The Perfect Overhaul for both Skillers and Pkers

  Рет қаралды 14,702

he box jonge

he box jonge

3 ай бұрын

The Wilderness Resource Area is long overdue a rework, let me know what you think about my idea: The Wilderness Grove!
S/o @ScreteMonge for the help and artwork
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Document:
docs.google.com/document/d/18...
Songs used:
OSRS - dangerous road
MH - comforts of home

Пікірлер: 163
@heboxjonge
@heboxjonge 3 ай бұрын
Another idea instead of the Witch's note Guthixian Pouch At the edge of grove wanders a Guthixian druid to look after this precious piece of wilderness. He will sell you a Guthixian pouch for 100k coins and allow you access to the grove afterwards. Upon PVP death the pouch will revert to coins, 90% of its original value and any resources in it will drop to the PKer. The pouch could be that it holds 28? unnoted items (dark crabs, magic logs, rune/addy bars, giant eels) and that it notes them in your inventory with interacting with the pouch in your inventory. Chins, fragments and the metal pieces would still go in the inventory. Infernal eels need to become tradable for this to work tho, which isnt an issue i think This will give the players more inventory space for food and/or gear switches to survive player killers. And will make some skilling activities in the grove less click intensive.
@charles6408
@charles6408 3 ай бұрын
I'm not a particular fan on arbitrary Wilderness fees, I think its silly I have to pay pretty much the entire Varrock economy to one guy so PKers can get some loot from PVMers (or in this case, skillers). I'd prefer if this Guthixian pouch was a drop from bosses, this can also be an opportunity to revitalise some of the high level Wilderness bosses (such as Scorpia)
@fletcher5148
@fletcher5148 3 ай бұрын
@@charles6408 time is money and it'd be much more annoying to have to farm what, 30 kills on a wildy boss for another pouch, if you include the supplies you risk and potential deaths obtaining the pouch 100k just ends up cheaper haha the whole idea is risk vs reward anyway right? why would you get access to the reward without the risk
@AlexFromIT
@AlexFromIT 2 ай бұрын
Hey you got mentioned in the news post! I can't wait to see what the team does with this suggestion
@wbeaurowe
@wbeaurowe 3 ай бұрын
Love the combo of bankers note and revitalizing this dead area
@GabrielGGuerreiro
@GabrielGGuerreiro 3 ай бұрын
I think there’s a skill missing, herblore, and maybe a way to make blighted pots / food, maybe create a lore that there’s a hidden fragment of seren and you extract it from the forinth connected dirt in all skilling activities and then you can imbue the food pots with the fragments and make blighted food that only works on wildy because of connection with the main fragment (it doesn’t have to be seren)
@heboxjonge
@heboxjonge 3 ай бұрын
intersting idea, not sure how well it would fit/how profitabel it would be
@fletcher5148
@fletcher5148 3 ай бұрын
i think restricting it to gathering skills (+ smithing, but you're just processing what you gathered) is better i can assure you if you pose a free herblore training method in here it fails a poll
@Sredleg
@Sredleg 3 ай бұрын
Sounds like an interesting idea, but would fit better somewhere else in the wildy. Better keep this area focused on gathering resources.
@Weckmon
@Weckmon 2 ай бұрын
This is a great proposition for the resource area. also the Cenoté photographed at @2:45 is in Chichen Iza, Mexico and is a great atmospheric inspo for such a place in game.
@LunarcomplexMain
@LunarcomplexMain 3 ай бұрын
Can't wait for videos of "Can I smelt 10,000 runite bars in the wilderness grove without getting PKed???" lmao, would be get to see
@AlexFromIT
@AlexFromIT 3 ай бұрын
I think it could be a good idea to change the holy pendant so that you only get the bonus when you're NOT skulled. This way it only benefits skillers/pvmers and it doesn't introduce a new "meta" amulet for pkers. The Wilderness Grove is a great idea and I hope Jagex sees this
@heboxjonge
@heboxjonge 3 ай бұрын
did think of this too but i think it would be terrible for actual pking, even less incentive to skull up for normal fights
@istra-
@istra- 3 ай бұрын
stay away from sep u heard?
@kit2691
@kit2691 2 ай бұрын
here from the news post
@thefranklin6463
@thefranklin6463 3 ай бұрын
The amulet would be very interesting for pkers. You’d basically power up your opponent every time you freeze them
@neotheblind845
@neotheblind845 3 ай бұрын
Great idea, especially the small gold sink for the note, pretty clever.
