I've recently came back to Elite Dangerous after taking almost 2 years off. I even bought Odyssey. It's improved. And I'm actually going after a fleet carrier now.
@klassic99002 ай бұрын
As much as I criticized FC's when they first got announced (mostly the upkeep costs) not having a FC seems like an impossibility now. It's so damn nice having your own moving base where you can store all your modules/ships/commodities. Fuel prices are a bit crazy but it is absolutely worth it in my opinion.
@beanhavok22872 ай бұрын
@@klassic9900 Thanx for the info. That's good to know considering I'm titty deep in this damn credit grind LOL
@LJ-qh5ni2 ай бұрын
I recently came back after about a year of absence. With the new rebalance to mat gathering I feel it's finally doable. Last time I quit before starting engineering because of the grind required. Good thing to, I likely wouldn't have come back otherwise. But fact is, little else offers the type of gameplay and (sorry) immersion ED offers in VR.
@Caigul2 ай бұрын
@@beanhavok2287 not sure if it still gets alot one way to make creds is going out into space and scanning the bio stuff one is worth alot of creds if your the first to scan and turn in. for get the values though
@alteredstate072 ай бұрын
mee too after a 5 year break, having fun.
@aniceguyinablackhat2 ай бұрын
One of the things I think Elite Dangerous does better than other space sims is portraying the scale of the solar systems and planets in a way that feels much more realistic and believable without dragging out travel times massively or shrinking things down to a more manageable size.
@alteredstate072 ай бұрын
I agree, and the fact that planets are baron for me add to the experience, to our knowledge they are. Elite outside the bubble feels cold dark and empty but also majestic in scale. Its how i've always thought of space.
@aniceguyinablackhat2 ай бұрын
@alteredstate07 yeah for me it's simply the fact that when you warp travel in a system, you have full control over the ship and can accelerate well beyond light speed, which really sells that you're traveling insane distances.
@alteredstate072 ай бұрын
@@aniceguyinablackhat Enjoy your flying!!
@leslieviljoenАй бұрын
Yeah, I spent weeks travelling across the galaxy in Elite. I wish they'd maintained decent VR support in Odyssey.
@animamundimowАй бұрын
Also the ship upgrade mechanics
@nemesis851_2 ай бұрын
EVE Online felt left out, so they ran a KZbin ad in the first 90 seconds of this video
@TheYamiks2 ай бұрын
hahah really? well damn i expected SC AD instead!
@Griffo429 күн бұрын
If EVE really wanted me to play their game, maybe they wouldn't have banned my account for literally no reason and ignored all of my customer support requests and appeals when I was a paying Omega subscriber...
@KingKrad21 күн бұрын
Haven't seen an add on YT in literal months and being very happy about it -without- paying for the damn premium subscription. Add blocker(s) for the win!
@rayfighter7 күн бұрын
@@TheYamikshaha, maybe correct your expectations before you go embarrass yourself with another video. Digthat saved the day. Kind of
@in-craig-ible61602 ай бұрын
Somehow, fishing in NMS is a way more relaxing and enjoyable experience than it has any right to be.
@Freelancer.Warzone2 ай бұрын
Preach it, I am absolutely against the idea of fishing in any capacity so I put off the latest expedition for weeks only to finish it a few hours ago.. and had a ton of fun lmao I get the "quality over quantity" aspect said in the video, but NMS is one of those very few rare exceptions when the quantity has enough quality to make every additional thing fun at least to some extent - and like I said, I absolutely hate fishing in any capacity, yet found myself having fun with well over 250 catches during the expedition alone. Almost makes me wanna catch everything possible in the game, and thats a huge praise from me I don't think there is a single thing in NMS that would be just too boring on its own. I started out as a miner/harvester and when I got bored of that, fought pirates until I was an ace.. when got slightly tired of that, I hunted pirate dreadnoughts and frigates, then went back to exploring, fighting sentinels and gathering Glass, building a base, looking for perfect planets to my taste, building my exocraft while attending a settlement.. not over the top AAA mechanics, but plenty enough to keep me interested for a certain period of time to make other aspects of the game again. Now that I pretty much maxed my character out to like 98% (missing only the very endgame modules that are like 1-2% better than what I already have) I now once again crave the satisfaction of mining and surviving the harshest environments haha, 200 hours later went full circle and now the most basic cornerstone activity of the game is once again attractive to me. No Man's Sky transcends the meaning behind the word "special", Sean and Hello Games put together a truly once in a decade type of space exploration game, and they are on the right track to create a truly one of a kind earth-based exploration game. Still makes me laugh that their portfolio is essentially "Joe Danger doing tricks, FUCKING NO MANS SKY and EARTH SIZED EXPLORATION lmao, went from 0 to 100 to 100000 reaaaaaaally quickly
@tarax007Ай бұрын
... I hate to say it ... But I agree lol
@DistastefulDarknessАй бұрын
@@Freelancer.Warzone I think the big thing that makes the huge quantity of things NMS has work is that every one of them is *complete*. Simple, yes, but they're all fully fleshed out. Not abandoned part way, not half-assed, don't noticeably drop in quality as the devs gave up on finishing it. Everything is a complete package in itself built around the idea of just being fun.
@ch_r0me_oneАй бұрын
Fishing while standing on the ship... Yep, even better if you play some Aphex Twin in the background.
@notstandingwithukraine947828 күн бұрын
Like mining in Elite Dangerous... it's like meditation in space
@markhackett23022 ай бұрын
There's a thing you missed in X4, and it explains as well WHY combat is relatively basic compared to ED, and "roughly comparable" to the now-slightly-nerfed-for-casuals" Star Citizen: massive fleet battles. You can't instance more than a few dozen players and NPCs in the same instance in ED, SC doesn't do large combat (it is in alpha, it PROMISES to have it, a bit, but promises and a dollar gets you a dollar chew...) but X4 can have hundreds of NPCs flying around each other doing battle damage to each other, and destroyers will sit and pound stations to rubble. But to fit all those fighting NPCs in requires that the combat code be simpler than ED's version, and so 1v1 etc are just "well it HAS combat". Because the same code has to operate with 100s of fighting craft on screen shooting each other as if it is just you and a single Xenon pewpewing each other.
@shinnosukeyoshinori43132 ай бұрын
Very true
@efxnews47762 ай бұрын
To be fair, if you learn all shortcut commands in X4, the combat becomes immensely better, the amount of cool things the player with ships especially if you consider that every ship class and model is unique in their own roles. Also skill plays a huge role on how good combat can be in X4. Here's an example. My favorite personal ship in X4 is the Terran gunboat Jian. At first the Jian doesn't seem much especially for noobs, it is rather slow, have only 1 main gun, and it's turrets aren't much useful at first glance. But for folks like me who already know the depths of combat, the Jian becomes an immensely satisfying ship to fly and to do combat. Over time you will get the opportunity to fully upgrade the ship, add some better equipment, some better guns, and the best turrets you can buy, add this with skill and knowledge of how the ship operate and you can start to call her THE HUNTER! And Jian also has a secret function that also play out when docked to capital ships and stations. All ships in X4 have their role, from the small sized unarmed trader to a massive Battleship like the Asgard. The real deal with X4 is that ships are very easy (and basic) to operate, but they are hard (and complex) to master.
@spacecadet-zero2 ай бұрын
They just did a 1000 and 2000 player server meshing tests last week that many players participated in. There were glitches but it worked (they’re using the data to refine it). I’m not one to glaze CIG but wanted to correct that since the idea this is an empty promise with no fulfillment on the horizon is out of date. I feel SC development has been slow and sometimes going down blind alleys but people underestimate the tech leaps they needed to develop to achieve their vision - including CIG themselves to their discredit. But they do generally fulfill their stated vision (if slowly).
@danielc99672 ай бұрын
I have a feeling if X4 had the Star citizen budget, they would build a truly magnificent games. Compared to Star Citizen, they are a very small studio of not more than a dozen developers.
@spacecadet-zero2 ай бұрын
@@danielc9967 CIG started as like 5 people during their kickstarter. The huge studio they became is *because* of the massive amount of development needed because Chris (for better or worse) is a maniac trying to do something for which no tech existed (and never would based on corporate gamedev) and likely sees this as his life’s magnum opus. So the cause and effect you’re citing is reversed. Roberts will either be Walt Disney who everyone thought was crazy for trying to build Disneyland… or Howard Hughs who tried to build the largest airplane ever conceived and ended up a crazy recluse with a plane that couldn’t lift-off.
@ezoni8438Ай бұрын
X4 : the RTS player's space sim NMS : Paradise of exploration, so many galaxies and beautiful vistas ED : I can open a physics text book and explain everything in this game SC : libertarian tech bro of the space sim community
@TheYamiksАй бұрын
SC : hahaha that's a new way to explain it.. i love it!
@ezoni8438Ай бұрын
@ rlly has felt like that lately too xd, "we put in all of our team's effort to give you a trailer of what we promised!"
@TehGM2 ай бұрын
One thing that Yamiks needs to mention re X4 is that from the big quartet, it's the one you can have big fleets stuff. Yes, AI is dumb as hell, especially out of sector... but you can do that, and it's quite satisfying to build your empire and then use it to battle others. This specific part is one that sets X4 apart for me the most. Economy gameplay is definitely the focus for Egosoft, but it also enables this kind of stuff.
@theSafetyCar8 күн бұрын
Yep, the reason x4 became my favourite space sim is because you can become a fleet commander. I view the game as an rts that allows you to control a single unit.
