It's such a surreal experience to realize that dzeef isn't a talking upside down spheal
@TeeKayDee6 жыл бұрын
I'm not gonna say I feel disappointed 'cause that'd be pretty rude, but man...
@jayzonedc64746 жыл бұрын
Isn't it an upright spheal while the card that was flipped was upside down?
@yaoyao96 жыл бұрын
No need to pick at the details just marvel at the fact that Doug Zeeff isn't a Pokemon.
@CreepsMcPasta6 жыл бұрын
I think we all know what needs to be done now There needs to be a time out win with Sparks
@orlando39836 жыл бұрын
top 10 anime crossovers
@LongHairedLoser6 жыл бұрын
Would you narrate a Sparks themed creepypasta?
@knox79456 жыл бұрын
Whoa! Didn’t know you were into Yugioh Creeps
@CM-tv2bu6 жыл бұрын
CreepsMcPasta lol you're a yugioh fan?
@marylovesdavidcook6 жыл бұрын
CreepsMcPasta Make a creepypasta about Sparks
@bruhbruh43296 жыл бұрын
SLOW PLAY TRICKSTARS TIER ZERO
@soulvitality6 жыл бұрын
Laughing At You lol I like the icon too
@averagetony196 жыл бұрын
That pfp looks like Ethan from h3h3
@Marcusjnmc6 жыл бұрын
trickstars are pretty much incapable of effective slow play, they don't have enough plays they can make or enough effects they can activate, they're useful to be playing right as time comes around due to other decks taking a long time, it's definitely an advantage but trickstar duels generally don't even reach time
@Marcusjnmc6 жыл бұрын
oc trickstar player saying next game when op starts a long combo and going straight to next game contributes to shorter matches
@declan75516 жыл бұрын
Broadbull, Enabler of Uncounted Combos trickstar skystrikers say hi
@inusan21986 жыл бұрын
Rules in Yugioh never work that's why they always get Screwed
@xyz30996 жыл бұрын
Inu San “screw the rules , i have money”
@shion1266 жыл бұрын
And yugi stacks I means he does not even look at the cards he draws and just play them but before that he tells the opponent what card he happend to draw like wtf yugi
@sanhakim13356 жыл бұрын
Shadow Sniper he has bullshit main character powers
@tjmflame16836 жыл бұрын
And now... I draw my place device card!
@nkaujci6 жыл бұрын
Konami yugioh is missing the principle of business... Keep the customer happy and the business will take care of itself. As a costumer, not happy right now
@Aeon19896 жыл бұрын
dreamerdragon Konami in general misses the principle
@nkaujci6 жыл бұрын
Alex Perez i remember the good old day when konami was in its prime. Make konami great again
@joshuaxiong83776 жыл бұрын
The next problem is also the customers themselves. We're getting screwed yet the bad majority of the community are still buying into this game which inadvertently hurts the good part of the community.
@joshuaxiong83776 жыл бұрын
@dreamerdragon: there was never a prime imo. just a high point in popularity during original YGO and very few sprinkles of good formats here and there from then and onwards.
@nkaujci6 жыл бұрын
No no no...im not talking about just YUGIOH. Castlevania, silent hill, metal gear...du..du..dudududu...du..du.dududu
@LunarWingCloud6 жыл бұрын
In this Cimo? This has to be Cimo, right? Joking aside, it's pretty universally accepted the new End of Match procedures are very bad for players, and only good for the organizers. It might make the game more professional-looking from the outside looking in, but for the players, it's just not enjoyable and doesn't improve the game.
@Scheater13376 жыл бұрын
The worst thing is that those changes make the game less skill-reliant. If you run in time, you lose off an old man's poison, even though you might be heavily leading and would've beaten your enemy in BP... Casuals don't like it because it feels bad to not play out your match, and competitive players hate it because it creates some stupid end-of-game situations when people basically have to timeshark ("you were 1s too late to enter BP cause I needed to think of a response, gg"). And that isn't even "unfair" because your opponent might have been heavily losing and just summoned lilybell to get those 800 damage down, which means the better shark has an inherent advantage... Before those changes, sharking was mainly not letting opponents redo a mistake or some confirmation stuff (which in theory is necessary anyways) - but now it is wasting time around specific phases which is simply stupid. 2 minutes left, I lead LP - let's make this the slowest plays ever without time-wasting...
