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In this video, I examined the pre-part technical part, namely the graphics of the game Red Dead Redemption 2. And shared my impressions of the game. I hope it came out interestingly and perhaps even informatively.
Donatics - www.donationalerts.ru/r/itest
Full PC configuration:
Mat. motherboard: ASUS SABERTOOTH 990FX
Hard Drive: WD Caviar Black 1Tb + SSD Vertex 3 60Gb
Processor: AMD FX 8320 4.3Ghz 1.42v (CPU NB 2.45Ghz) 1.2v
Cooler: Ice Hammer IH-4600
RAM: 16Gb dual rank \ channel 1910 MHz (11-11-11-28-36 CR1) 1.65v
Video card: Inno3D GeForce GTX 1060 6Gb Twin X2 (~ 2000 \ 9000)
Power Supply: OCZ StealthXStream 2 - 700W
Sound Card: Creative Sound Blaster Z
27 "BenQ EW277HDR Monitor
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Tracks from the video (KZbin library):
Horses to Water, Last Train to Mars, Not Forgotten, Palmetto Moon, Pickup Truck, Bring Me Your Sorrows, Cowboy Lullaby, Eagle Rock, Stomping Grounds.
About me.
I am engaged in "parsing graphics" in games, studying various technologies, hardware in general and its performance tests, microarchitecture features, API, etc.
I have been doing all this for almost all my free time, for over 15 years now.
The channel decided to create this as a hobby, I guess. Sometimes it’s like a “cry of the soul.” Sometimes I just want to test something or just make a video (I’m interested in the editing process), and sometimes I just want to tell you about what I know and how in a particular game, for example, a picture looks good or some technology or some other algorithm, I like to learn how it works and looks in games. And just admire these technologies.
I play games starting with 8-bit consoles, and this is already 20 years old. And with the advent of my PC (~ 2001, I don’t remember exactly), I began to be interested in graphics in games, tests, overclocking, of course then I did not understand much. And now I can’t call myself some kind of “mega-expert”, but I know something;).
#RedDeadRedemption2 #RDR2 #Rockstar