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@pondreezy4 сағат бұрын
Jello, can you please give me a ride to the liquor store? I need to buy some smokes and beer. Jello... Pls...
@deonardomendez94263 сағат бұрын
My main concern is, if the artfact (optimizations) are gonna cluttter the screen or if im gonna have red dots everywhere. Bcuz im not running "meta/most used sets and subs". Like i dont care about crt and stuff so am i gonna have a bunch of stuff telling me my artifacts subs suckk???..
@backalleyediting19923 сағат бұрын
Do you think they are going to change the monthly 4 star line up in the shop? or are they going to continue with what they have?
@Depths17Сағат бұрын
What did you mean by loadouts?
@FrickinJesseСағат бұрын
i can't make an account on tacter for some reason. it brings me back to the home page every time i click join :(
@mika0864 сағат бұрын
They're Doing Everything BUT... Shield Bars
@JelloImpact4 сағат бұрын
Good one
@theshard56974 сағат бұрын
I wishhh
@KharnBF4 сағат бұрын
Sorry impossible to do even though it's a feature in HSR and ZZZ
@mika0864 сағат бұрын
@@KharnBF I noticed XD
@daneddieloayon27014 сағат бұрын
Ikr. They did it on Bond of Life why not shield just reuse the asset 😭😭
@feelsgoodman97374 сағат бұрын
They just need to make weapon materials available everyday and allow you to choose the weekly boss material to catch up the honkai star rail.
@JelloImpact4 сағат бұрын
YES THIS
@SSABIRR-694 сағат бұрын
This is the kind of QoL we might get on the 10th anniversary
@kauanjos31994 сағат бұрын
Exactly makes no sense we have day restrictions when we still have to expend the resin
@-L1K-4 сағат бұрын
YUP, i hate the locked domains. i just wanna farm when i'm in the mood and i can't. it makes no sense when HSR/ZZZ doesn't have such a bad restriction.
@daneddieloayon27014 сағат бұрын
We can only dream 😔😔 their excuse is gonna be that so we have to play every damn day so that we can build characters we want or wait til Sunday so all hell break lose. also they need to give us that damn resin bank and make the Resin regen time to be 6 minutes instead of fvcking 8. Omg. Also is it too bad to ask for a 240 resin count instead of 200????
@kittreid704Сағат бұрын
I'm so bad at keeping track of how many rolls each artifact gets so I like this change. The cross world coop is great too!
@-L1K-4 сағат бұрын
thank god for the instant boss fights. i hate waiting every time for them.
@KyzenEX2 сағат бұрын
It's only 10 seconds, and you can use the Trial Character thing to reload the map and respawn the boss. Not saying this isn't good, but "waiting" for boss respawns has been a thing of the past for a long time compared to how it used to be.
@Kepasta4 сағат бұрын
Artifact auto equip is great not only for new/uninterested players. I'm a 4 year player, I pick artifacts manually for all my main characters, but for Imaginarium Theatre it's a huge pain to equip it onto 26 characters, especially when i have like 10 similar copies of emblem for every slot. It saves a lot of time and is not bad, more than enough efficiency for that purpose.
@chien16882 сағат бұрын
Yeah I do exactly the same thing, it makes my non-built characters at least somewhat usable for the first few acts (with level 1 talents)
@lorraineviruet8973Сағат бұрын
I have 45 characters fully built with their own weapons and artifacts. I guess I’m not the norm then 😭 😭 😭
@chien1688Сағат бұрын
@@lorraineviruet8973 I mean it depends when you started playing right ? Long term I hope to give every characters their own builds but right now I've been playing for a year and I barely have enough characters on my account to play the visionnary mode so for at least 10 of those available characters I just get them to lvl 70, auto equip the artifacts and call it a day
@Kepasta32 минут бұрын
@@lorraineviruet8973 it's cool, i just only got into building random characters after they released the theatre, there was no real incentive before. Honestly the most enjoyable endgame/combat content so far. P.S.: I've been maxing artifacts for Raiden since her release, so half my characters wear her previous ones
@Psusanoo3 сағат бұрын
Togglable Constellations
@baguette_connoisseur2 сағат бұрын
Not needed, not cared about by like 95% of the community
@tatotato85Сағат бұрын
@@baguette_connoisseur What would be the harm on implrement it to please the 5%?
@baguette_connoisseur34 минут бұрын
@@tatotato85 The harm is that braindead casuals who form the majority will toggle off constellations for funsies, then forget to toggle them on, and then complain that their characters are dealing less damage
@nabilhusainimohdkamalulabr308819 минут бұрын
I don't care much about toggleable constellations, but I am wondering if this would be an issue at all if not for Bennett's C6 🤔?
@Truck-kun11Сағат бұрын
I still have to understand this insistence that so many have with Artifact Loadouts. I've been playing since launch and I can count on one hand the number of times I've felt the need to change a character's Artifacts and I'm almost certain that even if they added this, two thirds of the playerbase wouldn't even use it which would be a waste of resources.
