You’re wrong, Gavin. Not every mechanic is Kicker. Some mechanics are horsemanship.
@BlobThoughtsMTG8 ай бұрын
And how do you control a horse? By kicking them of course 😤
@pketr57 ай бұрын
He did say "spell mechanic" and not just mechanic. Horsemanship is not a spell mechanic. It is a combat mechanic.
@SwedeRacerDC7 ай бұрын
And horsemanship is just flying... Same as shadow...etc
@jcbillman7 ай бұрын
All mechanics are banding. That’s why they keep trying to bury it. But banding don’t go down easy, banding will send the damage to another mechanic and survive for another day.
@DawnfireGalinndan7 ай бұрын
@@pketr5 "This spell can't be countered except by spells with Horsemanship."
@imperialphoenix12298 ай бұрын
He admitted that everything is kicker. Finally
@GoodMorningMagic8 ай бұрын
It was finally time
@snackplaylove8 ай бұрын
@@GoodMorningMagicBut is kicker a sandwich?
@Captain_Wasabi8 ай бұрын
@@snackplaylove It's the other way around: a sandwich is bread with kicker
@byronsmothers80648 ай бұрын
Everything in magic is either one of two mechanics: kicker or flying.
@SpellboundTutor8 ай бұрын
@@byronsmothers8064 Trample is just green Flying... that tracks!
@shroommaster778 ай бұрын
Love these style of behind the design curtain videos. I never would have picked up on the subtle differences between having the player do math vs just writing it out themselves!
@FanOfMostEverything8 ай бұрын
I quite like the plus. Reminds me of the little tombstone on Odyssey Block cards that cared about the graveyard. (Side note, I do appreciate you guys bringing that back on original frame cards, like the dredge package in Ravnica Remastered.) And remember, if it's not kicker, it's horsemanship. ;)
@The5lacker8 ай бұрын
Given Kicker is just "the concept of an optional, additional cost" I've always been surprised when people are like "Hey this mechanic's just kicker!" Like... yeah. Kicker's as broad a concept as you can get.
@jacobd19848 ай бұрын
To be fair, several of the “just kicker!” mechanics are actually alternate casting costs, not additive costs.
@Tomwithnonumbers7 ай бұрын
That's why I don't agree with it getting to the top of "best mechanic ever" lists - it's too broad and flavourless. It's like saying 'draw a card' is Magic's greatest mechanic.
@totalvoid62347 ай бұрын
@@Tomwithnonumbers If it were evergreen it would be the best mechanic ever, but they only sort of keep it evergreen so they can pretend that Spree isn't multickicker and multikicker isn't kicker.
@soleo27837 ай бұрын
@@jacobd1984Right, but whenever the alternate cost is higher than the normal cost, you could just rewrite it with kicker and it would function the same
@yurisei67327 ай бұрын
Which is why it's a meme, rather than a criticism. Really it's just a fun way of highlighting the fact that every element of MTG is based upon the mana system and they've been able to build a lot of diversity into the game without forgetting that.
@SmugLookingBarrel7 ай бұрын
I didn't even notice it, but I think that's the perfect place for it to be, where it's subtle enough to not draw attention to itself but still make me realize that I have to add the costs together.
@BassWakil8 ай бұрын
I’m not a fan of additive costs for the reasons you put in the video but I defo approve of the use of iconography to make it easer to parse those issues. 💯
@mattie38758 ай бұрын
Needs to be more prominent. At least with X spells you see the X prominently. The + is an afterthought when the spell often does nothing without the + cost.
@eewweeppkk7 ай бұрын
@@mattie3875 The spell never does anything, and in fact is not castable if you don't add an effect. You can't just cast a spree card without choosing a mode, which would have some benefits in any deck that likes cast triggers.
@Aigis317 ай бұрын
Not going to lie, I didn't notice the + symbol next to the mana cost of Spree cards until you mentioned it here! I feel like its very subtle and blends in super well.
@Aigis317 ай бұрын
Also I totally agree with the kicker math issue. I made a simple cube to play with a few disenfranchised players and wanted to keep it simple so it's easy to play, saw the Battlemages and thought they could be cool, but then having 4 different ways of being cast each with different mana costs was a bit too wild. (No kicker, kicker 1, kicker 2, kicker 1+2)
@Joshimuz7 ай бұрын
I'm back from prerelease (which I played before watching this) and the plus was extremely helpful, thank you.
@GoodMorningMagic7 ай бұрын
Awesome!! Thanks for letting me know. I'm glad it was such a help!! 😄
@pw52357 ай бұрын
I likew the spree mechanic. In fact, I was thinking of a variation of Farewell where each selection of creatures/artifacts/enchantments/graveyards would incur an additional cost based on what was selected before Outlaws even came out. It would allow the control player to sweep the board or clear out a graveyard when needed without having to wait to get to a full 6 mana cost. A variation of Farewell looks like a perfect candidate for a card using spree.
