You can, - Add a metallic PBR material of your choice - Add a wobbliness to the lavalike orange spot to make it look a little unpredictable instead of just a perfect circle - Plates and orange emissive material looks isolated from each other so there should be a way to make both of them look like they are interacting with each other. - You can use a black-orange coloured image to give it a variation and realism without many efforts. - Abstract Background reflections can be added. (Little bit practice work for intermediate learners )
@MrAkurvaeletbe4 жыл бұрын
lost protonbender how?...
@tirthv67464 жыл бұрын
@@MrAkurvaeletbe that's the challenge of learning things
@Herodotortoise4 жыл бұрын
Your right tho I’ve been doing blender for a month now and can follow all this with greater ease (and do most of it myself, and just watch this to double check each step) I still feel like I’m copying sht and not actually learning anything
@isaacbeaver52475 жыл бұрын
all you have to do to solve any problem: add in a color ramp!
@saman68904 жыл бұрын
If youre using 2.8+ version i recommend putting your vornoi settings on 3D - Smooth F1 - Chebychev this gives you a rather similar result And also scale down the smoothness
@ИванЖуков-г2ч2 жыл бұрын
thank you
@BumagaDesign2 жыл бұрын
thank you!
@nanika55612 жыл бұрын
thank youuuuuu
@Shadowreaper84354 жыл бұрын
just a quick note for everyone using blender 2.81 who wants to follow this tutorial: not all the settings for the voronoi node mentioned at 1:40 are possible anymore since the node has been hcnged in 2.81 the way to still get the exact texture shown is by making a math node, setting it to subtract and connecting hte distance value of a voronoi texture set to 3D, F2 and chebychev into the top value and the distance value of a voronoi texture set to 3D, F1 and chebychev. then you will have the exact same texture as shown in this video. ideally the scale values on both voronoi textures should be the same (if you want to copy this tutorial exactly: it's still 1.7) otherwise you'll end up with very weird looking patterns
@TheLPfunnTV4 жыл бұрын
Thank you ^^
@alabkarimaths2614 жыл бұрын
Thank you man
@evavancaem3 жыл бұрын
That works great! Except when I plug in the color ramp node, the whole texture is gone
@Shadowreaper84353 жыл бұрын
@@evavancaem weird, I just ran through the tutorial again to see if that also happens to me and I'm not getting that issue I can try to help you but for that I need to know which version of blender you're using, it should show it in the bottom right corner of the blender window
@y_king-472 жыл бұрын
@@Shadowreaper8435 bro can you please help me i tried how u said but mine looks wierd, i am using blender 2.93.5
@DruNature5 жыл бұрын
when a 13 minute tutorial video turns into 5 hours of intense real time learning...
@TheDucky3D5 жыл бұрын
Dru Nature wow
@quazathetoaster5 жыл бұрын
took me 20 min
@matthewmassey23332 жыл бұрын
My laptop hates me doing these tutorials 🙄. Acer aspire 5 i3 8th gen, but it is working so far farming out the final render to a 3060 build 🤷🏽♂️. But I'm just happy that I have actually reached a point where I can follow along with these at all 👏🏼. Thanks to Blender Guru and Grant's node training (lifesaver). You design in a style that I find most appealing 🤙🏼
@maxibuilde78843 жыл бұрын
it works in blender 2.92, you just need to modify some setting
@JesslengtonRune3 жыл бұрын
like what? im trying but can't seem to get it right
@maxibuilde78843 жыл бұрын
@@JesslengtonRune For get this result imgur.com/LUldGVJ , make 2 Voronoi textures, one with 3D F2 and chebychev and the other with 3D F1 and chebychev. Plug those into a math node that is set to subtract. (if you have read the comments you have already done so) Then plug subtract to 3 ColorRamp like this imgur.com/ndxYuEh. And for don't get bug with light reduced the last ColorRamp and i think it's ok. For light I make 2 light (one point as in the tutoriel and a spot just above the orange circle). And I think it's good.
@JesslengtonRune3 жыл бұрын
@@maxibuilde7884 thank you so much
@thenoisygamer66994 жыл бұрын
I love the videos. I just started with blender and most tutorials are really complex but yours are so easy to follow! Keep up the amazing work.