@nohackershere65922 сағат бұрын
As a definitely not casual player (AR 60 in 500 days of playing, 5 accounts at AR 55+, etc...) I actually use the auto-equip feature. I don't use it on any end-game content but I use it all the time on lower level alt accounts or in instances where I just want some gear slapped on a character before I put them on a team to farm friendship exp. It actually is very useful. Especially since I keep a lot of "potentially useful" artifacts the auto-equip has a very easy time actually putting together a somewhat reasonable set with balanced stats (mostly...). It does help to know potential account value and potential base average roll value to an account of an artifact just by looking at it... For loadouts, I think it is probably one of 3 options why they haven't done it yet: 1. They want to do it right, and feedback on all of these other changes will help them do that. It is a hugely asked for feature, so if they botch it a lot of people will be rather frustrated. 2. Some sort of technical limitations. No idea why there would be, but can't really tell when not on the dev side of things. 3. Hoyo is trolling us or holding it off until they have a patch with no other QoL to announce. Honestly, more likely than the technical limitations...
@ironwoodkid95773 сағат бұрын
imma be real with you, if they add artifact loadouts... i would not even use it lmao as a day 1 player, after IT came out i decided to give all my characters an individual set. I honestly think there are way, WAY more important QoL that Genshin desperately needs. Off the top of my head: Resin overflow Condensed Resin limit increase Remove daily restriction in domains Allow us to collect drops from the same weekly boss more than 1 time a week Add new endgame that utilizes the "limited time boss rush combat event" - give existing bosses extra attacks and mechanics to make them interesting and challenging.
@Coatez20002 сағат бұрын
@@ironwoodkid9577 couldn't agree more with everything stated here
@spacedorito95922 сағат бұрын
I would also like to add shield bar indication and an endgame for the old players, like defeating waves of enemies with buffs and stuff like that one event back in 2.2? with that paper samurai (similar like Simulated universe hsr).
@glyphgraph8436Сағат бұрын
For me it's the limit that they put on that stupid sanctifying elixir.. Once every 40 days is ridiculous for a pve game that didn't even give primogem for harder event contents.. I get it if they wanted to make players buys the battle pass to get more of it, but limiting the use is plain stupid..
@amandaslough125Сағат бұрын
@@glyphgraph8436honestly, I've used it once, and haven't needed it since. Seriously. I needed any actually decent electro goblet, so I made a Gilded Dreams one with double crit, since it's such an adaptable set for anyone that can use quicken. Anything else, I've farmed enough sets, I can find anything I need in "different" sets, and make use of the better artifact system we have for flexibility through off pieces. I've built enough for any element to be in the theater. I've moved pieces around plenty of characters as I gain better pieces on newer sets. It's a great system (regardless of rng) I don't need to be able to craft more.
@nabilhusainimohdkamalulabr308822 минут бұрын
I think it'd still be useful for characters with more than one established gameplay. Like, I would love to have separate slots for Thoma's burgeon team, general shielding, and Kinich pyro application with Deepwood
@matthewsarson69344 сағат бұрын
Cinder City had just made the loadout problem twice as bad as before. It's the best set for any Natlan support but since it does not stack you really need to swap it when running these characters together. For example Xilonen and Citlali when she comes out next patch.
@daneddieloayon27014 сағат бұрын
I really hope they made a new Artifact Set for Citlali and Mavuika. Mavuika can't even utilize the Obsidian Codex completely cause in her burst she doesn't consume Nightsoul.
@JayDamaso783 сағат бұрын
@daneddieloayon2701 i dont understand why people are so hung up on this...just pop her skill first.
@ISMythix3 сағат бұрын
@@JayDamaso78 if u read her kit at all u would know she stops her nightsoul consumption during her burst state ☠️ And codex can only refresh on field so she can't fully use it no matter how u wanna play her
@tavinhooСағат бұрын
@ISMythix the buff last for 6 seconds, the entire ultimate will be buffed
@DeertickDanielСағат бұрын
@@daneddieloayon2701complain when she comes out since we don’t know if that’ll be fixed
@AquaPax_3 сағат бұрын
I am so thankful for the wl8-9 cross co-op. My world is always open so that people enter whenever they want, but since they added wl9, it almost stopped happening, and I don't want to downgrade my world level, as I've been trying to build a lot of characters I wasn't playing, and extra materials are always appreciated.
@sovyenn3 сағат бұрын
I think they should allow us to defeat the same weekly boss like 3 times per week maybe or at least make the rewards not random. There are too many characters and bosses now to only be able to farm a boss once per week with random rewards
@amandaslough125Сағат бұрын
Please no. I understand it makes farming a particular character quicker, but I hate being able to only get 3 drops per week in Star Rail. I don't need to do it as much now, since I have a collection of boss mats, but it's so much better being able to farm all available bosses each week if you so choose, even if just the first three are cheaper on resin. I do weekly bosses with friends. It's so nice using the resin up at the beginning of the week together, and then being able to still grab an extra boss later in the week, even for a dream solvent drop, if I'm in the mood or need Dvalin.
