I mean it doesn't need saving, it already sold 3 million copies and its a single player title, but to earn back the good faith of the community the expansion has to basically be a new game, like iceborne levels not just add bitterblack style dungeon
@RookePlays4 ай бұрын
maybe. It did save the first game in a way.
@Homophonic4 ай бұрын
yes if its a mh kinda expansion, double monster roster, 2 or more new vocations, much more boss encounters for old and new monsters
@MrPistoleroGun4 ай бұрын
We can always hope it's going to be as insane as elden ring or even dark arisen was. They "can" save the game with it, the real issue is "will capcom give the devs the time and budget to do so, or will they want a quick cash before milking an other franchise again" ^^"
@ShmitzandGiggles4 ай бұрын
I know what he means, I have played the first Dragons Dogma countless times after its release. And when the DLC dropped, I played even more. DD2 lacks so much, and with no roadmap or even updates is what’s killing this sequel.
@LovelessGentleman4 ай бұрын
DD isn’t one of Capcoms favorite children
@violet-trash4 ай бұрын
I kind of feel like Capcom was never serious about DD2, they were just using it to test Monster Hunter Wilds tech and see if how willing people were to pay $70 for a game.
@ShmitzandGiggles4 ай бұрын
@@violet-trash i wouldn't be surprised if they flat out said that lol
@ShmitzandGiggles4 ай бұрын
@@LovelessGentleman which is a CRAZY fact
@Iambadboy884 ай бұрын
Because at that time there was not that many games, it was a different era. You were younger too, did not spend too many money on other stuff.
@kaipacifica12894 ай бұрын
It seems like CAPCOM learned very little from their original Dragon's Dogma release. For all of the years and supposed planning and passion, we got a sequel that felt even more rushed, unfinished, unoptimized, uninspired and unsupported. More classes, dlc (or even a road map!), mods (Capcom will never allow that... even though I'm still playing Skyrim because of mods!) ... anything would have benefited DDII. Being that Dragon's Dogma Dark Arisen is my favorite game, the whole DDII release was heartbreaking. I went back to DD1 and am looking at the DDO revival.
@MidnightXxMelodii4 ай бұрын
Yeah this is beautifully written
@DanteVerde-pt9zc4 ай бұрын
It's like someone high up in Capcom doesn't like Dragons Dogma very much... like what's up with the T-shirt reveal dude?
@zaskiaalsakila72484 ай бұрын
Dragon's Dogma 2 was rushed? Probably not. They had all the time from 2016 to make this game. Big mistakes, errors of great magnitudes yeah they sure did. The fashion sucks, DD1 fashions are way better. And worse of all, they didn't have token "Nihon-jin classes" or even an outfit set. Capcom is a Japanese company and cannot fulfill the fantasy of a Japanese man? Their main customer? The fantasy of a Japanese man is to Be A Japanese man! Haha yeah! What you guys think a fantasy of Nihon-jin wanna be? Ie, hey just make one or two vocations as Shinobi, Ninja, or Kunoichi. And have all the "super traditional" outfit for em. You got the best character creator since Skyrim modded and Black Desert. And its like super easy to make a 30s Japanese woman, wink wink thats my Arisen... But she's can't be and can't wear what Mai Shiranui types are wearing. Make a perfect 30s Japanese woman and have her run naked, thats not really fun you know... I'm a Nihon-jin myself 30s dude and my sister is 30s Nihon-jin woman... If only they made purposely Japanese classes, ie just change the Thief to be a Shinobi. Or add two more vocations, Shinobi and Samurai. Okay best, at least way more people will play... At the state DD2 is with their very bad fashions, I loved my "woman" but I can't play her... Ahah... Dead or Alive 6 and Xtreme Venus Vacation way more fun yeah! Been playing every night before sleep, for good dreams yeah...
@kaipacifica12894 ай бұрын
@@zaskiaalsakila7248 Dragon's Dogma II doesn't feel like a game that's been developed since 2016. It is lacking in many areas. My belief is it was underfunded, rushed, and pushed out the door with only a "new coat of paint." Capcom threw money at Monster Hunter, but DD they dumped a soft reboot and sat back to see how it sold. IMHO they still don't trust -- or even like -- Dragon's Dogma. My guess is this has something to do with the initial "troubled" development. Is DD2 a complete failure? No, but other than character creation and graphics, it's not IMO a better game than Dragon's Dogma, which we already know was released "unfinished."
@zaskiaalsakila72484 ай бұрын
@@kaipacifica1289Yeah an open world Rpg, made by a Japanese company, ie Capcom. But the Japanese brother and sister is deleted, or worst forgotten. And every outfit and class looks like they come from Assassins Creed Mirage, Origins, and Immortals Fenyx or Diablo... All above games not played by Japanese gamers btw... We are not fans of Ubisoft or Blizzard. But DD2 has that "direction" of outfit and class design. Bad bad choices, big mistake bro! Like I said, I made the most beautiful 30s Japanese woman but she got no "clothes" to wear. And walking around naked is seriously not fun at all. Seriously the DD2 creator seems very easy to make a Japanese female. Less than 10mins you can make Mai Shiranui types in the game. I think they poured all their money and time in making the creator but they forgot about outfits and vocations... I play Naraka Bladepoint way better to get my Japanese woman "kick"... The Yoto hime looks way more perfect.
@rocketdurham49264 ай бұрын
Lack of endgame, if it had an ever fall like gauntlet people would still be playing
@Datightguy4 ай бұрын
I would love the endgame if it wasn't timed.
@deustauries4 ай бұрын
Eh. Yes and no. It needs level scaling enemies very badly.
@AlbinoMothDragon4 ай бұрын
@@deustauriesnah, just get a mod for that if you want a harder time
@zerothomas01854 ай бұрын
facts and i love the game
@grootgroot22084 ай бұрын
@@AlbinoMothDragon shouldnt have to mod a game to make it good
@dmac930654 ай бұрын
I have over 300 hours in the game, but I had to mod it to randomize enemies like warg, garm, and dullahah that don't spawn enough on their own. The last update made modded saves unplayable, so I haven't even attempted to launch the game in over a month. This title can be fixed but the DLC has to completely rework the main storyline, randomize enemies and loot tables, and restore the skills and vocations from the original game.
@tyhjyys4 ай бұрын
games have done it before but that kind of comeback unfortunately seems like a tall order for this one
@tyhjyys4 ай бұрын
@Megasuperq nope. dd1 got new life with the PC release of Dark Arisen sure, but it had already been out and become a classic on console for years. in fact, Dark Arisen didn't add anything this guy mentioned is necessary for 2. it's an endgame dungeon and upon release only a few balance changes were made to the main game. the entire experience wasn't fundamentally rotten. the game didn't need fixing or a comeback. 2 does.
@choochootrain21454 ай бұрын
How about more than 3 trash mob enemy types while we're at it
@kagyubeef4 ай бұрын
@@tyhjyys well said
@RedStar4414 ай бұрын
The famed Dragons Dogma franchise, started by an ambitious yet rough game that captures everyone's hearts. Only to be followed by another ambitious yet rough game but somehow even less complete. Outstanding move Capcom.
