These Are Not Pixels: Revisited

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Technology Connections

Technology Connections

Күн бұрын

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When I first made a video on analog color television, the thumbnail I created (and its explanation) caused nearly endless debate. I thought I'd try and clear this up a bit.
Here's the video on how analog television works (you may notice I recycled some footage from it)
• Lines of Light: How An...
And the larger Television playlist:
• Television
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@TechnologyConnections
@TechnologyConnections 6 жыл бұрын
Howdy! Just to make a clarification, the three electron beams inside the tube are all the same--they are not actually colored, Red, Green, and Blue. It's the phosphors at the front of the tube that glow when they are hit with their corresponding beam--it's not like the picture tube is actually projecting three different colors of light. The principle is the same, though. You just need to substitute light for an electron beam for any sort of practical demonstration to be possible. Hope that makes sense!
@quinius173
@quinius173 6 жыл бұрын
Great video!
@MegaTechpc
@MegaTechpc 6 жыл бұрын
So what about something like DLP? Don't those use RGB light wheels to project color?
@marktubeie07
@marktubeie07 6 жыл бұрын
Actually, DLP would make a great new installment of this series! _because 'color wheels' were a very early process of displaying a color image by CBS_
@GoatTheGoat
@GoatTheGoat 6 жыл бұрын
The array of mirrors define the discrete pixels on a DLP.
@TechnologyConnections
@TechnologyConnections 6 жыл бұрын
@MegaTechpc As Ryan explained, the micromirrors on the DLP chip do define discrete, logical pixels. The main difference is that the respsonse time for DLP technology is _ridiculously_ fast, so the pixels can be dithered hundreds of times per frame, thus they produce an RGB image sequentially like the CBS color wheel system from the 1950's.
@EmuAGR
@EmuAGR 11 ай бұрын
I scrolled a bit through the comments and I haven't seen anybody talking about how's the subdivisions of the pixels are called: domains. They improve the viewing angles of LCD panels by orienting the crystals in different ways so that on average displays show a more uniform image from different angles.
@stevef6392
@stevef6392 6 жыл бұрын
Anyone remember CRT projectors? They used three monochrome tubes to produce a color image, so you wouldn't see any sort of grid on the final, combined image. Some of those projectors could do well over 1080p.
@okaro6595
@okaro6595 6 жыл бұрын
What nonsense is this? Color monitors worked same way as color TVs. They sure had tighter dot pitch.
@davr1
@davr1 5 жыл бұрын
TIL that pixels = picture elements, and movies = moving images/pictures
@mrflamewars
@mrflamewars 6 жыл бұрын
Good long Technology Connections video yay~!
@MechaKillWhitey
@MechaKillWhitey 5 жыл бұрын
You're the man for being this carefully thorough and exact.
@theorangepersonman
@theorangepersonman 6 жыл бұрын
Can you do a video comparing the differences between video inputs such as component, composite vga and s-video?
@overloader7900
@overloader7900 4 жыл бұрын
"Theres no regularity in this noise" yt compression: allow me to introduce myself
@henryokeeffe5835
@henryokeeffe5835 4 жыл бұрын
This needs more up votes
@CZghost
@CZghost 4 жыл бұрын
Yeah, I saw the blocks :D :D But imagine seeing this in person. There's no compression in your eye, right? Well, apart from the persistence of vision. Would you see these blocks created by the compression algorithm? Think about that way. There's no vertical separation of the lines. Those blocks you see in this video are result of the post-processing that compresses this video. KZbin doesn't deal very nicely with snow, confetti or any other noise patterns. Because of the unpredictable pattern, the coder doesn't know how to encode it seamlessly without any noticeable lose of details (that's why it's called lossy compression - it loses details in order to save up some space). KZbin uses ever so standard H.264 compression scheme (which is mostly used by your digital TV broadcast - the newest upgrade is of course H.265 or HEVC, which is slowly taking over the digital terrestrial broadcast worldwide). Those blocks you see are mere result of the algorithm trying to figure out how to draw the picture with less details without it being noticed. And it fails, so what it does is it just quantizes the image and doesn't care about the visibility of artifacts. TL;DR: I know this is a joke, but I really had to write a sum up :)
@overloader7900
@overloader7900 4 жыл бұрын
@@CZghost Thats a good explanation of whats happening here, but Actually our brain does compress (and structurise) what eyes see, because most of what eyes see is useless. Brain cuts out stuff that you're not focused on, seeks for regions of similiar colors, to put it as one big color blob instead of thousands of "pixels" that retina consists of. And, in this noise, as in any random noise, will be regions that darker or brighter, or mostly grey actually, what our brain will compress to: horisontal straight lines, mostly grey, changing fast. And some of the more persistent darker spots, of course. What do you think?
@herrbonk3635
@herrbonk3635 4 жыл бұрын
How do you mean? Is "youtube compression" different than normal mpeg-compession?
@ArsenalTheProtogen
@ArsenalTheProtogen 4 жыл бұрын
@@henryokeeffe5835 upvotes lmfao
@onedeadsaint
@onedeadsaint 6 жыл бұрын
Dude! your production value on this is amazing! that editing on the B&W TV was just 😙👌
@marktubeie07
@marktubeie07 6 жыл бұрын
Agreed, some of the best 'tech' videos on KZbin. Take note of the 3 color 'tubes' that were used in the demonstration - brilliant work!
@maicod
@maicod 6 жыл бұрын
very nice idea to use the flashlights. Only my OCD hit me cause one of the flashlight's exteriors was a tad different
@adcurtin
@adcurtin 6 жыл бұрын
I came here to say the same thing. fantastically high quality editing and post production. The 3 CRTs disconnected on the table, but all lit up really messed with me. Amazing job!
@marktubeie07
@marktubeie07 6 жыл бұрын
Maico Oh I am so with you on that observation, ahhh!
@gtoger
@gtoger 6 жыл бұрын
Yup, well done!
@MattMcIrvin
@MattMcIrvin 6 жыл бұрын
The thing that really brings the distinction home for me is that with the closeup of the slot-mask CRT, you can see clearly that the brightness of the image can vary within a single phosphor dot, in a nontrivial way depending on the shape of the image (rather than the color or brightness data at a single spot). That would not be the case if they were truly pixels. Of course, the issue gets confused somewhat by the way that systems with LCD screens can do "subpixel rendering" by tweaking the color data in a manner that exploits the spatial arrangement of the red, green and blue elements to provide a bit more spatial resolution. But from the physical LCD's perspective, it's just rendering color data as usual.
@tempest_dawn
@tempest_dawn 6 жыл бұрын
This is the same point I came to the comments to make. On a side note though: subpixel rendering is also a cool topic, and the way a text renderer has to be aware of the font shape and its display pixel layout is kind of awesome.
@gplustree
@gplustree 6 жыл бұрын
Haha, and don't get me started on PenTile / RGBW displays!
@TheHmm43
@TheHmm43 6 жыл бұрын
Was thinking the same thing!
@ABaumstumpf
@ABaumstumpf 6 жыл бұрын
That also means that your image is not as sharp and you lose actual detail - cause while you can, if the monitor would be tuned perfectly, get a bit more detail out of the image, at the same time in normal scenarios you lose fidelity.