@charlescooks93606 жыл бұрын
its not even that good for organizers
@charlescooks93606 жыл бұрын
actually Dragon Ball Super had this rule but because of all teh complaints bandai had to change it
@kurtmostat84916 жыл бұрын
So is Chaos Max still bad, Doug? Please don't ban
@LegendLeaguer6 жыл бұрын
Just unban Self-Destruct Button, Konami, if we're going to have so many draws anyway.
@roylichtenstein88716 жыл бұрын
LegendLeaguer nop bad idea... We don't need more troll decks in ygo... Not more of them... Not more and not much more... An especially not some competitive ones.. they r very very very unhelfy for the Game...
@declan75516 жыл бұрын
Roy Lichtenstein Do you understand sarcasm
@declan75516 жыл бұрын
Roy Lichtenstein or grammar in general?
@roylichtenstein88716 жыл бұрын
Declaneo No i don't understand sarcasm and i'm very bad in grammar. Particular in english grammar. Cause i'm German... 😅
@roylichtenstein88716 жыл бұрын
Ahloveyafuhso Thx :) Thanks thats very nice to hear ^^
@Dizek6 жыл бұрын
There should be a time limit per turn, as in YGOpro, not making you lose, but forcing you to go to your End Phase
@CM-tv2bu6 жыл бұрын
Pablo Rubio doesn't work in yugioh because of the amount of interaction between players in yugioh
@Scheater13376 жыл бұрын
Do it like chess: once the time ended, you get flat time (e.g. 20s) per move. If that expires, your phase ends instantly (besides opponent chaining).
@CM-tv2bu6 жыл бұрын
Chao Zu pretty much impossible to manage and Doran account for the interaction problem
@Dizek6 жыл бұрын
Of course there is a lot of interaction, so you have to move fast to not lose any effect or optional attack, in practice you can time-stall the game indefinitely, you will agree with me that taking a 40+ minute turn is excessive and unhealthy for the game
@Dizek6 жыл бұрын
I like the idea of chess, technically YGOpro uses a chess like system, giving each player 3 minutes each turn, but when asking if your opponent wants to activate something, the clock starts counting on his side, this would even help with the activations, instead of asking your opponent, you will only press the clock, and if your opponent presses it again, it is similar to renouncing his right to chain an effect
@romulusnuma1166 жыл бұрын
For some reason I read the title as top 10 new yugioh rules that didn't work.
@declan75516 жыл бұрын
The new ruling would be ok if konami didn't keep printing cards with walls of text and decks that require 20 minutes to set up a first turn board.
@ericmay5604 жыл бұрын
Dec FACTS
@epicness8776 жыл бұрын
Why everybody plays Gagaga Cowboy :/
@inusan21986 жыл бұрын
More like Sparks for game
@amethonys27986 жыл бұрын
Won't save me in draw phase or if I'm in my main phase and can't feasibly make cowboy in case my extra monster zone is used or something.
@Magician20866 жыл бұрын
New rules come to effect.....Trickstars ended up taking 50% of the tops. Yeah, it's that bad.
@JuwanBuchanan6 жыл бұрын
Of course they don't work. These are the rules that'll make people quit playing competitively. It has happened in other card games and many people quit, and they had to be changed again. History is going to repeat itself. If Konami doesn't fix these disasterous rules, it is going to hurt the competitive scene and Yu-Gi-Oh isn't really that great of a card game as it used to be. The Solemn cards are kinda bad now at tournaments because of these changes. You can screw yourself over due to the new Life Point rule. More and more players are going to start stalling out if they think they're going into time. Especially if your life points are lower than their's.
@pedrocarneirobatista92426 жыл бұрын
Divine_Wrath I kinda like the new rules, with an improvement like if time gets called on my turn, the opponent gets 1 Turn. Because tournaments took too long.
@shuny39146 жыл бұрын
Yugioh isn't as great as it used to be? I think it's far better and more diverse than it used to be. The only problem here are the new time rules.
@markk95306 жыл бұрын
Uhhhh handtrap meta?
@shuny39146 жыл бұрын
Mark Tronco Call By The Grave, and if you absolutely need to run 3x of every handtrap in your deck your deck must not be that good.
@roejogan52126 жыл бұрын
Mark Tronco remember TeleDAD? And Dragon Rulers? The game has always been unfair and expensive.
@timothyfisher43296 жыл бұрын
Idk how this became such a problem. I play MTG events, and there is similar time rules to the old YGO ones. When done by a quality TO, the rounds blew by quickly. I remember how impressed I was by the SCG opens I went to, because there was maybe 10 mins between rounds in most cases. When time was called, a judge was assigned to the table and play was expedited if it appeared that the player was just stalling due to nerves or whatever. When there are large gaps in between rounds, I am now convinced that it is a TO infrastructure issue, and not the players.
