Riften was definitely my favourite city in the original game, and this adaptation might be my favourite one that I’ve made so far too… ArtStation: www.artstation.com/artwork/QKKErZ Soundtrack: ‘A Long Awaited Journey’ & ‘Lights of Destination’ - Helmut Schenker.
@NuneAkaMrPropane2 ай бұрын
This is so Cinematic. Only hoping ESVI may have this type of vibe!!
@TheJojo82102 ай бұрын
Question: Where do you find the information to base of your true scale video ?
@rosesareredbutzerglingssti92902 ай бұрын
@@NuneAkaMrPropane After Starfield? I have serious doubts about that...
@Alduintheworldeater2 ай бұрын
This is really good
@Alduintheworldeater2 ай бұрын
@@rosesareredbutzerglingssti9290doubts for a game that hasn’t even had a real trailer yet?
@josephlongbone42552 ай бұрын
One very minor criticism I have, in the game outside most of these cities are a few farms, and if you're upscaling the cities into actual cities, it would make sense to upscale the farmland to provide enough food to support such a population. Fantastic work though, especially the street view
@Immopimmo2 ай бұрын
Yes! Medieval fantasy cities need sprawl, and enough farmland to look like it would realistically support them. Having the outside of the walls just be trees makes it feel unrealistic. Any wood within a days walking distance would have be cut down for building materials or firewood or to make pastures or farmlands, only leaving some well maintained copses.
@austinbailey3122 ай бұрын
Isn’t Riften a fishing city so wouldn’t they get most of their food from the sea by ship? I’m not saying their shouldn’t be farms but if your a massive port couldn’t you supply enough fish to support the population of a city very easily?
@Richdadful2 ай бұрын
Witcher 3 is more closer to realism. Noivgrad is really large and thats what a medieval city should be like. When you later go to oxenfurt. It looks really small.
@kacperwoch43682 ай бұрын
@@austinbailey312 They still need building materials and firewood, even if they did not farm anything the forests would be cut down.
@herrakaarme2 ай бұрын
@@austinbailey312 It's next to a large lake, not sea, which would limit the catch in quantity and quality, even if the lake as well was scaled up realistically. I doubt the people would only be eating fish and crabs. There should be farms and orchards. Before trains and trucks, importing all grain, oil, fruit, and vegetables from wherever else would be expensive. The rivers in the mountainous Skyrim are mostly poor for transportation as well.
@PfizerBioNTech5G2 ай бұрын
By the nine! Can't imagine how big could be the ratway beneath
@samuelhaverghast24422 ай бұрын
There are only Eight of the weak Aedra, Talos is a false god, a human that abused their dragonborn abilities to make themselves a god, but they were no true God, just a pathetic power hungry man
@Staymare2 ай бұрын
@@samuelhaverghast2442 Ysmir is the god of men, the true ascension of the mortals amongst the divine. His mere name is a threat to the pride of the Mer, and so they must shun his glory. No matter how they, and you, may disparage his name, his place amongst the pantheon is as undeniable as Masser's place amongst the sky.
@frankjames72722 ай бұрын
as expansive as the city since it is the sewer of the city .
@prizrak6362 ай бұрын
@@samuelhaverghast2442 average pathetic mer sympathiser, to oblivion with you
@midnightlicht63052 ай бұрын
That's why they called it a city under a city.
@LudwigVanSkorm2 ай бұрын
I love how there is Skyrim related content still being made after all these years.
@thegrunbeld68762 ай бұрын
What do you mean? It was only released like last year!
@AlexMiya_0Ай бұрын
Long live Skyrim
@SonnyFRSTАй бұрын
Not exactly a good thing considering this is people going "fine, I'll do it myself" in response to Bethesda being Bethesda.
@LudwigVanSkormАй бұрын
@@SonnyFRST Skyrim is a decade old. Graphics cards or consoles did NOT support 4k until 2013 or 2014. So how were they going to implement this amount of work and quality when the tech back then was not ready? Bethesda today does not need to go back to a 10-year ol game to implement these graphics. Please stop with these brain-dead comments.
@SonnyFRSTАй бұрын
@@LudwigVanSkorm I wasn't talking about the graphics. Also not saying they need to go back to Skyrim, quite the opposite, my complaint is that in all this time the only things they done in TES was shitty mobile games and fucking ESO.
@cjab__2 ай бұрын
I ran a TES themed DnD campaign a while ago, and you have No idea how valuable these videos were for my vision. Incredible work.
