I know it’s dumb but I’ve always kinda wanted an attacking op that could put up door barricades, cover your flank in ways by putting doors back up so you know someone came thru
@FierraCh2 ай бұрын
It's good but Nomad already exists for the flank watch role
@Tahaoy8el2 ай бұрын
Just use a drone or nomad or gridlock
@RankedSweat-x1g2 ай бұрын
I want azami on attack
@DirektYT2 ай бұрын
Sens
@RankedSweat-x1g2 ай бұрын
@@Tahaoy8el Yes but it isnt a solid wall.
@szymix3.142 ай бұрын
Name: Medusa Primary weapon: MP7, Spas 12 Secondary weapon: USP, Keratos Origin: Cyprus Work: Attack Ability (Eyes of Gorgon): When you use it, the enemies must move, or they will be exposed. Opposite to Lions ability Speed: 3,1
@Linguini14552 ай бұрын
this would actually be really good, it would just be too strong with lion
@noahcrousore90262 ай бұрын
@@Linguini1455tbh this sounds even more interesting on defense.. like if someone is planting bomb or something. Maybe it briefly disorients anyone who’s standing still?
@CantroDK2 ай бұрын
Might need to be on Defense instead
@randomart31402 ай бұрын
This is really good but maybe not mp7 cuz a lot of ppl have it
@portereagle152 ай бұрын
So if you have lion and medusa together they can’t do anything to not get scanned
@Isaiah-j6c2 ай бұрын
Name: Doc Weapon: MP5, P90, and SG-CQB Ability: Stim pistol that heals and revives himself or teamates Speed: 1 Armor: 3
@KenyonThatcher2 ай бұрын
So cool! I hope they genuinely add this!
@Ghøst4Hire_Official2 ай бұрын
Yo what about like an op that gives out bullet proof vests that increase health and give a self res like pre nerf Zofia? That'd be sick. Maybe his name could be like castle or rook or something. Something chess related. I think rook would be better
@literally.chiaseed2 ай бұрын
DUDE THATS SO SICK! i wonder if they would add that
@nyxfred2 ай бұрын
Ubi saw this and added it so quick, good job!
@literally.chiaseed2 ай бұрын
@@nyxfred omg rlly! have to try that out
@faern312 ай бұрын
Name: Fracture Origin: Turkey 1 Speed, 3 Armor (Defender) Loadout: Primary: MPT 76 SH and Arthemis Art 1012 Secondary: SAR9 (with a scope like Warden/Ela's pistol) Gadgets: Proximity Alarm, Deployable Shield Ability: Fracture has an exo-arm that he uses to send tremors to walls and floors. The exo-arm contains 200 points of "Tremor," which can be used to collapse structures. To use his gadget, Fracture must physically connect the exo-arm to the wall or floor, similar to how Fuze deploys his charge, but while using it he must stay connected the entire duration. Once connected, the player has two options to adjust the tremor's power, increasing or decreasing the points by increments of 25, similar to how Hibana’s gadget works. When placed on a floor, the tremors disorient and collapse even hard surfaces, with the size of the collapse depending on the charge used. When used on a hard wall, a fixed amount of 75 points is used, causing the entire wall to collapse, not just a portion. Restrictions: The ability cannot be used on the floors near the bomb site, if the site has a floor below. The ability cannot be used on outer walls, but can collapse balconies or similar exterior areas, denying access to the enemy team. The ability does not work on floors with no underlying level, or on walls leading to nowhere. The ability cannot be used on diagonal surfaces, building foundations, or structural elements like columns, stairs etc.
@ruseker2 ай бұрын
As a Game Design student, this will be of good practice to see if i'm doing good on my career: Name: Gaze Nacionality: Italian Age: 28 Team: Attacker (2 Speed, 2 Armor, 1 Difficulty) Loadout: Primaries: AR-15.50, C8-SFW Secondaries: Gonne-6, LFP586 Gadgets: Flashbangs, Smoke Granades Ability: Spectra Drones Description: Gaze deploys a drone in auto-pilot that goes in a straight line. If this drone collides against a wall, it bounces off of it and follows a straight line in the direction of the bounce. If an enemy steps into the Spectra Drone's sight, the drone stops on it's tracks and looks at the enemy, then puts a live ping on them. Details: - If the enemy shoots the drone, the live ping disappears - If the enemy steps out of the drone's sight, the drone stops pinging them and resumes it's previous path until it finds another enemy - This drone can't be used as a camera - This drone can go up and down stairs - It can only ping 1 enemy at a time - Gaze carries 3 Spectra Drones - The drone's sight range is a cone that has a range of 5 meters Counters: Alibi: The drone will lock onto Alibi's clones if spotted, pinging them as an actual enemy Mozzie: If hacked, the drone will turn to the defenders and work the same way Vigil: The drone won't spot Vigil while his ability is activated. Using his ability after being spotted by the drone will stop the tracking Any Anti-Utility Operator: such as Mute, Maestro or Solis Bullet Proof Camera: Deactivating the Drone with the EMP blast will cause it to turn off momentarily I'm open for opinions, suggestions and any form of feedback anyone might want to share
@SgtRyansPrivates2 ай бұрын
That’s a great idea
@ruseker2 ай бұрын
@@SgtRyansPrivates Thanks sir, and i also agree with Anifex that yours would be a cool Capitao rework, maybe even a Tachanka rework, but he had enough of those. Love the name btw Edit: Actually Anifex said that to the last guy, not you, but i still believe it could be a good rework for either of those Ops lol
@hehe8012 ай бұрын
@@ruseker tachanka needs his lmg back .-.
@hehe8012 ай бұрын
so basicly auto deimos cool tbh kinda sounds like valorant character XD
@ruseker2 ай бұрын
@@hehe801 yeah i just noticed it's basicly Raze's Boom Bot lol, they even have similar names, but i still think it could be a good addition
@CluttrdGD2 ай бұрын
Name: Pyre Origin: USA (Texas) Gadget: Underbarrel Napalm thrower able to burn soft walls in a large area quickly (like a mix of Maverick and Buck), this can burn down floors from above to let the Napakm drip down onto defenders and burn them an make holes through all soft floors below, or at the ceiling to directly burn those above the ceiling with damage similar to goyo, counters are Tubarao which negates damage but also negates any of the usual Tubarao effects. Weapons: C8-SFW, M5902 Secondaries: 5.7 USG, M45 (ash's pistol) Lore: During childhood his college was attacked in an arson terrorist attack, suffering severe burns so he usually hides his face, as well as the fact that the air burns his skin, because of this he has always hated terrorists, and the people in general. So, he learned chemistry to fight fire with fire, and he developed the NP-235L, an underbarrel Napalm Launcher Speed/Armor: 2/2 Appearance: Simular to TF2 Pyro and a red Lion.
@MonCuh2 ай бұрын
yo this is fire
@CluttrdGD2 ай бұрын
@@MonCuh i hate you but also love you.
@Dirt--2 ай бұрын
Bro cooked both the operator and the concept
@gilmanco21562 ай бұрын
Holy yap fest
@ateriemouse84062 ай бұрын
Aint reading allat💀
@NivarBarzani-g4o2 ай бұрын
Hear me out Name: Ghost Origin:Iraq Abilitiy: turns on an electric ear piece to hear absolutely everything such as caveiras or any operators silent step impacts being thrown and melusis and c4s to counter roamers and gadgets such as echos n mozzies and slow walking. (It only can be used twice with a 30 second time limit and 30 second cooldown) Weapons: Main: M590A1 and the G363 (acog) Secondary: Smg-12 and the super shorty Gadgets: claymores and flashbangs 2 speed 2 armor (Im sorry if this kinda over exaggerating this is a concept after all.)
@thesiegegamer32702 ай бұрын
This concept is cool, I think that her gadget should act similar to Nøkk’s
@noorahamawandi4573Ай бұрын
amazing concept, it would be amazing to counter surge!
@ash-yi8hyАй бұрын
or jus get a controller with audio boost
@mistersamisterАй бұрын
bros saddem hussain
@LihzahrdwarriorsАй бұрын
3:00 glaz would be a great counter, although I say that only surge should be able to see in the dark
@hobzyt17922 ай бұрын
Name : King von Primary : draco Secondary: Glock with a switch ability : bulletproof to head speed 3 armor 2 attack
@EnvyKdn2 ай бұрын
I FW this one just because of King Von🙏
@vengie012 ай бұрын
3 speeds always have 1 armour btw also the ability to be bulletproof to the head is a bit too op if its just a passive ability. I think gauge similar to nokk would work better so you are only resistant to headshots for a few seconds at a time
@Geekdup30002 ай бұрын
Ngl this tuff genuinely
@zeyjkavic2 ай бұрын
black beard def
@Endd12 ай бұрын
This is so cringe
@TrueEyesZae4 сағат бұрын
Name:Banshee (meaning a female spirit in Irish folklore who heralds the death of a family member) Origin-Irish/kiwi Defender Sex-female Primary weapon-FFAR(FAMAS) or AUG Secondary weapon- bailiff 410 or SDP 9mm Gadget- (Banshee’s scream) Banshee gets 3 trip wire or laser sensor (similar to kapkan) that stick to door frames once a ATK trips the trap it sends a wailing sound through the ear of the ATK or ATKS that are around to hear it deafening the ATKS with a ringing noise for 7 seconds and has a 5meter radius. Secondary gadget-Barb wire or impacts Counters-IQ and Nøkk or a five second animation to cut wire and EMP 2speed Lore-Banshee had been training in New Zealand to be a soldier when she got a call from a overseas about her mother passing away in Ireland. Banshee was on the next flight home after a terrorist organisation found out that banshee’s mother was tracking them and trying to take them down with the IPD (Irish police department) banshee swore she’d get her revenge and make the whistles of her now deceased mother the last thing there spirits hear. Voice lines/sound effects- “anyone else hear that” reloading 1/10 chance she whistles (that only you the player can hear). ”someone forgot there ear plugs” “you hear me but don’t see me”
@Walleyedwosaik2 ай бұрын
Name: Mako (a species of shark) Country of origin: New Zealand I’m thinking he could be a large Māori with traditional tattoos Attacker Gadget: Has a launcher similar to grims but can't be bounced that can shoot 5 (or 3 if 5s too overpowered) gadgets that act like one time use Jäger's destroying nitro cells/impact grenades/Ela mines/smoke's grenades basically any thrown gadget this would be incredibly useful for planting the defuser One speed three armour Guns: primary: gridlocks lmg/ lesions shotgun secondary: original secondary's are c75auto/ita12s however if this is too overpowered just ash's 2 pistols Secondary gadget is smoke/flashes
@gator6282 ай бұрын
Makos a good opp name but isn’t that just like a worse thatcher
@Walleyedwosaik2 ай бұрын
@@gator628 it's my name lmao but not really because thatcher has to be timed and can't last the whole plant and thatcher can't stop impacts either
@Zoiuxxie2 ай бұрын
I had a opp from NZ named Mako
@gator6282 ай бұрын
@@Walleyedwosaik my fault i misinterpreted the ability a trophy system would be strong for planting 👍
@A.Cobalt2 ай бұрын
@@Walleyedwosaik Respect for the name. I love the name Mako
@UkkoRaatikainen4 күн бұрын
Name: petteri Primary: Suomi konepistooli, spas 12 Secondary: deagle Speed: 3 Armor: 1 Ability: A knee slide similiar to battlefield Origin: Finland Form: Defender Utility: barbedwire,impact granades
@ripchuck98572 ай бұрын
operator name: Bulldog origin: uk side: defense primary: mp7 secondary's : keratos/smg11 util: c4 or observation blockers gadget: upon spawning bulldog has 1 "bird box" available. its a big black box that you can place in any room anywhere. after deploying your gadget the entire team does now have access to the bird box from the camera screen/intel screen. from there they can see a hologram of the room you placed your gadget in. and it shows every enemy op, drone, gadget esc.. the only way to destroy the gadget is with explosives or 3 melee hits. when the bird box is destroyed it makes a loud electronic kind of sound.