@sovyennСағат бұрын
@amandaslough125 I didn't say they should limit the overall amount of boss clears to 3 times per week (tho I think star rail has better system than genshin anyway) but increase the amount of times you can beat one boss to eg 3 so you can fight each weekly boss in the game more than once per week. In 1.0 maybe this would be asking for too much but nowadays we have way too many bosses and characters
@tacotube856839 минут бұрын
@@amandaslough125it took me 2 months to crown my wriothesley normal attack, that shouldn’t be happening
@SSABIRR-694 сағат бұрын
They're doing everything except what players have been asking for
@charroboo4 сағат бұрын
Depends, theyve been adding everything i asked for in the surveys
@blasdias87954 сағат бұрын
Right I’m waiting for the "prefers affix roles" because I want to actually get usable artifacts, because all my 3.9 cr 7.8 cd artifacts always role shit
@LUCAS7V4 сағат бұрын
Wich is what? Pls enlighen me
@cebe94474 сағат бұрын
couldn't have worded it better
@montagegamerlive36044 сағат бұрын
We want the elixir reset time to be more small@@LUCAS7V
@yamidanne2 сағат бұрын
Yay we can finally sort and see recommended sets and stats in game! Oh wait... This was already in the game
@LunatheMoonDragon3 сағат бұрын
Don’t mind me. Just staring at that gorgeous Emile pictue
@ChunderThunder111 минут бұрын
still can't believe people called her design mid when she released, smh
@Akira_11554 сағат бұрын
Mavuika is finally making me rip my hair out for artifact loadouts, I have a full Cinder City and full Codex set ready for her it'll be a pain switching them all individually
@afritect14454 сағат бұрын
Yeah.. I am only running dps on her. Got a 55 cr 288 cd 222 em codex set for her ready to be on the leader boards (will get her sig so Increase the cd by 20 and the cr by 11)
@JayDamaso783 сағат бұрын
I have those 2 AND a Golden Troupe set ready for her. Not having loadouts is a huge L.
@jakeyconner87354 сағат бұрын
This update is great. I’m not downplaying it at all. Love this for new/casual players. I am not a casual. I want loadouts I use multiple sets on characters. I don’t understand why hoyo refuses to cater to ALL players not just one group. -Rant Over.
@xdragon2k4 сағат бұрын
What we want is a "trash" marker for artifact that we can tick to allow us to burn them first.
@daneddieloayon27014 сағат бұрын
THIS
@phootaphan91663 сағат бұрын
Yeah, ever since having it in ZZZ I've been wishing they would add it to Genshin.
@mohammadbangloria75533 сағат бұрын
Just lock all your good pieces and keep the ones you want to fodder unlocked
@xdragon2k3 сағат бұрын
@@mohammadbangloria7553 Then we'll just left with a bunch of locked pieces and nothing to burn. We just want an easier way to weed out the trash pieces.
@ChromaToneMusic3 сағат бұрын
LoL no we don't need a third toggle 😂
@icecell4 сағат бұрын
Hoyo is seriously allergic to artifact loadouts. They're doing everything for artifact QoL but that. 😭
@snowfloofcathug3 сағат бұрын
Also marking as trash
@aidanlyons254 сағат бұрын
I personally want them to add at least 3-5 artifact and weapon presets for each character so it would be easy to switch to different artifact sets instead of constantly switching
@wansper9297Сағат бұрын
YYEEESSS 2100 I really started bumping up to the 1800 lately. Having to delete all 4 stars and below every couple of days
@NeraThun3 сағат бұрын
All those QoL addition / fixes should have been there either from the start or taken two years max to be implemented. And any change to the artefact management system that isn't a true loadout feature is definitely to troll the player base at this point.
@SodiumWage4 сағат бұрын
Jello: "If you're watching me you understand how artifacts work" Me: Nods nervously while not making eye contact.
@amandaslough125Сағат бұрын
Do you not even understand the basics or do you just never remember who needs what?
@kuroha231Сағат бұрын
Do you have brain damage?
@cesarignjas3 сағат бұрын
at this point, artifact load out is like the skip button for dialogs, they should already know that we want and if it is not implemented, is intentional for us to not have them and we can already forget about it, what is a shame, I played one game called Nier Reincarnation and they had this type of load outs, were you pre set a bunch of sets, you could name them and equip the set in any characters, imagine you have a gun, and to reload your gun, instead of insert bullet by bullet, you just swap the magazine, that's how it used to work over there, but.... GENSHIN COULD NEVER
@Gnidel2 сағат бұрын
I disagree. Skip button would be completely useless for someone who doesn't want to skip the story, but loadouts would be useful for everyone.
@_Vino.Сағат бұрын
Skip button is definitely necessary I love genshin Story Quests, I've been playing since 2020 due the main story But hell i HATE spending over 9 ~ 10 hours doing World Quests with completely rubbish NPCs without any VOICE ACTING at all If only they had every line voice acted id be okay with not skipping But the only dialogue quests that takes 9 ~ 0 hours MUST have a skip button @@Gnidel
@skyhart9926Сағат бұрын
@@Gnidel bruh, did you hit your head again on the pavement this morning? Skip scene buttons ARE NECESSARY. if you don’t wanna skip the story, then DON’T USE THE SKIP BUTTON. it’s that simple. not everyone is interested to read through long dialogs of yapping and boring stories. if you find the stories interesting, then you do you. but don’t ever tell people on how they should play or what things they should be interested at. If some people wanna skip using a skip scene button, let them be.
