I unfortunately had to spend my time in Austria with Wendy. He's annoying, but he makes good videos. Check out his video on the logistics of organising F1 races here: kzbin.info/www/bejne/bICvh3mXbb6FnK8
@Krispykleenex6 жыл бұрын
hey I’m annoying!
@Xperian136 жыл бұрын
Wendy, that name probably will stick to Sam from now.
@Systox256 жыл бұрын
Well i am from Graz not too far from Spielberg Hope you liked it here What a nice surprise First Vienna than this
@FactsInto6 жыл бұрын
great video bro i was waiting for your videos for a lot
@stathissourmpis68586 жыл бұрын
Real Engineering is it just me or should those "cosmetic" alterations be of a significant importance since it is a racing game, and the target should be the best possible feeling. Only to think GTA V has implemented much more detail giving you the feeling of optimal performance according to your style. For example, different spoilers give a different feeling to the car. Admittedly gta v physics are shit but then again it's meant to be that shitty. I respect the arcade factor and agree to some extend but making spoilers just for cosmetic purposes is clearly the lazy easy way of implementing detailed features rather than toning the realism down.
@JustThomas16 жыл бұрын
I think it's a bit funny that you talk about The Crew in a video about physics accuracy...
@Toxic2T6 жыл бұрын
Dude stop defending The Crew so much. It's physics are worse than NFS and GTA V.
@bithundr6 жыл бұрын
@@Toxic2T How is he defending? WTF
@riftiro44276 жыл бұрын
@@Toxic2T "Worse than GTA V" EVERY SINGLE CAR CAN DO A FUCKING BACKFLIP ON COMMAND
@Toxic2T6 жыл бұрын
@@riftiro4427 That's cool about it.
@Toxic2T6 жыл бұрын
@@bithundr I was replying to a deleted comment. Way back before KZbin implemented user name tagging.
@GermanPerfectionist6 жыл бұрын
"Understeer is when you can see the tree you're about to smash into. Oversteer is when you can only hear it" - Walter Röhrl.
@morphball6 жыл бұрын
tfw you hear a tree
@GermanPerfectionist6 жыл бұрын
Hear the sound of smashing into it, that's what he meant
@lilkris30086 жыл бұрын
Moulton preferred all trees be unseen
@kresimircosic90355 жыл бұрын
Any professional driver will tell you understeer is 10 times worse.
@kryse48065 жыл бұрын
"oversteer scares the passenger, understeer scares the driver" - *one of the guys from top gear, i think, not sure tbh*
@Wendoverproductions6 жыл бұрын
You stole my upload time
@Aro3o66 жыл бұрын
this video is sponsored by squarespace
@RealEngineering6 жыл бұрын
You stole my heart.
@starshippower886 жыл бұрын
Real Engineering ah what a cute comment
@toogaytofunction30296 жыл бұрын
When’s the wedding
@napoleonibonaparte71986 жыл бұрын
Real Engineering The Science of Wendy and RealEngineering’s upload time
@hunteranubis6 жыл бұрын
Ubisoft and realism in one sentence is like saying that god is an atheist.
@SianaGearz6 жыл бұрын
God, were one to exist, is likely an impotent cynical atheist that convinced a big bunch of people that he is in fact their god.
@Toxic2T6 жыл бұрын
Who gives a shit, Siana?
@MrTeddy123974 жыл бұрын
why would God believe in himself?
@kilgami4 жыл бұрын
god, if exists, would be an atheist because it would not believe that anyone created it
@SpoonR243 жыл бұрын
Driver SF is pretty realistic
@rvymvn6 жыл бұрын
9:23 of course there's no ad 😂 the video itself is the ad 😂 "there is no real ad read"
@wormhole-wg7zs6 жыл бұрын
Elijah Elliott-Ebanks an ad read is when you say/acknowledge the advertiser at the end of the video. And as he said, there is no need
@LonecloneProductions6 жыл бұрын
Well, it's more so that the advertiser gives you a script for a portion of the video that you're supposed to read word for word with all the wording determined by their marketing department. Ubisoft didn't really have that for this video, since the whole thing was an ad in the first place. A well done ad, though!
@silvanadair48886 жыл бұрын
Elijah Elliott-Ebanks I can't believe I'm saying this, but I miss squarespace...