@starbase218
@starbase218 6 жыл бұрын
I wanted to say the exact same thing. Look at his eyebrows at 6:00. That says it all.
@WolfCoder
@WolfCoder 5 жыл бұрын
"In this video I'd like to revisit a concept from my television series" Many people can have a television series, but there's only one person who can have a series ON televisions
@johnconway3557
@johnconway3557 4 жыл бұрын
r/ThatsDeep
@Gorm169
@Gorm169 4 жыл бұрын
Now I get it. I thought he meant he had a series (broadcast) on TV, but he actually meant he had a series on (the topic of) TV.
@Hyrum_Graff
@Hyrum_Graff 3 жыл бұрын
Gorm13 That's interesting. I interpreted it as "a series about televisions", and, until reading this comment, didn't realize that it could be interpreted differently.
@bensoncheung2801
@bensoncheung2801 2 жыл бұрын
Is your pfp an OC?
@WolfCoder
@WolfCoder 2 жыл бұрын
@@bensoncheung2801 yes, i drew it
@smallmoneysalvia
@smallmoneysalvia 6 жыл бұрын
Wow! Nice practical demonstration of a shadow mask, super simple but it gets the point across really well. I’m impressed.
@Nabeelco
@Nabeelco 6 жыл бұрын
Yeah, I've done this many times for artistic/photographic reasons, but I never made the connection to CRT TVs. I was impressed that this is how he decided to demonstrate it, because it shows that he has a good understanding of what he's talking about and thinks out of the box. Signs of a very smart person. I'm super impressed.
@dragonicbladex7574
@dragonicbladex7574 6 жыл бұрын
I have watched this 3 times and I still don't have a clue
@Yahriel
@Yahriel 5 жыл бұрын
I feel like that's a really at-home science experience to do. And honestly, just looks kindda fun to try.
@dumpeeplarfunny
@dumpeeplarfunny 4 жыл бұрын
"It gets the point across." lol. Oddly appropriate for projecting a point of light through a mask.
@FinlayDaG33k
@FinlayDaG33k 5 жыл бұрын
"for those of us with normal trichromatic color vision anyways" Goddammit, I almost wanted to write: "*laughs in colorblind*"
@patrickmccurry1563
@patrickmccurry1563 5 жыл бұрын
Or that one woman that could laugh in tetrachromatic vision. So far the only person proven to have and fully use four color receptors.
@fritt_wastaken
@fritt_wastaken 5 жыл бұрын
@@patrickmccurry1563 ~10% of all woman have tetrachromatic vision. That meme about differences in color perception between man and woman is no joke.
@jerrell1169
@jerrell1169 5 жыл бұрын
fritt wastaken Yeah but Tetrachromats don’t actually have more perception of color. Men on the other hand can be color blind
@fritt_wastaken
@fritt_wastaken 5 жыл бұрын
@@jerrell1169 they do have more perception depending on how much their 4th type of cone cells differ from other types. Usually it's not much, but rarely zero
@Burning_Typhoon
@Burning_Typhoon 4 жыл бұрын
@@patrickmccurry1563 Pretty sure there's more than one person proven to have it. But, yeah, it's pretty rare, and I think near impossible for a male to have it.
@JohnMichaelson
@JohnMichaelson 6 жыл бұрын
If you're a really old school PC gamer, you might remember that early high resolution color CRT monitors used to have the dot pitch heavily touted as one of their key attributes in advertising. Smaller was always better because it meant more phosphors being lit per sweep and thus a sharper image with more detail in areas of rapidly changing pixel values.
@ilrompiscatole5414
@ilrompiscatole5414 6 жыл бұрын
John Michaelson This made me feel older than I am 😅 But correct nonetheless :-)
@JohnMichaelson
@JohnMichaelson 6 жыл бұрын
Nah, we're just seasoned veterans! Seeing that Kingdom Hearts demo reminded me of something that I saw back in 1989 when I bought my first gaming rig. It came with a choice of two 640x480 monitors, one had .39mm dot pitch, the other more expensive had .31mm pitch. The better clarity of the latter was startling comparing them both side by side, so much so that it took me a while to grasp what was really happening on the screens and what dot pitch meant compared to the 640x480 part.
@EngineHeadCW
@EngineHeadCW 6 жыл бұрын
...with .28 dot pitch being probably the most popular dpi among them. I remember seeing .28 dpi on just about any monitor I looked at back in the day, with the better branded monitors having models that had smaller dpis, like .27 or (Gasp!) .25
@JohnMichaelson
@JohnMichaelson 6 жыл бұрын
Yes, those pitches came later with 1024x768 monitors especially. I had a cruddy old 14" 1024x768 monitor with .28 pitch in the early 90's that I never actually used at that resolution because it emitted an annoying very high (almost dog hearing level) pitched tone at that resolution, and my video card barely supported it anyway. 1024x768x16-colors isn't very exciting.
@yushatak
@yushatak 6 жыл бұрын
This is still a very relevant value, as these days it has to do with the ratio of the screen's physical size to it's native resolution. You can compare a sharp CRT's dot pitch to an LCD's and figure out if you'll be able to make out pixels from across a room, at a desk, etc.. I always buy screens with at least the dot pitch of a good CRT since my vision's too good for my own good.
@staudinga
@staudinga 5 жыл бұрын
12:27 "I mean, you can't really blame it. It only has 5 inches to work with." That's what I keep saying!
@android584
@android584 5 жыл бұрын
The commenters didn't have as much of a field day with that line as I expected, he must have an audience of above the average IQ of the typical KZbin watcher...
@kacey797
@kacey797 4 жыл бұрын
I have something that has 5 inches too 😂😂😂🤣🤣
@byz88
@byz88 4 жыл бұрын
Reading these responses made my IQ drop 5 inches.
@DrRussian
@DrRussian 4 жыл бұрын
@@byz88 You guys have IQ?
@realspeedghxst
@realspeedghxst 2 жыл бұрын
Damn this bro joined 16 yeara ago and is still active, salute
@asleeperj
@asleeperj 5 жыл бұрын
KZbin compression HATED that snow on the CRT
@connivingkhajiit
@connivingkhajiit 4 жыл бұрын
Lmao
@iivarimokelainen
@iivarimokelainen 6 жыл бұрын
I think the nail in the coffin would have been you sending a BW Kingdom Hearts image to the small CRT TV, showing the (now visible) numbers and letters. Or even sliding the saturation of the signal from BW to color.
@denelson83
@denelson83 4 жыл бұрын
Here's the real nail in that coffin. The NTSC colour standard was finalized in 1953. Russell Kirsch invented the pixel in 1957.
@reggiebenes2916
@reggiebenes2916 6 жыл бұрын
Excellent explanation. I've worked with arcade games for 30 years, and have tried to explain to my 9 year old the difference between analog and digital video signals. I finally had her watch your video series on it , because you are much better at explaining it, now she understands. I know it's just semantics to call it a pixel, but no matter how it looks you can't change the mechanics of how a CRT works. Great videos.
