This Game is a Profound Modern Religious Parable

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Max Derrat

Max Derrat

Күн бұрын

Пікірлер: 508
@Aczie042
@Aczie042 Жыл бұрын
You play the game for it's deep symbolic and religious undertones. I play it because it features Dante from Devil May Cry. 😎
@LucasNascimento-pl8qj
@LucasNascimento-pl8qj Жыл бұрын
We are not the same
@ZorotheGallade
@ZorotheGallade 11 ай бұрын
I play it because I like a story where your friends who have different opinions from yours instantly become extremists and try to kill you the moment they're given power, and that's cool and relatable af.
@markhovscrch4050
@markhovscrch4050 10 ай бұрын
I play it back then because of Raidou english patch.
@XxDeViLBrInGeRxX
@XxDeViLBrInGeRxX 7 ай бұрын
For me this game is the missing Disc 3 of DMC 2
@Vitor20XX
@Vitor20XX 6 ай бұрын
I play it to beat god with Dante
@WobblesandBean
@WobblesandBean Жыл бұрын
SMT3 is my favorite video game of all time. I'm so happy to see you cover it!
@maxderrat
@maxderrat Жыл бұрын
It's so freaking good, dude.
@benfrancois7856
@benfrancois7856 Жыл бұрын
​@@maxderratI've was hoping you would do a video on this thank you
@BlackRoseCloud
@BlackRoseCloud Жыл бұрын
@@maxderrat I am so glad to see you cover this game, It is also my favorite. Been waiting forever for you to get to the Mainline SMT games. I think there will be Some interesting stuff in SMTIV as well. though a bit hard to play by modern standards 1 and 2 are great too in their own right.
@naokibeats420
@naokibeats420 Жыл бұрын
It s simply the best game ever
@johnfrancois8570
@johnfrancois8570 Жыл бұрын
​@@maxderratI would like to see you make a video on ex machina the movie. I've seen your videos on Deus ex and I love them and Deus ex machina means God from the machine in Latin
@Gaarkukan21
@Gaarkukan21 Жыл бұрын
I often tell people this game has the depth of an ocean. So much untouched aspects to it. Like for example you can connect a lot of the Reason factions choice of demons to Proto Indo-European religion. Things like the reason of Shijima having Ahriman being connected to this theory that the Zoroastrians made him as a vilification of Buddhisms interpretation of emptiness. Or the use of the Baal avatar to represent Yosuga as a more primal version of YHVH explaining why all the angels align with Chiaki in the second half. Thor himself has connections to baal as a Storm deity along with Gozu Tenno sharing connections with Susanoo who is himself a storm deity. Another thing is the use of deities and world comparisons to create these metaphorical realms. The use of the Amala network, spirits, isolative deities (Specifically ones from William Blake mythos, and the flow of magatsuhi reflecting the flow of water makes Musubi a sort of metaphor for the internet creating a society that values isolation more and more. The second interpretation I got from them is the deluge myth with Noah being this whale like fetus combination flowing in magatsuhi born in a world made of pyramids (Think the Nile River). In the way magatsuhi is handled by each faction is a metaphor of their goals. Yosuga makes magatsuhi flow violently in their areas and use magatsuhi as a bomb. Nihilo's base conducts and directs the magatsuhi in circular motions directing them into various parts of the base. The pseudo-fiend forms of each character bely their paradoxical drives. Chiaki wants a world of strength/Beauty but her demon form is of a tree branch arm symbolic of something that starts as a seedling before growing into something powerful/beautiful. As for her Baal Avatar form it is similar to a statue which is something requiring someone else to chisel and make beautiful. Isamu's pseudo-fiend is various faces engraved on his body like wounds showing that his want for isolation is a petty reaction to being shunned by everyone around him. His fusion with Noah is of a fetus like form, something incapable of living without someone else incubating them. The harder one to pin down is Hikawa as he basically doesn't gain a pseudo-fiend form though his metaphor for fire is very emblematic of his actions as one individual acting as the main driving force for change. Ahriman is said to be a destructive and evil spirit, something antithetical to Hikawa's clearly Buddhist themed leanings. Kazuma Kaneko knows his symbolism and incorporates and sectionalizes it into everything. The game basically uses symbolism to create a metanarrative for each character bearing a Reason. Their depth comes from their environment more than their archetypical personalities. A lot of people look at Nocturne as the weakest story in the series but if you know your mythology and symbolism you have a treasure trove.
@giorgioguolo7196
@giorgioguolo7196 Жыл бұрын
Great analysis man Hope this comment gets pinned
@Gaarkukan21
@Gaarkukan21 Жыл бұрын
@@giorgioguolo7196 Thanks! I've come back to the game every so often so I always try to see if I can learn something new through what I've studied about in world mythology.
@demityrant1784
@demityrant1784 Жыл бұрын
Theory as to why the Goetia support Hikawa's very Bhuddist philosophy?