@shutup10374 ай бұрын
😢
@KaineReiN4 ай бұрын
The damage is done. DLC announcement will only be met with skepticism. And even if they're proven wrong, you can't really reason people out of their negative mindset towards this game. It's sad to see this game goes unappreciated...yet again. Doesn't it make you laugh that DD2 suffers the same fate as DD1? and that it's very fitting of the whole repeating cycle theme in this series? Edit: typo
@louisgworld4 ай бұрын
DD1 had positive word of mouth.
@Darskul4 ай бұрын
I'm a Dogma veteran and I literally can't play the game cause my "Next-Gen" system is an OG steam deck lol.
@AlqantDBlank4 ай бұрын
It is truth that both games are underappreciated, but the difference is that DD2 is well known due to marketing, while DD1/A is relateively unknown, but does who know it know how good the game really is. DD2 was a missed opportunity; The game had the potential to be so big, that it would've sparked a new genre in the same way Breath of the Wild did, or even Dark Souls. Truly sad.
@Nolimittrell_4 ай бұрын
I mean cyberpunk did it
@mercylavigne4 ай бұрын
@@Akihito_Kanbara Nobody is praising DD2. It sold below-average numbers. The game is just the first game, but significantly worse.
@KeterHirameki4 ай бұрын
I'm still kinda baffled at how this happened, Hideaki Itsuno always spoke to fondly about DD that it seemed like it was his favorite child even over DMC, but it's clear how much extra passion was put into DMC5 compared to DD2. Anyways, at this point we can only hope Capcom gives him enough budget to pull of an amazing DLC... and I'm sure they must be allocating most of it towards MH Wilds right now.
@KeterHirameki4 ай бұрын
@@Akihito_Kanbara I don't think it's unfair to compare a game with it's direct predecessor, it's the bare minimum you would expect when creating for a franchise. And reality is harsh, sadly.
@KeterHirameki4 ай бұрын
@@Akihito_Kanbara Well I didn't say they didn't put any passion on it either. It's just significantly less passion than any reasonable fan expected from them. It's fine if a game doesn't live up the hype, but DD2 just barely lived up to the minumum expected. By the way, I liked the game and played it to exhaustion, but it's clear to me why many people straight up dislike it. Too many flaws, too few improvements.
@zzodysseuszz4 ай бұрын
@@KeterHiramekidd2 was ALWAYS supposed to be the things dd1 DIDN’T do. Not all the things dd1 did AND didn’t do. It’s supposed to be played as if it’s apart of dd1
@KeterHirameki4 ай бұрын
@@zzodysseuszz It's a direct story sequel with almost the same mechanics, how's that supposed to be a game "apart from DD1" in any way?
@WrldWideOp4 ай бұрын
@@Akihito_KanbaraI disagree. In comparison to ddda it lacks immensely🤷🏾♂️ they took out soo much from the base game (not even counting the dlc) and gave back sooo little. Less enemy variety, less effort put on the story, less interesting side missions, less vocations to replace the ones they didn’t put in the game (not counting Trickster because it was a just plain stupid vocation to put in a game like this🤦🏾♂️) warfarer and mystic spear hand are good. But honestly this game is depending heavily on a whether they put their all into a dlc or not
@TheFawz4 ай бұрын
Because it launched rushed, incomplete, unambitious, no meaningful additions/changes for a sequel, removed/changed parts people enjoyed about the first game, had garbage story, was a technical unoptimized mess and had a lacklustre PC version. I fully expect the game will be significantly better this time next year with DLC, Patches and Mods, but they sent the game out to die. Biggest disappointment of the year.
@kaipacifica12894 ай бұрын
I completely believe a couple of years ago Capcom gave Itsuno a very limited budget and said "Get us something flashy and out-the-door ASAP." Capcom has never liked / trusted the Dragon's Dogma IP... and I think it shows (yet again) with DDII. If I was wrong, wouldn't we have a dlc road map or patch list / additions, or something? Instead we have what feels (again) like a half-finished game, but unlike DD1, DD2 doesn't feel inspired in any way other than graphical fidelity.
@louisgworld4 ай бұрын
@@kaipacifica1289I'm convinced it was a sacrificial lamb for MH6. Capcom didn't have to do that. They've killed trust in the IP.
@Fractured6764 ай бұрын
@@kaipacifica1289 sums up how I feel. Granted, I feel like Itsuno didn't have his heart into it. DD1 had a unique feel where the world felt alive in its own janky way. Huge exploration areas all hand painted. I feel no passion in DD2 besides pretty lighting. Ton of re-used assets too, which is expected to an extent, but this was bad. Feels like Capcom just wanted a quick buck, and it's name was DD2.
@iamdoom98104 ай бұрын
@@Fractured676Not even a quick buck. As they probably saw it, DDII was an investment in the technologies that would be used in the development of Monster Hunter Wilds. It was only thanks to the advertising team that it made such massive returns.
@zzodysseuszz4 ай бұрын
The story wasn’t garbage.
@louisgworld4 ай бұрын
It released even more unfinished than the original. It's crazy.
@CptEddyPrice3 ай бұрын
Yep. Less armours, crappy exploration, rushed story and boss fight, less monsters and skills... It has a bigger map full of nothing. I feel scammed.,
@Rauzwel4 ай бұрын
DD2's world felt strangely dead and the story made me ragequit right before the end due to it teasing several storylines that were never explored. I went to DD1 because I really liked the journey of DD2 and was hoping for something a little better, and I definitely found it. Surprising how an old game can COMPLETELY blow away its sequel, especially after such a long time.
@Foogi90003 ай бұрын
I noticed that too, the world outside of the main cities feels strangely dead. There's the occasional oxcart or traveling pawn/npc but you don't really encounter any villages that aren't crumbling ruins, especially in Battahl.
@RpgBlasterRpg3 ай бұрын
This game need a 3 years delay for more -Quest lines -Enemies -Endings -Boss Fights -Alternate ways to complete the games with complex choices.
@mnemonix13153 ай бұрын
This, I need way more enemies and way more expanded class features to reinstall. oh and more dialogue options for the pawns gets annoying hearing the same thing over and over.
@HOLLOVV144 ай бұрын
enemy variety and area variety are the two biggest issuess for me
@MrPistoleroGun4 ай бұрын
Same, being forced to fight the same 20 enemies with the same 8 moves with the limited builds who hardly carry anything that makes it unique ... sheesh if they do a dlc i'm expecting a full rework of the boss fights along at least 10 new bosses to compensate, and even then it'd be slim
@wolfstorm53944 ай бұрын
Other than the garbage quest design, playing as thief completely ruined it for me, either it's too OP or the game is too easy, I couldn't really enjoy the combat because I kept blending everything in my path, and yes I could just go out of my way to make my character severely underpowered, but why would I do that?