@white_plauge57842 ай бұрын
Name: Junkie Ability: "Hammer." The "Hammer" shotgun is a makeshift 12 gauge shotgun modeled similarly to M1014, Is loaded with customized sabot (Say-Bo) slugs. These slugs, designed for penetration, can punch holes in reinforced walls (about the size of a mav torch hole) in the blink of an eye. Weapons: Main - Hammer Fire rate: 200RPM Damage: 80 (mind you it's 1 slug and not multiple pellets) Mag/Cap: 6/48 Reload: 1.75 Destruction: Focused Full (medium hole, destroys studs) Other stats match the M1014 Sidearms - SMG-11, Super Shotty Gadgets: Claymore, Frag Grenade, Smoke Grenade. Speed/Armor: 1/3
@swudel48012 ай бұрын
Name: Hel Origin: Uppsala Sweden. Fenrirs sister in Nordic mythology. Loadout: Primary: Ar 33, Jackals ar (don’t remember the name) Secondary: Smg 11 or Pmm (Makarov) Ability: Hel burner. Ability works similar to thermite except it can burn through the metal beams in the soft floor creating a makeshift hatch. Secondary gadgets: Claymores for flank watch and smokes for plant. 2 Armor, 2 Speed
@Cpl_Soup2 ай бұрын
Stole this from some youtuber bro you aint slick 😭
@jowell69212 ай бұрын
Makeshift Hatches are such a good concept but it would need a lot from the dev team
@swudel48012 ай бұрын
@@Cpl_SoupThat was a different concept on defence and besides I didn’t know about it before you said it.
@SSClapZ2 ай бұрын
Name: Whisper Primary : mp5, or lesion shotgun Secondary: smg 11, or p9 Gadgets: Impacts, barbed wire, or nitro cell Speed: 3 Armor: 1 Team: defense Ability: Whisper can throw down a device, similar to an impact grenade, that has a very large blast radius. This grenade like device will decrease the volume of operator sound cues and increase the volume for other sound cues. Charges: 3 Time between use: 20 seconds
@hehe8012 ай бұрын
you cooked tbh... jynxzi would either love it or hate it XD
@SSClapZ2 ай бұрын
@@hehe801 thanks
@SSClapZ2 ай бұрын
It would be good to use but suck to be used against
@rosesfgАй бұрын
Operator name: K9 Origin: Mexico Ability: Can send out a very fast holographic dog that can be used like a regular drone, although, can also melee (bite) defenders. You get 2 charges of this and has the same timer as a dokkebei call. Dog is killed with just 1 shot though. Primary: Kaid's aug, Ace's shotgun Secondary: Gonne-6, smg-11, mes 45 Util: Claymores, Soft breaches Side: Attacker 2 speed 2 armor
@ozzymarlatt-i4i2 ай бұрын
name: spot weapon: MP5, P90, M4 attacker speed 3, armor 1 this op is from Singapore; he has a tracker grenade. when thrown his grenade after 1-2 secs, it will ping everyone in the room for 3 secs. Counters: Mute(if the grenade goes thru a mute jammer it will break, or if the people in the room are in a mute jammer radius the grenade will not work) Jager bandit vigil maestro(if your aim is good enough) aruni tubarao (he only has 2 grenades)
@enestezi2 ай бұрын
Grim?
@ozzymarlatt-i4i2 ай бұрын
@@enestezi oh
@P0110slidecancelsАй бұрын
Oh... so like a snapshot grenade in cod?
@ash-yi8hyАй бұрын
so a really shitty grim?
@Teilzeit02Ай бұрын
@@ash-yi8hyBeing able to ping anyone in a room with one grenade is a different gadget. Grim is a good area control op. but that op is pure Intel
@NoahEastwoodАй бұрын
Operator: Jester (defender) Ability explanation: Jester is a fiery clown that when his ability is activated, attackers start to hallucinate and see clowns and if the attackers shoot a clown, the attacker will be making clown laughs for 5 seconds after the shot Primary weapons: mp5k or spas15 Secondary weapons: berring9 or dessert eagle Gadgets: nitro cell or proximity alarm
@keen44652 ай бұрын
Name : Tombak (spear in Indonesian) 🇮🇩 🇮🇩 Origin : Indonesia , male 2 armor 2 speed Main guns: nomad’s Ak and boss G Secondary: Flores pistol Side: attacker Gadget: 36-T spearhead This gadget is a throwable spear that can pierce through barricades or stick half way through a reinforced wall / deployable shield . Where it can be remotely detonated by Tomback similarly to a defender c4. This won’t destroy the spear but detonate from the head of the spear creating an explosion smaller than a c4 blast. This gadget has 3 charges but needs to be picked up and thrown before use again . Can’t be destroyed but is affected by mute and emp. Secondary gadget: 1.Claymore 2. Soft breach charge * The idea of this operator is similar to Cali where it can destroy enemy util from a safe place, But unlike Cali if u mess up the spear will either be to high to grab or in enemy lines . The trade of is that it explodes that can kill operators after a second or 2 and it will make a small hole in walls to peak. Also for fun if the spear is thrown at enemy it’s one shot. ( Note: I stole the whole spear idea from black panther and yes it would be retractable and thanks for whom ever see this, I just wish games like shooters show more Indonesian representation.)
@KhaledAbuShanab-vl1zo2 ай бұрын
Name:remco Origin: Belgium 🇧🇪 Primary: jager carabine,m1014 Armour and speed: 2,2 Secondary:ballif, keratos Role:defense Ability: remco has 3 bulletproof cameras that automatically red ping anyone in its radius they can be thrown like valk cams but they can’t move they only look at the angle they are facing this can be destroyed with explosives like a imapct grenade Gadgets: impact grenade, observation blockers -pwease pick this
@JC-yx4qkАй бұрын
I know it’s for new operators but I would like to give some rework ideas and convert some secondary gadgets( Proximity alarms, observation blockers, impact EMP, Hard breach charge, Gonne-6)Which means these are no longer options for secondary gadgets. Also, I would like to make some changes. In ban phase, each side can ban 4 operators. And the map pools change seasonally, like CS:GO, maybe 6 maps each season. And skip the map ban phase. Sorry if I made many grammatical errors or didn’t make the point clear. English is not my first language. Name: Softnet Def Ability: 3 observation blockers, but whenever a drone or Zero’s camera goes over it, the operator will be pinned as how the Prisma does. Also, when it’s the prep phase, the player’s identity will also be revealed if it is triggered, even if they change operator afterward( This also applies to Alibi’s Prisma) 1st weapon: PDW-9(1x only), SG-CQB 2st weapon: USP40, KERATOS .357 Speed: 2,2 Gadget: C4, Barbed Wire Nationality: UAE Name: Lurk Def Ability: 4 Proximity alarms, but once they are triggered, the beep will last for 5 seconds and then self-destruct, they can’t be destroyed by bullets after they are triggered. 1st weapon: M12(ACOG), FO-12 2nd weapon: SPSMG9, SUPER SHORTY, M45 MEUSOC Speed: 1,3 Gadget: Bulletproof camera, Impact grenade Nationality: Finland Name: Titane Atk Ability: 4 Hard breach charges, they won’t activate immediately but be able to remote(like the thermite’s charge) 1st weapon: Commando 9, ALDA 5.56 2nd weapon: P-10C Speed: 2,2 Gadget: Frag Grenade, Claymore Nationality: Panama Name: Jaguar Atk Ability: 4 impact EMP, nothing special. 1st weapon: 416-C CARBINE, TCSG12 2nd weapon: MK1 9mm, Bailiff 410 Speed: 2,2 Gadget: Stun Grenade, Breach Charge Nationality: Bolivia Name: Timber Atk Ability: Gonne-6 with 3 shots. 1st weapon: F2, 9MM C1, SIX12 2nd weapon: .44 magnum, P12 Speed: 2,2 Gadget: Smoke grenade, Claymore Nationality: New Zealand And here are the rework ideas Iana: The player who shoots the clone will be pinned( like the Prisma). Tachanka: Have a magazine with 5 Grenades instead of reloading 1 by 1. Warden: Deploy glasses box( like rook), which assigns the glasses to other operators, but they can be only activated once, 10 sec each time, and they can’t be activated manually, but will activate automatically once the smoke or the flash are detected. Fenrir: After opponents trigger, Dread Mines generate purple smokes. Warden’s glasses and Glaz can see through them. Nokk: Immune to electronic devices (EDD, Dread mines, Proximity alarms, and so on, but gu mines and welcome mats are excluded) when activating HEL. Blackbeard: Decrease the recoil of both his primary weapons and the shield won’t affect Blackbeard’s moving speed. Sens: Replace the original ones with drones that automatically go forward( like Flores), meanwhile generating the green projection of the track of the drone. The projection generated won't disappear if the drones are destroyed. Castle: Reduce the number of panels to 3, but they can be electrified with bandit and kaid. Thunderbird: That whatever stations will no longer heal the opponent, conversely, deal 10 damage to the opponent who trigger it. Feel free to criticize or give suggestions, I’m just an emerald player who still needs to improve.