@Whyamibzsdmh
@Whyamibzsdmh 3 ай бұрын
All these ideas look awesome
@kailashbtw9103
@kailashbtw9103 2 ай бұрын
Looks incredible
@fletcher5148
@fletcher5148 3 ай бұрын
from the perspective of someone who only logs into my main to pk, but mostly plays my iron, there has to be a decent mix between survivability and prey vs predator dynamic. the amulet is far, far too strong, rag range is already very powerful which is why you see range tanks with suffering beating the best hybrids in the game in dmm finals, something as simple as 1 recoil ring, 5 veng sacks in combination with this amulet, and some throwaway black d'hide rcb set you will consistently be able to outlast the vast majority of pkers, even ones who outgear you 20:1 price wise. you have to consider the fact that for something like mining, i could be geared with 17 brews, 5 restores 2 combo food, veng sacks and still have room for fragments + crossbow switch, keep in mind im able to do all of this unskulled (i could literally bring zcb, 2 pieces masori and protect item my pick with 0 risk) against a tribrid whos taking like 9 brews, the brid doesn't stand a chance to win that fight. i was so keen for this concept and i still am a big fan, but i promise you without any shadow of a doubt, give me a 18 brews and this amulet and throw me in a 1v1 with manked and im winning, not because im good but because 10% damage 15% accuracy is way bigger than you're giving it credit for edit: i did some maths and ags can hit 91 using this amulet + 4m risk in max gear ags hits well over 99 volatile staff hits over 99 ballista hits mid 80's
@fletcher5148
@fletcher5148 3 ай бұрын
if you'd like to talk to someone with a lot of pvp experience im happy to have a chat, i like the idea so i would love to help fine-tune it to the point where it wont get mass downvoted by the pvp community, cause dont get me wrong certain pkers loving bullying skillers but many will see any advantage given to the prey in this scenario and just vote no
@heboxjonge
@heboxjonge 3 ай бұрын
appreciate the feedback, would love to have a talk. my discord is in the desc. the numbers arent final ofcourse. but the amulet would only work during the freeze duration and you miss out on occult/anguish/torture dmg if you were in max
@mottirs298
@mottirs298 3 ай бұрын
interesting ideas! Would love to see this in the game
@KalebSmart
@KalebSmart 3 ай бұрын
Ooh, this looks very cool. It'd be awesome to see other people with opinions on this like PoisonedPotion weigh in, too
@Sami8s
@Sami8s 3 ай бұрын
I'm worried the bankers note being introduced as an item would rework how UIMs work to a very insanely large degree
@velzun8075
@velzun8075 3 ай бұрын
Horrible b8 m8
@dkk75
@dkk75 3 ай бұрын
If this were to become a genuine concern, it's easily fixable by just making the item unavailable to UIMs.
@heboxjonge
@heboxjonge 3 ай бұрын
fair point, however i dont think it will be that big of an issue since it will only work on a select few items in the grove. however you could get a nice stack of noted magic logs going for bh runs or noted dark crabs for pvm. but then again its not supper accisible for uims.
@bunnygirl8
@bunnygirl8 3 ай бұрын
@@heboxjonge both of these are also already possible, just taking a longer time, so that really isn't an issue
@Sami8s
@Sami8s 3 ай бұрын
@@velzun8075 Thanks m8
@phonies1234
@phonies1234 2 ай бұрын
Mandrith could be updated to being a guthix servant offering a period of protection in the grove (say 1 hr) but this does not apply outside meaning the skillers danger is still exiting the grove. also when your timer is up in the grove you are open to being attacked by anyone.
@LazyBoneZone
@LazyBoneZone 3 ай бұрын
fantastic suggestion
@Sredleg
@Sredleg 3 ай бұрын
This is an amazing idea!
@nixthenamed
@nixthenamed 3 ай бұрын
Love how much work you put into this! I first came back to OSRS through a private server, and when I saw the wildy resource area I genuinely thought it was just something the server added to spice up the wilderness lmao, was surprised to see it in the real game
@sawyerwelden7929
@sawyerwelden7929 3 ай бұрын
I've been missing banker's note since the league ended. I like this idea to bring it back in some way.