@MoeLeicester6 күн бұрын
The economy on X4 has its problems though, galaxy wide claytronics shortage every play through grinds station building to a halt, still addicted though
@bad3ip2k102 ай бұрын
X4 completely nailed the management, economy, and warfare. It's pretty much a 4x lite on space. If X5 goes deep into the diplomacy and flight systeem then it would pretty much cement itself as the best space game
@efxnews4776Ай бұрын
@@bad3ip2k10 improve diplomacy is a good idea, but X4 already has this, and its more flushed out than people give credit to it, almost all the story bits that X4 has are diplomacy related, and since the factions are well established each with their own lore and politics, the diplomacy system of X4 works well with the story bits. Some quests for example require that you have a certain level of influence with an specific faction. So i think is just a matter of do some better presentation and a more connect story with faction standing. One thing i think X4 is missing is companions, the few you have in the game do their parts in the story and them are discarded as just another npc that you could get for free. In fact i thought a system that Egosoft can benefit from a small strength it has... A lot of players get attached to some of their NPCs, i myself got to know quite a few by name. And this is a small thing that can be improved. My idea is to create a medal system, to give to NPCs and turn them in companions. How to do that? Everytime you do a story quest you gain medal and then could give them to any NPC you want. This would turn the npcs into companions, opening up dialogues, and even some quests. Of course i'm not against hand crafted companions either, especially if they play a role in story bits.
@gravity00xАй бұрын
the game is great, but the toy ships and its incredibly bad graphics hold it back decades.
@efxnews4776Ай бұрын
@gravity00x what you mean by "toy ships"?
@bad3ip2k10Ай бұрын
@@gravity00x Got to disagree here. If x4 has toy ships then ED and NMS look just as much as toy ships. I actually love split and terran designs as they look like they came straight out of Eve. Then you have Borons which look like alien aquatic creatures.
@СтаниславСорокин-ъ3бАй бұрын
@@bad3ip2k10 also no multiplayer. Boring
@qutatron2 ай бұрын
X4 have beatifull ships indeed.
@WolfofnoStreet2 ай бұрын
And they nailed the designs of the different factions. Excelt Teladi, why does every L and XL ship they make look like a mushroom?
@efxnews47762 ай бұрын
@@WolfofnoStreet i see this as a profit based design, the mushroom shape is actually a viable space design especially if think about ships without shields, all that structure becomes hull defense against everything. Imagine that the greedy little space lizards have this decent design of ship since the early days of their space exploration, long before they discover shield technology.
@GuilhermeLPC2 ай бұрын
specially that 890.. sorry, Astrid
@efxnews47762 ай бұрын
@@GuilhermeLPC the way you talk is like Egosoft was doing some plagiarism... Egosoft has their own ship designs, since the time as Chris Roberts was trying to get into the Hollywood privileged club.
@GuilhermeLPC2 ай бұрын
@@efxnews4776 it's just a space yacht, no one owns that copyright 🤣. I'm just poking fun at the fact that it is very similar.
@Washinyot2 ай бұрын
im okay with selling ship in ED, game needs money flow to develop and keep it up and running and SC showed that selling ships work, ofc SC ships and ED ships arent comparable with how much work goes to SC ships but still
@Dushess2 ай бұрын
It's game's problem to be developed poorly and not being maintained well. As for the ships, just look at chassic of some models, plus cargo scoop in SRV mode. They didn't even bother about the quality modeling.
@karlgustav1247Ай бұрын
100% It's only pay to win if you're in open, and "nobody" does that...
@cajintexas7751Ай бұрын
Elite Dangerous holds a special place in my heart, but every time I take a break of more than a few months, I have to learn the controls all over again. But it excels at the audio effects, which are a surprisingly important part of the game. If No Man's Sky could do as good a job at sound as Elite does, it would be close to a perfect game.
@frommerjacob15852 күн бұрын
NMS is unplayable for me. I don't want a rainbow universe, anywhere you go there are asteroids, living planets, animals in bright colours, stations with life forms on it...
@LimpVengeance2 күн бұрын
Props for having dig! And the perspective difference. Definitely upped the discussion this year!
@LunaMoon02 ай бұрын
4.0 is in evo. The Star Citizen dream is there. Now buy a ship Worth your car !
@Stormyy63102 ай бұрын
-For those who don't know Star Citizen, "in Evo" = in early testing only for those who paid 10K$- -Edit : That is false as others have pointed out, my bad- Edit 2 : So after double checking it turns out you *can* *also* get access to Evocati if you spend over 25K$ (you'll be in wave 1), so basically you either spend hours upon hours making detailed bug reports and pray that you get noticed by CIG (the company making Star CItizen) by some miracle or you spend 25K to get access to it, at least that's what I got told by multiple people in game
@LunaMoon02 ай бұрын
@@Stormyy6310That's not true for now. Evo will be people who find a lot of bugs. For the ptu this is true but EVOs have to sign an NDA etc
@HadronFlux2 ай бұрын
@@Stormyy6310 No, that's PTU - pay a lot or subscribe for $10/mo for wave 1 testing. Evocati is for people that act as unpaid QA and submit a billion bug reports. I have an investment banker friend who has the $40k "give me everything" package (not a lot of money for him) but doesn't get access to Evocati.
@realobamagaming2 ай бұрын
@@LunaMoon0 + you only need to pay for a subscription to access the earliest open ptu back then u actually had to pay at least 1k$ or more
@eirkro2 ай бұрын
@@LunaMoon0 It's not true for the PTU either. People who play alot and are active on the issue council might get access.
@salvaged61532 ай бұрын
Elite and star citizen are like brothers where one went to med school and now is a semi-successful surgeon and the other one always has a "great idea" where you know he'll either end up a millionaire or in prison
@DarkKabut02 ай бұрын
Dude that is accurate AF
@hawkzulu56712 ай бұрын
Elite has long ago hit the 'hey buddy, can you spare a dollar'? - phase. SC doesnt even recognize the homeless guy and doesnt realize they went to school together - class of 2012
@WanelmaskАй бұрын
@@hawkzulu5671holy shit, rarely in my life have I been able to witness such terminal levels of cope condensed in a single - and rather short - comment.
@Mgl1206Ай бұрын
Which one is which because ED sure as hell ain't semi-successful anymore
@LK32019Ай бұрын
Star citizen is more like an engineering apprentice, it has many good ideas, very detailed and very in depth just needs a lot more practise through trial and error Elite is like the community librarian, does it job pretty well, very interesting to some but mostly boring to vast majority of people
@marleyman1012 ай бұрын
I don’t agree with your comments on P2W in Elite. I think their system is actually fair, they are openly saying you can buy the ship in game after 3 months, it would be manipulative if they didn’t disclose that and made it seem like you could only buy ships with ARX. I personally understand they need cash flow other wise the game will not exist with their server and dev costs. So given they’ve given us 10+ years of support and it’s pretty good they still want to give us more.
@mikeonlinux54912 ай бұрын
Absolutely, plus it helps with trying gameplay loops you have no interest in without spending hours grinding... Looking at you Xeno hunting. And also I can have AND use a passenger Beluga without fearing rebuy cost, which basically transforms the game for me :)
@Dushess2 ай бұрын
that's it, but you obtaining 0cr. rebuy and engineering with no grind at all. that IS the definition of advantages for real money.
@mikeonlinux54912 ай бұрын
@@Dushess I see the glass half full, as this could also entice new players reluctant to grind to get the game 👍 They get a ONE JOB specific optimized ship so they can play the way they want to without having to grind stuff they don't like doing while getting credits and modules to try what they want. I know my favorite activity in Elite is passenger transportation, so I took a Beluga. It's basically the same I can buy with credits, except I did not have to grind hundreds of millions to get it A rated and mats to get it engineered, and it has a rebuy cost of zero and can be deployed anywhere at will as long as I don't modify it (otherwise I lose the engineering mats as the ships needs to be reset to redeploy) When I want to have fun, I can summon this Beluga from anywhere and start transporting passengers right away without fear of losing credits because of rebuys. The Beluga being the ONLY ship in the game unable to equip an adequate shield, it truly changes the way I play and I find myself using it almost exclusively
@TemalCagemanАй бұрын
You also earn aAx by playing the game... I know several people that have stored their Arx since it was introduced in the game.... They have so much Arx saved throughout the years so they did not have to give FDev any real money for these pre-release/early access ships. Many people that do not like the early access thing seem to forget about this very fact.
@brainded345126 күн бұрын
@@Dushess Don't know about engineering, but rebuy cost is small enough to don't care about it.
@DigThat322 ай бұрын
This was a fun vid to think about & write. Video games are good entertainment & I'm glad there's somethin out there for everybody in the space genre these days. Hopefully we see something spacey that nobody's thought of in the near future.
@lights4bre8902 ай бұрын
Dig... you can read the phone book, and i would be Hyped up at the end xd
@8B1tbreaks2 ай бұрын
I want to see a space sim on the level of all these entries, but from an alternate life forms perspective. And yes, actually go “there” with it, like the full nine and get “Scorn” level weird with it.
@gizmo104drives72 ай бұрын
Followed your channel after yhe last video you did with yamiks over 2 years ago. Keep it up
@KimInChainsАй бұрын
@@8B1tbreaksYes, SCORN!
@8B1tbreaksАй бұрын
@@KimInChains lol glad I’m not the only one who appreciated the hell out of that game. Seriously tho, who wouldn’t want to play something like the StarCraft Zerg campaign but down on the ground in first person, I think that’d be legit.
