This is the most difficult sim game that I've ever played. I love it!
@Petq0113 жыл бұрын
It was confirmed by the dev that the crop rotation didn't make it to final release, and that's complete bullshit. You don't need to worry about that at all.
@mailperson7 жыл бұрын
I read that having to rotate crops was never implemented in Banished.
@magdalenaos82156 жыл бұрын
Nooo, I think it is not true about this low yield after some time, and removing tree plantation after one year when you need to wait a few years to gen any yield? I think that is important to build a field right away, because they sow seeds at spring.
@Petq0113 жыл бұрын
It was confirmed by the dev that the crop rotation didn't make it to final release, and that's complete bullshit. You don't need to worry about that at all.
@VirtualHolocaust7 жыл бұрын
rotation wasnt made into the final release or is my information wrong?
@Petq0113 жыл бұрын
It was confirmed by the dev that the crop rotation didn't make it to final release, and that's complete bullshit. You don't need to worry about that at all.
@VirtualHolocaust3 жыл бұрын
@@Petq011 BRO! You play going medieval?
@Petq0113 жыл бұрын
@@VirtualHolocaust I did for a while, but my GPU drivers are apparently old and it had problems with some textures so I stopped. I could probably help if you need something though. Try me. :)
@VirtualHolocaust7 жыл бұрын
Oh shit i didnt know about crop rotation. Thats a thing in banished?
@pureblood43866 жыл бұрын
No, it was going to be put into the game, but the developer decided against it, so no, you do not have to rotate your crops.
@Petq0113 жыл бұрын
@@pureblood4386 I mean, there's probably a mod that adds it, but yeah, it didn't make it to the final base game.
@Sksk275475 жыл бұрын
You forgot to mention foraging. Foraging is number 1 in my gameplay
@unadvoidable10 жыл бұрын
Could need a little more specific info on what the most efficient design is for the Hunting, Gatherer and Herbalist. Did you experiment with that? Can you put all 3 in a cluster and what is the most efficient design so you wont get a production penalty on it? Thanks for the Tut :)
@AJAY717316 жыл бұрын
I started playing banished very recently, thinking that it would be a very simplistic, yet fun game... I was wrong. It is fun, until your people die off after season 2 because you did not know that the game has very intricate details like crop rotation, and scaring animals off with industrial, etc. etc. (Basically everything he explained in the video lol). So thank you ZombieProfessor for uploading these videos and making me realize how wrong i was about the game and its mechanics lol. I know this video is very old but i still find it very useful.
@Sksk275475 жыл бұрын
I have population surges and huge deaths. After year 7 to about year 70. After year 70, it reaches a plateau. Trust me. I had many citizens that had multiple children with multiple spouses. I also had citizens that had no children. You need to accept nomads. Doctors are really not necessary. A small church is better than a big church. The small church is better because people get tired of going to church. It is shown in the game, just watch the building if you don't believe me. Another thing I forgot to mention. You need to put the hunter at the center of the town. The hunter leaves the circle. No lie about the hunter. Also, try going vegan in your town. It is a health miracle! I hope I can give some of my insight into this wonderful game. The sentences above this one are of the heart. Hash tag, America the beautiful.
@Dvlnjsl9 жыл бұрын
You saved my town thank you!!!
@paulmason89863 жыл бұрын
Not enough detail. Need to know more about each food manufacturer; ie, is a 7x7 pasture more efficient that a 14x14 in terms of food created and food to worker ratio.
@lowtemp92827 жыл бұрын
How does the Gatherer's hut and Hunter's Cabin affect the Herbalist? why did you separate them?
@0623kaboom6 жыл бұрын
they dont they can be stacked together BUT each building takes up some resources of the others ... and the hunter loses animals due to gatherer's and herbalists ... if you can build them as separate as you can always .. same with the forester ... dont even put storage our housing in the forester's area ... make a place out of all the area's to house the people and store their products
@Petq0113 жыл бұрын
Not at all. It is better to have them next to each other with storage and homes as close as possible. Also, the visual deer you see are confirmed to be just that. They don't affect the yield.
@trumplostlol30072 жыл бұрын
In the hard mode, you start with no seed. You have to get seeds by trading.
@hoponthespot9 жыл бұрын
Great video! Will definitely be implementing some of your suggestions!