@muneebajlouni
@muneebajlouni 3 ай бұрын
this would be dope to see in game! i think also locking the area behind maybe wilderness medium diary or something of the sort to help keep a good amount of bots out. wont rid them 100% but it prevents suicide bot farming. just to spitball some ideas to lock it behind: mage arena 2, unlock the area with the guthix piece from the mini boss ent thing. wildy diaries, easy/med/hard add a mini quest with krystillia to unlock the area, or just to unlock the note, maybe both. or a nex frozen door type mechanic with some various wildy bosses, or mix static spawns of key pieces in deep wildy, something of the sort. regardless id vote yes 100% even if i dont find myself there too often, it would actually be an attractive part of the wilderness.
@johnstrad
@johnstrad 3 ай бұрын
That would reduce the amount of pkers :-/ (I am not a pker)
@muneebajlouni
@muneebajlouni 3 ай бұрын
@@johnstrad no it wouldnt, the wildy bosses already require med diary for the ability to peek into it, most pkers do it because its very easy to achieve. otherwise they are forced to jump in blind each time they hop
@aeiouaeiou100
@aeiouaeiou100 3 ай бұрын
Very nice idea
@ebile
@ebile 3 ай бұрын
god this would be so good, MAKE IT HAPPEN JAGEX
@spoonrust
@spoonrust 3 ай бұрын
never getting added cuz its actually good
@choochoo1424
@choochoo1424 3 ай бұрын
Sounds fun
@GTOUranus
@GTOUranus 3 ай бұрын
really cool
@uniformsword
@uniformsword 3 ай бұрын
i love max and max loves me
@highalchemy
@highalchemy 3 ай бұрын
Good ideas and rework. One concept to maintain from the old area I think is, if you log out then you are removed from the area either to the entrance/exit. This reduces instant hopping for pkers/scouts/skillers/bots etc
@subressor1
@subressor1 2 ай бұрын
Really love this idea, happy the J-mods have taken notice. Great work :)
@MicroPoodle
@MicroPoodle 3 ай бұрын
This seems pretty cool. Would love to see Jagex pick it up and poll it
@Guice91
@Guice91 3 ай бұрын
This would be dope
@ironrazor7244
@ironrazor7244 3 ай бұрын
not something I personally would enjoy but I feel like this could be a great way to slowly pull the whole exp grind away from skilling and make it more into a money maker and something people want to do for money rather than just the exp
@amari1875
@amari1875 3 ай бұрын
Really sick idea, 100% support from me! Box ouwe!
@charlesratcliffe6839
@charlesratcliffe6839 3 ай бұрын
Updates for the wilderness? You wild for this one. 😜
@shikishiki340
@shikishiki340 3 ай бұрын
this would be cool! I would like if the lava furnace area shoots out lava like other volcanoes in the game, which burns a square of the overgrowth that heals itself in a few seconds.
@MegaChickenfish
@MegaChickenfish 2 ай бұрын
Seems like Jagex is really into this idea, I hope it gets polled!
@AstEternal
@AstEternal 3 ай бұрын
Nice, I definitely see it as a good potential update to revitalize this dead area, hope it gets some attention from the pvp community
@PKgazaPK
@PKgazaPK 2 ай бұрын
Loved this tbh, only issue that i really have is the amulet. i fear it would ironically become bis for actually pking. It would essentially act like a slayer helm once frozen for pkers correct? thats my only issue, 15% is better than any amulet provides offensively at the moment unless i am mistaken.
@heboxjonge
@heboxjonge 2 ай бұрын
thanks, nothing about the amulet is set in stone yet of course, i think damage bonus is not the way to go. ive had other ideas like only mage accuracy to insentivize skiller to get the freeze logout or longer freeze immunity afterwards.
@PKgazaPK
@PKgazaPK 2 ай бұрын
@@heboxjonge yeah really like the idea of something offensive yet defensive for but definitely hard to balance.