@MidwayProductions-ru1lq2 ай бұрын
Name: Gunnar Origin: Croatia Defender Load out: Browning light machine gun (not yet been added but would work well for this operator, kinda like tachanka lmg but less damage)/MF90A1 Secondary: P229/Super Shorty Gadget: Nitro Cell/Deployable Shield Ability: Two ammo pouches/bundles that can be placed anywhere that gives nearby teammates the option to fully restock their ammunition not only for their guns, but for their ability’s too (example for reloads are: tachanka Shamika launcher, Kiba barriers, lesion mines, Kapkans, things like that.) 3armor 1 speed
@thesiegegamer32702 ай бұрын
It should look like the t ground ammo box
@MidwayProductions-ru1lq2 ай бұрын
Yea 👍
@P0110slidecancelsАй бұрын
So like a rook type bag but for ammo and gadgets
@MidwayProductions-ru1lqАй бұрын
@@P0110slidecancels yea, that sounds right
@LiteralRuler12 күн бұрын
That sounds broken with trap operators
@iamthediamondgoose2 ай бұрын
Name: Ignition Primary: MK 14 EBR, Scorpian EVO 3 A1 Secondary: P229, PMM Utility: Flash nades, Smokes Speed: 2 Armour: 2 Position: attacker Ability: Self destruct, kind of like finkas switch Eg, if you're getting interogated by cav, you could self destruct and kill both you and cav. Side note, it would inflict TK and give a warning
@CantroDK2 ай бұрын
I would say the "Surge" concept needs to be altered to where their ability is an AOE where it disables lights in the given area, to prevent it from being ridiculously OP.
@NewRicoSilkGAME2 ай бұрын
Fenrir
@shepman639126 күн бұрын
Tbh just give attacker flashlight, they can still see but only circle in middle of the screen + revealing their position in the darkness. Every time surge activate ability attacker automatically turn on flash light.
@lincolnmills69832 ай бұрын
Name: Spade Ability: spurs that he keeps on the heels of his boot; these are throwables that can be thrown at enemies or stuck to floors. The spurs trap enemies causing them to self revive like a frost mat, after the spur is removed the affected defender will limp for 15 seconds These spurs are breakable with one bullet but are hard to spot. 3 speed 1 armor Primary: supernova or pdw9 Secondary: .44 Mag Semi-Auto Backstory: Spade was a sheriff who is now a bounty hunter looking for the man who killed his wife
@phantomsights45332 ай бұрын
Snare Snare is a 3 speed 1 armor attacker with the SC-3 net gun. This gun is able to fire steel cable nets to doorframes, windows, and hatches. These nets are like Aruni gates where you can shoot and see through them, but cannot walk through the like Castle. 5 melee hits or explosives can destroy it, but each hit will make a loud snapping sound to alert attackers that someone is trying to break down the net. Now, this automatically seems like a worse Nomad, and while this is somewhat true, this is actually intended to be a less frustrating operator to play against, since Nomad has little counter play and is not fun to play against. This op intends to still be useful while also being less frustrating to play against with actual counter play involved. She can’t be countered by Jäger, but can be countered by Wamai. Aruni can’t counter her either. Tubarão can freeze the net and make it take 3 hits to break plus make a lot less sound when being broken. She gets 3 of these nets. Loadout ARX. Mid rifle that never gets used on Iana because G36C is just better. Giving it a chance to shine. 417. Best DMR in the game. Can hold long angles on nets. USP45. Handgun that’s never used. Gonne-6. Can destroy her own nets for quick swing and surprise attack or clear utility. Smoke grenades. Can hide her deploying her own nets. Claymores. More flank watch. Yay! Lore!!! (snore) Long Story Short: Snare’s from Albania. Her dad is assassinated by a criminal gang because he’s big on crime crackdown and doesn’t take bribes. Snare becomes a cop who is big on anti-corruption and is a target for gangs. She manages to not die and is offered a spot with the RENEA. She goes through training, survives the infiltration test (look it up it’s awesome), and is made an official member. Three years later she gets picked by Cav to join Ghosteyes. She doesn’t like Warden or Mozzie, doesn’t trust Vigil, and really only trusts Solis and Flores (the only people who don’t lie for a living on the team). She has trust issues and feels like the world is against her, so it’s hard to break her of that, but Solis is working with her in that. This is the best I got for a realistic operator with counters, a useful gadget that fills a role that we haven’t seen in Siege for awhile and kinda lack in, and has a fun backstory that hasn’t been seen too much in other ops (Goyo is the closest you got to her).
@Geekdup30002 ай бұрын
I ain’t reading allat 😭😭😭
@lusvrdd2 ай бұрын
jager should counter
@phantomsights45332 ай бұрын
@@lusvrdd Based on how the net fires, Jäger’s ADS wouldn’t detect them (similar to how it doesn’t detect Cap’s bolts or Kali’s lances). Wamai could counter it since the net is made of steel.
@dontblink83972 ай бұрын
@@Geekdup3000 why tf do y’all even comment? Like reading it took too long but going out of your way to leave a comment is that much easier? It’s a showcase of a lack of reading comprehension
@ashtonmacleod5888Ай бұрын
fix for Wisp - the tracer could be a stationary spider-like drone you shoot out just like a mozzi drone. if an attacker walks into the tracer drone's, the drone will jump on them and either constantly ping them or ping every one or two seconds. this would mean an attacker could either shoot tracer drones out like anti-roam gadgets or could use the drone's radius to get a defender hiding around a corner. As a possible balance, when the defender removes the tracer, they could have the option to destroy it or leave it active on the ground as a possible bait for attackers
@MrMoon-di6ld2 ай бұрын
I think for wisp it should be more of a airjab and when somebody goes near it it beeps like a prox alarm and identifies them like deimos
@EthanRae-ii7dc22 күн бұрын
Or like a kali explosive lance but it shoots like a lesion thing that stabs into somone or yk
@SMA.901Ай бұрын
Name: Barron Origin: German and Italian Work: attack Primary weapons: M4 and the M1014 Secondary weapons: smg 11 and the 1911 Tacops Gadgets: Stun grenade and A smoke grenade Ability: Barron has a small circular device with a chip in it, this device can be held in a pocket or something small. The device is called the “Shadow Bomb”. When the Shadow bomb is thrown clung to a wall when the round has less that 1:30 seconds the bomb will start making footsteps noises and when an enemy comes into proximity it blows up the nearby wall it was placed on and the enemy If they are close enough. Speed 2
@bIakee2 ай бұрын
Operator name - Grinch Gadget - force field (attacker) Origin - German (GSG 9) Primary : NEW ak-47 or 416 carbine or spas12 Secondary: five7 or smg 12 3 speed 1 armor The gadget is a shield that gives you an extra 35 HP, the force field also gives you immunity to every trap. It’s countered by mute. You have 45 seconds of this ability per round it can be switched on and off.
@grimstar8414Ай бұрын
Codename: Red Neck. 4 armor 1 speed. Attacker / heavy breacher. Primary weapon: a triple barrel break action shotgun that loads 2 12ga shells and one 6.5 Creedmoor. Ability: (B.R.K. Aka: Betty's Road Kill) at the start of each round you spawn in a sup up reinforced redneck truck moving at full speed towards the building. on impact the trick makes a large hole through up to 5 walls it hits end comes to a stop leaving you with -10 health for each wall hit.
@CadencePresleyGaming8192 ай бұрын
Name: Magnus Origin: Ireland Defense Ability: Blood bound. If an enemy operator is downed, Magnus will cut his and the enemies hand and binding their blood. This will give Magnus a limited vision, higher speed, lower health and a temporary ping (like being scanned by deimos on defense) ping on the enemy (20 Seconds), while holding his secondary weapon. Primaries: Mp5 (no 1.5), Mk14 EBR, or Supernova Secondary: Supershorty, C75 auto, GSH18 Counters: Iana (follows the clone) Thatcher (can emp himself) Etc.
@MacSmith-b2j2 ай бұрын
Name: Mirage Ability: Copy Cat Nano Technology, her suit (when Attack operators are scanned) has the ability to disguise herself as one of the operators of her choosing. Once the operator is eliminated she can then decide to switch to a different operator or stay as the current operator (She only has 2 times to use this ability and each cool down time is 30 seconds) How to counter her: Jackal, Deimos, Emp’s, IQ. Load Out: MP5SD and M590A1 Secondary: SMG-12 or Bailiff 410 Gadgets: Proximity Alarm, and Impacts She’s a defender She is a 2 speed 2 Health
@Ananas-2802 күн бұрын
What about the icons above your teammates? Most people play with their teammates icons or names on their head, if she doesn't have that then people would shoot that operator nonetheless, how many times have you shot an operator because you knew him and not that it's a person without a badge over them? And if the fix was to put an icon over her head, she could be targeting an operator and when she take his form and you suddenly see an icon appeared out of nowhere Infront of you for let's say Ash just suddenly popped up on the screen specially when ash literally just flanked the other side of she's directly already behind you then it's a free kill, not just the badge but the outlines is something also visible of your teammates, and if the solution was when she's in the game it just removes all icons from everyone that's an operator that affects UI display and that's not a thing in games, it's a hard one to make but the concept is an among us concept or spy in team fortress But still the idea of like infiltrating enemy operators is cool but it's a bit hard in a strategy realistic shooter game
@aTacoLordАй бұрын
Operator name - X Defender 2 armour 2 speed Weapons: Primary - Ak 47 ( new weapon) and M1014 Secondary - 44 mag semi auto and c75 auto Utility’s - barbed wire, impact gernade Special ability - he has an ability that can see heat signatures through walls it has a 10 meter range, but it can be disabled for 10 seconds with an emp, and it can also trick you because it also works on lights so be careful on people have a specific heat signatures. Plus it can see through smokes.
