Been getting lots of comments about my Shaders, Resource Pack, Mods, etc. so I made a video for all you fine people! kzbin.info/www/bejne/m52Zkop8pL5_rpYsi=YGvrOXYlkp-bojvM
@That_OneGuy4611 ай бұрын
They should definitely add a [GUARANTEED TO SPAWN] structure with swamp villagers acting as a villager prison. Once you've killed all the witches you can release the imprisoned villagers back into the village, instead of needing to transport them over. + Having wandering trades be more likely to spawn at taverns, along with better trades.
@phoenixwright554511 ай бұрын
Thank you for this!
@SwastiPrathamArts11 ай бұрын
Can you plz plz make a vid on your shaders settings
@WitherSweat10 ай бұрын
I was actually just gonna ask you for that, ty!
@Melkulon6 ай бұрын
Dude, what shaders are you using? They look great
@chenxing615711 ай бұрын
at this point pillgers are basically more advanced civilization than what villgers can ever wish to be
@axolotl48211 ай бұрын
real 😔
@PhantomOfficial0711 ай бұрын
itd b cool if they had villager camps and villager mineshafts ^^
@frankyanish483311 ай бұрын
Or the pillagers are just constantly hitting the reset button on villagers.
@chenxing615711 ай бұрын
@@frankyanish4833 I think thats literary the case. Is this a subtle metaphor for geopolitic?💀
@frankyanish483311 ай бұрын
@@chenxing6157 more like a juxtaposition of pacifist ideals versus a lack of respect for property rights.
@pupl_birb11 ай бұрын
im pretty sure there are no jungle or swamp villages is because vines and lilly pads mess with their pathfinding
@CERISTHEDEV11 ай бұрын
Im pretty sure that the last time villagers ai where updated was in 1.14 like im not smart on the java programing side but couldn't they just make villagers avoid those blocks like they do with holes?
@dannyc783911 ай бұрын
Villager pathfinding is terrible anyways
@CreativelyJake11 ай бұрын
it was because they wanted to encourage people to build their own villages in those biomes, but found them significant enough to give them outfits still
@fadillah601411 ай бұрын
@@CERISTHEDEV I remember they climbing vines when panic
@numberonearies479111 ай бұрын
@@CERISTHEDEV or better yet, code it so they can actually use those blocks. I see no reason why Mojang can't just... fix their own code-
@novaember999011 ай бұрын
hey there, creator of dungeons and taverns. The desert ruin not being exiting was due to the entire desert temple in the center being buried as I wanted to surprise player with an fake desert temple. I'll actually put the entire thing above ground next update lmao. the Illager Hideout actually did base as framework for the DnT Stronghold overhaul (separate data pack from DnT). like there are 5 more DnT related data packs with structure overhauls that actually replace vanilla structures each really fun video showcasing the datapack though! 👍
@RePorpoised11 ай бұрын
Haha yeah, I could tell he hadn’t explored it fully cuz I saw your posts on twitter so I just know just how massive that structure really is.
@demonjoeTV11 ай бұрын
Hey that’s awesome! When I end up exploring this pack via Survival I’ll make sure not to sleep on the Desert Ruins next time haha Glad you enjoyed the video, and thank you for making the pack!
@novaember999011 ай бұрын
@polywally24 piglins are scared of soulfire. Why would their camp.have soulfire? It makes them run away lol
@avandorhu-338911 ай бұрын
Gonna be interesting to see. Had one of the desert ruins spawn on a desert island right next to spawn. Took me several IRL days to excavate fully
@therealgamewizerd11 ай бұрын
instead of making the whole thing above ground, you could leave it mostly buried as it is now but generate an archeological dig site nearby or make some of the sand fall when the player goes into the structure's upper section so that the player realizes there's more under the surface. I'm sure there are plenty of other ways to suggest that the player should dig and explore the ruins under the surface instead of making the whole thing generate above ground. Great datapack overall, though! Feels very vanilla in a modern way
@switchgeer651911 ай бұрын
Honestly, i think it'd be fun to just have singular houses occasionally scattered about in a world. regular ones would have 1 to 4 villagers, and there would be a chance the house would be abandoned like the zombie villages that the base game has. I also think a black burnt wood would be cool, and that village structures had a small chance spawning burnt.