@lion_towers3d2 ай бұрын
Thanks! Glad it was helpful!
@well41782 ай бұрын
Imagine a game like this, it would truly be incredible
@TheLoneWolf4492 ай бұрын
I think we could get a game like this but we probably never will because Bethesda refuses to ditch their stupid creation engine which sucks, and is incredibly outdated. I really wish that they would use something with modern features like unreal engine.
@rosesareredbutzerglingssti92902 ай бұрын
Yeah. We need a TES game with the scale of games such as Arena or Daggerfall. I'm tired of the bite- size cities made with the "Creation Engine".
@Lady-Kanerasoka2 ай бұрын
@@TheLoneWolf449there is a reason why Bethesda can’t use Unreal Engine. They released a KZbin video about it. Using Unreal Engine would mean giving up the potential for mods and since everyone loves using mods, well, you see where I’m going here
@GarrettMcPeak2 ай бұрын
When this game came out. It was like this. Or at least it felt like it. Still does but nothing will ever compare to first time playing.
@kwazhims3lf2 ай бұрын
We never will Because the new generation of consooomers are clueless, and "herp derp" throw money at anything shiny.. Skyrim wasn't that good guys, you all three money at it endlessly.. now the bar is so low @@TheLoneWolf449
@SirHenryMaximo2 ай бұрын
I can't help but imagine a previous scene in a Elder Scrolls movie, with characters discussing a heist on the Thalmor Embassy, and one of them says something like: "By Ysmir, for this to succeed, we'll need a blasting good thief!" _"I think I know the perfect lad."_ "Well, Gumnar, were is he?" Then, this establishing shot of Riften, bold letters and all.
@marcelgrabowski59392 ай бұрын
Now THAT is a hold capital! And city vibe is preserved so well; shop stands in the canal look exactly like a place criminal underworld would thrive in, and is this entrance to the ratway snuck in at 3:34 on the left I see? 😄
@lion_towers3d2 ай бұрын
Good eye!
@NineEyeRon2 ай бұрын
I would like the biggest Riften you’ve got. No that’s too big.
@batmanman08882 ай бұрын
This is incredible. I need this as a functioning game.
@lion_towers3d2 ай бұрын
Cheers!
@rosesareredbutzerglingssti92902 ай бұрын
Yeah! A game set entirely on Riften where you are a member of Riften's underworld (maybe something in the style of the Thief series of games?) navigating its dangers and trying to survive for another day.
@Simon-ml3yd2 ай бұрын
add NPCs and essential game functions, and you won't be able to run the game anymore 😂
@rosesareredbutzerglingssti92902 ай бұрын
@@Simon-ml3yd unless you have one of those supercomputers at NASA.
@maarek1162 ай бұрын
my PC crashed only by watching it
@arramon7772 ай бұрын
"I found it!! I finally found it!!" "By the gods! The quill of Gemination!" "Well, what took you so long??" (Points to the new size of the gawt damn harbor)
@edwincasimir282 ай бұрын
That waterfront is HUGE. Just looking at it evokes the smell of the fish market in my nose
@Gris002 ай бұрын
But at the same time it would probably smell like rotten excrement too, because why use toilets when running water is beneath the feet... lol
@heiligeteekanne2 ай бұрын
Honestly, man, this is wild! Ingame, Riften is just a bit more than a dozen houses and a painfully obvious "hidden" Ratway... It definitely feels like a city for thieves, but still. I get that it's not possible to make cities that big (from technological perspective) and still fill it with enough content, but when I look at The Witcher games, especially Novigrad, Oxenfurt, and the often overlooked Wyzima, I feel like it's doable in a balanced way. Those cities are large without feeling empty, so it seems possible to pull it off in Elder Scrolls 6 too. Hopefully.
@KolonelCeanders2 ай бұрын
It’s also that the devs wanted to scale it down for player convenience because if the cities were this big it would be really annoying to constantly traverse. it is possible to make it fun, it’s just also harder and riskier
@CursedPR2 ай бұрын
It is possible to make it this big and also fun. The A.I. have their own scripts. The vendors go to their shops, workere to their workplace, and guards to their posts from X hour to Y hour and then, on their free time, to either a hub, or to a meeting place woth other NPCs, and then back to their homes to sleep. Throw some travelers as visitors that can have random scripts like shopping, drinking at taverns, sightsreing, trouble making, etc. And you already havr a living vibrant city. Add a few random events that require your involvement, and some that dont, and you are immersed. Traversing from point A to point B can be a bit annoying, but with the randomness of whst could happen in the cities, players would def not get bored. And ofc, add fast travel points in the city, like a tavern, the palace, the jailhouse, etc. That way, if you arent interested in running for 3 to 5 minutes from point A to point B, you juet fast travel. Now, in tearms of how hard it will be on the consoles and PC, that is the challenge. But as you said, The Witcher 3 did it phenomenally, and with far better graphics than Skyrim. So it would have been possible. But Bethesda arent as passionate of their things as CDPR is with theirs.