@gplustree
@gplustree 6 жыл бұрын
Reggie Benes So awesome that you have a 9yo daughter into this stuff 👌🏻
@SuperSmashDolls
@SuperSmashDolls 6 жыл бұрын
A CRT is like having a fine paintbrush that you can raise or lower as you drag it along the paper. A raster CRT always draws those pictures in a zig-zag pattern. A color raster CRT is like using a mask that changes the color of your paint. An LCD is like using squares of construction paper. Maybe that'd work better for 9-year-olds
@salnation189
@salnation189 5 жыл бұрын
@@SuperSmashDolls also, CRT phosphors can display multiple colors at ONCE. Not across multiple frames. No, a SINGLE phosphor can display MULTIPLE COLORS.... *PER FRAME* . Digital Pixels CANNOT DO THIS!
@nmotschidontwannagivemyrea8932
@nmotschidontwannagivemyrea8932 5 жыл бұрын
Sal Nation Uhh, you're mistaken. Digital pixels do not need to alternate between red, green, and blue each frame, and I'm pretty sure your understanding of how phosphors work is also wrong.
@LunarDelta
@LunarDelta 5 жыл бұрын
@@salnation189 I don't know where you heard that. but it's completely wrong. You should stop spreading misinformation. What you're saying literally doesn't even make any sense if you stop to think about it for more than a nanosecond.
@fwiffo
@fwiffo 6 жыл бұрын
One detail which I'm sure you sensibly omitted for time: you *can't* reproduce all visible colors with three primaries. You can only produce those inside the gamut of those primaries (a cube-ish shaped subset of all visible colors.) Some high-purity colors lie outside the gamut. E.g. high saturation cyan can't be reproduced because the green phosphor stimulates the "red" cones somewhat, producing a less saturated color. These colors are less common in natural images, so it doesn't matter much. This is why a lot of modern displays have an oversaturated image; they have higher purity color elements, which increase the coverage of the gamut. The most common color standards are based on older tech, so new displays require color correction, which is usually not present because most people don't care if the color is wrong.
@PileOfEmptyTapes
@PileOfEmptyTapes 6 жыл бұрын
Color management is a *real* can of worms. It's actually quite relevant to my job because we tend to buy things like monitors used, and in the 24" class used wide gamut displays are super common while plain sRGB jobs aren't, plus the latter tend to retain their usefulness in plain office environments like ours a lot longer so aren't sold as much. It wouldn't be half as bad if said wide gamut monitors had some usable sRGB emulation, but they tend to be too old for that. (Right now you can get monitors which are barely even 70% sRGB for the sake of efficiency, or sub-60% in laptops, which is getting a bit silly. On the other end of the spectrum you get some super wide gamut coverage. We'd just need 100% sRGB and not too power-hungry.) Then there are some more snags like low-frequency PWM for LED backlight that tend to rule out other potential candidates. A lot of people may not notice it, but I wouldn't rule out that they aren't negatively affected regardless, and I do not particularly fancy having people use equipment that wouldn't be up to my own standards.
@fwiffo
@fwiffo 6 жыл бұрын
No doubt, it's a huge PITA. One big problem is that most modern "regular gamut" monitors are quite a lot wider than sRGB. So people prepare images on those displays without color management, and they end up looking understatured when you have a properly color-managed workflow, because sRGB is assumed by default (and there's no other reasonable default to assume.) And if you have a color-managed workflow, the only way to know what your final images look like for most users is to have a second monitor with an "average" gamut and no color-management, then hope for the best.
@MajoraZ
@MajoraZ 5 жыл бұрын
Can you talk more about the color correction thing? How would I go about that?
@Templarfreak
@Templarfreak 5 жыл бұрын
While this is correct in theory, in practice a 32-bit color depth of red, green, and blue pixels actually produce *significantly more* colors than what the human eye or brain can actually tell the difference between, in orders of magnitude more. While some colors may still technically not be able to be reproduced, these colors are virtually indistinguishable, again to the human eye and brain, from other very similar colors that _can_ be reproduced. Sure while adding more colored pixels, like in the ypbpr or cmyk standards, can technically reproduce a higher color resolution, the apparent color resolution is virtually identical. A really saturated Cyan for instance seeming more pale on RGB screens is not necessarily the fault of RGB itself but is actually a combination of dozens of other factors of the screen (for instance, one uniform backlight which is extremely common in current LCDs, will make most really saturated colors seem a bit paler by comparison to a screen with per-pixel back lighting, as well as not being able to produce a "true" black).
@thomasstewart9752
@thomasstewart9752 4 жыл бұрын
@@Templarfreak more colors than can be told apart within a certain range, yes, but not all colors that human sight can distinguish.
@macronencer
@macronencer 5 жыл бұрын
I learned about how colour TV works when I was 10 (that was 1975), and was quite obsessed with it for a while. I remember explaining it to other kids in my class at school. This is an absolutely perfect educational essay - thank you! Younger people now won't remember the older tech, but if I had to choose something to go into an archive for future generations to understand how things used to work, I'd choose this video. 10/10.
@alexatkin
@alexatkin 6 жыл бұрын
This is great, for the first time I can understand where the huge difference in CRT quality, especially multi-sync monitors comes from. The higher the feed resolution, the finer the shadow mask needs to be in order to avoid pixels of data effectively being lost because whole pixels worth of data are hitting the shadow mask instead of the phosphors.
@djp_video
@djp_video 6 жыл бұрын
I think you missed a point to help convey your message... If you pause at 13:58, you can very clearly see that each phosphor dot is actually displaying information from more than one scanline. Sure, some dots are fully lit equally from top to bottom, but many are not -- the top of the dot might be one scanline, and the bottom another. If you look closely enough, you can even see that there are changes in the intensity horizontally within a single dot. The bottom line is that if you were to try to correlate a phosphor dot to a "picture element" the dots are actually displaying multiple elements of the picture simultaneously, and are thus not a single picture element, or "pixel" as we have come to know them. Similarly, (and you did sort of cover this) any detail in the image which doesn't fall within the area of the corresponding color of phosphor dot just isn't going to be visible. So, in theory, if you had a high resolution image made up entirely of very thin red vertical stripes on a TV with a particularly low dot pitch, it might be possible that you don't see anything at all if those stripes happen to line up in the shadow area of the screen. Also, if you have an RGB stripe TV (like a Trinitron) and a white edge of the picture happens to start on the blue dot and spill over into the red and green dots to its right, it will still appear as white, even though that edge is split across dot groupings. As mentioned, the TV just doesn't care where those dots actually are or how they are arranged -- it just displays what it can where it can and that's good enough.
@TechnologyConnections
@TechnologyConnections 6 жыл бұрын
Yep, as Matt McIrvin brought up, the issue was that this could be confused with the divisions in the color components of the LCD panel. I actually cut this from the script for this reason, but now I'm beginning to regret doing that.
@Jojobizzare80
@Jojobizzare80 6 жыл бұрын
Technology Connections This dude will never understand even though Matt clearly and precisely explained it in this video.
