The Long Journey Home - Ulysses Was A Lightweight.

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Scott Manley

Scott Manley

Күн бұрын

Пікірлер: 201
@pyrosnineActual
@pyrosnineActual 7 жыл бұрын
I love how the "grid" of space warps around high mass objects, showing the curvature of space/time around a planet. I don't know if it matters more than just looking cool for the 2D space map, but it's a nice touch, and if you actually did make an accurate 2D map of space (somehow) that'd probably be how it'd look.
@dragonfang12321
@dragonfang12321 7 жыл бұрын
It gives a visual cue to how strong the gravity is around the object, but mainly its eye candy for people who gets whats going on.
@brandon3883
@brandon3883 7 жыл бұрын
OMFG - A truly modernized Oregon Trail..._in space_!!! *Pauses KSP for the first time in, um, yeah, and goes Searching on Steam*
@Hydroponos
@Hydroponos 7 жыл бұрын
Captain! Our sensors are detecting dangerous amounts of plot!
@TheHacknor
@TheHacknor 7 жыл бұрын
I am also detecting large quantities of win in this sector
@Sep141
@Sep141 7 жыл бұрын
I always get stoked for a new Scott vid
@mrk45
@mrk45 7 жыл бұрын
It's like a cross between KSP, Asteroids, Star Control 2 and Ulysses 31.
@richardperspective
@richardperspective 7 жыл бұрын
Note on the stars being wrong. That's mentioned in crew chat. They don't know what any stars are really called, so they just give them random names from their database. Though of course they still have no bearing on any real positions or nebulas :-)
@zimriel
@zimriel 7 жыл бұрын
They stole that idea from Star Control 2.
@deevee5327
@deevee5327 7 жыл бұрын
This game looks like everything I ever wanted and a bit more
@danielkirkpatrick459
@danielkirkpatrick459 7 жыл бұрын
"and then you run into a dangerous concentration of plot" gold
@DarkShiftMusic
@DarkShiftMusic 7 жыл бұрын
leeloo dallas multipass!
@DarkShiftMusic
@DarkShiftMusic 7 жыл бұрын
OH MAN. This is how I imagined Mass Effect to be originally(with 3D controls, ofc)... I looked forward to actually piloting the ship and manually dropping the 'rover' on the surface. I guess this will do.
@jastervoid
@jastervoid 7 жыл бұрын
You were doing well until everybody died.
@toryunaminosaki1022
@toryunaminosaki1022 7 жыл бұрын
Christopher Johnson yeh, kinda need air to, idk... breathe? ^_~
@alienavatar7946
@alienavatar7946 7 жыл бұрын
Yeah! It was awful. He tried helping them, he tried not helping them, but in the end he couldn’t do them any good.
@nathanaelvetters2684
@nathanaelvetters2684 7 жыл бұрын
This looks really cool. I like how you can interact with the send in various different ways. It's almost like a "choose your own adventure" sort of thing, but even better.
@alexanderzhmurov9624
@alexanderzhmurov9624 5 жыл бұрын
Getting infested* is basically a side effect of their gifts, and their kind of greeting as well, since it seems like they don't perceive this a something of a problem for us, rather simply an induction/assimilation into their way of life, they genuinely don't seem to perceive what they're doing as evil by the standards of other species, which essentially all others do indeed... I kinda feel sympathetic for them...
@starchives2365
@starchives2365 3 жыл бұрын
When you put it like that, it kinda feels like a handshake meets War of the Worlds. What do you mean *deadly*, that’s just a common pathogen. Of course it’s all over us, our equipment, and ships.
@timothymclean
@timothymclean 7 жыл бұрын
It's weird that more interstellar drives don't get small-scale test (e.g, a jump from Earth to Mars, or even from Earth to the Moon). While no amount of testing will protect the crew from high concentrations of plot, it certainly seems much safer than jumping across the stars for a test flight.
@jevry4307
@jevry4307 7 жыл бұрын
or have a robot test it?