@FearAllReason6 жыл бұрын
I actually judged a 400 man regional in Fort Worth Texas on that same weekend (like I always do) and we were out of the venue by 8pm. Before this, that would have been absolutely unheard of. We (judges) used to get out no earlier than midnight. As for the gameplay aspect, while there were 4 or 5 people essentially make cowboy for game, the gameplay still flowed as smoothly as ever. I believe there were 2 reasons for this and our head judge could not have handled it any better. At the beginning of the event the head judge announced 2 things along with the normal announcements. The first thing was that when time is called and a player is in the main phase but has game on board with the opponent having no answers, it would be at our (the judge's) discretion to move into the next phase or not. Of course, play would still stop but if you had game on board, you had game on board. The second thing that was announced is that if anyone is caught trying to abuse the new system directly (i.e. stalling before time with no responses or dramatically slowing down pace of play) before time is called, they would be banned and removed from the venue. No warnings, no excuses. As a side note, any deck list with a suspicious amount of burn in the side deck was pulled out and the players were questioned. Throughout the day, obviously, there were more draws than what we're used to but that just meant that the x-2 top position was more guaranteed. Overall, it's better for the staff not to be there all day and if you've learned anything from Konami by now, you have to know that it doesn't matyer how much you complain about something. First above all else Konami is a business so until the results are way out of hand or they decide to have a change of heart of their own accord, these rules will not be going away anytime soon. Have a nice day if you read this far.
@jacoblill30286 жыл бұрын
You're the man! I wish I could have said hey at the YCS, but it looked like you were either super busy or had other people swarming you when you weren't Dueling.
@LazyLee6 жыл бұрын
take a tier 1 deck: sky strikers add a built in burn element: trickstars and a dash of salt and you get... a tier 0 deck!
@azurust17746 жыл бұрын
I have an alternate rule for life points that could work: So when time is called in a round, how players win is to do more damage to their opponent by playing deuce turns. So in a round, if time was called, players counted the damage they take (assuming they are still on some LP) in turn pairs, and whoever took more damage loses. A pair would be 1 of each player's turns, starting with the next full turn in the duel, so if it is the turn player's pain phase 2 and can't deal damage, it is still fair. Basically, the next player's turn it is when time is called starts the pair. If both players dealt the same amount of damage or none, another turn pair is played. This continues until somebody wins, or until after 3 or so turn pairs are over, in which a draw would occur, or before someone admits defeat, or a player hits 0 HP. Let me know how these rules sound. I'd like to hear feedback.
@endymallorn6 жыл бұрын
I think a big part of the point they were trying to get at over in Secaucus was to discourage those judge calls and judge appeals. Then again, the issue is also that they had to pay extra to the Meadowlands Expo Center, because it went past 10PM.
@qazaq256 жыл бұрын
I get the concept of trying to speed things up but I think it took me a few times hearing the new rules to realise it wasn't the end of current turn. That I feel makes sense because it let's players not require a specific type of deck depending on current phase
@quickestturtlez53626 жыл бұрын
Whatt?? They didn't work?? No wayyyyyyyyyy
@Dramatic_Gaming6 жыл бұрын
I feel like someone at Konami just has a *MASSIVE* hard-on for Trickstars. The two decks that were better than it got gutted while all their cards were left untouched, and these new rules seem tailor-made to favor Trickstars.
@averagetony196 жыл бұрын
I seriously cannot comprehend how Konami didn't see this as the result.
@mrevilducky6 жыл бұрын
This is why Dueling Book is the most authentic experience lol
@Eldius6 жыл бұрын
Judged San Diego regional this past weekend. We began about 1030am and ended at 820pm. There were roughly 320 players. Every round, sans 1, was up within 10 minutes of the previous round ending. Previous events here kept us working at the venue until 11pm or later.
@Eldius6 жыл бұрын
Orga777 Players gotta eat and go home, too. We're all human.
@suddenllybah6 жыл бұрын
The funny thing is that the old time rules are how M:tG does things, but with draw if the game doesn't end on those turns. Means that going all but one in on your life for the last turn cycle doesn't fail if your opponent manages to stem your attack, but doesn't actually have the damage to win. Works well enough. I don't hate fighting game style time out games can be won or lost rules in general, so the old rules... at least match what I expect from other game up to the decision.
@demacry6 жыл бұрын
Of course it didn't work. Konami only took a half measure assuming the players would hurry the hell up and the judges would step up and start punishing slow play. Next event 5 minutes after time is called the match will automatically end in a draw.