@blebcat2 ай бұрын
@@KolonelCeanders Nah, there's really no excuse for Bethesda. Gamers can handle walking through a city that takes longer than 20 seconds to traverse the entirety of.
@niobiumblu69902 ай бұрын
It also technically doable to mod the everr-living paste out of Skyrim to be more on par with games like the Witcher. However, at that point, why not pull a SkyBlivion level overhaul and expand the whole game? I feel like a safe size for videogame Cities is to more a realistic Hamlet not full scale city IMO. TES games set an expectation that the world is teeming with lore and secrets. So for the secret hunter you want to peel back all the curtains. But for the RolePlayer you want an immersively immense world with diverse options to travers that world for large journeys. Mages being able to teleport. Rouges and warriors and their favourite steed. But you also don't want to overwhelm the player with so much that exploration seems unachievable, but the world not be so small that you lose out due to the other end of the spectrum (IMO). And with the subjectivity of taste, there's a different "perfect world scale" for everyone. Personally, I feel Skyrim could stand to be 3x its current size, be made to be equivalently just as rich with content for updates sake. What do you think?
@KolonelCeanders2 ай бұрын
@@blebcat I’m not saying it was a good thing, I’m just saying that was also likely taken into consideration when making the cities
@mannytheawesome16652 ай бұрын
This is GOREGOUS! Brings me right back to when I first arrived at Riften. Can’t wait to see what the rest of Tamriel looks like. I would love to see Daggerfall get similar treatment.
@lion_towers3d2 ай бұрын
Thank you!
@grandmarshallsteve2 ай бұрын
Incredible! I love Riften, it's definitely my favorite city design-wise. Can't wait to see the true high king's capital!
@ComeMoonandStar.2 ай бұрын
Nord dog.
@Neognostic-pk5wu2 ай бұрын
He's already done Solitude.
@Solike992 ай бұрын
Sometimes I forget that the game is...that. A game. And cities are scaled down for gameplay. Lorewise, however, they surely look more like this. Incredible work mate.
@lion_towers3d2 ай бұрын
Cheers!
@spinor2 ай бұрын
Wake up babe, new True Scale of just dropped.
@BrianDagame2 ай бұрын
Hey you, you're finally awake
@donfrank25442 ай бұрын
Cringe
@danielmiller53482 ай бұрын
I’d play the fuck out if that
@porterde082 ай бұрын
@@donfrank2544you used the term cringe correctly here. I love it.
@MhLiMz2 ай бұрын
"...of just dropped"?
@djmikio2 ай бұрын
My brain can't even wrap iteself around all those individual objects in the canal walkways to render!!! This is both technically and aesthetically a giant leap forward.
@conradwoods2 ай бұрын
The walk through the stalls is crazy good. The rain splashing on the ground is a nice touch. Now I want to walk through it in VR and talk to NPCs that look equally good who can chat in real time using AI
@muhannadelsayd2 ай бұрын
ART
@xfebruaryxbloodx2 ай бұрын
Now remember, TES VI won't even come close to being like this, it'd be the same 15-house villages with 20 NPCs.
@Max_m2 ай бұрын
Which is frustrating cause games like assassins creed for example have made cities with tons of people years & years ago. It isn’t rocket science
@quesoturtle7392 ай бұрын
@@Max_mif Bethesda ditches creation engine than the mods won’t be as good.
@evertvasterlund40342 ай бұрын
I prefer the smaller cities for gameplay frankly. Compare with Daggerfall where there hundreds of very large cities and they are all generic.
@ericstyl88112 ай бұрын
Exactly, look at games like Cyberpunk or Gta where most buildings are not accessible and NPCs are lifeless
@Max_m2 ай бұрын
@@quesoturtle739 I mean I’d be okay with that
@AdrianDoll2 ай бұрын
I was hoping for riften for so long - and this is just magnificient. You managed to capture the lush athmosphere so well. Your shots, compositions, editing and sounddesign are also cinematic af. I wanna see this on a big screen - outstanding work!!