@blackmist337 ай бұрын
I like the +, I wish wizards kept the tombstone for cards that interact with the graveyard. It would fit right at home on Disturb, Aftermath, flashback, Dredge, Encore, Unearth, Embalm, Eternalize, Escape, recover, Scavenge and retrace. Any reminder or symbol that says "Hey I deal with X zone/trigger" is very appreciated, as many commander cards come without reminder text, and even as a highly invested player of 20 years I still forget sometimes. (Here's looking at you Graywater's Fixer's borderless version). Also afterthought, maybe a Wing on things that interact with flying (Hidden reach is too powerful.)
@HeavyMetalMouse8 ай бұрын
There's one thing about the Spree card plus that I actually really like in just an aesthetic part of its design. The little angled bit of the plus sticks out of the card frame entirely, into the border. Just a tiny bit, subtle, but it's there and likely makes it a lot more noticeable with the cards are all lined up in your hand. It 'jumps out', so to speak. And it's not enough of an extension that border width variation would cause a problem with it. It creates this visual illusion that the card is slightly 'bigger' and more 'dynamic' in a spatial sense, which is cool. Compare and Contrast this with the Gravestone symbol that was used during Odyssey on cards that worked in your graveyard in some way, allowing easy identification of cards in that zone that you needed to care about. That symbol was firmly inside the border, but outside the 'normal' boxes, helping it stand out in its own way.
@andrewsparkes62758 ай бұрын
The problem is that it's an aesthetic thing, but it looks like a mechanical thing which will actually changes the spell's mana value (because the mana value is what is in the top right). Except despite the plus in the top right where the mana value is derived, those pluses you add on don't actually change the mana value on the stack.
@thealexfish44808 ай бұрын
Spree seems awesome. Looking forward to playing some cards with it. My one bit of initial feedback is that the addition ➕ symbol seems a tad small
@ancestralFromWesnoth8 ай бұрын
Glad to see you’re still playing Magic! 😉 (Hello from Martin in MN!)
@colinfowler30218 ай бұрын
The + is a good addition. Kicker should format similarly, but only in the text box and not the mana cost. A spree card MUST include one or more kickers, whereas normal kicker cards are fully optional. Spree is just mandatory multikicker.
@idanbhk38756 ай бұрын
Mandatory Multikicker is a good name for a band.
@diegopicchetto52508 ай бұрын
as a graphic designer and player I really like the solution in framing to spree. it's easy to interpret and read and presents a flexible and escalable gameplay that makes for awesome agency driven moments. 10/10
@idrathernotsay90248 ай бұрын
The plus is really cool, but I don't know if I like the way the little border flick goes over the black border.
@cool_scatter8 ай бұрын
I love the plus, specifically because it appears on cards that *cannot be cast* for solely their mana cost. I saw people asking if it will appear on other cards with additional costs as well and I don't think it should (at least not for things like kicker where the additional cost is optional). It's nice to know at a glance that this card is necessarily more expensive than the mana cost implies while in hand.
@twarnold148 ай бұрын
I agree, but I wonder if there is an iconography that can be used for kicker. Like an asterisk instead of a plus? That way people know there is potential for more? But I do agree that the plus here also conveys that you cannot just cast it without paying more, so I think it should be reserved for spree and any future mechanics like it.
@faceoctopus45718 ай бұрын
I still got confused, as I thought these cards could be cast solely for their mana cost. (until I saw this video at least)
@laboratorymaniac73248 ай бұрын
@@twarnold14 Maybe they can use the plus with a different color scheme for optional costs. Spree has a white + in a black triangle - if they do a plus for kicker, it could be a black symbol in a white triangle.
@cool_scatter8 ай бұрын
@@twarnold14 I don't really think there needs to be a symbol for optional costs. It's just an ability of the card, and too many symbols would get cluttered fast. Why not a symbol for removal spells, a symbol for boardwipes, a symbol for draw... these specific cards can use a symbol effectively because the mana cost alone is, essentially, incorrect.
@delta32447 ай бұрын
@@cool_scatterIf the point of a Kicker spell is that it "should" be cast w/ Kicker, and has the upside of being usable without, one can argue that its mana cost is effectively incorrect - that the non-Kicker mode is upside on the card, like a self-discounting ability. I'm not saying you're wrong, since I'm currently more inclined to agree with you than with what I just said, but that is a legitimate counterargument to your position.