@DarkstarAshura6 жыл бұрын
you can play cards from your hand in Draw Phase, if they are quick-play spells, this is why Poison of the Old Man is showing up in side decks due to EoMP.
@keymaster3126 жыл бұрын
I recently judged a regional under the new time rules. It was a smaller crowd - only 8 rounds of swiss - and most people there were pretty cooperative; we managed to get away with a bare minimum of slow-play drama. With that in mind, we didn't have a single round go more than 10 minutes into time, and it was glorious. I think the current procedures are definitely a little on the extreme side and that there should probably be some sort of happy medium to be reached (especially with regards to instances such as side events, as mentioned in the video), the new time rules definitely made our tournament run more smoothly. Anecdotal evidence, sure, but so is everything else at this point - I think we need a little more time to let everything shake out and gather more data.
@REDygo6 жыл бұрын
People not anouncing phases correctly will probably be a pain in the ass for judges. Really hope they take it back before any major tournaments in the future.
@EmperorZeke6 жыл бұрын
*In 2034* "Yo dude you remember Slow play Trickstar format? yeah, dark times"
@ghostkostasrider6 жыл бұрын
The end of match procedure change would be acceptable if there would be changes also in other important factors, such as more frequent slow play warnings, or even with bigger penalties from the judges, or an increase in the total round time...it was a really poorly executed change and konami must fix it asap if they want to keep the game healthy.
@StealthNinja45776 жыл бұрын
Sounds like you need a chess timer except that the button you hit just clearly shows you pass your turn
@JRDeBo6 жыл бұрын
From an outsiders POV this rule doesn't seem bad, but the staff either wasn't ready or not enough of them. It is a rule change that will alter how the game is played because now time means something and is another resource to manage. If you can't get a big play off in time then you need to aim for a smaller play (which is likely easier said then done). The old rule feels like extending a football game (or hockey/soccer/basketball game) until the team with possession lost it. For smaller events just have someone's cellphone have a timer both players can see and set it to go off (not too loud so it doesn't distract other tables) when it hits zero. This new rule might require more staff to handle end of time rulings but there is no reason it shouldn't get things done more quickly as long as the table judge knows what they are doing. This event, due to being the first probably experienced the most hiccups and once the judges get it down it is likely that it will start saving time. Like I said this is from an outsiders perspective and there are probably nuanced things about the game that effect this that I don't know about.
@Beginner-locksmith6 жыл бұрын
There was a san Diego regional that weekend as well enforcing the new rules. Im a little conflicted about the new rules Event ended around 8pm instead of really late like 11-12pm But there was once where i went into time just as my turn started and lost Even though i had card advantage And got control of the board My opponent did play slowly that game but i can tell he wasn't being malicious about it He was just exploring his options unfortunately took long and just as he ended his turn they called time and well i lost
@nkaujci6 жыл бұрын
This is konami way of showing, THEY DON'T CARE
@WillRennar6 жыл бұрын
I understand what Konami intended here, but taking things from 60 to 0 that quickly ended about as well as it would for a vehicle: it wound up a complete wreck. My suggestion to Konami: Hybridize the ideas. Give players the 3 turns once time is called, and _then_ call the match. If that's too long for their liking, cut it down to 1 full turn after time; let the turn player finish their turn, give their opponent one final turn, and then wrap it up. Having a little time to play things out will make the players a lot happier than this mess, mitigate any chance of clock scumming like we've seen happen, and, most importantly, smooth things out and make the rounds wrap up a bit quicker by not having to get judges involved in 200 different overtime matches.
@ELPMCFlashFrame6 жыл бұрын
Let's keep in mind, this was ALSO the first time these rules were in place, and there were a lot of confusion. Let's wait till things are settled in, before we make a full judgement on EOM. I don't like it currently, but I don't see it going anywhere prior to the 200th YCS.
@terraOTD6 жыл бұрын
i think everything would be fine if the turn player in time can finish his turn instead of phase, then you would still have a chance to win (and you will need to look up the timer frequently, dafuq everybody got a phone now, use a timer for each specific duel in the side events wtf) in my personal opinion, the timer just got ignored and everybody played till time was called and then you had this pressure with time, now everything just happens earlier, with chaning the rule from "till the end of the current phase" to "end of the turn", there would not be that much ruling questions about "calling your phase", that's probably something konami didn't calculated well, but overall i like the new time ruling, except this "end your phase" quote and that stallers get more value out of it, harder punishment to stallers and change the ruling for time to "end turn" and everybody will have a nice day (i think) we will need to change our playstyle, play more aggressive or defensive, depending on the time, but doesnt create that a much higher skill cap? (of course with the change i mentioned above)
@adrianant936 жыл бұрын
First YCS, and I didn’t go over time. Longest game, was 30 minutes. Agreed, I had to leave for game 8 and I didn’t realize there was 40 minutes between each round.
