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The PERFECT FE2 Map Development Guide | Category Breakdown

  Рет қаралды 3,838

Ev_n

Ev_n

Күн бұрын

I hope this helps for the future! Time to do a ton of crediting
Background Music - • Terraria Calamity Mod ...
Intro music - • FE2 Community Maps OST... by ‪@LemmyLada‬
Poisonous Chasm REMIX - • Flood Escape 2 OST - P... by ‪@AndresKukkia‬
Thanks to ‪@n1kowo‬ for helping with the recordings
Thanks to ‪@BlazeWingDoesStuff‬ for the images
Thumbnail and ALL category intros by ‪@reverse_incident.‬
0:00 Intro
2:43 Chapter 1 | Gameplay
9:32 Chapter 2 | Design
13:58 Chapter 3 | Soundtrack
19:27 Chapter 4 | Pacing
21:39 Chapter 5 | Atmosphere

Пікірлер: 43
@LemmyLada
@LemmyLada 6 ай бұрын
You honestly are getting a lot better at video documentaries over time. Keep up the good work fr.
@IIIIlllI799
@IIIIlllI799 6 ай бұрын
mewing
@ramofmight_
@ramofmight_ 6 ай бұрын
Here’s one thing you absolutely CANNOT FORGET ON HARDER MAPS: Random spawn locations. Random spawning locations can make a map a LOT harder if you spawn at a bad location
@imbaconatorr
@imbaconatorr 6 ай бұрын
facts
@RioOreo_X
@RioOreo_X 6 ай бұрын
Glad to contribute to the video, Evan :D I wish future map makers will find this useful!
@bradhp11
@bradhp11 6 ай бұрын
this is really helpful! here's some tips i'd recommend as a (novice) map maker: 1. Spend time thinking about the theme/gameplay ideas before u start making a map. you won't feel really motivated to keep going if you have no ideas. 2. Inspiration from other maps is good (and sometimes needed), but don't feel the need to constantly compare your work to other maps. focusing on your own style will help you a lot more in the long run. 3. Don't rely on arrows too much!! I see so many maps spammed with arrows/signs to tell the player where/where not to go instead of adjusting the layout so its more readable. I especially get annoyed when people put "Ø" symbols around because not only does it tend to look bad, but they're usually the easiest to fix (by adding a wall or removing a platform). They also tend to break immersion most of the time. I'm not saying arrows are bad, per se, and they work fine if you're just starting out mapmaking, but keep in mind, the best layouts are ones that don't need any arrows :)
@voidaxe000
@voidaxe000 6 ай бұрын
This is a great tutorial for any new and future map creators! I agree that you do not have to follow every suggestion on here and afterall, it is your design and how you imagine and want your map to be like! Overall this is a very great tutorial and includes great tips and I can't wait to see more awesome maps the community comes up with!
@AlexWaterelement
@AlexWaterelement 6 ай бұрын
Eye-gnis labatory Eye-gnis peaks Distorted eye-gnis dimension
@BP--
@BP-- 6 ай бұрын
"eye gloss" -google translate
@ChrisSemler
@ChrisSemler 6 ай бұрын
Too empty ❌ Too detailed ❌ Too easy ❌ Too hard ❌ Too boring ❌ Too innovative ❌ Never become an fe2 map maker, you will impress NO ONE . ✅
@aqua2poweros699
@aqua2poweros699 6 ай бұрын
Become a Tria.os Map Maker :trol:
@dripperoniz_
@dripperoniz_ 6 ай бұрын
Too empty ❌ Too detailed ❌ Too easy ❌ Too hard ❌ Too boring ❌ Too innovative ❌ Never become an fe2 map maker, you will impress NO ONE . ✅
@aqua2poweros699
@aqua2poweros699 5 ай бұрын
Agreed.
@youa._
@youa._ 6 ай бұрын
Really REALLY appreciate these long videos Evan! They’re awesome and creative! Keep it up!
@CrystaleRBX
@CrystaleRBX 5 ай бұрын
I have a little something about detail for myself. Don't act like you have a deadline, take as long as possible for making detail and at the end it will look great, don't rush the detail or if you think it looks bad don't be afraid to remake or revamp it!
@aqua2poweros699
@aqua2poweros699 6 ай бұрын
I kind of find it very funny to see Sandswept Ruins and Runic Maze being highly voted on two categories.