@luis-sophus-822711 ай бұрын
Way too alive
@gardenerguy2.06510 ай бұрын
Think it would be better if those types of house were generated nearby villages and not just at random in the world. Villagers don't feel like the type to make a singular house far away from a settlment. Wandering traders however, would make more sense. On a smaller scale of course.
@thelonestar_033610 ай бұрын
You gave me a nice idea
@carterkingsley24979 ай бұрын
also, if the villager farms were actually full fields
@Sp1Tz_2nd11 ай бұрын
I would've love seeing an "End Citadel" or just any different structure in the End dimension
@australianpotato56111 ай бұрын
I think the pillager hideouts NEED to be in the game, they work so well along with the mansions and I think its even an upgrade. With much better loot then a mansion it just makes so much sense!
@gardenerguy2.06510 ай бұрын
Illager mining outposts would be better in my opinion.
@GuyMaleMan10 ай бұрын
is that Fairbarn Jackson? lol
@australianpotato56110 ай бұрын
@@GuyMaleMan well actually yes it is loll
@CreativelyJake11 ай бұрын
Oh, I know this datapack! The effort put into it is honestly incredible, the absolute amount of files in the DNT stronghold rework is *insanity* like, god the work put into this datapack is serious; ive followed and watched it occasionally and its impressive !
@lasercraft327 ай бұрын
Exploring to find structures which have maps to lead you to MORE structures is such a neat gameplay loop, basically expanding on the concept of maps found in shipwrecks in vanilla.
@3NTR4PT411 ай бұрын
Friendly witches sound REALLY COOL THOUGH. like imagine a different trading/bartering system where u can pay them to brew potions and its twice as fast or something, like a blaze powder-less brewing option. Imagine curing witches like zombie villagers or making a special healing concoction that can bring them back from Pillagerization or something, idk
@kyu914811 ай бұрын
I love how all these structures give such a minecraft dungeons themed vibe
@sbboh-kcin9 ай бұрын
5:05 yeah it was hard to track down my world's desert ruins from a map i found at a tavern. mine was only a mere 68k blocks away... thank goodness for the /locate structure command
@jerrettneandermeier909111 ай бұрын
I suggest checking out some of the data packs made by Whimzee on youtube, like the jungle “update” or pillager “update” the structures definitely feel slightly less vanilla but still minecraft-like and i bet it’d add yet another dimension to the exploration if you were to do a survival world with this data pack (P.S. I’m not sure how much the creator cares about other creators using the data packs, if they care at all, or how well the data packs would work together with all of the different structures spawning in, but it’d make for a really freaking cool series to just conquer all of the different types of structures and dungeons and beat all of the bosses those datapacks add. ) Great video mate I’m loving the MC channel so far !
@may0nnaisecake10 ай бұрын
i really appreciate the integrated subtitles, it helps so so so much!
@Ajryen11 ай бұрын
My one structure that I would love to see in minecraft would be a villager city/kingdom. This pack almost hits that same cord with the amount of stuff it has. I'd just love to be exploring some distant lands one day and on the horizon I'd see a castle, walls, and tons of houses.