@bewildedjr37372 ай бұрын
Name: Ricochet Origin: Canadian Orientation: attacker Weapon: Primary: bosg, mpx Secondary: bearing 9 Secondary gadget: flashbang, claymore Primary gadget: 4x ricochet grenades that have the ability to deflect off 4 walls before detonating after 5 seconds or after the grenade has deflected off 4 walls. When exploded they deal same damage as a Flores drone. To detonate, as you throw the grenade, whenever you press r1 or your button for primary gadgets, the Grenade will detonate as well. Speed: 1 Armor: 3
@louis37742 ай бұрын
we do NOT need another bosg 😭
@bnichola1920Ай бұрын
@Anifex Ability: he can slow down time like the game from red dead redemption like dead eye but you have to switch a revolver like caveira. It only last for 5 seconds and it stops and you can use it for only 3 times and it’s done and but when you slow down the attacker is slow down as well it’s defender Name: Gunslinger Sex: male Origin: USA Speed: 3 Armor: 1 Load out: primary is Winchester, lever action, and Thomson machine gun secondary Remington 870, Peacemaker revolver Gadgets: proximity, and impact
@TheLunchtimePod-s7h2 ай бұрын
Name: nim Weapon: a.. 243 caliber DMR or Nokks SMG Secondary: 1911 pistol or Glock 19 Orientation: defense Ability: has three throwables which when thrown unleash a nonleathal goo which is just super sticky and slows down operators as if they were walking in barbed wire and doesn't go away unless they do a five second animation or if they walk of run long enough Gadget: either C4 or BP cam 2 health 3 speed 1 armor
@TheLunchtimePod-s7h2 ай бұрын
I made this concept in school 🙏
@FrixxHi2 ай бұрын
It kinda reminds me of tubarao
@mrman9272 ай бұрын
OH MY GOD ITS THE LUNCHTIME PODCAST IM YOUR BIGGEST FAN
@tnplay1001Ай бұрын
So tubarão?
@Ananas-2802 күн бұрын
@@tnplay1001basically
@Andrew_Weir2 ай бұрын
Name: Warmonger Side: Defense Gadget: Primal Sense A rage buff (like finka except no healing) increased ads speed, faster movment and 5% damage resistance. Utility: C4, Impacts, or prox alarms Primary: SKS DMR with Acog, MP7, and SPAS-12 Secondary: super shorty and P9 2 speed 2 armor Origin: Mongolia
@aveerkawalsingh2 ай бұрын
Name: Reverb Gender: Female Side: Defense Role: Roam/Intel/Crowd Control Speed: 2 Armor: 2 Primary loadout: 9x19VSN (no acog) or Spas-15 shotgun Secondary loadout: Deagle or SMG 11 (if its too op, change it to whatever you like) Unique ability: She has a device called a "Sonic Veil" and it is basically how vigil cant be discovered by drones in his proximity, but for Reverb, she releases a high frequency sound wave that can make the attacker(s) in her specific radius to be hearing a high ringing noise, so it makes them resorts to sight and reaction time instead of hearing for footsteps. This device will only deactivate when she dies or when she manually turns it off. If she uses the whole bar, there will be a 15 second cooldown, but if she stops half way, it is a 3 second cool down to activate it again Secondary ability: Impacts or barbed wire.
@Odawg0212 ай бұрын
rip headphone users that will make anyone tweak out if they hear that
@aveerkawalsingh2 ай бұрын
@@Odawg021 Lmfao its not like its high pitched for the player, its kinda like the ringing noise after you hear a flashbang; its faint but it is loud enough not have any audio for the player
@vengie012 ай бұрын
i think it'd be better if the ability works similar to nokk, it only depletes when drones are being ringed or whatever and when it hits zero you have to wait for it to refill
@shmop8892 ай бұрын
The idea is great, an operator who makes you lose the ability to hear for a bit. BUT SPAZ WITH SMG-11??? that would fundamentally break the operator and make them so so broken. Maybe change smg 11 with the balif or ita12? And deagle with ela's pistol?
@xtherealest2 ай бұрын
That would actually be really cool but probably pretty op
@JatotomierdaАй бұрын
Name: Wraith Origin: Shadows (A dark and eerie entity only available during Halloween events.) Primary: • P90 • FO-12 Secondary: • Luison - A Halloween-themed version of Caveira’s pistol, designed with a sinister, haunting aesthetic. Gadgets: • Flashbang • Smoke Grenade Speed/Armor: • Speed: 3 • Armor: 1 Ability: Spectre Activation: select an enemy of choice, similar to Deimos’ marking mechanic. The operator can activate this ability up to 3 times in total (3 charges). When activated, neither Wraith nor the selected enemy can see each other for 15 seconds. making for a mutual invisibility • Sound Advantage: While the ability is active, Wraith’s footsteps become significantly quieter, similar to the original Nokk mechanic, allowing him to move stealthily. • Duration: 15 seconds per activation. • Cooldown: After each of the 3 charges, there is a 15-second cooldown before it can be used again. Secondary Ability: Phantom Vision Wraith can phase his head through a wall to gain a limited view on the other side, similar to a Zero camera. When he activates this ability, his head extends slightly through the wall, giving him a clear view of what’s happening on the other side. His eyes emit a faint glow visible through the wall, making this ability useful but risky. • Sound Advantage: This ability makes no sound cues upon activation, so it remains silent as he peeks. • Weakness: Since only his head is extended, Wraith’s entire body remains behind the wall; however, his eyes are visible to anyone on the opposite side. Enemies can shoot at the glow of his eyes, which will temporarily blind him if hit. any suggestions? i find this one pretty unique
@tmoney14872 ай бұрын
Aye I'm glad i got my idea featured, i feel like i always get skipped over in these types of vids 😅 Edit: Even if its not the best idea, I still enjoy the feedback. Maybe I'll improve my ideas for part two 😉
@Anifex-Iv2 ай бұрын
You cooked
@murraydog182 ай бұрын
The dart should be homing
@Gra-Kee-Son2 ай бұрын
@@Anifex-Iv Name: Oroxion Weapon: Oryx’s weapons Armor: 3 Speed: also 3 Passive: his footsteps are as loud as a 2 speed although 3 armor and speed Orientation: defender Ability: Remah dash max charges 3 but lower cooldown This is basically an Oryx rework but at the same time it’s a different operator because the speed and armor
@MarcustheKid2K2 ай бұрын
@@Anifex-Iv bro don't lie to make him feel better 😂
@MarcustheKid2K2 ай бұрын
But yeah it made no sense sorry
@thomast4511Ай бұрын
Name: rayflame Ability: deploys 3 drones very similar to echo’s drone and Flores’ where they have a limited amount of time to deploy it but it sticks to the ceiling or doorway and sprays (like a flamethrower) down covering the door or a medium width sized hallway. Some balancing would be that opponents can shoot and destroy it, but the fire lasts on the ground (like a goyo) for about 5-10 seconds. Weapons: primary: deimos’s ak Secondary: bailiff 44? The shotgun pistol Defense 3 speed, 2 armor
@ChannelvBrands2 ай бұрын
Name: Toro Side: defense Origin: French Primary: mp5 Second: D-50 2 speed 2 armor Male Gadgets: prox and impact It’s like a doc’s stim but makes you faster so a 2 armor 2 speed becomes a 3 speed 2 armor for 15 seconds you have two stims and you can double stim for 6 seconds so a 3 speed can become a 5 speed
@Ghøst4Hire_Official2 ай бұрын
Dude, imagine getting swung by a 3 speed rook. That'd be insane. Don't allow the double stim, itd be way too op. To substitute the NERF make it 20-25 seconds. Maybe actually a double stim would increase the duration
@ChannelvBrandsАй бұрын
@ good idea
@AmChaseАй бұрын
Name: RJAY Origin: Denmark DEFENDER Gadget:headache (it makes your head spin a bit and it will kinda make your aim a bit worse) Gun: Spaz, MP7 secondary: Colt 911 2,2 Secondary gadget: Flash
@jman1180Ай бұрын
Name: Snare Loadout: P10 Roni with ACOG or ITA Secondary, Deagle or C75 Origin: American, Male 3 Speed Defender, map control, trapper. Deployable shield or Bulletproof Camera. Gadget: You will place it down kind of like an observation blocker and it will be a little trapezoid box with a small red canister on the back (like Ram, Mira, and Osa) if the canister is shot the box and rope break. after placing it it shoots the line straight ahead like a grapple. This line will pierce one soft wall, if it comes in contact with a second it will Lodge itself in. After it's lodged it lays flat with the floor very faintly visible. When detonated, the box and the strip will explode in sequence every second or less. This will explode floors and about chest high on soft walls. The length of the rope is unlimited until it hits a wall or two soft surfaces. 3 of these gadgets. No matter how far the gadget goes there will always be 6 explosives evenly spaced on the rope. So if it's super long then they will be really spaced out. To detonate the ropes you hold down "f" while looking at it from anywhere on the map. (Like Fenrir) To EMP it you have to hit the box. Hitting the rope will not work explosives will not destroy it unless it hits the box. A ram drone running over the rope will detonate the entire rope instantly. Each explosive will do 25 damage if you are standing directly on top of it. So if you have a really short line on a default plant or something then it has the possibility to be lethal. If Brava hacks the gadget it will immediately explode in its sequence.
