The king lives!!!!! ❤️ Good luck with Rostermania. I'll be rooting for you wherever you go 🤟
@aaronstallings4996Ай бұрын
I seriously love these longer form videos you make, keep up the great work
@Ch00chohАй бұрын
Before I even watch. Thx for yet another year of great content. Whatever you end up doing I'll support you either way!
@levelwithme8535Ай бұрын
This was the perfect time for you to talk about original forge maps being implemented. We need to move forward from almost all of these maps, they've run very dry at this point. There are forge maps that are better suited for competitive play, but pros don't put any effort into seeking them out.
@Rollerbear712Ай бұрын
any suggestions? I wanna check them out myself
@levelwithme8535Ай бұрын
@@Rollerbear712 Remnant / Guillotine / Conflux / Sepulcher / Beneath / Worthwhile / Vagabond / Vyrant / Cold Snap / Grit / Vandal / Anthracite / Pride and Joy / Fortress / Old Salt
@levelwithme8535Ай бұрын
@@Rollerbear712 Anthracite / Vyrant / Worthwhile / Affinity / Fortress / Grit / Remnant / Guillotine / Beneath / Sepulcher / Vagabond / Conflux / Cold Snap / Pride and Joy There's a lot but that's off the top of my head.
@Rollerbear712Ай бұрын
@@levelwithme8535 Will certainly check them out once I have the damn time. Appreciate it
@CrazyPr0ducti0nsАй бұрын
The thing that blows and prevents these maps to get into comp is 343s testing structure for the maps. They really should have a ranked playlist that's just dedicated to new map testing instead of having it behind closed doors. If they move to this structure we'd probably see more being added and would keep ranked feeling fresh.
@StakhelАй бұрын
Hey Lucid, someone who's been watching you since Y1. I'm so excited for you and Trippy in Y4 hope you guys get the team you deserve and go out and win it all!
@MichaelW17186Ай бұрын
I mean I’m no pro but I agree with everything you mentioned. I’m personally not a fan of bazaar but I would enjoy seeing it at the pro level again. I would definitely love to see the mangler make its way back and many of the weapon changes you mentioned in the previous episode could work. I also liked a couple of the forge maps they had on the lvt tournaments.
@glaserjoАй бұрын
Bring back Bazaar slayer for ranked with a reworked sandbox. Taking out maps of an already limited map pool is rough.
@BillGates_AlexАй бұрын
I hope Trippey realizes how lucky he is to have such a loyal friend like you.
@Rollerbear712Ай бұрын
he probably does but cant find that consistency. In order to beat Legend Stellur Bound you need Formal as the anchor and have Trippy purely as obj with Lucid helping + a raw heavy slayer like Sparty or smt. Even big game trip's ceiling isn't on par with any of ssg's trio. idk what godsquad he think he's on but he's not gonna beat ssg if he doesn't turn into aPG/Deadzone
@contrarian0885Ай бұрын
Trippey has games where he just takes over especially slayers his problem is he was the most inconsistent on Optic
@I-am-Ranb0Ай бұрын
@@Rollerbear712Sparty isn’t a top level slayer, he has been poor since the end of year 1. Not to mention he brings way too much drama and negativity to any team he’s on.
@Rollerbear712Ай бұрын
@@I-am-Ranb0 well basically I was using Y1 Sparty as a reference. Although I personally think he unbenefits from not being on a top roster (like Trippy has). In terms of drama I only know about the overclock thing which he said was an honest mistake.
@I-am-Ranb0Ай бұрын
@@Rollerbear712 Why would you use year 1 for reference when we’re going into year 4. He was poor year 2 and year 3 before his ban. He underperformed, with a team expected to break into the top 3. He caused issues on EUnited, causing him to get benched and dropped. Then his health started playing up and he was playing like an amateur, then he manages to get on complexity then gets himself banned which was not on honest mistake, he knew exactly what he was doing. The guy is a complete tool, he has now fallen out with his old Sen squad. He’s got so much baggage and not enough talent to be on a roster competing for 1st place.
@Cap0s_ClipsАй бұрын
1v1 formal on midship to decide the Roster for Optic 😎
@ObeySenSeiАй бұрын
Yes 😂😂
@xxxxxxxxxxxxxxxxxxxxxxxxxx9656Ай бұрын
formal would get humiliated
@Cap0s_ClipsАй бұрын
@@xxxxxxxxxxxxxxxxxxxxxxxxxx9656 he needs a good squad to stand a chance 👀
@ObeySenSeiАй бұрын
@@xxxxxxxxxxxxxxxxxxxxxxxxxx9656 😂😂
@donrhaАй бұрын
No need. Formal is less mechanical but a better game manager. They have synergy.
