wooo, man, this first-person module looks great, perfectly recreates the real camera perspective, and looks like just another game
@89BlackGatomon Жыл бұрын
We need that first person experienced for 2 player or 4 player co-op. Take 60 and give me a skin pack for 10 and it would the the best spend 70€ of the year.
@_MaZTeR_ Жыл бұрын
As soon as you open up the video, you hear a bunch of those ambient sound effects I didn't even get a glimpse of in the remake.
@luisviguria Жыл бұрын
Maybe they added them later, I just played it for the first time last week and there were plenty: pipes falling down, movement in the vents, survivors screaming, etc
@sandrei299211 ай бұрын
bro stop talking shit, the remake is a masterpiece and they really did the game justice with it.
@_MaZTeR_11 ай бұрын
@@sandrei2992 Masterpiece... keep telling yourself that. Removed and changed bunch of shit that absolutely wasn't even wrong with the original game.
@brandonparson882111 ай бұрын
@@sandrei2992 I've replayed the Remake 12 times now and unlocked all the trophies. But I'll tell you right now, there's still a few things that they didn't do as good as the original. -*MOST* of the necromorphs don't move or sound as animalistic as they did in the old games where they sounded straight up *DEMONIC* , like they crawled out of Hell itself. (seriously bro, look up how regular and enhanced Slashers sound while attacking you, and when you dismember them compared to the Remake) -The new voice actor for Hammond sounds *_off_* compared to the OG Peter Mensah's performance. He speaks as if he's either bored or in a hurry to talk like he's on a timer (ex. "It's snarling like this is fucked up hurry Isaac." "Isaac don't bother shooting those fuckers in the head doesn't even slow them down.") I can tell it's not the actors fault but more so the voice directors fault for not coaching him to give a more natural sounding performance. -The animations for Isaac are kinda unnaturally stiff and janky compared to the old games. He doesn't cautiously look around when standing still or walking forward, he doesn't swing his arms that much while he's running with the Plasma Cutter which looks kinda odd, when he takes damage from *MOST* enemies his upper body sorta jerks backwards in like 5 or 6 frames so it's like he's kinda shrugging off the hit like it's nothing, he has the same animation for walking, running, and standing still even when he's severely injured, and when boosting yourself in zero G to move faster, if you change directions you'll see Isaac move his legs very rigidly and stiffly (watch some comparison videos on these points to see what I mean or go back and play DS2 for yourself) -The Hunter doesn't quite give that same aura of dread and fear like it in the OG where you could *CLEARLY HEAR IT* crawling through vents, sharpening it's scythes, and sounding off in the distance with that deep guttural growl. It could be that they toned down the ambient volume for the Hunter. (Same issue with the Divider, they aren't as loud with those blood chilling vocalizations that peirce through your soul) The game is nothing short of amazing to me (if you look at my KZbin chanel you'll see how much I love it), but it's still got it's own issues here and there that I'm *PERSONALLY* not a fan of. If none of the things that I've listed bother you at all, then more power to you bro👍🏾.
@synx519610 ай бұрын
there are a lot of really good ambient sounds in the game, particularly in the bridge of the ship actually
@AB-vp9miАй бұрын
1:30 bloody hell lol
@Steve230YT11 ай бұрын
wish I had a pc and a vr headset so I could try dead space on vr
@10secondsrule7 ай бұрын
No sh… and driving in 1st person is more immersive too?😂
@AB-vp9miАй бұрын
How is this game looking so good?
@89BlackGatomon Жыл бұрын
HOW - IS - THIS - NOT - COOPERATIVE - TO - PLAY ?! Take my money and make it happen [T-T]/)