@technoendo5 жыл бұрын
Such a siiick look on this one! As soon as I saw this pop up on your instafeed, scramble to check and see if you confirmed a tutorial, you did, which made my day and then... you delivered! Nathan, great design man. Some real creative powers in that skull of yours to keep churning out all these interesting designs and then make such digestible tutorials. Just slaying it sir.
@TheDucky3D5 жыл бұрын
technoendo thank you so much, glad to see ur still commenting, Uve been here for a while
@redscoot86344 жыл бұрын
U r my best guru for blender
@ping05184 жыл бұрын
Used blender for 3D sculpting and now I've decided to put textures as such, newly subbed to your channel because you make awesome content! Thank you!
@potatohead78574 жыл бұрын
@Ducky3d mine Vornoi texture is different from yours I'm using blender 2.82 Why
@adaptandcreate5 жыл бұрын
Boom; was waiting for that!!
@TheDucky3D5 жыл бұрын
Kamil enjoy
@ifandbut5 жыл бұрын
How is this going to work in Blender 2.81? They removed Crackle from the Voronoi Texture
@carterb.strickland10444 жыл бұрын
Yes I would also really like to know
@xxhellspawnedxx4 жыл бұрын
@@aestheticPhantasm I tried this, but what it output was far from the result of the old crackle setting. Are the Voronoi nodes really supposed to be exactly the same? That makes little sense to me, from a mathematical POV. X - X = 0, after all, no matter what value X represents.
@xxhellspawnedxx4 жыл бұрын
@@aestheticPhantasm That worked great, thanks :)
@knight22554 жыл бұрын
@@xxhellspawnedxx What did you end up doing? Looks like the comment you replied to is gone.
@jcvb13934 жыл бұрын
Can someone repost the answer? I think it has been removed.
@automatic2415 жыл бұрын
My GPU when rendering with Cycles be like
@TheDucky3D5 жыл бұрын
Talentfrei Entertainment yes
@DEATH_NYA5 жыл бұрын
My GPU does not get utilized when rendering cycles it just nukes my CPU
@automatic2415 жыл бұрын
@@DEATH_NYA On purpose? Because GPU is usually way faster
@DEATH_NYA5 жыл бұрын
@@automatic241 i love my GPU thats why i like eevee. but when i render with cycles no matter what i change it wont utilize my GPU. i wanted to run a 500 frame water sim the water was a glass texture so i tried rendering with cycles and my CPU usage shot up 100% and by the time the 10th frame was rendered my cpu was already nearing 80 degree s fahrenheit. then i learned how to use the glass material for the water while rendering in eevee and the most my graphics card went up to was 60% and did not even change from its regular temperature.
@SkinnyBlackout5 жыл бұрын
What are you on about? Cycles is nowhere near as intensive as eevee, it just takes longer to render. Try making a complex scene and render it with eevee and see for yourself how your performance chokes up, whereas with cycles you can easily browse the internet or watch a video at the same time as you render. Besides, most eevee renders look like trash to a person who is well aware of screenspace gimmicks.
@ThomasPotter5 жыл бұрын
Looks awesome Going to try it later
@3Dewevre5 жыл бұрын
Thank you for this amazing tutorial that really helps me to understand better nodes
@prasantgokhale6605 жыл бұрын
Absolutely awesome keep on doing these type of stuff
@jimmac5 жыл бұрын
Always a joy to watch.
@TheDucky3D5 жыл бұрын
Jakub Steiner thanks
@LittleFellaDynamics4 жыл бұрын
Great choice of colours and would look amazing in an animation - lots of scope for variations on the theme... cheers 👌🌠💯👀😎💡
@joncowan12994 жыл бұрын
The voronoi node changed again shortly after this build and now I can't figure out how to get the "beveled" edges on the chebychev cells now. Does anyone know?
Love it ! Such as all your videos, things are well made and well explained ! A good way to learn, thanks ! :)
@busymono6114 жыл бұрын
Color Ramp looks so dumb but it has the sollution for everything
@edstepoff4 жыл бұрын
blender 2.81 Voronoy texture NO Crackle I do not know what to do Help please
@EtomicCheese4 жыл бұрын
every time when I follow your tutorials, I keep on getting another result...
