Your move, Дмитро. Don’t forget you can try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/TheCherno . You’ll also get 20% off an annual premium subscription.
@raffiepro5 ай бұрын
I agree, Дмитро should learn some basic maths from brilliant
@makesnosense63045 ай бұрын
Could it be that the Debug runs the TestApp, Release runs the "real" game?
@JavedAlam-ce4mu5 ай бұрын
I wonder if he was trolling?? Quite an elaborate troll if so.
@connorskudlarek85985 ай бұрын
"Just give me the .exe"! Basically that.
@RPG_Guy-fx8ns5 ай бұрын
Cmake is gross, and silently installing dependencies is disgusting. All of this is terrible security. I would rather not have any software auto update. Cmake needs to be replaced with something simpler and safer.
@MaxTheDragon5 ай бұрын
Pro-tip: Always try to build your project on a completely different computer before you submit it.
@dummyaccount17065 ай бұрын
Or on a VM
@strider34385 ай бұрын
@@dummyaccount1706containers though?..
@rafal9ck8175 ай бұрын
I just set up Jenkins CI/CD and have it built in docker runner
@strider34385 ай бұрын
@@rafal9ck817 yep yep
@MrSofazocker5 ай бұрын
Its so easy to make a dockerfile to build, especially when you do cross-platform. Essential for running tests on each platform
@Syndiate__5 ай бұрын
This is a prime example of "It works on my computer"
@RemoteAccessGG5 ай бұрын
Not using Docker, the best tool in the world moment
@imo0987655 ай бұрын
@@RemoteAccessGG it works on my computer, then gives entire docker container of computer
@mattboemer45495 ай бұрын
@@imo098765ez
@kdhlkjhdlk3 ай бұрын
Can't buy second computer until have job.
@MikkoRantalainenАй бұрын
Obvious he should have used Docker. Once a developer said "it works on my computer". Another developer: "Fine, we'll ship your computer." And Docker was invented.
@nexovec5 ай бұрын
On his way to a complete game, he forgot how to run the game.
@nijucow5 ай бұрын
he forgot the basics while trying to impress the reviewer with fancy stuff
@ibrahimhussain32485 ай бұрын
Or a VM
@MikkoRantalainenАй бұрын
Maybe the game was about figuring out how to build the game?
@subbyraccoon5 ай бұрын
You weren't harsh at all tbh, even as a friend or colleague I would be like "dude, shit ain't working".
@CrabSully4 ай бұрын
Yeah, I was surprised people were saying it was harsh. I think he was completely respectful and just focused solely on the code and explained the mistakes, or how it should be done. It's actually a really good critique. Even straight off the bat, it was good advice - make this easy.
@irrelevant_noob4 ай бұрын
@@CrabSully not "on the code" tho, that part wasn't even reachable... The focus was on the opening "credits". Also, wdym "how it should be done"?!? Didn't see any bit about a fixed script, the closest was turning off the CLR flag, but that was done in VS not in the ps.
@ProGaming-kb9io5 ай бұрын
The game is the build we fixed along the way
@nitinrawat45225 ай бұрын
lol XD
@luffytaro-tg1gm5 ай бұрын
@@nitinrawat4522 🤣
@Darqonik5 ай бұрын
😂😂😂
@martinmetskula63845 ай бұрын
😂
@zissler14 ай бұрын
That's deep
@hanes25 ай бұрын
I always try to make it a three step process in the readme… 1. Git clone 2. Cd; build 3. Run
@severgun5 ай бұрын
Sounds like Go project
@phee3D5 ай бұрын
@@severgun sounds like a normal, well designed project in any language/system.
@and_then_I_whispered5 ай бұрын
How about no steps at all. As soon as he opens the email, everything runs automatically 🦴 (yeah, I tried to type skeleton to get ☠️, but you get it).
@dagoberttrump92905 ай бұрын
git clone conan build ./build/release/myapp.exe
@oguretsagressive5 ай бұрын
@@phee3D ever tried to build Chromium? Or Pytorch? Tensorflow?
@mattiapezzano17135 ай бұрын
Harsh but deserved, as an applicant you must act as if you were advertising yourself, straight to the point, you gotta give an easy path to the good stuff to the interviewer.
@Schwuuuuup5 ай бұрын
And if you bit off more than you could chew this is a huge red flag for the interviewer as well. I'll take a small project that runs over a project with huge ambitions but doesn't compile any day
@abuDA-bt6ei5 ай бұрын
Yes the interviewer, the one who is already a professional should have it made easy, because figuring out how to compile and run programs never happens on the job. Maybe the interviewer just lost a promising programmer due to their incompetence in figuring out the problem.
@xXCheapTofuXx5 ай бұрын
@@abuDA-bt6ei Imagine this, you go to the mall to buy a shirt, you don't really care about the brand you just want a good quality shirt. There are 100s of stores at the mall. You walk down the path and start smelling shit, then turn your head and see a store that's flooded with sewage water, the sales rep assures you that they store their products safely in a vault in the back and they have the best quality shirts in the mall! Would you go in or just try one of the 100s other stores that are not covered in shit.
@abuDA-bt6ei5 ай бұрын
@@xXCheapTofuXx If that shit covered store truly did have the best shirts and I went somewhere else, I would’ve missed out on the best shirts. If getting the best shirts meant the success of my totally legal offbrand shirt selling company, then I just missed out very on much profit, all because I made my decision off a first glance and didn’t even look at the product itself..
@xXCheapTofuXx5 ай бұрын
@@abuDA-bt6ei you will never get to buy your shirt if you have to spend 20 minutes in 100 stores. Your problem is that you don't see the bigger picture. You want the BEST shirt in the mall in the LOWEST amount of time. Cost/Benefit. If you go into the shit covered store you HAVE to also go into every single store. So instead of buying a shirt that day you will spend the next week shopping and going into every single store. Whereas you could have gotten a really really good shirt in 1 hour. You do this yourself everyday. You want a new phone? are you going to spend years reverse engineering every single phone on the market so that you understand every single part, or are you just going to act on face value and known facts. you probably bought an android because "apple sucks" but did you spend 5 years learning every single function of code inside the apple device so that you can come to the conclusion that its bad or did you just take it at face value that apple is a shit company. again, you would never have a phone then.