@Minoseth2 ай бұрын
Nah I have to correct you. Exploration in X4 is more than just unlocking the map. You can look out for bailed ships, you can search security containers and also data leaks in stations. You can also make missions that cover this stuff. Also I would count the hunt for rare crystals under exploration because mining is a whole other thing. You can even be a space scrapper. And it's the game with the best piracy game play at all. Also the combat is much better than you describe - just because you can fight real big fleets against other big fleets. It doesn't have the best flight model, but it has dogfights, capitals that you can pilot or even command while standing on the bridge like Picard and also carriers and battlestations. There's also a logistic thing that you need to keep in mind. There's also subsystem targeting and boarding with marines. And that's quite impressive, especially because the whole galaxy can and will have massive wars against each other... and you can also be a graverobber and loot the destroyed ships....
@tehf00n2 ай бұрын
something people often don't know about X4 is the visible map is not the full map. Each sector extends if you keep flying towards the edge. Mostly there is nothing there but you can find space pirate outposts and other things from time to time. But the game doesn't tell you about this and most people don't fly in a straight line, they circle the hex to open up what they can see. But there is way more out there than you see on the map.
@efxnews47762 ай бұрын
@@tehf00ni notice that once i left my ship flying to do some quick stuff irl that ended up taking a few hour, when i come back to the game my ship had travel beyond the hex, and it took a lot of time to came back in travel mod.
@gravity00xАй бұрын
but all the gameplay you mentioned is like an inch deep. especially that "securits containers" gameplay. its so god damn unrewarding, repetitive and boring that its not even funny. even star citizen has deeper gameplay than that, and thats saying something lmao
@tehf00nАй бұрын
@@gravity00x unrewarding? You get blueprints that take hours or days of grinding otherwise to get. It might not be the most interesting gameplay mechanic, but it's certainly not unrewarding in terms of content. It's a means to an end.
@MinosethАй бұрын
@@gravity00x the same can be said about elite dangerous and their "pick up blackbox" stuff or "scan plant" thingy. But I do not disagree - I just wanted to point out, that this counts towards Exploration. In exploration, the only really good game is No Mans Sky for me
@stereoroid2 ай бұрын
I'm still OK with SC and it hasn't cost me a lot of money either. Definitely some annoyances e.g. they changed the cargo system without making sure the new system is fully working yet. When stuff like that happens I just wait for the next version. I got time.
@Billy-bc8pk2 ай бұрын
If they stop to make sure every system fully works they will never get anything done. You can basically have patches quicker and buggier or more polished that take longer, but both aren't possible.
@iannmichea70612 ай бұрын
Yeah same, like people complain a lot, but you really don need to buy any of those 1000 dollar ships or stuff people complain about, i just spent $60 dolls on a starter and ive been able to earn and use almost every ship on the game, the only downside its that when server wipes you loose every ship exept the ones youve bought, but its really refreshing to just try maybe other types of ships and configs, and the community is so good, you can ask for money for a ship and probably will just gift it to you lmao
@MaticTheProto2 ай бұрын
@@Billy-bc8pk plus if a whole rework is needed, all that polishing time and budget is wasted
@Billy-bc8pk2 ай бұрын
@@MaticTheProto Yup, that is a really good point.
@F0zekАй бұрын
Maybe if cig was so dogshit i would agree but they absolutly don't deserve any penny after years of lies, broken promises, gaslighting, predatory tactica, dogshit decisions, etc.
@lathrael715224 күн бұрын
X4 is a strategy game. No man's sky is an adventure game. Elite dangerous is a spacecraft sim. Star Citizen is not a game yet. We can talk about it when it's done.
@dh5992 ай бұрын
Give me Elite Dangerous/Star Citizen, cross it with X4 and you'll have my perfect space sim. I want the management of X4, the fleets and stations and economy with the free space travel of Elite Dangerous or Star Citizen, but give me space legs and some decent boarding combat and I'll be happy as a clam.
@Khtras2 ай бұрын
I can't help but see that you haven't mentioned Starfield in your comment, what heresy! It's not only the best Bethesda game, it's the best space game! Bethesda even said so, so it must be true I agree with you, if they could mix these together it would the perfect blend
@Lunam_D._Roger2 ай бұрын
For me, add cyberpunk (2.1+) combat for ground combat, with cybernetics and all that, and Hacking and stuff, and add in some minor Psionic stuff like Biotics from mass effect or Traveller Psionics, to everything you mentioned.
@treemium14672 ай бұрын
So...make the perfect space game and you'll be happy? Lol
@MEYH3M2 ай бұрын
Soo basically you are asking for a finished Star Citizen x)
@nuanil2 ай бұрын
@@Khtras It's because Starfield is shite, and doesn't even belong into the conversation. KOTOR did it better, almost 25 years ago.
@Billy-bc8pk2 ай бұрын
Just wanted to add, that the 4.0 Evocati tests have been quite positive so far! Definitely exciting times ahead. EDIT: Also, I get why a lot of people love NMS, but I just can't get into it. It's visually fantastic, and every time I see there is a a dozen or so GB download queued up, I know something huge has been added. It's just hard for me to get into the game because, like Digthat32 said, it feels like you're just a spacesuit. I don't really feel grounded in that game. Hopefully Hello Games' next title will have weightier character mechanics so it doesn't feel like you're always in devmode when playing.
@AtlasRandGaming2 ай бұрын
@@Billy-bc8pk wait so the unpaid bug testers like the game they work for free for? Shocker? It’s all a pyramid scam.
@rafezetter80032 ай бұрын
If you've not played it for several years I dont think l you have a right to comment about it now. "not gounded" there's more ground in NMS than any other - NMS is at the core of space simming. You ARE "just a space suit" that's the whole bloody point. ED you had NO LEGS for like 7 years? you were "just a ship's cockpit, then a buggy's cockpit". X4 there's no planetary landing at all. NMS was the FIRST completed "humaoid in a space suit walking around on it's own legs". I think the problem is you and your mental "it should be like this" attitude.
@Billy-bc8pk2 ай бұрын
@@rafezetter8003 No, Yamiks made an excellent point that the ground combat is practically non-existent and that is a huge turnoff for me because you don't even have space hands when using the weapons. No reloading animations, and you just nonchalantly fire weapons until they do their dip-down recharge/reload animation. It's extremely jarring. You have no melee combat and your character doesn't really react to the world around you. It's all so dispassionate. At least in Elite you do have reloading animations and you do have space hands to go along with your space legs.
@rickdeckard26222 ай бұрын
I miss in NMS proper pvp and the graphics is too colorful, for my taste.
@IOwnCows2 ай бұрын
@@rafezetter8003 I like and play NMS. Absolutely disagree with you calling it the core of space simming though. Ships don't have interiors. The flight mechanics are extremely arcadey. On the ground gameplay is okayish, and the gunplay sucks. It's a good exploration game with decent base building. That's it. Lol
@Rin8Kin2 ай бұрын
Main flaw of NMS is the fact they were adding pieces of content with expansions, and did not integrate these updates into one another. Thus a lot of things they added are rudimentary and easy to remove from game (or rather your gameplay loop) with 0 consequences.
@efxnews47762 ай бұрын
I don't see this as con. Nms has smaller game loops, sure but it also is a multiplayer game, meaning you could have things like racing and fishing competitions totally made by players for players.
@mn7306Ай бұрын
How come this is a bad thing?
@yournotgullyАй бұрын
no the main flaw with nms is that theres nothing to actually do. when you have something to do its great but 90% of the game is just flying around doing nothing
@efxnews4776Ай бұрын
@@yournotgully theres always something to do in NMS. Also did you try to set your own goals? At some point in my playthrough i decide to search for the perfect planet for me. I travel a lot until i finally founded, then i spent days building a castle there.
@bowldawg4394Ай бұрын
The main thing I want to see added in NMS right now is EVA, player made space stations and bases, and overall more stuff to do outside of your ship while in space. The transitions between space and planets are pretty seamless, but it still feels like there's an artificial barrier between the two since open space is pretty much completely off limits for the player character and the game tries to kill you for attempting to jump off a freighter or get to space some other way.
@DerKaetzer2 ай бұрын
Thanks for still being there, Yamiks! I still value your opinions about E:D, and while I am also worried about pay to win, I consider what I've seen from the new ships so far to be a good effort in actually creating worthwhile ships in the game. FDEV seems to actually have listened to players for once, and made ships - although about 5 years too late - that are not dumbed down carbon copies of previous ships. Okay, they might be too good (T8, Mandalay), so they may push other ships into the obsolete corner, buuuut ... better than releasing another Asp Scout, Crusader, Mamba or T10. ^^
@GangsterBean2472 ай бұрын
I'm a Star Citizen player myself and it's a really fun and enjoyable game once u get past the bugs, it can be a very fun to play either with friends or solo. Most if not all of the friends I play the game with are previous Elite Dangerous players that jumped ship and came over to Star Citizen, and while it's not perfect it's still a solid choice for the space sim genre. No Mans Sky is more for the casual experience space sim that u can just jump straight into the game without having to do a bunch of research and learning the controls, and with NMS having a bunch of content it's easy to get many hours of fun out of the game without it being overly complicated to figure out. I played the game day one when it came out on PS4 and it's nothing compared to what it is today, it's almost a completely a different game. And don't even get me started on Starfield, it was a fun game but was lacking massively in almost all of the area's. Skyrim in space is putting it respectively.