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
Of course if you plan a test flight you're just asking to lose your crew and valuable equipment through a negative space wedgie. At least if it's the maiden voyage you've got a fairly good chance of the doctor showing up to fix things.
@jevry4307
@jevry4307 7 жыл бұрын
no, they specificly said ingame they were testing to jump to alpha centauri
@vantuz8264
@vantuz8264 7 жыл бұрын
Wait... He run out of Delta-V?! WHO ARE YOU and what have you done with the real Scott Manley?!
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
The real Scott Manley got out so he could push.
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
I'd like to think i could make that trip back in less than 12 parsecs.
@pedrojoao6790
@pedrojoao6790 7 жыл бұрын
Long journey to Holy Terra,the sign on the road says "Beware Dark Eldar"
@merinsan
@merinsan 7 жыл бұрын
This game was already on my wishlist, glad to see it in action first!
@kommentator1157
@kommentator1157 7 жыл бұрын
After this I'm so hyped about that game. (Me after 5 mins of watching the video)
@fucheduck
@fucheduck 7 жыл бұрын
take a pill, it ain't the great.
@kommentator1157
@kommentator1157 7 жыл бұрын
Yeah I know. I tried it
@garrethunter6713
@garrethunter6713 7 жыл бұрын
Reminds me a little of Star Control 2 with the planet hopping and resource gathering. Man that game was a classic!
@mikicerise6250
@mikicerise6250 7 жыл бұрын
This one looks really intriguing, it's like a Star Trek Voyager simulator. Good thing English is the galactic language.
@ZestyCrab
@ZestyCrab 7 жыл бұрын
I would enjoy watching you play more.
@canorth
@canorth 7 жыл бұрын
You know, came for KSP, but I can't believe how many awesome looking space games exist.
@Jan12700
@Jan12700 7 жыл бұрын
Gronkh is now playing this Game in his Stream with a Developer, but its in German.
@stevenkutschat
@stevenkutschat 7 жыл бұрын
Thx for the heads up!
@laelienriviere5735
@laelienriviere5735 7 жыл бұрын
Fifth element references make this french guy happy.
@HanzsKlopek
@HanzsKlopek 7 жыл бұрын
Laélien Rivière Leelu Dallas Multipass. Ca y est faut que je me tape le film ;)
@stefanklass6763
@stefanklass6763 7 жыл бұрын
How would non-germans spell aluminium? Lol, that one system is called Neunkirchen. That's the name of a town right around the corner from where I live.
@scottmanley
@scottmanley 7 жыл бұрын
It's mainly the US that misspells it.
@The_Rezzy
@The_Rezzy 7 жыл бұрын
He's referring to the fact that Americans spell it (and say it) 'Aluminum', with only one 'i'.
@Schnittertm1
@Schnittertm1 7 жыл бұрын
Those that know how to spell, would spell it just the same. The Americans spell it aluminum, leaving one 'i' out of it.
@malex2077
@malex2077 7 жыл бұрын
aluminum, the right way
@toryunaminosaki1022
@toryunaminosaki1022 7 жыл бұрын
Schnittertm1 I'm American, and the way we say it aggravates me..lol
@Karagianis
@Karagianis 7 жыл бұрын
I'm disappointed they don't have "mostly harmless" as a risk level for landings.
@tzmtzt
@tzmtzt 7 жыл бұрын
maybe its coming in the future :D seems like a really good description next to: what can possibly go wrong
@Empiro3
@Empiro3 7 жыл бұрын
They should have at least done it for Earth when you're on the tutorial. Missed opportunity.
@acarrot9868
@acarrot9868 7 жыл бұрын
Sounds like star trek voyager
@rngwrldngnr
@rngwrldngnr 7 жыл бұрын
I forgot this was coming out. Will definitely have to try it out.
@OverlordZephyros
@OverlordZephyros 7 жыл бұрын
Ulysses 31 (anyone remember this cartoon?) , Star trek Voyager, Lost in space, even games like Homeworld ... we need more media like this. The reason is that is a genre of something we all can relate to .... searching for home.