@bladman97005 ай бұрын
"Please roast code at full capacity" Shouldn't have said that blud
@varunfighter48715 ай бұрын
the roast went so hard we barely got to the code part
@w花b5 ай бұрын
@@varunfighter4871 when the rest is so roastable you can't even get to the main part
@scififan6985 ай бұрын
I always hate it when job applicants assume confidently that their code will be good enough for a roast, while I can spot a pile of garbage from a mile. It's insulting.
@blablabla77965 ай бұрын
This is why all my projects have CI/CD pipelines that automatically sends a random person from Fiverr a request to install and run my program. It also sets up a video conference call using an AI avatar to check if they were able to do it successfully. On pipeline failure, it sends a command to a Raspberry Pi to send me a gentle electric shock to wake me up from sleep so that I can start working on the project. This is naturally set up to run on pre-merge as well as on a nightly schedule.
@jfht3182 ай бұрын
You're missing the part of the pipeline where you humble brag about this on linkdin.
@blablabla77962 ай бұрын
@@jfht318 don’t worry, it’s on LinkedIn, Twitter, my KZbin channel of 2 viewers, my tech blog with only 1 article, and of course, my Reddit account. The same one I use to comment on thirst traps with. 😎
@GamingDemiurge5 ай бұрын
While I agree on every single point you make. I will like for everybody to step back and appreciate how ridiculous the build process is in C++. It is absolute madness. CMake was created by a completely insane person. It is important for juniors to realize that they are not stupid. The system itself is crazy. You don't have to learn just the language. You need to learn about toolchains. different compilers, ... . In mid to big projects you will have people just dedicated to maintain the build system. It is wasteful, unnecessary, and stupid.
@ea_naseer5 ай бұрын
we had that in java or so I heard then we all duked it out with Maven. Call Stroustroup
@ColinBroderickMaths5 ай бұрын
You pay a price for the complexity and power (and admittedly historical baggage) of these languages. While I understand your criticism, I can't really fully agree. The basics of CMake are simple and easy, and the basics are all you need for a project like this. A minimal CMakeLists.txt is like four or five lines. Then it's just "paste this bit to add this dependency". I haven't checked the websites but I bet all the dependencies used had something like "insert this shit in your CMakeLists.txt to use this library". Seems like this person massively overcomplicated this work to their detriment. If CMake is too much for this beginner, they would have been much better off just saying "install this dependency" and then sticking with a raw VS solution. I would accept that from a junior without another though - I know they don't know everything yet. They shot themselves in the foot by massively overdoing it, and doing it very badly, and making everything more difficult for the reviewer.
@user-sl6gn1ss8p5 ай бұрын
I'm mildly allergic to cmake, but I've found premake to be way friendlier. Not always an option, of course.
@CodeStructureTalk5 ай бұрын
Yeah, the CMake sometimes works, but it's not very well integrated, you still need to keep notes how to run it because of -G, -T, debug flags, etc. Each OS still requires it's own defines. There are legacy and nonlegacy parameters, static and dynamic linking, symbols, it's not easy to use. And the point about having one person dealing with CMake is exactly right. One person on CMake, one on Docker, one on CI, and then we wonder why everything is buggy and takes so long to develop.
@daven95365 ай бұрын
And this is exactly why this has no business being part of the evaluation. The applicant doesn't know anything about the interviewers system (and the potentially very restrictive IT policies placed upon it). It is complete nonsense to expect someone to provide a one-click solution in the complete and utter clusterfuck that is the C++ ecosystem. Imho the interviewer should provide a minimal project for the applicant to build their stuff with. Then the jumping through hoops part is placed on the applicant and things are guaranteed to work out without too much of a hassle.
@ricky26295 ай бұрын
Powershell is actually cross-platform, and has been for a while. But that still doesn't explain using it for a build step where all you do is call cmake.
@irrelevant_noob4 ай бұрын
Guess he either didn't know about bat files, or needed more than they could offer.
@danleedev5 ай бұрын
I interview coders as part of my lead dev job, and I would say that my tolerance for the state of this submission would be entirely based on the level of the role. If I was hiring a junior, I would pass the code to one of my intermediates and have them debug and configure the code to something I can evaluate. Anything higher than junior, and I would reject the submission.
@Dom-zy1qy5 ай бұрын
Tbh I just assumed universally everyone would instantly reject anything they can't immediately evaluate.
@CarKiller925 ай бұрын
Yeah, especially today's job market, any small red flag just means instant rejection.
@ScorpioHR5 ай бұрын
This code was sponsored by IKEA. You need to assemble it yourself
@peterholzer44815 ай бұрын
But Ikea's instructions work.
@irrelevant_noob4 ай бұрын
@@peterholzer4481 and that's why the OP said _sponsored_ by, not made by. ;-)
@BizarePlayer2 ай бұрын
@@peterholzer4481 Yeah but only if you can figure out what TODO.
@onejdc5 ай бұрын
Don't put friction between you and the interviewer. Not an exact quote, but man, that nails it. You could have the most beautiful code on the planet, but if you make the interviewer jump through a bunch of hoops, you've already put yourself at the back of the line.
@t6ixfury5 ай бұрын
I just finished my BS in Computer Science and currently prepping for job interviews. The information explained was valuable. This was a great help. Thanks!
@enemyofzestate81363 ай бұрын
Hows the hunt going?
@t6ixfury3 ай бұрын
@@enemyofzestate8136 Ruff lol but I do have an interview tomorrow!