@MrPistoleroGun4 ай бұрын
@@wolfstorm5394 I had the EXACT issue, but unfortunately to the question "why underpower my char" i have to answer : because it's the only way to enjoy long and difficult fights. The game seems to be designed around walking, finding an enemy, nuking it in seconds, moving on. I personally had to stop upgrading gear, buy the lvl 0 one back, no augment and try to not use the broken skills. Thief it's just way too ez, and if you use the skill that auto dodge basically you can uninstall your game, there is 0 reason to play anymore you're pretty much in "invincible cheat : on" mode (mobility/utility thief was pretty nice though, it's pretty much monster hunter world dual sword class)
@wolfstorm53944 ай бұрын
@@MrPistoleroGun I refuse to go out of my way to nerf my build on a first playthrough lol, the most I did was stopped using formless feint because that was just too much, the enemies don't put up much of a fight to warrant such a skill, it's completely OP
@reddboytv13324 ай бұрын
@@MrPistoleroGunand for the love of god more classes. These classes suck,especially compared to the online version
@oneuglyninja7774 ай бұрын
because there is no Everfall or just an area to grind strong monsters. the end game has like what? a few in game days time limit? its like they are rushing you to get to new game plus. and With the story lacking compared to the first. its only natural that people will move on to the next game.
@BlaveKaiser4 ай бұрын
I have 250 hours in the game. I just hope that the DLC is like Bitterblack Isle cranked up to 11. With news classes, new skills, new enemies, and a way to hard pick the person staring out at the horizon at the end. Sick of seeing Brant's face.
@beCoCOi4 ай бұрын
Did you accidentally max out his affinity?
@BlaveKaiser4 ай бұрын
@@beCoCOi Not sure if you can call it a accident since I hate turning down NPCs who want to be escorted somewhere.
@marcbraun53424 ай бұрын
@@BlaveKaiserInteresting, I also escort everyone, that gave me the over 50 people affinity trophy and Brand was never among them but in the end sequence next to Ulrika, who had the most.
@marcbraun53424 ай бұрын
Also it's Devil May Cry 6's turn before the DLC or we have to wait another ten years...
@victorguillermoquinonezrod59494 ай бұрын
Single player games dont die. They aren't live service. People complete the game and move on to the next. The game has its problems, but people just finish it and move to the next single-player game. That is how single-player games work. In my case, i go back to some old games that i liked but years later. Single player games dont die. Live servive games can die.
@Lex_Nocturna4 ай бұрын
Thank you ! Finally someone with a brain.
@plainluke7224 ай бұрын
Meh, Dragons Dogma should have had the level of consistent player engagement as Elden Ring; they let the ball drop
@KitsuneShapeShifter4 ай бұрын
Exactly!
@KitsuneShapeShifter4 ай бұрын
@@plainluke722 Elden Ring is a special case, the only thing that games me to stop playing a Soulsborne (for a while) is a new Soulsborne game; Elden Ring has had my almost exclusive attention for two years; *but that's because it's not really a true single player game.* Elden Ring and other soulsborne games (except Sekiro, and that's the reason we don't return to it as often) relies on an online community to meet each other in the game and interact. Dragon's Dogma 2 had no such ball to drop since a Pawn can be rented even when you're not playing, making it almost a true single player game. tl;dr: Elden Ring is a game reliant on its online interactions to keep people consistently playing, Dragon's Dogma 2 is a proper single player game where live interaction with people is impossible, meaning there is no such ball to drop.
@asrineker5754 ай бұрын
I have 1000+ hours on Elden ring and I am not even playing online. I refuse to play online and I feel like there is still lots of stuff you can do in the game. Compared to Dragons Dogma, the world of Elden Ring is filled with lots of content that may take months to complete...
@rskolokrs4 ай бұрын
Its a single player game, and one easy to level up your classes, the truth is most of the players are waiting for the dlc after finishing the story.
@PaxBisonica894 ай бұрын
This
@louisgworld4 ай бұрын
They built a game where story is shit with no choices. You can max out every single class, and making a new character requires the deletion of a previous save. It is an RPG with zero replay value.
@rskolokrs4 ай бұрын
@@louisgworld dd2 is mostly a relaunch of the first one without the dark arisen expantion to reach a new audience. In both Games gameplay was the most praised subject, story was mostly confusing or almost nonexistent.
@timjacobsen2534 ай бұрын
Nah i did not complete its to big of a boring world and removing the strider and daggers from magic Archer just sucked not only that but trying to find different vocation in a world that is just tiresome its to much. Just went back to dark arisen and its so much better, not only that but i have an eternal ferrystone, you earn 10 times more rift crystal And soren is just the right size for a game where you traverse on foot.
@shadowtheshadowlord4 ай бұрын
@@rskolokrswithout the best part (fighting your old arisen at the end in ng+)
@BookandBroomGaming4 ай бұрын
4:42 it’s strange, too, that we see Holy Damage on Heaven’s Key Daggers, Talarian White, and the Exalted but they don’t seem to have any utility outside of base damage since (afaik) there are no monsters which are weak to Holy. It’s as if they intended to include it, but gave up halfway through.
@MaccVonCreep4 ай бұрын
Skeletons are weak to Holy damage
@kagyubeef4 ай бұрын
@@MaccVonCreep True, but skeletons are so weak and boring, they fall to any old weapon.
@jeffmartinez34853 ай бұрын
Minus skeletons, but really? Def a head scratcher Capcom…like wtf
@chunchoe4 ай бұрын
wtf do people expect you to do the story is pretty linear and once youve explored the entire map theres not much else to do i got 300 hours in the game and replayed it 2-3 times i think id say thats good enough and got my moneys worth. they were silly not to do add in co op though that wouldve increased replayability alot
@swordguy12434 ай бұрын
I got 2000 hrs on Elden Ring . No pvp just pve . i got 100 hrs on DD
@isaiahsago71504 ай бұрын
300 hours what were you doing it only took me like 30 and that’s because there no fast travel and big map same 12 enemies gets old especially if their nothing really separating
@LovelessGentleman4 ай бұрын
@@isaiahsago7150taking their time and exploring
@princesszelda85774 ай бұрын
That's because there's things to grind for in elden ring and lots of online features like pvp and PvE, t's almost like it's a live service game like Diablo or the recent one the first descendant. Dragon's dogma 2 is just a solid full on single player experience with a linear story and a clear ending. Like old school traditional games.
@netplane4 ай бұрын
@@isaiahsago7150actually enjoying the game is what bruh was doing, ya’ll internet folk run through games at Sonic-speed and that’s half the issue these days among the internet gaming community 🤣🤣🤣
@silverhunter81494 ай бұрын
1. More Enemies Types and Randomized Spawns. 2. Better Looking Outfits and less restriction between Classes. 3. Removal of the persistent Health Loss upon Death Reload. 4. Overhaul the Warfarer Class. (3 Skills for each Sub Class, Totaling at 9 Skills Max in return for being a Glass Cannon.) These changes would fix 90% of the game's problems. (Most are already available on PC, except for New Enemies and Outfits.)
@Yuuhenshin4 ай бұрын
I disagree in 1 THING, if it was remove in an easy and normal difficulty, hard should stay that way because it Ads danger to dying@Megasuperq
@should_2964 ай бұрын
I still think that those capcom posts about cut content im dd1 were so misleading I think a dlc will only bring the current fans sadly
@30noir4 ай бұрын
After cutting content made the first game a cult classic instead of a genre-defining legend, it's ASTONISHING to me that they did the dirty on the 2nd game by cutting it in half also.