@fuxociety4 жыл бұрын
😔
@amadeus33413 жыл бұрын
Some tutorials got worthless cuz the Shading system and nodes changed so much so we cant do as you say. Voronoi Texture doesnt have the Crackle Stuff anymore
@FM_MC3 жыл бұрын
it didnt change THAT much
@oresamae4 жыл бұрын
How can I do this tutorial in Blender 2.82a? ... the "Voronoi texture" node is different in version 2.8
@nikv88815 жыл бұрын
Thank you Nathan, its beautiful
@MancoBlanco4 жыл бұрын
wow that image looks like my cpu when I tried to render this
@KellenChase4 жыл бұрын
click the two boxes and hit f. it will "fill" the line between expected nodes. doesn't always get it right, but I find it's easier to correct the already made connection than a new one. also... you are awesome and I love learning from you. super curious where you learn from and get your inspiration.
@Quickmind015 жыл бұрын
Thank you for this incredible tutorial!
@covidclub63694 жыл бұрын
I just finish it. it looks perfect. thanx you
@bayecyrille6795 жыл бұрын
You are too strong the friend .. thank you very much I really needed a tutorial like that
@TheDucky3D5 жыл бұрын
BMAX VISION STUDIO i’m glad you liked it
@guylemay14715 жыл бұрын
Oh yeah... that's for sure... very Sci-Fi looking rendering!
@matthewcs4904 жыл бұрын
At 8:38, you can just duplicate the line of cubes as a whole, rotate them 90 degrees on the z-axis, and then position them correctly on all four sides of the beveled cube. Just a tip to make things faster and easier. Like this comment if this was helpful.
@FronbondiSkegs4 жыл бұрын
that was cool
@krishgamehacker5 жыл бұрын
ya got the tut finally!!!
@TheDucky3D5 жыл бұрын
KRISHGAMEHACKER yep:)
@reddot38933 жыл бұрын
just wow
@valter31415 жыл бұрын
Very good thank you for the excellent work you do !!
@TheDucky3D5 жыл бұрын
Valter 31 I’m glad you like it
@chase_willden5 жыл бұрын
Dude keep these videos up!
@AndersonSilva-vm5xy5 жыл бұрын
u're amazing i love you man
@mohitarora17015 жыл бұрын
This is awesome 👍
@phatsdejuvenile5 жыл бұрын
Wow awesome work 👌 👌
@danielaMorescalchi4 жыл бұрын
Thank you for the tutorial. Crackle no longer seems to be an option. Could you think of a quick workaround? btw I patreoned up
@LeslieSolorzanov3 жыл бұрын
Check the answer that solved it
@mateussalviano34395 жыл бұрын
Alright, that was neat, subscribed.
@TheDucky3D5 жыл бұрын
Mateus Salviano thank you so much
@VivinVinod4 жыл бұрын
Me: :( Ducky: we are gonna have a lot of fun with nodes Me: :)
@hotz55895 жыл бұрын
Great tutorial
@tejashvisingh70103 жыл бұрын
My bricks are forming outside the voronoi texture.. what should i do
@sadmanrafid38143 жыл бұрын
In version 2.92 Voronoi texture doesn't have the Crackle. So couldn't do it.
@kedarsatwik69383 жыл бұрын
For voroni texture i am getting options as 3D F1 chebychev, where can i get crackle
@jweinrub3 жыл бұрын
Unfortunately, I have version 2.93 of Blender so it didn't come out the way you were teaching, so I had to improvise. Other than that, I did learn how to create a different type of texture though. I have been on the hunt of procedural textures as of late so I can come up with new ideas for my projects.
@stormybrain2395 жыл бұрын
I need to replicate a PCB with this...
@sanjayrao96855 жыл бұрын
awesome man
@DoctorORBiT5 жыл бұрын
500 render samples is waaay too much for anyone to handle in a timely manner xD Try using branched path tracing instead, you can then selectively choose which part of the render should use more samples, otherwise you are just sampling stuff you don't need. Also, take a look at the newly added Intel AI denoiser node, you'll enjoy it's power. You won't need as much samples, and get a way cleaner image.