@KitHavok2 ай бұрын
Elite Dangerous: Horizons in VR will always be mind blowing 🤯
@tehf00n2 ай бұрын
agreed
@dreyone61562 ай бұрын
nah. i played it years ago. they had a lot going for it with the sound design and graphics, but frontier fumbled development and community management at the same time on a major level uninstalled years ago and never going back again, especially with that toxic cesspool of a community run by prepubescent sperglords
@BPPDan2 ай бұрын
I was there! Good times
@DigThat322 ай бұрын
Yes indeed!
@AlexeiX1Ай бұрын
which is why its mind boggling that they decided to make odyssey non vr compatible, on top of being a horrible expansion on its own with aweful gameplay loops. Declared the death of that game.
@petezzzz2 ай бұрын
Great collab with DigThat32 Yamiks. Thank you both! o7
@DigThat322 ай бұрын
🫡
@stevofiso3192 ай бұрын
thx for summary, inviting DigThat32 was great addition. ED part should have been shorter, half of the ed part was talking about microtransacion stuff - Frontier pushed to more aggresive scnmmy tactics..., just show it and dont explain (you already did it in prev videos), let audience make opinoin. (next time maybe invite someone who plays eve)
@limyarplane19912 ай бұрын
i really enjoyed you collabing with dig here it genuinely makes this vid feel more balanced then normal showing both a more positive vs a more negative perspective! neither are bad mind you but its important not to go to the extreme of either one and look at a game as its whole instead of just the worst or best parts!
@timjerrom71732 ай бұрын
Funniest moment, you trying to break out of Jail in SC and just falling through the planet!
@TheYamiks2 ай бұрын
yes.. did that once!
@timjerrom71732 ай бұрын
@@TheYamiks Yea I know, so funny that's the moment when I joined :D
@timjerrom71732 ай бұрын
Love (or loved before 3.18) SC and will be back playing as soon as 4.0 drops. I'm going to have to re-learn the game and re-work my keybind's lots I believe as soo much has changed. That's going to be fun "cough, cough" Ok, honestly looking forward to it :) "oh gawds I've got Master Modes to look forward to trying to work out too"
@r.daneel.902 ай бұрын
Well, but he escaped or not
@efxnews47762 ай бұрын
@@timjerrom7173 funny, i did remember break out of jail in X4...
@LeoTreefield2 ай бұрын
Good Video Yam. I own all 4, and I'll agree that Elite has probably given me the most enjoyable experience so far. X4 is a welcome change of pace from time to time, and No Mans Sky is similair. And Star Citizen? Star Citizen is the eternal promise...
@temhirtleague-chess2 ай бұрын
X4 with the x4-infinity mod is now basically the biggest universe. SF with the creation kit now released, I honestly don't know what to expect (it will be massive) just needs some time. Elite is .... Elite, NMS is that guy who comes over for holidays with gifts that you will be excited for but stop playing with after a while (cycle repeats), SC is .... expensive. Eve is too complicated. Here is the sweet spot. Well designed start systems and shooter mechanics like Starfield with X4's dynamic universe with Star Citizen's takeoff and landings and NMS's divers creatures and plants (but toned down) with an OPTIONAL EVE's multiplayer capabilities with a working server mesh. You can now take my money.
@leootp222 ай бұрын
I, like everyone, was excited for SF...until I saw the game play. There was something...off about it, so I decided to skip it. Bethesda, IMO, released a half baked game and, as usual, are relying on modders to make it worthwhile. That is ridiculous. I won't give them money for a game that fundamentally sucks. I JUST started playing FO4 this year.
@KaitouKaiju5 күн бұрын
There is nothing well designed in Starfield, especially not the shooting mechanics
@IIITangentIII28 күн бұрын
Apparently I will need to give X4 another try and really find out how good it looks, because when I tried it I felt like I was playing a game from the early 2000s. Granted I come from elite dangerous and now Star Citizen, but I really felt like I took a step back in time when I tried X4. If there is a way to get the graphics bumped up I'm sure it's worth giving another chance.
@K-PopGamesWithSoulMirae2 ай бұрын
Here is my take on these games : - X4 : I've tried multiple times. I love the Universe of this game, love the story and the ship designs. The Fast-Travel is for me too slow ( i'm speaking about the Travel Mode ) and the Space Highway is in my opinion dumb xD The combat is meh...the UI is even more meh...i'd really want to love it but it's just not for me! - Star Citizen : I've bought it, and tried everytime a new patch comes out hoping it'll run atleast 30fps...it's not ... and i'm sad...I love most gameplay aspects of this game. The Fast-Travel or Quantum Travel is in my opinion the best looking out there. The space combat is really nice. The Planets, even tho not 1:1 like in Elite, are way better looking. It'd be the best game for me. - Elite : Well, my dear Elite. I remember watching a video about the first encounter with the Thargoids in the space. That video made me buy the game. And i've enjoyed it to the fullest. It ran well, it looked okay and it was fun. Then Odyssey was released, and mind you i really wanted Space Legs, but what Odyssey brought was not i wanted. The game running like dogsh*t. Before i could run the game at ULTRA at 1080p well over 200fps in space and 100fps+ on planets and stations, now with Odyssey i'm barely getting 70-100fps in space and 50-80fps in stations and 30-70 fps on settlements...ON FCKING Medium-High with FSR set to Performance...oh and it looks like sheet...the edges are rough...and the AA is non existent...why we have only FSR1? - No Man's Sky : As Yamiks said, it's too colorful to me. Love the freedom, the look of the planets and the new ship customization is fcking awesome, but the 'story' is meh, the ship movements are too arcady ... whenever a new Expedition comes out i play it then i forget about it. Conclusion...my perfect space game would be something like this : Star Citizen's FTL, Ships and Ship Combat and the look of the game. Elite's Exploration and the HyperDrive Jumps. EVE's economy, combined with a missions, quests.
@azurmon2 ай бұрын
Agreed with you 100 %
@efxnews47762 ай бұрын
How many hours you have in X4?
@K-PopGamesWithSoulMirae2 ай бұрын
@@efxnews4776 not much sadly...can't really enjoy it because of the UI, but mostly since it is focused on a aspect I'm not interested; the trading economy.
@borgthepig2 ай бұрын
The story of NMS runs way WAY deeper than you know. I highly recommend checking out some videos on it 😊
@bahdudejhosh_official2 ай бұрын
When was the last time you played star citizen?
@KyleFN14 күн бұрын
I understand your 'Pay-to-Win' complaint and don’t entirely disagree. However, I’d argue these options are better described as 'Grind Pass Fees,' not 'Pay-to-Win.' True Pay-to-Win involves actual tactical advantages. For players like me, who lack the time to grind and just want to enjoy the core content, paying to skip the grind can be worth it. If you prefer to grind, that’s great-go for it! But these options make the game accessible to a wider variety of players.
@tasatkoАй бұрын
I remember in the old days, around 2015, when everyone was playing ED in a seamless world, a vast galaxy, the developers of SC were promoting themselves in the background, promising a space sim killer, a top game that the world had never seen... and collecting millions of money from slavish fans... 10 years have passed... fans are still arguing in which cases SC better than ED.
@mattvmalone28 күн бұрын
Uh, idk where you've been at bud, but SC right now is the most technologically advanced and intricate space sim on this level of scale, scope and complexity being worked on right now. Kinda a killer imo. The planet tech alone blows any other out of the water. Not to mention the graphics, but those are just a plus.
@dsagent2 ай бұрын
I'm still playing freespace 1 and 2 with mods.
@tomasmicak90412 ай бұрын
Can you go deeper on what is according to you wrong on Master Modes on Star Citizen? Haven't play it for a year so I know about it only from reading, but it seems to me like great change in the game that will make combat more fun and nuanced and not just constant jousting, and also pushes for more variety in used ships.
@TheYamiks2 ай бұрын
I'd recommend my fellow creator Avenger__One for more detailed stuff. While I agree on most stuff, there are details where I, as an ED player, would rather pull SC's mechanics on maneuvering and speeds closer to what ED does. (namely top speeds, yaw and pitch turn rates)
@tomasmicak90412 ай бұрын
@@TheYamiks Oh yeah completely agree on yaw and pitch speeds, in SC it is somewhat more realistic, but not as fun as in ED. In SC ship behaves like a turret, while ED is more airplane-dogfight style, and I always liked that.
@scotttimbrell8632Ай бұрын
The game has gone through many versions of fighting, jousting was some of the worst and more often than not would just have you combine with the front end of their ship. The planet dogfighting "should" be more like ED
@TurKlack2 ай бұрын
X4 Foundation has a strong hand in their single player Simulated Universe mechanic, all Egosoft has to do to truly get the attention of the Space Sim Crowd is a Combat overhaul and More Capital Ships. From the Smallest L sized Frigate to the XL Battleship (which should also be the only Ship class with XL Turrets). And it's quite easy to overhaul the combat. Since it follows the Star Wars Style WW2 Naval Combat all they have to do to turn the Capital Ship weapons from Pew Pew Guns to actual Cannons with a strong punch and long reload timer. Not to mention a fixed Range for each Weapons Class. All L Weapons get 15km range. XL 20km for example.
@sim.frischh97812 ай бұрын
Out of the 4, i only played NMS and X4. And frankly, i´m the most at home in X4. For starters, i do not like running around on planets in a space sim, i already AM on a planet, i play to get OOF OF THEM! So why would i want to land on them? And while i do appreciate the simplicity of NMS, i got so used to X4 level of complexity that i find myself underchallenged in NMS. Though both games have some really nice looking ships. Plus, i´m not susceptible to FOMO, mostly because i understand that a company has a product they want to sell, so they won´t just stop selling it after a certain time.