@novaember999011 ай бұрын
Bit big for minecraft to make entire towns since you only can have structures in an 256x256x256 area but im working on an ruined villager/stray/breeze citadel that is heavily based on minecraft dungeons lone fort
@vice2147 ай бұрын
@@novaember9990is it maybe possible to daisy chain structure blocks? To artificially get around that limit
@alien32004 ай бұрын
Download towns and towers mld then, it add villager cities
@salmonhippo98243 ай бұрын
Terralith adds that, along with stunning world generation
@JacobKasza11 ай бұрын
Jesus Christ this stuff would fit perfectly into vanilla mc, the fact that one guy can make all this but mojang can barely shit out an update every year continues to baffle me
@LLLadySSS9 ай бұрын
Gotta keep people employed 🤪
@TiMona429 ай бұрын
Microsoft are basically putting a stranglehold apparently because they don't want to lose the feel of the game (to be fair the community complains about this all the time). Like. Every change has to be vetted and approved which colossaly slows down development
@SoloLEVELR9 ай бұрын
@@TiMona42yeah but it’s Minecraft, not like u can’t just play an omder version 😂
@SoloLEVELR9 ай бұрын
Bro swear mc developers are FUMBLING. They should add new maps, new portals, new items, new biomes, new hostile mobs, new buildings etc. Yet what do we actually get? Every few years we get to pick between a glowing squid or a damn frog that doesn’t even drop anything 😂
@TiMona429 ай бұрын
@@SoloLEVELRWell, you want more content, and microsoft wants to make more money, so they've developed this conservative style that stifles the devs from having proper freedom while still pushing them to make changes
@esponjita179611 ай бұрын
I love that most of these are taking from minecraft dungeons, I always loved the things they did in that game and wished they'd add it to vanilla minecraft
@australianpotato56111 ай бұрын
I definitely feel like mojang could break up some of the menotomy of the game with some of these cool changes and also little things like fallen trees, bushes, more variety of trees within a forest, signs of life been and gone and there and maybe even signs of disasters such as tornados and broken up ground as signs of an earthquake, just to get the player to Imagine and make their world more part of them. Just some thoughts
@treycopeland136811 ай бұрын
Fallen trees are already in the game
@AlexJR12211 ай бұрын
@@treycopeland1368bedrock only
@Notllamalord11 ай бұрын
Sometimes I play these crazy modpacks like dungeons dragons and space shuttles and they have HUNDREDS of structures/biomes. You can roam for hours and never see the same thing twice, it’s so fun
@kissgergo520211 ай бұрын
1:15 oh that's way to much work Mojang, it would take them 2 whole updates to add a new village type...
@leogreenfield499911 ай бұрын
Dude, a series in this world would be awesome. You got my subscription
@Jokin_Jake7 ай бұрын
I really wish that vanilla Minecraft had more impressive structures. This data pack is beyond impressive.
@mazin5a828Ай бұрын
Bro, i downloaded your Modpack and it's amazing! It's pretty good ! and a lot to explore and new features even when making the game feel like Vanilla Minecraft . Love it!
@GregoryElliott197311 ай бұрын
I love this data pack. Its inspired me to create some creative stuff for my own world. 🙏
@crusaderkaiser20009 ай бұрын
16:55 This is very good to know! I was about to ask if it replaces default structures as this is something I'd love to use alongside Yung's Better X. Cool demonstration! I love how you avoided spoiling some of those really big structures.
@abd_cheese73539 ай бұрын
2:13 lmao that monster hunter achievement is the equivalent of the camera cutting out only to see the guy exiting covered in blood
@TinyLadyKris11 ай бұрын
that dungeon REALLY reminds me of the Trial Chambers holy shit that is so cool I"m actually kinda getting chills
@hippityhoppitygetoffmyprop11 ай бұрын
Yeah.. with how amazing this stuff is made by much smaller teams, I’m really starting to think Mojang is lazy. And uncaring for what the minecraft community genuinely wants. This stuff is incredible.
@Adewayy9 ай бұрын
If you actually took time to read a tweet made by one of the most famous Minecraft devs then you would know that the process to make an official update takes an enormous amount of time. That and you don't know how much time it took for this data pack to be made.
@finboror9 ай бұрын
The most likely reason Mojang is so slow is because having too many cooks spoils the broth. A solo developer or a small team could be just "hey wouldn't it be cool if we added this?" and then just go ahead and do it in a week or two. However, in Mojang and other big studios, it's like Creative director or a game designer has an idea → game designers debate whether it's even a good idea that fits in the game → concept artists draw their visions on the feature → programmer codes the first iteration of the feature → creative director checks it out and gives feedback → repeat the whole chain until the vision is realised and the feature is fun enough Not to mention all of the needless bureaucracy and the fact that you have to work with the bedrock developers too at the same time. They're probably not lazy, just that their system is inefficient and incredibly convoluted.
@Adewayy9 ай бұрын
@@finboror yep, kingbdogz kinda confirmed what you said. Not to mention that collaboration between programmers makes the work load easier but they have to all come together and make sure the code is readable by everyone.