@christina.morris8 ай бұрын
As someone who can't do math on the fly to save her life (apologies to my playgroup lol!), I appreciate that you all are on the lookout for ways to lessen the cognitive load of the math we have to do! If I have one point of feedback for Spree it's that I didn't actually see the + in the mana cost until I'd seen several Spree cards already. It's a little small! Otherwise I think it's a pretty neat mechanic
@PytorDukiv8 ай бұрын
I mean, you still have to do math with Spree cards though?
@snoozbuster7 ай бұрын
I commented in a group chat about it when I first noticed that plus. I for one not only noticed it but felt it was a nice change.
@PytorDukiv8 ай бұрын
I'm confused as to how the negative of kicker from a design standpoint was people needing to calculate costs, while Spree is good because...you calculate cost, but there is a + symbol in the mana cost? So being upfront visually via mana cost that you need to pay more makes Spree good compared to kicker where it's not upfront, just written on the card, even though you have to physically check both cards to calculate costs?
@Magidex7 ай бұрын
Spree cards do no have an effect *unless* you do the math. You have comitted to doing math simply by adding Spree cards to your deck.
@PytorDukiv7 ай бұрын
@@Magidex How is that different to kicker? The upside with kicker is you get some effect for the base mana cost. With Spree you get nothing. So the Spree cards require math to be used, kicker cards do not since you can ignore kicker. Even if people can self select and not play Spree cards, is that any different to kicker? They didn't have to play them.
@ericyang84747 ай бұрын
This video failed to mention that Kicker (and the other mechanics) allows you to reuse cards or attach more value on one card. Flashback means you can use that draw card twice. Spree means, at a small Premium you can flex the effect a la carte style and play what you need when you need it. So even if Spree may cost more for a similar effect than Kicker, that extra may be worth it to do two or three things at once for card advantage.
@delta32447 ай бұрын
The point was that, while requiring players to do addition is a downside, there are contexts where it's necessary. Kicker shouldn't be written as it is because it can _always_ be written as an alternate cost. Spree was given as an example of a mechanic which _requires_ addition, unlike Kicker, so benifits from Kicker-style additive templating. The \+ on Spree cards was highlighted because it's a neat new idea they had to make Spree's Kicker-like templating more obvious at a glance, and make it visible when the card's held alongside other cards.
@mawillix20187 ай бұрын
Until you cast your kicker card without paying it's cost, and suddenly you're very glad it's not written in a way where you need to do subtraction. >.>
@SwedeRacerDC7 ай бұрын
I never noticed the plus in the cost at the top in any of the reveals, but I'm glad it's there. It's very subtle, but I imagine it might be different holding the card being able to notice
@mattm77988 ай бұрын
Haha, that's hilarious. I had no idea what the kicker cost was but remembered the flashback costs.
@DorkmasterFlek7 ай бұрын
I like the templating of spree a lot. It is basically just doing multiple different kicker costs/effects which we've seen before, but the way it's laid out is very clean with the plus signs and the modal template.
@TheKyotoEffect7 ай бұрын
I think the plus up in the top right is nice. I think it definitely solves a bit for the complication of having to think about the mana cost in the top right hand corner AND the kicker costs.
@alexgarrett46738 ай бұрын
I initially wasn't keen on Spree's templating, but it's grown on me very quickly. The mechanic itself seems like it will be very interesting to play with as well. Honestly, for a set where the flavour and themes didn't interest me at all, I've been pleasantly surprised to find that the mechanics of OTJ actually have me more excited to play with it than I've been for any set in years.
@pajurr8 ай бұрын
I love when you talk about mechanics and the brainstorming behind them, I like this video just like I appreciated your previous one on first strike
@kevincote11908 ай бұрын
I didn’t even think about being able to see the plus while searching or looking at a hand fanned, well done, I like little things like that a lot!
@pytawidmo8 ай бұрын
As someone who is normally against modifications to the elegant MtG frame and text parsing (e.g. I disliked how inelegant Cleave felt), I do like that for cards that have a non-optional additional cost, especially if it's mana based. It has grown on me, even though I had mixed feelings the first time I saw it. I'd consider it similar to the gravestone on old frame, a neat indication of functionality that does not disrupt the design of the frame too much overall.
@dejank26357 ай бұрын
Really like this. One suggestion would be to make the + sign as big as the mana symbol so it stands out more
@jojodelacroix7 ай бұрын
I really like the + sign personally. As someone that's played Magic for awhile, it really sticks out to me that it' there. I honestly wouldn't mind if it was added to any card that has an additional cost. Perhaps there could even be a symbol for cards that have an optional cost, but perhaps that is getting into the realm of adding more complexity instead of adding more explanations. I do think it's interesting to know that the team takes into account the mental load for certain mechanics. With that in mind, I am curious about how the design team feels about the day/night cycle from MID, which I feel is a really tricky thing to mentally keep track of while balancing everything else, especially since the main card you see with it is The Celestus.
