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@jizabros6984Ай бұрын
ok
@adithr6846Ай бұрын
Of course!
@thereallystupidaltoidАй бұрын
real
@thepersonwhoplayspianofora4309Ай бұрын
bro didnt talk about quasi connectivity
@Good_PancakeАй бұрын
there are still sand (gravity blocks) duper in bedrock. I tested my claim less than 1 minute ago (1.21.5) and the logout sand dupers still worked (BlazeMC's design)
@cindyshields5753Ай бұрын
One feature I'd burn with acid in this game is the "Too Expensive" feature. Who's to say it's too expensive? When I'm willing to spend however many levels it takes to get what I want.
@christianmirzaian1985Ай бұрын
It made sense when it was added because the main use an anvil got was tool repair since enchant books were rare but since mending was added I agree it should be removed
@herodragon33Ай бұрын
@@christianmirzaian1985 Agreed, or maybe make it so when it gets over 40 levels it just can't be repaired anymore. Like you can keep enchanting but no more durability increasing. With them making mending harder to get repairing will be somewhat useful again?
@Mikustan39Ай бұрын
I was literally thinking of that. That’s always annoyed me so much. Especially nowadays with how many enchantments we have for each piece of armor. Like I just want to be able to put every type of enchantment possible on each thing. I have the xp, damn you! At least there’s mods for the “too expensive” issue. Or at least there were.
@funkyX000Ай бұрын
could totally be a gamerule that could be set to 40 by default, but set to 0 to turn it off
@tinytim-cr8uoАй бұрын
do u not remember back in the day it would cost 32k levels bro i remember enchanting a bow with everything it cost 32k levels.....
@Stender_Ай бұрын
The no damage when joining bug has saved my life more times than I can count Edit: It looks like it has finally been removed in 1.21
@CornbreadFishАй бұрын
Isn’t that actually a feature to stop killing for right when you join?
@CreeperFace7729Ай бұрын
@@CornbreadFish yea I thought so, that way you're able to take in your surroundings before taking damage, it honestly makes no sense why they removed it.
@oliverbakey319Ай бұрын
@@CornbreadFish yes
@f8keuserАй бұрын
So you just a clumsy player lol
@ProSkye59Ай бұрын
@@f8keuserI don’t think getting farmed is considered clumsy
@tjpprojects7192Ай бұрын
If Husks (the desert zombies) dropped like 1-5 sand, I'd be fine with sand dupers being patched.
@kansasrockers1157Ай бұрын
Gnembon has this in carpet and is pretty good. Combine that with a spawning mechanic like witch huts. You could put husks spawn in desert temples.
@elishuster5943Ай бұрын
@@kansasrockers1157or maybe some wells
@Booklat1Ай бұрын
Controversial enough but I like that sand is non-renewable. Abolutely not the ideal block for it, but at the very least it's ONE thing in the game that doesn't instantly lose value.
@lazygringo9701Ай бұрын
@Booklat1 the problem with sand being non-renewable is a lot of players don't want to strip mine entire biomes to have enough sand for all their glass/concrete/TNT needs. Dupers should remain in the game and players can build them or not.
@hexarium4817Ай бұрын
@@Booklat1id honestly make sand a possible block drop from husk maybe 35% chance to drop a sand block this should allow sand to be a autofarmed resource while making mining sand still somehow worth it
@TammonOGАй бұрын
5:11 According to the big tracker MC-56653, "Zombified Piglins drop XP and rare drops if killed by anything while in angered state" has been reported as fixed a couple of days ago
@TheMisterEpicАй бұрын
I just saw this too, that's some pretty crazy timing
@OrangeNavy206Ай бұрын
Most of the time, zombified piglins are aggro. Even if you aren’t farming for gold, you probably won’t get the rarer drops.
@viruzaumАй бұрын
@@TheMisterEpicI thought you made this video because of that
@flickscout6195Ай бұрын
rip gold farms
@dreamingofstars5072Ай бұрын
This is incorrect, its still labeled as "Future Version"
@orangeinfernoАй бұрын
The problem with modern mojang is their demand to force a playstyle onto minecraft players. New mobs are actively discouraged from being killed, EULA forces people to be “less violent” and more educational, Fun additions such as Copper bulbs are patched for no reason. They want players to play their way. Which is a bad thing
@that_guy1211Ай бұрын
a shitty thing if you ask me =-= still waiting for that modding API they promised us so long ago!
@feetbotsАй бұрын
@@that_guy1211 There wouldn't really be a point to make one as Fabric and Forge have already existed for a long time
@megaman37456Ай бұрын
Me who makes custom mobs designed to be killed: Yeah! Fuck Mojang!
@vindicatorschannel7136Ай бұрын
And well they getting sued. It's like calling in an airstrike of F14 Phantoms in a huge battle of knights. (Sry too much transformers in my head lol. and too much flying with an elytra)
@orangeinfernoАй бұрын
@@vindicatorschannel7136 yes, but it took this long for that to happen, and they did many things to try and hide their ability to get sued
@SuperLifestreamАй бұрын
And they still wont patch pay to win servers, gambling servers
@nmotschidontwannagivemyrea8932Ай бұрын
They don't control the code that those servers run. Shutting them down is a legal department issue, not a software patching issue.
@CheeseDudInTheOvenАй бұрын
@@nmotschidontwannagivemyrea8932 Its still enforcing the rules that every player has to abide by when starting up an MC server. Seems more like Mojang cherry picking whatever they feel like rather then actually dealing with issues like gambling servers, improving the atrocious rendering system in game and making a good game
@gamerpro608Ай бұрын
@@nmotschidontwannagivemyrea8932 it was a joke bro, ofc they can't "patch" p2w gambling servers
@nmotschidontwannagivemyrea8932Ай бұрын
@@CheeseDudInTheOven None of that has anything to do with patching.
@nmotschidontwannagivemyrea8932Ай бұрын
@@gamerpro608 The "joke" only makes sense as a joke if you actually think patching is a relevant concept.
