He did it wrong on purpose so we'd all comment on it and drive up engagement. Make sure you dislike the video while you're at it to show your support!
@ShenanigansExtraordinaires2 ай бұрын
Honestly, seems very poorly played by both sides. Red team should have given the bases to the remaining person who should have used the early game time to recapture the top base position and expand into the center of the map with all three bases worth of units. Despite the loss of one of the three offensive red commanders, they still destroyed two bases and instead of setting up shop between the two of them in between the remaining players who were still mentally figuring out what just happened, they run around like chickens with their heads cut off. If they had set up a base in between the two enemy bases with all of the metal deposits and tossed some defenses down, they could hold off the very minor offensive units while having two commanders setting up shop at the same time. Not only did they not give the red player the bases on the Red team's side, they didn't take over the base locations on Blue team's side, and the red player didn't expand to the top base location nor into the center of the map. Several major decisions weren't made which could have changed everything but, surprisingly, didn't actually affect the outcome of the game. Blue team on the other hand, should have immediately tried to re-capture the two bases in the middle knowing full well that the red team wasn't trying to utilize that area. Building a couple of anti-air structures or even anti-air units stationed around the base would already be enough to dissuade or prevent the commander drop from attacking their construction facilities, so their focus should have been on reclaiming the missing area and raiding the map as the obvious go-to for red team after emptying both bases in the middle on blue's side would have been fast map control with very little defensive units. Because Red team didn't take advantage of the two missing bases, blue team had a massive opportunity and squandered it.
@engrinis63442 ай бұрын
i think they play the wrong game, thatlooks like titanfall to me
@darkspire912 ай бұрын
I'll be real, high rank cheese matches are a bit of a bore. Comm rush to a very slow build up of pawns/grunts because no real base has been established and a dragged out game of cat and mouse. Last thing I expect from an RTS like this is to watch something akin to League.
@skrigar54562 ай бұрын
Good thing the T1 transport is getting nerfed, this strategy is just way too annoying
@peachypietro99802 ай бұрын
Eh, I enjoy it. Players should adjust their tactics, not demand the devs change things. If players do com drops, build early AA. It's effective and doesn't cost much.
@krykry6062 ай бұрын
This is the reason high os lobbies more often than not use the non-flyingcom tweak. @peachypietro9980 Not really. Adjusting your earlygame tactics to cheese funnels you into a certain playstyle. Not very fun experience, a borefest, even.
@admos4842 ай бұрын
@@peachypietro9980 bad argument considering that you're expecting to have all enemy commanders to build AA which adds up.. Consider this: one Nettle costs around 80m and 2kE (now multiply it by the number of players trying to pre-emptively defend against a comdrop) while a transport costs 73m and 2kE.. that's already a huge resource sink in the early game. Not to mention the fact that if these guys actually knew how to do a comdrop (clearly Scav doesn't know how to comdrop as he couldn't land) that static AA wouldn't matter at all. Now if you were to argue they make an AA bot, then the costs for defending teams are worsened as each one costs around 120m. I'm glad they're nerfing the t1 transport, it's not fun and doesn't make for a good game to watch. Even this was one a bore to watch for me since the players had no idea how to do it properly.
@peachypietro99802 ай бұрын
Oh, Blackmelon, FTW! I kept on yelling at the monitor, and he was right on queue! Friggin A, fantastic!!
@mvpete60042 ай бұрын
These mods and their cheese. I feel like blue team should have won this still if Dylon and/or warsloth didn’t quit. @bright - when you release short videos like this I expect to see more than one daily. I feel robbed with just shy of 10 minutes 😅
@BrightWorksTV2 ай бұрын
Hahaha that last part is fair. I'll let you in on a secret. This is part of a batch of videos I had to record for a vacation so I looked for shorter ones XD. Longer replays will be on the docket soon :)
@AntoniGawlikowski2 ай бұрын
Yeah, if I knew the state of this game I wouldn't have left. But it's not as obvious when you play vs when you see the whole map :P
@mvpete60042 ай бұрын
@@AntoniGawlikowski so true. Perspective is very different when you are playing and I too sometimes quit when I shouldn’t so I totally get it. Also I don’t blame anyone for wanting those cheesy matches to be over fast.
@ZachRE882 ай бұрын
I honestly don’t like this type of play. It’s so boring. Not a bright complaint, just a strategy complaint.
@TheDeathlyG2 ай бұрын
I disagree. I'd rather watch crazy aggression and people *trying* to make plays, than stagnant games where someone could deathball the other team but afk's for 7+ minutes, gets out scaled, and then loses.
@balticpagan14952 ай бұрын
i feel like these ''cheeze'' games always end up stuck forever in t1 era
@DylanWintersteenАй бұрын
I don't remember playing this...
@jackalworks69392 ай бұрын
beautiful
@RightAIopen2 ай бұрын
Can you make a short video quickly explaining units and their counter units?
@BrightWorksTV2 ай бұрын
I can try. Might be a few short videos though 😂
@RightAIopen2 ай бұрын
@@BrightWorksTV Sounds good. Please send me the links once it is done
@tomasguerra67752 ай бұрын
what chevron/rank does the red tam have?
@ZachRE882 ай бұрын
Developer icon
@tomasguerra67752 ай бұрын
@@ZachRE88 thanks
@perafilozof2 ай бұрын
Good fun, but terrible match to be honest. Like.... meh
@BrightWorksTV2 ай бұрын
It felt like there was so much potential but it was really strange to see this play out in a high level match
@perafilozof2 ай бұрын
@@BrightWorksTV well, they went all in for a tactic that basically destroys any semblance of a proper match and it went to hell. High level players will go for the more unorthodox tactic, but I feel like nothing of substances was learned from the match and it basically waisted time for 8 people. That is the part that bothers me.
@wuy42 ай бұрын
I've been saying forever that T1 transports shouldn't be able to pick up commanders.