@efxnews47762 ай бұрын
@@sim.frischh9781 i wish X4 had planets to land, but more than that, apply tbe same game loop on them. Imagine build cities garrisons, factories, dig mines and transport stuff to spaceports?
@TobiNightcoreАй бұрын
If you're a Star Wars fan, the X4 Star Wars Interworlds mod is probably the most detailed Star Wars space simulator out there
@Jaroartx15 күн бұрын
Thanks i will check it out
@cmdridratherberidin43122 ай бұрын
I have more hours in Elite than any other game, both on Xbox & PC. I truly loved that game. I haven't touched it since it went PTW. Knowing that the microtransactions were cosmetic only was appealing to me - no one had an advantage over anyone else unless they spent time playing the game for it and put some effort into their ship build. I liked that. I was excited when FDev announced new ships and was looking forward to the Python MkII. I would have gladly bought each new ship with in-game currency I ground for, and would have spent real money on the ARX for ship kits and paint jobs for each of them. If FDev announced a new paid expansion that included the new ships & maybe some of the features Braben articulated he'd like to see when the game released, I'd have happily bought in. If they had said to the community - "Look, we need to raise money to keep the game development progressing, so we're raising prices in the ARX store and asking the player base to support it", I would have, wholeheartedly. Pre-purchase pre-built ships with no rebuy? That's a hard pass for me - it's a deviation from what the game had been & up to that point Frontier appeared to be proud that microtransactions were cosmetic only. Your frog analogy is spot on... I truly miss this game - Elite in VR is something every gamer should experience. But we have no louder voice in this world than how we spend our time and money. And for now, Frontier will get neither of mine.
@markhackett23022 ай бұрын
There were a lot of people complaining about night vision mode making their black matt paintjob no longer make them defaco stealthy in space, and that was because it was a P2W thing. One reason I went Solo only, never Open.
@KitHavok2 ай бұрын
Hear, Hear
@RobinGething2 ай бұрын
grinders always need an advantage for the 9-5ers. they can only put in an hour or two while free time heavy players get to be the elites. it may seem unfair to those that put in the work but those that put in the work at home dont get to enjoy it as much.
@kuro_neko58632 ай бұрын
I quit when they outright announced the new planetary tech that was a big feature of Odyssey would remain broken because it was too much trouble to fix. I'm back for the Engineering de-grind and the new ships. But they will never get another dime from me. I foolishly trusted them and pre-ordered Odyssey. After that I made a vow that I would never give them any more money until they gave me what I already paid for. Since they aren't going to, even absent the P2W ships I wouldn't be paying them anymore. Unfortunately it seems clear from the community spaces that I'm in the extreme minority in that regard. Everyone's happily paying them more than the cost of the damn game for a single ship, so they're just going to continue.
@HarenunHoppus2 ай бұрын
Wanna get the Mandalay and go on an expedition.
@lordkelvin44113 күн бұрын
Speaking of honking the system. That sound emitted by standard beam weapons of X4 Moreya... Loving it, plain and simple.
@joeystrub85822 ай бұрын
its weird that this is the first time I'm hearing of x4. I'll have to check it out
@Time4CakeAndSodomy2 ай бұрын
It's good, just janky, the ui is a convoluted mess, and ship control / combat is frustrating.
@temhirtleague-chess2 ай бұрын
Ohhh ... you are in for a treat.
@efxnews47762 ай бұрын
@@joeystrub8582do you like massive space battles? Do you see yourself standing on the bridge of a capital ship giving orders to a fleet? Do you like that Stellaris have a baby with Star Citizen? Well if your answer is YES, then X4 is the game for you!
@Lucpol1986Ай бұрын
Be careful pal…it can be extremely addictive :). Enjoy
@ezoni8438Ай бұрын
Just to clarify your point about exobiology, there is actually ALOT there, specifically when you start looking for the higher value ones like stratum tectonic, you need to pay attention to certain planet conditions, distance from the star, size, etc. and what galactic sector you're in. ofc theres tools that do this for you but its still fun for my astrophysics brain
@surfimp2 ай бұрын
"Star Citizen is for the insane." DigThat summing it up as precisely as it can be summed up.
@Cee64E22 күн бұрын
Okay. I will grant you that the ship packages are a _slight_ advantage for a _minority_ of players. The advantage is that as a working space grampa, I can drop what is barely an hours wages to save me many hours of game play to do the same thing. I'm not some ganker on summer break from school, grinding away to build the most badass ship in the verse so I can smoke _other_ kids on summer break and their starting Sidewinders. I will argue though, that buying into the "Pay2Win" is not just an advantage _for me._ It also, _indirectly_ creates something for the people who will _never_ buy in. Like you. What _is_ that something? _What does it give to the people who_ WON'T _pay to win?_ It gives you another day in the game. Frontier Development was in a bad place this time last year. They had to layoff some workers, their stock was tanking, they'd had a few _very_ disappointing releases of new products they'd invested in, and cash was getting tight. "Maintenance Mode" for the games servers, and eventual shutdown, was a very real threat. Coming up with "Pay2(Not Really)Win" was a pretty desperate move, because they were fully aware of what the gaming community thinks of it, never doubt that for a second. An influx of _cash,_ and a corresponding uptick in player engagement has pretty much saved the game. Understand that they had _other_ products that they could have fallen back on if Elite failed. _Fdev_ would survive, barely, even if Elite didn't. But they would not have been able to carry a game that was no longer profitable, and Elite was heading that way. Your dreaded "Pay2Win" is a big chunk of why it didn't. So stop crying.
@DoctorEviloply2 ай бұрын
X4's biggest problem since launch that still hasn't been solved is how the AI simply falls apart the longer you play. Everyone dreams of having that big space empire but what always ends up happening is that 10 - 20 hours into a playthrough, ships crash into each other, Empires do meaningless wars, trade grinds to a halt, and the game gets really laggy. It's really fustrated because the core reason to play X4 over other Space sims doesn't work properly.
@ScepticGinger892 ай бұрын
Thanks for pointing that out, i was pretty close to buy it lol
@RMMinc2 ай бұрын
I have the opposite opinion. By 10-20 hours into playthrough you usually have a shipyard online and can throw ships into fights you wouldn't risk before. So you build the fleet of your choice and enjoy the thing no other space sim can deliver: massive fleet battles in which you are being able to fly anything from fighter to battleship.
@efxnews47762 ай бұрын
@@ScepticGinger89 it depends much of your rig, X4 demands lot of processing power to handle the insane calculations of the whole galaxy, and this could have a severe effect in low processing power machines.
@leootp222 ай бұрын
X4 is worth it but also X4 has some slight jank. Anecdote: I started a Argon mining corpo roleplay. Set up my station, sent out miners, got more, got my Teladi gas flagship (mod) and ventured over into Terran space. Sitting in one sector were HUNDREDS of Xenon ships, just waiting. I guess they had been stacking up for awhile. Literally no way I could take all of them on. The game is fun from the trading and fleet management aspect. Boarding ships is a LOT of fun. But the systems and how they can bug out depending on if your in sector (IS) or (OOS) has been an annoyance going back far before X4.
@yournotgullyАй бұрын
@@ScepticGinger89 if you have a good pc dont let this comment deter you. it definitely gets laggy but i put 300 hours into one save and it still works well.
@IrisCorven2 ай бұрын
I will say - that server meshing test for SC was one of the earlier ones, this cycle. We've had a couple since that have been a lot smoother, and had more players. It still needs MONTHS in the oven, at the very least. But progress is finally starting to happen. This past year has been ridiculous in finally catching the game up where it needs to be UI and interaction wise, and now we're finally starting to see progress towards the technical end of things and fleshing out gameplay. It's still a couple years off, but I've definitely gotten my $45 (2013) dollars out of it, this year.
@calicociddАй бұрын
Store Citizen has its supporters, and they have been milked out of 734m and counting... Elite might not be perfect, but at least it's an actual fucking game.
@UmmerFarooq-wx4yoАй бұрын
They held the string
@icedtead9812Ай бұрын
why are "sc is a scam" comments still appearing
@calicociddАй бұрын
@@icedtead9812 They'll stop appearing; when it stops being a fucking scam....
@dragonwazАй бұрын
Just cause the snake oil salesman actually gives you the oil, doesn't mean he's not actually scamming people when he's charging as much as SC does. Even thinking of selling a $48,000 package for a game is beyond crazy. That being said, I probably wouldn't call it a scam. Just that the comments will still come cause you can scam people by not delivering what they paid for but you can also scam people by setting up ridiculously over priced products and using marketing psychology to make those purchases more appealing. Also completely aside from SC, just cause those price tags exist make people who don't even play the game uncomfortable. Cause the fact more than zero people bought those worries people that their own favorite game's might see that and suddenly think it's okay to saw off part of their own games and put them behind higher paywalls or that they'll leave those parts in the game but raise the grind to get what you already paid for to incentivize more purchases. It's like how Overwatch made loot boxes popular. People bought those like crazy, so suddenly Mass Effect, Dragonage, and the Assassin's Creed series had paid for lootboxes slapped into their design. Or how Star Wars Battlefront and Shadow of War were designed as huge mega grindfests that got so much backlash they had to backtrack.
@mattvmalone28 күн бұрын
I gues the countless amount of people that play it everyday are wrong then. It's not a game just because YOU say som 😂
@taskforce8762 ай бұрын
Haha awesome video mate! Very neat and constructive feedback and also funny how you "fuck around" with all of em!