@the_blue_dragon_bdАй бұрын
Another bug is if you look thru water at the right level you can see through the water without fog
@Denis7947.Ай бұрын
Ik
@TheTundraTerrorАй бұрын
2:25 - What paste eater decided this was a bug?! The entire point of the invulnerability was to make sure you didn't get killed the second you logged in!
@Nibroc_64Ай бұрын
As an Australian, who somewhat often plays on us or uk hosted servers, and as such can take a fair bit of time to load into the world, I'm a bit worried about this change. I can only hope it's just fall damage that's patched... Still a bit dumb of a change, though.
@TheStegosaurus_Ай бұрын
The bug specifically mentions single player or lan worlds, not multiplayer servers
@mr.nutkr1pl7Ай бұрын
fr on one server it saved me from getting spawnkilled by griefers
@CheeseDudInTheOvenАй бұрын
@@TheStegosaurus_ Its still not good
@ErwinPPPАй бұрын
My man. There’s more people on this earth. Be less selfish.
@Roger-x7iАй бұрын
to add to the click mining thing (which is still in bedrock), in bedrock if your max distance away from a block and hold mine, you can instant mine it. with a effeciency 5 pick (diamond) you can insta mine deepslate and other blocks without haste!
@janusofborgАй бұрын
I'm not sure it's quite instant, but it is much quicker (it removes the delay that's there when another block is behind the block you're mining it). Stone is insta-mined, but ores and deepslate aren't quite (I used this a ton clearing out a huge room; it always got hung up on ores and didn't work once I got down to deepslate layers)
@Roger-x7iАй бұрын
@@janusofborg yo same
@excitingspade49Ай бұрын
Yep, it's easy to see this in creative, if you fly up and drop while holding the mining button you'll mine it quicker then you fall
@spawnnumber2126Ай бұрын
3:09 I think the 3-second "grace period" of invulnerable when joining or loading a world is very much intentional, but them removing that from fall damage means they got rid of an intended mechanic right?
@dylanu7896Ай бұрын
I'd guess that the intention was if the player is ambushed by mobs when rejoining a server they have the grace period to escape. The only case when a player would receive major fall damage (excluding actions from other players) is when logging out mid fall. That would only occur if the mechanic is being used intentionally as a way to avoid damage rather then to prevent an unfair surprise. I'm kind of neutral on the change as a whole, but the logic does stand
@tux_the_astronautАй бұрын
If its just fall damage i dont think it be that bad since you can avoid it by not leaving a word while falling in mid air
@laserslimeАй бұрын
I think the bug was that this affected single player/lan and was only meant for multiplayer to compensate for slow connections.
@KwBradleyАй бұрын
@tux_the_astronaut it might be all damage i have not tired it, I remember i use the bug in the nether alot, fall into lava log in and out while holding space and you can see if there is land nearby or get the cords for a friend so save you.
@DaltonisntabotАй бұрын
@@laserslimeOkay, hear me out. You spawn into a world, land in water and then when you finally load, spawn in lava and you don't have protection when spawning...
@mooing_cowmilkАй бұрын
removal of sprint sneak breaks a lot of stuff relating to parkour on servers and moving around fast in pvp game modes
@matthewbarabas3052Ай бұрын
thats when the word adapting comes in.
@detectivefischer6396Ай бұрын
@matthewbarabas3052 might as well remove the whole game and let players adapt 🤷♂️
@sonicobg1Ай бұрын
@@matthewbarabas3052 L take
@Inspirator_AG112Ай бұрын
*I didn't think of this...*
@BryanLu0Ай бұрын
@@matthewbarabas3052Some stuff is literally impossible. Adapting implies that it's still possible
@XYWORDАй бұрын
A wise man once told me: Players hate bugs but love glitches
@waterslashfireАй бұрын
3:25 But then i had a very good idea. I used F5. See, using F5 gave me a whole new perspective and i was able to see a chest i couldn't have seen before.
@ryanswn8753Ай бұрын
BRO I WAS THINKING OF THAT AS IT WAS PLAYING
@wfelzeraАй бұрын
now THAT's comedy gold XD
@darksharkix795926 күн бұрын
to found mob spawner without need to pass in spectator mod yes ^^
@phantomking534120 күн бұрын
If ykyk
@vladtastic5511Ай бұрын
a simple solution to the string duping...add a recipe to craft string from wool. You can make wool form string, why not the reverse?
@plumpqrrotАй бұрын
Fun fact: Minecraft Bedrock still has unpatched click-mining
@e75channelАй бұрын
Don't give them ideas
@ErwinPPPАй бұрын
I mean it’s the BugRock version so.
@jasonfreitas6845Ай бұрын
It’s not click mining on bug rock. Different bug
@nellalovescookiessАй бұрын
@@jasonfreitas6845 It works exactly the same way tho
@donaldharvie8539Ай бұрын
@@jasonfreitas6845what is it?
@magentatimeАй бұрын
They need to trash the 'too expensive' feature on the real, easily most garbage feature they've ever given us.
@merlin_V2Ай бұрын
Just combine the books beforehand.
@milenatomanic25Ай бұрын
@merlin_V2 why do I have to do that? What if i'm using the enchanting table?
@hircenedaelenАй бұрын
Sand duping would be the only bug I'd be upset to see go, as there's no replacement, sand isn't renewable. It shouldn't be too hard for mojang to make it renewable, some way of turning dirt into sand would be enough imo
@darth3911Ай бұрын
I disagree, personally I think they should update the wondering trader to include sand, gravel, red sand, and lava in its potential trades. That would not only fix the issue as you can get emeralds easily but it would make one block more legitimately possible.