@Gaarkukan21
@Gaarkukan21 Жыл бұрын
​@@demityrant1784 Hikawa believes in a system where people will favor it over their own individual drives. The 72 demons themselves are a race who follow a specific hierarchy and system of agreement. They value power, but will always respect the system more. Same with Baphomet in esoteric thought as he himself pursues a wholistic system of "balance" rather than pure anarchy as believed by Abrahamic religions. Hikawa, despite being in the Gaian cult (a much more Tantric group) he follows a sort of radical form of achieving a complete pure land (Mahayana Buddhism). When you talk to him in the generator room in Nihilo the room itself is symbolic of pure land. I'd look up Womb Realms and Diamond realms which are similar in ways but different from Pure lands and Mahayana schools of thought. Looking at those you can see a familar pattern of various connecting circles. Looking at Nihilo design Various peacefully glowing circles within circles rotating at the same pace as the gear in the middle guiding spirits. Hikawa's goal is very orderly but his methods are very radical and accept upheaval so it makes sense that he'd work for Gaians for a time despite his beliefs contradicting them. This could explain exactly why the Demons from Ars Goetia follow him too. He wants order but he also has power worth respecting. Other things to note is that Hikawa carries these prayer beads with him called Mala, which are pulled on to create a sound meant to represent impermanence and spontaneity. They're used for meditation. Whenever he pulls them he's trying to both make a point to the player and to himself about the nature of samsara with it's pointless emotions. It's a very cold interpretation, but yet again take mind he's in a cult which often resort to new age and flawed interpretations of other beliefs. It's another important facet of SMT games that helps to explain when certain figures don't act as they usually would in the actual faiths because they're an intentionally different expression of them through the lens of Cultists. Edit: I keep thinking of things that connect that my hands can't keep up with the typing. I mostly just added in more about Buddhism and noted the differences between various schools of thought.
@ready1fire1aim1
@ready1fire1aim1 Жыл бұрын
A big problem Religion has is that everyone thinks the Bible is about El (Deus) when it's actually about Elohim (Deities). Keep in mind the Hebrews syncretized three main titles of God to all just mean God. Those titles are El, Elah and Elohim. To get some context on the meaning of El, Elah and Elohim we can use the Latin counterparts of Deus "God", Dea "Goddess" and Dei which has two uses one plural "gods" and one possessive "God's" based on context. Genesis 1 Elohim (Deity) is possessive context. (God's Son) Genesis 2 Yahweh Elohim (deities) is plural context. (adopted idiot) Try the NOG translation on Bible Gateway. Doesn't remove God's titles. Does remove a metric 💩-ton of contradictions. If you don't understand the Old Testament "knowing Good from Evil" then you won't understand the New Testament or Quran. Religious Dogmatics call the entire Bible "Good" and that generates sooo many biblical contradictions. Mark, Matthew and Luke are the NT versions of Yahwist, Priestly and Deuteronomist. It's no wonder everyone is drawn to John (Elohist). Also, nobody sees the book of Acts as demonic Yahwism? Seriously?
@Dahras1
@Dahras1 Жыл бұрын
This is a great video and I really enjoyed your analysis! One thing I would push back on, though, is the point about characterization. While characterization certainly isn't the main focus of SMTIII, I do think they do a lot of great work with the small amount of space they have. You pointed out Chiaki as an example of weak characterization, but I think she's an example of the subtle characterization the game does so well. When you mean Chiaki, she's dressed in nice, fashionable clothes, and she reveals that the reason she wants to meet Yuko is to ingratiate herself with someone who could write her a recommendation letter for college. When you first meet Chiaki after the apocalypse, she says that she's glad that she and you survived, and declares that she will be the one to find Izamu and Yuko. All of her behavior signals that she's a go-getter, the kind of person who wants to get ahead in the world and believes that if she sets her mind to it, she *will* get ahead. This conception of herself comes together when she announces her reason to you after the fall of the Mantra: Chiaki realizes that the new world operates on different principles, but she believes that she is smart and strong enough to get what she wants. And what she wants is a world that rewards people like her, people who strive to better themselves and be more powerful. At this point, Chiaki still believes in herself. She wants to create a world for the strong *because she believes that she is one of them* . But over the course of the rest of the game, Chiaki has this belief beaten out of her. When you reach her in the reformed Tower of Matra, you see briefly, before she shows her demonic form, that she has lost her arm, taken from her by the rogue Maniken Sakahagi. She has realized that she alone cannot create the world that rewards the strong because *she is not one of them* . But rather than abandoning her beliefs, she persists in them. Her fusion with Gozu-Tennoh is, ironically, a refutation of her own philosophy - two weak existences teaming up to be something stronger than they could be alone. But she cannot see this irony because she is so consumed by her own need to succeed and be strong. Personally, I really like how subtle SMTIII is with its characterization. It shows a deep trust of their audience to pick up on the subtle clues they drop in the margins of a game decidedly more about ideas than people.
@benderman1157
@benderman1157 Жыл бұрын
YES my thoughts exactly that and while the interactions between those other characters is sparse it gives you time to carefully think them through instead of being constantly overwhelmed by them.
@Sailing10cjm
@Sailing10cjm Жыл бұрын
This game completely changed the way I saw video games forever. I played it in high school and was casually going through fighting monsters, determined to beat the big bad guy Hikawa - I was very naïve at the time. But then relatively early in the story when he asked "Don't you agree, that the world should be ruled by serenity?" I was completely frozen. I had to put down the controller for a few hours to think about it. I struggled to disagree - with the apparent main antagonist of this story. It hit me then that the "story" in Nocturne is entirely unlike that of 99% of RPGs. This game tested my childish sense of morality and my view of humanity as a whole. It asked big questions that required deep thought to answer, and it had counter arguments prepared for every answer. This game showed me that video games can do far more than tell a story or provide casual entertainment. The gameplay and level design is very dated by today's standards but the creative vision of this game is hardly matched, even to this day. Thank you for doing some research and explaining some of the finer nuances of the game's inspiration. I learned some new things from this video.