@unacomn6 жыл бұрын
The Crew 2... perform like real life counterparts? Bwhahahahahah
@unacomn6 жыл бұрын
hadron89 700km/h ain't that true to life
@HorsTeets6 жыл бұрын
especially the wallrides. I myself have two places I like to wallride on my way to work everyday
@Unyversal886 жыл бұрын
It's not that they're interpreting the "perform like their real life counterparts" as 100% accuracy (at least i think they aren't), it's the fact that its so far from being accurate or precise that it feels like bad phrasing to say such a thing. Sure, the different parts to a good racing games handling model are simulated as you said (mechanical grip, aero aspects, suspension physics including rebound and compression, etc), it has all these pieces, but they aren't done _well_. Just the idea that they are there doesn't amount to much.
@TheInsaiyan6 жыл бұрын
Its funny bc even tho he mentiones that some aspects are arcardy, its still has close to ZERO amounts of realism to it Almost ZERO % of the game Physics make the cars peform like their real life counterparts. Stopp tipp toeing around, this video isnt educational nor factual. A pure marketing stunt. And this bs coming from a "engineering" channel that usually produces good content
@MrAndrius124 жыл бұрын
Well he was talking about the acceleration of it when he mentioned that. Acceleration is not that hard to get right though.
@OscarLeeMX6 жыл бұрын
Lol the physics in The Crew 2 is a joke.
@spookytofu20786 жыл бұрын
That's why Dirt rally is the real deal
@Martin-xh1hd5 жыл бұрын
@@hubertkam7647 grand turismo 🤮
@joonaslaakkonen80965 жыл бұрын
@@hubertkam7647 the physics are a fucking joke
@jasonking12844 жыл бұрын
@@hubertkam7647 The problem with those games is they just go round and round and round on a boring track.
@jasonking12844 жыл бұрын
The Crew is supposed to be a city driving/racing game. Not like those others. That is not the same as boring tracks.
@aibohphobiafrfr6 жыл бұрын
Paid promotion out of the way, games like this have physics about as realistically accurate as a blind man playing darts...
@wojtek4p46 жыл бұрын
Generally physics in games is a component of the game, not a constraint. Because of that, it's usually tweaked to match the desired results. Even if you're creating a simulator, you aren't physically simulating every part of the car. Instead of the entire suspension system, shock absorbers, springs, stabilizer bars and all that stuff you reduce it to few relatively simple variables and tweak it to match the results - actual physic simulation is too expensive, in computational sense.
@wylie28356 жыл бұрын
The physics are accurate. Car modeling is not. Bit of a difference.
@aibohphobiafrfr6 жыл бұрын
I get that this is an arcade style game, so why bother trying to flatter the players with "realistic physics" If you want to have "realistic physics" just play a racing SIM like Iracing, Rfactor2, Asseto Corsa and so on. I totally respect people who play arcade racing games, nothing wrong with it, but at least spare the 'realism' BS because as stated in the name "arcade", it suggests anything from "realism". A car doesn't hit a tree and drives through it as if nothing happened, hence "arcade" not "Simulation". And before anybody wants to suggest that the physics aspect of this video / ad focused on the actaul modelling of the performance side rather than damage physics, just understand that my comment above was simply poking fun at arcade games because im more of a SIM racing fan.
@wylie28356 жыл бұрын
Its simcade. From far an arcade physics. Arcade game physics don't simulate traction and suspension. Maybe you haven't visited an arcade in a while? How big of a fucking loser are you that you spend time on the internet trying to paint everything in as bad of a picture as you can?
@rafaelrubio44436 жыл бұрын
Its unrealistic because reality is quite boring tbh.
@robinrai49736 жыл бұрын
If you want good physics go with beamng, a truly ground up simulation where literally everything is fully simulated soft bodies. The crew is deliberately not realistic!
@thestatpow56 жыл бұрын
True, he should have interviewed Beamng's devs ... oh wait, they're busy making an actual good game!
@rtyzxc5 жыл бұрын
Also, if you want good physics AND fun gameplay, go with Wreckfest.
@Martin-xh1hd5 жыл бұрын
@@rtyzxc no
@VIctorAbicalil4 жыл бұрын
Everything being a soft body doesn't make a game realistic. Realism in driving games depends much more on tire models than on soft body physics, and BeamNG doesn't really look realistic.