@samuellindsey1828
@samuellindsey1828 7 жыл бұрын
You should try the game ROKH. It looks pretty cool.
@MadMartin815
@MadMartin815 7 жыл бұрын
You can use the Crystal Skull to generate a terrible sequel to a great movie franchise.
@0gpt0
@0gpt0 7 жыл бұрын
Crystal Skull from SG1?
@Gundamluverx
@Gundamluverx 7 жыл бұрын
No,Indiana Jones 4. AKA the one we pretend doesn't exist.
@BlackAntic
@BlackAntic 7 жыл бұрын
If you have both the blogger and the archeologist in your crew the blogger mentions that.
@n3rdg4m3r
@n3rdg4m3r 7 жыл бұрын
+1 for the Fifth Element reference!
@TomBonez07
@TomBonez07 7 жыл бұрын
well, this looks really neat. Ill be picking this up ASAP.
@milojacquet7507
@milojacquet7507 7 жыл бұрын
This reminds me a bit of Star Trek: Voyager. Considering I like space games, this seems cool!
@Yonkage
@Yonkage 7 жыл бұрын
Who needs Hohmann Transfers when your ship can just burn straight toward the other planet in five seconds! This game makes me feel like I'd just end up very sad all the time.
@Eshanas
@Eshanas 7 жыл бұрын
That's the beauty of a torch drive. After all, Hohmann transfers aren't the end-all, just a stopgap measure. We shouldn't become content with them.
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
Have you tried remedying your sadness with yet more thrusters?
@alexanderzhmurov9624
@alexanderzhmurov9624 5 жыл бұрын
AHHHH! I see now, that's the use for the blogger, they were the spare crewman all along, a designated "red shirt"
@TehJumpingJawa
@TehJumpingJawa 7 жыл бұрын
cool jump effect!
@frozenbacon
@frozenbacon 7 жыл бұрын
The lander part of the game reminds me of the old genesis game "The Magic School Bus" :D
@Bedwyr7
@Bedwyr7 7 жыл бұрын
You say that in the title and for some reason James Joyce is the first thing to come to mind. It is a doorstop of a book to be sure.
@ravneiv
@ravneiv 7 жыл бұрын
The warped grid made me realize a warp drive is also definitively a gravity drive as well
@Iv_john_vI
@Iv_john_vI 7 жыл бұрын
The interaction with the aliens reminds me of an old game called Protostar made in 1993.
@ant9944
@ant9944 7 жыл бұрын
You should do a series on this!
@PwnySlaystation01
@PwnySlaystation01 7 жыл бұрын
Wow this game actually looks quite fun.
@mezza205
@mezza205 7 жыл бұрын
like the look of this.. seems like the old space RPGs of the 90s
@skeltek7487
@skeltek7487 Жыл бұрын
The game has the best or maybe one of the best soundtracks I ever heard in any game I played during the past decades. The soundtrack is by 'Kai Rosenkranz' and he worked on it for 2 years as far as I can remember.
@CarloRizzante
@CarloRizzante 7 жыл бұрын
So it's kind of FTL or Out There Somewhere with a nicer graphic? The visual is really nice, the gameplay seems a bit simplistic, though.
@airplanemaster1
@airplanemaster1 7 жыл бұрын
Hey Scott! What's your opinion on Battlestar Galactica: Deadlock?
@caseygoddard
@caseygoddard 7 жыл бұрын
Looks like a fancy version of "Out There"
@johannhawk8471
@johannhawk8471 7 жыл бұрын
responding to what he said around 8:00 i saw the fluff text from the crew in some other video on this game about them just pulling random star names from their database instead of actually naming them, which is the "lore" reason the stars arent at the distance they should be due to procedural generation.
@timmyjacobs0
@timmyjacobs0 7 жыл бұрын
Hey Scott, I found this game by way of looking at games similar to Noctis IV. My question is if you have heard of it any what do you think?
@ShamblerDK
@ShamblerDK 7 жыл бұрын
I recognize many of those star systems from Elite on my Commodore 64.