@jessegto1Ай бұрын
For Recharge, you could put shock nades on the back silo/hydro platform. That would help with countering the gold setup.
@LunarSpellbookАй бұрын
God damn I hope catalyst is re-added !!!!
@maxkcool4102Ай бұрын
I'm hearing a lot of competitive ideas, but not a lot of fun to watch ideas. Don't get me wrong, weapon placement and neutral zones to allow for a more evenly matched game is critical to my enjoyment as a viewer, but one has to think about how fun it is to watch some of these asymmetrical setups and watch someone dominate with power weapons. There's a world where we can have both. Games turning lopsided is what makes it so interesting to watch, if halo wants the competitive scene to be more financially viable from viewership alone, they'll have to keep SOME controversial aspects.
@FierceElementsАй бұрын
Would you consider Recharge adjustment of: 1. Plasma Pistol moved to half-wall (needler). 2. Grapple reduced to 2 charges. 3. Sword platform given grapple 2 charges. This would allow for agressive team movements on both sides that can help reduce the stalemates due to top A and Gold cross shots while balancing each sides opportunity for a grapple-camo-pull.
@CRiles694Ай бұрын
Awesome idea I think!
@wakazhiАй бұрын
Updates for current maps is important, but for the sake of keeping the game fresh, I really hope that pros are taking serious considerations into the plethora of community forge maps just begging to be optimized for comp. You wanna talk about the game getting stale, the easiest way is to just keep most of the same map on rotation, regardless of layout refresh.
@unggoyfarmerАй бұрын
Would love to hear your thoughts on Stockpile as a potential gamemode for the HCS. Was very exciting to watch during the Forge Hub tournaments
@Bufaka_RebornАй бұрын
I think they should bring back the BR start but still keep Bandit starts just rotate between the two weapons for the next season
@drbumripperАй бұрын
Should be like H4. Pick your own starting weapon.
@Bufaka_RebornАй бұрын
@@drbumripper if they do that then the TTK needs to be evened out
@drbumripperАй бұрын
@Bufaka_Reborn nawh br and bandit both have advantages/disadvantages in certain scenarios/maps. All in the player
@hotnsweatyhalo5210Ай бұрын
We need a teleport map
@lukecc1097Ай бұрын
Yes warlock or beaver creek type map. Doesn't have to be a remake I'm all for moving forward like lucid said
@chuck5219Ай бұрын
Great video Tommy. Hoping for a good year ahead in HCS with some fresh looks on the maps!
@CRiles694Ай бұрын
Appreciate you caring and giving all your opinions personally like this. Love the passion you show and you seem to be in an awesome headspace. Don't love Bazaar or Cat, would rather see others but I'd love for the pros to get what they think is best for a change. Love me some Plaza too (outside of the grey) but I love every single sandbox change you had thoughts about.
@kevoneverdies_237Ай бұрын
you sold me on bringing bazarre back
@RainmanixАй бұрын
AMAZING.. you nailed a lot great ideas.. and i am thankful for your passion...
@hotnsweatyhalo5210Ай бұрын
I agree with most of what you said. Pit, interference, argyle get rid of. Add catalyst flag
@TheCliptuАй бұрын
Respect to you Lucid, glad you're in the scene.
@CrimsonnMonroeАй бұрын
Good video lucid and Love watching you compete
@thestormwarАй бұрын
Thank you for putting out your opinion and ideas out there. Getting into Ranked I was sad to see how few maps are in rotation, how few oddball types there are, and how little Quantum was added versus Smoke. I don't think every map needs Quantum but all the new equipment is some of the coolest to watch used in play and should be utilized more in some way. Anyways keep up the work and much love. Sad i missed talking to you at Worlds but maybe next time. 🧡
@kdsyknАй бұрын
This is so sublime content with context and very well founded points. This should have been presented in front of "Halo Studios" decision makers. it's coming from Lucid
@NarrowRoad0807Ай бұрын
Insightful, intelligent stuff Tommy.
@zachbeall6810Ай бұрын
Great video. I do wish more forge maps were in the conversation to being added though.