@iI_Principe4 жыл бұрын
No no no. If you want realism go with assetto corsa, iracing, rfactor2. Those are the top 3 racing sims. If you are eight years old then by all means go with wreckfest or beamng.
@MeisterYodarkus6 жыл бұрын
The irony. Making a KZbinr make an ad about how realistic the game is while almost every single in game scene does look super unrealistic.
@MarcusMIDI5 жыл бұрын
Spot on. Awkward to watch.
@sangajikharismarizkysusilo99434 жыл бұрын
worst, blaming external modification or body modification would be called an "idiot" by this guy.
@PassportGaming6 жыл бұрын
The crew 2 has bad physics. Not buying it
@isaac30556 жыл бұрын
Biniam Gaming Forza hands down
@ricardopinho71756 жыл бұрын
Assetto Corsa
@cedrick25376 жыл бұрын
It's fun though, you can randomly turn into a plane or a boat at any time if you so choose.
@ihaveabandonedthischannel92096 жыл бұрын
I mean, bad physics doesn't mean is a bad game
@sharklegs6 жыл бұрын
Biniam Gaming i feel like its the only game with weight in its cars
@SideNote2336 жыл бұрын
Came here from Wendover Productions... You guys are setting the bar of quality educational content too damn high!
@yourecompletelytrue14016 жыл бұрын
Took a look at you channel. Your short documentaries are very good considering you're a small channel. Keep it up! I subscribed!!
@Aereto6 жыл бұрын
SideNote channel - Science and History Far better than the mess that is online journals and the journalists. I've stopped looking at certain articles for that reason.
@David-kd4qr6 жыл бұрын
Wendover Productions is full of errors. Look up the comment of the Brazil video. He is often very wrong or way way over simplified
@holnrew6 жыл бұрын
And the sexual tension is simmering
@yourecompletelytrue14016 жыл бұрын
David I can agree with you to some extent. Such channels have a big responsibility to provide real proven facts and not click-baity content. That's the reason I don't like Half as Interesting by Wendover Productions. Also when you try to correct such channels you get hate from some dumb fan bois....
@ludvigthebirb71316 жыл бұрын
Except the crew 2 is not realistic at all
@ludvigthebirb71316 жыл бұрын
Very good video Anyway, no hard feelings tho
@bananaslug52786 жыл бұрын
indeed, cars drive like toy cars at 2mph, even though they are going 200mph on dirt road. Would love to have game like crew with drive model from dirt rally, but it wouldn't sell because its hard to have a "real" car
@SianaGearz6 жыл бұрын
I've got The Crew, and i can't say that i find the driving model all that appealing, worse than TDU2, which in turn wasn't bad but had issues that original TDU didn't have, though that has the issue of liftoff on low-resolution physics mesh for the road. What changed in The Crew 2 regarding its physics? I'm fine with semi-arcade physics in general.
@darktrooperdalek79916 жыл бұрын
When going from Gran Turismo to the crew 2 I was SOOO confused. It took me like a week to get over the crappy handling.
@vycanismelodis6 жыл бұрын
He mentions that in the video
@kentarohonjo506 жыл бұрын
2:08 Spoilers have an effect on overall down force no matter where power is being sent to the wheels. Even in FWD application, grip through corners on the rear axel is essential for performance. Take the GTR LM NISMO for example. It has a massive rear defuser and wing. It is a FWD endurance race car. The reason for why it is FWD is for purely aerodynamic reasons by having the engine, transmission, and power at the front of the car, it leaves a huge area for engineers to play around with the aero in the back of the car. This makes it a more well-rounded race car which is perfect for endurance races.
@Your_Paramour6 жыл бұрын
He quite clearly said the games physic engine does not take into account wing downforce.
@kochiyoshi6 жыл бұрын
*facepalm
@paintballthieupwns6 жыл бұрын
Paramour - He is clearly responding to the statement made in the video that spoilers have no purpose on FWD cars. Ironic while making comments about others being uninformed....
@n._loay6 жыл бұрын
The video said the game doesnt take into account spoilers as an aerodynamic feature
@paintballthieupwns6 жыл бұрын
AND he made the point that in real life spoilers have no use on front wheel drive cars.
@koorbit6 жыл бұрын
thats how a sponsored Video should look like!