@aqua2poweros699
@aqua2poweros699 5 ай бұрын
Oh whoops I forgot Poisonous Chasm was also voted for design and ost lol. So technically 3 maps.
@crxyles
@crxyles 6 ай бұрын
I’ve been wanting to learn about map making, and this helped a ton! Thanks Ev_n!
@Woomyko
@Woomyko 6 ай бұрын
Thank you for taking variants into consideration. It is indeed the best way of making a map replayable
@imbaconatorr
@imbaconatorr 6 ай бұрын
distorted ignis dimension
@oee-qn2de
@oee-qn2de 6 ай бұрын
distorted ignis dimension
@goose12981
@goose12981 6 ай бұрын
distorted ignis dimension
@shurificate
@shurificate 6 ай бұрын
distorted ignis dimension
@mar_r10z
@mar_r10z 6 ай бұрын
Htmosphere also i’d like to say Runic Maze has 64 total combinations, not 16
@theultrastar21
@theultrastar21 6 ай бұрын
ev_n make a tutorial on how to touch grass
@hddude9783
@hddude9783 6 ай бұрын
Yummy tutorial fr
@DrKeter_
@DrKeter_ 6 ай бұрын
this makes me question why people dont like noomlek maps even more Legit 90% of his maps tick each box but ‘the gameplay is bad’
@ShroomiMyst
@ShroomiMyst 6 ай бұрын
here are my thoughts, the way noomlek makes his maps are really going for a casual feel, instead of putting effort into unique concepts, there are tons of reused things in his maps which don't make them feel special, although he does have tons of them to be fair. All of his maps feel like a map rather than a experience, unless it's one of his better maps you'll never remember it. His actually good maps are just these basic qualities turned up a notch, but still has the problem of feeling basic. I don't like how map creators add towers or other things that other people like to get highlighted or loved, it doesn't feel like they put any actual thought into it, an example would be avm clones
@DrKeter_
@DrKeter_ 6 ай бұрын
so you are calling noomlek maps unintuitive?
@14GZ
@14GZ 6 ай бұрын
@@ShroomiMyst I know what you're saying but I completely disagree, noomlek maps feel like some of the most unique maps I've ever played, they feel and look the most unique and they look the best aswell. Take Municipality Nocturn for example, or Twilight Athenaeum, no other map looks even remotely similar to them.
@celestialcerulean
@celestialcerulean 5 ай бұрын
coming from my opinion: SOME noomlek maps are amazing (personally Twilight Athenaeum is my fav insane) but when it comes to some others of his maps, they feel... not as interesting / fun as other maps theres a reason why ignis generally seems disliked nowadays, mainly because of how boring the gameplay is compared to say, blue moon / snowy stronghold tldr: some maps are peak, other maps are mid
@qrq5153
@qrq5153 6 ай бұрын
Dam you did not use kelpsea sunset for the atmosphere
@Liability2
@Liability2 6 ай бұрын
I personally think AVM being so high on gameplay is somewhat inflated by bias. Many people like AVM solely because of its difficulty
@ScorchingSethi
@ScorchingSethi 6 ай бұрын
this is tuff also ur math is wrong lol runic has a whopping 64 variants
@Khrego
@Khrego 6 ай бұрын
what is that funny unreleased backrgound map for the thumbnail 🌝🌝
@Lev_DarkGerman
@Lev_DarkGerman 6 ай бұрын
I suggest you to ask some tria map makers, they are like 30x times better than any fe2 map maker existing
@celestialcerulean
@celestialcerulean 5 ай бұрын
some tria maps are good, but many are just neon spammed tower climbs which arent interesting whatsoever
@spear127
@spear127 2 ай бұрын
tria map makers when it comes to spamming wraps, long jumps and thin studs (the sin) (death corridor)
@demoman5864
@demoman5864 6 ай бұрын
Why does your “ranking all maps” playlist have “what happened to mr beast gaming?” In it
@Ev_nlol
@Ev_nlol 6 ай бұрын
It’s a good question yknow
@therbxjim
@therbxjim 6 ай бұрын
just become shortroundzach or rio
@Tricalc_
@Tricalc_ 6 ай бұрын
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