@jamiehanrahan4705
@jamiehanrahan4705 6 жыл бұрын
_"any detail in the image which doesn't fall within the area of the corresponding color of phosphor dot just isn't going to be visible."_ The rest of your comment was fine but this point overstates the case. It would be true if the CRT could make a spot on the screen that only lit up one phosphor dot at a time. But It can't. It can't focus the beam anywhere near that tightly. The beam does not make a phosphor-dot-sized spot of light! Each beam actually excites the dots of its respective color in many triads* at once; it's just brightest in the center of the group. For some details in the desired picture the center of the group corresponds to the location of a dot of the correct color, for others it doesn't. But a blue detail that's supposed to be where the red dot of a triad actually is will still light up blue in the triads around that red dot, and it will still be brightest at the center of all of those triads, just as if the beam's center fell exactly on a triad's blue dot. As the beam is swept from side to side, both persistence of vision and persistence of the actual phosphorescence help average and blend it all together ,and we see the detail where it's supposed to be. Just as if there was a dot of the correct color right at the middle of the group. The fact that there isn't one doesn't matter much because the CRT is never illuminating just one phosphor dot at a time anyway. * groups of three phosphor dots. Yes, I know, they're technically only called triads in a shadow mask CRT. But I don't want to type "group of three phosphor dots" over and over when I can type one six-letter word.
@GraveUypo
@GraveUypo 6 жыл бұрын
it's a pixmaskel not a pixel.
@alexatkin
@alexatkin 6 жыл бұрын
Its fascinating as presumably when displaying a digital image on a CRT you have a situation where one triad will actually be representing more than one pixel, especially on PC monitors where you could be outputting any number of different resolutions to a screen with the same shadow mask. Thus why there is an optimal resolution, because going any higher you run into a situation where a whole pixel could get obscured by the shadow mask itself, made even worse by the fact that the refresh rate gets lower and lower as you increase the resolution, causing a dimmer image. I never understood this at the time, but it explains why there was effectively a technology war of different shadow mask designs, trying to minimise how much actual mask there was thus allowing a higher resolution to be displayed.
@goawaygoawaynow
@goawaygoawaynow 6 жыл бұрын
The shirt fits the subjects
@walle637
@walle637 6 жыл бұрын
LMAOOO!!!!
@noahmccann4438
@noahmccann4438 6 жыл бұрын
Great description, I particularly found the Kingdom Hearts example to be helpful. For those interested, Retro Game Mechanics Explained has a recent video going deeper into the timing of horizontal/vertical blanking (specifically on the SNES): kzbin.info/www/bejne/h2nTmWWFi9aNm68
@fragalot
@fragalot 4 жыл бұрын
Also keep in mind the electron gun in the back of the tube isn't emitting any color. The color comes from the phosphorus panel just behind the face of the screen that get lit up as it's hit by electrons.
@Christonson
@Christonson 6 жыл бұрын
This is better than anything I've ever watched on KZbin.. You sir deserve an Oscar for your channel.
@jamesisaac7684
@jamesisaac7684 5 жыл бұрын
Oscar is for acting. So are saying what he is presenting is wrong.
@denelson83
@denelson83 5 жыл бұрын
You mean Emmy, right? This is television.
@Spirit532
@Spirit532 6 жыл бұрын
This is by far the most clear explanation of how the shadow mask works I've seen. The only thing I think you sort of missed out on explaining is that the beams aren't coloured, it's the phosphor dots, but you corrected that in your own comment already.
@charlesmcgehee3227
@charlesmcgehee3227 5 жыл бұрын
He clearly explained that the phosphor was colored. Furthermore, Does he seem like a guy that does not understand how Red, Green and Blue Phosphor is controlled with the Electron beam???
@DevinLeeGay
@DevinLeeGay 5 жыл бұрын
I've been working on a faux-CRT shader for Unity, and this video was extremely informative and helpful in figuring out the properties and mechanisms that give it that distinct look.
@Yakeru35
@Yakeru35 Жыл бұрын
How did it go ? :) I am currently prototyping a CRT filter, just fooling around in Rust with the pixels library and drawing pixels in a framebuffer (so not a "shader" per say) And I realized that a full HD monitor is just not enough, I really need a very high DPI (retina) to simulate the analog nature of an electron beam.
@den2k885
@den2k885 4 жыл бұрын
I needed you when I was graduating in Computer Engineering. You are 10 times the majority of professors I had.
@sudd3660
@sudd3660 6 жыл бұрын
i remember back in the day when crt monitors for pc was a thing, you could change resolution and it would be perfect, but now with lcd only native resolution works since there is a fixed pixel amount.
@muizzsiddique
@muizzsiddique 6 жыл бұрын
Unfortunately, 960x540 is not recognised as a standard resolution, so 1080p can truly only render 360p video, but that doesn't exist as a standard display resolution either. Technically, 1080p is bad for scaling pixel perfect images from any other recognised screen resolution, but that's what scaling and filtering is here for.
@yushatak
@yushatak 6 жыл бұрын
Integer scaling I'm fine with, but fractional scaling and filtering are garbage and totally throw the image quality and intent out the window.
@thomase13
@thomase13 6 жыл бұрын
CRT monitors for the PC *are* a thing!
@gblargg
@gblargg 6 жыл бұрын
You could do this just fine if you used a much lower resolution on the PC than the LCD's pixels are. Which is basically why it worked on a CRT, because the CRT's dot pitch was much greater than the PC's resolution.
@mduckernz
@mduckernz 6 жыл бұрын
Well, more properly only integer multiples or factors of the resolution work without loss of fidelity further from that of the resolution itself - just as you'd expect
@ZeedijkMike
@ZeedijkMike 6 жыл бұрын
Probably the best physical demonstration of a colour TV I have ever seen. How many holes (not pixels) did you make in your mask?
@TheHmm43
@TheHmm43 6 жыл бұрын
456-468
@ZeedijkMike
@ZeedijkMike 6 жыл бұрын
Thanks for counting.
@buddyclem7328
@buddyclem7328 6 жыл бұрын
TheHmm43 *IMPRESSIVE.*
@3dmaster205
@3dmaster205 4 жыл бұрын
Well, strictly speaking, the "pixels" on LCD screen aren't pixels either. The term Pixel existed long before we had LCD screens, and was already in use when computers were hooked up to CRTs. Pixels is a term that comes from computers; and means essentially atomic picture information; it was the smallest square, or rectangle or whatever shape, depending on how the software that wrote the information to the screen was written. It was the information on the screen that could not be subdivided, thus atomic. I don't know who came up with the term, or if anyone in particular even consciously came up with it, and instead the term was just one day used and it stuck. But as such, a pixel is entirely irrelevant to screen technology in use; the smallest dot that is no longer made up of smaller screen information is a pixel; and that's the case regardless of whether you have a CRT or an LCD, or a Plasma, or a LED screen; if you pixels that are big enough, a resolution low enough, you can see those pixels on a CRT just fine; hence the sentence, "Back when our pixels were as big as cats." Or just "Pixels as big as cats" for short. As well as "pixelated", meaning you make out a certain number of pixels, and have jaggy edges, for which we developed anti-aliasing technologies. Now, today, given what screen technology became dominant, if your pixels don't perfectly map onto the little screen elements, whatever the proper technical term is, your picture becomes blurry, just pick a non-native resolution in a game on your PC monitor and behold the effect. Thus the term 'pixel' started to do double duty for both the virtual smallest picture information, and the physical dots on a screen, but strictly speaking the physical dots in the screen are not pixels. And as such, CRTs can show pixels and you can see pixels on a CRT, as long as the source for the picture is digital, and its resolution smaller than the screen is capable of.