@jhonsmithy2873
@jhonsmithy2873 Жыл бұрын
the ending where the devil kills god is the starting point of the plot of smt 5, a game where you can have the ultimate liberation true ending by getting rid of anything divine or demonic
@panaghuyngadimadunggan
@panaghuyngadimadunggan 6 ай бұрын
The 'God' which smtv's Lucifer killed at the start isn't the one the Lucifer in Nocturne was after. I'm pretty sure both Lucifers aren't the same being. Furthermore, some time in the game, Sophia states the Nahobino is still being blessed by the Great Will through miracles. Meaning the true figure that influences everything in the Amala multiverse (and by extension the universe of smtv) hasn't been defeated in the end. Destroying the throne was a hollow patchwork at best, something it should be because it was meant to mirror Nocturne's freedom ending: an uneasy time of false peace. It was far from 'ultimate' liberation you sell it to be.
@ltb1345
@ltb1345 3 ай бұрын
@@panaghuyngadimadunggan He was talking about the True Neutral ending, where you use the throne to erase all demons and gods from existence.
@raulrojas9253
@raulrojas9253 2 ай бұрын
@@panaghuyngadimadunggan Dude the fiends and Demi fiend are in the game, of course they are the same.
@NikkiTrip
@NikkiTrip 2 ай бұрын
@@panaghuyngadimadunggan It is the same Lucifer.
@panaghuyngadimadunggan
@panaghuyngadimadunggan Ай бұрын
​ @ltb1345 Erase all demons and gods from existence in *smt5's* universe, that doesn't affect the rest. It's already established in smt3 that the entire Amala is composed of multiple universes, even multiverses of their own, that doesn't affect each other. Heck, you kill and fuse iterations of him in previous games. ​ @raulrojas9253 ​ It's a checkbox DLC, I don't count that any better than I count the p3r protagonist using personas that doesn't exist yet in that point in time. That being said. @NikkiTrip, you're right. It's the same Lucifer. Lucy has a haunt convo that mentions being the one responsible for 'great demon of prophecy'. This makes Lucifer in SMT3/5 a damn let-down. Dude's preaching about the Amala and the cycle of death and rebirth, that whole TDE scene in 3 seemingly hypes him up to go against the Great Will itself, but nope, all he can do is kill one main 'god' in a single speck of the entire expanse.
@JackRaynerV
@JackRaynerV Жыл бұрын
Reading Paradise Lost and then playing this game in my teens was quite the trip...
@michs7451
@michs7451 Жыл бұрын
I’m so happy that you finally covered SMT: Nocturne! There’s actually a very in-depth development history video on Nocturne that states how the developers noticed the feeling of “stuckness” that the denizens of Tokyo were feeling around the turn of the millennium, and they wanted this game to express that in some way or another. What if they were no longer stuck? What kind of a world would they form, with the swirling energies therein? On another note, the True Demon Ending is a later imposition on the original text, and it is arguably one that aligns Nocturne the closest to the traditional Law/Neutral/Chaos formula. Original Nocturne that didn’t have the True Demon Ending was a bit more ambivalent, and I feel a little sad that we now have a “canon” ending that would in some sense strip players of the immense task of thinking for themselves. In any case, you definitely hit the nail on the head in terms of Nocturne’s similarity to a religious parable. It’s a little bit like Nietzsche’s “Thus Spoke Zarathustra” in that sense, where the goal isn’t so much character development, but the underlying ideological message.
@charlestonobryant807
@charlestonobryant807 Жыл бұрын
I think I've always loved True Demon cause of the extreme it takes that matched the viewpoints on the systems of the world people like me (Gen-Z) were born in. Why try to fix a system that is fundamentally flawed and out of your control when you can tear the entire system down? It's pure spite and rebellion, and i think it matches the anger of youth as generations pass. It's kinda of why Killmonger was liked as a villain in Black Panther. That anger at the world and the way it works is what a lot of people feel, even if they don't act on it.
@michs7451
@michs7451 Жыл бұрын
@@charlestonobryant807 Yes, that's a plausible way of looking at it. I don't really like True Demon because it is pure nihilism, the will to tear down and destroy instantiated. I also don't really appreciate how it's regarded as the 'canon' ending for Nocturne (I don't think there's such a thing). My favorite is the Freedom ending, and I'd argue that that would be the ending that is most thematically consistent with the entire message of the game. The beauty of Nocturne is that it is a slippery game. It resists easy answers, and all of the Reasons and endings are plausible and legitimate.
@UltimaLuminaire
@UltimaLuminaire 7 ай бұрын
@@michs7451 The beauty of the TDE is that it convinced fans at the time that it has all the answers, but the one giving them is an unreliable narrator. Also, I don't know where you heard it, but TDE and the ending of Nocturne itself, has never had a dev comment on the canonical ending. We get versions of TDE since the SMT4A Diamond Realm DLC, if that's what you mean, but I think you are more than justified in hating any retcon from SMT4A lmao
@ltb1345
@ltb1345 3 ай бұрын
@@michs7451 I completely agree.
@jasonblundelldobebussing
@jasonblundelldobebussing Жыл бұрын
Yes sir! Finally he got his hands on Nocturne. This game does *NOT* disappoint. Remember how Max was shocked by the profound moments from some niche games? Well, given he covered Nocturne, he's got even _more_ to see in SMT. Couldn't be more happy for the guy. Goida! 🎉
@maxderrat
@maxderrat Жыл бұрын
SMT is like crack for me, man. I can't wait to play more games from this series. Which do you think I should tackle next? I've heard Strange Journey should be the next one.