@patrickwomblecat8130
@patrickwomblecat8130 3 ай бұрын
Overall, I am very impressed by the amount of effort and thought that went into this rework. Looking at it through the lens of a main, I could definitely see this being a new fun way to enjoy the wilderness. I think the incentive of better gp/hr could be very enticing to many skillers and I am sure the balance between skilling and PKing could potentially be healthy. However, looking at it as an ironman player, I really can't see much benefit from this rework. Especially because of its location, I think the moment you die any semblance of efficiency is out the window. There is a reason so many irons just stick to red chins instead of black chins (just one example). On top of this, its deep wildy. If you don't have antivenom and get caught by the wrong guy, you're probably toast. Please keep in mind not all content needs to cater to irons though, that is fine! I do not PK (and never have) but I am very skeptical of the pendant. Freezing is like... a massive part of NHing. The pendant would most likely be BIS in basically every scenario? I think that would definitely need to be looked at again. Serious though, I appreciate what you are trying to do for the game. I personally don't like the wildy very much as an iron player, but I think this idea is really great. Hope it gets the attention it deserves!
@Mason-lr5dz
@Mason-lr5dz 3 ай бұрын
In principle I love the idea, but I have a few issues: 1. Without a diary / quest requirement, bots could hang out in the underground area and 1t log out the moment they see another player. 2. Clans could lock down entire worlds, like the old revenant caves, and demand exorbitant payment to skill there. How would you address these?
@heboxjonge
@heboxjonge 3 ай бұрын
first off, i dont think we should not bring updates in because we are scared of bots. bots can do any boss pretty much nowadays. 1. a log out timer could be introduced to counter this, however this would also affect real players. 2. I personally think thats good. player driven mmo innit. it kinda sucks that theres always a lot of toxicity coming with that unfort.
@danfromtheburgh
@danfromtheburgh 3 ай бұрын
as a member of the darkcrabgang im a bit scared this would make our clan obsolete, but indeed it needs a rework and this is a good idea.
@heboxjonge
@heboxjonge 3 ай бұрын
the what lmao? ;p
@danfromtheburgh
@danfromtheburgh 3 ай бұрын
@@heboxjonge we love the overlooked 1-click afk fishing spot. We are a clan to stay save in numbers, have anti-pkers, niche tricks to escape pkers and multiple people with 200m fish exp. Its an on invitation clan chat channel.
@heboxjonge
@heboxjonge 3 ай бұрын
@@danfromtheburgh well what if you could broaden your service to a whole cave filled with decent afk skilling options :D think of the epic team fights and escapes
@danfromtheburgh
@danfromtheburgh 3 ай бұрын
@@heboxjongewould be nice if the new area had multiple unique escape routes. (Right now it has sword hut escape route, you can spam click the entrance gate as a team so the pker cant go through easliy, theres a convenient fire to cook raw food on, you can run into multi by going east) Also AFKish skilling would be an important selling point to me personally. Since being in the wilderness and perhaps grouping with people is already extra attention and energy you have to divide. Furthermore the ring of wealth (i) is good for skilling in the wildy. Would be an idea for this place to have very good clue drop rates for skillers. Also not sure if you mentioned it, but would be cool to have a system where the longer you stay or the more you have skilled in an area, the more you gain. With enchanced xp, drop, fighting power or clue rates. Further adding to the risk and reward system.
@funai771
@funai771 3 ай бұрын
OMG, this video just BLEW my mind! 🤯💥 Finally, an overhaul that will unite all the Skillers and Pkers in perfect harmony! This update turns the wilderness into a giant supercharged arena filled with glittery unicorns 🦄, lava-spewing volcanoes 🌋, and marshmallow rainbows 🌈! Skillers will now have to dodge fireballs from PKers while they're woodcutting, and PKers will be forced to solve Sudoku puzzles 🧩 before engaging in combat! But the best part is, every time you level up a skill, you transform into a magical fairy 🧚‍♀ or a brutal dragon 🐉, depending on your preferences! 😱🔥 Prepare for EPIC battles where Skillers and PKers fight using spiked rainbow cookies 🍪 and enchanted brooms! 🧹 I can't wait to see my strength level skyrocket while riding a majestic alpaca into war! 💪🦙 This update is pure insanity, and I LOVE IT! 😍 Hit that like button if you want to see Jagex turn Old School RuneScape into a real-life Disney movie! 🏰🎬
@c.martin6326
@c.martin6326 3 ай бұрын
it would be pretty cool is the lower level was a safe zone and then the only risk is banking, it would probably make it useful instead of dead on release. Or if this was just added to varrock multi area in lvl 4-5 wildy to breathe some life back into that area for nostalgia
@Roel93
@Roel93 3 ай бұрын
Love the ideas and the lore. Maybe they could add a quest with a lot of cutscenes to explain the lore to us.