@Szczurzyslawa3 сағат бұрын
Tbh even players engaged in the community can enjoy the auto reccommend on artifacts for stuff like Theater (or even this abbyss where I took Ning just to deal with geo wolf and I wanter her to have literally ANY artifacts so she just won't one shot die so it was useful even for that lol) but bruh idk why they STILL haven't done loadouts. Just gimmie like 3 slots for sets to save for each character, preferably + weapon but it's not necessary, I'll take anything 😭
@hayeonkim78384 сағат бұрын
Thanks for useful and helpful information as always ❤❤❤
@Lol-Lol03 сағат бұрын
i think most people haven't mention this yet that i think should truly be implement and that is mats conversion. I have a bunch of hilicurls mats that i wish those mats can be converted to mats that i truly needed. Some mats can only be farmed for so much each day and each character need so much mats. Also there r some mats that r mentally painful to farm. Like they r forcing us to kill those cute saurians for mats. Also not just those basic mats conversion but like weapon&talents mats conversion as well. HSR has those things where u can convert 2:1 ratio. If they don't want to make domain farm become everyday at least make the mats can be convert/exchange. So we can convert all those useless mats now to useful mats.
@haroldtheylez26 минут бұрын
yes I hate having extra boss mats and would love to be able to convert them into boss mats I can use. I was so happy I could do that in HSR when I accidentally farmed the wrong boss mat for Fu Xuan when she first came out
@LiterallyJustAnActualPotato2 сағат бұрын
I ask for artifact loadouts and more husbandos on every survey lmao. One of those requests feels like a very reasonable request. The other is just because “ask not, want not” lmao. I used to also ask for some way to change billet weapon types, like how you can change weekly boss drops and ascension gem types at the alchemy bench. I gave up asking for that, cause I never get any billet drops anyway 😂…….. 😭
@Bio00123 сағат бұрын
so no decrease to resin timer cus right now it takes between 26 to 27 hours to get to max right now
@edsl392 сағат бұрын
I like the increase in artifact storage, but I honestly wish they'd make a special domain that gives you more artifact exp materials in lieu of actual artifacts. It'll help people min-maxi their current artifacts faster. The reason why I'm at 1750 in my inventory is because I keep getting artifacts with substats that could work well as off-set pieces when I farm, and I don't want to junk them unless they get mostly bad rolls when leveling them to lvl 12.
@GamersInHellOnYt2 сағат бұрын
Same . Im full everyday. Since artifact rolls are random one of my best pieces is like a flower thats , def,def%, atk, crit dmg 46% so if its all luck im careful not to throw away anything that has the potential to roll well. Even if substats are bad, theres still that possibility it will roll fully into one stat. Taking it from trash to godtier. And more characters are using def stats now so its going to be good on someone. Once they roll to 8 or 12 its pretty easy to know if theyre worth saving... But it takes a while. Ive been farming the teapot exp too and going around the map for the freebie interaction rewards. But its capped daily/weekly and takes a lot of time just for maybe 2 artifacts to get leveled. A double exp domain or leyline would be great.
@ShuckleII3 сағат бұрын
A very simple thing they could do for the artifact loadouts (this was an idea from over 2 years ago, I don't know if someone has perfected a hypothetical implementation for it, but simplicity is probably more likely to make hoyo integrate it) is, you have the favorite system, just make it personal to each character. On each character, you star the multiple sets you want to equip, then sort by starred artifacts, and it should be fast to equip them. I know speeding up the process from 20 seconds to 5 seconds is neat, but you already know how the game is programmed, it's total garbage with zero substantial patches and every piece of code is launched when it starts working partially, and not fully or well. I doubt they're gonna implement an ideal version.
@skyhart9926Сағат бұрын
Here is a simple solution: For each character in their artifact section, there should be 2 or 3 artifact set slots. Players fill those sets and save them. Example Raiden: Set 1 - 4pc Emblem Severed Fate Set 2 - 4pc Flower Paradise Lost Set 3 - 2pc Gladiator, 2pc Whatever Activate whichever set wanted. One click, set equipped. Implement a rule no same artifact set (whether activated or not) can be equipped at the same time on two characters to avoid easy sharing of same artifact sets among characters. Done.
@skyhart9926Сағат бұрын
For the 104th time, we need proper artifact loadouts. I’m tired switching artifact pieces one by one if I wanna change builds. SOLUTION: For each character in their artifact section, there should be 2 or 3 artifact set slots. Players fill those sets and save them. Example Raiden: Set 1 - 4pc Emblem Severed Fate Set 2 - 4pc Flower Paradise Lost Set 3 - 2pc Whatever, 2pc Whatever Activate whichever set wanted. One click, set equipped. Implement a rule no same artifact set (whether activated or not) can be equipped at the same time on two characters. Done.
@froeloeСағат бұрын
This! I’ve thought about this. Hoyo should make a character hold 3 artifact sets and switch easily between those sets in the character screen. Moving artifact from one character will then still be like it is now, so artifact sharing remains a hassle. I know Hoyoverse wants us to farm forever artifacts. So, if nothing else, players will farm more because each character now would need their own 3 different full artifact set farmed.
