6:20 darkness acting like actual darkness, been waiting years for this!!
@harmonywicker41646 ай бұрын
I recently started playing Dnd and even more recently started learning how to use Foundry to DM for my friends. Your content has been such a lifesaver and a joy to watch. I am a total beginner in everything dnd/vtt and your videos have let me dream big. I can't say thank you enough for your dedication to the community and to newbies like me! I have such a deep appreciation for all the information you provide! Thank you, thank you, thank you!
@DiceAndEasy6 ай бұрын
Thank you so much for these kind words! They mean the world to me!
@Neopoleon-X6 ай бұрын
Your presentation of v12 is so much more enthusiastic (and helpful and awesome and better) than those of... other popular Foundry nerds. It's a very good day, and there's nobody else I wanted to hear from more. Thanks for all the videos! 🤘🖖
@DiceAndEasy6 ай бұрын
Thanks! Everyone has their own style snd way of presenting. Very good day for Foundry indeed!
@oddmanout19146 ай бұрын
Oh perfect, I just started learning Foundry yesterday so I get the details on the new stuff.
@DiceAndEasy6 ай бұрын
Ah perfect! Do note that if you use v12, many popular modules can be broken right now due to the major version changes.
@johndarnell78106 ай бұрын
I'm in the same boat.
@crapphone77445 ай бұрын
Nice to see that they are paying attention to the stuff under the hood as well as flashy eye candy.
@DiceAndEasy5 ай бұрын
In all the major version upgrades they have down under the hood improvements that make the architecture better and improve performance. Foundry is really good at making their software better over time.
@crapphone77445 ай бұрын
@@DiceAndEasy I guess this is why they're one of the industry leaders. I mention it because it's remarkable these days, most software is pretty awful.
@DiceAndEasy5 ай бұрын
@@crapphone7744 yeah for real!
@The_Jacmac6 ай бұрын
Thanks for the recap; appreciate it. I just about finished upgrading my game from DND ver 2 to 3 and I want to cry cause I'm about to do it all again for Foundry. HAHAHAHA
@DiceAndEasy6 ай бұрын
You’re welcome! I’d hold off on updating Foundry to v12 at least for the next 2 months because there will be several updates to Foundry during that time which will fix bugs, and many modules will also update to work with v12.
@gallaros95 ай бұрын
Starting a new beginners campaign in Foundry 12. Thanks for the quick catch-up
@DiceAndEasy5 ай бұрын
You’re welcome!
@utkarshgaur19426 ай бұрын
Solid coverage. Excited for this new version.
@DiceAndEasy6 ай бұрын
Yeah I can’t wait to jump into this new version fully!
@mirtos396 ай бұрын
I always wait about 2-3 months after the main release. there's ALWAYS patches.
@DiceAndEasy6 ай бұрын
100%. That’s a good amount of time to wait.
@Now_Time_For_Science6 ай бұрын
Plus the 40 odd modules you have installed that won't work 😂
@RyanWenneker5 ай бұрын
Yeah, but the build now has largely stabilized for minor changes in semver being solid.... so its not the patches, its the compatibility for your current modules you use. NOW... changing between GAME SYSTEM Versions... that'll screw you up pretty quick.
@DragonSkull6 ай бұрын
Thanks for the video 🫡 also respect for the NSP pictures in the background 😂
@DiceAndEasy6 ай бұрын
Well spotted!
@yuanLaughing6 ай бұрын
Amazing Job! Thanks for your sharing! 😁😁
@DiceAndEasy6 ай бұрын
Thanks for the kind words!
@lastred55056 ай бұрын
Honestly, really looking forward to being able to have my players start the combat music when we start combat so it's one less thing for me to remember.
@DiceAndEasy6 ай бұрын
It’s a small thing but helps take the mental load off the GM
@DMTalesTTRPG6 ай бұрын
Thanks for this breakdown!
@DiceAndEasy6 ай бұрын
You’re welcome!
@BorgPrincess6 ай бұрын
Great overview, thank you very much! 😊
@DiceAndEasy6 ай бұрын
You’re welcome!
@rhylin266 ай бұрын
Nice. Looks like I picked the right time to start learning to run foundry.
@MacTruck36 ай бұрын
I really hope they gave Monk some love ($$$) cuz they ripped his whole thing... bar for bar lol
@aeonamadi6 ай бұрын
Updated to v12 and it immediately broke everything, which I kind of expected, but it broke even more than I was expecting. Pretty much all modules are doneskies (even the really popular ones like Levels/Monk's stuff) which... Yanno, expected. But even the core system is broken in a lot of ways: Can't place lights, can't adjust text drawings without having to restart entirely, etc. I'll probably update once the "stable" release is actually... Stable.
@DiceAndEasy6 ай бұрын
Yeah that is to be expected. Were the core features broken when you had broken modules active? Keep in mind that if you had broken modules active while trying core features, the broken modules might've been breaking them. Because I had no problems with core features without modules active. Also if you have many modules active, there might be just a small amount of modules that are breaking a lot of other modules. If you want to troubleshoot the modules causing the issues, try using the Find The Culprit module to find the modules that are broken.