@Chunky.monkey694204 ай бұрын
Fr the first game got cut so we got half of the first game, and the second game got cut so we a half of a half lol, dd3 is gonna be a character creator, we’re cooked
@LucDeTruc4 ай бұрын
Yeah, their posts made me believe that DD2 would be what DD1 was originally planned to be Instead it just turned out to be a retread of DD1 with a worse Dragon
@francoferrero51244 ай бұрын
Don't know man, more i think about it more DD2 seems a clearly rushed out the window project to be fair, yoo much half backed concepts, ideas and clear lack of testing of certain machanics and design decisions
@AdoreYouInAshXI4 ай бұрын
Asking why single player, story driven games heavily drop off their player base after the first couple months isn't ExTrEmElY CoMplIcAtEd.
@hex87874 ай бұрын
Yeah idk why people keep comparing shit to skyrim, fallout, gta, etc. Dragons dogma and pretty much any other niche single-player game will never sustain those numbers
@Vetbnkkjnn4 ай бұрын
@@hex8787 Bethesda is dying so 😑 Bethesda Console players 📉
@anonisnoone61254 ай бұрын
@@hex8787 Was DD1 never that popular either?
@hex87874 ай бұрын
@@anonisnoone6125 not really
@indeedgaminghere4014 ай бұрын
Honestly, the only reason I don’t really play it anymore is because I’m to strong to enjoy the fights, it’s to easy 🤷🏿♂️. But DLC with more replay ability, more enemies and a hard mode will bring people back. And if it doesn’t, don’t care, it’ll bring me back consistently
@inkmage40844 ай бұрын
100%, this game was such a huge disappointment for me. I absolutely loved the first game, I don't know how this ended up a watered-down version of that. The whole locking a voice to an inclination was absolutely ridiculous as well, but the inclinations actually just don't seem to matter that much. They really should have taken a lot from DDO, just so much in this game felt useless honestly.
@kagyubeef4 ай бұрын
The voices are so annoying, and to add to your point, recording only 4 voice actors for pawns and then modulating those recordings higher and lower to give the veneer of "variety" was such a lazy, cheap solution. The only male voice I can stand is the Kindhearted one, but having it locked to that one inclination sucks.
@inkmage40844 ай бұрын
@@kagyubeef They really are. It would have been cool to hear different European accents as well. The straightforward one. I think was only appropriate for a Sorc, didn't sound right for a warrior dude lol. They really screwed up with the pawn voices 😆
@kagyubeef4 ай бұрын
@@inkmage4084 they screwed up almost the entire game. Almost every decision that was made was a poor one. It’s unfathomable!!!
@inkmage40844 ай бұрын
@@kagyubeef Pretty much honestly lol.
@RevaXartist4 ай бұрын
nail in the coffin for me was finding out that your placed port crystals don't remain in their placed location in ng+ making it so i have to revisit the areas to place them there again.
@zenkent72444 ай бұрын
i can def come back if they let me run at constant 60 frames everywhere
@berryven4 ай бұрын
Same, even in the lowest settings it goves 20fps for me
@Darskul4 ай бұрын
One step forward, two steps back.
@kg21bestpf944 ай бұрын
This game sucks, Dark Arisen is better...My main 2 issues (there's tons more) were the lack of a secondary weapon this alone killed the game for me even more so than the lack of enemy variety...they got lazy and wanted a BIGGER world but it's empty just copy/pasted...all they had to do was expand on Dark Arisen...Dragons dogma the original released game is quite good it's definitely better than DD2 but Dark Arisen is what made the game a cult...Dungeon crawler with excellent combat, cool vocations and a nice variety of different enemies (could of still used some more) ...But no in DD2 they stripped away your 2nd weapon and you have less skills LoL why would they think this would be a good idea?...Not to mention in DDDA the secondary weapon for each class had their own skills (yeah some were universal for that weapon) so it made every vocation that much more unique...This game did too much but in a lazy way and in the wrong areas that needed improvement from the 1st game...I already said this before all they needed was to have everything from Dark Arisen with ADDED stuff weapons/skills/vocations/enemies/dungeons and everyone would of been happy (plus take away that dash drain outside of combat) THAT'S ALL THEY NEEDED TO DO.
@adamp63203 ай бұрын
100% agree with you
@elux56693 ай бұрын
True.....
@NationalEligraphic3 ай бұрын
I wouldn’t say the game sucks 😂 looks like you’re just expecting every dragons dogma game to be the exact same and all of you going on a nostalgia trip.
@Artemisarrowzz3 ай бұрын
@@NationalEligraphic lol "How dare you expect the sequel of the game you loved to be like it's predecessor!" You think like a battered wife.
@JulianCavett4 ай бұрын
To be honest for me it was the lack of monster variety. With how much was in D1 (including DLC) I was so excited to see all these monsters and take the time to train my pawn to help others. I was devastated to see that there were less monsters in DD2 and it felt lazy considering how great the 1st game was.
@Accidental.Creation4 ай бұрын
I'm getting sick of this braindead thinking that singleplayer games "die" after a while. People play them and then move on, brother. Some may replay them, if they want to, but the vast majority just plays something else. That's the nature of playing singleplayer games. Save your weird obsession with numbers and endgame stuff and all that for live service games.
@hunter98814 ай бұрын
Live service games gave people the brain rot to the point they need to put 500+ hours in for it to be enjoyable
@Just_B0red4 ай бұрын
How dare you put 200 hours in a single player game, get all endings, collect all weapons and then play something else? HERESY ! ! !
@covertsagecandidate95534 ай бұрын
This guy really is ridiculous with the type of videos he puts out, always long and stretched out too
@-Mothy-4 ай бұрын
Yeah, it's the weirdest thing about modern gaming
@Xfushion24 ай бұрын
Maybe _die_ was tbe wrong word to use but the sentiment is not:He basically said Dragon's Dogma 2 was a dissapointing game to the point is not worth multiple playthroughs.
@kimlee66434 ай бұрын
DD2 has 3k players on Steam right now, ER has 100k. DD2 is grabbing neither the core fandom nor a new audience. This is definitely gonna go down as one of the biggest misses on Capcom's end. I also think it's unfair to expect the DLC to salvage it. And I expect next year's noise fest will be about how Wilds is 30 fps on consoles as well. Because there's no way that game will add a massive seamless area with the highest number of models ever, looking the way it does, and hit anything higher than 30 fps on a PS5.
@Gems564 ай бұрын
Gtfo with that popular means better crap what exactly is you delusional ppls point when you bring up elden ring has more ppl playing hey bozo titanfall 2 has way less ppl playing then cod does does that make cod better? No it doesn't quit using this flawed logic on the internet it's overused and never made sense I just proved it.
@BearManley4 ай бұрын
This game cannot be compared to Elden Ring.... Elden Ring gets updates and regular patches and is multi-player. DD2 has none of that.
@Gems564 ай бұрын
@@BearManley quit lying and talking about what you don't now dd2 has recieved updates since launch just stop dude I can't stand you fanboys oh elden ring has more ppl playing or sold more copies you now what jackass? Cod sold more copies then titanfall 2 and has more ppl playing what is your delusional fanboys point when you say elden ring is better or can't be compared you have no point shutup quit lying and talking abt what you don't now on the internet.