@ZqchariaАй бұрын
Recharge, you right a second shock & both have half the amount ammo would fit interesting enough by old sword. Live Fire, also agree, either two magnums, or new postions & plasma pistols instead, replace repulse with something else. Aquarias, agree, but if we had a nerfed heatwave also less ammo bottom center, could be better big risk vs reward. Forbidden, the snipes need to be moved & put at a further location from the flag, on that floating pedastall would be sick where the plasmas are, plasmas go more inside base as it is higher possiblility that snipe falls off the map, another risk vs reward, the routes on the lower levels in the middle are ass & should be redone.. would love to see a thruster or two on the map in the old shotty locations. Argyle.. lower sniper ammo, add a rocket with 2 shots bottom center, & remove Pit. There the classic 2 snipe a rocket & os/quantum. Or fuck around 2 quantum each side top lift, a os top center, rockets bottom, & 2 snipes half ammo. Streets - I love the idea of the Sentinel beam.. bring it in, use the actual sandbox, stalker in plasmas, & Plasmas bottom center, get rid of os/camo also if shock damage affected smoke screen & threat sensor.. it would be more beneficial & you'd have to have control of both in order to not be countered, shock damage to smoke would make it flicker.. shock damage to threat would send 1/2 less blips. Bazaar for flag & slayer .. I love bazaar, I miss Bazaar.. remove spikes, replace grapple with dynamo, replace dynamo with needler, skewer where cindershot is, each side gets a thruster, a magnum & a br. A commando spawns on truck, remove overshield. Catalyst, another skewer but for both teams spawns snipe, each get 3 shots , slightly bigger hipfire reticle, overshield bottom center, quantum top , each team gets a magnum, comando & stalker (less ammo) & a grapple. Add koth. Add one more forge map but for a better strongholds & oddball game hella rotations great movement & higher love on equipment & mangler & maybe heatwave with big buff. Bring back drop weapon. Also would a forger or community memeber be able to do these weapons swaps even without the buffs & increase & pro players be able to test durring off season, rate via blind submission on what should stay & go after three matches same mode & map layout & weapon layout.. ex. Catalyst Flag, Two Skewers , in the 8's lobby player play it 3 times & vote on two skewers or not to proceed? Gg this my opinon I dont believe anyone will agree but if yoy do lemme know.. I thinks its ass with such a miniscule sandbox & the pro teams still had to ga & were not offered options or suggestions. The causuals play with these weapons, I wanna see the pros use these weapons to it's highest ability too. Not just me in Husky Raid.
@RainmanixАй бұрын
Thanks for sharing and keep up the amazing work and stay golden
@Zoltan-l6eАй бұрын
some of the changes suggested for recharge should 100 percent be considered for next season. Good changes
@1MoreAsianАй бұрын
Extra cool thought about skewer, you can still outplay the skewer with repulse and perfect timing.
@F4bi4n2OOOАй бұрын
I agree at almost every point you said, but I love to play and watch Pit CTF, so I can understand it that Pit CTF for Pros is kinda boring or as you said, forward pushing.
@imDstroyАй бұрын
Agreed ! I wish you could make more content like this
@vykosaАй бұрын
Hope someone that cares sees it because i think you give good in depth and unbiased opinion. Usually when i try to think outside of the box with mechanics or ideas in different games im along a similar mindset. I feel like halo has more potential than people realize but i am unsure why they make some of the decisions that they do. Maybe it is just the lack of knowing what direction to take the game. Anyways, great feedback and good video all together.
@rossravello8403Ай бұрын
Love you Lucid, can’t wait to see you succeed on your journey!!! Fck the haters
@hunataeАй бұрын
yes OMG i love these kind of videos!!!
@WoWThatsTastyАй бұрын
I never wanted catalyst removed begin with it has so much potential to be great just needs to be adjusted peoplerly I agree. I love these in depth videos. I don't want to root for another org that isn't optic but where lucid goes is who I'm rooting for.
@GrandLevlerАй бұрын
amazing content! Praying developers are taking notes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@bishopwilson1016Ай бұрын
I just started watching again after 2 seasons. Yall were tripping getting rid of bazaar
@codykoehn9692Ай бұрын
On Catalyst, I think they should remove the light bridge, but leave the door opening
@panespeed7299Ай бұрын
Great video, love your opinions and really hope 343 takes some of this in.
@OGSaLoTАй бұрын
There are good maps out there that forgers have done. You need to look at these and do some videos on them.
@Epiousios18Ай бұрын
Origin (the Coli remake) and Fortress are still coming btw. Hope we get some new asym maps as well.
@anodstАй бұрын
When are those maps dropping, or they’re still being work on
@Epiousios18Ай бұрын
@@anodst Either in a few weeks (there is a big update coming in November) or early next year. Looking like early next year though according to some of the people who are working on the maps.