@hippityhoppitygetoffmyprop9 ай бұрын
@@Adewayy dude.. it doesn't take a scientist to realise these fan made data packs have taken a significantly shorter amount of time, made by significantly less people, so much sooner than 3 years. im not ignoring the fact that it takes longer cause they're a bigger company who have to do things in a more professional manner either though.
@Adewayy9 ай бұрын
@@hippityhoppitygetoffmyprop it also doesn't take a scientist to realize that the process for making an update for company made games take substantially more time. Much of the staff at Mojang are literally ex-minecraft mod developers. And again, look at the tweet made by kindbdogz made on the subject. Don't criticize Mojang for being lazy, especially if you aren't a developer yourself.
@CoolVictor200211 ай бұрын
4:03 A NEW HAND HAS TOUCHED THE BEACON.
@DudeDudedudedude60310 ай бұрын
I love how the pillager hideouts are just Yiga Clan Bases
@brenthancock39749 ай бұрын
Literally, there was one room which was just a 1 to 1 recreation of the stealth mission room
@cleverman3839 ай бұрын
Back in Alpha/Beta when we didn't have any structures, the feeling was so different. It felt like some weird purgatory where no one else has ever lived in. And everything was covered in this thick Silent Hill style fog to hide the low render distance.
@creeperkinght11443 ай бұрын
6:36 "wipes a tear" I'm so proud.
@wolf_mongress9 ай бұрын
The undead crypt work so we'll with the trial chambers, also looks like you took a couple pages from Minecraft dungeon:s book, at least from what it look like
@sovietfrogo904210 ай бұрын
Creeping Crypts above ground creeper head is taken from Minecraft Dungeons, which you couldn’t enter but did have creepers around the head. (Not sure if there was a comment saying that, but I wanted to say it anyway)
@doragonsureia72887 ай бұрын
I will probably use this pack now in every playthrough! Thanks for showing that awesome pack!
@thesurvivor643011 ай бұрын
Hell yes Ive been waiting for something like this to pop up Ive been using the Roguelike Dungeons mod to try and do this but all the dungeons are basically the entire game progression, goig from wooden tools on the first floor to diamond armor on the last
@sheldonakintoye548011 ай бұрын
I would definitely be interested in seeing a hardcore series with this datapack, though i recommend you use the four other DnT structures datapack alongside it.
@sediew9 ай бұрын
Fantastic! My only complaint is that there are too many complex structures vs simple ones (layout and detail wise)
@TheDeterred11 ай бұрын
Damn. They’ve got the creeper crypt from Minecraft dungeons.
@NoName-sz4yk11 ай бұрын
Makes me wonder why for the BILLIONTH time why we can't have these things in the base game... With how much money and resources is poured into Minecraft it's actually insane
@Bloodray1911 ай бұрын
For me, these structures give off the same vibe as a big lego set. Looks fantastic, exciting, really well thought out. There's just so many details, so much going on. Really immersive.
@higuys97892 ай бұрын
4:49 Bruh I played this blind and spent my emeralds on that map since I thought I would be exploring a giant pyramid with many rooms, traps, mobs, and chests. What I found was a bunch of still impressive temples but just filled to the brim with sand
@robinb93599 ай бұрын
Your channel is so refreshing and genuine, love the content keep it up
@meloncantaloupe6 ай бұрын
Acctually! The Undead Crypt is often found on the surface (it has an entrance) and while mining underground. I found many of them in many different worlds.
@etfoltz10 ай бұрын
This seriously sparks something in me that mojang hasn’t sparked in a long time.
@beanedtea9 ай бұрын
I don't exactly think we need to overpopulate the world with structures. Mojang desparately needs to add the villages for the swamp and jungle biomes. I also think the surface stronghold entraces would be a great idea because it makes surface exploration much more rewarding. Beyond that, I think many of the structures in this datapack just overclutter the game with structures that don't have much value overrall. With end cities, bastions, ancient cities, and trial chambers, Mojang added reason to their existence such as elytras, shulker shells, smithing templates, swiftsneak, and maces. With this datapack, all there is to find is "loot," which is very vague and unrewarding compared to the vanilla structures. In the vanilla game, the small structures like desert temples and pillager outposts give the player a random assortment of loot, but the player doesn't have to diverge from their exploration too much to get the meaningless loot. That just gives all the more reason to add exclusive items to the larger structures. So that the player has a real reason to go on these self-imposed side quests in their exploration.