@lizelleswanepoel6766Ай бұрын
@@darth3911 funnily enough the Wandering trader does have sand and red sand as a potential trade, though you can only buy 64 max As for lava, that can be renewed infinitely with pointed Dripstone, as the lava drops from a pointed dripstone has a chance to fill a cauldron with lava Edit: Piglins have a chance to give 8-16 gravel apparently
@TomerocheАй бұрын
@@darth3911 No, no it would not. The Wandering Trader would not make it reliably renewable as the trader has a random non-resetting trade selection with very limited quantities. The only thing that would help is give a handful of sand to challenge maps where sand doesn't exist at all, where dupers didn't matter anyway and which would be completely useless if duping methods didn't exist once you got your hands on them. If sand is going to need to be renewable it needs to be from a mob drop or from some mechanic that can be repeated and to some extent automated. But knowing mojang the moment they add it to a mob like the husk they'll destroy the ability to farm that mob automatically but still patch out the dupes.
@nightowlorder2750Ай бұрын
Husks should drop sand. And then maybe you can turn zombies into husks by suffocating them in sand.
@Greenhawk4Ай бұрын
does everything really need to be renewable though?
@britishbirdie9113Ай бұрын
I love how Mojang will patch bugs the community enjoys and likes, but not bugs we don't like and find annoying or too op (like bugs that can give players an unfair advantage in survival multiplayer)
@billyhatcher643Ай бұрын
thats normal for companies to be braindead and not ask us before fixing them
@175cm52kgАй бұрын
What are the bugs they wont fix?
@1080pGamerYTАй бұрын
@@175cm52kg Let's say these existing ones, for the last so many years...
@mr.battlecats5512Ай бұрын
@@1080pGamerYT you didint list anything
@CheeseDudInTheOvenАй бұрын
@@175cm52kg Atrocious rendering, bad mob UI, unfair lag spikes (ie game doesn't register you stop walking on a mountain and ends in you falling to your death next second)
@MonofettАй бұрын
my favourite bug is only in specific servers. its called gambling. apparently its not in normal minecraft because its not allowed. must be a bug. 👍
@TheSultan1470Ай бұрын
UGH.
@FancysaurusАй бұрын
One bug that you forgot to mention that was patched around the same time as the ladder fix (IIRC) was the 'watervator' bug. Because of how the games physics and hitboxes worked if you placed water every other block on the side of a single block shaft and made sure it was blocked off by signs or ladders you could get insane vertical speeds simply by holding space. It was also a pretty common sight in early minecraft and I remember a lot of people being very upset when it was patched. I suspect that's also why they eventually added the feature of soulsand producing bubble columns later as it fills almost the exact same role but more legitimately.
@Tantalium1Ай бұрын
Quasi-connectivity is another bug that has become a feature
@phantomcrafter146Ай бұрын
Thank God that bug isn't getting removed, otherwise Mojang would have to face an uprising
@darth3911Ай бұрын
@@phantomcrafter146They probably will not patch it as it ironically enough reduces lag. Things they have been playing with though is how redstone updates to make a chain update all at once vs each piece individually. Both have ups and downs and doing that would limit redstone significantly but not enough to break common builds, additionally it would potentially make servers allow redstone vs disabling it completely.
@GSBarlevАй бұрын
@@phantomcrafter146Yeah, QC isn't going anywhere-IIRC it's even still there in the experimental redstone toggle (though BUD power is removed).
@OakaLuciferАй бұрын
Deadass thought the ladder gap was normal but got removed, never thought of it as a bug
@FoxeyifyАй бұрын
At least when Notch patched it he made it so that crafting ladders gave you two instead of just one. Hopefully Mojang will meet the community half way at least if they change things.
@OakaLuciferАй бұрын
@@Foxeyify agreed, some bugs are just too old to fix, becoming a good part of the culture within many comunities from redstone to pvp or traping.
@TheSultan1470Ай бұрын
Well duuuuuuuuh, it's not how any ladder looks or works.
@OakaLuciferАй бұрын
@TheSultan1470 you talking like video games are real life, why compare the two?
@NightmareRex6Ай бұрын
should been made based on hunger if half unger or over cant climb every other ladder, and if have half food or more CAN climb half ladders, like pulling yourself up the ladder someone strong IRL could climb it but someone weak couldent, and since hunger level effects streignth kind of that would be mecahnism to use. and easy to implament.
@losi.rАй бұрын
So the problem is that they take too long to fix bugs, allowing players to get accustomed to them
@SalsabilaKhairiyaАй бұрын
seems about it yeah
@IowercasebtwАй бұрын
In the next update, they are patching a "bug" that makes your movement speed 40% faster at a diagnol when sneaking, used in techniques such as speed/ninja bridging, etc. I use it in survival, creative, and servers. I do not want this fixed as it has been like this since sneaking was added and didn't find out it was a bug till recently. Theres tons that use this feature that also probably don't know its a bug and about to be "fixed".
@PieteltАй бұрын
Yeah and it's not even unbalanced. Sneaking while only holding s is slow to the point where it's a pain to do anything while sneaking.
@Ozzy08018Ай бұрын
Why would they remove speed bridging?
@ForeverZer0Ай бұрын
That is typically always considered a bug in any game that permits diagonal movement, a very amateur mistake in the math. The hypotenuse of a triangle is always larger than its sides (the length calculated with the velocity vector). You should always normalize the vector to account for this. It is a mistake that every naive programmer makes when learning to make games. Mojang should be embarrassed that such a thing actually exists in their game after this many years. I am all for leaving some "bugs" in as features, but this is one that should have been fixed before the beta version.
@ItsDaNewGuyАй бұрын
When Bugrock is gonna have an actual mobility advantage in exchange for heart attacks.
@ithoughtso.7016Ай бұрын
Its a bug. Expect it to get fixed. Stop relying on exploits to bridge
@Monkeymario.Ай бұрын
Never realized how many useful bugs were recently patched.
@megustAslagtАй бұрын
They should allow us to pick a second protection enchantment though. The regular one is so strong compared to the others that that's usually the only one you'll use. Allowing a second one would create some diversity in preferred protection
@Jakob-in6zmАй бұрын
That's a pretty good idea
@halofactorymoonАй бұрын
in bedrock you could eat apples and still run/sprint. Didn't know it was a bug til they patched it out recently. Wish they brought it back.
@TheBloopers30Ай бұрын
Food that doesn't give much hunger/saturation should work this way. Most food right now feel useless.