@jeeziss
@jeeziss 5 жыл бұрын
Needs a demo to compare phosphor size: "let's boot up Kingdom Hearts" (of course)
@fluffy_tail4365
@fluffy_tail4365 6 жыл бұрын
Funny biological trivia about the fact that color can be produced by a pure wavelength or a non-spatially resolved mixture in between. This rules apply to almost all colors (and happens also irl, not only screens), but there is one color that works slighty different and exist only as a mixture. Can you guess which one? Magenta is the answer. It activates both blue and red cones, so the midway frequency is...green. Which would make the resulting color white. So to obtain the magenta pattern of stimulation you can only use a mixture of blue and red, but pure magenta doesn't exist. This is why in perception we have a color wheel, but if we decompose white light we have a linear rainbow
@Idran
@Idran 6 жыл бұрын
That actually brings up something I've heard before; the fact that we can never really see a "pure" green, while we sort of can for red and blue. Both red and blue cones have a range of frequencies where they're the only cone that's activated, but green cones are entirely overlapped by the ranges of either red or blue. Because of that, I've always wondered what we would "see" if the green cones alone were triggered through some sort of direct stimulation, what we would actually perceive from that. Would it look like some kind of super-green or something?
@fluffy_tail4365
@fluffy_tail4365 6 жыл бұрын
This is a hard question to answer because it plays on some subtle structure of our eyes and of our brain. First, red and green overlap a lot (with a reason actually), while blue is farther away and only partially overlaps with green. Second, this asymmetry is also reflected in structure, as red and green cones make up most of the central, high resolution part of the eye (the fovea), while blue cones and rods fill most of the periphery. During daylight vision, your brain reconstruct high definition black and white images from mini-snapshots received from the fovea while your eyes dart around to cover most of the visual field in HD (this is why the red and green cones are very close, since they also have to act as a b&w high resolution receiver, and optical aberration would mess up the image if the maximum points were too far spread out). Color information is added later, both from parallel green and red channels from the fovea and peripheral blue information, and your brain just plays "fill in the shape". So actually your green and blue cones are never really active from the same point because they are looking at different parts of the visual field, so the effect of pure activation of green might just be corrected out since your brain is already dealing with wonky color information anyway. Also some weird perceptual stuff might play some weird effect, since color information is transformed from 3 separate R/G/B channel in the photoreceptors to two channels, R-G/B-Y, and those get sent to your cortex. So basically I would go for a "no special effect", but I wouldn't bet on it. However, if you want to see supercolors you might be in luck. We can abuse that weird two-opposing-couples channel scheme to see them. Search google for hyperbolic colors and stygian colors, and also look at the wikipedia page for impossible colors.
@TheBytegeist
@TheBytegeist 6 жыл бұрын
Yes, pure magenta does exist. And magenta isn't the only color that "exists only as a mixture". The same goes for greys and white. I know what you mean, but you should have phrased it more precisely: magenta is the only *hue* that is not spectral, i.e. cannot be evoked by light of a single wavelength. Grey and white are colors, but they aren't hues. And spectral colors are very rare in everyday life anyway, most colors you see will be caused by a "mixture" containing several wavelengths. People should get the notion out of their heads that color and wavelength are the same. They're not. Wavelength is a physical property of light, but color is a subjective perception. Our visual system isn't a spectrometer, it does care about seeing useful differences in the world around us, it does not care about doing a spectral analysis. Most objects are reflective, i.e. they don't emit light of their own. The specifics of the light they reflect does not only depend on the characteristics of the material, but also the light source (and the medium that the light is travelling through). Our visual system has therefore evolved some tricks to try and do the impossible: remove the influence of the light source. This leads to effects such as the checkershadow illusion persci.mit.edu/gallery/checkershadow and this one: www.labofmisfits.com/illusiondemos/Demo%2012.html - where we perceive the same light as different colors, because context matters. You also wrote "color information is transformed from 3 separate R/G/B channel in the photoreceptors to two channels, R-G/B-Y" - that's not correct either. You are talking about the opponent process, which transforms the three RGB channels of our photoreceptors (disregarding that they aren't actually RGB) to *three* other channels: the two color difference ones you mentioned, plus a brightness one you didn't mention. We actually do something very similar in both analog and digital image/video processing. Look up YUV and YCbCr.
@fluffy_tail4365
@fluffy_tail4365 6 жыл бұрын
You're right about whites and greys, but I they are way more known from the classical rotating disc/prism experiments. On the opponent process I was considering only channels that partecipate in color vision, since I nodded already at the brightness channel beforehand. In general I am not going to be anal about terminology and quirks in the youtube comment section, especially since that comment was already too long by itself. I trust people enough to be able to go on google by themselves later if they want more in depth explanation of the visual system. Kind of like Alec glossed over QAM when explaining color television, the one of us that were interested could go look for it by themselves while keeping the information in the video to the point.
@TheBytegeist
@TheBytegeist 6 жыл бұрын
"On the opponent process I was considering only channels that partecipate in color vision" - The "brightness channel" does absolutely participate in color vision. You might be thinking of scotopic vision (low-light vision), produced exclusively by the rod cells, which relay no color information. But in photopic vision (daylight), all three channels of the opponent process are needed for the full color information.
@stripwax
@stripwax 4 жыл бұрын
Another huge difference, that wasn't covered (or maybe it was mentioned in the comments somewhere already?). A pixel by definition has a single colour and a single brightness. A phosphor dot can have different levels of brightness across its entire area. Your tiny 5inch CRT actually illustrated this: I can see some rectangular phosphor dots that have a different brightness at the top versus the bottom. This is actually key! The CRT output STILL exhibits the continuous analogue brightness information even despite the apparent discretisation imposed by the shadowmask.
@anchorbait6662
@anchorbait6662 6 жыл бұрын
Dude... That tinfoil flashlight thing was seriously amazing!! You rock. Thanks for producing such great content. Just subbed a month ago but this channel is now in my top 5 favorites.
@HuskyNET
@HuskyNET 5 жыл бұрын
I’m a computer science student and I never understood how color CRTs with their dot masks worked. Thank you sir! That was a wonderful explanation!
@shaunhw
@shaunhw 6 жыл бұрын
You should perhaps point out that using analogue CRT based TVs the scanned beam can illuminate just a portion of a phosphor dot or slot. You can have just the top half or the bottom half, the left or the right, or on a finely focused beam the centre. This is the reason why when using CRT based computer screens displaying various resolution settings under VGA, the text and edges of items always looks quite sharp, but when a LCD panel is showing at the wrong (none native) resolution the text and edges look quite blurred. This was the case especially on lower resolution (pre 1920x1080) LCD panels. On a digital screen only the WHOLE of the (sub)pixel for a particular colour can be lit, whereas when a CRT is scanned, only parts of can be illuminated. On some of your close ups on the slotted CRT you could see this effect very clearly, especially vertically. There was many areas where only the top, or bottom of the slot was lit. This is impossible for digital pixel screens to do.