@Petq0113 жыл бұрын
I hope you didn't bother with that part as it was confirmed by the dev that the crop rotation didn't make it to final release, and that's complete bullshit. You don't need to worry about that at all... unless if you are playing with some mods that have it.
@uncleaqua47425 жыл бұрын
You only need a small amount of food production in the beginning of the game. As soon as you begin trading, it becomes obsolete...
@uncleaqua47425 жыл бұрын
But perhaps your high school teacher didn't teach you that :D
@aescherr8 жыл бұрын
help, I have 2 fishing docks, chickens in pasture. But they all die cuz of starving. pls help I also make market.
@ArtypNk8 жыл бұрын
You NEED farms. Lots of them.
@aescherr8 жыл бұрын
ArtypNk they also die
@ArtypNk8 жыл бұрын
Then you are a noob and you either don't seed the farms, or don't assign workers to them.
@Aoderic8 жыл бұрын
You should only build one fishing dock in the early game, it's usually enough anyway. If you build two make sure the yellow circles don't overlap, and make sure that you get as much water in the circle as possible, at least half a circle. If possible build barns as close to your docks as possible so the fishermen don't have too go to far to unload. The best way to feed your settlement in the first year, if you have a good stretch of forest, is to build a gatherer and a then hunter, they can be build next to each other, but should have as much flat and forested land within their circles as possible, building a forester next to them is a bonus, if you set him to plant trees only . Don't rely on pastures and orchards the first year as they take some time to fill up and mature respectively. I hope this will help you, and I wish you good luck : )
@0623kaboom6 жыл бұрын
a fishery with 4 people in it is good for about 20 people ... a 7x7 farm is good for 4 people .. but a max farm with 6 farmers is good for 50 people ... in farming small is NOT better ... a small pasture of 7x7 for chickens is good for about 6 people BUT it is also a great place to quickly max a pasture so you can seed another LARGER one with them that will actually feed your village ... use the small one as a seed for your livestock and a quick dump if you need that lil extra cash at the trader . for every 20 people in your town add a max farm and a max pasture minimum ... at the start the small 7x7 pasture is kept and the farm is made as large as you can afford people to place in it at the time ... but leave room around the farm so you can expand it later to max so you can feed more people easier ... and grain silos are friend ... they store the fields produce quickly and allow merchants and millers to gather what they need when they need it ... and it keeps your farmers tending he fields instead of carting their stuff off to storage barns that are the least full ... yes least full not the closest ... while silos are always filled first
@demas377310 жыл бұрын
Thanks!
@j7ndominica0512 жыл бұрын
Food production is not really complex. You don't need any resource inputs for the facilities. If the hunters and gatherers are too far from houses, then people won't get the food or spend a long time walking to the other barn. Herbalist needs only a small number of trees in its circle, and herb consumption is so low that she will be at the storage limit all the time. You can put it near your town with half of its range as forest. People also have to walk to the herbalist. Hunters and gatherers work the best early on. I don't think fishing is usually as good because there might not be a large body of water nearby. Farming requires too much labor. Orchard production really goes down after a few years. The trees get cancer and disappear, and don't yield any timber from their death.
@frisianmouve7 жыл бұрын
Don't bother with Cattle, Cows are the way to go as they give just as much leather and meat while also giving lots of milk
@choosetolivefree6 жыл бұрын
Aren't cattle the same thing as cows?
@0623kaboom6 жыл бұрын
um cows are considered cattle ... and sheep are also good as they provide wool for clothes early on which is better than leather clothes
@Beef11887 жыл бұрын
Why would you want to rotate animals and orchards? As a person who grew up on a farm => That's not immersive!
@krisrudecki94777 жыл бұрын
I'm not sure if he's right about orchards and animals, that comment didn't make much sense. You do have to do crops though.