@RafalToDs3 сағат бұрын
Honestly, I’ve got like four viable teams, and each character just has one role. I don’t care about loadouts. People don’t realize how much loadouts can mess up a database. For example, increasing the artifact limit from 1,800 to 2,100 adds 300 extra lines for every single player in the database. That’s a 16% increase in size-it’s no small thing. Adding loadouts would make it way worse because for every character, they’d need to reference the artifact table 3-4 times. Add new entries is easy, make every entry bigger is harder. And that’s not even the worst part. Increasing the database via artifact's bag size is something they can do in between updates. The 4 hour update? Do you think it take 4 hours to just upload a few GB? They are probably reconstructing the whole database. But loadouts? They’d have to update them every time a new character is released, which means tweaking the database for every half update (and sometimes there are three new characters in one update). When they add new stuff to the database, they have to decide how to store it. They could either spread all the loadouts across the table, which slows things down because the game has to search for what you need every time, or they pre-allocate space for all the loadouts, which makes it faster but uses way more storage space (most common for large DB). And don’t forget, Genshin has over 100 million downloads on the Play Store alone. There are probably even more accounts out there since some people use the HoYoverse launcher or the Chinese Play Store. For every character in every account, they’d need space for an extra 91×4 entries-and this number keeps growing every month. It’s not an easy fix. I don't believe that they don’t want to add loadouts; they probably just can’t without reworking the whole database, and the average player will never use this... I don't have the money to build 3 different playstyles for every character, and I believe that 90% of players will never have to worry about that. And for that remaning 10%, they will probably use it for 2 maybe 3 characters. This solution they gave is not the best, but it work for the majority...
@denki25582 сағат бұрын
It doesn't have to be implemented like that. If your issue is sparsity (only a few characters want it and some don't) then it can safely be separated from the character and benefit from preallocation without taking significant space. Just give each account N slots to group and name selected artifacts. The underlying system is similar to the party slots with major changes. This way, it doesn't scale with the number of characters, just the number of accounts. Applying a load out could also swap its contents with whatever the character is using previously and be flagged as "in-use" until the set is unloaded. So, if a character has N builds, you allocate N-1 loadout slots for them. The characters with just 1 build gets no slots, solving sparsity. No existing tables need to be modified this way. No database updates required when new characters release either.
@ShuckleII3 сағат бұрын
I honestly don't know why people ask for small stuff like artifact loadouts or slightly better farming. Ask for things that would make a difference. Like fixing enemies with shields being hit but not triggering the effects of being hit (literally psychotic). Or disgusting energy draining mechanics combined with elemental shields and absolutely awful elemental application mechanics. Or patching every movement system to stop being glitched. Or deletion of timegating (the game shouldn't crumble like an old cookie for playing it for an hour). Etc. The devs certainly demand huge asks of your personal time, effort, and money from you, you should demand on the same level.
@Bvic32 сағат бұрын
Time gating is mandatory by law in China.
@banjoowo4001Сағат бұрын
Lol the ccp thinks tine gating is healthy,it only forces the player to play it everyday, I would rather play it on Thursday night and take a break for 5-6 days but nooo
@skyhart992658 минут бұрын
artifact loadouts are NOT small stuff. for many years, do you know what tedious pain it is to switch artifact pieces one by one if you wanna change a character’s build? many units have more than one viable set for them. Having artifact loadouts would make it easier to switch builds. and this is a huge QoL improvement.
@natalies8498Сағат бұрын
Quick correction: maybe it's because Ijust... have less artifacts in HSR compared to Genshin that are usable, but I generally find the recommended artifacts I get in Genshin (when I DO use it) better than the ones in HSR. XD However, as I said, It may just come down to slim pickings since I have not farmed as much in HSR ironically.
@timphuocnguyen17994 сағат бұрын
thank you for the post!
@ghostyrone34242 сағат бұрын
nice vid, i always learn something new when i watch you. i guess i'll join you giveaway and see what will happen
@thatpixelpainter808211 минут бұрын
I can only reason that artifact loadouts haven't been added as it would require memory space to store each load out on their server (kinda like serenatea pots) where as the artifact sorting we have is a system/filter which doesn't require as much memory storage as the filter
@murmuredlullabye1771Сағат бұрын
Note on inventory: ive heard from people who know way more about code than me that increasing inventory size in live service games is actually a MASSIVE pain and can have an impact on things like - im not kidding - server load times. 300 might genuinely be a reasonable number based on whatever tech and spaghetti code theyre currently dealing with.
@Snowy-vj1sv2 сағат бұрын
Dang still no artifacts loadouts....
@ayesonnai383519 минут бұрын
They really should just add a lot more 4 star characters in the shop, like 5 on a rotating basis with repeatable purchases would be amazing
@dgmojojojo3 сағат бұрын
Theyre doing everything but buff timer, and still let mobile phone user have their character order changing when switching
@juggernaut66663 сағат бұрын
I wish genshin and Star Rail got rid of min and max rolls. It's one of the things i like most about artifacts in ZZZ.
@sharktos32184 сағат бұрын
I hope we get more of this!
@zgmf-x20astrikefreedom2110 минут бұрын
The only thing I like here was the quick respawn of overworld bosses, no need to teleport outside then teleport back again XD
@jacobtsou146235 минут бұрын
They’re making it more and more like the hsr relic system, but still no artifact discard marker 😭 I wanna be able to mark which relics are fodder rather than only mark which ones are good
@henshj9874Сағат бұрын
05:36 My Neuvillette needs work on his HP, he only has 35,000 even with Hydro resonance. BUT my hydro damage goblet does 4000 damage more per tick than my HP goblet, they have the EXACT same Crit rate, HP goblet has HIGHER Crit damage and no other stats that make a difference, I've tested it like 20 times to be sure and hydro damage bonus is always better, even with Furina and Xilonen so I don't think "diminishing returns" actually applies either
@Sarge-at-Large3 сағат бұрын
Man, I love your videos! Makes me want to create similar content!
@dan2800Сағат бұрын
Be able to play past events FFS like they have it in their dev builds so just give it to us for those uninitiated if you go back to 5.0 dev notes and look at the local specialty being shown on the map then you can see past event icons
@effortlessfury29 минут бұрын
Just because the Event Vendor is still present doesn't mean that it's functional.