@Ephraim2256 жыл бұрын
Has Konami never watched their own frigging TV show? Remember the first time Yugi ever lost a duel...?
@wesleyparks27256 жыл бұрын
Thanks for signing my blue eyes white dragon brutha ! None of my rounds went in to time so I can’t really complain but I understand why it was a bad idea lol . Congrats on making day 2
@vampiricn1ght6 жыл бұрын
From how I'm seeing it, the rules are redefining the meta as it functions, especially since Trickstars blew up thanks to it. So it's very possible Konami is using a rule change to recreate the effects of the infamous Zexal list that gutted Synchro without being too obvious this time around
@yoysheh13896 жыл бұрын
idk the time thing really harms link deck more then others and it feels like it support control decks more then combo decks(which is how most link decks play) .
@Yumil_fab6 жыл бұрын
It 's funny that konami is pushing this procedure that produces so many draws. Didn't they specifically errated about every card in existence that could cause a draw because they wanted to avoid that ?
@xophis26 жыл бұрын
Lost a game this weekend because time was called right when I dropped my Spyral sleeper >>
@tylergianchetta39466 жыл бұрын
Totally agree with you Doug. I heard WAYYY too many horror stories from Jersey about being dicked over by time. The entire purpose of this rule change was to expedite the tournament as a whole, and it didn’t even do that successfully. Hopefully Konami will learn from this awful execution. Also, side note, it was really nice meeting you at the YCS! I was the one who sang the Yugioh parodies for Yuginono, just so you remember who I am lol. But yeah great discussion and hope to see you at Nats, and hopefully under a different end of match ruleset.
@WarrHAVAN6 жыл бұрын
This is confirmed the single most hated change in this game. If konami keep this rule, the game will die. More people will stop entering tournaments and they will lose such a huge amount of competitive players.
@tzarecehle9796 жыл бұрын
I think the best solution would be timed turns and timed responses. Should the turn player time out, then the turn would just end. Basically this would be akin to how the timer works on YgoPro. In my opinion, even just allowing the person to finish their turn, as opposed to the current phase, can still promote slow play especially the closer one gets to the end of the timer.
@janermaher6 жыл бұрын
5:35 "I appealed a judge call, and I ended up being right about it..." He's so smug as he says that. I burst out laughing.
@REDygo6 жыл бұрын
The best way to address this would have been timed turns or less turns in general. In chess they use countdown clocks and the player has like 5 mins to distribute between every move they make further on. I know that would create issues because they would have to distribute or force the stores to buy those clocks but ffs this was pointless
@Setosama026 жыл бұрын
They should just use the OCG end of match procedure. 35 minute rounds, 3 turns after time and only 10 minutes to complete those turns and whoever has the highest LP after those 10 minutes if the turns aren't completed then they check the LP. There has to be more punishment for obviously intentional slow play to enforce this though.
@therealcroman6 жыл бұрын
If Konami was serious about keeping matches within a set time limit they'd borrow from chess and limit the time each player has during a turn. And if so many games are going over the time limit that this is an issue, it means 40 minutes is not a realistic amount of time to play a full match.
@aldinlewis55796 жыл бұрын
I think the goal is to try and get people to play faster and not go to time as often, so my suggestions are: remove the ability to win if you have more life points then you’re opponent. Mark down players who go to time and have it count against them during tie breakers. Just out right give people match losses if they hit time too often. I think the biggest impact involves discouraging players from hitting time in the first place and while I just kind of suggested the first things that came to mind I think someone is bound to have some good ideas that will discourage people from hitting time in the first place.
@freyathedragon8996 жыл бұрын
I’m just tired of getting myself screwed over by people absolutely breaking the game. There should just be serious errata changes throughout a TON of cards, especially forbidding and limiting some cards. This goes for Duel Links, too!
@LizardLeliel6 жыл бұрын
Is there some compromise between five turns and the current system? Like, at least finishing the battle phase, or turning it down to three turns?
@blackwhirlwind12456 жыл бұрын
Like I said in the past, if the attendance number doesn’t going down, nothing will change, Konami will keep doing things that only benefit themselves
@narfd.88376 жыл бұрын
I don't know what was so hard for Konami to understand that we need at least 1 turn to end matches. To be honest, the ideal solution would have been to give everyone a turn, so basically a turn 0 (the turn of the one playing when time gets called) and a turn 1 for the other player to respond and get a fair shot at turning the tables.