@Sredleg
@Sredleg 3 ай бұрын
Maybe a mini-quest, to prevent people getting butthurt of having to go to deep-wildy to get their quest cape.
@octopusride2205
@octopusride2205 3 ай бұрын
I love it. How about vines that you could cut for wood cutting exp?
@-Owen-
@-Owen- 2 ай бұрын
Approved
@Toast2214
@Toast2214 3 ай бұрын
As both a skiller and pker this would be so much fun. it wouldnt break the game. I like it.
@Wildanator
@Wildanator 3 ай бұрын
I'm a fan.
@daewoo-exe
@daewoo-exe 2 ай бұрын
Love all the suggestions. I have an additional suggestion. Why not add Raw Blighted Fish to be able to be caught as well and some mechanism to cook them at the lava part of the grove! It might be crazy to have 3 fish types added to that small water spot but I would love a way to skill for Blighted Fish and it could add an additional skill to train there.
@heboxjonge
@heboxjonge 2 ай бұрын
not a bad idea for sure. i was also thinking to introduce blighted tools for increased yield instead of the diary buffs (from PoisendPotions video) along side this
@FullCitris
@FullCitris 3 ай бұрын
Maybe to prevent logging out as soon as you see a pker you could maybe change the logout mechanics when in the grotto, so more people try to fight back?
@JeffreyGreeb
@JeffreyGreeb 3 ай бұрын
One suggestion I’d make (in case you didn’t mention it) would be a mini quest that requires you to do 1 of the activities to unlock the pendant
@01Chris02
@01Chris02 3 ай бұрын
Fantastisch! Is there a reddit thread for this? Does Jagex know about the idea? It sounds so much much better than the current resource area.
@heboxjonge
@heboxjonge 3 ай бұрын
its going to be in game in some form of shape later this year most likely
@smiley.6534
@smiley.6534 2 ай бұрын
Oh? How do you know?@@heboxjonge
@beegilly
@beegilly 3 ай бұрын
Love almost all of this idea! Especially the bit about chinchompas because I would personally love using that part. I don’t believe 10x rate for onyx bolt tips on the eels sounds great because the profit being so large means you’ll be a big target to PKers and that kinda ruins the afk factor. Personally feel like afk but profitable skilling in wildy should be separated from nearby hotspots so you run the chance of nobody coming to kill you. Plus this is a straight GP injection so in singles (if I understand your proposal correctly) it would get botted like crazy and inject too much pure gp in the form of alchables. The botting concern goes for the other aspects as well but especially fishing since there is no resource competition and 100 bots could stack on 1 tile where only a couple could be killed by each PKer. Anyways, still love this design and think some form of this would be an amazing addition
@heboxjonge
@heboxjonge 3 ай бұрын
every profitable thing will get botted like crazy, inlc raids and other bosses. all the numbers arent set in stone or anything. 10x eels would maybe be too high yeah but if we make everything 500k/h again the only account there will be bots because nobody wants to go there anymore. slapping medium or hard diary on the grove could work but idk, ty tho
@beegilly
@beegilly 3 ай бұрын
@@heboxjonge yeah I know everything gets botted regardless but specifically because 100 could stack on a tile for fishing without resource competition is my main issue there. At least in revs all the bots have a chance to be killed but they could overwhelm pkers purely by numbers stacking in a single world. All the others couldn’t stack which would feel more like fair game. Essentially angler bot farms become instantly 2-4x more profitable. Again though, love the overall idea and design.
@thetoptaco3291
@thetoptaco3291 3 ай бұрын
There's a cobblestone generator joke around here
@nooux1966
@nooux1966 3 ай бұрын
Incredible idea but if it was ever implemented, it would just be full of bots who insta log before you even see them.
@heboxjonge
@heboxjonge 3 ай бұрын
logout delay could work but it hurts real players too
@SpaceMod2
@SpaceMod2 3 ай бұрын
The resource area could definitely do with a rework - such a random square of useless content atm.
@jurgnobs1308
@jurgnobs1308 3 ай бұрын
hey thats not true, sometimes people go there to do diary tasks!
@ilitirate
@ilitirate 3 ай бұрын
Awesome ideas. I'd like to see some kind of favor/currency that is kept on death. It means you get more than just XP if you end up dying, while still giving a reason for PKers to visit
@heboxjonge
@heboxjonge 3 ай бұрын
interesting, could you explain a bit more about this?