@collwyr5 ай бұрын
being asked to make doodle jump as a code test wouldn't surprise me, about 4 years ago I was asked by one company to write my own animation system in unity and they didn't allow me to use any of the libraries in Unity to assist with it, and this was a fresh out of Uni job post and application.
@and_then_I_whispered5 ай бұрын
Did you get it?
@MrStaples4415 ай бұрын
small game dev team just needed an animation system and used you to write one ;)
@collwyr5 ай бұрын
@@and_then_I_whispered I didn't even bother attempting it, I had three other job assignments that were far, far more reasonable to do and made sense, they emailed me like a week later asking how I got on and I told them I wanted to withdraw and focus my attention on other applications. in case anyone is interested the other assignments I were given were games that I had to both add additional gameplay aspects to and find and solve bugs in the current version of the game. far, far more enjoyable tests that actually tried to understand my level of programming expertise.
@collwyr5 ай бұрын
@@MrStaples441 generally what I thought they were trying to do, I was very conscious of this potentially happening when I was applying for the lesser known/lower workforce game companies. the thing is, if they didn't explicitly forbid me from using the libraries Unity has to assist in making the animation system I probably would have given it an attempt as it would have been an interesting learning experience, but I had far better job applications at the time that actually made me excited to do.
@unitydev4575 ай бұрын
@@collwyr yeah this actually sounds like a really fun unique challenge, but I had the same thought regarding them trying to outsource free work from interview candidates
@vaclavsimak5025 ай бұрын
The fact that there are 61 source files makes me think that there might be hidden actual game somewhere. No?
@ColinBroderickMaths5 ай бұрын
You may well be right, but sadly from the perspective of the interviewer it doesn't even matter. There are far too many excuses to throw this application in the trash before you even get to the game.
@TehIdiotOne5 ай бұрын
Yeah the game is probably there, but if an interviewer has to run through this many hoops to get it to work, then you've already failed.
@ragnarok79765 ай бұрын
@@ColinBroderickMaths Yeah if I were the interviewer this would be an omen that my colleagues and I would likely be spending a lot of time polishing his turds. Kudos to him for trying but he's got a lot to learn. Might actually get a critique back from the employer if they could actually build/run it lol
@soniablanche56725 ай бұрын
new series: Build review
@sherazali86915 ай бұрын
I always run my code on someone else's machine to check if it throws any errors. Most of the time, what happens is that we have all of the required tools installed and configured on our machine and when we give the same code to someone, it simply doesn't work due to some missing installations/configurations.
@EmiliaHoarfrost5 ай бұрын
Can you not instead use a virtual machine?
@MrSofazocker5 ай бұрын
@@EmiliaHoarfrostYes, yes you can! But honestly just setup Docker and run all your build and tests on all platforms you target no more surprises
@sherazali86915 ай бұрын
@@EmiliaHoarfrost Yes you can but for me it's more convenient to test on some other machine.
@tokarevart5 ай бұрын
@@MrSofazocker docker is not a VM, can't emulate a whole operating system, so you can't check whether your app runs on windows if you're running docker on linux (and if you're running docker on windows it seems you're just running docker inside linux VM)
@elcugo5 ай бұрын
Yeah, but if your friend's machine also have installed an undeclared dependency then you'll still miss it. It's better to test in a clean environment to be sure IMO.
@chudchadanstud5 ай бұрын
Imagine having to do work for your interview. > Umm can you spend your week making this game thank you! >Uhmmm no. No wonder game devs get abused. You guys need to stand up for yourselves.
@_CJ_5 ай бұрын
I think that everyone of us was there. Everything works fine in IDE... then you try cmake or some standalone build and there is rabbit hole of fails and errors. Nevertheless that is lesson and you have to test, nowadays it is easy to just fire up sandbox or other virtual machine and try there on clean system. One command to build, one command to run. I would even consider unpopular way with adding executable with warning (if you already have powershell scipts it does not matter :D )
@wazreacts5 ай бұрын
I invite everyone to change speed to 0.5x for Cherno's "drunk code review"
@mspeir5 ай бұрын
🤣 OMG!
@onionknight2495 ай бұрын
Damn it feels real😂
@RaveYoda5 ай бұрын
Wow
@shulehr5 ай бұрын
well, i watched at 1.5x
@cabji5 ай бұрын
I noticed how rapidly "Cplusplus" kept spitting out of his mouth
@TheCoolSquare2 ай бұрын
I actually had a similar experience as as the interviewee once. I was given a take home to add some small example feature to some open source c++ project and it would not build out of the box. I spent like 8 hours figuring out a bunch of broken build system stuff and then realizing that the project had additional runtime dependencies not included before telling the company that it was bullshit basically (in a very thoughtful and constructive way) and that I wouldn't be completing the test. Predictably they didn't proceed with my candidacy.
@antongrant88275 ай бұрын
Actually, at least in Ukraine, it’s a common practice to give a person some sort of a test assignment, to check for technical skills before inviting to the interview. My task, for instance, was to write a pong game :)
@musashi5425 ай бұрын
whats the job title ?
@antongrant88275 ай бұрын
@@musashi542 it was for a junior c++ developer position
@mgoonga5 ай бұрын
I remember spending the whole week-end(like 25 hours) to write a copy Tank 90 Dandy game with QT. Another week-end was spent on small copy of MS Paint. I was a "switcher" with no work experience and was ready to accept any challenge. It was a hard time!
@mikolash82465 ай бұрын
@@mgoonga I would not agree to do such a huge test assignment. In my opinion, the approximate time to complete a test task should not exceed 4 hours.
@mgoonga5 ай бұрын
@@mikolash8246 Sure, one needs to be desperate to take such assignments. I was taking any assignment because there was not much choice and I was dying to switch to c++ programming. Now, 7 years latter, I work for Samsung as a Senior C++ dev in Advanced graphics department.
@CharlesBallowe5 ай бұрын
That README almost looks like the assignment. The email has a bunch of "English isn't my first language" constructs but the readme is basically perfect and well structured and seems to be describing "what the project needs to do".