@InquisitorSinCross
@InquisitorSinCross Жыл бұрын
​@@maxderratStrange Journey is great, but man is it hard... I'd recomend SMT 4
@giovanniprovost
@giovanniprovost Жыл бұрын
Suffer through Strange Journey, it's the best one in my opinion (even Redux)@@maxderrat
@jojonta2119
@jojonta2119 Жыл бұрын
@@maxderrat Strange Journey is a good idea for the next game
@pokestar9994
@pokestar9994 Жыл бұрын
@@maxderratStrange Journey, IV, or Devil Survivor would be good picks.
@1Synner
@1Synner 6 ай бұрын
I came to this game for Dante. I stayed for a very complex parable told simply and entertainingly. My demi-fiend was the one that rejected the harsh, selfish reasons of those that wanted silence, solitude, and power, and embraced the possibility of a better future for mankind rather than fear. In turn, the world was brought back to what it was before the riot, and people were able to live the lives they once had taken away from them. Meanwhile, I live a normal life with the memories of the Vortex world and refuse to forget about the friends and allies I had made along the way. I personally think that was the best ending for the player. Nothing against the True-Demon ending, where you get to punch God out of multiple realities and amass an army to march up to heaven to break the status quo, but, hear me out... If I intend to defy the warped, selfish reasons of corrupted friends and defy the authoritarian hand that is trying desperately to have a reason that could yield a more efficient world, why would I EVER join up with a power that practically acts as all four paths at once? For me, rejecting Lucifer as well as God is the best way to attain the true sense of self, because you're following in your own beliefs, rather than the whims of authority or temptations of anarchy. At least, when you force God to turn back time and restore the world without Lucifer's help, you are free to live and grow as you see fit, without the influence of others to dictate your path.
@djinn6720
@djinn6720 Жыл бұрын
Smt is without a doubt one of the most profound series of all time.
@kode-man23
@kode-man23 Жыл бұрын
It's nice seeing something that was obsessed with as a teenager actually was "deep" and "good" haha.
@HollowRick
@HollowRick 3 ай бұрын
Same I picked the game up on a whim because I thought the cover looked cool lol
@DeepMoon45
@DeepMoon45 Жыл бұрын
My absolute favourite series of all time, SMT IV being my personal favourite of the series. I adore everything about this series and I'm so glad to see you cover it!!! Nocturne is phenomenal also, I love it's world design and atmosphere so much!
@loope9421
@loope9421 6 ай бұрын
Smt4 is soo good! I love everything about it, I don’t know how they managed to make such a badass soundtrack for the 3DS.
@danieldorvil7683
@danieldorvil7683 Жыл бұрын
Honestly now I’ve gotta play it. The religious and cultural undertones are often placed on the back burner in games but this has them pleasantly pronounced.
@Uberwenis
@Uberwenis Жыл бұрын
I cannot understate how happy I am to see videos about the SMT games. I'm definitely hoping you do one on SMT4 and 4A, there's a lot of good stuff in those (but virtually every game in the series is good anyway)
@HecmarJayam
@HecmarJayam Жыл бұрын
Can somebody explain to me how come Japanese entertainment seems to be able to grasp and use Mythology, Religion, Psychology and even esoteric principles like this? From anime to videogames, its quite impressive the depth and reach of these creators. I'm constantly blown away by the concepts and ideas they are able to play with with such mastery.
@J.T.G.
@J.T.G. Жыл бұрын
Masterpiece video for a masterpiece of a game! Thankyou
@maxderrat
@maxderrat Жыл бұрын
Hey, thanks brother.
@J.T.G.
@J.T.G. Жыл бұрын
​@@maxderrat & hey nice ending choice I think it's pretty dope since the way I look at it is: you obtain the most power possible and Become a demon strong enough to ensure everyone gets a fair chance at a decent life instead of being forced to choose such strong ideals that might go against your own and cut people out of a fair chance at life at the same time.
@unoutdated
@unoutdated Жыл бұрын
Hell yeah! More Shin Megami Tensei videos. I REALLY love your analysis of them, as you always bring something new to the table. Thank you for the awesome video!❤
@WayToDawn72
@WayToDawn72 Жыл бұрын
I think you hit the nail one head for a lot of points. Ive played through Nocturne a while ago and for some reason i couldn't understand why i found it appealing despite the characters seeming rather static lacking significant development save moments where their Reason develops. I've yet to get TDE, or finish the game, life happens, but watching this has lit a fire to try and do both
@aiodensghost8645
@aiodensghost8645 Жыл бұрын
Welcome to the SMT fold, we are happy you decided to join us in the Cathedral of Shadows! This series is genuinely one of the best, and if it wasnt prohibitively expensive to get into at points Id tell all my friends to buy every entry in the series
@Frognosys
@Frognosys Жыл бұрын
What I'm seeing lately; religious and spiritual symbolism, mythological allegory, allusions to Gnosticism, esotericism, subconscious vs collective unconscious, etc. - it feels like all of this is culminating into something really important, that's right on the tip of my tongue/brain but can't find the terms to verbalize any of it. I'm looking forward to your next videos, maybe it'll set my mind on a more clear track.
@Locaneo
@Locaneo Жыл бұрын
What I appreciate so much about the True Demon ending is the philosophical/psychological undertaking needed to go that route and want to. If you're a fan of SMT that played the previous games you may realize Kagutsuchi is just the reanimated corpse of the series main villain so it may feel proper to kill him. but if you haven't, the core concept of taking all these desired worlds into yourself and not only choosing to be free of them, but to deny them entirely and forge as close to a new world, but aiming for even more freedom from universal laws is astounding. It's almost an apotheosis, inverted by the perspective of others. You know you sacrificed others dreams to get here, but deep inside you also know or at least may feel "it doesn't matter, these dreams and this world are controlled and true freedom for myself and/or others can only come with the release of the grip of the controller." (and in reality the ceremony of the Conception is being used to further the main villain's plans, but that shouldn't push a player as much as the philosophical journey).
