Completing dungeons with less than 6 people is selfish I said what i said. What's the point of doing a dungeon with less than the intended amount of people Bungie designed it for? You get the same loot but for more effort i don't get it. Not only is it selfish but it's also cheating because Bungie didn't design their dungeons to be completed by less than 6 people without cheats or hacks. I always report anyone who brings up their "trio" or "duo" accomplishment because not only did they cheat but that's 3 or 4 people who didn't get a clear. You could also just be helping people get their first dungeon clear or getting the dungeon exotics but no you're wasting time putting in more effort for no reason. I pray for a day where a dungeon can’t be low manned and every job is necessary and required or you wipe. Raids of varrying difficulties have been released, we have the beginner skill dungeons for those that want a sherpa to do all the work while they add clear the whole time. Now make a dungeon require mechanical/survival/clear competence from everyone Hopefully master mode does this but I’m not holding my breath Stand by this 100%, wouldn’t hurt to reduce the egos of a lot of the low man/speed run/clear farming community too. Or at least just remove them from the equation. Nobody likes those losers. Especially after how they’ve acted recently. Just as bad as PVP sweats.