@de_markus_beasly25346 жыл бұрын
I won when time was called because it was game 3 and my opponent payed 1000 for trick clown
@hanswurst82846 жыл бұрын
Outplayed.
@de_markus_beasly25346 жыл бұрын
HANS Wurst yeah it was just going into game three with him going first, he passed turn then time was called he was so pissed.
@MrVariant6 жыл бұрын
That would be a justified rage quit. No stating when, and 30 mins for head judge would make me never play again.
@christopherhodges76076 жыл бұрын
What they should do is AT MOST use the new time rule in the preliminary matches and then return to the 5 turns after time rule when they get to the play-off matches. It says something though when the judges and event heads themselves along with the players say that the rules they are enforcing don't work.
@RenegadeVile6 жыл бұрын
It just baffles me that they wanted such detailed timekeeping from tired players who were trying to focus on their actual game...
@TheBloodswordsman6 жыл бұрын
I'm pretty much done with competitive yugioh until this ruling is over.
@KhanMann666 жыл бұрын
Cameron Muller So it's not a joke? Legit people are decking poison of the old man?
@stardustextremist17406 жыл бұрын
Only my locals was benfitted by the time rule. Still sucks to get draws, but my locals is much more efficient with time then YCS NJ apparently was.
@Swolelax6 жыл бұрын
New camera or different lighting? Either way it looks crisp 👍🏼
@kamenriderantinomy6 жыл бұрын
What they should have done is that each player has 1 additional turn to win the duel with the current turn being turn Zero when the round reaches time. That way, there wouldn't be any scummy stalling and slow play tactics.
@epicness8776 жыл бұрын
This was my one upside to waking up so late, being this early to a dzeeff video! It's too bad these rules came along now as I just loaded a whole cart of cards wanting to get into competitive... informative and thought provoking as always though
@Renigade686 жыл бұрын
Maybe instead of jumping through hoops to think of the best end of match procedure they could just do away with them entirely and extend match time from 40 minutes to 50 minutes or an hour? would that be so bad? At the very least I think it would be better for a match to end the instant time is called rather than give burn an edge by only allowing the rest of the phase to be played, that would also avoid any 'which phase are we actually in' arguments.
@chaos_magician66896 жыл бұрын
My suggestion to change the time procedure: three turns (0-1-2-3) just like in the ocg
@charlescooks93606 жыл бұрын
I would even prefer 1 turn. 0-1 over this
@freely1246 жыл бұрын
Went to my first local, lost two out of three games with a better board because I was using solemns for board control. So sad, I'll keep playing cause I like Yu-Gi-Oh but it's so disappointing to lose this way.
@eonchaosorder46626 жыл бұрын
Me and a friend did a test duel using these new rules and i won with pure stall and a single life point gain card. While someone winning over actually LP gain isnt bad the stall was, we never saw the end of the second players turn i stalled so bad. So many cards take so long to resolve it's just stupid
@personanonmaga51786 жыл бұрын
if they felt 5 turns after time ran out was too long... why could they not just have reduced the number of turns?
@jonathanprince7076 жыл бұрын
8:48 The new rules are for me to use as a coaster for my drink!
@themetaphoricalchair90116 жыл бұрын
I was at locals and the time was called in my main phase and I was playing new vampires so I literally couldn’t do anything and had to scoop
@grinreaperoftrolls75286 жыл бұрын
Konami: fun is not something one considers when balancing the game. But this... does bring a smile to my face.
@gravios246 жыл бұрын
I think the problem is that the combos in this game keep getting longer and more convoluted
@B10KofYGO6 жыл бұрын
I think some of this could be mitigated by at the very least allowing the the player to finish the turn.
@scribnerti6 жыл бұрын
What if they made it so that when time hits, the turn player finished their turn, and If they end their turn with less life points than their opponent, they lose, but if they are winning, play passes to their opponent. Play continues until either a player ends their turn with the least life points, someone has won, or 5 turns have passed. It seems like a decent compromise between what the old time rules were and what Konami is trying to introduce now.
@ChazBlanks6 жыл бұрын
My friend played nine rounds went into time 6 times and won 4. Two rounds he lost were mainly on a quickplay magic card effects and Gagaga Cowboy.