@ShishirTandale5 ай бұрын
chatgpt
@Ginto_O5 ай бұрын
That's just an AI
@paultapping95105 ай бұрын
yeah, that's how my bootcamp requires readmes to look. hundreds of lines of 'what is this project' before anything technical.
@sanderspeetjens5 ай бұрын
A big red flag is also not using version control (git), can be seen by the commit code space copy The best way to build cpp projects in my opinion is creating a build/run docker container
@aboliguu11685 ай бұрын
This is so C++, spend the whole video trying to get the build system working 💀 Edit: but hey can you make another video where you look at the code? It would be interesting
@marcotroster82475 ай бұрын
Gosh, this reminds me of this stupid uni assignment where I spent half a year building this Unreal Engine car simulator because I had to do a source build to load the damn custom vehicle of my supervisor into the simulator. It was like Docker calling Bash calling CMake calling C# calling clang. Like how ridiculous can you make this stupid build pipeline?! This crap build process ran like 3 hours and generated 300GB whereas only 12GB were actually needed to run the game. Gladly it was not my PC and the SSD survived somehow.
@theforeskinsnatcher3735 ай бұрын
If set up correctly, building a C++ project should be as simple as typing "cmake " and then "ninja" or "make" or whatever you use
@marcotroster82475 ай бұрын
@@theforeskinsnatcher373 Yeah, I'm setting up proper CMake for my own projects as well like any sane C/C++ developer would.
@ColinBroderickMaths5 ай бұрын
The small snippets we saw looked pretty bad, so it would be another roast for sure. I don't even mean the code necessarily, just the sheer volume of code/comment detritus that was littered around not doing anything. From the perspective of an interviewer, that looks extremely sloppy and I would not be keen to hire that person when I have a hundred others waiting for a chance. Honestly given how poorly they seem to understand their compiler and build system, I'm surprised and perversely impressed that this person ever managed to get the game running at all.
@ColinBroderickMaths5 ай бұрын
@@theforeskinsnatcher373 Yeah, arguably that's all that CMake is really for. To automate all these complicated build preparations so the user doesn't have to worry about it.
@sebastianschneider3265 ай бұрын
This is a very interesting code review because coding is actually just a part of being a software engineer. I know so many people who know great features about the language but don't have a clue how the build system works (or vice versa) and this often leads to very messy projects. Tip from my side: Try to deploy the code to various target platforms in one step, this will "force" you to understand how a build system works and how to write target independent code and leverage the build system instead
@tjdoestech5 ай бұрын
Very much agree. You can't just always take the toilet paper-roll approach to every project and zoom in on your daily duties, disregarding the rest of the flow (QA, wink, wink anyone?). However, for an interview code test/project?
@nandakoryaaa14015 ай бұрын
You will use whatever build system is already used in the company, it's set up in one day and does not deserve that much attention.
@sebastianschneider3265 ай бұрын
@nandakoryaaa1401 I am working in an embedded environment and every 2-3 years, when we start new projects, we have to setup a complete new environment based on the product needs. And we as developer are making the decisions.
@nandakoryaaa14015 ай бұрын
@@sebastianschneider326 then make a decision, no problem. You don't have to show your decision to some random guy on youtube to be approved.
@dusha30305 ай бұрын
Am I the only one that finds crazy the fact that you should have projects on your resume AND need to make a small project for the company to even get a CHANCE of getting the job ?
@ea_naseer5 ай бұрын
CS is a field that's weird like that
@eucalypt4445 ай бұрын
and yet theres still morons running rampant so maybe it should be stricter
@and_then_I_whispered5 ай бұрын
I don't think he had projects on his resume.
@MrHaggyy4 ай бұрын
Every discipline has it's speciality. In mechanical engineering they really want an intership report, group project report or your thesis (basically any of the 50+ pages documents you made). Which is hard if all of this is under some sort of corporal nda. In electrical engineering they will call you and ask you to take them through every single step of developing something. And either in that call or in person meeting they ask you all the formulas and numbers relevant.
@hamesparde98883 ай бұрын
Yeah. I think if you had a really high chance of getting the job might be justifiable, but their are usually loads of applicants. I mean just imagine how much time you could waste and end up with hardly anything to show for it (because usually what they ask you to do is enough that it's going to take a bunch of time, but not enough that it's something really worth showing off or that you'll learn a whole lot from.) I let's say they ask you to do something small and it takes or or 10 hours and you apply for 5 jobs like this. That's like 25 or 50 hours. It's sort of ridiculous. I feel like if you're going for an entry level position they shouldn't expect that and if it's a higher level position you should have work that you've previously done that you can show off.
@Psanyi425 ай бұрын
Honestly having myself spent multiple days debugging why a github project would not build for home project; as an interviewer I would not have went for the trouble to try to fix it, but at least I would have given them a chance like Cherno is giving now, that "look this has to be a one click build for me, please fix it".
@daven95365 ай бұрын
This is an impossible task. "One click" builds that work on all system configurations don't exist in C++ (if they did, people would use them). If you think that is not true, then you just haven't seen enough. If you managed to do it in the past, you were just lucky.
@Psanyi425 ай бұрын
@@daven9536 So you are saying everyone spends hours to try to get running these interview assigments? I think you are in the wrong here. I understand that it could be hard but here we are talking about visual studio on windows. Everything should be just recognized automatically at least that is my experience with that. Of course if you want to build something with XY additional function obviously you have to make those changes, but if you want to build something you shouldn't have to run 6 different scripts and fix error messages.
@Riya-zj2mk5 ай бұрын
@@daven9536even if we have two builds, we can write a wrapper build to conditionally execute one of the builds based on os
@bobsemple93415 ай бұрын
@@daven9536skill issue
@zararianrockАй бұрын
@@daven9536 It definitely is possible for a project of this size. Besides you don't have to support every single configuration imaginable, just the most common ones used by other developers. Baring that just make the steps to build and run your project as minimal as possible. It's not rocket science. This guy is building a simple 2D game not an operating system.