@Lohmatiyshmel
@Lohmatiyshmel 9 ай бұрын
Besides TDE, I actually love the "bad" ending when you kill kagutsuchi without any reason active. Yes, you destroyed everything but you've done it on your own means. No one wants you to do that except yourself
@jaderabbit898
@jaderabbit898 Жыл бұрын
It's only a matter of time before Max covers a mainline entry and honestly, I'm glad I waited for it.
@JeveMCD
@JeveMCD Жыл бұрын
Happy to see it covered. Finished it over Christmas and the experience and ideas have stuck with me ever since
@e.sanchez5214
@e.sanchez5214 Жыл бұрын
man I played this game when released always knew it had very depth meaning behind thank you for the video
@backupschmliff1156
@backupschmliff1156 8 ай бұрын
Nocturne was my childhood game. The older I got the more I appreciated it.
@OmegaNovious
@OmegaNovious Жыл бұрын
Xenosaga (Episode 1-3) for PS2 is a good trilogy to cover if you are interested in subtle religion. In this case, it covers a sort of futuristic space-age metaphoric neo-Christianity.
@MrWarmchocolate
@MrWarmchocolate Жыл бұрын
I just got into this game a week ago and I'm so hooked!! This vid couldnt have come at a better time. More people need to know about this game
@forte4450
@forte4450 Жыл бұрын
long time huge fan of megaton and I dont generally watch analysis videos of the series anymore bc I find them often very reductive. that being said I think you offered some genuinely fantastic analysis here and the fact that you offered it while being relatively new to the series makes me convinced you're good at this. Great video man
@MitsurugiR
@MitsurugiR Жыл бұрын
SMT 3 is a masterpiece.
@PaladinLarec
@PaladinLarec 3 ай бұрын
I wrote my college final exam for my philosophy class on Digital Devil Saga. I remember getting an A on it. Probably still have the MS Word file somewhere. I still believe this series is the most important game series in the entire hobby and proof that gaming can be something so much more.
@AntiAnnihilator5000
@AntiAnnihilator5000 Жыл бұрын
The lyrics of "Freewill" by Rush spring to mind.
@maxderrat
@maxderrat Жыл бұрын
One of my favorite songs by them. :)
@bearberserker
@bearberserker Жыл бұрын
A great Reason and not only that it's featuring Dante from the Devil May Cry series! 😈☯️
@Kyojinsei
@Kyojinsei Жыл бұрын
Maxx, brotherly love man, you always give me chunks of my research im missing, alchemy now this. you are wise and thank you for being so thourough.
@JG-kn7ew
@JG-kn7ew Жыл бұрын
Since your alchemy video, ive really enjoyed the spiritual turn on your channel
@mehsium6200
@mehsium6200 Жыл бұрын
"WAR BROKE OUT IN HEAVEN!"
@FractureOS
@FractureOS Жыл бұрын
I think you would really like Signalis, it is packed with meaning. You would definitely get something out of it even if you don't make a video about it
@DeadYorick
@DeadYorick 22 күн бұрын
The True Demon Ending is more unique because it's the only ending that rejects the cycle of creation. All of the endings fit into Kagutsuchi's plan of conception to continuously remake the world to avoid its energy from running out. Except TDE. TDE is the only ending where the Demi-Fiend rejects even participating in Kagutsuchi's plan and destroys it.
@ahmedfalahy9337
@ahmedfalahy9337 Жыл бұрын
All SMT games have their multiple endings to encourage the player to see different "what-if" scenarios that happen in the universe different cycles As stated by the old woman in the Amala Network, all universes have cycles and therefore all endings are canon.
@Jehnubis
@Jehnubis Жыл бұрын
So happy to see you covering more Shin Megami Tensei, excited for more to come!
@erulight2057
@erulight2057 Жыл бұрын
Although I understand the reasoning as to why one can come to the conclusion that TDE is the "best" ending, it is also important to mention that the Labyrinth of Amala was not in the original game and was content added in rereleases/the western release of Nocturne. Nocturne as a game is very unique in the series because SMT I, II, Strange Journey, and IV are more conventional stories, and Nocturne was made specifically for the purpose doing things differently from SMT I and II by doing away with Law/Neutral/Chaos conflict and presenting a different scenario from what was made before. The alignments not being anything specific within the LNC dynamic and instead being a showcase for human hypocrisy and the concept that humans define reality in their head based on their past experiences and biases, and project that to the world around them. The True Demon Ending kind of does away with that to fit the mold of a Law(Kagatsuchi being an aspect of God)/Chaos(Lucifer) conflict, and has exposition dumps that, in my opinion, do not fit the style of the game that was previously established. Alignments in SMT(until Strange Journey Redux and V, which miss the point) are less factions that you want to join wholeheartedly, and more so parts of a whole that when looked at together form a cohesive theme that the game is trying to convey. Edit: TDE does convey the theme of hypocrisy really well though. Demifiend succumbing to the temptation of power and in the quest to think for himself, he ultimately just ends up becoming a pawn for Lucifer in his war against God. TDE removes the concept of thinking for yourself and choice from the narrative and I think that's a pretty good tie in between gameplay and story. Also, TDE is officially called the destruction ending by Atlus iirc, which makes sense since Kagutsuchi is dead, and there is literally no possibility for creation anymore.
@necro819
@necro819 Жыл бұрын
Great video, I hope to see you break down SMT 5 some day in the future.