@peanutbuttereggdirt16 жыл бұрын
I had forgotten about YCS top cut being done by sealed play. God that was such garbage
@nerfirelia82356 жыл бұрын
I guess it kinda makes sense that you are having tons of appeals at the end of the round because people wanna make sure that they don't lose off of a bad call at the very end. Having these new time rules would only make the appeals worse because now people are gonna be super tilted at the end of the round and try to bs their way to a win because they won't have enough time to pick at their opponent's life points.
@cybzer05606 жыл бұрын
Create a YGO Clock. It will function similarly to a chess clock, and be positioned the same as a chess clock; at the right or left center edge of the mat with timers siding the corresponding duelist. There will be 4 timers display in LED colour coded lights: 1 timer for the duel (GREEN); 2 timers for the turn, each siding the corresponding duelist (YELLOW); 1 timer for armageddon or going into time (RED). The RED timer is placed top-center of the YGO Clock. The YELLOW timer is placed left and right of the YGO Clock, again 1 each siding the corresponding duelist. The GREEN timer is placed mid-center in between the YELLOW timers. The GREEN timer starts the duel and will not stop until a duelist has won/loss, or time has ran out. When the GREEN timer runs out, the RED timer immediately begins, and if a duelist has not won/loss before the RED timer reaches 0, then it is a draw. As for the YELLOW timers, duelists will have a set time for a turn and this resets each new turn. If a duelist wants to respond then they must hit their YELLOW timer, this stops their opponent's YELLOW timer, but not the GREEN timer or the RED timer if time has been called. A duelist responding on their opponent's turn must respond before their YELLOW timer reaches 0, otherwise they lose the duel. The turn player must finish their turn before their YELLOW timer reaches 0, otherwise they immediately end their turn.
@Raz0rIG6 жыл бұрын
CybZer0 there’s a simpler solution just have one clock per player. If player needs to interact on your turn you hit clock to them when they say they have response which won’t waste your time and they can hit it back to you once they are finished and it’s still your turn.
@declan75516 жыл бұрын
Or just use a chess clock
@declan75516 жыл бұрын
What you suggest sounds convoluted and unnecessary. A chess clock would be fine.
@declan75516 жыл бұрын
Orga777 hahahahahhaah true
@TheAtemAndrew6 жыл бұрын
Hell, didn't they do this in a number of the yugioh video games?
@akaneriyun47746 жыл бұрын
It's for new players who do not like waiting 20 mins+ just to get a chance to play.
@sunnyinvader40486 жыл бұрын
i had game yesterday,25 second on the clock,wrong resort add on resort and my opponent flipped a scapegoat ,damn if i only added last resort to beat directly with sleeper... :(
@strawhat90236 жыл бұрын
I could deal with Konami taking the game from Upper Deck, I could deal with Konami playing a "Cherry Picking" game with card ruling(where they rule this card this way and a another card with the same wording, gets ruled another way.), then did the "Missed Timing" thing. ( I understand why they wanted this, but they "Cherry Picked" against my deck again heavily. Came this close to quitting.) But when they thought that first turn player had the advantage "for the whole game because they went first" so they cant draw one turn one. Wait, what?!?! How in the world do they think that? By having that B.S. the player that goes second will always have the advantage for the early nearly game every time now. And that was the last straw. I was playing the game from Metal Raiders and Konami slowly forced me out by targeting my cards with poor rulings and just trying to change the game in a poor manner. So would expect a fair amount of older players to start quitting if they don't change this back.
@redliteyt6 жыл бұрын
What's going on guys? It's Dzeeff! So today I'm going to talk about how the new match procedures panned out in YCS New Jersey
@DirkLasermaster6 жыл бұрын
red light Dzeeeeeeeeeeeeff
@nathanrippe69356 жыл бұрын
What if we just went to the end of whoever went seconds next turn. It may have the drawback of giving decks that already like to go second a higher chance of getting last turn game three. Or just cut it down to three turns after end of time, or hell even two, you each get one more chance to win. But I doubt any of these could be worse than the current rules a rather sizable company thought up.
@haydenfrost26926 жыл бұрын
This is why I don't do tournaments and why my friend and I play by the original rules
@MaxLoafin6 жыл бұрын
These rules are working perfectly Konami doesn't want us to play their game and to that end, these rules have had a greater impact on the playerbase than any bullshit short print/exclusive card or money-grabbing tactic. I'm disgusted.