@comaintensfingsilk91732 ай бұрын
Name: Dire Origin: Turkey Position: attacker Primary: SR-25, M762 Secondary: PMM, ITA12S Primary Gadget: AD-20 “HOWLER” Mine; it is a throwable that sticks to any surface that emits loud sound, the main purpose of the gadget is to mask attacker sound(gun shot, explosion, foot step, etc.). Also anyone in the direct vicinity of the deployed gadget can’t hear anything until they get out of the area. The attacker has three and they can be activated remotely (like a dread mine), the sound last for ten seconds. Secondary gadget: breaching charges or hard breaching charges
@The_Harry_One2 ай бұрын
You might not see this one either, but we'll see Name: Stock Origin: France Primaries: P10 Roni and CAMRS Secondaries: P9 and ITA12S Side: Defender Speed: 1 Armor: 3 Gadgets: Impact Grenades and Barbed Wire Ability: Has a Gadget pouch that can stick to any surface and allows 2 refills for Gadgets which means even if one Gadget is in inventory and you take from the gadget pouch it would count as a refill. Stock has 2 gadget pouches and like rook armor attackers can take from it
@Jajsj7722 ай бұрын
Name solis ability nothing, guns nothing ,armor none ,speed none,defender but it just sits on the roof it’s also a gorilla with a top hat and a big lollipop
@Hi-bf5kb2 ай бұрын
Name: Pointer (After dog breed) Origin: Portsmouth, England, UK Small backstory details: Pointer's father served on the Navy base in Portsmouth for most of his life and like his father he decided to enlist. However contrary to his father's decision to be an engineer for the British Navy, Pointer decided to join CTS (canine training squadron) due to his passion for canines and originally wishing to be a vet student. With his father's encouragement he moved on from CTS to engineering rather than army vet roles, where he designed robots such as his tracker hounds which serve as exactly the same as dogs, only robotic with bulletproof shells. This eventually led him to Team Rainbow who wished to utilise his gadgets in more extreme locations due to their resistance and tracking capabilities, leading to his enlistment into Rainbow. Position: Attacker Armour: 2 Speed: 2 Loadout: LMG-E or BOSG.12.2 Secondary: P9 or C75 Auto Gadget: Breach charges or smoke grenades Ability: Tracker hounds. 3 dogs/hounds that can be sent out to do 1 of 2 things. If the attackers haven't found the bomb during drone phase, Pointer can send one of his hounds to find the bombs. Once/if found the hounds can then act similarly to Deimos and Jackal, if you come across a "trace" (an area in which a defender has been/stood) Pointer can send a hound to follow that defender. They cannot follow defenders if there are no traces of defenders. If the hound sneaks up on the defender and is allowed to bite the defender, they will take 10 damage and the defender will be marked for 10 seconds to Pointer. The Hounds are bulletproof however can be destroyed by grenades, electric barbed wire, Mute jammer's and being smashed. (Possibly operated by AI or could be controlled by the player similar to a drone) They are capable of taking down barriers and creating small dog sized holes in soft breach walls, however they cannot breach reinforced walls or castle barriers. Size details: Around an operator's knee height.
@Nubbleslabob2 ай бұрын
Name: (idek) Side: Attacker Primary: Musket (always injures) Secondary: Flintlock (90 damage) Speed: 3 Armor: 3 Ability is his guns and his 3 speed 3 armor. Makes as much noise as a 2 armor.
@denny-wu6jx2 ай бұрын
Amazing idea they should add this ! :D
@hahjaidyn2 ай бұрын
i think we need operators like this, we need an operator thats ability is passive. would be a cool idea
@ianvlahakis52402 ай бұрын
Name: Soundwave Primary weopon: Ak12, M249, M59OA1 Secondary weopon: Ital12 Shotgun, or smg11 Origin: Iceland Work: Attack Operator Ability: Sound scream: 2 different modes, The first would to be able to launch speakers imitating an attackers footsteps, this would have 3 charges and would be active for 15 seconds. The second would be paired in use with this or for different things however it has the ability to imitate the sound of another attackers ability on your team, additionally it can mimic the sound of planting.
@QueenofAgnus2 ай бұрын
Venom Snake: Codename, of course, Snake. Role: Defender Place of Origin: USA Lore: In order to help Rainbow cope with the leave of some operators (Smoke, Finka, Pulse, Ela etc), Big Boss decided to transport Venom Snake from his aircraft carrier to Rainbow descreetly, so that Solid Snake wouldn't flip out over Venom Snake (who's just a psy-opted medic who THINKS he's actually Snake) over to Rainbow. However Sam, who doesn't know about this, has a sneaking suspicion that this guy isn't actually his buddy after all. Primary: Custom Vector (no sites, attuned to his ability... If you pick it, in which case he'll just have normal 1.0x scopes) or a Custom P10 RONI (Again, Attuned to his ability... If you pick it.) Secondary: Goyo's/Skopos' secondary, or the PMM. Ability 1: The Solid Eye. By picking The Solid Eye you are forgoing using Scopes and any possible sneak options you could possibly do with his second one. Using Snake's Solid Eye during anything other than the battle phase, Snake will be able to see Drones that are sitting still. During the defensive phase, Snake's Solid Eye becomes his own custom scope, and thermal scan, allowing him to see enemies under 40 health from behind walls via their bodies getting colder from the loss of blood. Unfortunately, since this isn't Snake's actual Solid Eye thats kept in tip-top shape, it has some malfunctions, using it when not in active combat will mess up Snake's eyesight for a little bit every 15 seconds, and the blind effect lasts around 6 seconds. Ability 2: The Cardboard Box. Snake gets 3 Cardboard boxes he can use as Decoys. Each of them have 40HP and can be cleared using conventional means (Frags, Ash Charge etc) However, Snake can HIDE in one of these boxes, replacing the Box's hp with his own. If said box gets shot, Snake will take the damage. Like a bulletproof camera, Snake will be able to look through a small gap through the box, and able to move it around while hiding under it. Ability 3: A new Gadget Mira made specifically for Snake: A Solid Grapple. Using this, you'll be granted free movement up walls, allowing you to walk up and around, albiet at a slower pace. When using the Solid Grapple, no gun can be used for the duration. And you'll be suspended in the air until you press the ability button, in which Snake will zip down and act like a normal player. While suspended, and an enemy goes under where you are grappled, Snake'll have the option to leap down and down the enemy. However if the enemy is under 50 health, Snake will shove a knife in their back instead of performing a knockdown, killing them if they don't move out of the way. Gadgets: Proximity Alarm, BulletProof Camera, Custom visual blockers that can be placed on the walls (courtesy of Flores managing to snag some Nighthaven after the split)
@Odawg0212 ай бұрын
man copyright is going to go crazy with this one
@QueenofAgnus2 ай бұрын
@@Odawg021 It's a Collab, imo you can't have a modern game with Sam Fisher without mention/inclusion of his best buddy Snake
@MothmanGaming400Ай бұрын
Name: Sultan Primary weapon: Maadi (An Egyptian version of the AK)M590 Secondary weapon: CZ 75/Super Shorty Origin: Cairo, Egypt(Ex: El-Sa'ka Forces) Team: Attackers Ability (Wave Sensor): When In proximity of certain Technology (IE Solis’ Ability, cameras Nitro-Cells and all radio/electricity producing gadgets)it gives an electric hum and the closer you get the stronger the hum gets and with headset it gives directional input(similar to how footsteps work)and can be temporarily disabled if an emp is thrown at him it also creates a high frequency where the emp is Speed: 3,1 Attack (Sorry for using the real gun names idk the siege names)
@doctorfr3sh492 ай бұрын
Hear me out. Seeker, the attacker full of the element of surprise. This operator wears an electromagnetic suit that matches the frequencies of atoms around it. This makes this operator hard to see when standing still (not invisible though). The ability is to distort the operators suit to match its surroundings. Now while this is active, you cannot move and you cannot shoot. This makes you have to rely on the ability to keep you camouflaged. This operator is a 3 speed because of the immense training and endurance the operator can withstand. Now even though this attacker has speed, she is mainly used for intel gathering. This means her weaponry isn’t too good (balancing reasons). She is equipped with the a new weapon siege hasn’t seen before. This weapon has a selective mode between burst fire or semi auto, and it’s the Auger 45. This assault rifle is meant to support the attacking team instead of fragging. Her secondary the choice between the bearing 9 or the super shorty. Both are good reliable secondaries that could go either way. She is equipped with breach charges or smoke grenades to further enhance her abilities suspicion. Add on more to this if you think this is good.