@tempestofthought8 ай бұрын
I feel like the plus symbols are a clean and helpful way to help illustrate how the cost for the card is going to work, especially for newer players. Honestly I feel like you could even do a similar thing to future kicker cards and it wouldn't seem too out of place.
@bulldelamotte54238 ай бұрын
I have followed all the OTJ previews this week and poured over so many of the Spree cards... but until this video I absolutely did not notice the tiny "+" until my attention was drawn to it. Maybe in paper it is more obvious but it seems super small and easy to miss!
@grantmurdock73858 ай бұрын
I really like the little plus. Honestly, it might work well as a reminder for kicker cards in the future. While I'm always a sucker for old cards (and old border versions), I appreciate the little bits of visual clarity like this. One example: I love the Brothers' War commander decks but my brain has a hard time remembering Bident of Thassa is an artifact.
@Robert-vk7je8 ай бұрын
I even liked the little tombstone on flashback cards.
@benjaminlehman32218 ай бұрын
What I hate is the one version of Squee has the escape mechanic but isn’t written that way
@gamefreak30727 ай бұрын
I'm glad you made this video. when I origianlly saw the first spree card I just immediatly went "this is just kicker the mechanic.... wait isn't kicker just kicker the mechanic?" but i'm glad you addressed the meme
@rans555558 ай бұрын
I wasn't sure about the + in the mana cost, but after what you said about the fanning your hand, it make sense so I now fully on board
@JustABrokenToy8 ай бұрын
I haven't held physical Spree cards, but the "+" design looks good and not too intrusive. And the mechanic itself is spectacular.
@bclar0817 ай бұрын
Plus is awesome. I am always delighted when you find a way to use the border to help communicate something unique about the card.
@KalElelVigilant8 ай бұрын
I love the neatness of using the corner space for the +
@Dimitar_Tsanev8 ай бұрын
I thought that one of the more widely known problems with MtG's card layout was the placement of the mana cost symbols. Precisely because many people don't fan the cards in their hand in a way that makes these symbols easily visible. I was really surprised by the example given when explaining the '+' symbol in the mana cost because this type of fanning looks really unnatural to me :D
@byrongehrig84297 ай бұрын
Gavin was only allowed to admit that everything is fundamentally just Kicker; He wasn't allowed to admit that the layout of almost every Magic ever printed is backwards. 😂
@delta32447 ай бұрын
I think that's pure personal preference. I always fan cards so the leftmost is closest to me, and I see others do the same. I doubt that there's significant practical benifit to having cost on either left or right, because I suspect that this is the sort of thing people would be 50-50 split on, but I'd be interested to read a study analyzing this. If the split is significantly different from 50-50, it'd be interesting to know.
@Crushanator17 ай бұрын
how does your playgroup fan their cards? with the right card on top?
@mawillix20187 ай бұрын
@delta3244 ask a non-mtg-player to fan out a hand of cards, and see that it's overwhelmingingly in favor of having the rightmost card on top. When drawing the cards one by one, handedness, and position of the deck can affect how someone fans their cards.
@delta32447 ай бұрын
@@mawillix2018 It's always been the opposite around me. What you claim is true isn't a constant. Unless you have more than just anecdotes, we aren't going to be able to resolve this point (because neither of us has useful data - we have opposing anecdotes). What I'll say is this: I take the fact that MtG cards have the mana symbol in the top-left as evidence that its creators were used to people holding hands the same way I typically see them, which proves that there is more than one region/"culture" where people do that. I'll take the fact that multiple people agree that people always fan the opposite way as proof that there is more than one region/"culture" opposing my normal. Thus, from what little "data" I have, I can only stick with my original conclusion that fan direction is personal preference.
@gallinaesmoking8 ай бұрын
I didn't realize there was a + simbol in the top mana cost of the spree cards, I like those cute little details
@redgurr.uploads8 ай бұрын
Honestly, I didn't even noticed the plus through spoilers until you just pointed it out heh' ...
@tobiehupkens7 ай бұрын
The + in the topcorner is an interesting addition. But have you considered the implications possibly percieved on the mana value of the card? We always teach new players that the mana value of the card is the value in the top right corner. But now that corner states you have to add something to the cost of the card. Implying they might need to add the spree cost to the mana value too.
@delta32447 ай бұрын
I think this is one reason why it's small, rather than being e.g. a full symbol. That's not to say it won't cause confusion this way, but it should cause less than it would've been as a full symbol. The confusion it causes must be weighed against the benifit of aiding memory. There are arguments both ways. In any case, it's good to note the downsides of an idea alongside its upsides.