@lion_towers3d2 ай бұрын
Thank you so much! Glad you enjoyed it!
@mavrathmasterofsecrets87122 ай бұрын
Dude, this guy never disappoints. Please remake Skyrim in this scale. 🙏
@raavhollywood2 ай бұрын
I really like this channel. Honestly, I like all things Skyrim
@vulkanofnocturne2 ай бұрын
Lion El Torres has done it again.
@vexile12392 ай бұрын
The last part of the video caught the autumnal feel of the Rift exceptionally well, thank you
@lion_towers3d2 ай бұрын
Cheers!
@solandri692 ай бұрын
You need about 2 acres of farmland to support a family of 4. That's with modern farming techniques (primarily fertilizer and pesticides) and modern calorie consumption. Double that for older techniques, and double the calorie intake back in the days before we got most of our work done manually (instead of burning wood, coal, etc). So realistically, you'd need about 2 acres of farmland for every medieval person. If you figure Riften's population is 250, that's 500 acres (about 200 hectares, 0.78 sq miles, 2 sq km) of farmland needed to support it. That's small enough that a surrounding community of farms could support it. But you can see how just the logistics of growing and transporting food placed a cap on the size of a city. At some point, it because easier just to set up a new town, rather than collect a bunch of food from far away and transport it to the old town. People vastly underestimate how much land is needed to grow food. If you've been thinking you could grow a backyard garden and never have to visit the grocery store again, you're sadly mistaken. Just the labor involved in maintaining enough land to feed yourself is nearly a full-time job. It's why we've consolidated and mechanized it.
@shaunholtАй бұрын
They probably get much of their food from fishing.
@TomekistanАй бұрын
Dunno where you’re getting 2 acres from for a family of 4. But that’s wrong.
@randeli7785Ай бұрын
Everything you said about backyard gardens is entirely wrong.
@spacegirl2262 ай бұрын
Love it! The market was super cool to see. The walkways with no fencing or rails made me anxious because I could totally see a random thief running out of a house or away from a stall in such a hurry that you get knocked off the path and unalived. Well done, sir. These are a delight to behold!
@lion_towers3d2 ай бұрын
Thank you!
@volt84772 ай бұрын
I’ve always loved riften. Something about a lakeside city with autumn colors
@aaronrivas7977Ай бұрын
Man your stuff is so good I rewatch it every now and then. Really makes my mind wander into a world where this is what Skyrim and similar games looked like
@lion_towers3dАй бұрын
Thank you!
@Zee943D2 ай бұрын
There will come a day eventually when Skyrim has been remade scaled up like this and I can’t wait to play it…
@ImAwakened2 ай бұрын
For the people saying "I wish we had a game like this, with these big cities instead of the small ones we got", I just have one thing to say to you, no. As much as big cities like this are beautiful and the creator of this video did an amazing job, we can't have big cities like this. I mean.. we can.. but the problem comes with quests. I'd LOVE to spend my days exploring a Riften like this, but I wouldn't love to spend days just walking to a singular quest.
@schadenfreude32362 ай бұрын
This exactly. There are whole teams of game developers and level designers whose sole existence is to ensure games aren't too big, cumbersome, or difficult to navigate. The idea seems fun until it takes you two hours to cross a city only to realize you didn't put down a new marker and are just wandering towards the town gate.
@curlzncrush2 ай бұрын
Agreed. It's pretty, but is it fun?
@schadenfreude32362 ай бұрын
@curlzncrush - Definitely gorgeous and it would be fun to get lost in for a short time, but you could never make a game this big and fill it with enough content to prevent it feeling empty and dead.
@SpiderYTSucks2 ай бұрын
Then they shouldn't make maps that are supposed to represent entire counties.
@evenjohansen45848 күн бұрын
That riverside marketplace really looks like it's been designed to facilitate pickpocketing and petty theft! Which means you nailed it! ^_^
@TesaLegitimusVonAtti2 ай бұрын
When I saw the quality of the city I immediately said to myself that it must be your favorite.
@lion_towers3d2 ай бұрын
haha - true!
@Novastar.SaberCombat2 ай бұрын
I've recently been replaying Skyrim and just arrived in Riften "a few days ago". 🙂 Cool to see such a wild project in Uv5. Nice!
@melaniep.2 ай бұрын
Just wow 😮 ud absolutely LOVE spending my game time adventuring through all your true scale lands!!