@DoctorORBiT5 жыл бұрын
Also, how about updating your intro? I know it's from a basic tutorial for after effects, I followed that as well ;)
@brussup35232 жыл бұрын
The ones who still don't get crackle in blender version 3.0 try the same method said in the comments and then join the mapping node vector to the second f2 voronoi node vector and then it's done got this after so many trial and errors
@mnvinit85173 жыл бұрын
My Blender 2.8 Voronoi texture is different why ? Blender 2.8
@logical61183 жыл бұрын
so im in Blender 2.9 and i cant even get past the first set of nodes :( little help?
@WibuSableng4 жыл бұрын
the Soul of this Project is Voronoi Texture... In blender 2.81, there is Diffrent from this Tutorial... you can Check that Nate...
@TheDucky3D4 жыл бұрын
Wibu Sableng I don’t understand your comment, This tutorial was recorded in 2.8
@WibuSableng4 жыл бұрын
@@TheDucky3D i using 2.81 and the Voronoi Texture Node is Diffrent than 2.80. Thats make My Result when using this Tutorial is Diffrent.
@TheDucky3D4 жыл бұрын
Wibu Sableng I can’t do anything about that bud
@WibuSableng4 жыл бұрын
@@TheDucky3D yep.. i just tell you.. maybe you can check the Veronoi Texture in 2.81, and try this tutorial in blender 2.81. You gonna know my problem :3
@TheDucky3D4 жыл бұрын
Wibu Sableng I am aware that the node changed, I am considering re-doing the tutorial and updating the look.
@Skullbrothers4 жыл бұрын
Instead of using the bad denoiser you should use the included AI Denoiser.
@dekbastudio83635 жыл бұрын
thank you
@minkd34473 жыл бұрын
How to make this in 2.9?
@AnkitRathore-ru5kh4 жыл бұрын
Thumbnail image is different then render?
@Brothajiff4 жыл бұрын
Could I ask are you self taught? I have tried many different things but I feel that professional training would be really good for overall understanding. I can recreate many tutorials and I do feel my skills are improving but I consistently feel I have a knowledge gap. Any advice would be so great!
@brunolangholm93902 жыл бұрын
Love this one, but sadly Blender v3.0.1 just doesn't make this work at all. Man have I spent hours now trying to get that texture flat and orange line glow to work. Anyone got some tips on what has to be set up differently in the new blender versions for this tut to work?
@proinfographic20224 жыл бұрын
2.81 blender voronoi textur not the same :")
@lolha33884 жыл бұрын
you talked about some kind of add-on where can i get it
@apexandfortnite29564 жыл бұрын
great tut anyway though
@8b8b8b5 жыл бұрын
“Landscape”
@duncanstyles1335 жыл бұрын
I was right with you until you changed linear to spherical on the gradient. I get the whole plane lit up orange with a bright white spot in the centre. Any ideas what could be wrong? Have replayed the video a few times but everything looks right.
@firewolf19922 жыл бұрын
I know this was 2 years ago but I found the problem. The bottom part of the color ramp is changed to orange rather than the black it's supposed to be because of the part earlier where he made the mistake of putting in the orange early. Or at least I think that's why it saved that way. Either way it can easily be fixed by clicking the bottom part of the color ramp and shifting it to black for anyone wondering how to fix it!
@duncanstyles1332 жыл бұрын
@@firewolf1992 I will try again, thanks for pointing that out 👍
@Semiplex5 жыл бұрын
Thanks ;D
@MrRyeSnake4 жыл бұрын
Sorry but with 2.83 not even close. Even with Franik options for crackel everything just did not match up at all.
@playbyan14534 жыл бұрын
Idk I make this and make animated one it took 3 days to render
@AwesomeSauceShow5 жыл бұрын
Did you get the inspiration for this design from some AMD Ryzen promotional renders?
@TheDucky3D5 жыл бұрын
AwesomeSauce no just cpus in general
@davefleury25834 жыл бұрын
Your Voronoi Texture Node is completely different from mine. You have options I don't and I have options you don't.
@SoloM1nd4 жыл бұрын
wtf i dont have same nodes and i dont get same results i have the last version 2.8
@jeremy3ddave4225 жыл бұрын
wow.
@prasantgokhale6605 жыл бұрын
only problem i get is that me my plane doesn't look that metallic and and crevices doesn't look bendy they look kind of flat
@stephenbrown79243 жыл бұрын
This almost works in 2.9 but doesn't work with the Chebychev pattern.