@ProtomanBlues878 ай бұрын
My main concern with it was cards like disdainful stroke. I was initially under the impression that due the "+" being in the mana cost of the card that similarly to X spells they could be countered by something that cares about mana value. I guess I was wrong, but now that I know this I do know better for future.
@Spencer46868 ай бұрын
The plus is a solid introduction to the cards, it's intuitive and informative. As a designer I would love to see magic cards cleaned up even more going forward. 👌
@Pug88 ай бұрын
I love the little plus just like I enjoy the flashback tombstone it helps visually represent something very well.
@richarddueck17708 ай бұрын
Gavin... seriously... you are a better spokesperson for MTG than everyone that's being paid to do it. Love your content, and I feel GOOD about magic after seeing your videos. Keep it up
@makeout_hill7 ай бұрын
But he is being paid to do it… he is an employee of wizards 😂
@richarddueck17707 ай бұрын
@@makeout_hill yes, after posting, I did realize I had worded my comment non-perfectly, and knew the internets would punish me. I guess I mean that there is an entire marketing department fully focused on doing work that Gavin is out-performing
@wingsprocket9537 ай бұрын
Hate to break it to you, but these videos were almost certainly the marketing department’s idea
@christhompson80038 ай бұрын
interesting to see the thought proccess of how this evolved. The addition of the + is a lot like the addition of the tombstone for flashback. Was there any worries that the + symbol might cause confusion of what the mana cost for the spell?
@Tuss367 ай бұрын
I think the plus is a simple, crisp, elegant addition. Reminds me a bit of the gravestone from yesteryear. I didn't think the card frame could be improved further, but you guys managed it!
@tomaszjackowski19817 ай бұрын
Love the plus. It makes a card much more intuitive and clearer to read.
@unseeliedream428 ай бұрын
very interesting video! I must say i don't like the + right there, mainly because the corner goes out of the border and it triggers my ocd >,> it makes my eye go there constantly. I would have liked a lot more to have the + not sticking out at all. as a mechanic it's super fun, but in the end from a mathematical point of view it's very similar if not more difficult to sum than kicker. nevertheless is a clever and elegant design
@prozythos83978 ай бұрын
My biggest issue with Spree is the power creep of it. I like having multiple options, so Spree is a really fun design space and great in Commander where you need to jam a bunch of different cards for different situations into your deck. But, most of the Spree cards are actively on par with or better than cards that dont have Spree. Like Insatiable Avarice is just a better Sign in Blood and can also be a tutor.
@erwanprn54918 ай бұрын
4 remarks: - With kicker you have to do the math only when you want an additionnal effect. With spree, in every case you have to do the math. The cost in the right top corner tell you nothing (it's abig problem ?) - Why not written the cost for exemple final showdonw {+}{W}. With the plus in a gray circle like X cost ? - As spree is written, I don't know if I can play a same additionnal cost mutiple time (as multikicking) or can we play it without additionnal cost. I think it's not the case. - Why not keep with kicker for exemple final showdown written as cost 1{W} text: kicker 3{W}{W} choose one -all creature lose all abilities until end of turn or choose a creature, it gain indestructible until end of turn. Then if kicker cost was paid destroy all creature. Not the same card, bit less powefull but more interresting choice ??
@SoopaPop8 ай бұрын
You ask some good questions. I think the reason they don't put the plus in a grey circle is that spree abilities don't actually modify the mana value of a card. In the Final Showdown example, your opponent can Minor Misstep your Final Showdown even if you paid a total 6 mana for the "Destroy All Creatures" mode. I think this is actually a confusing feature of the templating. The little "+" makes it seem like you are adding to the mana value. In reality you are just adding to paid costs, which is different.
@erwanprn54918 ай бұрын
@@SoopaPop I didn't notice the low mana value - Was low cmc a primary intention, because they just add discover (which work great with low cmc and both are standard) or is it a result of the templating ? - there is more counter play card against low cmc but are they played (in format standard, modern...)? I will stop asking new question but I fell game design so interresting :)
@Felixr27 ай бұрын
@@erwanprn5491 Spree cards are actually some of the worst you could hit with discover/cascade. Casting a spell with spree 'without paying its mana cost' means you only get to ignore the cost that's actually in the top right. The card itself forces you to choose one or more additional costs, and those you will still have to pay for. If you can't or don't want to, then you don't get to cast the spell at all. With discover you can at least always just put it in your hand, but it's still anti-synergistic.