@lion_towers3d2 ай бұрын
Cheers!
@thedrake50722 ай бұрын
Utterly fantastic, not only expanding it to the size of a believable city, but also keeping the vibe and feeling of the city. I also like that you took inspiration from ESO. Truly a city worth the title of Hold capital. A shame Bethesda stopped doing large Cities with Daggerfall.
@vulkanofnocturne2 ай бұрын
Gorgeous.
@lion_towers3d2 ай бұрын
Thank you!
@GreatGatsby-ru2fy2 ай бұрын
Was literally looking for this video yesterday. Great timing!
@thebigcheese112218 күн бұрын
i have just downloaded unreal engine because i want to develop landscapes i can take "walks" in. I love nature, and have been inspired by modding skyrim heavily for the same purpose. These videos are really inspirational, your work is incredible. I can't wait to get started.
@Darksamus512 ай бұрын
The thing that these true scale videos do better than Skyrim is showing why the Dragonborn is truly a legend even during the events of the game. The fact that a guard in a city of 15 people cannot fathom who the Dragonborn is despite said Dragonborn being the most obvious person imaginable makes your character feel completely unrealistic as a legendary figure. Instead imagining cities this large, news traveling slowly and not through a teleporting courier, and debates about ideologies and the Thalmor Elves undermining of such debates, shows how one person traveling on secret and lonesome roads would be talked about and revered or despised as said Dragonborn.
@midnightblue32852 ай бұрын
Feels like vanilla wow experience
@Astracore3572 ай бұрын
Your videos are some of my most favorite on the internet. Playing Skyrim, I always put immersion first and imagined just how would those cities look on a realistic scale. You made all my fantasies about that come real, thank you for that. The music you use in those videos is also so fitting and nice, adds a lot to the atmosphere!
@lion_towers3d2 ай бұрын
Thank you so much!
@jaydun61062 ай бұрын
Your rendering and lighting has really really improved with this one holy cow. Those shots of the ratway docks with the water just 👌 photo realistic
@lion_towers3d2 ай бұрын
Thank you!
@darrennew82112 ай бұрын
Astounding. A true work of art, and I can't imagine the amount of work that goes into it. I'm amazed that I can tell where in the city you are when you show the street-level views, even the non-walking stills near the beginning.
@hometownboy65372 ай бұрын
You just hear for the shadows: "Haven't worked a day in your life for all that gold you're carrying, eh lad/lass?" Anyways, incredible and mind-blowing as always! I love the design, the port section reminds me of Nuln from Warhammer Fantasy for some reason.
@lion_towers3d2 ай бұрын
Thanks!
@Adz22 ай бұрын
This is insane, absolutely beautiful job with that scaling, you've gained a subscriber
@lion_towers3d2 ай бұрын
Cheers!
@blueshit1992 ай бұрын
this reminds me that I'm convinced bethesda should make one of their games set entirely within a city, just to bring the real scale of the world to life
@blueshit1992 ай бұрын
@@RG-qi2ho that's not at all what it is, despite the name
@RG-qi2ho2 ай бұрын
@@blueshit199 word
@Mecceldorf2 ай бұрын
I can see the Townsend's Skylines bit now. To travelers who may be taken aback by the brisk weather, you may prefer a forest region closer to home. On the east banks of Lake Honrich we find one of the oldest settlements of the Nordic inhabitants, Riften. Set into the iconic red birch forest coating the region referred to as The Rift, the local ecosystem enjoys a far longer autumnal season owing to its unique placement between the mountain ranges to the north and south. While the Ysgramor's Teeth range blocks much of the cold wind from the Sea of Ghosts, The Rift itself is far lower than the Jerall range to the south like Bruma is situated on. This temperate balance supports a vibrant forest where travel, trade, fishing, and agriculture are far more abundant. In spite of its historical age, many of the buildings in Riften are relatively recent. In the aftermath of Hosgunn Crossed-Daggers' 30 year rule over Riften the once proud center of trade in Skyrim fell from grace in the wake of crippling tariffs and curfews. Poverty, famine, and plague ravaged the city when the townsfolk rebelled en masse, setting fire to the jarl's hold and devastating much of the city in the process. Over the next five years, Riften's people worked to remake their once beloved city into the much smaller settlement we see today. As bleak as it seems now, it serves as a monument to population's willingness to stand against tyranny and build back from adversity. Many citizens now live in the walls of the canals running through Riften proper, and many merchants are out peddling their wares in stands on the docks and across the bridges. This can range from locally sourced crops and forged equipment, or exotic goods from the neighboring provinces. The biggest market today is the mead business, funding various estates to raise bee farms for honey so that the Black-Briar Meadery can mix it into one of the best quality beverages in all of Skyrim. The texture of this beverage is said to- Yngvar where is my mead? Yngvar the mead was in my pocket the moment we started recording, who took my goddamn mead?