@Commander_Applejack
@Commander_Applejack 7 жыл бұрын
There was a French/Japanese cartoon in the 80's about Ulysses (31) in space. So there's that.
@SewerShark
@SewerShark 7 жыл бұрын
It reminds me of Out There game.
@jmm1233
@jmm1233 7 жыл бұрын
reminds me alot of Lander on the C64 ,
@Th3Nob
@Th3Nob 7 жыл бұрын
"I'm not feeling so good" ... I think something like that said one of the crew members in Alien Covenant as well :-/
@beanloaf6205
@beanloaf6205 7 жыл бұрын
this is like the space stage in spore
@78tx
@78tx 7 жыл бұрын
daedalic is one of the best if not the best game studio in germany
@matthewpierce5525
@matthewpierce5525 7 жыл бұрын
reminds me of the plot in Star Trek: Voyager
@lfjnjd0liffhahf530
@lfjnjd0liffhahf530 7 жыл бұрын
Scott manly quick question. I always launch to meet the moon (I'm just now starting Kerbal Space Program but I know a lot about it) but anyways as of thing what happens if I'm behind the moon and I'm in the exact same orbit as it how do I speed up to catch it?
@jevry4307
@jevry4307 7 жыл бұрын
wait you matched your orbit with the moon? wow... if you want to rendevous with any object in space you never match orbit. you shouldn't do that. well until you are close enough that is. i could explain fully in a comment, but just search either ksp rendvous tutorial. or ksp planetary transfer tutorial. ah screw it i feel like typing out a full tutorial ok notice how lower orbits move faster? ok good. now step one, set your target (the moon in this case) as your target. the orbit of your target should now appear yellow. if you can't because for example you are playing career. upgrade you comms center and contract center. now you should be able to. step two, don't try this with a ship with matches orbits with the moon, get that ship home. instead try this with a ship in low kerbin orbit. (70-120 km orbit) next step, click on any point in your own orbit and click: add maneuvre. (again, needs upgraded buildings) next step, see the 6 buttons around the circle? they ofcourse represent wich way you wanna burn. if you don't see them click the icon that appeared on your orbit. now click the yellow button without the cross in it, this stands for burning in the direction you are moving in. and since you wanna go faster... i think that is obvious. next step, pull this button away from the center until the other side of your planned orbit crosses the orbit of the moon. the harder you pull, the faster it will add delta-v now, it is very likely that nothing happens at this point, so clock and hold the middle grey circle of your maneuvre node, and move it around your orbit. the planned orbit will now move with it. keep doing this until you see 2 grey marker appear at the end of the orbit that touches the moon's orbit, that means that when your ship is at grey marker 1. the moon will be at grey marker 2. now move around the orbit around a little more, maybe even adjust the maneuvre by messing around with the other button a bit. the moment you see a purple moon and a purple line of orbit. stop. you just created a moon transfer maneuvre node. well done. when your ship is at the maneuvre node. move your ship's orientation to the new marker that appeared on the navball. when the countdown timer says about 15 seconds until maneuvre node is crossed, start burning full throttle. keep burning until the number is as close as 0 as you can get it and the bar is emty at the side of your navball that appeared the moment you created the maneuvre node. your actual orbit should now match the planned orbit you planned when creating the maneuvre node. then delete the maneuvre node. if your actual orbit doesnt actually have the purple stuff at the other end, make another maneuvre ndoe ahead of your ship and fiddle around with it a little until the encounter re-appears and perform the just created burn. now click the moon and click set camera. yes resseting the camera to your own ship will be fiddly but whatever. see the purple line? that is your ship's trajectory when it flies by, how close is this purple line to the moon? if it is far away set another maneuvre node a little ahead of your ship and see if you can get the purple line close and at around the equator. now wait until your ship enters the purple orbit part, the game will auto-slowdown to warp x50 and the purple orbit will become blue. well done, you just entered the gravity sphere of the moon. now slow down at apoapsis until desired orbit is reached and you don't fly past the moon. might seem like many steps, it really isn't. once you have done it once it will be like learning to ride a bike. also, lookup the "oberth effect. it is more efficient to burn at low alltitude to change orbits then at heigh altitudes. because you orbit height at the apoapsis side will inctrease, decrease much faster. though orbit inclination is best done at high altitudes but that is not important right now. the important thing is to for the first time in your live, timewarp to the moon and feel like a moon sized meteor will crush you while you look at the moon in not-map mode. because that, is an incredible, though slightly terrifying experience now the same you do when rendevousing with another ship but there is nop gravity to help you meaning your distance from the target has to be withing at least 4 km. wich when you are at the closest encounter you match speeds and orbit with the target and slwoly let yourself drift towards it. but that, is for another day. and remember, NEVER match speeds and orbit before you are close to desired target.