@zazikikomo7796
@zazikikomo7796 Жыл бұрын
Hello Max, I doubt if you remember me but back when Elden Ring first came out and you released your video on Ranni, I was someone in the comments who offered alternate theories about the relationship of Ranni and Renna, and I remember we had a very good exchange about it. I've been following your work for a while (some of your videos I have to avoid for now due to spoilers) and one point you bring up occasionally is that you believe video games are an effective story-telling medium and you've indicated a dream of seeing video game story-telling taught in class rooms. It got me wondering: if you were teaching a class, what games would you include in your curriculum? How would you go about sharing them with your students? Would love to see a response here but it might also be a fun video idea.
@superhbman
@superhbman Жыл бұрын
unfortunately, most people want an interesting story, so nocturne is often said to be boring. i've seen so many people ask "when does it get better" "smt has bad story" "smt is boring"
@otakubacklog
@otakubacklog Жыл бұрын
Oh bless 🙏🏻 this game is so fascinating to look into when it comes to philosophy. That and also it’s fun af to play. Love your vids!
@ShadyMorais
@ShadyMorais Жыл бұрын
Old angryjoe in a max derrat essay! Amazing video as always, very insightful
@jamonsommer6510
@jamonsommer6510 Жыл бұрын
Hey Max! I always love seeing that Jungian analysis applied to comparative religion! I had also heard that the process of “conception” in SMT: 3 was based on the Buddhist notion of time, which is rooted in the cycle of Samsara. I’m currently taking a class on Japanese philosophy, but right now we’re talking about different interpretations of Buddhism. The idea of enlightenment being akin to spiritual annihilation in Theravada Buddhism may sound like a form of nihilism, but the way I’ve heard it described is that “nothingness” actually denotes a lack of separation into “things”. So, what we view as “ego” could be seen as a dissociated aspect of “God”. While that may contradict the story here, I think the fact that Kagutsuchi is actively perpetuating separation by choosing one reason on which to base reality, is telling. I think Lucifer and “God” then, could potentially be seen as aspects of the Demi-fiend. I’ve been thinking about how the distinction between “self”, and “non-self” is largely semantic in this way. Because it seems to me that when a Buddhist describes selflessness, it’s a process of breaking out of limiting definitions. But I actually think that that’s what Jung’s individuation process entails as well. Probably because the same mindfulness practice that allows a Buddhist to adapt is the interval in which the unconscious is made conscious. So, it’s only in “selflessness” that the Jungian self can be realized. Maybe a simple way to say that would be that ego death is really ego integration.🤔😁
@razorthecurse
@razorthecurse Жыл бұрын
Glad to see you're checking out the rest of SMT. Can't wait to see you check out the first MT game, or maybe it's SNES remake for a fun time, then seeing its influence all over SMT I, II and III, then playing I and II and seeing their references and influences in SMT III, IV, and so on~
@meimei8718
@meimei8718 Жыл бұрын
Can I just say, thank you? I feel so grateful for your words. I appreciate how much information you give and how many questions you ask. Thank you for inviting your audience and therefore me to examine and think. Thank you.
@arcaneScribbler
@arcaneScribbler Жыл бұрын
This is amazing. Very insightful dive into the philosophy of this game!
@ciscornBIG
@ciscornBIG Жыл бұрын
This is what I'm talking about, Max. So looking forward to hearing this.
@OldManShane
@OldManShane Жыл бұрын
I am sacrificing seconds to the algorithm. Love your work, Max.
@garvielloken8494
@garvielloken8494 Жыл бұрын
There is so much symbolism in Nocturne, it may be not as plot oriented as other games in Megami Tensei franchise, but it's depth is sure is underrated, thank you for uncovering some of it! I hope one day you'll check out SMTI and II too, they are heavily outdated gameplay-wise, but it's story (SMTII is almost a direct sequel to I, which is very rare in series) is so wild it pays off!
@darkdwarf007
@darkdwarf007 Жыл бұрын
love you honey💖💖
@mauwus4322
@mauwus4322 7 ай бұрын
Finally, someone who played a real SMT game. Now onto the peak of the franchise: Jack Bros for the virtual boy.
@baddragonite
@baddragonite Жыл бұрын
Glad to see you checking out this series, always thought it would be a good fit for you and your atyle of videos
@StonedHunter
@StonedHunter Жыл бұрын
Oh man I hope you keep doing Persona and Shin Megami content. I've been slowly getting more into the series since I first played P5 and find the mixture of beliefs, philosophies, and various phases of our understanding of psychology to be fascinating. These are the games to play if you're looking to learn about yourself.
@slayeroffurries1115
@slayeroffurries1115 Жыл бұрын
Oooooohhh yeah! Good to know more people are getting deeper into the SMT series
@samarthkapil6579
@samarthkapil6579 Жыл бұрын
Persona introduced me to turn based games. I played this after persona 4 and 5 and i loved it. The concept is not only very creative but also very thought provoking which i really like, the game really becomes a form of art when you finish it.
@johnfrancois8570
@johnfrancois8570 Жыл бұрын
I hope we get a video game ergo proxy
@federicobocchi
@federicobocchi Жыл бұрын
Please continue this Megaten series! It's my favourite!
@sakura_pompadour
@sakura_pompadour 5 ай бұрын
I'm glad you shared my own initial impressions on the game's story. I found it confusing how basic the plot was compared to the persona games and how flat the characters felt - everyone at a certain point just suddenly developed their own ideologies and bam, I'm killing my friends. And as I went through the game and discovered that the game's true nature is not a traditional narrative, but an ideological battle filled with interesting symbolism. that really struck a chord with me. I think that some reasons aren't that... well, reasonable, but I still believe that nocturne's perspective on storytelling is unique and works fairly well. it's a one of a kind experience.