@majorlobster3443Ай бұрын
@@TheBloopers30 Potatoes giving just half a hunger bar is a joke. IRL a meal of just potatoes could be enough to go through your day.
@TheBloopers30Ай бұрын
@@majorlobster3443 Sure but when it comes to cooked vs uncooked I'm fine with the lesser variant of the same item not being that good. I get what you mean though.
@agsilverradio2225Ай бұрын
If they remove zerotick sugarcane farms, they should make sugarcsne bonemealable on Java.
@aceplanteАй бұрын
Agree
@AwoudeXАй бұрын
lol, i can build a sugarcane farm, simple and it produces more cane than i'd ever use
@Inspirator_AG112Ай бұрын
*Here is another fun bug that became one of my favorites...* Clipping into walls or ceilings with Ender Pearls: • If an Ender Pearl strikes a wall with its final position close enough to the wall, due to the Ender Pearl's hitbox being smaller than that of a player, it can teleport the player inside said wall, making them clip. Two of the easiest ways to pull this off are aiming at a shallow angle to the wall, then throwing, and, if there is ground immediately in front of the wall, aiming at the ground, very close to the wall, then throwing. • If you crouch with the clipped state mentioned above, you can actually do a 'wall grab' and avoid falling out of the wall. You can also phase through 1-thick walls by sprinting through it. (Both of these are even more trivial if the wall is made of a block that doesn't push clipped players outward.) • If a vertical space is too small for a crawl-mode player, but large enough for an Ender Pearl, and you throw an Ender Pearl into that space, you will actually just retain your crawl/crouch/stand position.
@kristiscannell8392Ай бұрын
The fact that they patched disconnect glitching is insane like that is actually ruining so much stuff from dying all the time to even the escape room and puzzle community
@nmotschidontwannagivemyrea8932Ай бұрын
12:32 Technically, wandering traders are another way to get renewable sand. They just aren't a very good way to do it at any sort of reasonable scale.
@CriIpАй бұрын
The TNT Dupers part really makes me like Mojang more, they said, "yeah its a bug, but if we just took it away without giving an alternative, people would be mad.
@genio2509Ай бұрын
Then they proceed to do the exact opposite with all other bugs.
@ellieteller8090Ай бұрын
I want to fix the "giant corporations that don't care about the player base" bug
@TheSultan1470Ай бұрын
Fail comment
@JohnStevens5118Ай бұрын
Something I find interesting is that a few of the bugs you mentioned were also in the old console editions (like the exiting your world to prevent fall damage) and the x-ray by going into 3rd person.
@Cypial267418 күн бұрын
RIP PIGMAN XP BUG 08.01.2025
@miniyoshi6157Ай бұрын
If tnt dupers didn't exist coral would not be a useful
@peko2299Ай бұрын
not every block needs a function lol.
@pavlikmorozovgaming468Ай бұрын
Womp womp, it's still cheating and needs to be fixed
@Fixmeme1Ай бұрын
NOOO CORAL IS NOT MEANT FOR FUNCTION?????? THEN ITS USELESS 😡 and that's the majority of the MC playerbase. But remember builders exist.
@ErwinPPPАй бұрын
@@pavlikmorozovgaming468hahahaha. You’re clearly not a redstoner. Get out of here!
@thesenate1844Ай бұрын
You should be able to craft coral blocks from regular coral plants
@3rasmian14 күн бұрын
Well, this video aged well, what with the movement changes and whatnot...
@tw1zzl3rs92Ай бұрын
Anyone else think that the lawsuit against Mojang is deserved? I do.
@PieteltАй бұрын
Obv it's deserved since they're breaking the law. That's the entire point of lawsuits.
@joannajeter9994Ай бұрын
Same
@Flizz-p6wАй бұрын
Nah they dont care, some say that lawsuit was just a revenge story thing so yeah
@wbwbc89Ай бұрын
thats why it hit funding literally three days LOL i hope something actually comes from it but we'll see, we can have hope
@Flizz-p6wАй бұрын
@@wbwbc89 what does Mojang needs to change so that this lawsuit will be setlled? I heard that its about thier EULA thingy, i wanted to know what part that they changed?
@DespairMagicАй бұрын
I don't use many "bugs" but I really enjoy the top of the nether. It's basically a super flat creative zone. I hope they'll never get rid of it.
@LiNUS-m4t8 күн бұрын
no, just no the nether is a firey hell and there is something about building in it that makes it feel cool why can you just glitch above and below the nether and build entire farms without worry of mobs, its just stupid, bash me all you want idc
@DespairMagic8 күн бұрын
I get your point... but dont just use it then? Its basically optional to get up there. Nothing forces you to go there. You can build all you want in your personal hell.
@Bluebird_YTАй бұрын
3:59 they are fixing this bug in the next snapshot. It says fixed in future version now
@ErwinPPPАй бұрын
Huh they have. That’s a scary thought. I don’t want this bug gone.
@BinaryWhaleАй бұрын
There are a few ways to make sand renewable. I like the idea that Husks should drop sand, which came from Vanilla Tweaks, and I like the sand layers that we saw a while back on twitter. A sand golem like the snow golem who makes sand layers would compliment both of these quite well. I have taken cues from Create's grinding wheels, and added recipes to worlds where the blast furnace serves as a recycler, allowing glass and gravel to be recycled into sand. Since glass can be farmed by villagers and gravel by piglins, this makes it very renewable for almost all players. Until we get some kind of renewable sand, I have no issue with sand duping, but I do draw the line that concrete should not be duped, since gravel and dyes can be farmed.
@NotBest713Ай бұрын
0:42 I'm pretty sure this still exists in bedrock edition
@CactuscatkyleАй бұрын
Yeah that's ture
@soniccd9983Ай бұрын
Yea when you mine the edges of blocks at the right angle it seems to go 25% faster.
@SpadeNyaАй бұрын
This is very true.
@Geotrax2Күн бұрын
Its very useful
@thatguy538Ай бұрын
For every bug that is patched is a user who reported it beforehand.