@jevry4307
@jevry4307 7 жыл бұрын
now also i should note, i have autism so i have an unfair advantage of learning quicly and stuff. but important for non-autists in games like ksp is to experiment. and if you fail at first, don't try to do the exact same thing, try a different aproach instead. or do what smrt ppl do, use the in game kspedia, your intro to all the games basics from rendevousing to mining ore or try to get autism, no vaccinating doesn't help getting it. try a fidget spinner instead. staring at those thing spinning the whole day is the most autistic thing you can do.
@lfjnjd0liffhahf530
@lfjnjd0liffhahf530 7 жыл бұрын
Thank you SO much
@jevry4307
@jevry4307 7 жыл бұрын
np you scary murder robot bear with childs souls trapped in you
@lfjnjd0liffhahf530
@lfjnjd0liffhahf530 7 жыл бұрын
I wish i could send you a pic of my ship its HUGE (not in a sexual way) it is probably big enough to get to eve without even trying
@Mcrawf21
@Mcrawf21 7 жыл бұрын
Watch out! Plot anomaly ahead!
@ManOutofTime913
@ManOutofTime913 7 жыл бұрын
Reminds me of the game Out There only with more game mechanics.
@ctbram0627
@ctbram0627 7 жыл бұрын
I blame the British discoverer of Aluminium (Sir Davy's) on the naming and pronunciation issues in the USA. Originally He named it Alumium, then changed it to Aluminum, then changed it again to the official name Aluminium. The International Union of Pure and Applied Chemistry (IUPAC) officially standardised on aluminium in 1990, Up until the 1890's it was spelled Aluminum in Webster's dictionary. Most likely due to the first sample being sent to the United States from the United Kingdom being labelled "Aluminum". So not our fault! And don't even get me started on Color. (smile).
@jdniedner
@jdniedner 7 жыл бұрын
Looks like a quite stylized and is more micromanaging than "Out There"
@molybdaen11
@molybdaen11 7 жыл бұрын
Couldnt you recharge your fuel at the star a tiny bit so that yo made it without suffering?
@TheIvalen
@TheIvalen 7 жыл бұрын
This, as with FTL and the genre of proc-gen games. What is frustrating is that the generated universe may in fact not be winnable unless through a lucky path taken. And the worse bit is if that impossible section comes way later in the journey. I always have that at the back of my mind - is my run-through doomed from the start I just don't know it yet? Here's hoping this one guarantees a win when done right.
@timothymclean
@timothymclean 7 жыл бұрын
FTL, at least, shouldn't have any unwinnable starts. Some will be easier than others, some will encourage one playstyle over another, but I haven't had a loss that can't be pinned on one mistake that got out of hand. I can't say I'm familiar enough with all other such games to vouch for them, but...probably the same thing.
@scottmanley
@scottmanley 7 жыл бұрын
Well, you can always retry the same run by starting with the same seed.
@Razordreamz
@Razordreamz 7 жыл бұрын
Fun game, a bit raw but fun none the less.
@whatever1618
@whatever1618 7 жыл бұрын
"dangerous concentration of plot."
@fotografoulisses
@fotografoulisses 7 жыл бұрын
i am what?