@carminefan110
@carminefan110 10 ай бұрын
He finally took the SMT pill Based
@NarendraU23
@NarendraU23 11 ай бұрын
Love your videos! I'm puzzled as to why I'm not already subscribed to you, but I fixed it now. It'd be amazing to hear your analysis on SMT V. I've not played it myself, but I heard mixed reception from people. Lots of people praised its combat and music, but few comments on the story or symbolism. Maybe because it's similar to SMT III, so people don't look into it further. Hope to see you analyze it eventually!
@MajinWeabuu
@MajinWeabuu Жыл бұрын
My kino radar detected a video where Devil Survivor is shown for a few seconds, thus I have arrived.
@ShadowRohanX
@ShadowRohanX Жыл бұрын
I would really love to see how you experience SMT Strange Journey. It a really solid story with great moments and a great dungeon crawler
@OtakuSparrow
@OtakuSparrow Жыл бұрын
I was playing this blindly and got the neutral ending, simply due to virtue of not wanting what the others were selling and wanted back what I lost. So on that note, I see many layers on how one can interpret an ending if you add personal feelings to the reasoning itself. Ultimately, this ending made me technically selfish since I did it all for self gain as opposed to somebody getting the ending to simply "fix" things.
@wraith.ferron
@wraith.ferron Жыл бұрын
Seeing as you are playing more RPGs as time goes on, I was wondering if you had played, or planned to play The World Ends With You or Neo: The World Ends With You? They're odd, but endearing RPGs that play with self-isolation vs interconnectedness from both philosophical and sociological perspectives. The target demographic was definitely more towards teens, but it's rare to see a game that approaches this topic outside of "we must unite to fight the big bad".
@papperogue
@papperogue Жыл бұрын
I'm so happy you finally covered SMT: Nocturne! One of my top 3 favorite games of all time.
@sorceproject
@sorceproject Жыл бұрын
As the Fierce battle theme seems to say, "One more god rejected," or perhaps it is the Miltonic-sounding "War broke out in heaven."
@Spamkromite
@Spamkromite Жыл бұрын
Greetings from Spain. I'm glad you found out about this game. It really is a masterpiece and I'm happy that the PC port has released this wonderful story to more people that will surely become fans of the franchise. All SMT are like this, odes to life, death, virtues, vices, beliefs, despair, love, hatred, nihilism, hope... But the hope paths are always the hardest routes in these games, to mirror reality as it should with its exquisite metaphors, subtle poetry and sometimes overboard honesty, specially from the mouth of all the "demons" you need to ally with to survive 👀 My first contact with the franchise was playing Strange Journey on the DS, and got enraptured by its depth. Then got to play the first 2 games (which work together) and Nocturne was a cherry on top. Then Digital Devil Saga, though another spin off like Persona, also was heavy loaded with tons of philosophical and cultural anvils. You never get disappointed with games about Shin Megami Tensei, as Persona and other derivates proved to those who didn't know from where this style of story-telling came from first.
@ahmadmoner
@ahmadmoner Жыл бұрын
Free will is not free without the constant fight against fate...
@chewface
@chewface Жыл бұрын
My ears detected some Legacy of Kain Soul Reaver 2 music in there ;)
@Davlavi
@Davlavi Жыл бұрын
Informative as always.
@holopawdruid6816
@holopawdruid6816 Жыл бұрын
Awesome video! I'm so glad you're going through the SMT and Persona games. I greatly appreciate your perspective of the game's themes that borrow from mythology and religion. Are you planning on playing SMT4? It's my favorite one, and I would love to hear your insights on its story (and its characters, since there's a bit more focus on them compared to Nocturne).
@AmaryInkawult
@AmaryInkawult Жыл бұрын
It is basically The Ultimate Freedom to tell a demiurge to kiss your ass then kick his ass right after.
@XkaiX
@XkaiX Жыл бұрын
Your videos really speak directly to my soul! Thank you!
@jakubk.7990
@jakubk.7990 6 ай бұрын
9:42 Shijima would be 静寂, not 志島 (the latter is the name of a place in Japan) Yosuga would be 縁 in Kanji Musubi 結び would mean to bind/tie together but also to conclude/end
@ratglyph
@ratglyph Жыл бұрын
Reminds me of this quote: "Whenever we have spoken openly we have actually said nothing. But where we have written something in code and in pictures we have concealed the truth." -some alchemy nerd
@Raxe-ev5zi
@Raxe-ev5zi Жыл бұрын
Even if so many are late to the SMT party i am so glad there are people joining in...
@Vitor20XX
@Vitor20XX 6 ай бұрын
SMT is epic, i was fascinated the first time i got to known the series. The mix of religion, myths, post/apocaliptic world, various endings and philosophy/ideology to choose, it feels so real at the same time it's just fiction. The narratives, social and religious critics made me think a lot too.
@kami_97
@kami_97 Жыл бұрын
Good video, but most of the fanbase already debated those topics to the point of meme. Still It's a good view for someone coming to the game.
@Brenntron
@Brenntron 7 ай бұрын
Love your analysis of SMT 3, it's one of my favorite games. Lookin forward to the next video, stay yellow folks.
@b-technologys5444
@b-technologys5444 10 ай бұрын
I cant wait till he takes a look at SMT 4!
@MrNyagasu
@MrNyagasu Жыл бұрын
Armored Core 6 is full of alchemy references. Coral is the Philosophers' Stone. The 3 final bosses are the Red King, the White Queen, and 'God'. Please make a video.