@okaro6595
@okaro6595 6 жыл бұрын
The dot pitch on the CRT has no direct connection to the display resolution so there was no such native resolution on a CRT. A CRT was always somewhat blurry compared to an LCD so the fact that LCD is blurry non-native resolution is partially an illusion.
@kjpmi
@kjpmi 6 жыл бұрын
I just want to say that you are amazing. I've learned so much from you. There are a lot of "good" KZbin channels, to be sure, but I'd label only a dozen or so as "great." Your videos are, without any reservations, right at the top of that list. You have a really nice way of presenting and it's clear that you aren't just reciting facts. You clearly have a deep intrinsic familiarity with what you talk about and that makes it so easy to learn from you. It would really be a sad day if you ever stopped making these videos. I sincerely just wanted to say thank you!
@revengejr
@revengejr 6 жыл бұрын
Another excellent video, Alec. Clear, presise and easy to understand....and it's ashame that TV only had 5 inches to work with LMAO
@synonym1ty
@synonym1ty 6 жыл бұрын
Fantastic video One thing I might add which can really support what you are saying is: 3 CRT color projectors. Those are just three monochrome displays with a color filter over each of them and they truly demonstrate how there are no subdivisions of any kind in the horizontal lines to define a pixel.
@garydunken7934
@garydunken7934 4 жыл бұрын
Anlaog B&W technology without any microprocessor, software and importantly no software bugs! That was amazing. The color tech was later introduced to back backward compatible with B&W sets, like you said they use the same signal with added chroma signal. Again amazing thinking by our predecessors.
@sprockkets
@sprockkets 5 жыл бұрын
This video helps everyone remember and appreciate just how far we've come since the 80s with displays. I remember when Active Matrix was a new thing. And yet, it's hard to reproduce that magic of the CRT with emulators. But using the composite out on an android box on my plasma tv does seem to get you most of the way.
@Rubbercookie
@Rubbercookie 6 жыл бұрын
I think squashing/stretching, skewing and otherwise resizing the image on CRT monitors and TVs is a pretty effective way to demonstrate the point you were making about "resolution". The production quality in this vid is sick btw, nice stuff.
@iamamcnea
@iamamcnea 6 жыл бұрын
I can see your point of view, but I must disagree to an extent. The term pixel is a rather old term was first used in 1965. Similar competing terms were used dating back to the early 1900's / late 1800's. These terms were commonly used since there inception to refer to the picture elements of CRT televisions among other platforms such as photography. As such, I assert that these people did not invent and use a term that would have no relevance for nearly 50-100 years later. Therefor, televisions of the time period must have something that is a Pixel. I will agree with you that the term has become more rigidly defined over the years and clearly with the advent of LCDs and other digital media, there are clearly defined boxed that can be seen. But, this newer definition does negate the original uses and clearly defined pixels (or boxes) are not a requirement. It's fine if the pixel is amorphous and change on each sweep of a beam. Really the only requirement of a pixel is that there is a dot. If your picture is made up of dots, then it is made up of pixels. With that being said, I may agree with you that an old black white CRT may not have any physical dot pattern (and hence your points may be valid), but color CRTs and newer hardware clearly do. Even with black and white CRTs there is a physical limit to the number of separate and distinct dots that can be drawn on the screen. As such, I "believe" this is what a pixel may refer to on such devices as this would be the smallest picture element available to the device. All in all I think you produce a good and well reasoned and thought provoking video. I enjoyed your content and please keep up the good work.
@KellyClowers
@KellyClowers 4 жыл бұрын
Exactly. The word pixel exist to define something on CRTs. Saying they aren't pixels is absurd historical revisionism. Sure they aren't the same a modern digital pixels, but they are still pixels
@cogspace
@cogspace 3 жыл бұрын
IMO the best argument for why phosphor dots aren't pixels is that all NTSC TVs have a resolution of 480 lines no matter how many phosphor dots they have.
@MrKeech666
@MrKeech666 6 жыл бұрын
Fantastic video! While I always knew the technology and method behind CRT displays, this video sums things up in a way that is easily digestible.
@Tacospaceman
@Tacospaceman 3 жыл бұрын
Let’s. *fucking.* GOOOOOOOO! Listen man. I love you. I love your channel. You’ve taught me so much. Thank you. If there’s another nerd somewhere on the internet that can make something as mundane as specifying the technicalities of what defines a “pixel” I don’t want them. You’re amazing, and I appreciate you. Thank you for putting in so much effort for all of us. I’ll be part of this channel for as long as you make it man. ❤️
@scannercfchannel
@scannercfchannel 6 жыл бұрын
Quite amazing !!! You’re going to great lengths to explain this very thoroughly and yet in a simple-to-understand way. I wonder how many days you spent putting this video together :-)
@Peffse
@Peffse 6 жыл бұрын
With all the different sources, setups, examples, and macro shots, these videos must take FOREVER to make!
@onedeadsaint
@onedeadsaint 6 жыл бұрын
I wonder with today's technology what the most high def analog image could be created? could we have a HD image with an extremely dense shadow mask and an extra bright electron gun? hmmm
@DC-wv2zg
@DC-wv2zg 6 жыл бұрын
onedeadsaint There are 1080i CRTs. So it is definitely possible.
@onedeadsaint
@onedeadsaint 6 жыл бұрын
11011100DC I did not know this. very cool!
@NoToeLong
@NoToeLong 6 жыл бұрын
There were a number of HD CRT TVs back in the day that displayed a 1080i image and CRT PC monitors that had resolutions like 2048x1536 and 2304x1440, so at least 4K would probably be possible.
@timramich
@timramich 6 жыл бұрын
At the end of the CRT monitor era there were some pretty high resolution screens. Sony had some HD CRT TVs as well.
@onedeadsaint
@onedeadsaint 6 жыл бұрын
NoToeLong now I want to see an up close look at HD CRTs!
@imarginacionmxd
@imarginacionmxd 3 жыл бұрын
interesante
@Carstuff111
@Carstuff111 6 жыл бұрын
Great video again :) I would like to ask you to make a video about CRT computer monitors, if you could? I ask this because those are talked about by resolution, such as my old Samsung flat screen 17 inch CRT monitors being 1280x1024 resolution, and John Carmack is seen in a photo with a 1920x1080 monitor back in 1995. It might help folks understand what makes a monitor different from a TV. I have to say, I dig every one of your videos like this, being as I am always curious about how things work in technology both new and old. Just recently turned 35, so I have had a chance to see how quickly technology has advanced through the past 3 decades.
@SteelSkin667
@SteelSkin667 6 жыл бұрын
That's a great idea, I'd like to see this too. From what I know, CRT monitors worked on the exact same principle as color TVs, they just included more active electronics to control how many lines the tube should draw, and at which speed.
@rasz
@rasz 6 жыл бұрын
@Carstuff111 you are thinking of $10K Silicon Graphics/Integraph InterView 28hd96 released in 1997(late afair), Carmack used it while working on Quake 3, so picture is from 1998 not 1995. For contrast in 2001 IBM released $20K 3840×2400 LCD, by 2003 it was $8K.