@dougieladd5 жыл бұрын
Excellent tut... Question: How the hell do you know this stuff?? ;)
@TheDucky3D5 жыл бұрын
dougieladd a lot of playing around in blender
@dougieladd5 жыл бұрын
@@TheDucky3D Great work... lovin' these tuts... keep 'em coming :)
@quazathetoaster5 жыл бұрын
interesting i dont see hearts in the comments
@TheDucky3D5 жыл бұрын
Francisco Almeida now you do
@quazathetoaster5 жыл бұрын
@@TheDucky3D i wonder how you would say my name.
@wildhearts90064 жыл бұрын
So basically no solution for crackles
@Sam-oi8uh5 жыл бұрын
No matter what they say You’re a hero to blender community
@efx97995 жыл бұрын
Communitay*
@appamemes49275 жыл бұрын
No, he is a fraud. He doesn't show key fragments that we would buy his shitty project
@hssn91235 жыл бұрын
@@appamemes4927 he doesn't use much shortcuts so isn't it easy to follow?
@Sam-oi8uh5 жыл бұрын
@Te em he need to make money some how and he only sells project files and materials . all of tutorials are free and easy to follow . Most of the things I learned about blender I learned from this channel
@hssn91235 жыл бұрын
@@Sam-oi8uh yep
@farismamnoon16524 жыл бұрын
For people who are stuck with the crackle effect,,,duplicate the voronoi texture.Ste one of them to f2 and the other to f1.....use a math node and subtract f2-f1....plug it to the color ramp and adjust the slider......make sure to connect DISTANCE outputs to the math node
@RafaelNelvam4 жыл бұрын
thanks a lot
@y_king-472 жыл бұрын
thanks alot bro hats off to you
@brussup35232 жыл бұрын
Man thanks a lot u helped me solve the problem I am blender 3.0 and I was like how do i set that to crackle
@nikoartz12 жыл бұрын
my fucking hero dude, thanks a lot
@viktoranisimov23182 жыл бұрын
thanks a lot. must be used with new versions
@amvutki2 жыл бұрын
OK i was able to get this to work with blender 3.1.0 I used 2 Voronoi Nodes, 1 settings are 3d F1 Chebychev, 2nd Voronoi settings are 3d F2 Chebychev. Make sure the scale is the same on both of them. They are both then connected to a Math Node which i have changed to Divide. Used the Value out for doing all the steps in the tutorial where Ducky used the Voronoi Crackle Texture. Then just play with the Color ramps, including flipping at a few places.
@J0here Жыл бұрын
Legend!
@danirodriguez88614 жыл бұрын
In Blender 2.81 the Voronoi texture node has been changed. The equivalent of Intensity-Chebychev-Crackle is: the substraction of the distance output of two Voronoi nodes, one with 3D-F1-Chevychev and the other 3D-F2-Chevychev. Similar to this wiki.blender.org/wiki/File:Blender2.81_voronoi.png. It took me two hours to find out.
@saifhasan20972 жыл бұрын
MAN, you just saved me. I was just about to quit. Thanks a lot!
@dighady2 жыл бұрын
Dude, u said 3D but the link showed us 2D :D
@noejulien29594 жыл бұрын
They removed the crackle setting in the new version, how do I do it then?
@potatohead78574 жыл бұрын
Same bro
@kredibled4 жыл бұрын
Noe Julien someone needs to make a tutorial for vorinoid texture so all these old tutorials can still work :D
@FilipFranik4 жыл бұрын
On reddit they wrote that cracle = F2 - F1 so you duplicate the voronoi to have all values the same. Set one to F2 second to F1 and add a math node set to subtract. I used 2D ChebyChev for best results. imgur.com/a/sDFt59w
@kaneconyers24754 жыл бұрын
are yall in blender 2.83?
@noejulien29594 жыл бұрын
Kane Conyers i’m in blender 2.82
@mikelittlenz5 жыл бұрын
Throws highly detailed alien landscape that took 50 hours into trash :(
@ValMephora3 жыл бұрын
Crackle is now called distance to edge for the ones who are stuck there!
@rahulranjan70043 жыл бұрын
yeah.. but that squary things is still missing..