@ietsbram6 жыл бұрын
E Q R Q ehm nooo, this is exacly how it shouldn't be done because in his normal content he would never talk about this game nor do we have any evidence about his personal connection to the game nor is any money transaction clearly disclosed.... for all we know he doesn't personaly like nor play the game but gets paid big money to make this which he otherwise wouldnt
@koorbit6 жыл бұрын
but most channels just make a normal video with an annoying 1min part where they just say:" This thing is good link in discription" but he does something which wouldnt be possible without a Sponsor an it isnt that far off his normal content
@Talon30006 жыл бұрын
I'd wish for a more visible disclosure in the video itself and/or in the video title. Other than that I take no issue with it.
@CrazyPaving1596 жыл бұрын
I think he had fun making this video, had a great time out driving different cars and got some money. We also enjoyed the video, so I really don't see the downside! :)
@koorbit6 жыл бұрын
CrazyPaving159 Yeah
@mckseal6 жыл бұрын
... Why. Just why? Look, I love everything you're saying, the event looks like it was fun. The engineering side of things is cool to hear. But boy this game is not a sim, it isn't trying to be. "Simulated in game accurately" you say at one point - showing video of the exact opposite. Happy to get a good video, shame it's about a game poorly pretending to be a sim. You say it's clearly arcade at one point, but then you mix in the real stuff and relate it to the game like it's actually simulating them. Despite how the above may sound, the game looks fun. But I find it frustrating that you had to put it in this video.
@alexaki996 жыл бұрын
In short,You can't have a realistic racing game and an arcade racing game at the same time,which is what the video tries to represent,kind of frustrated that they took that approach but I guess it's only natural for that comp.
@katrinal3536 жыл бұрын
The thing is, when designing systems like that, it's easier to make them realistic, and drop the realism from there. You _have_ to create simulations for all the parts that affect a car's handling. The "realism" is just the parameters that you choose to put in the car, hence why straight-line performace is accurate, but cornering is arcade. The game isn't pretending, nor even trying, and nobody said it's a simulator. No matter what game it is, if driving is a core mechanic, you can bet they simulate all of the things mentioned in the video.
@Mgrow6 жыл бұрын
I played the beta, the physics aren't even "arcady". Just so far from any reality that it's immersion breaking, the car literally doesn't feel like it's attached to the environment.
@LonecloneProductions6 жыл бұрын
lmao it's not like the physics of the game were made from thin air, they're clearly *based* in reality, relatively speaking. He never insinuates it's a 1:1 representation, but of course they're getting as close to reality as possible before tweaking it for fun.
@Speedyheart6 жыл бұрын
the game defiantly uses the real equations for TORQUE(rpm)>gear>driveshaft>wheel
@TheAcethunder326 жыл бұрын
Front wheel drive cars DO need spoilers/wings for mid corner body shift. If no down force is applied then you will wind up spinning do to lack of rear stability.
@upandatom6 жыл бұрын
You get to do such cool stuff for your channel. So jealous. Great video!!
@DuxGalt6 жыл бұрын
I don't like these types of sponsorship. I feel like first of all it should have been mentioned in the title, its not about the physics of racing games, but of a particular game, and one that actually is not even trying to simulate real physics, as arcade racers are about fun over realism. Seconed many things you said about them doing accurately while showing something that did not look accurate at all made me distrust it a bit. Thirdly it looks like they paid you well and let you drive some nice cars to butter you up to some degree. You are not reviewing the game but your content has always come across as unbiased and factual, when everything in this felt like you were just paid to say every word and mention every key point they wanted you to, without any barring on the truth of the matter. I am a bit disappointed and in the future the moment i found out its an ad I wont watch. So I hope its in the title next.
@acerzist6 жыл бұрын
I've been into racing games since I've been able to play games and never have I wondered how they code it to respond to peripherals. Great video! Your visuals, speech and content are on point as per usual. Keep it up!
@z33tanner6 жыл бұрын
Yeah Crew 2 is pretty and all, but if you want to really feel what a modern racing sinulator can do check out assetto corsa or rFactor2. Both of these games have tremendous tire models that have sidewall flex, flatspotting, and realistic temperatures. The amount of detail and realism in these two games could not be better.
@Starfire_Storm6 жыл бұрын
It really can, it would just be way too expensive to simulate every single thing that happens in a car. I've driven a C7 Corvette Stingray in Assetto Corsa aswell as in real life and the difference is enormous. Yeah, AC is quite realistic but still, driving the Corvette in real life was very different to doing it in AC.