@Gems564 ай бұрын
@@kimlee6643 I'm so tired of you delusional low iq fanboys here's a reality check for any retard who says stuff like this cod had more ppl playing it then titanfall 2 and sold more copies doesn't make it better what exactly is your point when you go on the internet and say dum stuff like this I think you are used to ppl not speaking out about where your wrong/misinformed doesn't matter how many delusional low ig ppl agree with you you are wrong I proved it with the tf2/cod example.
@Gems564 ай бұрын
@@BearManley your so dum you want to compare elden ring to a game made by capcom with online? Let's talk monster hunter easily better then elden ring better online better bosses it's no competition popular or goty doesn't mean better seems you've failed to realize that.
@Cjak0014 ай бұрын
The problem with it is that it's not a spiritual successor to DD1, it's worse in most ways, the enemy respawns are attroceous, the map in the first game was already too big yet they made this one like four times bigger, the story is somehow worse than the first one and most people said that was the worst part of the first game, the combat felt slow and too cinematic to me and the movement felt the same way; it's like two cinderblocks are tied to my characters feet at all times but somehow still floaty? and the movement suffers from Assassins Creed Syndrome, feeling like that games' movement which isn't great for something like this. Dragon's Dogma 1 did it better in every way, this game was an L for me.
@BearManley4 ай бұрын
Its a single player game with no DLC content.... Why would a lot of people still be playing this after 2 months? Nothing even changes in NG+. Theres nothing to do once youve done everything.
@Xfushion24 ай бұрын
Because the game is not a sequel, rather a reboot that does not improve upon the first game systems. The most notorious to me was the story and characters, since those were the elements that were emphasized the most in the marketing campaign of the game, they even said that the characters had a dynamic behavior system that would change their attitude towards the player depending of their actions and that the romance was completely overhauled due to that. And not only are the characters completely shallow and forgettable, but the romance system is exactly the same as the first game. I also don't see what was the point of the Beastren to begin with, they implied that the story would have a major subplot regarding the tense relationship between them and the humans, aslo that their religious artifact, the Lambent Flame, was a major plot point. And the fact is that once you reached the Beastren Kingdom you're mere two hours away from finishing the game, there's no _political tension_ plot in any substantial manner and said Flame has no story relevance at all. It's so bad the most important character from the Beastren kingdom is not their empress that's in the cover of the game (You can beat the game without having to talk to her once) but a guy named Phaseus how's basically a (lamer) Elysion clone from the first game. The vocation restructuring/rebalancing was also a major issue, they for some reason decided to keep the same nomenclature for vocations: base, advanced, hybrid. But two of the base clases don't have advanced vocations (Thief and Archer) and Hybrid straight up doesn't make sense since Trickster is labeled as one but has no base vocations. Also one of the reasons they re-balanced the vocations was because they felt that the Strider vocations from the first game, mainly the base one and Magick Archer, were way too strong which was why they split it into Archer and Thief and limited the vocations to only one weapon. But this backfired completely since despite this both the Thief (The nerfed base Strider) and Magick Archer are still the most busted vocations.
@Mintcar9233 ай бұрын
It’s more or less a remake.. I got it at release but decided to wait til summer to put some serious time in.. Just got overloaded.. That said I don’t regret the purchase
@stampiboy14 ай бұрын
I want vocation rings back . I NEED MY ARC OF OBLITERATION BACK
@mr.xenosvarietygarden36954 ай бұрын
Wouldn't it be cooler if, instead of rings, we get a third tier of upgrades from the guild? That way,we get our cool skill upgrades, and potentially cooler rings like lifestyle on hit or a ring with a thorns effect on it.
@Yuuhenshin4 ай бұрын
@@mr.xenosvarietygarden3695imo, The ring system is really cool, because it limits the grand spells and skills to only 2 out of 6(4 in case of dd2) which will make you choose what skills you want, Although some skills are inherently better than others so... Yeah
@terceljr4 ай бұрын
Lets not forget the biggest crime of the game is that they charge us $70. Game isnt even long. I figured out the mechanics and extra details based on my experience with the first game and 100% my first run with all quests completed. Played the story 3 times to get all endings. Was a chore. If the at least added some multiplayer game mode or horde mode or the labrynth, itd be serviceable. They took two steps forward and two steps back with my favorite vocation sorcerer. Capcom really assassinsted this game and the devs set it up for failure...
@TheUnseenKrab4 ай бұрын
My brother fell for the hype train hook line and sinker. Having to play DD2 with it's format neutered was pain. How do you NOT include twirling the left analog stick so you can br3ak free from wolves? How?? 🤯
@Gomardia3 ай бұрын
The desert feels rushed Should have been greatrr vermund with a dark forest aesthetic. +hellhounds, ghouls etc
@MrDaddymeez14 ай бұрын
Personally lack of variety in enemies, travel system became too arduous, and some over concentration of enemies when traveling.
@kaminoshin4 ай бұрын
Also with capcom announcing they just add a DEI department with westerners and no Japanese, i think the quality of what its coming will be even lower.
@homopersicum18503 ай бұрын
DD2 is worse than the first in almost every aspect. The sequel is so incredibly disappointing they could have just remastered the first with new graphics, added a bit of content and I wouldn't have complained. They lied about armor, lied about advanced NPC AI, cut corners in every way possible. They just didn't care.
@nicholassebastian95304 ай бұрын
its not a sequel even if they say it is. it is a retelling but worse. if it was to his original vison the moon would have been included as well as the hole to other worlds.
@unrealsimon934 ай бұрын
The game didn't just die gradually like many other single RPGs, it died so abruptly which is apparent by checking out the Nexus page which just suddenly stopped getting new mods even though the modding scene exploded at first with hundreds of great mods. Even modders who probably spent dozens if not hundreds of hours developing these mods couldn't keep playing because there's no content to play. There is nothing I want more than going back to the game but without no new mods or even updates to existing mods, it's so hard to find the motivation to.
@knightforlorn67314 ай бұрын
Nexus is partly to blame. Knowing I cant put up half of my mods because folks will complain that I am removing cat people, for example.
@unrealsimon934 ай бұрын
@@knightforlorn6731 No offense but I don't think your "no-khajit" mod is what people need to jump back into the game. Plus the only mods that I'm aware that Nexus has removed are those that purged, not cat-people, but BLACK PEOPLE. So stop dog-whistling.
@Carlinhos-tx4cu4 ай бұрын
2:45 i'm still mad that they didn't bring a monk vocation, such a Potential...
@bartinga4 ай бұрын
"Why Dragon's Dogma 2 DIED After Two Months"? No thong.
@Echozies4 ай бұрын
1.Not enough cool moves like in DDON 2. No damage digits 3. Repetitive bosses and not enough unique classes 4. No Online co-op its 2024 like come on 5. The character movement is bit figgy, DD always had that but on DD2 feels bad in a way. 6. UI isn't better than DDON and story same as the first one 7. 4 skills on class (Not considering warfarer) 8. Low Frame rate. Im a die hard fan of DDON its a shame they don't make it on EU or a DDON re-vamped The fact that the new MHW weapons trailers show how DD2 should each weapon been.. like seriously I feel DD2 was a testing game for MHW in terms of gameplay. The DLC won't save it
@asdergold14 ай бұрын
Nah, the story is way worse in DD2.
