GMODISM13 сағат бұрын
Yeah I like some heavy heads! Having tracers can also remove the need for recoil absorption ;)
@dripwastaken788413 сағат бұрын
@@GMODISM with double fin you can have laser accurate shells without any recoilabsorption which is why i like to call it "the second best solution for every problem" because you can get crazy efficiency aps that can hit any target and deal great dps
@GMODISM3 сағат бұрын
Whaaaat? it gimps damage, 20 module right an only gunpowder yes? Can you send me prefabs of the most optional shells for this or detailed specs, I think we should do a empirical testing about this!
@dripwastaken78842 сағат бұрын
@@GMODISM k
@Robocon21122 сағат бұрын
When worlds collide.
@theliteralsun-k7z11 сағат бұрын
great, now cover the gimle in gyro chairs
@GMODISM10 сағат бұрын
WHY?!
@theliteralsun-k7z8 сағат бұрын
@@GMODISM gyro chair armour is the new meta
@GMODISM3 сағат бұрын
lol it's not cheap and has only 100 health, whats meta?
@sirgaz869913 сағат бұрын
You don't need to be smart or tough, you just need more redundancies.
@GMODISM10 сағат бұрын
more redundancy is always a winning concept
@eatafox14 сағат бұрын
What do you mean the baguette lost?!? I dont get it. Its WAY longer! This does not compute.
@GMODISM10 сағат бұрын
@semberspirit19 сағат бұрын
I'm curious what you mean when you say turret neck. Does a neckless turret have internals that go all the way up past deck level?
@arthurg142518 сағат бұрын
I think so, like the crams on the gimle. Sounds like a bad idea if you want reasonably sized turret caps, but would give plenty extra space for guns.
@dripwastaken788417 сағат бұрын
For most aps systems a neck would make sense but for crams theres basically no reason. (The neck is the cooling/gauge line that connects the fire piece and autoloaders trough the deck)
@semberspirit15 сағат бұрын
@dripwastaken7884 But isn't that always 1x1?
@dripwastaken788414 сағат бұрын
@@semberspirit no you could just make it a 3x3 by giving it a armor box arround
@GMODISM14 сағат бұрын
The gimles aps are also neckless, feel free to inspect them, even if no components are it head I still advise to have more than one cooler line connecting the turret cap to the internals
@Robocon21122 сағат бұрын
I don’t know if this makes a difference but he had aps shells to 3000 limit I’m not sure what you have
@GMODISM21 сағат бұрын
It’s explained numerous times in the video, I use stock settings, it matters for long range and not for short range
@Robocon21121 сағат бұрын
@@GMODISM more for my knowledge, i don’t know if that actually effects the outcome. I’ve never changed that setting or needed to lol.
@GMODISM21 сағат бұрын
Yeah, it’s probably good as is haha
@TungNguyen-gl2rb20 сағат бұрын
I heard a sequel is coming out a side ways baguette
@GMODISM20 сағат бұрын
🤔🤔🤔
@thathitmann828210 сағат бұрын
@TungNguyen-gl2rb not planned yet, but a vertical one is in the works.
@mozzaplaysgames789723 сағат бұрын
Most ships i can see a purpose in making... This one has me lost on so many levels
@cdmonmcginn756122 сағат бұрын
its funny
@gpfuns22 сағат бұрын
if its short the shell bounce off water if its long the damage is all spread
@moumdoh21 сағат бұрын
basically the result of a slightly drunk man going ”what if I made it really long though?"
@GMODISM20 сағат бұрын
Well it’s a funny one, and really well made since it’s a bit meme based, makes my think of the suuuper long marauder haha, that interior is awesome! Also the it is a good concept since it was a winner in his tests, that’s exactly how to find stuff that eventually works well :)
@Shtoops16 сағат бұрын
Well, some of the most powerful ships are long, which means that being even longer than them will be even more powerful. It's simple data extrapolation.
@MasamuneX20 сағат бұрын
idk starting out nose to nose is kinda lame that's like him starting out on the bad side to get an advantage
@dripthanos559519 сағат бұрын
its what he always does.
@artimesium17 сағат бұрын
if you watch the vid, he did start the fight where it it was better for the baguette - 35:11