@itslumi.2 сағат бұрын
1:02 LOL true true you're the basis for all new changes
@HScreecHC3 сағат бұрын
"Travelers can now transfer artifacts' stats!" is my copium
@Ben-v6z3s3 сағат бұрын
I just hope the cross coop applies to the teapot as well. I am dying trying to do that stupid objective of purchasing something from the Teapot Salesman in another player’s world
@MarkBacera2 сағат бұрын
I ask them every survey... But I really want a "buy everything" option in the shops 🙏🙏🙏
@Shane_A_MСағат бұрын
Granny thumbnail fire 🔥🔥
@zeeros1639Сағат бұрын
There is way more stuff to do now, an increase to Resin would be really good...
@luipaardprint4 сағат бұрын
I just spent two days getting rid of all my bad artifacts, went down to 800. Goes to show, if you don’t postpone a problem you don’t give it an opportunity to solve itself.
@ChromaToneMusic3 сағат бұрын
I've been working on it and still have1600 😅
@seiuchicompositions3 сағат бұрын
I want like a sort of bias system for artifact grinding so i can at least mostly get the set i want
@faerieinwonderland2 сағат бұрын
I wish they have the filter for recent order of artifacts we got when looking through them in strong box when we have it already in our inventory…..
@spieds99944 сағат бұрын
Co-op cross-platform is actually really good and makes so much sense and actually quite big. I (and sure a lot of other AR 60 players) might have forgotten but getting from AR 55 to 58 takes A LOT of time, like a year for some people, so having ability to co-op with a friend or stranger who has WL 9 to get guaranteed 3 drops is fantastic, cuz those are the players, IMO, who want the most drops (prior to 55 you don't build as many characters and at 60 I feel like you've built the ones you wanted and only build new ones) Also, this is more just me guessing, but I think the reason bosses first needed you to tp but now changed to this is probably cuz of how it works, so they went with the possible solution while trying to figure out this one. Not only in terms of coding but just how actually to approach it, cuz even with this method, I've seen people say it's worse cuz they won't be able to switch teams or something between boss fights
@Michplay3 сағат бұрын
They can make hundreds of filters and quality of live settings for artifacts but if you only roll HP and DEF then no quality of live controls can help you. They should up the change of getting the right stats on artifacts. And lower the change of getting those 2 stats. Also getting the type of artifacts, the goblet and circlet and also decrease the santifying elixir from 4,3,2 for some type of artifacts to just 1 for all
@tatotato852 сағат бұрын
There's a lot of support that have different optimal sets depending the team you currently use them on, still not having the ability to save the setups piss me off a bit.
@nyankrunex96543 сағат бұрын
Artifact Transmutation material in Starglitter shop please
@ChunderThunder116 минут бұрын
at first I thought they didn't give us artifact loadouts to "preserve the grind" and make more incentive to build individual sets for every character... but they added imaginarium theatre which serves that purpose even more. so at this point it's just to waste our time, right?
@TheStrongestBaka3 сағат бұрын
I wonder how that in-game artifact recommendation system handles ER requirements for DPS characters. Not too well probably, and your average Joe already builds zero ER...
@TaloHed122 сағат бұрын
Everything but... rerun cryo
@miakitty70563 сағат бұрын
Still good Artifact updates =)
@Mallow__4 сағат бұрын
I'm definitely not looking at early info, as I told myself I wouldn't do it.
@FacingVicissitudesСағат бұрын
Mass lock and mass unlock of artifacts pls 😩 I farmed artifacts and locked them in case I didn’t get better ones, forget, farm again, then get much better ones.
@srikzh3 сағат бұрын
Boss respawns is nice but the rest doesn't affect me.
@hugedeal8611Сағат бұрын
6:08 FINALLLLLLLLLLLLY
@li-say3 сағат бұрын
I'm glad they are increasing the cap but, really, a preset loadout would be so good to have, NOW more than ever! After the IT came out we are pushed to have more characters "somewhat" geared up and that increase the overall number of artifacts needed, by a lot. I used to use under-leveled characters as placeholders and it was quite functional... until IT released... Now I'm out of placeholders and my inventory is constantly full.
@god_kurama3 сағат бұрын
Uploading at 2.38am is crazy 💀
@baguette_connoisseur2 сағат бұрын
Bro’s gonna be flabbergasted when they find out about time zones
@BebanMertua-on4whСағат бұрын
i really dont understand why the dev’s team really against giving us artifact loadout. like there’s no way nobody in the team hasn’t try to bring this up in one of their meeting smh
@daneddieloayon27014 сағат бұрын
Wait what? How is HP goblet more better for Neuvilette? I literally hit 80k per hit with Hydro Cup.
@luminous35584 сағат бұрын
More %dmg buffers than HP buffers so getting HP from gear is often a less crowded modifier.
