CHC 真的謝謝你對薩爾達的熱情,分享了這麼多薩爾達的實用知識技巧,而且底下更是有問必答 如果不是因為你的視頻,我根本不會下載DLC,也不可能打過劍之考驗 看這篇敵意機制前,我的玩法根本就是炸彈超人,但也一直過不了大師模式的劍之試煉初級,但是一看完影片就直接連頂級都一次過了 黃金莫布林也是近衛雙手劍敲個幾下就躺了,武器根本用不完 真的感謝你如此用心,你是唯一一個我會拿來當作娛樂看的遊戲解說視頻,希望你熱情不滅,影片也會做得開心 Plus your English skill is really exceptional. Way to go!!
You probably dont give a shit but does any of you know a tool to get back into an Instagram account? I was dumb forgot my account password. I appreciate any tricks you can offer me!
Hi Chc, this is StarSynBlade from Reddit, I commented on your Reddit post on animation cancelling with shield switching against the guardians in the forgotten temple. Sorry to crash the party, being an English speaker among a lot of non-English speakers. But, I have a question about enemy awareness. At 7:55, in the English captions it says that throwing weapons forces small monsters turn to where the damage came from. But, I feel like this should be something like "where the monster was last standing when they were hit." Where the damage came from could be confused with the source. But it's actually not the source (the source is where Link was standing when he threw the weapon) in this case right, based on the direction the Lizalfos turned towards. Am I correct? I'll post my suggestions in the KZbin editor for adding captions (mostly) from now on, just wanted to say hi and see if I'm understanding this correctly.
@zb_yuhudaddy6 жыл бұрын
EchizenRyoma77 Yeah! I wanted to explain where Link was standing when he threw the weapon. Okay! Thank you for your comment, I’ll correct it.
@EchizenRyoma776 жыл бұрын
CHC Yu-Da Ok! Thanks! And I see what you meant. Because, thinking about it more, with a thrown weapon, is the hit treated like a normal sword attack (normal sword attack = just pressing the y button at close range, not throwing the weapon)? So then, the enemy calculates where Link would have to be standing to do the hit as a normal sword attack (close to where the enemy was standing), and turns towards that location. Or am I overthinking this... Oh and btw, thanks so much for making this video! Really means a lot, I know it helps me and everyone who watches this video.
@EchizenRyoma776 жыл бұрын
Oh, and do you know why the black bokoblin at ~13:08 turned twice after getting up instead of once? This is really puzzling me, I can't seem to think of a reason why. Is it because he was not in restricted state when his teammate got hit?
@zb_yuhudaddy6 жыл бұрын
1. The first question, yes normal sword attack means pressing Y. And you're right, enemies will turn to the Link's location (not just direction) where he gave it damage. That's why I hammered it home again at 04:54. 2. Well I think you're right. It sometimes happens indeed. Like 07:27, one of the moblins sprang and turned to its teammate when it was aware of the sound of teammate's stun. So you can think it turned to the location of the center of Link's downward thrust shock-wave first, and then got aware of its teammate's stun in that specific moment. It's only judged by the game system randomly or for few exceptions. On the condition of Moblins at 07:27, the second one turned to the location of its teammate instead of the shock-wave because Moblin is too big to fall over quickly. So it covered the first consciousness towards the shock-wave. But in my opinion, generally, they couldn't be aware of any sounds when they're changing their consciousness such as falling over, turning to somewhere immediately, or coming back to its original location (restricted state) etc. Whether it will turn twice also depends on the timing of your sneakstrike and its awaking. I didn't see any video explaining awareness mechanism before, so I uploaded this tutorial to those who wonder how to do a sneakstrike smoothly. Thanks for your support. I'm glad you like it. :)