@brawler88399 ай бұрын
Agreed. Frankly im kinda tired of the "vanilla friendly" shit. I want some deranged shit that will completely warp the game. Like the old crazy craft mod packs.
@AGKyran11 ай бұрын
I like the introduction. I got straight to the point. Then I thought "that's exactly the opposite of what I'm looking for !" It's cool anyway, I put a like.
@demonjoeTV11 ай бұрын
Yeah I totally get people not liking too many structures to randomly generate (which is probably why Beta Minecraft has been so popular as of late). Regardless, I appreciate the support!
@pokeydash36349 ай бұрын
0:52 Any video that has little big planet music in the background is an instant like from me.
@demonjoeTV9 ай бұрын
LBP was my childhood so I use the music when I can!
@witchamy11 ай бұрын
This combined with YUNGs Better Structures is just cranking up exploration to 1 million
@Sigma_1000011 ай бұрын
The desert ruins are actually a lot bigger than they look at first because there’s a huge area to uncover underneath the main building with suspicious sand and tons of hidden rooms.
@CaidenTMG11 ай бұрын
Love the video, what an awesome showcase! I'll be watching your future series on this.
@Devit429 ай бұрын
No matter how many structure mods you add, nothing will bring back same feelings as playing&exploring MC as a kid
@yourhumanthorc11 ай бұрын
This seems like a wonderful mod! My explorer mind is loving it lol
@Neio-146 ай бұрын
This is the first time ive been entertained by a datapack showcase
@demonjoeTV6 ай бұрын
Thank you! I try my best to be at least a little different
@foonleyyt817111 ай бұрын
The pillager mining outpost gave off far cry outpost vibes. also this pack looks really cool another banger video once again mr demonjoe
@utfofuo446811 ай бұрын
absolutely incredible data pack, and your video is very good too! while watching this I thought about adding a structure that starts in the overworld, leads to a portal and ends in the nether (that would be SICK). again, ty for presenting this data pack that is amazing with an amazing video!
@MayankKumar-ru5xe9 ай бұрын
The undead crypts for some reason feel so much similar to the new Trial Chambers to be added into 1.201. The whole data pack great! It is incredible given the fact that how little it changes the base game but how big of a difference it creates to the gameplay.
@eggrobo11 ай бұрын
Pillager villages are the one thing that I ever wanted
@theredsaurian11 ай бұрын
2:43 "liberate these from all the witches and repopulate them with the proper villager type" lebensraum update
@Aaadapro11 ай бұрын
Damn bro your videos are so high quality yet you have very few subs,I bet you'll blow up soon
@svijj_10 ай бұрын
13:52 At first I read the "Piglin Outstations" as "Piglin Outhouses" lmao
@Phillip_Duck11 ай бұрын
I've been putting together a modded playthrough all about exploration and building. Definitely gonna add this data pack!
@zephyr-chan441011 ай бұрын
the with village looks like the houses were modeled off of the minecraft dungeons witch huts :0 pretty neat
@Jongolorian6 ай бұрын
And the centre bell thing was taken from the pumpkin pastures I think
@anathardayaldar9 ай бұрын
They may be the reason I've been waiting for to go exploring again. Which is to say the reason to play MC again.
@finnkoopman611210 ай бұрын
1:40 The battlebus up there 🧍♂
@zealotking672 ай бұрын
My brother in Christ how did you spot that?
@maxg.91327 ай бұрын
Incredible data pack! This is exactly what vanilla is missing.