@ValMephora3 жыл бұрын
@@rahulranjan7004 Do you have a timestamp of what you mean?
@rahulranjan70043 жыл бұрын
@@ValMephora 1:43
@ValMephora3 жыл бұрын
@@rahulranjan7004 You can use the chebychev in 4D with F1 or F2 depending on what you prefer and that should give you what you want if I get you right
@shwetangpathak5 жыл бұрын
Whenever I watch your videos, I always try to guess the next node you're going to use, it really helps in understanding how these nodes work.
@TheDucky3D5 жыл бұрын
Shwetang Pathak that’s a good idea
@richard_robert5 жыл бұрын
Ha, I do the same.
@refresco015 жыл бұрын
I'm new to blender but I have I'm trying to do the same.
@Baaagel3 жыл бұрын
Probably a color ramp
@joe11104 жыл бұрын
Doesnt seem to work in blender 2.81- The voronoi texture has different settings
@jeffkirchoff144 жыл бұрын
Same Problem with me as well
@KillerGuy4 жыл бұрын
@matt joy fuck you
@RafaelNelvam4 жыл бұрын
(copied from other comment) For people who are stuck with the crackle effect,,,duplicate the voronoi texture.Ste one of them to f2 and the other to f1.....use a math node and subtract f2-f1....plug it to the color ramp and adjust the slider......make sure to connect DISTANCE outputs to the math node
@truesentrie11853 жыл бұрын
@@RafaelNelvam that helped a ton, a million thanks my guy
@barmetler5 жыл бұрын
did you know that in blender, to copy and paste text or numbers, you don't have to click into the text field? Just hover over it and press ctrl+C or V or stuff like that. Not that important, but kinda cool
@TheDucky3D5 жыл бұрын
Baxi thanks
@MattproThe5 жыл бұрын
someone was looking at Blender Tips and tricks as i see hehehe
@barmetler5 жыл бұрын
@@MattproThe Who was that? blender guru? cg matter? I don't remember
@jaysonesguerra5 жыл бұрын
@@TheDucky3D Also, in those fields you don't even have to copy paste. Just hold left click on the first field, and drag down over the other ones. You'll see them turn a darker grey, then you let go and it has copied the numbers across.
@tirthv67465 жыл бұрын
Is there a way to add the same values of x, y, and z at the same time with any type of hotkey?
@abdullahahsan49423 жыл бұрын
hi man i want to use this technique in my model but voronoi textuer is changed in 2.93 can u tell me how i made same thing in this version : )
@patricklevar5 жыл бұрын
Nice bro nice #keepfilming
@lucab99725 жыл бұрын
Why is your blender doing 3D art. I can’t even turn on mine
@TheDucky3D5 жыл бұрын
Luca B Blender what do you mean
@Fuffuloo4 жыл бұрын
you have to wash out the remains from your orange julius first
@ojask99164 жыл бұрын
@@TheDucky3D its is a pun
@BobAlbion4 жыл бұрын
If anyone's trying this in 2.81 or above you'll have noticed that crackle as gone out of the voronoi. To solve this duplicate the voronoi set one to F1 and the other to F2 then combine the distance with a math node set to subtract then add the colour ramp.
@UsernameGeri4 жыл бұрын
doesn't work
@BobAlbion4 жыл бұрын
@@UsernameGeri It does! this is my setup i.ibb.co/BqVvz1T/shader.png
@shakaama4 жыл бұрын
@@BobAlbion i get nothing, no circles of red at all.
@BobAlbion4 жыл бұрын
@@shakaama Post a screenshot of your shader setup so i can see what's going on.
@ПатлахаДенис3 жыл бұрын
Нихуя не получилось, спасибо!
@qedqubit4 жыл бұрын
whoA ! in 2.90 the voronoi-node no longer has options like crackle when you set it to chebychev !? So it's improved and upgraded, but has also lost features !? weeeeird !
@AppleTomorrow4 жыл бұрын
Hey ducky!!!! My voronoi doesn’t have the same features as yours!!!!!!!!!!!!!!!!!! What should I do!!!!!!!!!!!!!!
@Parsue4 жыл бұрын
This can't be made in 2.81 because the voronoi texture is changed.
@VLena_art4 жыл бұрын
How does the voronoi texture in blender 2.82a works!!!?