Рет қаралды 892
Look who's in the thumbnail, time really flies.
Anyway, this is the high enemy density plus reinforcements chapter. The real difficulty is that certain generic enemies have way higher stats than the bosses, while bandits are approaching the villages which aren't helping much either. To deal with them, either warpskip and defeat the boss and ignoring the villages, or to make use the trade mechanic to swap around the stat items for combat. I picked the latter since I wanted to know what items I can get, but the main reason is to train up the character in the thumbnail.
For the boss himself, he is an 8-move foe with a melee weapon, you can either tank him and then range abuse him on the following player phase, or simply have 8 movement ranged attackers to snipe him before he can even react. Isn't it great that we have so many mounted magic users, well if brooms are considered as mounts too.
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Now that someone is trained up, I'm not even sure I can even use up half of my physical weapons at this point, maybe I'll sell them for statboosters if they actually appear in secret shops, if I can find them.