@MartilloWorkshop6 жыл бұрын
I don't feel like watching a 9 minute long ad today.
@wormhole-wg7zs6 жыл бұрын
Martillo Workshop its a pretty good video about how game developers use engineering to make racing games and it used crew 2 as an ad/example. But if you dont want to watch it, hey thats your loss.
@danilooliveira65806 жыл бұрын
yeah the video is actually better than expected, even though it doesn't make any sense for a science channel making a video about a arcade racing game.
@zanshibumi6 жыл бұрын
I just unsubbed.
@paintballthieupwns6 жыл бұрын
Then dont = problem solved! Wow is not free choice amazing!
@FD366 жыл бұрын
An ad for Crew 2 of all games, the pinnacle of racing game physics.
@Willrc574 жыл бұрын
200 foot jumps Real life: Kills your car, and likely you too. Games: Scratched headlight (at the worst).
@ilikeboom1006 жыл бұрын
Be better if it you interviewed about a sim rather than an arcade racer but we all know you where paid for this by ubi
@PhoniiczZ6 жыл бұрын
I love your videos, I cannot express it enough! Only channel where I've watched everyone of your videos and I don't plan to change that, great work Brian.
@Apratis6 жыл бұрын
Games like the crew HAVE 0 relativity to their real life counter part, the crew is like playing with hot wheels, Games like Assetto Cora’s is the closest thing to driving a exotic car to pure simulation The developers for the crew do fuck all
@SP4CEBAR2 жыл бұрын
I recently made a car in unity but the center of mass was too high, so it kept rolling over if steering wasn't done carefully
@Ben-Rogue6 жыл бұрын
It's ironic that Ubisoft talks about physics when The Crew 2 is in the top few WORST physics models of any racing game this generation. It's right up there with NFS in terms of unrealistic
@Starfire_Storm6 жыл бұрын
Having unrelistic physics doesn't make a racing game bad, the Burnout series was great and it has very unrealistic physics, however, I do agree that the physics in The Crew 2 are terrible, but not necessarily because they're unrealistic.
@TheGravyMonster6 жыл бұрын
'The Physics of ***Arcade*** Racing Games'
@aTTaX4206 жыл бұрын
if you want to look at real driving physics look at rfactor2, assetto corsa or iracing. there is much more going on like tire deformation, track rubber built up, aerodynamic simulation, air temperature, tyre component and temperature, suspension and much more. all of these factors influence things like top speed, cornering speed and acceleration. the crew 2 is a very bad example of a game with real driving physics, because its far from realistic.
@boshiko35874 жыл бұрын
The Crew 2 when car fly and land perfectly Me : That some great physic
@TheScienceBiome6 жыл бұрын
What a slick intro!
@Aereto6 жыл бұрын
The Science Biome Right in the first 10 seconds: DRIFTING
@renegerritsen61786 жыл бұрын
Interesting video, I understand it is a sponsored video, but I would much have much preferred a video like this about race sims, comparing them to the real cars to find out which is most realistic.
@narrator696 жыл бұрын
I would like to thank the Forza game series for making me learn all I needed to know about tuning, real world physics models and algorithm from the manufacturers test benches. Great video explaining all the maths involved, and what a lucky basterd getting to ride shotgun in that amazing machine.
@ShipWreckAndHaloFan6 жыл бұрын
One thing that I don't see being mentioned in the comments anywhere - you said that racing cars are usually mid-engined, because the weight of the engine will maximise rear grip when braking; this is one of the effects of a mid-engine (or, rear-mid engine) layout, but that's not the main reason why racing vehicles use this layout. Putting the engine close to center of the car will reduce your rotational inertia and allow the car to corner more efficiently, as there is a significantly lower energy requirement to change the car's direction. It also helps to create an even weight distribution between the front and rear of the car, which also improves handling. These are the main reasons to use a mid-engine layout afaik, though increased rear grip is also a benefit of the mid-engine layout.
@draudep.13056 жыл бұрын
You only needed 5 more seconds
@chadkit34244 жыл бұрын
"Your inner idiot can apply spoilers to fwd cars to your hearts content." You say this like FWD cars don't need spoilers/ wings. They need them like AWD and RWD need them.
