This is my favorite "The Legend of Zelda" hack. I want to see how this game ends. Keep up the good work
@noahblowingless643513 күн бұрын
Nice!
@castrinecubique98313 күн бұрын
Yay! It's back! I was secretly hoping....
@alexgorrod12 күн бұрын
We were just talking about this on Discord that there was a group of us hoping this would come back sooner as opposed to later
@Keith-k3m13 күн бұрын
The white sword is in the other raft spot that you never checked on the last play through. So, once you get the raft the white sword is available to you. Good luck and thanks for playing
@BasementLetsPlay13 күн бұрын
Dude! That's great news!
@Keith-k3m13 күн бұрын
@@BasementLetsPlay check your email when you get a chance
@aricfontaine560611 күн бұрын
@keith-k3m does this work as a “mod” of the traditional randomizer? Basically if I have the ability to play the og randomizer by fcoughlin can I just put in your code and try this seed for myself? Or is this a completely new rom? Also, have you messed with the logic from the og game? (For example if you have a room drop in a dungeon you will never have a secret hidden staircase behind a pushable block or the fact that the pushable block will always been the leftmost block in the middle row?)
@Keith-k3m11 күн бұрын
@@aricfontaine5606 Good afternoon! Thanks for inquiring information about my hack and not just assuming things. First off, I want to start off by saying. I only used a Zelda randomizer for a few of the options that I couldn't change. For example, there's are the options I used; You are able to save your quest by using controller 1 and pressing up +A at the same time. Select button swaps through items while playing the game and I used fast text. So, everything else in the game was done by me. I was able to go inside the game and change lots of stuff manually. For example; I changed shops (locations and items), dungeon locations, dungeon items, dungeon maps, outside world map, coin secrets, hints and more. I'm able to put secrets on screens that never had secrets before. Another example: I added level 2 as a bomb spot in the lost hills. I'm able to do all kinds of weird stuff that you probably never seen in "The Legend of Zelda" (8 bit NES). I've made about 10 of these or so now. and I'm currently working on more as we speak. About the question you asked, about pushing the block and getting an item drop after killing all the enemies. I can't do that, but I can put an item on the ground in a dungeon and still have a push block for stairs. But the item needs to be laying on the ground with no forced enemy kill. Hope this makes sense to you. And to clearly answer your first question, No you can't make this ROM hack off a randomizer at your house. I have more that I'd like to see Basement Let's Play, play in the future. Not sure if Peter would have the time for it or not. But I think when Peter sees where the new location of Level 9 is, he will like it. He will (peter that is) probably say it's Clever. If anyone else has Questions, please ask. I love chatting with the fans. I'm actually currently making an email address to talk to random fans on.
@bjones362213 күн бұрын
So glad to have this back! I was *not* so secretly hoping, lol.