@Echozies4 ай бұрын
@@asdergold1 its same - i liked the voice acting in DD2. All the flaws it has could been easily fixed if done with true passion for it - you can tell it was done at a fast rate and not in the correct way. DD1 and DDON you play them today and still playable after almost decade on both but DD2 is a game that in 3-4 years no one will ever touch unless the things mentioned above are patched
@hunter98814 ай бұрын
Not every game needs a co-op, the intention of the game is single player experience
@lanthanterbium89324 ай бұрын
In my opinion: First: they messed up one of the only flashy and at the same time casual magic systems out there… that is unforgivable for most magic nutcases 😅 both in usability dictated by combat where certain spells work objectively better in aiming etc. and in reducing the variety of spells to a minimum. With that they took out the fun experimentation that kept the old magic system fun, as no spell really felt useless and had its uses and its own flashiness. Secondly while in absolute not really there, but: all classes feel limited in comparison to the first game. The reduction from 6 to 4 possible skills at a time is just too boring to quickly. And then there is that pesky dragon rot… while a fun concept at first.. after a while it just turns into a chore to cure it repeatedly if unlucky. Forth: while enemy variety is important, their mixing in encounters is important too.. the enemies in dd2 feel randomly placed without rhyme or reason, especially in late game areas. That breaks immersion real quick really early on. 5th: the utter disappointment in the class variety may have been avoided if they either said they ditched the colour coding entirely and or on the other hand made new classes from either scratch or dd online. The community practically had made it their slogan at the time of announcement that more classes are needed in a sequel. 6th: the microtranactions were the final nail in the coffin after the previous 5 points. If the 5 weren’t there then the ppl might have overlooked it as they are not really needed but…. With all discussed problems the micros were the final insult ppl weren’t ready to take anymore Edit: corrected some spelling 😅English isn’t my first language, sry
@Moostar953 ай бұрын
Crimson Desert is the real dragon dogma 2 we are waiting.
@nergal14493 ай бұрын
I finished the story without realizing it, I felt it was very short, apart from the new movement system being extremely slow compared to the first one. We need a DLC like BBI or something even better because the story left a lot to be desired, even so I love this game with all my heart 😊
@mrxxxmiseryg93884 ай бұрын
The game was designed to fail, with the way it lacked skills and availability of accessibility to truly be customized to the player. The reasons keep going but for me that was a major nail in the coffin along with some of your stated comments. There is also progression blockers that also forces it to be played a certain way as well, the enemy density is definitely a huge issue as well. I tried going back to play with a new save file but never made it to the first encampment after taking a few months away from it. All it did was to remind me of how bad it truly was even though the potential was there along with the high hopes originally.
@Eskeletor_2104 ай бұрын
I still have 5 more pawn badges left and each need like 4-5 more kills. I already ran 3 playthroughs I wish the pity hires would finish them off so I can finally put the game to rest
@elux56693 ай бұрын
Dragon's Dogma Dark Arisen.....is just way better. Way better Music (DD2 cannot compete) Better Combat Classes (cannot feel the strength and growth of character) Better world building (No dragon's dogma without Gran Soren) Better lore (the lore expansion was not really what atleast I wanted. It's just feels like lazy writing) Exploring the world was way fun in Dark Arisen...... As it had more heart.
@SvenS444 ай бұрын
Despite its flaws I was having a lot of fun with the game. But after a patch my game just started crashing frequently. 200 hours in with no issues like it before. I saw some other people talk about having these crashes, although it was probably fairly rare. I made a report about it and put the game on hold, checking in after patches to see if it got fixed. This was back in May and maybe my issue has been resolved now, but I got bored of waiting and will probably not pick the game back up again before the DLC drops.
@jasongordon19684 ай бұрын
The best way I can describe as to why it dropped off so fast is that they were so busy trying to create a great game for Dragon's Dogma fans, that they forgot to create a Dragon's Dogma game. There were so many aspects of the original that made it unique from other games at the time, the monster climbing, the leveling system that made you really think about what kind of build you wanted, and of course the monsters and the dragon himself. To focus on Grigori, in the original he was built up throughout the entire game as this unstoppable force of nature that everything fears, while at the same time almost being a guide to the player, encouraging you to face your destiny and take up arms to fight. You only see him a couple of times, mainly at the start of the game, and at the great wall just before you fight him, but all the characters constantly speak of him and by the time you fight him, it almost feels more like fighting a rival than an actual enemy. And the fight is immaculate in my opinion. Until you knock him to the ground with the power of your heart within his chest, it really feels like a hopeless battle, and when you do go hands on with him, he's fast, strong, casts some of the strongest magic, and is an absolute tank who's weak spot is hard to reach for any vocation that doesn't have ranged options. Compare that to the second game, where you fight him for about 20 seconds once, then no one mentions him again until the end of the game where the fight is nowhere near as impactful as in the first game. It took away so much of the arisen's purpose, anyone can be a king or queen, but only the arisen can save the world from the dragon, and they chose to focus on the less interesting plot. In terms of the monsters and the post game, you have a limited time of post game in the sequel, and while the unmoored boss fights are the best in the game and they do lead up to something big, that big impactful end takes place almost completely in a cutscene. In the original, you could explore the everfall and the new gransys as much as you wanted, and everywhere you went there were new and stronger enemies to fight, way more powerful gear, and a mystery of just what the hell is going on. The monsters also have a distinct lack in variety, sure minotaurs, gorgons and dullahans are great editions and their fights are fun, but the fact that I legitimately can't remember if there are any other new boss monsters besides the talos (which is more of a world event than an actual boss) and the unmoored bosses speaks volumes. You still have ogres, cyclops, golems, griffins, drakes (i count the lesser dragon and sick dragon as a drake cause their fights aren't distinct enough), wrights and chimeras, but that's it. Then you look at the original and remember wyrms, wyverns, cockatrices, steel golems, evil eyes, liches, hydras, arch hydras, the seneschal and the ur dragon, and you realize that they took out so many awesome bosses gave us back so little in comparison. I personally think a remake would've been better than a sequel, at least for now. It would've given the fans something to tide them over, and help introduce new fans to the original formula, while capcom finished making an actual sequel with all the elements of the original along with whatever new ones they wanted to add. But as DD2 stands right now, it's pretty much just a good action RPG, rather than a sequel
@Kronx19703 ай бұрын
I'm a lover of RPGs and DD2 was my first experience with the DD franchise. It was on sale last week, so I bought it and tried it. After about 10 hours of playing it, I uninstalled it. When it comes to games I have intention on playing, I go into them as blind as I possibly can and that was the case of this game. I had heard about the MTX and performance issues at launch, and the lack of creating a new game but nothing beyond that. For what it's worth I didn't have any issues with any of those critiques in my playtime other than the late pop-in of NPCs in the towns/cities, but that didn't bother me. The character creator was superb. I really found the environments I ventured through eye pleasing and thought the lighting, particularly at night, was quite immersive. Everything else I experienced in the game was like British food - bland and flavorless. From roughly my 10 hours playing, it seemed the intent of the game was to make the pawn system a major pillar of the game. I found the pawns more annoying than anything. After about two hours in, I really got sick of them. They were way too chatty. Had they had any flavor/character to them, I wouldn't have minded the chattiness. I always enjoyed the banter of companions in your party in RPGs. But those companions in other games have character and personalities. The pawnss in DD2 were generic and repetitive. That got old quick for me. I had similar experiences with the quest NPCs in DD2. They all had a very generic personality to them. It's hard to articulate, but it was like they just copy and pasted one personality among all NPCs and just put different skins on them. I didn't find the combat particularly engaging either. If I was fighting the smaller enemies like goblins, harpies, and wolves and such, the pawns sort of mopped them up with ease. If I fought a bigger enemy like a cyclops, it just became this babysitting affair of the pawns dying over and over. Since the pawn system seemed to be a major pillar of the games core mechanics, perhaps I had too high of expectations regarding them. Its been awhile since I played DA: Inquisition so maybe I'm romanticizing a bit, but I didn't find the pawns any better in regards to AI behavior during combat than DA:I companions. After about 10 hours, as I was taking a break from the game to grab some food, I asked myself "When was the last time I had fun with the game?" And the answer was the character creator. It's not a bad game per se, but it wasn't fun for me. I don't need to have a game to blow my socks off. I just want to have a little fun and I realized I wasn't having any, so I uninstalled. Maybe I'll give it another shot down the road. But I don't see how any patch or DLC can really change the issues I personally had with the game. This is probably just a game, and therefore franchise, that wasn't meant for me.