@ilitirate
@ilitirate 3 ай бұрын
​@@heboxjonge It wouldn't be anything extreme, but when gathering supplies, you get something that you keep on death. This could buy blighted supplies, skilling boosts (something like under Ice Mountain?), or cosmetics. Makes it less painful if you die to a PKer after an hour of catching chins. Increasing profit by like 10%, but makes it a guaranteed 200k gp/h
@Nickonil
@Nickonil 3 ай бұрын
looooove it!! but it should be guthix related rather than saradomin, thats my only "lore change" what an amazing idea, this makes me for the first timer ever actually consider going to wildy, oh and after reading some of the commets here, maybe a third floor with a farming related boss fight, like the one in the farming guild, were its "adds" / small unite helpers/spawn is a corrupted version of the herbibore so during the boss fight you get herbs + herb xp, but this would probably be a seed drop that is decently rare from the magic tree
@heboxjonge
@heboxjonge 3 ай бұрын
well the saradomin lore is more so from the godwars as saradomin forces had the area lockeddown at some point. im not sure about a thrid floor, might make it too bloated.
@SayYesToTheOSRS
@SayYesToTheOSRS 3 ай бұрын
I like the theme a lot, I can’t imagine many people coming here though..
@heboxjonge
@heboxjonge 3 ай бұрын
i think it could be quite popular, this would be a new and more exciting way of training "unpopular" skills for a lot of profit which you cant get outside of the widlerness. its not for everybody iknow but still
@MapoTofuFan
@MapoTofuFan 3 ай бұрын
I definitely like the idea, I always say they need ways to buff gathering. I guess the issue with that is that its too easy to bot, but since this is a pvp zone, i guess that wouldnt be a problem. Another thing, people already make def pures and stuff for black chins, so it would be interesting to see that meta even further develop, since this is deeper wildy, so the level ranges change. However, it is hard to predict how this will shake out in the economy, since the resources arent unique items, and if this content becomes very popular, it could crash the price a bit, making the profit per hr lower than the 1-2m that you are aiming for. Im sure the idea needs some tweaking, but i like the idea for the dynamic. I may have become a counter pvper if this was a thing before i moved to iron lol
@heboxjonge
@heboxjonge 3 ай бұрын
most item prices are already tied to alch values, rune/addy/onyx tips/mage logs and most of the other items have insane daily volumes so that should be fine. only thing that will go down are chins. but keep in mind that there will also be unique drops so that should bump the gp/h up too
@thewoodenbullet9027
@thewoodenbullet9027 3 ай бұрын
Just lock it behind hard wildy diary and you eradicate 90%+ of the bots
@Dh4r0king
@Dh4r0king 3 ай бұрын
Increase catch rate rather than loot for chins, it's so much more satisfying to do. Catching chins with 100% catch rate in trailblazer leagues was the most fun I've had skilling in years.
@heboxjonge
@heboxjonge 3 ай бұрын
It was fun for sure, but this would make it the best hunter xp/h in game and makes players feel forced to hunt here which I want to avoid
@KappaClaus
@KappaClaus 3 ай бұрын
Support
@frankg7786
@frankg7786 3 ай бұрын
I would like to see a chest behind a waterfall that you can steal from!
@kvatch
@kvatch 3 ай бұрын
My fucking goat
@mainproduct1339
@mainproduct1339 3 ай бұрын
Good pitch hope jmods notice this.
@Pedrochoom
@Pedrochoom 3 ай бұрын
Elephant in the room - how to keep bots out as long as possible?
@Red-wc1br
@Red-wc1br 3 ай бұрын
The amulet should provide a skilling bonus, maybe +5 to non combat stats?
@PowerSurge503
@PowerSurge503 3 ай бұрын
I think what could be added would be the higher the tier of wilderness diary the better rates get maybe? Or something like that?