@SuperSmashDolls
@SuperSmashDolls 6 жыл бұрын
So, let me blow your mind: Your 17" CRT probably could go higher than it's advertised resolution. PC monitors have circuitry to change the frequency of the flyback based on the incoming sync pulses, and thus a range of horizontal and vertical sync frequencies they could be driven at. This is called "multiscan" and is a unique feature of monitors that was implemented to resolve compatibility issues with different PC video cards and resolutions. But it doesn't actually change what the CRT is doing: just painting lines of light onto a surface. Note how CRTs don't need upscalers! If you reduced your resolution back down to 640x480, you got the exact same output as you would from an identical "640x480" CRT monitor. LCDs need upscalers in order to produce a native image because they *do* have a fixed resolution, because they do have pixels.
@rasz
@rasz 6 жыл бұрын
@Super Smash Dolls if it could it would be with huge distortions, even highend models like Carmacks 28hd96 werent stellar at the upper side of specs, moire and wonky geometry due to analog channel not keeping up etc.
@Carstuff111
@Carstuff111 6 жыл бұрын
My Samsung monitors would go a bit higher than 1280x1024, which was their native resolution, however the refresh was painfully slow at native resolution or higher because they could only manage 60Hz or less at that point, which flickered and gave me a headache. I ran them instead at 1024x768 resolution and 85Hz refresh. I was willing to take a hit on over all pixel count in games at the time because I preferred the higher buttery smooth frame rates and no screen flicker. It was a beautiful thing to play a game with 200+FPS with everything cranked and have absolutely no texture tearing like I see on a modern screen anytime the FPS is higher than the refresh rate of the screen.
@BambooShadow
@BambooShadow 2 жыл бұрын
16:14 is probably the explanation most folks need: - the game-console might "think" in pixels - the CRT doesn't
@yushatak
@yushatak 6 жыл бұрын
This explained so many of the little holes in my knowledge of CRTs, thank you!
@rproctor83
@rproctor83 5 жыл бұрын
In the event of the coming apocalypse we need to save this man so that he can rebuild our technologies! SAVE THIS MAN!
@buzzlightyear6960
@buzzlightyear6960 4 жыл бұрын
Did you predict the virus?
@steviedeehook
@steviedeehook 5 жыл бұрын
It was most interesting for me to see that within one coloured block of a “not a pixel” on the CRT there was actually more light and dark detail. I remember noticing this as a kid looking at my parent’s TV, the picture was more detailed and moved smoothly behind the coloured dots, they weren’t just getting brighter and darker.
@gryphonavocatio
@gryphonavocatio 6 жыл бұрын
That was an unexpected Jethro Tull shout-out.
@NuntiusLegis
@NuntiusLegis 6 жыл бұрын
I now feel the urge to do videos about ... whatever, just for unexpected Jethro Tull shout-outs. Because this is what the world is in bad need for.
@zzco
@zzco 4 жыл бұрын
It's also important to note that although Television sets back then indeed had ELECTRONIC circuitry, this is NOT the same as digital circuitry. It is still entirely 100% analogue, with vacuum tubes, capacitors and hand-wired logic circuits.Sure the TV set was actively looking for a signal, but that in no way means it was using digital logic.
@StanislavG.
@StanislavG. 6 жыл бұрын
One of the best channels on YT. Keep up the good work Alec!
@JeSuisUnePatate
@JeSuisUnePatate 6 жыл бұрын
Awesome editing job! Very pro. and i like the subject of your vids. Very interesting. Thank you!
@JamesSiggins
@JamesSiggins 6 жыл бұрын
Absolutely love the explanations in these videos, really really considering supporting on Patreon.
@azv343
@azv343 6 жыл бұрын
James Siggins me too. He would be my first channel I support.
@gamemeister27
@gamemeister27 5 жыл бұрын
I think a good way to explain this is with the game Asteroids. It used vector graphics, which just draw lines. Many fans of the old arcade game can't get quite the same experience they once had because versions of the game on a computer today obviously don't use vector graphics. There's even a video I saw on a man who made a laser projector to recreate the true experience.
@JessHull
@JessHull 6 жыл бұрын
This episode had some top level editing and creativity in it... So good.
@JeffACornell
@JeffACornell 4 жыл бұрын
Much of this topic is just semantics. The physical arrangement of phosphor cells in the thumbnail aren't pixels; that's true. But there's still a meaningful definition of "pixel" for most color CRTs. The only meaningful distinction between an image made of pixels and a true 'analog' image is whether the image is discretized in both dimensions. Even from the days of black and white TV, images have been discretized in the vertical dimension with scanlines. That just leaves the horizontal. As seen in the video, most color CRTs separate the colors in the horizontal dimension. With vertical discretization built into the geometry of scanlines, and horizontal discretization built into the geometry of shadowmasks, we had two-dimensional discretization built into color displays right from the start. Therefore there's a meaningful definition of "pixel" as the smallest supported resolution of two-dimensionally discretized transmission of a particular color with a particular brightness. True enough, such pixels don't directly correspond to the shadowmask cells of the thumbnail. But contrary to the implication of the video, there is a definable pixel resolution of such displays.
@marktubeie07
@marktubeie07 6 жыл бұрын
Nice use of the _Think As A Brick_ album cover - 'I' got it!
@TechnologyConnections
@TechnologyConnections 6 жыл бұрын
Oh my, that was totally unintentional! I didn't even realize the subtext I was creating there. Now that you've pointed it out, I love it!
@RonLaws
@RonLaws 6 жыл бұрын
the 3 RGB CRTS (or 3 monochrome CRTs) made me think of early rear projection TVs! they would have been worth a mention here too, since it is 3 monochrome images with 3 different phosphors all projected at the Fresnel sense to converge them in to an overlaid/combined colour image! no pixels there either :D Edit: I also would have mentioned that the 3 cathodes in a colour tv are wired to respond to the separated RGB signals in the broadcast, the shadow-mask is there to ensure the correct gun lines up with the correct phosphor dot according to its designated colour, a way to demonstrate why this is important can be shown by placing a magnet near a colour TV, causing the electron beam to skew out of alignment:- on a B/W tv it just warps the image which isn't so bad, but on a colour tv this warping means that the beams are no longer aligned correctly, producing the rainbow effect.
@nneeerrrd
@nneeerrrd 6 жыл бұрын
Brilliant edit of transitions.
@MoeAji
@MoeAji 6 жыл бұрын
You really went at it in this video. Showing the mechanism of how the light passes through the mask really helps explaining how CRT screen works.
@oldskoolGfunk
@oldskoolGfunk 6 жыл бұрын
JETHRO TULL! awesome content!
@matheusalmeidaaraujo7820
@matheusalmeidaaraujo7820 5 жыл бұрын
Thick as a brick!
@jeffreymiller3220
@jeffreymiller3220 4 жыл бұрын
How many different formats do you have to export to display the same video on each of the displays? And how many adapters do you have to use to do that? Are you burning actual VHS tapes of your KZbin videos? It boggles my mind thinking about how many wires must be involved in using all of these older pieces of tech. Where do you even find replacement parts?
@alexandermirdzveli3200
@alexandermirdzveli3200 6 жыл бұрын
This video is a work of art! Bravo!