@JavedAlam-ce4mu5 ай бұрын
I have a strong suspicion that was some strange form of elaborate code trolling...
@gasun12745 ай бұрын
Never assume malice when incompetence explains it
@NathanaelCrapoАй бұрын
idk why youtube recommended this video when it did but a great experience seeing you go through this and give actual feedback to someone.
@CodeStructureTalk5 ай бұрын
Can we take a moment to appreciate how awfully ridiculous the C++ build system is? In the old days Visual Studio would just use the project files that work out of the box, now you need to deal with CMake, Ninjas, vcpkg, etc. And it doesn't get any easier since there are always problems with static/dynamic, flags, defines, etc.
@velho62985 ай бұрын
Worked out of box lmao Vc++6 was not that good
@goczt5 ай бұрын
Huh? VS and CMake have nothing to do with that really. You can still just download the dependencies manually, add them to your VS soulution, zip it and send it wherever you want IF you don't care about what CMake/Ninja/vcpkg are trying to solve. People used to do that, and now same people don't want changes to C++ because it will break compatibility with their 20 year old .dll's that they have no way to rebuild since they lost the source code or whatever. It's just the requirements changed over time and people desire easier dependency management (because we don't want to redistribute zips manually between 100+ developers in the team, and a hotfix 1 day later in a similar manner), easier cross-platform builds (because Windows is not the only OS that exists and is bad for a lot of applications actually), independence from VS (because some of us prefer other compilers and code editing capabilities) and so on.
@urugulu16565 ай бұрын
can we just admire how that code compiler w/ 0 warnings or errors? he atleast hasvdone something right ( atleast the one time you build inside of powershell
@scififan6985 ай бұрын
No. And you forgot a closing bracket. lol
@uNiels_Heart5 ай бұрын
Well, let's just hope they actually have all the usual warnings enabled and then some. It could easily produce 0 warnings by disabling them.
@ville_syrjala4 ай бұрын
IMO an ideal build system would be something that's 100% declarative so you can't include malware/etc in random scripts, can't refer to anything outside the source/build trees apart from normal packages installed on the system so you can't accidentally pick up other random stuff you didn't declare in the build, and especially it shouldn't have the capability to download potential malware off the internet.
@tolkienfan19725 ай бұрын
I was given a coding task many years ago. I had a key insight, and selected a linked list, because I knew the distribution of inputs in the real world data meant that almost all the activity was modify/insert/remove at or very near the head of the list. At the interview I completely forgot to mention it! 🤣 Without that understanding a red black tree or similar would be a much better choice. Despite that I got the job 😁 Still there 16 years later
@AlexSwanson-rw7cvАй бұрын
That's where I'd add a code comment, either for interview or IRL. Explaining why often more useful than explaining what.
@tolkienfan1972Ай бұрын
@AlexSwanson-rw7cv I would these days. :-)
@asagiai49655 ай бұрын
Your criticism here is valid. A gamer, An interviewer, And a A programmer Would find this very annoying and a hassle.
@PaulEmsley5 ай бұрын
Not harsh at all. If I had a project for which I wanted feedback from a colleague - this is how I would want it.
@vivas5554 ай бұрын
Ok maybe its me who's weird but every time I interview a junior, I basically tell them that if they have a degree I assume they have the mental capacity to actually code so I have them skip any technical test or "homework" because they passed so its serviceable and I can work with that. Now if they don't have a degree then yeah I grab some random stuff just to see if they can make it work somewhat. But the real test, I actually get in a call with them and I give them one hour to do the gilded rose kata with me in share screen and I ask them to walk me trough what they are doing and why. Because 98% of programmers don't write new code, so I really don't care for new code, I wanna see what kind of mess you'll make while editing code, what test you're gonna write and mostly how open you are to learn.
@br3nto5 ай бұрын
25:24 Yep. Is a do not hire.
@ravenecho24104 ай бұрын
Ummm, in what level all of this is trivial devops, u hadnt spent one minute looking at actual code or ideas. Sure its important to be polished, but if an interviewer was running untested scripts in my company from an interviewer like... they should really really be looked at if not, like who the eff knows what shell contains...
@br3nto4 ай бұрын
@@ravenecho2410 I guess it depends on the level being hired for. If a junior dev then it might be fine, because they might not know better, and can be taught . But anyone with a couple of years of industry experience should know better, so an immediate no. I don’t want people on my team who will create broken stuff and make the app harder to work with. Likewise, if it did work but the process to get it up and running is long and convoluted, that would also be a do not hire.
@Volian05 ай бұрын
I miss code reviews of small projects written from passion, not for work
@anthonysteinerv5 ай бұрын
Which he also didn't reviewed because he didn't liked the readmes or didn't build, and talked half an hour of building and readmes, this "series" Is a joke now. Just cherno farming videos.
@bobsemple93415 ай бұрын
@@anthonysteinervyou're just mad. If you can't make a decent project just admit it lol.
@daphenomenalz41005 ай бұрын
@@bobsemple9341 ngl but this a project in C, and it's inherent to be longer to setup and is pretty hard too if the guy didn't know about containers.
@oleksiistri84295 ай бұрын
9:46 "well, python.. it's LIKE a programming language.." lmao🤣
@classZak5 ай бұрын
Python is imposter.
@glewfw79894 ай бұрын
petition to cherno to make an entire video on his native language just to see how different and intimidating he could sound.. like this for happening
@OREYG5 ай бұрын
The worst part of it, is that half of those problems are inherent to the modern C++ build pipeline. Even with more steps added if you're using Conan or the likes. The fact, that CMake is de facto standard build system is a tragedy.