@isaacvitela51316 жыл бұрын
CreagDog2 or they single handedly made the solemn cards bad now with the life point cost
@MaxLoafin6 жыл бұрын
Idk why you replied to me instead of just making your own comment because that's got nothing to do with my point. These "rules" legit make scummy things like stalling and slow playing VIABLE tactics for winning matches. Who cares about the solemn cards when my opponent can do a pointless 30 step combo that just results in cowboy for 800 dmg for game cuz my opponent has spent 39 fucking minutes in main phase 1 and now I DON'T GET A TURN!? What the actual fuck is this game right now?
@FeanixFlamage6 жыл бұрын
on paper, these rules *should* work. but they don't really factor in human error. and that's the problem. the five turns might take up too much time, but when you have 1000+ players, even if say, 2% of them have a ruling question in the last five minutes, that's still 20 matches that need attention from a judge (if it's exactly 1000 players anyway) and if you don't have enough judges, then some of those people are going to have to wait. THEN there's the appeals, which require the head judge, and as you said, it took like a half hour before you could actually appeal the ruling, which is a half hour of you and your opponent just sitting there, twiddling your thumbs or whatever, because there's ONLY one head judge. i think these changes work fine for locals or any tournament that's not particularly big (maybe cap around 100-200 players?) but for ycs events and 300+ player regionals they might want to try out different rules. the only real plus to this is that they should (hopefully) learn how they can improve on these rules. they probably won't be able to up and change them immediately, and there's only so much one can do about intentional slow play/timer stalling, but i do think there's a right way to improve the end of time procedures, we just haven't found it yet.
@kinnundo64346 жыл бұрын
Am I the only one who would date Dzeeff? I dunno, he just seems like the kind of guy who would be really, like, caring, and come over and feed you soup if you're sick.
@HellsWolff6 жыл бұрын
Would it be better if they, just took some time off of the clock before those last 5 turns? (I'm not actually playing myself, so I don't understand everything. I've only recently taken an interest to the game and found this while researching rules and such)
@MichaelYenDSH6 жыл бұрын
But you were at YCS Atlanta, time after was like 1.5 hours or like 1 hour and we had to do round 9 on day 2. I think time is shorter between rounds but this is not the answer.
@nicholase826 жыл бұрын
If they really want to end trims quicker they need to get rid of unlimited special summons.
@andyr66486 жыл бұрын
Literally just found this channel. Trying to get back into yugioh after a long time out. Last time i played was during gx. I had a d hero and cyber dragon deck when i was a kid. Any advice on how to play online and learn the new cards? Confusing for me haha
@romulusnuma1166 жыл бұрын
I think the reason it didn't really speed anything up is because people are still getting used to it I don't exactly agree with the change but it might take longer for us to really see how the game changes because of it.
@Dramatic_Gaming6 жыл бұрын
Romulus Numa It's not gonna speed anything up even when people get used to it. As long as the game encourages 15 minutes of solitaire on tge first turn and cards have three paragraphs of text, no arbitrary round-ending rule is going to fix a problem.
@timmykenny7176 жыл бұрын
Top of my head better answer... Turn timers. Like chess sort of. Or maybe hire more judges. Apple a new rule to Yu-Gi-Oh that says how many actions per phase are allowed would be as bad at first but good balancoe for the game maybe. Idk just seems stupid lol
@ultratog10286 жыл бұрын
Magic does the 5 turn thing. If that is to long for yugioh, the obvious thing would be 3 turns or next blood.
@silverunlucky6 жыл бұрын
No offence you're one of my favorite Yugioh KZbinrs, but 3 adds in a 13 minute video. Your videos are ones I play while I'm playing games, so I can't really just skip them without being an inconvenience. There's also the fact that they just randomly cut of your voice. And about the video subject: I haven't had any problems with the new rule, only cause I play locals and I play Heroes, so it's either I win fast, or they destroy me cause heroes can't actually win against better decks
@MihaiViteazul1006 жыл бұрын
Skull Invitation might be good in this context. 300 damage for every card sent to the graveyard, I think it was.
@LiteralApe6 жыл бұрын
Daniel no its 300 lp every time card(s) are sent to the grave. You can send 30 cards to your grave at once and you take 300. You also take the same damage for sending 1 card at a time
@MihaiViteazul1006 жыл бұрын
Yeah but it's 300 to the owner for every card that goes to the graveyard. It's a good counter for burn decks like Trickstar that have a high card turnover rate, especially to counter draws in new regulation. But I'm not an expert whatsoever, so I could just be talking shit.
@damionsayre96306 жыл бұрын
Not quite; it's every time card(s) are sent to the graveyard, inflict 300 damage to the owner for each card sent.
@mattisandersson96616 жыл бұрын
im a little bit curious, do you even get enoght rounds with this roleset to even win with "final countdown".