@Snow248.Ай бұрын
1:43 still exists in bedrock.
@elishuster5943Ай бұрын
You beat me to it also still works in creative Java
@gamekid295929 күн бұрын
You stole my comment idea. YOU COMMENT STEALER. Anyway, I am glad that this works in bedrock, and surprisingly, none of my friends know that.
@kordellcurl7559Ай бұрын
I feel they shouldn’t patch sand/gravel duping until there are farms for it (sand mostly since there is bartering). Same with tnt duping since there’s no way to get sand renewably. But one thing is that I hope they never patch out the nether roof and bedrock breaking.
@HydriceАй бұрын
11:36 tbh as much as I like this one bug, I don’t mind that it was patched, that combined with fisherman were WAY to op in early game
@TomerocheАй бұрын
Yeah, it's a bug that, while convenient, isn't something irreplaceable since there's many different ways to reliably farm String in decent quantities. Likewise there's other farms that can be made to get reliable emeralds or trade material. String is also one of those items you don't need in massive qualities for builds or materials, even the wool building block it's used to make is more easily farmed in other ways.
@HnagdАй бұрын
It crashed my server lol
@RooftopaccessorizerАй бұрын
my hot take is that mending isnt OP. minecraft is a sandbox building game thats all about player choice. mending is absurdly rare outside of trade manipulation, and you have complete personal control over if you choose to abuse it. they could fix trading super easily by just adjusting prices and what you trade to make iron farming less useful. overall, its only OP if you break the game, which is your fault and not the games
@ballistickgamerya941Ай бұрын
The falling block dupe glitch being "fixed" has completely screwed me over in my long running survival world that has generation from before caves and cliffs and after because even when using an online seed veiwer I can't find a desert to get sand only small beaches, i was gonna use it for a big build too for both gravel and sand to make massive amounts of concrete
@ballistickgamerya941Ай бұрын
I do have a pretty big badlands biome though, but you can't use red sand for concrete
@ballistickgamerya941Ай бұрын
They also removed chat while sleeping in bedrock
@superNova5837Ай бұрын
@@ballistickgamerya941yeah Also I hate the way if you’re sleeping and a mob gets too close it kicks you out wtf Same with phantoms you can’t sleep if they’re too close but it’s really annoying to kill them
@xenirdАй бұрын
Just don't use new versions
@ballistickgamerya941Ай бұрын
@@xenird bedrock edition you can't just press 2 buttons and go back to whatever version you want and even if you could my mom is easily confused by that sort of thing and only plays on her xbox
@illustriousekoodina613713 күн бұрын
Can’t believe they patched infinite water in 1.31 :(
@norby511Ай бұрын
Spider farm for string and husk farm for sand. I dont see the problem here
@eltiolavara9Ай бұрын
husks dont drop sand (they should tho)
@prydzenАй бұрын
@@eltiolavara9 you can make them drop sand with a data pack.
@abduking.25 күн бұрын
@@prydzen data packs is not completely vanilla its basically the same as these mods that add the bug back
@synthetictruth671Ай бұрын
I didnt know no damage while joining was a bug.... I DIED AT LEVEL 30 JOINING BACK FROM DISSCONECTED WIFI THAT NEEDS TO BE A FEATURE
@sdaniaalАй бұрын
Actually Rays Works talked about the updated Gold farm nerf recently, so thats another potential bug fix going on right now unless someone speaks up...
@copium7845Ай бұрын
I think a good solution is bugs that the community likes u make it something you can turn on or off yourself with a command or something
@_YashSawantАй бұрын
MC-212 works in Bedrock Edition Latest Beta where they added Pausing the Game on Pause Screen💀
@XigzagamerАй бұрын
9:15 Something about this post seems familiar... Oh yeah, now I remember where I saw it, it was in another video 3 weeks ago.
@CobraRaptorАй бұрын
Trident Killers gladly still work on Bedrock, but I do miss the potion drips and horses not taking fall damage. Trident Killers deserve to be a permanent edition. Also I wonder if the dimension swap falling block dupe still works with the drip leaf in the nether?
@Flufflord_PuffballАй бұрын
the joining damage resistance being dixed means Mojnag screwed over the entire prison and escape room community
@NyxieRqseАй бұрын
The bug that negates damage when relogging being patched feels wrong to be patched to me. Because now players can be stuck in infinite death loops and have no way of escaping without having damage negation.
@OnionDudeАй бұрын
3:00 loading screen tips be like
@quedoomАй бұрын
they're gonna "fix" all of these now
@DaltonisntabotАй бұрын
Some of these have already been fixed without the video.
@jmoneyjoshkinion4576Ай бұрын
6:15 in _JAVA_ edition! Meanwhile us bedrock players are stuck under the roof...
@VN-KNNАй бұрын
And don't even try, it possible to get up but impossible to get down without tools (3rd-party ones, not your pick)
@jmoneyjoshkinion4576Ай бұрын
@VN-KNN I have a hole at 0, 0, at 200, 25 (main base/spawn), 50, -100 (main bulk storage/ gold farm/ bartering station), from back when powdered snow was introduced with the cauldron deletion trick, just in case something happens.
@VN-KNNАй бұрын
@@jmoneyjoshkinion4576 but that if you know before. If you go unprepared, it's (probably) done
@wraith_2309Ай бұрын
Guys the solution is simple but take it with a grain of salt. *Stop updating your game and stay on the version you most like* That way we'll be sending them a message that we don't want their updates, and none of us would be affected by these changes for now. Personally I play 1.16.5 but am considering 1.18.2 because of the height update, that's about it.
@kosukenАй бұрын
8:20 I absolutely hate mojang for fixing this bug it's the only bugfix I'm more mad about then the copper bulb "parity fix"
@BoxBlairАй бұрын
0:47 Click mining still existed up to beta 1.7.3 as well.
@arceuslandАй бұрын
1:03 click mining works in bugrock to this day.