@RMDragon35 ай бұрын
Job interviews are basically a greedy algorithm where interviewers try to find a good candidate in as little time as possible. Fully evaluating and comparing all candidates would take way too much time. If interviewers find something like this, they are likely to reject whoever submitted it. Of course, someone MIGHT be an excelent programmer despite making it so difficult to compile their code. However, it seems more likely that there is someone better further down the list. Wasting the interviewers' time is the best way to get rejected.
@raq10245 ай бұрын
before sending it to a reviewer send it to a friend or someone and ask them to build/run it - easiest way to avoid such mistakes
@Jergos5 ай бұрын
The build system highlights the knowledge level of a candidate with respect to software engineering. I have worked with many developers who don't understand how software is organized and combined. In my experience, build knowledge almost always relates to the quality and organization of the code that the developer produces. I believe this because working with build systems requires lots of reading documentation, knowledge of how systems and components communicate, definition of protocols and data interchange formats, and writing documentation. Without some basic knowledge about how basic software works, my guess is that this leads to a developer repeating the mistakes of others. If people don't understand what CMake, Meson, Bazel, are doing, I really don't expect them to be able to understand the ever increasingly large and evolving C++ Standard.
@paradoxicalcat71735 ай бұрын
You want a build expert, not a developer. I learned C back in the mid 1990s, and ran build and link manually from the command line. I understand very well how the system goes together. Modern build environments are bloated crap, like pretty much everything else.
@someonespotatohmm9513Ай бұрын
@@paradoxicalcat7173 manualy linking? That sounds like archaic "why not run the code by hand" crap ;P
@fkeyzuwu5 ай бұрын
day 723 of cherno not actually reviewing code in a code review video 👍🏻
@bobsemple93415 ай бұрын
Make you're shit easier to build and he might?
@QuicksilverSG4 ай бұрын
This video analysis confirms my suspicion that modern developers no longer do much traditional programming. They have become what we used to refer to as build engineers, i.e. maintainers of project databases who are responsible for compiling and linking all code modules into an executable suitable for submitting to QA. It seems like modern developers are expected to take responsibility for all aspects of software product development, from source control management down to market localization, and figure out how to deal with any resource or documentation gaps on their own.
@tristen_grant4 ай бұрын
Yes. Just like most graphic designers are expected to know how to design, write copy and do basic front-end code.
@marcotroster82475 ай бұрын
For a junior role "works on my machine" mentality is fine. Just show him how it's properly done. He's clearly self-taught and willing to learn.
@The1Wolfcast5 ай бұрын
too bad no one wants to hire juniors anymore unless they got 30+ years experience and personally developed C++ with Bjarne himself 😭
@marcotroster82475 ай бұрын
@@The1Wolfcast Just transition to Rust or Go then. Or write C++ extensions for Python. There's plenty of demand for performance.
@not_ever5 ай бұрын
Works on my machine is not even acceptable for a university assignment.
@severgun5 ай бұрын
He did build scripts but did not test them on VM or docker. That is the lesson.
@marcotroster82475 ай бұрын
@@not_ever Indeed. For an assignment the program has to work. At least if the supervisor isn't even too lazy to execute the code.
@Black-Kakarot-Age-Of-Empires-2Ай бұрын
The Cherno: after 3 month of hard testing, redesigning and reprogramming of all the code i happy to announce that the game works now!!!!
@etaosin4 ай бұрын
You're not harsh; you're honest! And everything you say is true, so I'm also going to start a new project using your advices. If this documentation is useless for someone intending to run your repository, how likely is it that you'll be seen as a potential team member? Teamwork is about explaining your needs and getting explanations from others.
@JonasHertzman5 ай бұрын
Fantastic video! This highlights exactly what I hate about c++ and why I switched to c# as my main programming language.
@Mariuspersem5 ай бұрын
I have seen worse build steps and environment setup at my current workplace, this is easy in comparison
@victotronics5 ай бұрын
1:39 The whole repo is one commit. Big red flag. I probably commit twice a day if I'm working on a project.
@paradoxicalcat71735 ай бұрын
Number of commits don't mean crap! I had this argument with my client just the other day! I only push what works; not any crap that I just added 3 lines of code to.
@irrelevant_noob4 ай бұрын
@@paradoxicalcat7173 the thing is... it's not just the final version that "works". (Or at least it SHOULDN'T be. Aren't we way past the waterfall methodology?)
@rickyherhoffer35922 ай бұрын
why? you can finish your app locally and upload it once, this is no red flag
@victotronics2 ай бұрын
@@rickyherhoffer3592 It means they didn't use version control while developing the add. Even if I don't upload for a while, I still generate commits like crazy.
@victotronics2 ай бұрын
@@paradoxicalcat7173 A push is not a commit. I push once in every 10 commits, probably.
@lolmanthecat14 күн бұрын
This is actually really useful because I see myself sending a working build and not understanding the rejection. You didn't come off as harsh but as realistic, but that's me.
@TheArcV4 ай бұрын
If the task of the interviewer was to obtain a sample game, the tooling parameters of that game should have been very specific: build it a specific way and for a specific platform using a specific IDE and release. With a one step build script.
@surfacing35795 ай бұрын
If you're using CMake at all, you really should take the time to thoroughly learn it, treat it like the scripting language that it is. Even if it can be confusing at times, it is powerful, you can use it to detect the OS, run console commands, download a package manager, build and install dependencies, convert binary files to C headers, etc. all chained off just by configuring/building the project.
@TheFreshMakerHD5 ай бұрын
This whole building and compiling mess makes me wonder what Cherno thinks of the Zig programming language and their C/C++ build system
@UhGoomba5 ай бұрын
Good timing for reviving the series, especially with the simd stuff. Hope this continues
@Baekstrom2 ай бұрын
Ouch! That hurts, but at least the guy got the feedback he needed to find out how he can improve his chances of landing a job.
@anreoil5 ай бұрын
Do not, ever, write any code for a "future employer".