@erwanprn54917 ай бұрын
@@Felixr2 Of course you are right (I rarely play/build cascade/discover so didn't notice anti-synergy). Do LOW CMC card with additionnal cost have a positive aspect (tutorable) ?
@Felixr27 ай бұрын
@@erwanprn5491 Since Spree in particular only appears on instants and sorceries (so far), I also limited my search to that. A few applications I found: Most spree spells are tutorable by Spellseeker (search for instant or sorcery with mv 2 or less when it enters). Won't lose as much life to Ad Nauseam. Copiable with Expansion (copies will keep all the modes you chose) Can more easily use Abaddon the Despoiler's effect (and thanks to many being mv 1, can consistently cascade into your mv 0 spells like Inevitable Betrayal or Gaea's Will) Doesn't add much to the total mana value exiled with Dance with Calamity (but still has poor synergy with the casting for free part) Most things that care about low mv do so because they let you cast the spell for free, or only care about low mv permanents. Some things (like plotting cards in the context of standard and limited) might get value out of simply having it as an option (cards like Jace Reawakened and Kellan Joins Up come to mind). Still doesn't seem great though.
@Citinited7 ай бұрын
I've noticed a similar problem with newer players who don't quite understand how kicker works. Because of things like overload and flashback showing the entire cost next to the keyword, they cast the spell for only its kicker cost and ignore the base value, thinking that's just how the mechanic works.
@HadesElderSage8 ай бұрын
Spree is so easy to digest and I personally love it. It flows nicely like kicker, multikicker and flashback.
@bmprosser8 ай бұрын
Keep making behind the scenes of design vids. Always fascinating!
@CasualKing218 ай бұрын
Lol so now I have to show everyone this video and convince my EDH pod to Rule 0 that Spree, Overload, Bestow etc should be counted as kicker when I play Hallar or Verazol kicker decks
@GoodMorningMagic8 ай бұрын
Sounds like a sweet rule 0 to me 😎
@KingBobXVI7 ай бұрын
My guess for what the problem was is close! Though I was thinking more of the mechanical differences between kicker being an _additional_ cost versus the others being _alternate_ costs. The distinction matters in some places people don't always expect - like, you can put a Cyclonic Rift on an Isochron Scepter, but you can't pay the overload cost when you copy it with the stick. By contrast, you can put a kicker card like, say Orim's Chant on an Isochron Scepter, and when you cast it you *can* choose to pay the kicker cost, since it's additional. But while that can be a bit of a pain point for learning the game and teaching others, i do agree with all the points in defense of it - it's still easy to explain, and once you get it down you understand it forever. And some of those interactions can be quite interesting.
@legohank8 ай бұрын
You’re not wrong: the flashback cost is easier to remember. I couldn’t remember any of the kicker costs you put up. I also like the + but I am part of the camp that thinks it is a little too small.
@JellicleJinx7 ай бұрын
i've literally never noticed the plus sign. which is a shame, cuz the flashback gravestone was always something i liked. it really made "this spell does something unusual in your graveyard" feel special and noticable. and noticing the plus sign would've made spree cards easier to understand, back when i saw my first one!
@8thy8 ай бұрын
I adore the new + for spree!! Itd be interesting to see if this was applied to something like kicker itself, whether the plus or perhaps a >>> style pattern with the same arrow like in the spree frame but bonus lines at the end to show “hey, this has an alternative/additional casting cost” or whatever. Obviously would need some planning but I dunno just feels pretty neat:) love the videos as always!
@ThisIsACommanderChannel8 ай бұрын
Invasion block was my favorite Standard (Type 2 as it was called back then) to play in and Kicker was a great mechanic back then and still is today. Seeing Spree in the new set was really cool and it's my favorite new mechanic in a very long time and I really hope to see it revisited a lot going forward.
@ethanglaeser92398 ай бұрын
I do like the templating on the Spree mechanic, it feels modern in a good way.
@SmashCentralOfficial7 ай бұрын
I'm torn on the new little plus sign. I love how intuitive it is and how you can see it when you fan your hand out, but theres something about messing with the Name Box and Mana Cost that bothers me. Like the triangles for the MDFCs. Its useful, but also a little odd.
@PieBandit8 ай бұрын
Would you consider adding your plus sign technology on kicker cards from now on? either in the name or in the text box? like, Kicker +2G
@Vlandrik928 ай бұрын
I wish there was a symbol or border or something visual for abilities that trigger once a turn or "only activate as a sorcery". You get so used to abilities being usuable at any time that its the top misplay I see in the middle of a crazy game, especially when a card is new or rarely seen.
@janmelantu74908 ай бұрын
Or like how Inventor’s Fair absolutely has Metalcraft for its tutor ability, but because it doesn’t say “Metalcraft” and its requirement is at the end, it can lead to people to try to search even tho they can’t.