@daneddieloayon27013 сағат бұрын
@luminous3558 I don't get it. So Hydro Damage Bonus is more great then? I have C1 and R1 Neuvi and a C2R1 Furina and Xiphos Kazuha. And I do 80k DMG per tick of Neuvi. I equipped the HP goblet and it just gives 50k - 62k DMG highest
@LTXhyn3 сағат бұрын
@@daneddieloayon2701 you get more value from dmg buffs with %hp goblet when you have a lot of dmg buffers in a team with neuvi
@Kittlekit2 сағат бұрын
You don't play open world anymore? Does someone else do your farming and quests? Only playing in Imaginarium and Abyss could give kind of a skewed idea of a character's value because open world stuff is an important aspect of most players' experience. For example, mono element teams are a pain in the open world because of their matching slimes and Kachina helped me explore Natlan despite not being a top tier character. 😅
@JelloImpact2 сағат бұрын
No you must have misunderstood something 🤔 I play the open world all the time I’m doing a world quest right now xD
@JelloImpact2 сағат бұрын
Oh yeah I was saying I don’t do co op anymore
@Kittlekit2 сағат бұрын
@@JelloImpact Co-op was so fun early game, but yeah I rarely do it as well 😌
@anheld87263 сағат бұрын
ITS BETTER THAN NOTHING GUYS!!!! STOP BEING UNGRATEFUL ITS ONLY BEEN 4 YEARS SINCE WE BEEN ASKING FOR LOADOUTS WTF IS WRONG WITH YOU ALL
@Idknlandwh1233 сағат бұрын
1:13 i thought that it said 18 months 12 days ☠️
@emmanuelnnam2 сағат бұрын
IMO, they should allow us preset artifact choice, main and substat preferences across the board before farming and leave the drop, for example feather or circlet as well as the leveling up to rng. It's not a total handover but it would save us some resin. Been farming artifacts everyday for Neuvillete for over a month now and no decent finds yet. It's either shit or golden troupe. Thinking about quitting the game tbh. It's torture at this point.
@studiesinflux13044 сағат бұрын
8:07 the tiny increases to the artifact loadouts is probably to keep database costs and performance in check. Unlike ores that are just counters (example, UID 6123456 has 3458 enhancement ore), artifacts seem to be individual entries. It’s likely they simulated or calculated that after 2500, whatever they are using for the database indexing will hit thresholds and make browsing / swapping artifacts really laggy or need more memory on their database servers, increasing costs. If that wasn’t the case, it would have been increased to 15k a while ago. Either that or go the pay to win MMORPG route and have extea storage cost Genesis Crystals per month 💸
@taederias18043 сағат бұрын
I am quite sure you aren’t talking about _loadouts_ here. Artifact / equipment loadouts would be the ability to save specific sets of artifacts (possibly together with weapons) for any character and equip them with just a few clicks. So you can have your EM / burst dps Raiden sets, or Healer / EM Kokomi, or even things like sets with different amounts of ER for various teams you might use a character with (e.g. Xiangling with or without Raiden, or with varying number of other pyro units with her). So you can mess around with your artifacts as you make up some sets for your various characters you want to use in IT, and then easily revert the changes afterward. Or any number of use cases one can easily come up with. (This was always a problem, but in my opinion, IT made it _so_ much more urgent.) And no amount of quick equip & artifact recommendation “optimizations” will solve this issue for you when you have meticulously set up artifact sets across multiple characters so that everyone gets what they need, including a proper amount of ER, EM etc. - sets that would get completely messed up by a quick equip applied to individual characters. This has very little to do with keeping a sensible artifact limit, which is what you were mentioning, and _that_ indeed makes sense.
@Bulazs250Сағат бұрын
Still waiting for skip button in unvoiced dialogues, fixing 4 star acquisition issue, non-day restricted domains, increase in weekly boss half cost opportunity, unlimited stamina outside of combat, in-built optional map filters for everything, settings option to shut Paimon up (I'd rather just read what she's saying).
@skyhart992647 минут бұрын
and - proper real artifact loadouts, - increased condensed resin limit, or better a resin overflow reserve system, - inter-transmutation of weekly boss drops (convert Dvalin drops into Azhdaha drops) - be able to get weekly drops from the same weekly boss 3x in a week, - substat roll suppressors (i.e. suppress a flat HP stat to never roll on it when you level up an artifact). - fewer requirement of Sanctifying Elixirs if you just want the main stat of a sands, goblet or circlet. - cryo 5* character reruns
@arisu3960Сағат бұрын
I need food buff duration timer 😭
@redlok34552 сағат бұрын
Stil no auto refresh buff foods? I still have to open my inventory every 5 min to manually refresh my stamina food for exploration, huh...
@froeloeСағат бұрын
i just wanna be able to heart or to favorite the foods I often use. have our favorited foods be on top of the food inventory list.
@froeloeСағат бұрын
oh, and more pin icon design options too.
@StaryRobins37 минут бұрын
… I always use auto equip because it always seems to go with what I was planning ..
@varios48834 сағат бұрын
I hope your next video about citlali and mavuika, will help me decide if I should get any of them. Im saving for arlecchino but i cant resist mavuika. I would pull for her without any hesitation but I dont have xilonen. Its quite a dilemma. Im gonna have pulls for max 3-4 five stars characters. Maybe citlali and then arlecchino? Or maybe mavuika and wait for xilonen? But i like arlecchino more... Welp, cook that video, im waiting!
@sarahelizabeth52764 сағат бұрын
I was going to comment that I don't need artifact load outs bc I just have too many level 20s after years in this game then I remembered my glad set on arle that I really should let clorinde borrow sometimes bc the BIS set in her domain is not comparing. Meanwhile the emilie that i don't have has a good set. Honestly I just want more ways to use the exchanger or something.