@heboxjonge
@heboxjonge 3 ай бұрын
personally not a fan of locking everything and their nan behind diaries but it could be way to prevent bots form going apemode
@PowerSurge503
@PowerSurge503 3 ай бұрын
I mean it’s not locking anything just get improvement the higher the tier and bots will def be infested here
@heboxjonge
@heboxjonge 3 ай бұрын
@@PowerSurge503 depends on how drastic the improvemnts are. because currently dark crabs are only "worth" it with the elite diary. like nobody is going to fish them without the diary done. i want to avoid the feeling of ugh i cant do this efficiently because i dont have x, y & z
@PowerSurge503
@PowerSurge503 3 ай бұрын
@@heboxjonge the % could definitely be discussed and I was think each diary does a little more instead of just 1 tier making it better
@joeyschmidt7546
@joeyschmidt7546 3 ай бұрын
i support your changes. Hear me out. what about a new wilderness area/map in the new valamore area map update? maybe have it at the bottom southern part of the map like how its in the north of the map now. with a ship / water battle field for sailing pvp/pvm. i think they are trying to focus new content on the new area map so we can get new content while keeping the rest of osrs map original as possible. i think its a smart move.
@ironqueen_osrs
@ironqueen_osrs 3 ай бұрын
I heard jagex was looking for new employees, Mod he box jonge would be a great addition 👀
@rafadgm94
@rafadgm94 3 ай бұрын
I feel like a more appropriate furnace would be the mountain where you craft the wards, with a rework obviously. Having a furnace inside the grove I think defeats the purpose of noting and unnoting items
@heboxjonge
@heboxjonge 3 ай бұрын
you wouldnt be able to unnote items. volcano thing could work but seems meh, a furnace needs to be in the grove anyway for the achievment diaries
@joeymcme
@joeymcme 3 ай бұрын
Sounds like a way to note any items for UIMs, would probably change the UIM meta upside down and lead to a massacre
@jimmy13morrison
@jimmy13morrison 3 ай бұрын
It wouldn't pass the vote for uim just look how the poh works differently for uim
@heboxjonge
@heboxjonge 3 ай бұрын
it would only work for items gathered in the grove, not really game breaking for uims but it something to look out for
@jwolfe1844
@jwolfe1844 3 ай бұрын
Jagex don't ask questions, just make this happen. On a side note, would a quest or diary requirement make sense to minimize bot farms?
@heboxjonge
@heboxjonge 3 ай бұрын
it would make sense, but these days bots can easily do that too, the instalog bot thing is kinda cringe tho
@jwolfe1844
@jwolfe1844 3 ай бұрын
@@heboxjonge Totally, it would already be in deep wildy and that should be restriction enough. Just give the pkers the bot loot.
@TheWesen18
@TheWesen18 3 ай бұрын
pErFeCt
@user-ei3qr9un9x
@user-ei3qr9un9x 3 ай бұрын
Didn't poisoned potion do a vid on this
@ThatCoconutGuy
@ThatCoconutGuy 3 ай бұрын
Much better than what we have now But honestly won't most players still just avoid wildy anyway? If it's crowded it will be shit to skill there. If it's not crowded, then why did dev time go into it?
@heboxjonge
@heboxjonge 3 ай бұрын
the unique items would be on the clog so theres your activity
@fletcher5148
@fletcher5148 3 ай бұрын
as long as the witch's note doesn't have un-noting capabilities for obvious reasons, im down
@pupcup.
@pupcup. 3 ай бұрын
yo. :) gmgm
@shagglez
@shagglez 3 ай бұрын
Love this as an idea however adding any money maker in the wilderness I think will just get botted only because of the current state of the wilderness and pvp in general.
@AksuRS
@AksuRS 3 ай бұрын
really good and thorough suggestion. and also resource already has the best fishing method (2t darkcrabs with an alt). I recommend making a guide on that since its really good but no one knows about it.
@heboxjonge
@heboxjonge 3 ай бұрын
dont think 2t crabs is better than 2t swordfish with crystal harpoon
@trooper5987
@trooper5987 3 ай бұрын
no skilling will ever be good if its in the wilderness
@c.martin6326
@c.martin6326 3 ай бұрын
the wilderness fees are bs, should remove the current ones not add more. Optional witches note can be purchased for 100k to be used to the skillers own benefit. that’s it. no requirement for a fee.
@JeffreyGreeb
@JeffreyGreeb 3 ай бұрын
Have you heard from anyone on Jagex on whether or not they’d be open to a concert like this?
@heboxjonge
@heboxjonge 3 ай бұрын
they were in favour of a rework like this
@paulyardley695
@paulyardley695 3 ай бұрын
Anything new in the wildy is an automatic no from me. I dont wanna be hunted down and killed for my resources while im trying to play my game
@heboxjonge
@heboxjonge 3 ай бұрын
but you dont have to go here??
