As a note as every playthrough I always make what I call a Particle accelerator by using rad bolt impacts on the side corners of air flow tiles to generate nuclear waste at 1 to 1 radbolt to mass in grams of nuclear waste. Just remember the mass of a rad bolt reduces over distance the second it leaves a Rad bolt Generator, but this can be combined in the 5x5 of a hyper compressed nuclear storage tank shown in your video to create an infinite loop of generation. The more rads input at the start the more mass you generate as each cycle goes by eventually you reach hundreds of thousands of Rads. Make sure to have a Glow stick (33% resist) dupe with Fish meals + lead suit to reach 105% resistance on the status menu before entering said chamber if you ever need to! as the dupes leg tile counts their radiation input not their head tile (as dupes are 2 tiles tall)
@beardlyinteresting3 сағат бұрын
Woah, that was insane and now you've got me thinking about crazy radioactive contraptions
@quinokin895423 сағат бұрын
I don't know much about radbolts, but this video got me engaged from the beginning and made me laugh a bunch of times. Gotta be honest, the ai voice kinda threw me off at first, but your writing with clever use of the english language more than makes up for it. Thank you for the great video!❤
@davidharrisonm.nadotti613721 сағат бұрын
Maybe i'll make another video but with my own voice, still learning. Thanks for the support :D
@XiremaXesirinКүн бұрын
You've earned a like and subscribe for this, it's awesome to see people who are dedicated to documenting this game's odd quirks.
@andocromn875520 сағат бұрын
That's some detailed research props bro. I have a working setup for radbolt chambers if you want me to send you the save file. It doesn't combine them though, I didn't even know that was possible until today. What I did was basically to create a delay in the firing to avoid collisions
@GrindThisGame12 сағат бұрын
Sweet intro.
@eriktatsuya8 сағат бұрын
First coment on grind this game?that's cool
@tyraelplКүн бұрын
Hella impressive research. I commend and admire dedication. Well done!
@jaimec122 сағат бұрын
Great research and super helpful info! Guess it’s time to start a new playthrough 😂
@supergamer803020 сағат бұрын
love the content
@jawsstech17 сағат бұрын
EXCELLENT RESEARCH. I am documenting when your channel had1.82K subs. I want to be able to say, I was an OG subscriber based on this Video. Also, I liked the AI voice. It really worked well for this type of video for me. Other productions values were also great, including voice levels, humor, references, typography. I agree that this video is a major game changer. I have some requests: 1. i really want to see you do an ONI playthrough so bad that I will schedule my day around watching your content. Despite your "not the best engineer" comment, I imagine it would be very interesting to see your approach to various problem offered by the game. 2. Maybe make a separate video about your "failed" experiments. If we had more detail on what you were trying to achieve and what were your specific issues, maybe the community could build on your initial efforts. Also, more unique content would be more views. Yes, my brain hurts. I guess the only cure is to watch it another 20 times until I get it. Again, AWESOME CONTENT.
@PaulBB-cn5em29 минут бұрын
This video is rad!
@logansommer3459Күн бұрын
Fascinating. Looks like i need to fire up a new game... Again
@GrindThisGame3 сағат бұрын
You scienced the shit out of that.
@Fernanda-od6mk19 сағат бұрын
Meu deus, vc definitivamente é n cara mais legal que ja conheci. Sou brasileira e amei o seu video. Sou bem iniciante nesse jogo entao pode por favor fazer um tutorial como montar essa base de lançamento com duas bases de lançamento como essa por favor??❤❤❤❤❤
@eriktatsuya8 сағат бұрын
O nome do canal fala tuda 😅
@not_just_burnt17 сағат бұрын
whos here to bet its a floating point precision thing?))
@barongerhardt12 сағат бұрын
Also the speed combined with 600s per cycle or ticks per second, and maybe sqrt(2), defining the pattern. The two patterns are complements, not shifted. Likely, caused by the sign change reversing the rounding error.