@MrMichalXXL5 ай бұрын
what is this bs, asking why you didn't get hired while getting your game to run feels like a project of itself
@maervo41795 ай бұрын
Who the fuck writes doodle jump from scratch for a job? I would never do that lmao 😂
@Saturate08065 ай бұрын
crazy that you run random scripts without being in a VM
@MrDasfried5 ай бұрын
Maybe thats a non issue when you look what the Do first? Its no magic after All
@michaeldamolsen5 ай бұрын
@@MrDasfried "Maybe thats a non issue when you look what the Do first? Its no magic after All" - The recent xz utils backdoor begs to differ.
@paradoxicalcat71735 ай бұрын
You implicitly trust the developer not to have provided source code to a virus! The build environment being hostile is the least of your worries.
@enzozbestetti59923 ай бұрын
This is a very good example of why self-taught programmers not only have a disadvantage compared to those with formal training, but also why they're generally passed over. You can teach yourself C++ syntax, sure, but that doesn't mean you learnt good coding practices. Just using a million libraries isn't good practice. Using CMake like that isn't good practice. We didn't even see his C++ code but I'm almost 100% certain it is bad code, with a high potential of being badly designed as well. Why does this happen? Because self-taught programmers usually follow a couple of tutorials on how to get going with the language but never learn how computers work, why they work, and especially why C/C++ works one way and, say, Java works another way. Without understanding the basics of computation, you can't possibly expect to be able to produce anything good with a computer. I'd say this person needs to take about 500 steps back, start from the beginning, and then maybe he'll have a shot at employment
@crazyhans19 күн бұрын
Bad take; I see fresh grads make horrible mistakes just as often as self taught people. I'm talking evals that contain user input, catch-all error handling that just passes execution without logging anything, single-letter or otherwise unhelpful variable names, total spaghetti. Whether you got a degree or not means absolutely nothing compared to the code you produce.
@SPeeSimon5 ай бұрын
A huge risk for a developer using a distributed scm like git, is not pushing the code to the remote repository. I have seen many times that a collegue had finished a task, but his work was nowhere to be found. After asking, it was *oops, let me push my local changes*. Being a solo developer you don't get that feedback. So you must be diligent to make sure the code is pushed to the remote. Otherwise someone else is just looking at an old version. You may be thinking it is the correct version with everything in it, but it is not. I am guessing something like that is also in play. For sending your code to review for a new job, you must be extra sharp on this.
@paradoxicalcat71735 ай бұрын
Git is its own set of problems. Screw that - I just copy the damn folder! I do that even now as Git is too much BS for a simple copy operation.
@gapsptАй бұрын
As a game developer and interviewer, a couple of things this video gets wrong right off the bat: - We usually ask for a specific game, it's not a good idea to leave that decision to the candidate for a number of reasons (evaluate multiple projects fairly, not overwhelm the candidate with choices, focus on a single problem, etc.) - We definitely do want to see the final product and not just the code. If the product looks like crap we don't even look at the code. Animations are highly valued as it shows not only that there was extra time to polish the game but also that the candidate understands the importance of (and how to make) a visually appealing game. As long as the code is not a mess, the looks of the look&feel (or UX) is what matters the most in a game homework. Guys, please don't send game take away exercises for a server, web, fullstack, etc. dev, to review, as you will be left with very bad feedback that doesn't match the reality, like in this video.
@Mortalitor4 ай бұрын
Hey, is that a different software you're using to zoom in, and red pen stuff? Or is that just the snipping tool?
@tjdoestech5 ай бұрын
Over-engineered for the project he was trying to submit, but then again, who knows what position he was interviewing for. Cool that it can (maybe?) build for a couple of Linux Distros. Most interviewers will probably want to see you implement the most simple, efficient solution to your code test. Not a "I am going to implement everything to my knowledge about this language/build system" approach, IMO.
@aidennwitz5 ай бұрын
i did the same game for an interview, i was asked explicitly to make a Doodle Jump clone and was given the same graphics assets that were used in this attempt
@addsynth-programming53915 ай бұрын
What company was it for? Or are you not allowed to reveal them? Edit: Oh, wait. Is it in Ukraine? It may not apply to me then. Unless they accept online workers / work from home.
@aidennwitz5 ай бұрын
@@addsynth-programming5391 it was for an Unreal Engine internship at Dragons Lake
@xfearofdarkness5 ай бұрын
I don't think that build system really makes sense at all. Running Powershell scripts in various paths and ending up manually configuring these scripts to actually build is a bad experience. I don't really use cmake that much, but I am sure this could have been much easier for Дмитро and the interviewer if he used one script for everything (if you use such scripts at all). Hope he gets this fixed. Another great Cherno video
@hahne95 ай бұрын
Great, you just repeated what was said in the video! What an insightful comment.
@yusinwu5 ай бұрын
I guess using git submodules and Github releases are the better options of distributing 3rd party binaries or library source code.
@xfearofdarkness5 ай бұрын
@@hahne9 A precise analysis! Thank you for your very insightful reply.
@Syndiate__5 ай бұрын
@@hahne9 Thanks for saving me from wasting my time reading this comment! God bless your presence
@stevebob2405 ай бұрын
He could have done better, but the fact he made all this just at a chance to get an interview is at least worth something. It's tough to get an interview these days.
@sephirapple7317Ай бұрын
@27:00 "this needs to be refined" that's a very polite way to put it... I was more thinking it's in need of being burned to the ground and rebuilt from scratch: 😢😭💔😯 🤔💭💡🔥 💥💣💻💥 🎉🤩👌🎉
@mikefochtman71645 ай бұрын
Yeah, been a few years but using MSVC it's pretty easy to end up with 'stuff' you don't really need, like that CLI. To be 'helpful', MS has rolled a lot of things together, you really have to take some time to figure out just what all the various options actually do. But for the build to not even finish the right 'game'.... that's pretty sad. One thing I've liked about Python is the virtual environment stuff. This developer needs to learn how to set up a blank 'VM' to test his build stuff on. I'd bet that he's set some global settings that he's long forgotten about so things work on his (and his only) machine.