@treschlet2 ай бұрын
What drew me to Elite, and kept me coming back, was VR and ship handling. The feeling of making a smooth and efficiant FA off landing was satisfying every time, no matter what else was happening in the game
@alteredstate072 ай бұрын
i havent tried VR but learning FA off is rewarding.
@AlexeiX1Ай бұрын
which is why its mind boggling that they decided to make odyssey non vr compatible, on top of being a horrible expansion on its own with awful gameplay loops. Declared the death of that game.
@alteredstate07Ай бұрын
@@AlexeiX1 They were pushing console at the time. That didn'lt work out. But the death is much exaggerated, Elite player numbers have been consistent for 8 year apart from when updates release. Still are at the 3-4k now.
@MrMightyZ2 ай бұрын
Damn dood! Excellent quality video. IMHO
@scubasteve21892 ай бұрын
If Star Citizen ever actually became a game, it would be the most amazing space sim ever made. Here’s hoping. 🤞😂
@Dushess2 ай бұрын
Don't hope too much, YOU may not be in time to play it.
@cmdrandreyuenari41502 ай бұрын
Star Citizen is not really a space sim.
@scubasteve21892 ай бұрын
@@cmdrandreyuenari4150 Okay, sure, apply whatever label you want. You still get my point.
@nicz7694Ай бұрын
@@cmdrandreyuenari4150 What is it then?
@cmdrandreyuenari4150Ай бұрын
@@nicz7694 A spaceship sim. It doesn't even have a realistic representation of a star system.
@strawberry-parfait39222 ай бұрын
This summs up the games pretty well, altho i do have to say that while in X4 you are in menus alot, they are so good that they allow you to setup your entire empire so it runs itself so you can lean back and enjoy the visuals more often then in other games after a while. There is just something really enjoyable about its layed back special kind of atmosphere that you dont have in the other games when its in the middle of the night and you watch your busy bees doing their tasks to outdated soundfiles and graphics.
@otockian2 ай бұрын
If StarCitizen can pull it off it would be a combination of the games your comparing it against and that is or could be very interesting. IF they can pull it off. I mean it has been looking pretty positive past 2 years like they have finally got their shit together after being pretty aimless for the past 13 years.
@danielc99672 ай бұрын
They can't pull it off. Not on their current Engine. They had 12 years and literally all the money they need and they haven't pulled even 10% of what they promised OFF is any working form. If they could, they would have by now.
@kuro_neko58632 ай бұрын
One star system down, only ninety-nine more to go. A decade per system, so the game will release in the year 3014. Your great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, great, grandchildren will be able to play it.
@myrchantkobold82682 ай бұрын
I agree, SC is essentially every game rolled into one. The problem is the level of detail and physics plus interaction with one ship and occupants with others. ED does not have to worry about gas exchange physics inside the rooms of the ship as players move around. Then also track items in the pockets of those characters while switching servers in real time and interacting with other ships in a completely different server. This is what CIG have created this year and are trying to get polished for december. This will finally allow them to add everything else they have been working on because there is only so much you can do with a single server.
@scotttimbrell8632Ай бұрын
@@kuro_neko5863 I mean, I know you're being hyperbolic but just to set anyone straight who believes this joker is correct. Stanton was the alpha playspace, it has been developed alongside tech and other content as a testing ground. Pyro has already been completed and is also ready to be released (hopefully) at the end of this year. They have been waiting to create and release more star systems because the tech that is vital to the possibility of them hasn't been created or completely yet, meaning why build the body of the car before the mechanics of the car are working? This, being developed alongside yet another game has lead to misinformed people thinking it going to take them 10 years to create another star system. So things to note. 1. There are 3 current Star Systems completed. 2. 2 more are required to put SC into its "finished state" allowing more to be retroactively added in the future. 3. After SQ42 has been fully released, more Devs and resources, along with products from that game can be added into SC, allowing for speeder development. 4. We have all witnessed the tech they use to create planets, it doesn't take them, nor will take them very long to flesh out a working ecosystem in the future. 5. The game is currently in open, active development, meaning you're witnessing what goes into making a game, as well as them having to make it work and look good, which is in stark contrast with Game Development and how it actually works in order to be streamlined and pump out large games, but smaller in scope within a few years. Every criticism you have, when comparing it to another game is unrealistic, unfair and disingenuous..
@icedtead9812Ай бұрын
@@danielc9967 this is objectively untrue
@VDAngelАй бұрын
I'd be curious on your thoughts on the system colonization they announced as the new feature.
@TheYamiksАй бұрын
Theres nothing to say. They told us nothing
@PQKnuckles2 ай бұрын
didnt expect to hear digthat32 here nice !
@DigThat322 ай бұрын
🫡
@SC-gg1cp2 ай бұрын
I agree in part, and I don't in part. The games you showed were all released except one and we should wait to give a real comparison when they are all released.
@leootp222 ай бұрын
I see what you did there. The ol' "can't compare them if we're all dead before SC releases". You sly dog, you.
@lights4bre8902 ай бұрын
SC isnt released but it can stand to to toe with - Any game in the genre. Pick a random hour and day of the week - head to Twitch and i bet there are more people watching SC game play than ALL the other space games he named - and several he didnt name ---Combined.
@sidrat20092 ай бұрын
Will Star Citizen be fun to play? Be it casual 60 minuteres, or for people who can and want to spend 4+ hours per gaming session every day? No and probably. Star Citizen "advancement" will be about the people you meet and how the interaction is played out. Could be your new enemy that you never see again, or vice versa, or your future life bro/sister/husband/wife. Who knows. But the question remains - will it be fun compared to talking to a stranger at the bus stop/train station/airport?
@myrchantkobold82682 ай бұрын
Have you seen how SC is doing advancement, more akin to EvE really where everything is based on reputation with organizations but I don't mind that too much.
@scotttimbrell8632Ай бұрын
I mean, personally I and many others are already having fun within the game as it currently sits. If you think hauling in Elite is good fun then why not SC? I mean I personally have fun just flying around, or looking around ships, like I would exploring real life or looking around cars/caravans/homes. But I unironically watched some guy salvage for an hour. The way he stripped the "paint" off the panel was satisfying, the progression of that happening was great, then to see your ship pump out creates of salvage that you can then satisfyingly stack In the back of your ship. Then if you wanted you could do a multiple other things like straight up selling it, refining it, later on crafting with it, or stacking your hanger full of it until you're about ready to get out your hauler and then find the best place to sell it. And that, to me is fun, that's chill, it's relaxing, and highly productive, and better yet it's highly interactive. And hey, if that's not your style then there are more things for you to do, or see, and if not then you don't have to play the game but that 1 cycle would be like 8 hours of gaming and you'll get lost in the time whilst you're doing it and that's really what a game like this is for, a game like any other simulator is for..
@myrchantkobold8268Ай бұрын
@@scotttimbrell8632 I like SC as it stands, I dislike how good materials are in Pyro. SO test with 30000 members can gate camp and control pyro through sheer numbers. This means anyone not apart ofTest cannot have the same quality of gear.
@scotttimbrell8632Ай бұрын
@@myrchantkobold8268 Thats the entire point though....Like Pyro is meant to be high risk, high reward. Plus 1. Theres meant to be multiple wormholes into Pyro. 2. Its a shotgun exit, so they wont know 100% where you are. If you want your PVE experience then sit your ass on Stanton and stop complaining that you cant overtake PVP players gameplay. Plus its really weird that you think 30k people are willing to sit at a wormhole 24/7 just for 1 trucker/miner to come on through, like that doesnt seem very effective at all? Plus plus, you can get the same quality of gear, just not as fast....which you wouldnt need cus youre in stanton.
@myrchantkobold8268Ай бұрын
@@scotttimbrell8632 Never said I was just about PVE. ANy content in Pyro will be inaccessible to any org without enough players to compete with Test. Eve is the same way. You would need 100 smaller orgs to even be on equal footing.
@cyvan17502 ай бұрын
That was a lot more balanced and nuanced than Yamiks usual stuff. I agree with a lot of what he said , even the negative stuff and that's quite a change. Was good to hear from someone I know on the SC side as well. Welcome Dig
@krugec232 ай бұрын
for a new player Star citizen and even Elite Dangerous are good buys now I think. The amount of "content" you can dabble in is big now. For a veteran player like me, finally they add a new ship every 3 months. It works for me, every new ship is a few days of fun
@rotccoyote116 күн бұрын
SC Fanboy here. I liked the video and thought it was a decent comparison, the jabs were great, lol. I just want to argue one thing about CIG though; they had to start over. The stuff with CryTek was a huge blow, and basically nuked the project from legal crap, press, and losing the cryengine they had already been working with for 3-4 years. Once that finished, they had to begin building their own graphics engine, around 2018. We are where we are after about 6 years from my clock. I can wait some more :) I understand how most people are angry about the whole 10 years thing and what not, just feel it's a bit misunderstood about the scale of the struggle.
@_xone2 ай бұрын
NMS missing from thumbnail 🙃
@TheYamiks2 ай бұрын
OOOH FUCK
@SPISheste4 күн бұрын
I just like the simplicity of No Mana Sky, I can kick back and relax or go hardcore base building when needed
@newdgamer41182 ай бұрын
Why is a game that's in alpha even on the list?
@DarkKabut02 ай бұрын
I second that 😂
@hachijospaniard5643Ай бұрын
He still wants to believe that Star Citizen is """better""" that Elite Dangerous to this very day I guess...