@alextfish8 ай бұрын
I'm really baffled they haven't added a symbol for "Activate only as a sorcery". Custom cards were using an hourglass symbol for that 10 years ago. And it's still so easy to miss buried at the end of a wall of text.
@suntzu61228 ай бұрын
When i was a kid we all loved volvers. We all picked a tri color and had diff decks. Invasion block and the block after was the most fun standard has ever been!!
@InsomniaticVampire5 ай бұрын
I hope spree continues to come back. There's so much design space. Y'all have really outdone yourselves with this one.
@XJBG1001X7 ай бұрын
7:05 I love the small + It's intuitive and non-invasive, and easily identifies the card in a fanned hand. I'm a big fan of them. Especially with Smuggler's Surprise. I see some card I want in instead, but I've used 2 of the abilities to win games, so... it's staying in! There were some really fun spree cards like Shifting Grift or One Last Job (so fun in a Dogmeat commander deck!!)
@wavesofbabies8 ай бұрын
I love the little plus for basically the reasons you outlined.
@connorhamilton57078 ай бұрын
I think the plus in the corner is a very cool way to indicate that there are required additional costs.
@stephenboerner2517 ай бұрын
I LOVE THE GREAT TRAIN HEIST ! Awesome card, awesome mechanic, won me so many games at prerelease!! Love casting it and saying 'in goin on a spree!!'
@damien41978 ай бұрын
1:20 - I see what you did there.
@MasterBalofsky6 ай бұрын
I love Good Morning Magic, thanks Gavin. Kicker has stuck around and its 300 variants because its just good for the game, its in game modality. One of my favorite decks is actually simic kicker from ZNR. I don't like the plus sign element look personally. First of all, I don't believe most (or any) players fan their cards to show the mana cost, its just not how people hold playing cards. Arena also doesn't fan it this way , though Arena superimposes the mana costs on top of the cards for readability. The video shows a left fan which is unnatural Because Spree doesn't have any non-kicker bonuses, literally the card does nothing unless kicked, it doesn't serve as confusing to me at all, basically the card can't be confused with how much to pay since it has no initial effect I do miss though on flashback when the tombstone symbol was on the cards with flashback, it made it easier to see it in the gy, and it was in the top left corner. Please bring that back!
@Death_by_Tech7 ай бұрын
Love the plus, also helps remember that the cmc on the stack is higher
@NKMitch427 ай бұрын
I did remember the costs and kicker/flashback costs. But I played the mentioned cards a LOT when first playing magic and those two blocks are part of my DNA
@wehpudicabok65988 ай бұрын
Since it was previewed, I've been referring to Spree as "Oops! All Kicker," because the effects from additional costs are the only effects you get. Also, I like the little plus. It's very important to me to know at a glance when I'll be able to do at least *something* with a card, especially when I'm deciding whether or not to mulligan.
@Orudaiken7 ай бұрын
So the issue with kicker is the formatting? So if the spell is 2R and the kicker cost is R, why not present the information differently? e.g. Goblin Ruinblaster 2R to get a 2/1 haste (kicker 2RR) If Goblin Ruinblaster was kicked, ETB destroy target nonbasic.
@vincent-antoinesoucy18727 ай бұрын
I like the little things like the + on cost and the graveyard icon on flashback cards!
@AlienValkyrie7 ай бұрын
One thing to note about Final Flourish (5:15) and its Kicker cost: Since it doesn't include any extra mana, and sacrificing something would be written as an additional cost in the text box anyway, I don't think the drawback of adding up additional costs even comes into effect here at all.
@MindstabThrull7 ай бұрын
Question: Is the expectation that the plus symbol by the cost to be for anything with a potential additional cost (eg Kicker) or just spells that have an enforced additional cost? (This might include cards like Goblin Grenade.) Obviously we can't say anything about what WILL happen, because things change over time. And this is of course assuming that there's good feedback on how it pans out.
@dewarool27 ай бұрын
I like the plus and am happy that kicker cards are still being made.
@Hikorzik8 ай бұрын
I like spree cards but I find it unintuitive that you cannot play them for their face manacost while not choosing any additionnal modes (things that you could want to do in fringe situations)
@faceoctopus45718 ай бұрын
The reminder text explains it. But I didn't really register it until I saw the video. So I completely agree.
@Peter_Pierre_Anderson8 ай бұрын
In unfortunate accident though the + is harder to read due to its background color being the same color as the card, i think for black cards it should have been reversed.
@219Hexagons8 ай бұрын
Spree is honestly such a marked improvement over the nightmare that is entwine, an additional cost that's formatted like an alternate cost.