@vul4ak4 ай бұрын
Just like Season 8 of GoT made everyone forget all the good early seasons, DD2 made everyone forget all the banger games Itsuno had made in the past. Ridiculous. We all can only hope that a potential DD3 will be the one to fulfill the series' ideas completely.
@kagyubeef4 ай бұрын
lol, I'm not waiting for a DD3
@oh_sweet3 ай бұрын
Isn't Itsuno leaving capcom? Meaning dragon's dogma is probably gonna be a dead ip and devil may cry will probably never be the same again
@eltonbormes4 ай бұрын
As long Capcom have MH, this is just a nothingburger for them. This game was made to test their engine for MHW, and you can see the MH fanbase is the one capcom really cares about. It doesn't matter if we like it or not, DD is just too small for capcom.
@fawkesprotocol37564 ай бұрын
If the character movement is this clunky in wilds it’s a pass for me too
@kagyubeef4 ай бұрын
If your point is accurate (which I think it is), this means the AAA price they charged was basically theft
@NoMadKid4 ай бұрын
If they update the game I hope I could control the lighting and shadow, cause the contrast is too much.
@franciscor3904 ай бұрын
What is disappointing is the snails pace they've had to fixing performance, which was abysmal at launch. Still no 60fps. And no communication regarding any future content.
@perryborn27774 ай бұрын
Maybe I'm talking out of my ass here, but the use of the RE Engine just doesn't seem smart for games with such a huge worldspace. RE Engine was designed for small, highly detailed environments with clearly separated areas. DD2 is absolutely not that. Should have used an engine better suited for the environments, or cut back on the graphics imo
@GuyYagami4 ай бұрын
They'd have to drop some DLC that makes Bitter Black look like dog water to really turn it around.
@00pium_D3vil3 ай бұрын
This game felt like a chore tbh, and very boring after like 10 hours.
@I-Tyrant3 ай бұрын
THIS GAME DOESN'T HAVE RE-PLAYABILITY
@ko_okami55234 ай бұрын
it needs to be a mega dungeon, floor delving or tower climbing dlc with massive bosses and berserk esk vibes
@reagenlionel4 ай бұрын
Forgot to talk about the lack of equipment customization, both in appearance and function. The combination of the remkval of the layering system as well as how the stats are assigned with little variety in them with just looking at one or two stats and class limits in equipping. It made everyone really start wearing the same things.
@PrimalDirective4 ай бұрын
Dragons Dogma's biggest enemy is Ryozo and MH. The enemy is on the inside, and has sabotaged it from the start. You will not change my mind on this. Imagine having this start development right through Co vid19 and NOT delay it so they could catch up on the work that the friction c19 created in the development pipeline. Game got sabotaged for real.
@airen15564 ай бұрын
I just need MORE COMBAT to come back, just give me cool and hard enemies I hate it when I just go around one shoting the same enemies over and over again...
@AkasunSasori6664 ай бұрын
I know it has been stated multiple times, but i feel that if they added a dlc randomized dungeon that actually gave the player to option to do it either normal gameplay or an online MP mode would be fun. Ever since the first game i have always talked to a old group about what if we could be our vocations in a dungeon crawl together.
@ziloe4 ай бұрын
Let's not forget the limited armour selections and the item discovery being incredibly disappointing. It was so tiring finding yet another ferrystone, instead of a weapon, etc, after going off the beaten path, or discovering a secret area
@sterlingkart95624 ай бұрын
It disappoints me that there's no assassin class, and I loved that class in DD1. I just want to be Aragorn 😭
@tomschlaiss57354 ай бұрын
Nice video as always, cheers from Germany
@Alldayanyday1OnThePS43 ай бұрын
it just doesn't make sense why Capcom thought it would be a good idea to NOT put in the content DD:DA had...Everfall from OG Dragon's Dogma with UR Dragon was already 100+ hours alone, with Dark Arisen being released, Bitterblack Isle ended up gaining an additional 500+ hours from players (I had created 3 additional PSN accounts to create my own minmaxed party, which was already 100-200 hours because I would just powerlevel and give myself cursed gear.) If Dragon's Dogma 2 had TRUE NG+ content and Endgame content, it would've had a high retained playerbase. Even with mods (on PC) it only adds a little bit extra hours, but the lack of content and the fact that NG+ added nothing new was just heartbreaking because I really really REALLY enjoyed Dragon's Dogma
@Blue_Ice_Boy3 ай бұрын
Stuttering on ps5 is not fine. Performance is horrible. There are no more updates or patches. The game may have been buried.
@Gustavozxd134 ай бұрын
I haven't been this excited for a game since devil may cry 5, and ironically, I have yet to beat it. Reached Batthal and my interest completely vaporized. I was planning on coming back but I don't even know if I want to do that anymore. Maybe if they release a big expansion or something? But even then I'm honestly not sure. To me the game is lacking in way too many areas that no dlc would fix, like how the armor works in such an insanely limiting way, or base game enemy variety that a dlc like Dark Arisen would most likely not fix. And considering itsuno's last game, dmc5, didn't get the big dlc it was supposed to, and that was an actual successful game, I have no hope for this.
@Swabian904 ай бұрын
we need the DLC to be the missing part of the game, the potential of DD2 was limitless, let's hope they make it what it's supposed to be! and please add the full OST of DD1 to our Soundpack...
@lexzeyfercronus3 ай бұрын
Hi,i played both DD1 and DD2 at launch,only got to play DA a decade later. I remember when DD1 also "died" and was torn a new one pretty much on arrival,it also had day 1 mtx but i guess the "fans" forgot about that uh,it took several years for people to give it praise despite its *many* flaws,same fans that keep blindindgly praising BBI as the best thing ever created even though is just a set of rooms that kept repeating themselves,like a copypasted everfall (which 9/10 times ended up in several dead ends with doors that couldnt be opened) but without the novelty of dropping from the sky to explore it,with little to no variation,littered with the same exact enemies you fought for the last 30 hrs but with a different color palette and more hp,no thats not just a goblin,its a dark skin goblin,again,for the 100th time and in a paid dlc,with the rare exception of 1 or 2 actual new monsters. Loved DD1,loved DA and loved D2,be happy it even happened,for better or for worse. I cant wait for the inevitable "DD2 is a forgotten masterpiece" swarm of videos in the next 5 or 10 years,this is just another cycle.