@calicolikesdsАй бұрын
I’m surprised bugrock works 😂
@superhornioАй бұрын
It's the version I use bc my bf has Xbox live, didn't realize it wasn't a feature until now. Haven't played Java in years
@arceuslandАй бұрын
@@superhornio ye same, on bedrock it's based on distance from blocks so if you have an efficiency 5 & haste 2 you can insta mine stuff like endstone.
@hassanshukriKSAАй бұрын
I love how you said bugrock because I'm the first one to agree
@DuckGoesQuack13Ай бұрын
Yeah it’s great
@Docotor_Ай бұрын
Click Mining is still in Bedrock and It is insanely broken when paired with efficiency 5 because you can mine faster than a haste 2 beacon. It also makes insta mining netherrack with an iron pickaxe possible. If you take a little bit of time to master the timings you can speed up early game and make resource collection for builds or mining out large areas a breeze without needing a beacon.
@fenn_frenАй бұрын
I don't get Minecraft players. First they say the game is too easy, then they complain when features which make the game too easy get patched.
@hendrickssulivan1570Ай бұрын
Yeah, i can't undestand the necessity of a glitch to play the game. Like, if you will make a glitch to have infinite money, why don't just play on creative mode, or use Mods?🫤 Bugs is bugs and if you play with it, you are just playing the wrong way.
@damiynkail616Ай бұрын
Minecraft Community: Minecraft is a sandbox game! Mojang: We can fix that bug.
@spap6407Ай бұрын
0:53 still in bedrock btw
@jadie_baefieАй бұрын
not real minecraft
@Level_69920 күн бұрын
It's not
@Yqrrc0Ай бұрын
when theres a bug in minecraft that so many players want them to fix and they never fixed it (mc bedrock pink glitch)
@Michael18751Ай бұрын
I would love a mod that just adds bugs back like the opposite of Debugify. (like Rebugify?) but most would probably be for single player use. Or just "old" mechanics like old mob death animations and stuff.
@Michael18751Ай бұрын
One of them could be the old primed TNT z-fighting issue and that could be client side
@viruzaumАй бұрын
@@Michael18751of all the things to bring back you want z fighting?
@RationalFunctionАй бұрын
@@viruzaumsooner or later he'll/she'll ask for single precision floats to be used (lol), because the farlands did it
@kansasrockers1157Ай бұрын
Some can be readded with carpet. Most others are standalone mods.
@aceplanteАй бұрын
Forgery is a mod that can add back a bunch of the old beta features
@straitblanchingaming9366Ай бұрын
this makes me think of the hoik in terraria which was such a staple in the community that the devs left it in as an intended feature, wish Mojang was a little more like the terraria devs
@SioxerNikitaАй бұрын
You mean, the Terraria devs that have fixed endless amounts of exploits and bugs, and left in a few? Mojang is like the Terraria devs like this...
@fastbudgieАй бұрын
I didn't know the log-off thing was patched. I use it very often in my survival worlds, and I would literally die so quickly and lose all my levels. Also, I accidentally discovered sprint-sneaking when I was playing one time, and noticed that I seemed to be going faster than usual while sneaking. Sure enough, it's a bug that was also patched.
@austinwilburn1772Ай бұрын
I haven’t played Minecraft in a while and you mentioning the spaced latter brings backs lots of memories. I nearly completely forgot about that.
@shadowolf611Ай бұрын
I thought spawn immunity was a feature. I used it so many times in singleplayer worlds, and is also useful for escape rooms and other things like if you fell in a lava lake. Mojang we want spawn immunity back. listen to your community!
@eltiolavara9Ай бұрын
its cheaty asf though
@shadowolf611Ай бұрын
I don’t care there are many other exploits and they haven’t been patched
@SioxerNikitaАй бұрын
@shadowolf611 "THe other exploits haven't been patched, so the exploit I like shouldn't be patched, waaaaah!". That's just a justification to never fix any exploits ever.
@shadowolf611Ай бұрын
Shut up
@Anas-gz4myАй бұрын
@@eltiolavara9 Whoa! I didn't expect to see you here! Seems you play Minecraft too? Never knew that either (In case you don't immediately recognize me for some reason, I'm Anas from SMWC)
@AwoudeXАй бұрын
having a generic mob farm is a necessity in a new world for me as it provides so much with so little: When you start out, just dig down and get iron and coal. Make yourself a set of iron armor and get an iron pick and a buckets. Dig down a little more for some redstone. Use the bucket to make a portal, go to the nether and get a little of the widely available quartz before you return. With the redstone make a clock and a dispenser+observer tower to make the farm operational, you've been digging so you've got lots of building materials already to make the floors. It's the first thing i do after i'm sure i have enough food. It comes before even a little starter house in my case
@superNova5837Ай бұрын
The fact that bugs that became features on Java either were patched out of bedrock or straight up not present on bedrock is slightly annoying
@staCatsАй бұрын
You can still sort do the one block gap for ladders if you place ladder with a trapdoor above it, open it and place a ladder on the back you can now go up the ladder. I'm not sure if the second ladder is needed. This is because trapdoors ontop/above ladders inherit the climbability so you don't get stuck weirdly at the top.
@danielrhouckАй бұрын
2:38 Honestly until it was patched Iʼd assumed MC-21650 was intentional. It prevents a lot of unfair deaths where you havenʼt yet fully gained control of your character (because you appear serverside before you actually get everything relevant on the client), or where you donʼt have time to react to the fact thereʼs a creeper in your face.
@Damian-cilr2Ай бұрын
It probably was There's NO WAY that 3 second immunity was a bug
@danielrhouckАй бұрын
@Damian-cilr2 As a programmer, Iʼve learned to never say that thereʼs no way a bug could cause X. But it does certainly seem pretty unlikely compared to alternatives.
@hybridizedhereАй бұрын
Removing damage immunity when loading into worlds is just plain stupid, there is a gap between when the player loads and when the loading screen cuts to the game, those few seconds of immunity are necessary for reaction time if something dangerous is happening around you, then there are those who take longer to load in and by the time theyve arrived they're just dead, nothing you can do. this plagues multiplayer especially, when people can just place death traps around your login spot and get you in the loading screen.