@boudewijnb6 жыл бұрын
Lol physics and the crew 2, have you seen the gravity? You can even drive monstertrucks up verticaly. If you want to talk about racing games and physics, dont talk about arcade racing games. 2:10 spoilers are/can be usefull on fwd cars. Also "the suspension model", is there even one in this game? This game has like multiple handling modles, depending on the vehicle type. For example the drift cars always drift, and touring cars are limited in top speed offroad. And you can just adjust traction, thats also really unrealistic. 6:20 "the crew 2 lands somewhere in the middle"(of arcade and simulation) it doesnt, the crew 2 is very obviously arcade, forza(horizon) would be a game thats in the middle. All in all just a terrible game to talk about when looking at physics.
@hoen20096 жыл бұрын
BoudewijnB i agree granturismo and forza are perfect in the middle, crew 2 is a lvl below that its more realistic than need for speed and burnout.
@mrmaniac36 жыл бұрын
You can adjust traction in a real car. It's called traction control. Other than that, you can adjust tire pressure and compound, suspension stiffness, wheel camber/caster/track/toe, weight and downforce. All of the above have an effect on traction and handling. Gran Turismo and Forza Motorsport are simulation games.
@boudewijnb6 жыл бұрын
I didn't mention Gran Turismo, and i said forza (horizon). About the tuning: This game already has susp geom camber front and rear, sus comp front and rear, susp reb front and rear, aero distrib, anti roll bar front and rear tuning. Traction control is the system that prevent wheelspin on accelaration, which has nothing to do with tyre grip.
@mrmaniac36 жыл бұрын
BoudewijnB nonono you misunderstand, I didn't relate traction control to tire grip at all.
@iI_Principe4 жыл бұрын
@@mrmaniac3 Neither gran turismo nor forza are sims.
@langohr9613ify6 жыл бұрын
Really nice product placement: "If you are into car games, the crew is out now". Keep going at this high level!!!
@snowcat31166 жыл бұрын
You know a game have bad physics when you can adjust front and rear tire friction.
@computer52726 жыл бұрын
Oversteering is not drifting. Oversteering is spinning in circles. You only initiate oversteer on the entry in order to point the car in a direction which will allow you to understeer it through the rest of the corner. That's in a perfect world, in practice it's a balancing act, using the vehicle's controls to initiate oversteer and understeer in order to correct your path as you take it. As you get better you'll learn how to set it and forget it on the entry, the ideal drift is one with no countersteering and full throttle, the first time you do it you're hooked.
@zacharyparis45906 жыл бұрын
BeamNG should be in "The Crew 2" 's place if not for the sponsorship.
@iI_Principe4 жыл бұрын
It's not a racing sim really. Sure it looks cool with the soft body physics but i don't think it has realistic tyre models etc
@mataskart98944 жыл бұрын
BeamNG is veeery far from realistic also.... Sure it;s body physics are really damn fun, and the game is great, but isn't trying to be a Simulator
@sparkz34326 жыл бұрын
I freaking love this channel. Small, Medium, Large, no matter how big, it's hard to find a good channel like this.
@yktv46 жыл бұрын
I see you replaced your "ker" with "vehicle", that's good! UPDATE: no, you didn't :(
@Bobbydog666 жыл бұрын
I was legit worried this was gonna be on a sim game, nice to see an arcade racer's physics taken into consideration.
@atyne_mar6 жыл бұрын
i was hyped when i read the title, then i stopped watching when i heard crew 2
@c0nn36 жыл бұрын
i absolutely lost it when the boat appeared in mid air. all this science and serious talk and then this OMEGALUL great video btw
@lentencraft6 жыл бұрын
the vidio is good but i wouldnt use the crew 2 as a physic demonstration because the fastest way to corner is to grind the rail...
@w33man426 жыл бұрын
i am usually not a fan of sponsored videos, but between Real Engineering and Wendover Productions, they have done a great job showing how the virtual world and real world are related. Do NOT stop making great videos.
@GraveUypo6 жыл бұрын
2:09 did you just suggest functional spoilers on fwd cars are never effective *on an engineering channel*? really? i hope that's just a badly executed stab at ricers, because otherwise that doesn't look very good for you.
@VVENDINGEN6 жыл бұрын
The physics of The Crew 2: 4 completely unique approaches to unrealistic handling in 1 game.