@Touma13429 күн бұрын
DD1 lived and died on presentation and atmosphere. For all its fault it excelled at that like no other game I've played. Bitterblack was everything you said but it's atmosphere, music, and world was the last time a game felt like a world instead of just a game. I'm actually enjoying 2 but it is definitely that game you like because the gameplay is fun but you just don't get into the world.
@ZeriocTheTank4 ай бұрын
I tried to work with DD2. I was even at the end game before I stopped playing because of a DLC for total war warhammer 3 that came out, and took up all of my gaming time afterwards. Outside of visuals & some aspects of combat the game lacked in so much. The story was meh, the depth of combat from the original was removed & dumbed down and the lack of rewards for exploration really didn't sit well with me. This isn't even including performance issues. I paid $80 for an unfinished mess that was polished up to look pretty, but underneath the polish it was still a mess. The last thing I want to do is play DD2. Even though I'm so close to finishing the game. Right now I'm one of those skeptical people that may not even bother buying the DLC if it ever comes out. Capcom would have to do a lot to get me to return. Which sucks since I enjoyed DD1 so much.
@MagiusNecros4 ай бұрын
It died because it isn't Dragon's Dogma: Dark Arisen. Even Dragon's Dogma Online is a better DD2 then DD2.
@jonnathanjimenez38673 ай бұрын
hunter class should have a skill that lets you set traps on the floor with diferent status efects, like cold trap that freezes enemies, poison trap that poisons duh, napalm trap that sets the floor on fire and everyone who step on it, claymore trap that sends everyone flying to smitheren that would be cool
@Edmitsu4 ай бұрын
I decided to wait till it’s $20. I love the first game and I almost lost all interest after I saw they nerfed vocations. Don’t know how Itsuna saw all the praise for the combat DD1 got and decided we should have less to play with. A baffling choice by such a renown action game developer. Game should have all the vocations from 1 and secondary weapons. Not doing this hurt the game more than anything else.
@pandamoniumsan4 ай бұрын
pretty much sums up my complaints, the story could use work too obviously simce almost every plot point was dropped or hand waved and the worldbuilding was set up and knocked down. I honestly dont see a dlc 'fixing' anything because it would have to effectively finish the base game and add more content.
@James-rq4bx4 ай бұрын
As with all things, it amounts to money. Monster Hunter was delayed, but shareholders/Capcom didn't want numbers to seem weak, so they forced out Dragon's Dogma II long before it was ready, to pad numbers. They knew it was going to fail, hence the microtransactions. That's it. There won't be an overhaul, there probably won't be a DLC.
@3rdEyeMangekyoRinnegan4 ай бұрын
There isn't anything in Dragon's Dogma 2 item DLC, you can't get in the game. Calling it microtransactions is bs.
@kpando49523 ай бұрын
after two months you have seen it all, what's the point.
@doublet3n6724 ай бұрын
I still cant play the game with stable fps on a system that far surpasses recommended settings, that i built with the game in mind, THATS the level of disappointment i feel for this game.
@MrUniq2 ай бұрын
I had a blast playing it but like u said..variety was a huge stumbling block with enemies and classes. Also the number of items locked behind endgame is surprisingly high for me. I ended up using the same weapons and armor for the back 25% of the remaining game and really didn’t have a chance to try the endgame gear much before ng+.
@retrosushi71334 ай бұрын
I can’t believe it but monster hunter wild will do that DD2 didn’t do any give us more enemy variety smh but I still love the original DD
@Taohe_Netrus4 ай бұрын
I'm still playing and I can say that even if DD2 is worse than first game (which was the best game I ever played), it's still my favourite game since Cyberpunk 2077. It's good to have a challenging fantasy game without annoying Dark Souls fight system. Fights in DD2 are dynamic, epic and give satisfaction when you'll finally overcome an enemy which was problematic few hours earlier.
@mathewmeek82634 ай бұрын
For me personally it’s because everytime I want to play I realize I can remember every single weapon and basically every quest I’ve done so nothing is going to be different
@WorlBoss4 ай бұрын
This is so heartbreaking but a true fact I really do hope the DLC is massive, filled with content old & new and full of fixes and additions to base game maybe that can redeem it 😢
@motivateddad4 ай бұрын
We need a Dragon's Dogma 2: Dark Arisen. But Capcom would rather make another Resident Evil to milk that cashcow. Even the global success that was DMC5 was send out to die with less content than DMC4, calling it quits after adding one character with reused stages and one new boss.
@nytrul31594 ай бұрын
I would still be playing if my frames still didn't tank to single digits in the towns.
@cottoncandyviking19664 ай бұрын
Honestly Trickster was part of the reason it died so fast
@dervakommtvonhinten5173 ай бұрын
i want a bitterblack isle. i love the fact that you could go there right from the start
@SlayerseriesAU4 ай бұрын
its sad that happens buddy i love dragon's dogma it changed my life when it first came out, is there plans for more monster batlte arenas, like medusa, sphinx and other monsters, maybe do a monster showcase showing all the types of monsters together? if you want too
@SlayerseriesAU4 ай бұрын
what do you think? buddy, i always loved dragon's dogma series
@Abel_Unstable4 ай бұрын
I would say its popularity will rise again someday, maybe a year later people will make "Dragons Dogma 2 is Underrated and Underappreciated" etc...
@gnnc-el7pn3 ай бұрын
Pity Hideaki Itsuno left capcom, so the dlc ...
@oneSayan4 ай бұрын
they need to release a story heavy dlc. the main game keeps mentioning the northern country, the expeditions finding the caves with the rift doors PLUS battahl's story and characters barely having any impact or presence; even the elves suffered from that and they were in the "first area" of the game (a lot of cut content most likely). the player count plummeted because its a singleplayer game but it has the same issues as the first game when it comes to replayability
@cfc39243 ай бұрын
I played the first one again two weeks before the second one came out. The second I booted up the second one I was like “this is literally the first one again”
@chumrocket4 ай бұрын
I was heart broken.. I loved DDA and the price of DD2 is so high it's the most expensive videogame I've ever bought it's like a 2 week grocery in my country and they didn't put a regional pricing so I was crushed after playing the game for 80hours I wasn't satisfied and never touched the game again I never have the urge to play it again usually I play games a second time after time has passed but for this game just thinking about playing it for the 2nd time feels like a chore which is sad.
@Touma13429 күн бұрын
I know this is usually reserved for the death of a loved one but I feel it appropriate to say "sorry for your loss". Rip dude.
@careyraymartell3 ай бұрын
There is no Ur Dragon. Game is missing mystick knight. Game needs Dark Arisen megadungeon. Add this stuff and game will have more replayability
@NationalEligraphic3 ай бұрын
Yeah trickster is garbage. I’m not really sure how they thought that was a good class. Mystic spear hand is easily my favorite along with warfarer.