@delfinigor2 ай бұрын
Now populate it with NPCs and you will crash your 14900K.
@harrytabb3282 ай бұрын
Breathtaking. Man, I can hardly wait until we can finally get games of this scale and magnitude.
@lion_towers3d2 ай бұрын
Thanks!
@shao-yuwang14402 ай бұрын
If I may make a small suggestion, I think the foot of the mountains should not be covered in snow, when Riften, at a similar altitude, is seemingly still in autumn. Great video as always!
@shaunthom2 ай бұрын
I really do believe that this is your best one yet. Truly amazing!
@lion_towers3d2 ай бұрын
Thank you so much!
@shaunholtАй бұрын
The biggest problem of Skyrim IMO is all the towns/cities have like 10-15 buildings. One blacksmith, one mage, one general store, one apothecary, one inn. I understand they had limitations for how large the game could be then, but the cities should've all been 3x as large to give the impression of the scale.
@aprilavery66072 ай бұрын
Now this is the one I've been waiting for, good job!
@lion_towers3d2 ай бұрын
Cheers!
@MrTonyktn2 ай бұрын
So neat that Mjoll won’t have anything to do
@kacper-88472 ай бұрын
My favourite Skyrim City, likely the best video, seeing the great amount of effort, put into it.
@lion_towers3d2 ай бұрын
Thank you!
@indiexanna2 ай бұрын
This True Scale series makes me wanna see the True Scale of Night City
@christopherpekel6096Ай бұрын
I thought the size of the downtown areas are good but the city should extend further away with more suburbs and smaller buildings It's only a medium sized city, and everyone is packed in
@indiexannaАй бұрын
@@christopherpekel6096 Nah, the entire City Center and Heywood area combined is only about the size of the suburban housing neighborhood where I live, obviously scaled down for gameplay purposes and limitations.
@christopherpekel6096Ай бұрын
@@indiexanna there's supposed to be 6 million in night city. If you're in the USA your suburban area is likely the same as a district of somewhere like Tokyo that might have half a million people Overlay American or Australian cities over Asian or European cities and you'll see what I mean It's scaled down but not as much as some think Hard for many Americans to comprehend how many people you can fit in a city if they have never left the country Saigon has 8 million people and I was able to ride a scooter from almost one side to the other in 20 minutes at night Double night city's in game size and I reckon it would be realistic, those mega buildings would hold a hell of a lot of people assuming apartments are small and most don't have windows We also have to assume that V has a large apartment and most people have rooms a third of the size, which is more lore-realistic
@christopherpekel6096Ай бұрын
@@indiexanna you know what, you're right. Looking at the map superimposed over other cities it would need to be several times the size to fit that 6 million, even with insane high density and all the mega buildings. It's smaller than I remember it being when seeing it placed over world cities
@indiexannaАй бұрын
@@christopherpekel6096 I live in Jakarta Indonesia, 11 million+ people lives and works here. Thousands of people lives in the suburban neighborhood I live in, it's like a housing complex consists of many roofed houses, some SOHOs, traditional market, several schools, and one apartment complex, kinda like the Rancho Coronado area but obviously larger in scale. Scaled properly, the Night City district itself, Watson + Westbrook + City Center + Heywood + Santo Domingo, should be at least 3 times the size of the entire Cyberpunk's map. Pacifica on its own should at least be the size of Pacifica + Night City district minus Santo Domingo, Charter Hill, and North Oak. Aldecaldos Camp on its own should be the size of the entire Santo Domingo. CDPR did a great job delivering the illusion of a massive city, they condensed everything and yet it's still believable in size when you play it just like GTA Vice City map from back then which is not even the size of Santo Domingo I believe but boy did it feel real that time.
@Shadow2000012 ай бұрын
I wanted to let you know, that these videos, In my story, I am basing the Cities of Skyrim and tamriel off of them!
@mane422 ай бұрын
Oh hell yes! Been looking forward to this one since the start of the series!