@CyroTheSpider6 жыл бұрын
Ugh, I hate it when the designers put this fake drift mechanic in the game. I'm a racing fan and it just seems too unrealistic. No, a "drift setup" just can't be faster than a balanced one. The last time I saw a good trade-off between arcade and realism was probably in the Underground era of NFS. Nowadays I actually prefer simulations anyways, but for that you need a good steering wheel. And those aren't cheap...
@baggern6 жыл бұрын
Matej Pivec Forza Horizon is a great middle ground
@3wGaming6 жыл бұрын
What about Driver SF? IMO is a good simcade
@KP3droflxp6 жыл бұрын
Driver SF was fun indeed
@aidanwansbrough74956 жыл бұрын
Awesome stuff, I'd never really thought about the programming that went into these sorts of games
@KakkoiSan6 жыл бұрын
I was expecting a racing sim, not an arcadey racing game ;(
@junatah59034 жыл бұрын
When it comes to realistic racing games. Need for speed is in last place and then the crew comes after.
@mataskart98944 жыл бұрын
@@junatah5903 yeah, with Assetto Corsa, Project Cars 2, Iracing etc.. taking the realism categories
@davidrosner62676 жыл бұрын
Fascinating video! Thank you for bringing physics and engineering to the masses!
@NAKALYAE76 жыл бұрын
Hahahaha, and now just try to play crew 2 and see "the physics" ahahahah
@csoler6 жыл бұрын
"The Physics of Racing Games ... The Crew 2." LOL
@cup_check_official6 жыл бұрын
The Racing Games of Physics
@timothyhilditch6 жыл бұрын
This guy uses like bots
@cennty68226 жыл бұрын
What about the handling mechanics in bamng drive, witch does not use producerally generated driving models, and instead calculates the handeling based on the weight, ridgedness, suspention and tires of the car Edit: beamng drive still doesn’t have super accurate handling
@danh59776 жыл бұрын
I swear the crew is unrealistic asf
@yoka94066 жыл бұрын
Nice a collab between this awesome channel and the game I just bought!
@DeViceCrimsin_6 жыл бұрын
You picked an arcade over a simulator to speak about this topic . . . cringy.
@14aartis6 жыл бұрын
BeamNG would have made for a more interesting analysis, there is no separation in physics simulations.
@yp53876 жыл бұрын
Do racing games have physics? I see only one BeamNG
@LonecloneProductions6 жыл бұрын
The game clearly has physics and a consistent engine that's relatively close to reality. "Racing game" doesn't mean "racing sim".
@bullracing16 жыл бұрын
Well it has great Deformation Simulation dunno about handling physic though
@morbid1.6 жыл бұрын
in arcade racer terms, Wreckfest has the best and most fun physic model. You feel weight of a car and impact of mass.
@Irshad19996 жыл бұрын
0:58 - face behind the voice 😏
@someguyperson66 жыл бұрын
Lol I love how they don't put physics onto the spoiler, a crucial part of aerodynamics, but the suspension changes everything!
@polcasanovas5976 жыл бұрын
test beam.ng to see good suspension simulation and deformation ones!
@theamazingplayer52256 жыл бұрын
The good information and content doesn't go away only because it's an ad. In case you're wondering.
@Stanton_High6 жыл бұрын
First 2 seconds of gameplay and i can already see the physics in this game are a joke. Looks like an arcade from the 90's lol
@MansoorKhanmohammed6 жыл бұрын
The content u provide in every video is just great bro..... Keep up the good work.... All d bst
@512TheWolf5126 жыл бұрын
the crew 2 sucks. but congrats on the shill money, man
@BatBeardGames6 жыл бұрын
I made KZbin videos for 2years and in the wake of the adpocalypse, between demonitization and a cutthroat algorithm, RE is just paying his bills but if you'd like he can just shut down for good.
@nazmabibi54005 жыл бұрын
Ja 9
@prothomasgaming Жыл бұрын
4:13 hell nah he killed a pedestrian!🤣
@thomassharratt40476 жыл бұрын
lol the crew 2 has arcade style physics, barely realistic
@Grapevin6 жыл бұрын
"allows it to behave realistically" *shows video of car jumping off ramp into series of poles with no damage*
@KarlssonF6 жыл бұрын
If only you made this video a month ago, where I made a simple racing game for school
@juakofz6 жыл бұрын
3:18 "It does allow enough roll for the suspension model to behave realistically" * The car crashes in the most unrealistic way possible *
@NoNameAtAll26 жыл бұрын
While everyone wastes time saying "first", I'll just say "good day to everyone here" ^_^
@gemuwa14716 жыл бұрын
This is the information we need as much as we play racing games.
