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Welcome to the third tutorial video for the Darkside of MonoGame channel.
This time we are diving deeper in to the Content Pipeline as well as covering some tips and tricks with Localisation for your games.
In this tutorial we cover:
Basic Font use
Adding a native resource
Setting your project native language
Regionalising resource files
Your first Content Extension
Creating a new asset using your extension
The WPF Font extension
There is a lot packed in here and it's a longer video. I will follow up with more tutorials on the Content Pipeline for some of the most common extensions.
If you have a particular request, then let me know in the comments below.
Blog Post Link: wp.me/p3o0M2-2Lh
New link for the MonoGame Content Pipeline videos - Advanced MonoGame for Windows Phone and Windows Store Games
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