@Ghøst4Hire_Official2 ай бұрын
I've got a very similar one, I'll paste it from my notes a little down from my comment but for now, I think yours needs a few tweaks. First, it's just an alternative iana, maybe even better, so I'd say put it on defense. Secondly, I don't think they should have a gun with 2 modes, that's like right out of a battle royale. I like the idea of a new gun, but 2 modes is unnecessary. Thirdly, the name could use a little work, but so does mine so I don't really have a say. Okay here we go for mine Op Name: Flauge Team: Defense Gender: Male Utility Name: Adaptive Jacket Utility: Makes the entirety of the wearers clothes and body adapt to the closest wall and floors colour and material. You cannot run, shoot or place a gadget like this otherwise it will run out. The more you move the faster it will deplete and you will equip your custom suppressed pistol, similar to caveira's pistol except without the non lethal bullets. Utility Amount: Rechargeable Max Charge: 15 seconds Stats: 3 Speed, 1 Health Secondary Gadget: Proximity Alarms And Observation Blockers Category's: Crowd Control, Intel
@IgotshxtonАй бұрын
Name: Lupin Origins: France Ability: once people die you can steal their ability and weapons but only have the same amount of charges and ammo of the person that died Weapons: just give him whatever doesn’t really matter he’ll get new weapons Orientation: defence Ps he could even steal teammate abilities once theyre dead from their bodies And Tuberao should get a buff to where he can freeze the defuser to give more time to defuse
@booobs24702 ай бұрын
I don’t care, 1v1 me
@Civil.22652 ай бұрын
No 💀 now oil up lil bro 💀
@yourlocalchulo4530Ай бұрын
CHUNKY OPERATOR IDEA RIGHT HERE!!!! Name: giggles 3 speed 1 armor (once robot is deployed) Origin: Unknown Primary: mp5 Secondary: super shorty Gadgets: smoke/stun (Attacker) Ability: Giggles carries around a deployable robot on his back which makes him slower for the time being until the robot is deployed and when the robot is deployed it can be sent to either target devices that were put down by the defense or to target an enemy, the robot can be disabled by mute or can be deactivated by just being shot at. (It kinda works like iana’s clone but is built like skópos robot). The robot can be heard giggling when running towards its target. (Can also be used as a distraction or for a better advantage in a 1v1) (When chose to target devices put down by defense) The robot is deployed and runs to the nearest device, once it gets there it either stomps it (if it’s on the ground) or smacks it (if it’s on the wall) (When chose to target enemies) once the robot is deployed it once again target the nearest enemy and if it doesn’t get shot or disabled by mute then it can hold down whoever was unlucky to enough to get caught by the robot (which stops the enemy from doing anything except moving around very slowly)
@yourlocalchulo4530Ай бұрын
this can be hacked by mozzie by the way
@AQUA_Sevvy2 ай бұрын
1 like = 1 pushup
@ApexLucario-yy3yn2 ай бұрын
I don’t think so bud
@purleypeace32472 ай бұрын
Replicate Primary ability can take form of a defender if they scan a defender a certain amount of times. Weapons mp5 (acog), m870 Secondary weapons kali’s smh super shorty Att op Counters if she walks over a mute jammer the cloning device will short out and be deactivated 2 speed 2 armor Smokes and claymores
@The_Harry_One2 ай бұрын
You might not see this, but Name: Electro Origin: Greece Primaries: Vector .45 ACP and SPAS-12 Secondaries: Smg-12 and Super shorty Side: Attacker Speed: 2 Armor: 2 Gadgets: Breach charge, Smokes, and Claymores Ability: Throws a Ela shaped mine which if in proximity of an enemy will electrocute them and make them shoot randomly and slows them down. Has 3.
@P0110slidecancelsАй бұрын
Like a shock stick from cod?
@Admtz4172 ай бұрын
Name: Siren Defense 2a-2s Ability: throwable speakers with throw range of a c4. Makes a loud white noise sound that Siren can tune out with a headset and hear normal audio. Activated like Fenrir (not proximity based from enemy) lasts 20 seconds with a 15 second cooldown. Counters: Explosives, EMP, dokkaebi hacks sirens phone specifically (Brava can not hack) Primary: Spas 12, ALDA 5.56 Secondary: GIGN revolver, 9mm C1 Gadgets: impacts, deployable shield Background lore: Albanian native with French/italian parents (historically accurate with French/italian colonies in WWI/II) worked extensively with GIGN after joining the military, however worked with Maestro in joint ops when developing her gadget. This could tie into Maestros rework that has been rumored currently (Y9S4) Possible buff, may be too OP: sets down multiple headsets like Rook armor and defenders can all hear normally when gadget is active Possible nerf if too op on release: attackers adjust to the noise gradually 10 seconds you can hear sprinting/c4 rip 15 seconds you can hear walking/ reloading
@P0110slidecancelsАй бұрын
This is so good
@KiLLaH5787Ай бұрын
What I’ve thought of for a defender or an attacker is they can copy the ability of an enemy for a short amount of time (if the enemy has been scanned)
@davidkoshkaryan77702 ай бұрын
An op that can reinforce 3m by 3m floors with 3 squares to help against like ram and vert players with a pcx and ik what miras primary shotgun is, and for secondary’s they have machine pistol and bucks pistol. Ops name is penny, 2 speed 2 armour and is castles older sister
@coloneloper2 ай бұрын
Name: Notev(btw i chose the name notev because that means tracer in hebrew) Origin: Israel Speed 3, armor 1 Weapons: IWI Tavor, mp5, deagle and LFP .586 Ability: drones that can stick to the roof of an area(like echo) and pings every defending operator in the area/room every ten seconds until destroyed/disabled (like an infinite lion scan every ten seconds in one room) she has 3 of these that once placed cannot move
@haukegrabs1524Ай бұрын
How about : Name: Blackout Ability: has a laser cutter that can cut chunks out out of reinforced walls Weapons: G36(no acog) and m870 Secondary: P12 or smg11 Gadget: deployable shield, proxy alarm or razor wire Also has a uniqe knife like zero
@MartinMerker-v8wКүн бұрын
maybe for a Wisp fix make it a grenade that does 0 damage but everyone in its range gets the tracker
@hg_eclips833811 күн бұрын
My opp concept Name: weaver Attack Weapons: Remington model 870 or HK 416 Secondary: SDP 9mm Gadget: emp smoke or breach charge Ability name: web cam Web cam places above a door like an aruni gate, when a defender walks underneath it’s either sends a silent alarm giving its location like fenrir to the operator only or goes off like a beeper, you could use it to watch your back from flankers and roomers or to take over site and protect diffuser. I think he should get three of these to place around the map and I feel like it should only work on door way and windows.
@hg_eclips833811 күн бұрын
Speed two defense two
@hg_eclips833811 күн бұрын
Looks like a spider
@Boog-aliciousАй бұрын
New op Idea: Name: Taranis (Celtic god of thunder and lightning) Origin: Scotland Work: Defense Primaries: KSG-12 : Honeybadger Secondaries: FN-45 : Super Shorty Ability Name: Chariot Wheel Ability: The "Chariot Wheel" is a prox gadget that is placed like a melusi wub but has the same concept as Fenrir with the phone engagement and if one is destroyed when activated you lose one activation (of 2). You get 4. This gadget deploys smoke then the smoke gets electrocuted after 1 second of being deployed. It does 2 damage/sec and slows the affected player(s) as clash would, and deactivates after stepping out of the proximity, fading the smoke slowly. Counters: Kali, sledge, ash, zofia, brava, the g6, nades (or explosives in general), emps, twitch (if the gadget is activated)
@eyesunclouded85782 ай бұрын
Defensive Operator name: Jammer Unique Gadget: 2 throwable traps similar in build to mozzle pests that when in radius latch onto an opponents gun and blocks 8 shots from AR’s and handguns, 10 shots from SMG’s, and 3 DMR shots. The trap can be shot through or removed like a lesion mine and is hackable by Brava. Primaries: 9mmc1 or sasg-12 Secondaries: bailiff or Q-929 3 armor 1 speed Secondary gadgets: Barbed wire or observation blocker
@boredmasonbozo97712 ай бұрын
Rinc Primary: P10 Roni, Six 12. Secondary: Keratos, SMG 12. Equipment: Attacker 2 speed 2 armor Ability(s): 1. (Bad on purpose because of how good the passive is.) A extra flash grenade that lasts for longer. 7 seconds at max. 2. 2 small impacts. small being smaller blast radius, less damage, and it is mainly used for peeks. Passive: They have a double sided knife with one side being a knife and the other being a small syringe. The syringe: heals 15 per stab 5 uses can't heal self. The knife: when you stab someone with the knife you hack any placed down gadgets. 80 hp.
@marttikuisma2 ай бұрын
A way to innovate the ‘wisp’ operator is, we could have his ability be a trap type gadget where the defender walks into the trap and gets revealed by the attackers. A way it could be used in a game is to cover a flank. Let’s say your playing on oregan and your pushing freezer you could place her tracer on or next to freezer door and if someone went to flank you they would get revealed and killed.
@SerDuke82Ай бұрын
Name: Minotaur Origin: Cyprus 1 Speed, 3 Armor Side: Attack Primary: Mk-47 Mutant \ Zero Rifle Secondary: USP \ Gonne-6 Gadgets: Flashbang, Frag Grenade, Ability: "Roar and Stomp" - Has his armor that creates sound waves and electromagnetic pulse around him, its allows him to destroy gadgets\traps od any kind (or turn it off for some time if its have bulletproof defence) just run towards them in certain radius. Its can be toggle on or off cuz its have slowdown effect for him and enemys around, also a loud noise comes from his gadget. Cant be throw down by Oryx and destroys Lesion Gu traps and Kapkans Traps(But not Frost mats cuz its massive and simple).
@awubby2 ай бұрын
12:29 Name- CheLu Origin- Guam, USA Defense Class- Mx4 Storm Acog, M870 Bearing 9, Super Shorty Speed 3 Ability- Chelu meanin "sibling" is a big team player and is able to pick up and move/use other opps abilities and gun. They can use abilities such as kapkan mines once they are placed and gadgets like stem pistol once doc dies. (This work for all opps on Atk and Def) Can also pick up weapons of dead opps but only what they were holding. Even shields No Counter... you cant counter an opp thats just using his hands Would be great clutching opp
@T3GVN2 ай бұрын
Name: Usain Primary weapon: MPX, Supernova Attack Operator Ability (Rewind): If alive in last 30 seconds of the round, Usain can add 30 more seconds to the round, unless the bomb is planted Speed: 2,2 Gadgets: Smoke Grenades, Emp Grenades, Hard breach
@carterpugsley14362 ай бұрын
name copaiba (co pie e ba) means oil or snake oil defender origin- brazil deep amazon rain forest primary- type 89 (if to op no acog) supernova, and mp5k acog secondary- p9 paint ball ability similar to nomad and gridlock it is a flank watch. you can throw it like a track stinger but its a puddle of oil it last for 45 seconds and if a defender steps in it they slide in the direction that they are moving they also slip and fall giving of a grunt sound and maybe a thud of the ground and also 5 damage after the first slip the affected person has to crawl or crouch to exit that takes 15 secs to get through . this op can be used as a roamer or on site for stopping plants and entrance . counters explosives or a drone to clear a path but it then renders a drone as broken. you can also crawl or crouch through it first before slipping but you will make sound. name For example you are playing rafters in club and someone is pushing the door from the red stairs side you are fighting someone in main garage entrance you throw a paint ball on red stairs bottom and finish the fight with garage entrance and if you get the sound you turn and shoot the person .