6 жыл бұрын
EDIT : ok I am clearly not the first one to bring that up, I should have read the 586 comments before typing mine. One more point in favour of "this is not a pixel", is that on the electronic tube, the rectangular zone receiving electrons are sometimes lit in a progressive manner. You can clearly see that the "dot" or the "rectangle" has some part lighter than others. A pixel is supposed to be the smallest part of an image. You can logically divide it again to allow it to give more or less light (in a logical way : divide it in 8 parts where you can divide the light by 2 or by 4 or by 8) but it is a tool to assist the pixel. But in an analogic image, your rectangles or dots are just borders made on a map. The light hit it nontheless in a natural fashion and will lit parts of those cells, making the cell NOT the smallest part of the image. An illustration of this can be seen frequently on this video.
@oldbluekid
@oldbluekid 6 жыл бұрын
You are a creator. Congratulations!
@MaeveWumbo
@MaeveWumbo 2 жыл бұрын
I think the explanation would have been made slightly easier if you pointed out how some "pixels" on the CRT were half lit up, or just a small segment was lit up, or a small segment was dark, etc. Right at the edges of bright features it was easier to see this. Where as on a digital screen, when a pixel is lit up (or sub pixel) the *entire* pixel changes to that brightness. You cant have it lit up segmentally.
@DarylVanHumbeck
@DarylVanHumbeck 6 жыл бұрын
Hey, you passed 100,000 subscribers! Congrats!
@mrmeow3924
@mrmeow3924 6 жыл бұрын
That was an amazing explaination+demonstration! Also, I think you did an excellent job on clarifying this subject in your trinitron video!
@shmehfleh3115
@shmehfleh3115 6 жыл бұрын
Great explanation! Let's hope this puts the debate to bed. If you used a multisync monitor, which most PCs had throughout the 90s, the concept of a fixed-resolution display was foreign to you. Your monitor had a maximum resolution, but it was defined by how fast it could sweep the beams across the screen, not by how many 'pixels' the screen contained. Back then, dot pitch, the size of the phosphor dot clusters, was an important factor when shopping for a monitor: Cheaper monitors had larger dot pitches, and looked more 'screen door'-like when showing high-resolution images than more expensive monitors with smaller dot pitches.
@karlhendrikse
@karlhendrikse 3 жыл бұрын
Could have been explained much simpler by just saying that a subpixel has a single brightness whereas the brightness can vary across the area of a phosphor dot. Also would have appreciated a brief description of how the electron beam isn't colored but the phosphor glows a color when hit by it.
@temetnosce6192
@temetnosce6192 6 жыл бұрын
And now the master piece... Explain Plasma TV's;-)
@Goo38
@Goo38 6 жыл бұрын
Plasma used fixed pixels in RGB grid (except for a few Samsung models that used one shared sub-pixel color among the grid; some OLED displays had this arrangement too like original galaxy phone). It flashes different shades of the image hundreds of times a second (typically 600 times or 10 sub-fields per frame at 60 fps) to build a single frame. Goes to black in between frames (this helped eliminate image persistence that causes motion blur in LCD). The later models were advertised as drawing thousands of sub-fields per second, not sure if that was marketing or if the displays were actually drawing that much faster. It used emissive pixels so each RGB element was individually lit, no backlights. It was impulse driven, meaning each sub field was flashed on the screen for fractions of a second, your brain would see a complete image because of the persistence of vision in our eyes; LCD and OLED uses sample and hold which means the whole image is drawn, held and then the next image is drawn immediately.
@Roxor128
@Roxor128 6 жыл бұрын
Goo38 >It flashes different shades of the image hundreds of times a second (typically 600 times or 10 sub-fields per frame at 60 fps) to build a single frame. The ones sold in Australia also ran at 600Hz, but we use a 50i TV system, so their processors would presumably have had a jumper set to generate 12 sub-fields instead of the 10 for a 60i system.
@kolle128
@kolle128 3 жыл бұрын
The sub-subpixels also make it harder to tell that the picture consists of pixels know as Screen Door Effect. This is mostly an issue if the screen is viewed from a short distance, like in VR.
@TopazTK
@TopazTK 5 жыл бұрын
"Let me boot up Kingdom Hearts" :^)
@TheSwingYouth
@TheSwingYouth 3 жыл бұрын
Really enjoy the level of detail in these, and the example with the torches was a brilliant visualisation. Thanks :)
@eddiesantos7232
@eddiesantos7232 6 жыл бұрын
Come for the technology, stay for the Tull.
@bashkillszombies
@bashkillszombies 2 жыл бұрын
As a child I never understood why people claimed the snow was white noise with no pattern in it. When I watch it I see patterns! They tell me to burn things. :(
@nneeerrrd
@nneeerrrd 6 жыл бұрын
Amazing shadowmask optics illustration.
@Acc_Expired
@Acc_Expired 2 жыл бұрын
I think the nail in the coffin is that the television can and does attempt to make different parts of the same "subpixel" have a different brightness. At 11:18 you can see half-lit "subpixels". They are not lit to half brightness, but rather only half of the pixel is lit.
@kainraab
@kainraab 6 жыл бұрын
This is an extremely well done video.
@bitelogger
@bitelogger 2 жыл бұрын
This video is a master piece of edition, knowledge, explanations, quality of examples this deserves an Oscar!
@philslab7029
@philslab7029 6 жыл бұрын
"Thick as a Brick" is an awesome album.
@8o86
@8o86 2 жыл бұрын
was looking for this comment!
@TapesNstuffS
@TapesNstuffS 5 жыл бұрын
But they effectively do what pixels do and theoretically limit the useful resolution of the display so maybe you're able to come up with a definition that excludes them but they pretty much do the same thing pixels do, just in a different way.
@trevorharrison1989
@trevorharrison1989 6 жыл бұрын
Tull! Great video dude.
@charlesmcgehee3227
@charlesmcgehee3227 5 жыл бұрын
I saw them live when they introduce Thick as a Brick. They were so tight. They must have practiced 20 hours a day. Always love them dudes.
@metaforth
@metaforth 4 жыл бұрын
"I'd like to illustrate a concept from my television series" my dumbass thought he had a TV show for a second
@rasz
@rasz 6 жыл бұрын
Your CRT series is Fantastic!
@swinde
@swinde 6 жыл бұрын
While the early color TVs were absolutely analog, I feel like the shadow mask plus the triad dot patterns form what rationally could be called a pixel. Each triad of dots would be one pixel. The resolution would be defined by how many of these groups of three dots or three lines were on the screen. Of course this is different than the pixel definition for modern flat screen televisions.
@vladratcu
@vladratcu 6 жыл бұрын
PERFECT VIDEO!!!
@esscee96
@esscee96 5 жыл бұрын
This is the coolest channel on KZbin. I've been binging your videos for a while now and I'm loving every. single. one. Thank you for all the effort you put into your top-notch content. It's highly informative and entertaining!
@mauriciozavaleta1223
@mauriciozavaleta1223 6 жыл бұрын
I´am electronic engineer and I love your channel is so great with a good speeches so clear and fluid information, I love it
@CharlesHess
@CharlesHess 3 жыл бұрын
Analog TV crt’s do not point light at the screen. The beam is electrons. The electrons hit the screen and temporarily excite a phosphor for a very short time to produce light.
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