@RianwmeeksАй бұрын
I hope the devs listen to this I love these changes you brought up
@lugohstsotofitness7817Ай бұрын
Seeing Cloud 9 (SSG) Run Catalyst CTF in Year 1 was SO HYPE
@EwokHunter27Ай бұрын
Add a snipe to aqua that would be fun 😂 In all seriousness though, I wish skewers were in ranked, would be fun af
@DraigharАй бұрын
I've been saying remove Interference and Solitude since they both were added to the game. There is little to nothing fair about the maps layout/spawns. I agree on Catalyst, but I'm skeptical about Bazaar. Bazaar is a camp corner map. It's almost impossible to get map control once the enemy team holds your lockers, front door, alley.... It becomes a standoff. Great video though
@jmora44ifyАй бұрын
Please 343 make a playlist with some of the DOPE arena maps that you find in the customs browser….
@SaucyBacca23 күн бұрын
I think with the double snipes on most maps we need smokes to spawn near spawn that would help a lot with competitive halo
@HylianCEАй бұрын
Classic youtube comment right here: Make the mangler a power weapon on this map and slap it on the island behind blue pipes. JKJK In all seriousness why not put red gun on the island to counter the shock rifle across the map? Just an idea.
@leemariebandАй бұрын
Great breakdown dude … super valuable to us filthy casuals haha 🤙
@gcwishboneАй бұрын
I'm remaking my Reach map for forgehub. It's a dual snipe map but 5-flag, smaller and less corridors, and the snipes are exactly what you described: 4 shots, 2 minutes. The snipes' positions are similar to sanctuary. Do you think it'd still be problematic?
@00O000Ай бұрын
For Forbidden, I think repulsor in top mid instead of OS would be interesting
@cweb1988Ай бұрын
I like the OG Infinite maps. They're pretty good. We need to replace the H5 remakes. I like the way Pit plays....but I hate the cyberpunk style of the remake. But we really need to replace the H5 maps. I wouldn't mind seeing Bazaar and or Catalyst come back with some tweaks. There definitely was too much stuff on Bazaar. Hope you have a good off season. I'm gonna miss having HCS during the cold winter months.
@JoeStanekАй бұрын
Hot take: throw in the Warlock remake that Women of Halo just put out. Would be a crazy gametype with the back and forth on the teleporters. Flag and slayer
@contrarian0885Ай бұрын
Trippy, Lucid, Renegade, Cykul LETS GO
@maximilianomoretto258Ай бұрын
Forbidden with Quantum and two skewers and one grapple would be amazing
@xcfjdyrkdtulkgfilhuАй бұрын
I'd like to see the pros have to play on something silly like a forge port of Longest from CE, just for the lulz.
@MischkaBBАй бұрын
Hey! Didn't get a chance to watch the whole video cuz it's long but Have you made a video that breaks down what you think makes an elite caliber competitive Halo map that covers what you think are the best maps for competitive Halo in older games and how that can be implemented into newer Halo games?
@JacobPuthoffАй бұрын
After seeing this I'm actually looking forward to season 4. Let's revitalize the game and get the excitement back
@johnbrake6389Ай бұрын
I’d love to see pros try scrimming on Nemesis, Skyline, and Data Station to see if they’d work for comp.
@WLF0XАй бұрын
In a hurry? Mapstate: It's bad
@BoonefaceАй бұрын
We Need new ranked maps!!! Official or Forged!
@OneProN00BАй бұрын
Great job on the 2nd place at worlds!
@BlatantShreddyАй бұрын
I 100% would love to see Bazaar and catalyst come back
@hotnsweatyhalo5210Ай бұрын
I think two smokes on the streets could be interesting. Each team has a smoke to fight for camo
@henrythebeast7277Ай бұрын
Interference is my favorite map I haven’t lost on it in like a month
@indubitably01Ай бұрын
This really demonstrates for me why year 3 was soooooo much more stale than the first two years. I just really really rpefer the dev maps
@gamecubeslayerАй бұрын
Love a lot of your thoughts about shaking up the HCS. Dev made maps should be retuned because they provide more visual fidelity vs a forge map. Bazaar would be really nice to see added as well as Catalyst.
@levelwithme8535Ай бұрын
So a map that may be considered slightly better looking should be prioritized over a map that plays better? I disagree. Forge maps should replace everything in the playlist besides Recharge and Live Fire.
@requiem-tcg18 күн бұрын
For Recharge I think Shock should move to Hydro on a 120 seconded pad where sword was and put plasma pistol where Shock was
@majo6677Ай бұрын
On recharge where the sword where u could add stock granades tp complement the smoke granade
@dispencer17Ай бұрын
What about using forge maps that are not remakes for year 4? Or is that just too much of a wild card?
@8BitChadАй бұрын
I don't think "hallways" are horrible design if done right. I don't think maps need to be super wide open with lines of site everywhere you try to move on the map. Aquarius and streets are both small maps with a lot of LOS blocks that you can actually move on the map and I like it better that way.