@Happy_Internet_Commenter5 ай бұрын
trial chambers 6:23
@Sigma_1000011 ай бұрын
This mod satisfies my wanderlust that Minecraft tends to give me
@rbithius11 ай бұрын
now this is the true village and pillage update
@lexsavage331111 ай бұрын
Bro, that manor is SICK. Yeah, i'm DEFINITELY downloading this datapack hoooooly crap XD
@davevwav11 ай бұрын
12:30 A manor with "wicked things inside", next to a lake and with a garden and an underground portion? Brother, this is literally the Scarlet Devil Mansion from Touhou 6.
@darknerodn15009 ай бұрын
10:50 that villager was zooming, He got away too.
@Ilostmycat11 ай бұрын
ethnically cleansing witch villages in minecraft
@kevnar9 ай бұрын
Those huge sprawling dungeons are giving me an endless maze Daggerfall Dungeon vibe. I wonder if there's an option to reduce them down to something you can clear out in like 10 or 15 minutes instead of three days.
@jaeteejee34311 ай бұрын
love the videos!! keep it up joe
@cristianpolar111 ай бұрын
Awesome editing and nice datapack! might give it a try
@DaL1tleGr4vy-prod10 ай бұрын
I will be using this mod. this. is. what. I've. needed. and this video also taught me how to spell segue
@dannyc783911 ай бұрын
Great video. I'd like to see like a Villager castle, or abandoned castles . Something bigger like a city, but also rare
@Medlair3 ай бұрын
Just watched the first minute, man, you convinced me.
@myownthoughts96910 ай бұрын
I would love to see a play threw of this or a series or something show casing everything
@sahilanwerkhan202611 ай бұрын
Villages for every biome is the best mojang can do to enhance adventure experience.
@Mumuz31711 ай бұрын
Damn you have really perfected your editing skills, joe
@raivu673710 ай бұрын
This is heavily inspired by Minecraft Dungeons, and i love it
@CERISTHEDEV11 ай бұрын
The swamp village with thewitches kinda reminded me of the mod hexerei that has a complete village with stilt houses its pretty cool
@palmary3hg11 ай бұрын
Craaazy one. Thx for introducing to this data pack, I’ll wait for the letsplay, so +1 sub. good job🗣️🗣️
@demonjoeTV11 ай бұрын
Thank you!
@dare300811 ай бұрын
hey man, what texture pack/shaders are you using?
@porquinhodaindia65169 ай бұрын
I believe its complementary with custom settings
@dare30089 ай бұрын
tendi nada, como assim@@porquinhodaindia6516
@emperorteutonic796411 ай бұрын
2:37 I was not expecting warcrimes to be suggested in this video.
@murican188911 ай бұрын
The spark comes from creating memories
@demonjoeTV11 ай бұрын
Exactly, and what better way to create memories than exploring a bunch of stuff you've never seen before
@derklempner11 ай бұрын
I hate modded Minecraft, but this? This is truly something else. I cannot wait to try this out on my server and host a new world for my family to play on. Vanilla MC with all the trimmings.🤩
@kina99714 ай бұрын
I cant seem to find thr maps for the quests in the taverns there aren't any chests on the second floor its just a villager
@mind_of_dro6 ай бұрын
i hate being stuck on bedrock edition so i dont have cool mods like this
@dramatictiming6 ай бұрын
LMAO. This is so true! I have both but bedrock is my main
@rexyjp123711 ай бұрын
I feel like we still need a early game backpack like item for exploring to be really good.
@NightmareWSP8 ай бұрын
"this structure is so rare, the closest one is 5 KM a way"
@kurejirin11 ай бұрын
subbed for the hardcore series (regular survival also a option, its not easy to loot modded dungeons)
@boomboy123610 ай бұрын
Not gonna lie that crypt looks like a daggerfall dungeon... but better :)
@sediew9 ай бұрын
Wow I really really wish they were vanilla. I mean these structures remind me of MC Dungeons and that’s a good thing
@nediamail054111 ай бұрын
Love the cotl music, been playing that recently :)
@fallenangel403411 ай бұрын
I would totally love to explore vanilla minecraft's map. IF THEY HAD ANY STRUCTURES.
@srlorenzo5311 ай бұрын
btw Nova also did reworks to many vanilla structures like outpost and ancient cities
@cenedraleaheldra527511 ай бұрын
I am not in to data packs but this one sound really good. I think I will have to check it out. Thanks