@SioxerNikitaАй бұрын
Arguably, you could ensure that you are a safe place when you logout. Not unlike a lot of other games.
@hybridizedhereАй бұрын
@@SioxerNikita on a private friend server maybe but when you're on a large public server with who knows what exploiters and trolls you're just screwed also some people spend longer times in loading screens just due to hardware, adding more time where you sit there powerless. On modded servers in general ive had to get people their stuff back because they take 30 seconds to log in and a sea serpent decides to launch itself 100 blocks to snipe them
@SioxerNikitaАй бұрын
@@hybridizedhere And then you'd be screwed regardless. And if you have sea serpents that decides to launch itself 100 blocks to snipe, standing still to manage inventory becomes an issue. Logging in/out is not going to be an issue. And mentioning modded stuff is also irrelevant, because modded stuff can mod in invulnerability as much as they want, so that is kind of irrelevant. Besides, exploiters and trolls can also bed trap you or other stuff, the invulnerability wont help with that. You are mentioning off chances, and bad situations... btw on a multiplayer servers, unless players are nearby, there wont be mobs nearby when you login, unless you literally just logged in.
@MartysteАй бұрын
I don't even need click-mining to do that :3 Since some update around 1.12~ , left/right click actions bound to keyboard instead can "spam" when held and no new key is pressed. This leads to very fast block interactions ( doors, bells, composters ), block placing ( hard to control ) and breaking blocks. You can preemptively hold movement keys then hold your desired "spam" action last to walk while mining for instance. Reason why i know this and use it all the time, Minecraft was my first FPS on a laptop with only a touchpad, when I was so young with no one tech savy at home ( the laptop itself was school provided ) nor internet, i had no idea that a mouse or even a headset existed. All I knew about was the USB key i could use to borrow the game from a friend. I had to make the controls suitable for a touchpad by moving with arrow keys and placing the actions on Z,X,C, getting rid of the extremely noisy mouse buttons altogether. Originally my attack and place block keys worked the same as everyone else in 1.3.2, but then sometime between 1.9 and 1.14 that changed. And now my Spacebar that used to only open/close inventory will be hijacked by "recipe book toggle" and "refill trade" if I interact with the book or trade once with a villager. Fun...
@jx5bАй бұрын
13:25 this is not true at all. Zero ticking is very commonly used in many different things and contraprions to this day. Beeing able to grow crops instantly was just a neat bug that worked for a while but zero ticking was and still is very commonly used feature by piston door makers, in slimestone tech and a lot more.
@TheMisterEpicАй бұрын
Zero tick farms were patched, to be more specific
@jx5bАй бұрын
@TheMisterEpic thats true and i am not saying otherwise. But zero ticks themself as a mechanic are a lot more than zero tick farms. So saying that zero ticks are no longer talked about is completly untrue.
@Mycommentingacount11 күн бұрын
I think that sprint sneaking and the sand duping could easyly be added as features with sprint sneaking being some unlockable skill and a crafting recipie that would let you renewably get sand ( or cement cause thats a thing)
@fondbeebboop9705Ай бұрын
ah yes lets patch the QOL bugs while keeping in things people have been begging to be fixed for years like the Too Expensive thing
@cephalonbob15Ай бұрын
kinda odd how mojang keeps trying to make minecraft "hard" when its always and will always be super easy, even hardcore is trivial as death stops being a factor entirely post totem/raid farm. Minecraft was never a hard game, it has always been a sandbox game, its not even a survival game as there are no real survival elements to it beyond the very elementary (no thirst meter, no nutrition meter, no tiredness gauge, no temperature gauge, etc. ) If ppl want to make Minecraft hard, go play Gregtech new horizons modpack or RLcraft. I am all for new features for nerfing things for being "OP" when your game can be beaten under 10min is kinda dump, it just makes the grind longer for no reason.
@eltiolavara9Ай бұрын
"hardcore is trivial after you make this ultra late game contraption" ???
@cephalonbob15Ай бұрын
@@eltiolavara9 i mean the game was already trivial after getting full set of diamond/netherite, which you can get after a few hours of playing along with the elytra. After those 2, noting really poses a threat to you anymore. The wither is trivial as you just trap him under end portal or in a stone tunnel. If you managed to die before that ig its legit skill issue. As sure maybe raid farms may be after your normal industrial farms such as mob, iron or slime farms, the game was already beyond easy, totems are just the epitome of that. As after totems, even dumb mistakes become irrelevant as you always carry 2 totems with you, one i offhand and one in hotbar.
@eltiolavara9Ай бұрын
@@cephalonbob15 i still don't understand your mindset of "the game sure is easy after you get the strongest gear", that's the point of having it in the first place also feel free to reply "skill issue" but it's very easy to die in the nether even with full diamond gear
@cephalonbob15Ай бұрын
@@eltiolavara9 No, my point is the game was never difficult, the best gear in the game takes less than 3 hours to get at its nigh impossible to die even before that. After which it is even harder to die. Basically when you first make a new world, you want to beat the game within the hour, get elytra within 3 hour and then its just making every basic industrial farm before you have an endless supply of everything. When you make a new game, the "plausible death window" it at most 4 hours, shorter if you start rushing. After which point death is basically negligible, and it just becomes easier and easier when you start getting the farms online. Nerfing farms because it "trivializes the game" is a moronic argument as the game was already trivial past hour 4, or the first play session after creating a world. Farms simply make the game not tedious.
@RadioLordАй бұрын
I've never really had a strong opinion about Mojang patching bugs and other useful features. It always felt like a "Oh well, guess that was fun while it lasted" thing for me, but patching Sprint Sneaking is where I draw the line; you do NOT get to patch a fundamental feature of all Minecraft Parkour, and movement styles just because it might not have been intended. Mojang fix this now.
@Flame07518Ай бұрын
Microsoft when people experience game-breaking bugs in Bedrock: I sleep Microsoft when players move fast when they shouldn’t: real sh*t
@RadioLordАй бұрын
@@Flame07518 EXACTLY!