@scotttimbrell8632Ай бұрын
@@hachijospaniard5643 Pretty much everything you can do in Elite, you can already do in SC, only difference is SC has a smaller play space. Realistically SC will surpass ED in every aspect and whether or not you think that's fair or reason to not assume a highly funded game would do that is irrelevant.
@ZartrenАй бұрын
There's something to be said about standing on the bridge of your flagship, ordering the fleet to engage the Xenon, sending a group of carriers, with hordes of fighters and bombers, to intercept enemy forces, while battleships and their destroyer escorts position themselves to bombard the defense station standing in your way. There is a certain excitement in initiating a battle, to committing your forces you have worked so hard to prepare.
@Necronossoss21 күн бұрын
Then when everything gets destroyed, You go back to the white board and talk to finance how long it will take to rebuild your fleet.,
@olegchernyak17412 ай бұрын
And yes, Starsector gives all 4 of them run for their money.
@TheYamiks2 ай бұрын
YES, SO MUCH YES =}
@efxnews47762 ай бұрын
It's is just a 2d game.
@olegchernyak17412 ай бұрын
@@efxnews4776 which shames the "big 4" even more.
@efxnews47762 ай бұрын
@@olegchernyak1741 no it doesn't.
@Iyoted_Murzim21 күн бұрын
One thing I will add is that Star Citizen (SC) and Elite Dangerous (ED) both have their places they're better, for example, I think that overall space based things the cake goes to ED, while when it comes to the First Person (1P) aspect of space sims, I'd have to give it to SC. Most of what I look for in a space sim is the 1P part. While there is definitely more to do in ED as it is a complete game, I think SC is, even though it's in development hell, comparable which speaks a lot to it's potential in the future. My recommendation for those in the comments looking for more advice in which to choose, ask yourself these questions: 1) Are you fine with spending hours on one loop? 2) are you fine with an unfinished product? 3) which is more important, the 1P play style or Space gameplay? 1) If you answered no to question one, then out of these 4 I'd recommend No Man Sky as after the 1st (maybe) hour it's been pretty easy for me to avoid just grinding away at simple tasks. 2)If you answered no to question two, but yes on number one, then I'd recommend ED 3)If you answered Yes to the first two then if you prefer 1P then in my opinion go SC all the way, but if you prefer Space, go ED Now you've probably noticed I haven't mentioned X4, that's because I haven't played it, but definitely have been thinking about it. Though if anything I said you disagree with, please tell me what it is and why I am wrong.
@GrayBeardFPS2 ай бұрын
X4 all the wway at moment. Sc seams years away
@myrchantkobold82682 ай бұрын
Check back shortly after December.
@topdamagewizard27 күн бұрын
Every other game screaming about Newtonian physics at the top of their lungs. No Mans Sky: "But is it fun?"
@TheYamiks27 күн бұрын
Actually very few space sims have fully newtownian physics. most tend to have some sort of upper limit or "space friction" that limits tops speeds.
@Kiwi_Dave2 ай бұрын
Nothing else comes close to SC and 4.0 isn't far away.
@Leon-bc8hm2 ай бұрын
🤣
@tehf00n2 ай бұрын
the turd I wipe away from my shitty arse is close to SC.
@lihkan2 ай бұрын
Ive been hearing that [Some milestone] is not far away for about a *decade*
@randlebrowne20482 ай бұрын
@@lihkan The Star Citizen 4.0 patch is actually being tested by players right now.
@KaitouKaiju5 күн бұрын
Elite for realistic scale, X4 for the simulation and management, Star Citizen for the planetary flight, No Mans Sky for the base building and land exploration None of these games really captures everything but for me X4 is the most complete package of what i want out of a space game plus it has a sick ass Star wars mod
@etogreen2 ай бұрын
For me the winner is star citizen, despite all the hate master modes gets, it really is the best flight model, it just has a few kinks that need ironing out. I own elite, but have barely played it, and the flight model didn't seem as good, especially if you want to do positional combat pvp in a light fighter. For me the flight model is the only important factor, so the top space sims I would compare would be Star Citizen, Rixer, and Hunternet.
@Scarescrow2042 ай бұрын
41:30 Wait 4 the nxt Update, bleeeease. 😁
@OptimalElectro18 күн бұрын
Fr
@Furebel2 ай бұрын
Ok the Star Citizen section is pure cope, all of those features are completely hollow or a single unvaried things: - You can EVA! But there's nothing to do other then just walk out and do nothing - You can mine! There's not much to do as a miner, Elite has more varied and more exciting mining game. - Trading gameplay! Is just a box mission that's exactly the same every time. - Medical gameplay! Is just a box mission that's exactly the same every time but with human - You can put a vehicle in a ship in a ship! And it will glitch out the moment you move any of them. Every "feature" with Star Citzien is this pure cope. Surface-level empty feature, and dare I say it - Starfield has more features for every single thing listed here. I am shocked there's no mention of exploration, because there's no exploration gameplay in Star Citizen despite RSI advertising that there is one. They just think that you can go into a complete nothingness of a planet with zero gameplay, and that's exploration, but actually you can't even do that because you can only quantum drive to pre-made positions on the map. When he started talking about these pre-made repeating patterns like limited gameplay, repeating missions, ships exploding in the same way I was 100% confident he was talking about SC because this is how it works. No. Nothing there is simulated like that. Ships damage model is not simulated. They always explode in nearly the same way. ONE MAN made a game called Nuclear Option that has a better damage model, still pre-made but each plane has 50 parts or so, simulated internals, damaged internals influence functionality. ONE MAN DID THIS IN HIS SPARE TIME! And THAT is a game that this guy makes Star Citizen to be.
@randlebrowne20482 ай бұрын
I use EVA while salvaging ships all the time. Before mulching the ship for recycled materials, you can EVA over to it, go inside, and then use handheld tractor beams to manually move it's cargo over to your ship. You can even use the same process to strip the derelict ship of weapons and components as well. There are also plenty of occasions where you use EVA to board another ships or space station as well, including zero-G FPS combat with npc or other players.
@DarkKabut02 ай бұрын
After reading all of that I have to agree with ya, ED is better.
@coolguymcfly47682 ай бұрын
I used to be a huge Elite Dangerous geek. Its incredibly immersive, and its gameplay loops are so fun. Overall, its really good. But, in the last few years I've felt that the devs cant help bending over their fans. Obviously everyone knows when the Oddysey expansion came out, it was horribly broken and immensely disappointing. You are met with an obvious, immersion breaking loading screen whenever you get up from your chair and spawn outside of your ship. Even now its a buggy mess despite being a paid expansion. But there things such as no new ships added for literal years, a massive lack of any sort of new content for years, their pitiful attempt to remove Galnet (The in-game news service that served as the only consistently updated feature for a while, which is only a tiny article or so every few days about in-universe lore) that was only reversed due to massive backlash from fans, their neglect and removal of community goals (Which may have returned by now), the introduction of the premium store during the worst content drought I've ever seen in a live service game, and a myriad of other broken promises by devs that just dont really care. Features come out YEARS late with 0 communication (See fleet carriers and ice planets for an example) and barely functional (See Oddysey). Don't forget you still cant land on planets that have an actual atmosphere, which is a feature that has been planned for years. Its a great game and space sim, but the devs are so incompetent that they've driven me away. Star Citizen isn't much better, nor is it a fair comparison with the budget behind it, but at least it gets chunky updates with clear progression towards the overall vision (Even if it is a total mess)
@skysoftware45812 ай бұрын
Scam citizen 😂
@rossmunro70845 күн бұрын
Be snarkey lol. I loved your rant on Latvia an The PSN accout stuff. It;s why I subscribed. You are genuinely a Mr Cles from the Parrot show or his Hotel with the spanish butler. Please go on rants explode in your, very reasonable, arguments. Ha ha . A world with a bit os snarky chaos is fun to watch. Keep being that person. Love the vid
@turnergaming125Ай бұрын
Thanks for the video. I've recently gotten NMS on GOG and wanted to add more space sims to my steam/gog library.
@HenryWork-b4j2 ай бұрын
Love NMS and Hello Games. They have created a game that doesn't take itself too seriously and that relates directly into FUN Gameplay. They aren't trying to be a lifelike simulation, what they have created is a truly fun and creatively stimulating game experience. I've never seen a game five away SO much free content that is actually fleshed out and adds significant new ways to experience and play their game. I'll certainly be giving Light No Fire a run, just because it's Hello games.
@techquad1151Ай бұрын
Ty. only one thing to point out here: ¨ ED is not pay to win! u can`t use prebuilt for real money to win, it was only a smart move to make people grind less and get there faster. In the end u need in game earned gameplay credits to win PVP battles.. and more! the Sco Frameshift drive rly did the truck for not wasting time in hyperspace, the missions is not easy for normal players, the game is hard vs most, feels rewarding at this state 2024 and after 9 years u still learn new things. now we get settlements to own .. if i own a fleet in that system , all that SC has can be in ED,. all that ED has can never be in SC. ED it would be nice to get lore missions. i accept loading time for special missions if they implement it? then the fps could be so much better on foot.. however ED is pure love, on foot settlement..in a special way its like hitman feeling. Frontier must set down the cost of colors and stuff to sell that... I did buy some ships, after playing for 9 years i payed only 65$ so i pay to support them, and that`s the only way we wont lose ED servers SUPPORT THEM. SC DID NOT DESERVE VS FRONTIER THE CASH FOUNDINGS,. Frontier cant lose money. no company can. the grind 9 years ago, the grind is half now and to get rich is like easy now. i say the grind is pretty small now. u must sometimes do things to get items for upgrades , however those missions are actual good gameplay- AND THEY KEEP GETTING BETTER!