@thomasmcc1861Ай бұрын
Name- Havoc Origin- Irish (Army Ranger Wing) [Irish equivalent to the SAS/Delta Force) Weapons- AUG A2, M870 and P12 Equipment- Flashbangs and Frag Grenades Side- Attacker Ability- Semtex and C4, similar to Thermite, can hardly breach, but his breaches are smaller, so you could only crawl through them unless you use multiple on the one wall. (If using them at head/ chest height, the create a firing hole/ peak hole) Speed & Armour- 2 armour, 2 speed
@ThatoneImperialLime2 ай бұрын
6:53 It could be like Nomads air jabs, you shoot it and if someone walks in it's radius it will start tracking them.
@T-mantheman476Ай бұрын
Operator name: Phoenix Origin: Türkiye Ability: Can choose one operator at the beginning of the round that can revive automatically and respawn at whichever spawn location they started at. Can not be used on himself. Weapons: Primary: Mx4 Storm (Alibi’s smg) or SIX12 SD (Nøkk’s shotgun) Secondary: 1911 Tacops (Maverick’s pistol) Orientation: offensive operator Armor and speed: 2 armor 2 speed
@KadenRobles-rm4jjАй бұрын
Name: Fly Country of origin: netherlands Primary weapon: p90 and the m870 Secondary: bailiff 410 and 5.7 usg Gadget: observation blocker, nitro cell and barbed wire Orientation: defender Speed and armour: 3,1 Ability: hook shot. Similar to amaru's garra hook Fly has a small device on his hip that allows him to attach to ceilings and hang upside down from them, although if he hangs for too long (about 20 seconds) the ceiling will break and he will fall taking 5 damage and making a loud noise. He can also shoot it at downed friendlies or enemies and drag them to his location given there is a clear path Backstory: Fly's dad died in a motorcycle accident when fly was still young, he was raised by his mother (a firefighter) and in their free time they worked on a device that would help Fly's mom rescue people from burning buildings that was also small portable and effective. when Fly turned 18 his mother tragically died in a fire due to an explosion on a scene of a house fire. Fly now all alone decided to turn to the army for help and eventually joined a special forces group that allowed him to bring his own devices as long as they were approved by the whole squadron which allowed him to have and use what he called the "hook shot"
@HuckPayne2 ай бұрын
Name: Moses Primary: Supernova, echos smg Secondary: Gone 6, USP Attacker Ability: I couldn't come up with a name, but it would be grenades similar to the ying candelas that instead of blinding people deafen them if they are unlucky enough to be in the radius. These could be placed on barricades, soft walls or just thrown. The effects would probably change depending on how close you are to it when it goes off with someone that is really close losing full hearing including comms for up to 15 seconds and someone that is farther away simply getting the concussion effect. They would also make a loud noise which could be used for audio cover. It could also be useful for covering the plant. Secondary gadgets: frags and smokes Speed: 3,1
@slerow7992 ай бұрын
Attack Name: Obelisk Ability: He would have some sort of turret on his back that would shoot enemy gadgets within a certain range (kind of like a A.D.S.) The cooldown would be about 20 seconds with 6 uses and would stack like lesions starting with one. His point would be to rush in site and or quick plant, destroying any enemy gadgets in the way such as c4's and EDD's. Another variant could make the ability nearly the same but instead of being able to shoot traps it would shoot incoming bullets without stacking and a around 30 second cd. Speed: 2 Primary:PDW9, SG-CQB Secondary: BEARING 9, GONNE-6 Gadgets: Breach charge, Grenade
@jacobhuffman34512 ай бұрын
Hades Origin:Greece Gun:PP19(secondary pmm or super shorty) 2 speed Gadget: impact or c4 He's a trapper who utilizes napalm or thermite traps that require the enemies to run to stop damage, but they set fire to wherever they run, his traps arent used to kill but to cause enemies to deny themselves from certain flanks
@AscendedFlow2 ай бұрын
I came up with this concept when maverick came out Name: Spumae (Latin for foam, you probably see where this is going already) Role: defender speed 2 armour 2 Weapons: primary F90 or T95-LSW(ying’s LMG) secondary Baliff 410 or PMM Secondary gadgets: Barbed wire or proximity alarm Ability/gadget: Foam canister that can be used within a 5m range and works as a counter for maverick. The foam will be bullet proof. Also a good way to block line of sight from barricades with single/double hits on them. Can be punched/melee to break within 3-4 hits. Can also be destroyed with mavericks torch and explosives. Balancing is the foam is limited use. So you run out after so many sprays.
@No-bv1if2 ай бұрын
Attack Operator Name: Sonar or Reverb (it's a shame echo is taken) Origin: Belgium 1 speed Primary: G36C, PDW9 Secondary: D-50 Gadget: Frag Grenade, Breach Charge The ability to shoot a device like zero, but instead of a camera it scans the room on the other side of the wall you shoot it into, pinging any enemies on the other side. -Only 2 devices -15 second cooldown between uses -Pings only visible to you -Only works on defenders in a direct line of sight to the gadget -Only works on soft walls or barricades -1 second after impact with the wall it will activate giving defenders time to shoot it -It pings once then is used up -Counter-able by Mute, Jäger, Wamai and Vigil Defender Operator Name: Phonic Origin: Brazil 3 Speed Primary: MP5SD??, MP5, or new weapons AS-VAL with it's built in supressor (I like to think someone so focused on sound would be self aware to have silenced weapons) Secondary: Luison from Cav, or another silenced only pistol. Gadget: Observation Blocker, Bulletproof Camera Has 3 throwable devices similar to Fenrir that act as microphones. -Active at all times unless emp'd or destroyed (doesn't have to be activated like Fenrir) -Gives the same notification as a Fenrir turning red if a certain noise level is met. -Limited range in order to keep it balanced -If the noise level in order to notify is met the device will produce a small red light similar to valk cams otherwise the light will stay off -Shooting, reloading, running, walking, going prone or crouching, certain abilities, and other loud actions all activate the device -Counter-able by Nøkk and IQ or via slow walking, crouch walking, and silenced weapons. -Putting a proximity alarm near the device would make a really great combo making it almost impossible for an attacker to get by without setting off the device.
@coloneloper2 ай бұрын
We have a similar attacker idea I didn't realize😂
@eliseyganich55762 ай бұрын
I have never played Siege, but I am watching it from "Gamedesigner perspective". So I sometimes wander what can be added new, that won't destroy balance, but will allow to add new roles. As we know, almost every role have been filled, so this is the reason why only developers makes only 2 operators per year. So, i don't know any gun title, so i will just tell here some ideas of main abilities: 1. First af all, i have been wander why there are no defender hard breacher? For instance, the ability, that could be placed on reinforcement, and be activated remotely. This operator can place 2 this gadgets. So, it should be looked like Ace's ability, that pulls reinforcement, but much bigger (it should ). If you place it occupy almost the half of the reinforced wall. So, if it placed at the bottom and activated, you will be able to crouch through, but head level if reinforced. If you place ot at the top, there only head will be seen, but if you crouch behind this wall, you will not be seen. You will be able to climb over it. So, it can be used as rotation, that saves you from headshot, or as shield, that saves you while you crouching. There are so many ways to use it for many angles, or to be saved at many angles. Also, you can destroy at any moment in the middle of the game to caught enemyes off guard, if they didn't droned it and don't know about it. Also, if attackers took the side and hide behind reinforcement, you can immediately destroy it and they will lose good position. I think, it could be really good defender. 2. About other hard breachers, if somebody as moverick will be available for defenders, or other operators, that can make little holes, it will be overpowered, i think. So first idea is better. There is also option to add operator with ability, to make the half reinforcement at the horizontal. But it will just destroy the whole gamedesign of maps, or just couldn't be useless, because most maps just don't need this. 3. For attackers, i have an idea to add operator that can see through soft walls and other objects. Through walls and reinforcements he will not be able to see. So, it will work as Pulse scanner, so you are not able to shoot while using it. Additionaly, when you scanned somebody using it's gadget, enemy will hear loud noise like Lion's ability, so he will not be able hear anything until you will stop using gadget or stop looking at his direction. Enemy will not hear the direction of that sound, the noise will be inside his head. So, this operator can be used to quickly found roamers and hiders in the floors without the side and reinforcements(the ones, that everyone has to drone first, but nobody want to). At the mid of the game, he can found some enemies, but as nobody hides behind softwalls and bulletproof objects, it will be used rarely and won't be extremely imbalanced. The main reason to use him, is to turn off enemy's headsets and intel. They won't be able to hear anything, so it this moment your teammates can destroy barricades, reinforcements, use the loudest Ash charge etc. Also, when enemy is targeted, he will try to kill you through soft wall and start shoot every direction. Or just rotate to different place. In any case, it will expose him for youe teammates. To make this operator more balanced, when you turn off your gadget, it will make pretty much noise, so every enemy will be able find your position. So, you will not be able to wallbang him without any danger. So, the danger for you is the moment, while you are scanning behind soft wall, so enemy can accidentally kill you and the moment, when you reveal your position by loud sound. Also, as you will be able to do it through floor, you won't be able to see enemies, that you can't shoot because of metal pipes. So, at the bottom and the top it will be hard to find the enemy. And when you find somebody, he can just change his location you will have to find him again scanning every gap between pipes. So, what do you think? Hope you enjoyed this ideas❤️
@forgot6969Ай бұрын
i thought of two operators because i'm cool operator name: Napoleon (attacking) primary: c8-SFW or r4c secondary: bailiff or bearing-9 1 speed 3 health secondary gadgets: smokes, hard breaches, and a new one I thought of, it's like a snapshot from Cod, you can throw it into a room and everyone within a 7-meter radius when it detonates gets pinged 3 times within 15 seconds origin: france primary gadget: throws out a frag grenade that explodes 3 times, each time exploding into 3 more pieces which does less damage with each smaller grenade (20,10,5) The next one is смерть (defending) primary: jagers rifle (forgot name) or spas-12 secondary: PRB-92 secondary gadget: observation blocker or impacts primary gadget: before I tell the ability there should be mice or rats running around the map, that when shot explode in a tiny blood explosion and make a kind of loud squeak to make you feel bad and notify attackers, you'll see why I added this soon, the operator's main ability is that he has 4 little robot mice that he can shoot out (like mozzies) that when in the radius it latches onto the attacker and if the attacker does not go near another operator it self destruct doing 60 damage, only another attacker can shoot it off (you have 40 seconds to shoot it off). did I cook?