@InvasorJim1014 сағат бұрын
wait, why is Candance's C6 part of the toggable constellation discussion now, like Bennet's?
@luminous35583 сағат бұрын
She ruins Mualani's vapes.
@InvasorJim1013 сағат бұрын
@luminous3558 thanks for the answer! I also checked what the effect of the C6 was and now I get the potential problem.
@foxwaffles4 сағат бұрын
Now i can also get 3 boss drops per run :D no more having 22 boss mats for the final ascension
@xpa2xСағат бұрын
I hope they'll add a quest skip button in future. Small QoL improvements are good too.
@jacobalexander513938 минут бұрын
Skip dialougue is the only function I've wanted since day one. I honestly can't stomach it at all. I barely even play the events because it's so annoying and uninteresting
@MK-yz2pr32 минут бұрын
1. Coop - It's okay I guess? Not that there is much to do in coop. 2. Insta-resp for bosses - That's actually good QoL. The only question is why they first added 10 seconds? Couldn't they make them insta-resp back then? 3. Recommendations - Irrelevant. There are already in-game tools for advising artifacts. 4. Highlighted substats - It's okay I guess? I mean, you need to know absolutely nothing about the game or be stupid for this to be a good thing, but from what I've seen vast majority of GI players are insanely fucking stupid *running Neuvi with physical set etc.). 5. Roll number - Good QoL. 6. Filters - Good QoL. 7. Increased artifact cap - It's okay, but why only 2100? Why not 9999 or if it's impossible for some reason, get it to 3000. Pretty mid tbh. Still no pity for 4*, artifact crafting is dogshit, even HSR will do it way better (of course) in next patch I believe (possibility of selecting three substats and rerolling an artifact). Combined weapon banner, only 200 resin without faster recharge, lack of playable characters in open world, no interactions for characters birthday, no way of doing the same weekly boss couple times, materials only accessible for three days in a week, quests locking each other (today I've read about a guy who couldn't begin Fontaine AQ , because he had to start Natlan AQ first xDDD), no pity counter, no option to quickly turn-off UI while playing on controller and much, much more. Pity, but let's be honest, they will never make those really nice things for Genshin for some reason.
@TheNrat4 сағат бұрын
I wish there was a label as trash instead just lock for artifacts
@PenultimatePenPen3 сағат бұрын
I still really want the ability to skip dialog (it'd be even better if they added a quick story summary when you skip). This isn't because I don't care about the story (although it does vary in quality a good bit) but moreso I almost always watch someone stream the story, and then play through it myself. So it's just me mashing through the dialog, very annoying. It's made me only play rarely, not nearly as often as I used to
@KudaGeatsune382113 минут бұрын
Remove the day of the week Restrictions and make Spending resin a daily task and I'll be content
@charroboo4 сағат бұрын
Depends, theyve been adding everything i asked for in the surveys. So im happy
@damianellnoir93182 сағат бұрын
Are they going to tell us which artifacts will unlock Crit rate & Crit damage to a desired % or am I assuming things?
@_Vino.Сағат бұрын
These DEV notes are like just the tip of the iceberg of players been asking throughout these years. Its definitely hard to defend hoyo when they keep messing up like that. Sure, these are small but great changes, there's no doubt. However we all agree they could have been doing A Lot more to improve the game 😂
@amandaslough125Сағат бұрын
They've been adding QoL since the game started. It's just not the 3 things you guys keep asking for the loudest.
@_Vino.10 минут бұрын
@amandaslough125 its not only 3 things mate 😂 I wish it was. There's a lot of requests. Allow all the quests in coop More coop events Double rewards for exploration in coop And so on More variety game modes focused in exploration/ besides abyss Better Expedition mechanics ( we only can have 5 characters yet) Better lock aim system / improved auto targeting for all the characters More Dub languages/ voice acting Voice acting for ALL THE WORLD QUESTS Quests shouldn't affect the coop experience SPECIAL quests for characters birthdays And the list goes on; the suggestions are infinite. Well those are just things I've heard from my friends and many other people who actively play the the game. But i enjoy the game regardless, so it doesn't bother me. Personally i will keep playing while it still brings me joy
@anisasi95973 сағат бұрын
I wish they bring artifact reroll for the substats. Just get better rolls. And maybe increase the use of the transmuter. Farming for Mauvika. Please help me get a mavuika?
@CTom19883 сағат бұрын
Doing everything but bringing controller support to android. Which is weird considering they did a whole event to market the s24
@leni10293 сағат бұрын
I absolutely agree. Artifacts can be really overwhelming for new or casual players. Or for people who return to the game after a break. Making things like this easier and more accessible for people is often a good thing. And even though I wouldn't call myself new (not after 3 years ^^) and also not casual since I clocked an embarrassing amount of hours at this point XD But I'm still the kind of player who most of the time isn't really into min-maxing ^^ I have a small selection of characters that are an exception, though. For them I do research, I read and watch guides (thanks for the guides btw ^^) and spend time and energy on farming artifacts. but I really, really enjoy having a big selection of characters that are built in a way that makes them at least somewhat playable. I guess, the theatre was added exactly for people like me because damn, I know that a lot of people are complaining, but I'm having a blast! XD But I really don't have the time to do the research for every single fucking character I have ^^ I just want to have some fun and be able to use the characters I have. The fast equip option is incredibly helpful for me, ngl. thanks for the video!