@eliop14
@eliop14 3 ай бұрын
😂😂😂 get ready for lots of these mate​@@heboxjonge
@paulyardley695
@paulyardley695 3 ай бұрын
@heboxjonge I don't have to go and do clue scroll steps in the wildy or mage arena or Achievement diaries either but ya know
@JW30000
@JW30000 3 ай бұрын
Yeah I think a pker should be able to get a skilling buff they can use after getting a pk or killstreak as well so people can pk and skill at the same time
@heboxjonge
@heboxjonge 3 ай бұрын
ooh i like that idea, but farming kills on alts would be an issue i fear
@handscrews9653
@handscrews9653 3 ай бұрын
Fuck it dude go be a jmod
@jacobmoore8192
@jacobmoore8192 3 ай бұрын
Dead on release. Wouldnt skill there for mediocre rewards and rates
@heboxjonge
@heboxjonge 3 ай бұрын
yes and you represent the entire player base, sorry forgot that for a sec
@jacobmoore8192
@jacobmoore8192 3 ай бұрын
@@heboxjonge are you shaming me for a personal opinion? Dont post content if you cant handle people disagreeing with you
@heboxjonge
@heboxjonge 3 ай бұрын
@@jacobmoore8192 im not shaming, you just make it sound like the content would be dead for everybody because you dont want to go there. I want to avoid bis xp/h because that indirectly forces players to go there. with decent xp and a lot of money it creates a new path to level skills that are normally boring to train or are not profitable. with this you could actually mine addy and rune at good xp/h and for a LOT of profit on your way to 99. with some risk factor tied to it.
@joelt1002
@joelt1002 3 ай бұрын
Still shit money. If its not at least 2-3m/hr, this is dead content on release.
@kieronb6038
@kieronb6038 3 ай бұрын
Let PVP die
@jimmy13morrison
@jimmy13morrison 3 ай бұрын
Seems pretty dead on release. Why would i spend 100k to have worst xp that i could knowing that at anytime i can get interrupted get worse xp then the theoretical one and lose the 100k every time i die
@matthewjones7793
@matthewjones7793 3 ай бұрын
Dead brain
@rickardsvensson7097
@rickardsvensson7097 3 ай бұрын
Why should you go to the wilderness in the first place?
@hahaureadmyname
@hahaureadmyname 3 ай бұрын
this. it's like a wet dream for the ultra-specific demographic of either pkers that love skilling or skillers that love pking. i just don't see the appeal outside of those groups. the sheer pvp skill element that is required to mitigate the risk of gathering resources in the wildy to meaningful level is simply so far beyond any balanced/reasonable reward you could design, you' just end up digging yourself into a hole
@jimmy13morrison
@jimmy13morrison 3 ай бұрын
@matthewjones7793 when you pitch new ideas, you have to ask yourself, would i use this content? There's more afk options, there's more profitable options, and there's more effective options. So why would I go in deep wilderness the most dangerous place in the game when i could do any of the wilderness boss, starmine or 2tick teak? When you try to do everything at the same time, you end up doing nothing. The wilderness is built on the idea of high-risk high reward, and this idea is built on lets stay balance and not devalue previous 99s. First the main reason that places like the chaos altar works is because they're broken and second nobody gives a fuck about you. If you have 99rc, i dont care if you did lava runes or if you did small team gotr it does not affect my person or my gameplay
@matthewjones7793
@matthewjones7793 3 ай бұрын
@@jimmy13morrison it’s high profit for skillers, not all about xp. And what’s the resource area currently used for? Just about nothing.
@Nik-uq6ib
@Nik-uq6ib 3 ай бұрын
Not a fan of the dark crabs change. Their current place in the game is afk fishing without the spot moving. Double crabs with no xp and no pet chance just makes it worse than it is currently. Don't think gp/hr is relevant tbh
@heboxjonge
@heboxjonge 3 ай бұрын
currently the catch rate of darkcrabs at 99 with elite diary is 35%. with this proposal it would go to 70% so it would already be a lot better than what it is. i didnt say anything about moving spots or no pet chance so idk why you mention that. it only would become slightly less afk but we have karambwans in game too?? thats legit dark crabs but better and non pvp
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