@CrustyeditZ72 ай бұрын
Name: SPIKE Speed:1 Armour:3 Type:defender Gadget:spike comes with a GL-2 semtex a grenade launcher that sticks to soft surfaces it carries about 5 rounds the rounds can also be detonated at the same time Weapons:GC16 (carbine) VR-90 (shotgun) G2 (pistol)
@skibidibopmmdada69212 ай бұрын
Name: Weaver Defender Origin: Scotland Primary weapons: Mx4 Storm and SG-CQB (French shotgun) Secondary weapons: SDP 9mm Secondary gadgets: Impacts, proximity alarms and observation blockers THE MAIN GADGET (had to save the best for last): 3 charges Works similar to Mac's ability from Rogue company, a deployable flashbang bomb, can be set to detonate immediately when in proximity to attackers blinding them for base stun grenade duration, can also be set to remotely detonate by Weaver (like a Nitro cell) will act like a Thorn gadget, makes noise, threat indicator as it charges, the longer the charge, the longer the blind and stun effect
@JaxSpiva-y1q2 ай бұрын
I made this one a little bit ago and polished it off, I hope you like it vro!! Operator Profile: Isabella ‘Bella’ [REDACTED] Codename: Fæntəm (Phantom) Nationality: Russian Unit: NIGHTHAVEN Role: Attacker Background: The last known survivor of the Romanov bloodline, Isabella’s existence is shrouded in secrecy, similar to Nokk. POB: Rostov, Russia DOB: [REDACTED] Primary - ARX200, FMG-9 Secondary: D-50, Bering-9 Unique Gadget: BF-2 (Balance Factor-2) The BF-2 operates as a "second chance" device, allowing Fæntəm to deploy a temporary clone with her exact likeness, gear, and skills. She initiates the process by placing her finger on a small needle on the device, which draws a microscopic blood sample and generates an identical, combat-ready clone on the battlefield. Bella can directly transfer her consciousness into the clone, allowing her to assume full control over its actions. If the clone is killed in this state, Bella's consciousness immediately returns to her original body. She has around 1-2 of these to prevent her from getting too OP.
@levihemphill17462 ай бұрын
This is my op idea Attacker 2speed 2armour Name ; life line or spyder ( you could prob make a better name) Orgin Swedish Load out Primary : para 308 or arx33 ( both with magnified scopes) Secondary: 9229, revolver, or gone 6 Secondary gadgets smoke grenade, claymores, or hard breach Ability: so this op ( female) has two spider like drones that have ten seconds to find its way behind a defender and jump on them latching onto their back, on impact it take 5 damage and every 10 seconds 5 more damage( like a gu mine) the drone can take up the 30 damage from an op and store the health in the drone after twenty seconds a teammate can come and rip off the drone ( you can’t do it your self) once the drone has been ripped off or reach 30 health taken, it will fall off the target and be indestructible until the op commands it, similar to a demos track in the side of your screen you can see your teams health and order the drone to go to them and drop off the health, only one drone is active at a time, on their way to drop off their life it is indestructible, if your team8 dies while it is on its way it will turtle and wait for instructions when inactive lying on the ground it will act as a usual cam Counters: mute, and mozzie ( when mozzie hacks it it will self destruct)
@SerDuke82Ай бұрын
Name: Magnus "Magician" Jørgensen Origin: Denmark 2 Speed, 2 Armor Side: Defence Primary: P90 \ SPAS12 Secondary: Shorty \ Keratos Gadgets: Proximity Alarm, Drone Vision Blocker Ability: Name: "Trump Card" (Looks like a cards that sticks to the different places) Created by Magnus after reworking the "Alibi" gadget, his throwable device can create fake barricades, reinforced walls. Everyone can walk trough it, but attack still would be marked like as alibi gadget. Deploys on a door frames, windows and walls like Aruni gadget do and creates fake vision of a needed obstacle. U can destroy soft wall and create a fake reinforce wall vision. All u need to do next is listen and surprise enemy trough it. U can throw c4 or just "fake" wallbang them. U can hide rotations there or play time with barricades that spot anyone who try to break it.
@jacksonwanlass48112 ай бұрын
Bastion: Ability: Nailgun, can reinforce barricades to need to be meleed 5 or 6 times instead of 3. Also this operator can create deployable shield height barricades that also take increased hits to break. Allows for barricades to actually be potentially useful by burning more attacker time. Sort of a budget castle that allows for peaks through barricades still. Guns: Maestros Alda or Supernova shotgun Gadgets: Barbed Wire or Nitro 3 Armor 1 Speed
@pengleball3502 ай бұрын
Origin: Norwegian (cus i am) or Finland ig cus ace exsist and we dont have a finish op Name : Blindspot Primary : Some ar Secondary: some secondary ability : The guy can deploy a tripod with a mirror on it that makes it so that u can watch a area via the mirror (for example holding white stairs from kids dorms or dorms on Oregon). The mirror can be broken same was as a mira or a BP, or perhaps the mirror can be used to shoot and reflect the bullet, but would break on said shot (maybe that would be broken or make it really poopy i dunno) speed 1 armor 3 ig Defence
@skullzxy45762 ай бұрын
Operator name: Vacuum Operator unique ability: throw out an impact type grenade that either spreads or constrains smoke, fire, etc. (Maybe pushes other operators) Primary: MPX or P90 Secondary: D-50 or Bailiff 410 Offense Gadgets: hard breach charge or smokes 3 speed 1 armor
@WolfiHU2 ай бұрын
I'm sorry for any grammar mistakes. (Also this is a character from my novel that I'm writing, so it might be a bit detailed) Operator Name: Valken Operator's Unique Ability: Spectral Drone Valken deploys a high-tech drone called the "Spectral," which emits a low-frequency pulse that reveals and temporarily disables enemy electronics within its radius. Defender gadgets like cameras, traps, and jammers briefly become visible through walls as faint outlines and are momentarily deactivated. Primary Weapons: M870 ARX200 Secondary Weapon: USP40 Role: Attacker Gadget(s): Stun Grenades Claymore Armor: 2 Speed: 2 Nationality/Region: Iceland Appearance: Valken has a sharp, determined look with short ash-blonde hair, a faint scar above her right eyebrow, and piercing blue eyes. She wears a sleek tactical suit in dark gray and blue, fitted with lightweight armor and an exoskeleton for enhanced mobility and protection against explosives. Her forearms are marked with Nordic tattoos, reflecting her Icelandic heritage. This suit and gear configuration prepares her for high-tech offensive maneuvers in challenging environments.
@carterskornia91522 ай бұрын
Name: Python Ability: 2 deployable canisters that emit a dense fog filling up an entire room. This fog comes up to about stomach height and allows an operator to completely disappear if they crouch. While crouched or prone the visibility is limited and sound is slightly muffled. Anyone below the fog can’t see above it and anyone above the fog can’t see below it. These canisters can easily be destroyed by emps, explosives, or bullets but is deployed on the ground, hiding in its own fog. Primary Weapons: double barrel shotgun, p10 roni Secondary: LFP586, pmm 3 speed 1 armor Defense.
@unownuserrr2 ай бұрын
Name: Víðarr (VEE-thur) Side: Attacker Weapons: priamry G36C and AR-15.50(mav dmr). Secondary 5.7 USG and D.50. Origin: greenland Gender: male Armor/speed: 1armor 3speed Gadget: a lion like scan that sends a disorientating blast throughout the whole map, completely deafening all defenders for 3-5 seconds. It might have a dimmed or slightly less disorentatting effect liek echo or ela just for visual looks, not to get rid of vision. Take this with a grain of salt, change a bit if you think it is needed. Name origin: Víðarr is known as the silent god of norse mythology. Looks and lore:5'10 long blonde hair with a triquerta norse symbol tatooed over his eye and upper right face. He looks badass but is a huge nerd and mythology lover. He takes a lighthearted look to life after some unspecified childhood trauma related to an incident with a terrorist group (likely the kieres liegion) and gets along very well with mozzie. H is mutual with mose people but disliked specifically vigil, very likley because of vigil's dislike for mozzie he kinda just chooses not to asscociate with people who take stuff to seriously because "they just aint chill". Real name: Thomas Jay Rudd Age: 23
@gritilazz_34782 ай бұрын
Name: Overseer Weapon: AR 15.50 and G8A1 Secondary: ITA12S and any semi-auto pistol Ability: A double ability like Zofia. First is a gadget deployed like fuze charges, but you get 2 of them and they red ping everyone once in a Kafe Freezer radius, it can be removed and reused. Second gadget is essentially a mira half the size of a frost mat, and you get two of them, but they cant be removed. They go through reinforcements, so the mira would be like a hard breach, though you cant fit through the hole (it has the red canister that breaks the glass) Secondary Gadget: EMP and Soft breaches Armor: any My inspiration was an op that is almost entirely used for verticle
@nolanwright39492 ай бұрын
Name: Tulip (Defender) 3 Armor 1 Speed Primary: M870 or M4 Secondary: Keratos or PRB92 Gadget: Three deployable explosive charges similar to the attacker secondary hardbreaches. Secondary gadget: Bulletproof Camera or Barbed Wire Passive: Team reinforcement pool is increased by two. Notes: The simplicity of the gadget allows for many uses, a rotate that is also reinforced, using a reinforced wall like deployable cove; hiding behind it and poping up when you hear someone hit your barbed wire, or as a late round flank tool; openening a reinforced hatch the attackers were counting on being closed