@gamereditor59ner226 жыл бұрын
Nice!! Can you explain the theory behind of Rod Of God (ROG)?
@Voicelet6 жыл бұрын
When you realize you just watched an almost 10-minute ad and still enjoyed it.
@d.mat.zero65256 жыл бұрын
I love racing games but they kinda have fell flat on their face. Still to this date Tokyo Extreme Racer Zero was by far the best n in car customization. No I don’t mean visuals like under light (thanks but no thank NFS) you could change turbo boost pressure, you could change you gear ratio etc. this game looks good but I’m a bit reserved on the racing games of today especially once they go online then you run in to pay to win players.
@wylie28356 жыл бұрын
What? There are many racing sims with far better tuning. How big is the rock you live under?
@d.mat.zero65256 жыл бұрын
Wylie28 I don’t deny that if you could reference them to I would love to try them.
@martir.76536 жыл бұрын
There are several racing games that truly aim to be simulators, not "arcade" racing games. I played Live for Speed back in the day; it has realistic physics -- including detailed tyre deformation, tyre temperature, wear. Of course you can adjust tyre pressure, spoilers, gear ratios etc. And it has a steep learning curve -- racing without feeling the forces with your body is even harder than racing in real life. It's still being updated from time to time but sadly it feels dated by today's standards. And you have to play it online, the AI is below par.
@vivekbarchha6 жыл бұрын
D. Mat.Zero6 project cars 2?
@codemy6666 жыл бұрын
Assetto Corsa thoo
@MrAndrius124 жыл бұрын
I'm a game developer who works with car games and I must say, I really enjoyed this video. I just wanted to see a bit more :D I feel so tuned in on these videos (physics and engineering) that I wish the videos were longer XD
@Berniebud5 жыл бұрын
>Realistic driving physics >Gameplay footage of Crew 2
@gabrielcastlebary28366 жыл бұрын
To be clear, braking does not lift the rear axle of a car. It reduces weight that the axle transfers to the rear wheels.
@TomTM_ST6 жыл бұрын
So good quality vids!! Love from Croatia!!
@rorycoffey55476 жыл бұрын
Physics of games: Crash through giant electrical pole? No problem Crash into small shrub: instant death
@philnolan71936 жыл бұрын
Actually the biggest downside to really stiff suspension is the loss of mechanical grip of the tyres. A softer suspension will have more mechanical grip, but it is a huge balancing act to obtain the best speed for any race car.
@pudaroff6 жыл бұрын
Very informative channel, combines physics, engineering, driving, all very interesting stuff. But realism=fun IMHO.
@someth1ngstube6 жыл бұрын
Crew 2 and Physics Simulation ... of course :D
@mistgate6 жыл бұрын
I remember the physics in the first game not working well when you were trying to drift. Glad to see they're working on fixing that.
@americanv8ss6 жыл бұрын
"The Crew" ... "physics"
@LonecloneProductions6 жыл бұрын
To all the people in the comments who are whining that the Crew 2 isn't a realistic representation of physics, well no shit. There's a reason the title says "Racing Game" and not "Racing Sim". The game has a consistent physics engine and a world relatively based in reality, it clearly had to be based on *something*. He never insinuated that it was a sim, and clearly outlined the liberties the game designers had taken. If he made a video on a sim, the video would just be "yeah it's the same as real life, so here's a video on the physics of cars in general".
@HECKproductions4 жыл бұрын
showcases physics in an extremely unrealistic arcade game nice
@ZapejoMC6 жыл бұрын
Awesome to see Ubisoft sponsoring good channels!
@hjuugoo44164 жыл бұрын
Ford f-150 raptor: Falls from a height of 1000000000 metres and doesn't bounce even the tiniest bit *'Suspension physics'*
@W1Robur6 жыл бұрын
Slight correction: Spoilers do benefit FWD cars. Grip on the rear end is important for stability and cornering even though they aren't the driving wheels.
@napoleonibonaparte71986 жыл бұрын
Your upload time is an inside job
@bottomsjohn886 жыл бұрын
The CREW 2 really knew which KZbin channels to hit up