@0623kaboom6 жыл бұрын
axctualy orchards get better over time so do pastures ... fields the rotation doesnt matter as of yet as it has not been implemented in the full release as the way they have it coded forces you to rotate every pasture and filed every 2 to 4 years ... which isnt true to life ... and those 7x7 farms everyone says are more efficient .. is BS ... that size feeds 4 people ONLY 4 people ... while a max 6 person farm feeds 50 ... early game make your farm as BIG as you can afford people and leave room to remove and expand it to max as you have people to work it ... population growth also goes better with an abundance of food and housing ... along with other resources ... so if you cant get over certain amount of food add more food production and get the reserve to stock pile so your people make more people for when they get old ... if you keep adding houses until you have one with only 1 person in it or empty then you are at a nice expansion for population ... once they fill up add 5 or 6 more and then wait a bit so the people can reshift where they live ... then add more housing until you have 2 empty .... otherwise you stagnate for a year or two and end up starting the death spiral of doom as you cant replace lost workers and expansion with new births ...
@BruceMcC235 жыл бұрын
@@0623kaboom what do you mean by a 6 person farm? Is that per field? If so what are the dimensions? Where are you getting your info from? There is a vast amount of contradictory info on this and all other matters, you seem to make more sense than what others are saying.
@AlexVineyard6 жыл бұрын
Thanks dude that was helpful!
@andremartins76017 жыл бұрын
lol i got 3 fires in a row RIP
@piiglegaming80457 жыл бұрын
My people just grow one round of food per year
@waytogd4u8 жыл бұрын
how do you feed your people???
@mouldywotsits17268 жыл бұрын
they do it themselves
@aescherr8 жыл бұрын
Daniel Bishop sometimes they suicide
@0623kaboom6 жыл бұрын
with a sling shot and good aim ;) if the food is good aim for the head if not .. the other end ;)
@0623kaboom6 жыл бұрын
Scitch2781 yep he is .. and he is asking a question yet you decided to be a JERK and make fun of him ... grow up and instead of be littling people be helpful ... that is the only way the world will get better ... not by being a jerk because someone doesnt know something you do
@Sksk275475 жыл бұрын
My citizens have a health rating average of 2 hearts. Their lifespan is the same as 5 heart citizens.
@Petq0113 жыл бұрын
Yeah, I feel like that's another feature that got planned and had the base in, but never made it.
@Petq0113 жыл бұрын
Actually it did make it... it's just not about the lifespan... it's about their efficiency. banishedinfo.com/wiki/Health
@Petq0113 жыл бұрын
It is just more likely to get deceases and death from childbirth if the health is lower.
@Sksk275475 жыл бұрын
A good town manager or mayor. Will sell stone and metals for food. Specifically, vegetables than only need to be gently steamed.
@_ShahriarKabir5 жыл бұрын
People played it in 2014, im playing it 2019 wow. How backward i am!!!
@danevans63125 жыл бұрын
I always go back to this game. Love it
@Jae-er4kn5 жыл бұрын
I discovered this game just now and I'm hook with it lol
@_ShahriarKabir5 жыл бұрын
I actually dont know how but one perdon build the game not even that the game is so small but the outlut we have the graphics outstanding and the gameplay is so realistic. Outstanding.
@PaulTheEldritchCat5 жыл бұрын
That's not shameful if the game is good though. Banished is a good game. You can still play Doom (early 1990s) or Starcraft or Half-Life or Super Mario. Those games were great and they still are.
@MinnoxTwenty79 жыл бұрын
Thanks (y)
@Sksk275475 жыл бұрын
I hope I am not too much of a "know it all"
@Sksk275475 жыл бұрын
Who needs doctors that barely know anything? Hahaha
@Petq0113 жыл бұрын
All the teachers in my play-through are uneducated... I wonder how that works... but it does, so I don't question it too much... :D
@0623kaboom6 жыл бұрын
something you missed entirely ... and for the same reason as hunter's herbalists and gatherer's ... dont put storage and houses near your forester either as those buildings remove the ability to get resources from those spots ... keep all the storage and housing OUT of these places area of effect to maximize your output ... best is to make a small village with housing and storage for the people who are hunting cutting and gathering your food and resources then you have a centrally located residecec zone and maximized resource output
@krykogames64058 жыл бұрын
You said grow animals, ah well
@AJAY717316 жыл бұрын
just like kid "grow up" so do animals....
@rodm81317 жыл бұрын
woukd be a great game of the wouldn't eat all the food as soon as gets to the stockpile and die of hunger. all my people are Dela gated to food production, they just eat it all and die. stupid game.
@Petq0113 жыл бұрын
You just don't make enough food.
@Sksk275475 жыл бұрын
Boarding houses are a must. A must. I see you only built one boarding house.