@rissky.Ай бұрын
Welcome to the Rebellion 😤💚
@StarS-n4pАй бұрын
They need to bring the actual King of the Hill gametype back. That would prob fix a couple of the issues
@axellopez2401Ай бұрын
Do you guys think weapons on map layouts should be different depending on what rank you are!?!?!!
@lukecc1097Ай бұрын
Hey @lucid what do you think.of some of uneeqs map? Midship or several other of his map?
@peterfaucella4233Ай бұрын
I get that all fun Halo weapons are OP at a certain level of skill but I feel like every gun is the most nerf version of it that there's been in any previous Halo. There should be imbalances and fighting for control of better areas/sides of the map, no?
@tttomtxhcАй бұрын
There should be enough maps in rotation so that in a series of 7 Grand Finals there are no repeat maps being played
@LunarSpellbookАй бұрын
Thank you Tommy :)
@HerscheyyzАй бұрын
Took off the green color with the quickness.
@SpaceCrabsАй бұрын
Do you think QT needs an overall buff?
@BoonefaceАй бұрын
It needs a shorter time to pop
@BillyTheKidOfficialYTАй бұрын
In my opinion I agree with literally everything but maybe putting back in bazaar and catalyst. Other than that I’m a little confused on why he thinks king of the hill is the worst game type because I truly think it’s one of the best right now. I’d say honestly the worst game types right now that are too snowbally are flag and oddball.
@jetfajitaАй бұрын
they NEED to put the skewer on literally one map and I will be happy
@edgetransit3320Ай бұрын
Hey Lucid, hope you're doing okay. I know all of this is mentally exhausting. Enjoy the offseason my friend
@majo6677Ай бұрын
Na forbiden need to add a graple and a smoke a smoke to make things harde for sniper so boring when enemy has control of top mid and sniper on your hub there is not much room for error for them to mess up a cap if u add a smoke where the br is and move the br where the dmr is u could actually pull of some counter play for the set up. Graple should Be where tread seeker is ... to keep the map fast pace for how big it is plus giving u more option to pull up snipe shots in ....
@low_cuz9984Ай бұрын
how you feel about Starboard? now its only bandit in my opinion it should be fine now and with the sandbox no br but should have commando and etc
@averymills7987Ай бұрын
What about some maps having BR starts and some having Bandit .
@FablerАй бұрын
goat
@xxxxxxxxxxxxxxxxxxxxxxxxxx9656Ай бұрын
Can't wait to watch you fry formal
@LTColonelAnnngusАй бұрын
Streets is a top tier map. Should have all the modes on it just like live fire. Less interference shouldnt even be playing KOTH there in MM since its not in HCS
@doransponsel4813Ай бұрын
Sentinal beam or stalker could spawn on the old sword pad on recharge
@stephenelwes8955Ай бұрын
Try playing on Xbox like the majority of us. These bandit cross map shots Lucid mentions are so hard to hit.
@GamingWithTravis3Ай бұрын
He uses a controller so there is no difference. It is like he is playing on Xbox just more fps
@Super_SznАй бұрын
@@GamingWithTravis3performance on Xbox vs PC is night and day with infinite you gotta try it out. Infinite feels pretty bad on Xbox compared to PC not sure why because MCC feels great on Series X pretty much the same feel as PC
@GamingWithTravis3Ай бұрын
@@Super_Szn oh really? I don’t have a pc because they are way too expensive, but I thought they would be pretty similar.
@Super_SznАй бұрын
@@GamingWithTravis3 the game is just poorly optimized on Xbox you’re definitely at a good disadvantage on Xbox vs PC in infinite and it’s not just because of the frame rate the game doesn’t feel nearly as smooth
@christineryan2711Ай бұрын
V niiice video.
@AudioFilthАй бұрын
Bring back CTF on Bazaar and Catalyst!
@bali_user3184Ай бұрын
Stalker should be where the sword was on Recharge
@balnbryantАй бұрын
100% bring back a revamped Bazaar. We need more outdoor maps, too many dark gloomy maps.
@leons.5575Ай бұрын
respect
@stevefred2694Ай бұрын
I totally want catalyst back and argyle gone. Also pit really does not play well in infinite IMO. And just saying, when i play ranked slayer, guardian and narrows play pretty well....
@joshandkorinnaАй бұрын
I couldn't disagree more about Pit. I love it just as much in Infinite as H3. And while Guardian is my 2nd favorite map of all time behind Pit, I don't like the version that's in ranked slayer. Completely agree with you about Narrows though. I think it's great. I also love Catalyst but I also like Argyle a ton too. I would like both in Arena.