@TheLoneWolf4492 ай бұрын
I really hope that elder scrolls 6 makes everything on a larger scale than they have been in the previous games, I don't expect them to make anything like what you've made, but something at least a little bit more believable would be nice.
@rosesareredbutzerglingssti92902 ай бұрын
While the guys at Bethesda Game Studios continue to use the Creation Engine, I don't see how that could happen. 😢
@TheLoneWolf4492 ай бұрын
@@rosesareredbutzerglingssti9290 Creation engine is the biggest weak spot for Bethesda
@shahriar4706_2 ай бұрын
@@TheLoneWolf449 at this point they should give up the TES ip to someone else who knows how to make huge games with detailed worldbuilding and good stories
@TheLoneWolf4492 ай бұрын
@@shahriar4706_ I'm not ready to make that call yet. They've got new leadership with Xbox. Elder Scrolls 6, Will be the first game fully developed under Xbox, out of their three big RPG series. Xbox was only with Bethesda for the tail end of Starfield.
@drlca66012 ай бұрын
@@shahriar4706_ KCD makers.
@logicality772 ай бұрын
Another great video. Love this series. I know it would be extremely time consuming to navigate a game in a world so large, but it would be quite nice to have something in between this and what we actually got in both Skyrim and ESO. I'd love to see you tackle some of the cities from the other games. Vivec, Mournhold, Anvil, Bravil, Leyawiin, Wayrest, Sentinel...there are so many!
@nono95432 ай бұрын
The Skyrim we remember The Skyrim that Bethesda could have made as a reboot if they cared
@PlayerJay4252 ай бұрын
If I was Todd I would focus on a remake new game release pattern. So after fo4 I would have worked on a dagger fall remake (so we can use a lot of the stuff from the hammerfell to use in es6) that would have released in place of Starfield and we now still be waiting on es6 but the itch would at least be partially satisfied.
@60sSam2 ай бұрын
@@PlayerJay425 That would suggest that management could make a consumer focused decision rather than a "lets just re-release what we've got now and sucker them in" decision. I might not like Todd very much, but even I won't blame him for that one.
@vanjaarsic16162 ай бұрын
So another Skyrim re-release then? I still don't get why are people so obsessed with reboots and remakes. It is okay to let go.
@nono9543Ай бұрын
@@vanjaarsic1616 We should let it go. Because even if they did do another remake they wouldn't do this.
@armanfrancis17862 ай бұрын
I've been waiting for this one, Riften looks beautiful, well done!
@lion_towers3d2 ай бұрын
Thank you!
@Matryoshkandroid2 ай бұрын
god i would so love to see balmora like this
@ravinosaurus2 ай бұрын
Finally, a longer street view 😭 Fantastic work as always 💯
@lion_towers3d2 ай бұрын
Cheers!
@toxinator842 ай бұрын
I just love these videos and I SOOO wish these were real
@lion_towers3d2 ай бұрын
Thank you! Glad you like them!
@Hare_deLune2 ай бұрын
Likewise.
@okramando2 ай бұрын
Imagine your life there. Friends with the kids on your street. Dad takes you down to the docks sometimes. The harvest festival in fall. Swimming in Lake Honrich all summer. Sneaking some Black-Briar mead with your buddies on a camp-out out past Merryfair Farm.
@AltsekBUL2 ай бұрын
Looks like big and prospering city, rich too. I wonder if they have corruption and thievery...
@lion_towers3d2 ай бұрын
It's a solid bet
@richardgonzalez64092 ай бұрын
Finally! More houses to target during the thiefs guild questline!
@davyman20002 ай бұрын
Aren't you worried about having the powers of a god?
@southsouthvice2 ай бұрын
Yo this is insane, appreciate the work you put in
@lion_towers3d2 ай бұрын
Thank you!
@southsouthvice2 ай бұрын
@@lion_towers3d any plans to do ravens rock?
@JoeVanGogh2 ай бұрын
Damnnn if only they'd remake Skyrim in Unreal today... Idc I'd spend $200 to play it!
@frank_9128Ай бұрын
I am BEGGING you! Do a lore accurate Alinor, glistening insect like skyscrapers showing every color of the rainbow against the emerald sea. It would be nothing short of glorious.
@VRitasium2 ай бұрын
This would be awesome in VR
@dead_buttons2 ай бұрын
I appreciate your effort in making these videos so much. They're always a sight to behold! Love the canals in this one. Spot on, I'd say. As for the rest, it's too tidy compared to the way I imagine Riften. But that's, of course, a matter of personal taste and opinion. Artistic license and all that. Great work!