@t3cneo9486 ай бұрын
The plus on spree card's mana cost DID make me think that paying spree increased the card's mana value on the stack, like it was saying the costs get added up there
@salimlarochelle74898 ай бұрын
Good video Gavin, thank you! I wonder, did it come to mind that by trying to fix Kicker with the introduction of all those new mechanics, it could actually increase the overall complexity of the game and maybe create a new problem?
@erwanprn54918 ай бұрын
And they already have elegant solution as mentionned in the video.
@TheRoonage7 ай бұрын
I had noticed and appreciated the plus. I like it a lot. I like the design of the plus, it’s not to big, but still nice and noticeable. I hope we see more spree or other forms of “modal kicker” cards in the future.
@CaptainTempest18 ай бұрын
I really like Spree as a mechanic and can't wait to try it out in my local prerelease. I haven't even gotten a chance to play with the cards yet, and I'm already hoping we see it again someday! The modal nature of it makes for some very interesting design space.
@melind827 ай бұрын
I really liked spree as a design. It felt much more readable from kicker and closer to the clarity of a card with multiple modes. Even though I did immediately announce that I was playing the 'kicker' on the card when I used it.
@bosslca96307 ай бұрын
I really like the '+' in the corner and it reminds me of the old Gravestone for cards that had Flashback in the old days. I would love to see reprints of Kicker/Multi-Kicker use the '+' and even pushing that for a the Gravestone to return for cards that have abilities in the graveyard. Perhaps non instant/sorcery cards with 'from the hand' activations could have a symbol too? We all know what a Miracle card looks like so it's obvious when you draw it that you need to immediately consider whether to use it or not. I consider this basically the same thing.
@DarcyBits8 ай бұрын
The plus is nice, but what I really want to talk about is my surprise at the bundled costs performing better. I always have to stop myself to remember that Overload isn't additive, but an alternative. This is because its an additional effect (basically, since you're adding extra targets) whereas something like Bestow works as a separate cost (to me) because you're getting an entirely different effect than if you cast the card proper. To me that should be the distinction, although I do appreciate the ability to change the colours, and its a shame that the plus in spree probably wouldn't work for kicker cards, since they don't have to be kicked.
@mrtommo99968 ай бұрын
SOOO i LOVE the idea... however i think the + needs to be more vivid in the corner. idk how it would look BUT a + mana symbol could be interesting to try out. otherwize i love the idea on putting this on kicker style cards NOT on kicker itself. IF it is mandatory cost then you should do the + but we could see if there is a symbol that you could do like you did with old flashback cards where you use the graveyard symbol. im not sure what you would use BUT it think it could work out. one idea could be a diamond shape next to the name implying the card has a alter or another cost on the card. just spitballing ideas.
@sabmaster10158 ай бұрын
I agree. I didn’t even know the spree card had a plus until Gavin pointed it out
@delta32447 ай бұрын
The problem with writing Spree cards with a + mana symbol, e.g. Final Showdown as {+}{W}, is that the additional costs paid for spree don't affect the mana value of the spell on the stack, where the {+} would imply they should. The current \+ ornament makes that confusion less likely. It is perfectly valid to say that the \+ should be more vivid. I think the reason they keot it subtle was to try and avoid disrupting the way the card looks too much. For what it's worth, because the \+ ornament extends onto the outer card border, that bump is something you can practice looking for to make it easier to see in the moment.
@spartan316kaos7 ай бұрын
The + feels like a throwback to the Odyssey gravestones for flashback cards
@ArchaicEX8 ай бұрын
Yes, the plus in the cost looks great. Which is why you should bring back the gravestone. That was a good idea too. Anger really sticks out when I discard it, so why doesn't Ox of Agonas?
@alittlealoof8 ай бұрын
I would love to see the + or something like it on cards with an additional cost, mandatory or optional. Kicker, Tormenting Voice, etc. It's a nice heads-up that there's more to the cost than simply what is in the corner.
@wilddragonchase8 ай бұрын
love the quality of life improvements with new mechanics with better templating. i think kicker is probably still useful for additional costs that aren't mana related.
@jjmillard6768 ай бұрын
I think the + and spree as a whole is a home run. Easy of use for the reader and the scalability of the cards makes them more playable. Outlaws as a whole I think is a really good step in the right direction and has some nice fun vibes to it. Sometimes, we need a comedy adventure to break up the more serious stories.
@jasonmorley92177 ай бұрын
Duskwalker: 1 black mana raw, 3B for kicker; 1/1 with the optional 2 +1/+1 counters and fear :D No clue on the Kavu, or the black flashback- but it costs 1G to bring back the squirrel