@theforeskinsnatcher3735 ай бұрын
maybe he needs to use nixOS
@valdimer115 ай бұрын
That face after finally building it. 😂. That pretty much sums it up. If the interviewer went above and beyond like you did just to end up with that??? Yeah, you werent harsh.
@ColinBroderickMaths5 ай бұрын
They should have just asked the interviewer to install SDL2 manually and then provided a raw VS solution. I would accept that from a junior. I know they don't know everything yet. By unnecessarily over-complicating it with very bad use of PowerShell and CMake, they drew an awful lot of negative attention to things they are bad at.
@nijucow5 ай бұрын
That's not a code review. That's a code roast 🤣
@wakannnai15 ай бұрын
I don't think it's even that. He never even got to the code since it's a nightmare to build...
@prashant41745 ай бұрын
Which code? I see no code, all I see is powershell and build errors.
@呀咧呀咧5 ай бұрын
It’s a build system review
@digital_hoboz5 ай бұрын
there was no code dawg
@nexovec5 ай бұрын
It's a no-code review, lol
@VFZero0015 ай бұрын
Depends on the job that is applied to. Developer/Senior position ... out. Junior position, would probably look at the code, decide on the style if there is potential. C++ building systems can be daunting and nothing I'd expect from a Rookie to get right the first time. Though, it would be nice to get the game running during the technical interview.
@atiedebee10205 ай бұрын
17:26 fun fact: the C++11 standard actually specified a garbage collection API (removed in C++23, i dont think anyone actually implemented and used it)
@MacciejableАй бұрын
It looks like an entry task for Dragons Lake internship. I did an internship for them myself, and later was also reviewing some of those applications.Are you sure you were suppose to use SDL2? They didn't provide you their own framework? In my days, you would get autofail for using your own libraries, as it was specified to use provided framework only. And that would be sole reason you failed. Also they didn't tell you why you failed? I used to pass the feedback to all candidates I reviewed.
@NZRic0014 ай бұрын
Great review@
@samljer5 ай бұрын
the hair is an entity of its own.
@ahmadashbat5 ай бұрын
Hello Yan, Thank you for your videos!
@theantonlulz5 ай бұрын
At some point you have to be able to put yourself in the interviewer's shoes in terms of how cumbersome getting a project running is. I would never in a million years think of submitting anything that would require more than a single command to run, much less six different scripts.
@markbauermeister54492 ай бұрын
Instead of writing half a dozen Powershell scripts, people should learn to use CMake's own internals. CMake actually allows you to download files and there's plugins like CPM that enable vendoring in other CMake projects (as well as non-CMake projects, with some additional work). Alternatively, one can always use Git Submodules or even just straight up add a `vendor` directory as part of the main repository.
@gianluca.g5 ай бұрын
"it works on my machine" (tm)
@natenatters5 ай бұрын
Love these code roasts 😆
@yairlevi84695 ай бұрын
Honestly, the same way you should start your project with blank boilerplate and already deploy it, you should start by writing the build process, and treat it as if it should be a test to be passed for the program to be considered "working properly".
@robuandrei5969Ай бұрын
During the interview: Him: It was working on my machine...
@LuisCassih5 ай бұрын
10:00 - but you need to have dependencies installed for whatever python script is going to use(and the compatible python version with python venv), that's also not recommendable for a crossplatform. (you simple should have .sh for linux and .bat for windows). If you still want for a third party builder, something like npm (like gulp) or rust cargo equivalent for Cpp is still lbetter than python. But as you said later, a VStudio solution or Intellij/Rider project is still preferable instead of scripts.
@ghobashi20005 ай бұрын
Harsh scary review, but helpful Thanks for your precious time.
@mjthebest72945 ай бұрын
You should do a code review of the Handmade Hero project, that would be pretty fun to see lol
@edw0rd215 ай бұрын
hey cherno, are you planning on making the algorithm videos that you talked about in your c++ series video? if yes, could you maybe make a comprehensive series like the c++ series about data structures and algorithms? as i feel like you did not dive deep into data structures as a whole (like graphs, trees, maps, etc), and there were no algorithm videos at all i think having a seperate data structures and algorithms series as comprehensive as your c++ series(best one online imo) would be immensly helpful!!
@velho62985 ай бұрын
I would imagine whoever reviewed this by the company tripped up when the stuff just didn't work and moved on
@XeZrunner5 ай бұрын
I love this video. No hard feelings towards the person that made the project. People generally need to take a step back and "unlearn" some of the complexities for their projects. The ways I see it: people have built some incredibly complex tooling and frameworks over the years that are way too overkill for smaller projects, yet people rely on them to start out. Instead of using the complex material you learn from other sophisticated projects to replicate in your own, attempt to minimize as much as possible. The technology stack in use by many software today is insanely huge. The more we minimize over time, the better understanding we will have of our own projects as well.
@ferinzz5 ай бұрын
I saw someone on another video that essentially said he has his own library of functions/ extended classes built up over the last 20 years. Along with all the issues in open source that are being found out, it seems like this would be the best route for everyone.
@simspawnАй бұрын
Super question; do you ever get feedback from those whose code you are reviewing? Is there some way to post the review,and then add in any feedback recieved? If possible, I think that would be a great segment to add at the end of each review.
@allocator75205 ай бұрын
Imagine getting tasked to make doodle jump 💀for a job
@stevebob2405 ай бұрын
For the possibility of an interview, to then get ghosted. 💀*
@allocator75205 ай бұрын
@@stevebob240 nah 💀take my game engine dont have time to make useless shit anyway
@denielalain5701Ай бұрын
Hello! Once in a situation when my code got reviewed, the person reviewing my code did not do it in person like you do. The person was just running a diagnostic tool on my code, it probably colored code snipets, but the person had not ever run my code