@scottmanley
@scottmanley 7 жыл бұрын
A lightweight, unless you can beat this game obviously.
@fotografoulisses
@fotografoulisses 7 жыл бұрын
as long as it doesn´t take me another 10 years, lol. though truthfully i am quite eager to play this game
@jackee-is-silent2938
@jackee-is-silent2938 7 жыл бұрын
Reminds me too much of the television show "Lost in Space".
@donerkebab97
@donerkebab97 7 жыл бұрын
If you enter a black hole there is a slim chance for you making it trough
@stephenwilliamson8012
@stephenwilliamson8012 7 жыл бұрын
This almost seems like a more detailed space version of Oregon Trail.
@Tanaka_Kenshin
@Tanaka_Kenshin 7 жыл бұрын
Star Control, is that you..?
@flare242
@flare242 7 жыл бұрын
Game looks interesting..
@xGhost4000x
@xGhost4000x 7 жыл бұрын
Star Trek Voyager, the game.
@PAWTeamUnited
@PAWTeamUnited 7 жыл бұрын
Scott!
@JMPDev
@JMPDev 7 жыл бұрын
Scott: a lot of the cuts/transitions in this video seem to cut off your commentary. Example: 13:42 "she will be the ex-"
@eejitboy97
@eejitboy97 7 жыл бұрын
did anyone else notice the arsene wenger system?
@ZYST
@ZYST 7 жыл бұрын
Reminds me of Spore
@Zamolxes77
@Zamolxes77 7 жыл бұрын
Leeloo Dallas Multipass ! MUL-TI- PASS !
@BarcelPL
@BarcelPL 7 жыл бұрын
Good that wasn't Ross 128, or you might get a serious bug problem.
@benjaminottwein9788
@benjaminottwein9788 7 жыл бұрын
Scott, when are your streams?
@JasonHenderson
@JasonHenderson 7 жыл бұрын
Tuesday nights I believe around 10pm cst
@Neueregel
@Neueregel 7 жыл бұрын
nice
@ran88dom99
@ran88dom99 7 жыл бұрын
UR-QUAN masters 4?
@zimriel
@zimriel 7 жыл бұрын
here it comes out tomorrow at 10 AM. Errgh!
@elzar760
@elzar760 7 жыл бұрын
Starflight 2.0
@Brazouck
@Brazouck 7 жыл бұрын
it seems yes
@takkwin
@takkwin 7 жыл бұрын
The devs went from Deponia to this?! Damnnnn
@Srefanius
@Srefanius 7 жыл бұрын
It's not the same team. I mean it's the same studio, but Daedalic has more than one team working on stuff.
@battleoid2411
@battleoid2411 7 жыл бұрын
Would that pfp happen to be Freelancer by any chance?
@Srefanius
@Srefanius 7 жыл бұрын
That is the freelancer icon from the desktop shortcut yes. Great game back then.
@_Agosto_
@_Agosto_ 7 жыл бұрын
Sooo is it an actually good version of No Man's Sky?
@jevry4307
@jevry4307 7 жыл бұрын
no man's sky could never have been good in the first place. man why does everyone compare every game to no man's sky the moment it has to do with space? het look guys ksp! it's like good no man's sky! hey look guys subnautica! it's like no man's sky! hey look guys,mass effect! it's like good no man's sky! hey look guys minecraft with a space mod! it's like good no man's sky! DAFUQ?! DAH! FUQ?!?!?!?!?! no man's sky was a succes all along guys it completely succesed at becoming world's most anoying internet meme.
@_Agosto_
@_Agosto_ 7 жыл бұрын
wat KSP has NOTHING to do with NMS, subnautica too, mass effect is a RPG and older than NMS. My point is that this game is based on a PROCEDURAL galaxy that you can explore, but there's more interaction with the inhabitants and it's more complex than landing on a random barren planet, take minerals, go to another planet and repeat
@jevry4307
@jevry4307 7 жыл бұрын
yeah and my point is that comparing, even mentioning nms needs to stop never understood what people saw in the game anyways. yay, flying around in spaceships, doing shit. because there totally arent exact games like that but with better graphics already or anything... just too lazy to look for them, should have had more money to put in advertisements those games...