@SioxerNikitaАй бұрын
You can argue the other way around, why should you reward players for creating a gamemode around an exploit, to the point it becomes fundamental? There are still plenty of parkour techniques beyond sprint sneaking... You are talking as if it will literally destroy parkour, which is obviously wrong.
@RadioLordАй бұрын
@@SioxerNikita I 100% agree with almost all your points, and destroying all of parkour is an overstatement, however I just believe that if the community starts to use something not as intended, then they should find a compromise, not completely eradicate the feature.
@SioxerNikitaАй бұрын
@@RadioLord It's not a feature, and no, they should not necessarily find a compromise. That's not how game design works. You can't every time people find a way to break your game, fix it and have to find a semi-less broken way to do it. Frankly, parkour is not even "part of Minecraft", that's simply a by-product of some people enjoying some of the ways to play in a different way, and when something is removed, they'll find different ways to enjoy it. Maybe the exact same tricks wont be available, but something else will be found... or they'll mod it, and introduce the exact mechanics they find interesting. You can't focus on balancing the game around every little gamemode people have invented for it, and if a gamemode uses an exploit doesn't mean you have to find a compromise. And if you read through this comment section, or if you have read through this "friendly community"'s reactions to various changes over time, you'll notice the community doesn't even want a compromise. The Minecraft Community, including TheMisterEpic has become toxic, and frankly that is why I think Mojang is distancing themselves from the community. Any change to the core systems are seen as the worst thing (there were INCREDIBLE amounts of outrage with the combat update, it was creazy), and even features not implemented (copper bulb 1 tick) they'll go and do a straight up meltdown blaming Mojang for everything. The time for "compromises" are long past. The "community" decided they were the ones in charge, and Mojang said no, and stepped back, and doing their changes anyway. The people saying they'll quit the game wont even make a dent in the player numbers. EVEN WORSE!!!! people can play any version of Minecraft they want. They are not forced to upgrade anything they don't want to. They can play with as many exploits and bugs as they want to, for ever, by just playing that version. That's the compromise, and it's a hella good one frankly.
@MilesMcCloskeyАй бұрын
Yeah I just wanna put one more sharpest level on my sword. I have the maximum XP you have in the game, but it’s too expensive.
@oddsmile1234Ай бұрын
Didn't even touch on the best removed bug. Bedrock's ability to put horses in boats.
@ninjafrog6966Ай бұрын
it wasn’t even a bug, they just randomly decided to remove it because java doesn’t have it instead of just adding it to java
@hardVatsukiАй бұрын
@@ninjafrog6966 its probably because adding it to java would require more work than deleting it from bedrock. don't forget that mojang devs are not allowed to work more than 15 minutes in a day.
@omegasteve84855 күн бұрын
Guys if you don’t like the “too expensive” in anvils. You can do the 1, 2, 4, 8, 16, method. This is an enchanting method used in rlcraft in order to avoid “too expensive” cause weapons in rlcraft have a ton of enchants. This works in vanilla to, How to do it: 1.Check how many levels each enchant needs on your tool or weapon 2. Order them from most expensive to cheapest. 3. Add the most expensive to your weapon 4. Combine the next 2 enchant books, and then apply to your weapon. 5.combine the next 4 enchant books, and apply to your weapon. 6. Combine the next 8 enchant books, and apply to your weapon 7. 16 etc…….
@gammapunkgamingproductions6199Ай бұрын
I believe if mojang gave us ways to do these things without glitches then yea they should be patched. Removing useful features (ie nether roof or sand dupe) just because it is unintentional or unrealistic is dumb, this game is not set in a super realistic world therefore who cares abt whether or not it breaks logic. They should just keep them.
@etikle7012Ай бұрын
9:04 fun fact: if you sneak sprint and move diagonally, you move at the same speed as if you normally sprinted diagonally
@Zealandia878Ай бұрын
just searched up your name, and less than a minute ago, you posted a video. it's like in my dna i know whenever you are going to upload. Im not even subscribed or anything. I just know. 3 in a row now. every single sunday
@ScrambledAndBenedictАй бұрын
I hope they never fix TNT Duping. That'll break my stupidest farm, the 100% AFK stone farm lmao
@Henrix1998Ай бұрын
I just can't understand people upset about fixing bugs. For a game about creativity some people really don't like being creative again
@TotallyNotCeaFYАй бұрын
The issue is, we don't consider them as bugs, they are features, we used and have fun with them
@loopislazoli2635Ай бұрын
You know how creative someone had to be to discover those bugs?
@sebastianturner2458Ай бұрын
cause creativity incited by adding new tools is fun. creativity incited by removing old tools is a lot less fun. not exactly thrilling to figure out how to do an old thing in a different (usually worse) way after it's been removed.
@SioxerNikitaАй бұрын
@@TotallyNotCeaFY Maybe that's an issue with you then... You considered a bug a feature.
@TotallyNotCeaFYАй бұрын
@@SioxerNikita but everyone thought its a feature
@CloudzychaosАй бұрын
i love it when this guy uploads! keep it up dude!
@rogerzalos2851Ай бұрын
Yet they won't deal with the game breaking bugs Yet they won't deal with the gambling servers with microtransactions Yet they continue doing legally questionable actions This is Mojang being themselves, and they fucking hate their community
@Talanloll18 күн бұрын
The sprint sneaking patch is unironically one of the most infuriating changes mojang has made in a long time
@Just-Floor-ItАй бұрын
In Bedrock Edition, click mining is still a thing in the present day and is way too op
@b4rricade331Ай бұрын
I was about to comment this
@RJ_200Ай бұрын
I found this out myself on xbox its quite nice for console
@exorias625Ай бұрын
an unmentioned favorite of mine is sand xray i found out that if you positioned yourself just right below 2 falling sand blocks youll clip inside them allowing you to move around and find a sweet spot that not only didnt give you any suffocation damage but it also allowed you to see through that block to other empty spaces under ground in certain directions, this helped me find burried tresure chests before i knew about them being in the same place every chunk