@lion_towers3d2 ай бұрын
Cheers!
@SOLUSREDUX2 ай бұрын
Imagine the underground thieves guild…
@bijou2012 ай бұрын
Riften was/is always my fav city. ❤ Great job, u did it great
@angelcotto33832 ай бұрын
I'd pay premium dollar for a fully realized UE5 Skyrim game with these scales. I will literally not play anything else for years.
@InsTAus7932 ай бұрын
Just stunning. Thank you for another fantastic true-scale video ❤ the mountains especially took my breath away. What a sight that would be to wake up to
@lion_towers3d2 ай бұрын
Thank you so much!
@XaviarRixton2 ай бұрын
Skyrim: "i heard the thief's guild is in Riften" bruh the thief's guild IS Riften. This feels realistic
@513coneyslinger2 ай бұрын
If Skyrim actually looked this good, I don’t know if my family would ever see me again.
@veloha2 ай бұрын
skyrim if Bethesda updated their engine:
@arcanumlord57102 ай бұрын
Leo, you have outdone yourself with this one. I have just relived the feeling from visitting Riften for the first time.
@lion_towers3d2 ай бұрын
Thank you so much!
@diefool2 ай бұрын
Квест: найти гильдию воров в Рифтене 😳
@RHCole2 ай бұрын
Yo, I would love to see a walkthrough on your process, because these renders are INSANE
@OthnielKenobi2 ай бұрын
You're saying Riften has a population larger than 10?!
@CrypticWandererrАй бұрын
Can’t wait to see what Windhelm looks like!
@CrypticWandererrАй бұрын
Do Riverwood next too full scale, because I have seen people do it in UE5 but they don’t put it to realistic scale.
@dukedirtfarmer12732 ай бұрын
This is how Riften looked to all of us in 2011
@dfgyuhdd2 ай бұрын
Under-rated comment. Rendering is impressive but the game geography was exactly the size that it needed to be to tell the story.
@michaelmcboomboom74732 ай бұрын
This upscale has shown you could have an entire game in each of the holds
@WinrichNaujoks2 ай бұрын
You're doing all this in your spare time, yet there's no actual game that has this kind of graphics. Is it actually ever going to happen?
@neilbamford65322 ай бұрын
And so the art was perfected! Looks like you took all the lessons learned from the previous videos and put the icing on the top. It's just a brilliant feast for the eyes! Love the fact that you've scaled up Lake Honrich and the mountains too - that really works. And I could walk around those canal-side markets for hours, though by day's end I'd likely find my coin purse missing))
@lion_towers3d2 ай бұрын
Thank you so much!
@ag89122 ай бұрын
This honestly dunks on Skyrim even harder knowing that Bethesda will only ever be capable of pulling of stupid theme park like worlds. Playing the game now just feels off.
@rickplayzyt62772 ай бұрын
I grew up in a small fishing village, the shots of the waterway and the bustling market there brought back some memories :)
@WarsyX2 ай бұрын
Beutiful
@lion_towers3d2 ай бұрын
Thank you!
@-MacCloud-Ай бұрын
Damn. This video really makes it look like Riften is the place to be. This is actually inspiring my creative muscle.
@TheWarhero8982 ай бұрын
First
@death23622 ай бұрын
It's so beautiful it's like a Hollywood live-action movie.
@IlluminatiCheckerboardflooringАй бұрын
This is better than anything Hollywood has made in 20 years
@x_overlord_x3121Ай бұрын
I can believe that a city like this has a hidden ratway that not anyone can access
@ISkandarash2 ай бұрын
Now we have to find screenwriters who will be able to write exciting quests to fill such a space, which is a feat that humanity has not yet managed to accomplish.
@ILiterallyFeltThat2 ай бұрын
When people ask me why I'm still hyped for ESVI, it's because this is what I've always imagined since I was a child.
@knightforlorn67312 ай бұрын
the fact that these already have been rendered just makes my mouth water when things like this finally do become modded in skyrim or es6
@Anteatereatingants2 ай бұрын
Skyrim will never be like this the engine can't do it and a city this scale would be horrible in a actual game
@schadenfreude32362 ай бұрын
@@Anteatereatingants - The Creation Engine absolutely could do it, but as you said, it would be horrible in an actual game. People always like to think it'd be fun, but the first time you have to walk an hour and a half across town for a minor fetch quest that nets you 20 septims, you'd think twice.