@dennis61442 ай бұрын
I tried star citizen yesterday I did the tutorial and then started a waste disposal contract. I quit because I couldn't drop the waste out of my hands anymore it was stuck even when I entered my ship. It was literally my first contract and it bugged out...
@Ferreira20012 ай бұрын
well, it's a pre alpha, bugs will happen until it gets near to release
@Nola_Travel2 ай бұрын
For Elite Dangerous, did anything step up to replace eddb? It went away and made me cry.
@absentchronicler90632 ай бұрын
have you checked out EDCD? they link a dozen of sites for elite. what exactly r u looking for anyways?
@TheYamiks2 ай бұрын
Yeah.. me too, but understandable why it happened!
@Nola_Travel2 ай бұрын
Definitely.
@alteredstate072 ай бұрын
Inara?
@Nola_Travel2 ай бұрын
Inara is a very good tool. Do you know if it has incorporated route planning for traders?
@jesmcdevlin31162 ай бұрын
As some one who has thousands of hours across all of these games and others in the genre, i can say each game mentioned here is an experience all on its own that deserves to be tried at least once by anyone even remotely interested. As a starting point i'd suggest No Man's Sky, or X4. No Man's Sky is perhaps geared towards the people who enjoy a faster paced game play, such as younger audience members. While the more adult gamers may enjoy X4's style as it is one of the least punishing of the space sim games for making mistakes. And while not as polished as it could be for flight, it represents the genre admirably. I'd say Elite Dangerous is a nice middle ground between "Cutting Edge" Star Citizen and "Old Reliable" X4. Star Citizen is a horrid buggy mess. Everything works %50 of the time at best, and it is very clearly in an alpha game state. You can lose weeks of progress, or be totally unable to play because of a bug at any given moment, but at the same time, what it does have to offer feels like it "So close to being just right". But the progress is a snail's race against an inch worm that is Elite Dangerous. In truth, I honestly suggest anyone who CAN run Star Citizen and who can accept bugs and problems give it a try during one of its many 'free fly' events. I'm no simp for the game, i understand it is deeply flawed, but the potential is there, and the community has been amazing. I think that's the big difference for me between it and Elite Dangerous. It's that the community on Star Citizen are constantly banding together to fight the bugs and help each other out when things go wrong. While Elite can feel dead at times with little interaction between players. But if you're more a solo kind of guy, there is an intoxicating level of fun that comes from the gameplay of Elite Dangerous. That paired with the staggering beauty of the universe in it makes for a wonderful little trip. I encourage you all to try and get your feet wet in any of these games you can get your hands on. See you out there space cowboys. o>
@prastagus32 ай бұрын
X4 is my go to space game whenever I feel like building a space monopoly or massive fleets. NMS definitely did well this year.
@r-saint3 күн бұрын
Elite Dangerous: be whatever you want.* * But only if you want to be a space trucker.
@Dumb-Comment2 ай бұрын
People thinking VS is like two dudes killing eachother to the last man standing Fact is, you can always play SC when it's ready, it doesn't have to be like "I like this better so my whole gaming life will be this game and this game only"
@Dushess2 ай бұрын
Or will we, first of all we have a life, second of all it may ended before that development practice will reveal the SC ar release-ready prOduct.
@melik39762 ай бұрын
I especially agreeing with you about P2W.Dont mind who says its not. I even see some people calling EVE isnt P2W
@mabutoo2 ай бұрын
Well done. One of the best videos on the subject. Kudos.
@GuilhermeLPC2 ай бұрын
To me, the biggest selling point in a space game is exploration, not as a mechanic or gameplay feature, but as the feeling of curiosity and wonder, like wanting to go see what's over there and getting excited about the prospect of finding something unique and handcrafted for someone to find by exploring. Currently the only game that does this well is Starfield, but only because of a few well designed sidequests or random encounters that you might run into and those don't give you the same feeling on the second playthrough. -Elite's planets are just plain and empty but the possibility of finding something cool like that first contact with the Thargoids is great but extremely unlikely since it's scripted. -Star Citizen keeps getting new POIs to Stanton but there is never anything cool to find because they're all modularly repetitive, hopefully Pyro offers some more novelty. -X4 doesnt even have planetary exploration so it's all confined in the endlessness of space. -NMS is pure luck, you might go days playing without seeing something genuinely cool because of how the game is designed. As for your videos, my only wish is that you make a comparison table at the end with the features and pros/cons of each game compared to the other, similar to what you see when publishers compare video game editions. Sure people would skip to the end to see it but it helps visualize what each game offers while highlighting features that might have been glossed over or weren't mentioned at all.
@braisfigueira503224 күн бұрын
The problem I have with star citizen is that is more a chore simulator than a game, the ship interiors are kinda nice until you eventually realise you keep spending the time in the same room of the ship, commuting gets old so fast that the first advice players give to new players is "first thing to do is setting your spawn point in a station" and while it's true they have several gameplay loops they work very hard to lean those game loops towards pew pew, and cig business model... They sell a ship as powerful and then nerf the ship because it kills too much. And probably the worst offender is that you basically can get real money stolen by a player for months. Overall I see the potential of sc and love all other games equally, but the one that consistently has me coming back is elite dangerous. It's a bit rough around the edges, but if I wanted a "tidy your room" simulator I would actually tidy my room, perfect controls, photorealistic graphics, and it's a chore, not fun, just like star citizen, except star citizen is set in space. And I can always play some sci-fi ambience sound when actually tidying my room (and just like star citizen a wipe that forces me to start over again is just a matter of time)
@johnhatheway9918Ай бұрын
I own them all. NMS I pick up occasionally, but want something deeper. The same with X4. I just get overwhelmed and always run out of time, then forget what I was doing 2 weeks earlier and start over. SC: I bought a new PC when it was announced like 11 years ago and bought a $45 package. 2(!) PC's later and I can run the game. Once or twice a year I reinstall, CTD, load again, get frustrated with learning curve, then uninstall and wait for a playable version. Elite: I love the mechanics of this game but again, I have to retrain myself every time I load it. I hope the engineers update will give me a reason to play. I stopped getting excited about space games. Ironically, NMS was the only game to actually deliver. Until then, I am obsessed with Satisfactory.
@Elitekampfsocke2 ай бұрын
X4 is a game from Germany, so the UI must resemble an Excel spreadsheet and be overly complicated. I'm sure that's detailed in enough legal books at all levels."
@efxnews47762 ай бұрын
@@Elitekampfsocke kkkkkkkkkkkk You nailed! It also makes sense! "How do you think you will run an empire without an excell spreadsheet" (imagine the part on quotes a heavy german accent
@artean47002 ай бұрын
X4 all the way. The fully simulated universe provides a sandbox second to none.
@mcknight-e5cАй бұрын
NMS and Star Citizen are the best because, unlike the other games, they dont overlook what for me is the most important space sim feature: Planetary Landing. Sure, ED lets you do it, but only on the boring dead ones.
@vizender22 күн бұрын
One thing I like about ED compared to SC is that I can run the damn game. SC is always either outside of my spec range, needs updating, or crashes every 15 minutes. Aside from the sporadic back to menu that I do ED when I travel far and loading times get to long, or to reload a server instance when it’s glitched, I mostly don’t have any issues with the game. Also, I would not say ED is becoming pay to win, but pay to progress. Throwing one’s credit card around does not make their ship better than what is possible the free way. Pay to progress is in my opinion not as bad. It still shows that there is an artificial grind created by devs to make sure some people actually spend their money. If you want to see real pay to win, and far, far worse grind that ED, try grinding one of 8 nations in war thunder. 1/8th of the game, that you might be able to finish in a year or so. This, this is real grind and pay to win behavior when you can have exclusive vehicles that get your way up this 1 year long ladder
@lanceobe68012 ай бұрын
Elite in VR The second to none, It's not a perfect game but it has been getting better and better lately. No man's sky is too goofy and Star Citizen is a mess.
@dennissteelejr76722 ай бұрын
That raxxla doesn't exist got me me and my buddies were searching for clues on where it was 3 years ago
@RauzwelАй бұрын
There just doesn't seem to be a whole lot to do in E:D, and it feels fucking lonely. I've played a decent amount, but Star Citizen really does just put you in the moment being able to get out of your cockpit and live in your ship. You can take a mission, walk into your spaceship, sit down, fly to a planet, -crash out and reboot the game- , land, delve into a cave to hunt some guy named John Dinkelberg, take off, and take a space bounty, and so on. E:D really reminds me of the wonder and vastness of space though, it gives me those Cosmos vibes. Finding Voyager, encountering pulsars and Thargoids, not to mention the incredible sound design... They both just feel entirely different. I recommend both.
@essential_worker_no2 ай бұрын
I view the cash shop ships in Elite Dangerous in a similar light as job skip potions in FFXIV. I'm fairly new to Elite Dangerous and if I bought a ship from the cash shop as a completely new player, only the ship and no other engineering, how would I do in a PVP situation - probably not very well. PVP is obviously not the only thing in Elite Dangerous but my point is the ships are probably more valuable to buy to a player who has already established themselves in game and they may not be that incentivized to buy it because they probably already have the credits to get the ship anyway. The fly the ship earlier than other people for 6 months (or whatever it is) - that's scummy.