@maxderrat
@maxderrat Жыл бұрын
Are you serious right now? I haven't played the game.
@MrNyagasu
@MrNyagasu Жыл бұрын
@@maxderrat Yes! EDIT: I may not be 100% right in interpretation, but there is definitively a lot there.
@maxderrat
@maxderrat Жыл бұрын
Could you link me a video or two showing these bosses and their names? I’d love to see this.
@MrNyagasu
@MrNyagasu Жыл бұрын
@@maxderrat The first ending is called "Fires of Raven" and its final boss is called "Ayre". The second ending is called "Liberator of Rubicon" and its final boss is called "Handler Walter". The third ending, which requires you to complete the previous two, is called "Alea Lacta Est' and its final boss is called "ALLMIND". There are tons of videos on KZbin with those endings.
@giovanniprovost
@giovanniprovost Жыл бұрын
Was waiting for this one, thank you Max.
@imperiallray7933
@imperiallray7933 4 ай бұрын
featuring Dante from the Devil May Cry Series
@Mantosasto
@Mantosasto Жыл бұрын
This is probably my favorite game. I can't explain why, but I find it so captivating.
@miguelayati7706
@miguelayati7706 7 ай бұрын
I feel the same, glad I am not alone
@LogosSteve
@LogosSteve Жыл бұрын
Self Identity and Samsara themes, it's everywhere.
@shomzlezilebovic
@shomzlezilebovic Жыл бұрын
Your content kicks ass! A lot of the themes you cover intersect with my own interests. Keep up the good work!
@animefurry3508
@animefurry3508 Жыл бұрын
Oow you convinced me, I desperately want to play this game now, multiple religions and ideologies all packed into one game yaaaay!
@stoogie375
@stoogie375 Ай бұрын
If you want another religious parable, I highly recommend Xenogears.. The original that Xenosaga and Xenoblade was based on
@ke9922
@ke9922 Жыл бұрын
Insightful as always! Keep up the good work!
@BoostedMonkey05
@BoostedMonkey05 9 ай бұрын
Takao, like Demi-Fiend, is also reasonless. She is but a tool and treated as such by Hikawa, but she is the host of the Avatar of Freedom. By the time you rescue her and get to talk to her some more in the Fairy Village, you get to learn that she also shares a little bit of the nihilistic world view that every single one of the hosts of the Reasons have. If you chose to courageously deny everyone else's reason including Lucifer's self-destructive nihilism, you become the host to the Reason of Freedom. This is reinforced by the fact that when you defeat Kagutsuchi, it starts referring to you as Human and creates the world of Freedom when at the start of the fight, it calls you a demon with no reason. Cowardly Deny everyone's reason and the world becomes a dead, barren, wasteland aka the Demon Ending. The Freedom Ending for me is still the best ending. While detractors say that it doesn't provide a solution to the problem, neither does any of the other endings. Pick any of the other Reasons and a conception will also come naturally. pick either one of the demon endings and watch the world suffer for it as Lucifer's self-destructive and admittedly short sighted plan plunges the universe into a state it cannot recover from until Nahobino claim's God's Throne to break the cycle for good. Freedom snaps everyone out of that nihilistic mindset to the point that even Lucifer admires your choice and allows you to keep your powers so that you are prepared for the next conception and finally face off against YHVH. SMT V can also come from Freedom as like stated before, conceptions are inevitable. All we know is that years ago, a conception happened and a war between the forces YHVH and Chaos fought and Lucifer claims YHVH's knowledge for his own. It doesn't necessarily mean that its the same conception from Nocturne. It just means a conception happened. Demi-Fiend becomes either a pawn or an Ally to Lucifer depending on if you pick Freedom or TDE. In the Freedom ending, he becomes an Ally to Lucifer. In the TDE, he is a pawn.
@rvidxrray3961
@rvidxrray3961 Жыл бұрын
I love your videos max! Thank you for uploading whenever you can! keep up the amazing work! I always look forward to your videos. 🥳🥳 So happy you’ve been digging into SMT
@LassBisharp
@LassBisharp 6 ай бұрын
Could you tell me what the downside to the, "world where everyone lives in their own world where they choose how they want it to be?" is? I'm curious about that one.
@nachiski17
@nachiski17 7 ай бұрын
SMT 3 is one of my favorites games of all time
@masternorg
@masternorg 3 ай бұрын
Thanks for the video and analysis! I love this topic so here are my two cents: While I agree with your main points about the game, I'd like to push back a bit against your depiction of the True Demon Ending. One point that the game emphasizes is that demons are creatively sterile while humans are not. This is why the Demi Fiend can only enforce the reason of one of the human characters while he cannot create his own. Actually if you reject every Reason, don't finish the labyrinth and still finish the game, Katsugushi flat out refuses to fight you as you have no will to propagate. This puts another spin on the TDE: In my opinion, Demi Fiend doesn't really ascend, he just becomes the enforcer of Lucifer, who is out to destroy the established order. TDE is thus not really a "reason" nor an ideal outcome: OK, you defeat the Great Will, but then what? This idea gets explored further in SMTV where Lucifer reaches this goal and realizes that he's just as trapped in the cycle as other gods. Haven't finished vengeance though so dunno if this gets continued in that story..
@KenronTheGamer
@KenronTheGamer Жыл бұрын
I wouldn't say Persona isn't it's own thing. Just one of the spinoffs in the Megami Tensei franchise. Just Like Devil Summoner, Digital Devil Saga Avatar Tuner, Megami Ibunroku Devil Survivor, etc.
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