@JohnWeland6 ай бұрын
I am excited to see where it goes. v12 and the DnD5e partnership. I hope they will eventually get some sort of dndbeyond native integration. maybe not the books as they would lose money on purchases but maybe my dice and characters? idk.
@DiceAndEasy6 ай бұрын
I think an official DnD Beyond integration is very feasible now with the official partnership! Having character sync between both platforms would be a great official feature
@Alpha___006 ай бұрын
Well, I’m not migrating till most of modules are updated to 12. Version update usually breaks many things that worked perfectly.
@DiceAndEasy6 ай бұрын
Totally understandable and the smart thing to do is wait!
@Kevlar-786 ай бұрын
Thanks as always. Quick question as it’s been a minute. For the tokens that have multiple images / art (like wild shape or tactical view vs portrait style) is that built in or de we still need wildcard token images and other modules ?
@DiceAndEasy6 ай бұрын
I think there should be support for it in the DnD 5e system but couldn't find it when making the video.
@MegaFootDude5 ай бұрын
Dfreds convenient effects doesn't work with v12. Do you know of any good replacements?
@sheed4875Ай бұрын
Are Region Events not just basically the same thing as Monk's Active Tile Trigger?
@DiceAndEasyАй бұрын
@@sheed4875 I haven’t used the module but from my understanding they are similar
@sqoody7invegas6254 ай бұрын
Still waiting for LIbruler to be updated. i cant measure distance for tokens at all.
@RAVANAZAR6 ай бұрын
Foundry day is the best
@DiceAndEasy6 ай бұрын
Truly!
@sqoody7invegas6254 ай бұрын
i wouldnt mind updates if they released a dam tutorial video for each update. im not aware that they do. i have to relearn everything with every update.
@skester6 ай бұрын
So with Scene Regions can you use it for stairs like Monk's Tile Trigger?
@Neopoleon-X6 ай бұрын
That's *my* impression (as another Foundry nerd with the same question). One difference that I really like about this "regions" business is it bypasses the need to work with tiles. I'm sure other people feel precisely the opposite way, and will keep using Monk's approach (and module). Or, maybe better, use both. Each where it applies best. I imagine IronMonk is going to add more Tile Trigger features (maybe even leverage regions the way he did tiles - making all sorts of new magic). Whatever happens, we all benefit :)
@DiceAndEasy6 ай бұрын
Yes! You can use the teleport functionality to move tokens between two locations in the same scene or between two different scenes
@jessicaalvis70634 ай бұрын
Where do you find all those beautiful maps you use? :
@DiceAndEasy4 ай бұрын
There are a bunch of free map modules that you can get for Foundry which I use in my videos.
@jessicaalvis70634 ай бұрын
@@DiceAndEasy Can you link a video or two where you talk about those modules? I have already seen like 5 of your videos :)
@sascha6496 ай бұрын
hey guys can anyone help me please. right now im using Roll20 but want to switch to foundryvtt. I use my own set of rules with self made character sheets in excel etc. Is it possible to create like an own sheet in foundry with macros in the sheet? and which system should i install then? because right now my friends have to switch between the excel and roll20 and then just roll the dice there. i tried to install for example D&D but the initiative there is rolled with d20 but in my game i use d6. so basicly what i want is to "copy" my excel into foundry and choose fields when players press on it a dice will be rolled.
@DiceAndEasy6 ай бұрын
This sounds like a pretty specific setup. If you don’t need the systems of DnD, then you could install the Simple Worldbuilding game system to make your own custom setup. If you need further help, I recommend going to the Foundry VTT Discord server and asking help there.
@Harbinger996 ай бұрын
when are we going to see difficult terrain implememted?
@DiceAndEasy6 ай бұрын
I think that would need to be implemented on a game system level and at least for DnD there is a better chance for that to happen with DnD officially being available on Foundry.
@DustinDustin006 ай бұрын
I hate slick UI -- give me a clunky UI that has all the features in File | Edit | View | etc menu explorable trees like an app from 1998. Then I can find all the features and play doesn't grind to a halt when a player doesn't know to press some button on their keyboard. Then, if I've mastered the hot-keys, I can press Alt+Enter to toggle the clunky UI off when I want to.
@DiceAndEasy6 ай бұрын
Fair!
@crapphone77445 ай бұрын
I feel like a boomer here, but yeah, I agree. Like a rational menu tree.
@DiceAndEasy5 ай бұрын
@@crapphone7744 to each their own!
@GhoZtect6 ай бұрын
In the thumbnail, you look like you're about to correct a minor grammatical error someone made😭
@DiceAndEasy6 ай бұрын
😂
@Dani_Cano6 ай бұрын
no it's not worth..... dice so nice don't work yet😨