@_Agosto_
@_Agosto_ 7 жыл бұрын
NMS had a large advertising and hype campaign, everybody knows it (for being a meh game) I've never played it, this game has many aspects in common with it but seems to do the job better, at least from my point of view.
@xavierh.5102
@xavierh.5102 7 жыл бұрын
WHAT THE FUCK IS UP WITH PEOPLE COMPARING EVERY FUCKING SPACE GAME TO NO MANS SKY
@timothyp873
@timothyp873 7 жыл бұрын
basically a non star trekie version of star trek voyager.
@5Andysalive
@5Andysalive 7 жыл бұрын
Very interesting take on these kind of games. But like in so many of these FTL style games too many events are made to frustrate and too few to be interesting or even fun.... I wish someone would use the concept to better avail. Lower difficulty, more fun. Especially indie devs often think mistake frustration for challenge. Of course making people die faster requires less content.
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
Yeah i've used procedural generation in projects before and if there's anything i've learnt studying stuff about it is that you've gotta give it enough of a structure to make it make coherent, enjoyable experiences. I think Rimworld's a good example with its narrators that up the difficulty based on how you're doing and how time goes on as well as the true random one.
@syntra2388
@syntra2388 7 жыл бұрын
I thought Ulysses was a civil war General and it was Odysseus who made a long journey home in greek mythology?
@syntra2388
@syntra2388 7 жыл бұрын
ah nevermind the wonders of the internet helped me solve it.
@RAFMnBgaming
@RAFMnBgaming 7 жыл бұрын
He also leads a cult of Martians. Well Roscoe Ulysses Sirius anyway.
@Anvilshock
@Anvilshock 7 жыл бұрын
Here's another wonder of the Internet: The Edit button.
@vardhanv.8579
@vardhanv.8579 7 жыл бұрын
ksp 1.3 has been released
@jevry4307
@jevry4307 7 жыл бұрын
*sees how u fly around thru space* SHUT UP AND TAKE MY MONEY!
@Anvilshock
@Anvilshock 7 жыл бұрын
Keep your money. Buy a dictionary instead.
@jevry4307
@jevry4307 7 жыл бұрын
GRAMMARNAZI!
@Anvilshock
@Anvilshock 7 жыл бұрын
Spelling, actually.
@donerkebab97
@donerkebab97 7 жыл бұрын
Soo, is it fun?
@IndrasilDesignStudio
@IndrasilDesignStudio 7 жыл бұрын
"A German software developer" i.imgur.com/AIu8rok.png Well, that can Reich many questions.
@gentrywalker
@gentrywalker 7 жыл бұрын
I play Elite with a guy who worked on this!
@fucheduck
@fucheduck 7 жыл бұрын
my second cousin on my mother's side was at a party with him
@DeusEversor
@DeusEversor 7 жыл бұрын
Scott, how could you risk your women so :( they infested, now they will burst a new dangerous life form or they will becoem themselves zombies or something... at best they will become Karrigan from starcraft :'( damn you! they were prety! :'(
@jevry4307
@jevry4307 7 жыл бұрын
no they will become klingons :P
@jevry4307
@jevry4307 7 жыл бұрын
i mean borg
@coryman125
@coryman125 7 жыл бұрын
10:00 or so Yeah. I for one can't stand any big youtubers with, say, 611K or more subscribers ; )
@Teh509
@Teh509 7 жыл бұрын
Dangerous concentration of plot...
@DrRetardo8600
@DrRetardo8600 7 жыл бұрын
The game is NOT procedurally generated. The developer would be mad if he heard that, in the stream with Gronkh he mentioned many times how much he dislikes procedurally generated scenarios.
@scottmanley
@scottmanley 7 жыл бұрын
Game asks for a seed to generate layout of planets and resources, the map is absolutely procedurally generated.
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