1:29 "Ooh, the seductive blonde routine!" Terry is a seductive blonde, he knows all the tricks.
@kars90504 жыл бұрын
Lol
@MrTheil4 жыл бұрын
No wonder Mary fell for him
@law4ahyc4 жыл бұрын
Daddy
@suprakn1ght7y243 жыл бұрын
@@law4ahyc Did you just call Terry “daddy”?
@law4ahyc3 жыл бұрын
@@suprakn1ght7y24 💯. Daddy.
@fenris59325 жыл бұрын
Terry being the wholesome older brother/cool uncle to everyone on the cast is the best part of this video
@KnightLineArtYT5 жыл бұрын
Turns out Rock isn't the only kid he was trying to raise.
@XradicalD5 жыл бұрын
Guess after losing his father he's just making sure no one else feels alone.
@NinjaRed50005 жыл бұрын
This is why Terry will always be one of the greatest video game heroes of all time.
@evo6834 жыл бұрын
Yeah, I enjoyed 15:30 in particular since Terry kinda saw through the whole edgy business going on and literally just gave the dude life advice.
@theturtwig504 жыл бұрын
@@XradicalD Exactly, hense why Terry is awesome.
@andrako7485 жыл бұрын
Everyone mentions how beautiful this game is visually, but almost nobody talks about how great it is in audio, not only is the music wonderful, but also the punches have such an impact that they are an auditory orgasm, few fighting games I have heard that they have such a sense of satisfaction when connecting a blow. No doubt the great effort SNK put into this game ... it's a shame that SNK didn't have Rose's wealth and what makes it sadder that the game sold so little. But I have to say that, although I liked KOF XIII since it came out, I had not realized all the effort that was put into the game. For example, at first I did not like the idea of pre-battle dialogues because they had replaced pre-battle animations, but when I was watching Max's stream I fell in love with Terry's phrases, like when he tells Andy to fuck with Mai (5:58), or when he tells K to stop being an edgelord (15:28), but my favorite phrase is when he pretends he is deaf because he is already fed up with Mai asking him where Andy is because she is thirsty (19:08). But I also have to say that the designs of Athena and Yuri in this game are my favorites by far, call me weeb or whatever you want but the sprites of this game perfectly represent the fact that they 2 are cute girls, and if you tell me that Yuri is 20 years old and that is why she shouldn't look like that under that logic, she shouldn't behave in the way she always has been. In general I love the designs of all the girls in this game ... with the exception of Mai's forehead. By the way, although Takuma's stance for many people seems absurd has a motive, I read that it is a reference to the manga/anime Baki the Grappler. By the way, we need the Lore Legacy KOF for Max to learn from the history of other characters in the franchise.
@euronymous_t5 жыл бұрын
Arashi No Saxophone 2 -Arranged Version- and 5 are really GOD TIER, HOLY COW!
@LNMTerry5 жыл бұрын
Plus they got some good voice actors that i like a lot, such as Joe's and Mai's VAs.
@MantraMan20775 жыл бұрын
There's a saying I've been taught on my Game Design course in University. The design that gets the most attention is bad design. Good design, by it's very nature, almost always goes unnoticed.
@RasenRendanX5 жыл бұрын
also the OST IS GODLY
@imperatorsamusaaran71155 жыл бұрын
Takumas stance Is retarded but ryo’s is great.
@HoodWeegee5 жыл бұрын
Gotta love the attention to detail to actually have legit dialogue for mirror matches.
@Rangaisia5 жыл бұрын
The mirror match dialogues are some of the most fun. Especially Kula's.
@PegAsi_5 жыл бұрын
whats funny is that even Dark Ash has mirror match dialogue even though you never get to play dark ash
@LoveKrystal4714 жыл бұрын
@@PegAsi_ also Saiki's Mukai Form lmao
@yurionedge21994 жыл бұрын
@ No they're not.
@tanusrichandra62862 жыл бұрын
They existed from SVC Chaos
@tarodeculture5 жыл бұрын
Looks great, plays great, but what I like most about this game is the arcade/story mode where every character has unique dialogue depending on who is fighting who. A short conversation prior to the match gives the characters so much character. Kula in particular has some pretty funny dialogue. I'm really glad Max got to see the Terry vs. Mai one. XIV only limited each character to 3 unique conversations. I really hope these conversations make a return in XV where everyone talks to everyone!
@maninredhelm5 жыл бұрын
But XIV's dialogue was voice-acted with animated model movements during the conversation, and the game had way more characters. They'd have to go back to still frames, which would be weird in a 3D game, and use text only to try to insert 1700 conversations, one for each combination of 58 characters (including mirrors). Whereas it was "only" 465 conversations for KoF13 because the roster is much smaller. I'd honestly rather see a return to special pre-fight poses and single lines of special dialogue for a few select opponents than 1700 text conversations that are mostly going to end up being "let's fight hard!" That way it can happen in non-story mode too without slowing down the fight. Only Najd vs. Verse and Billy/Hein vs. Geese have that in 14.
@carlosaugusto98215 жыл бұрын
I also prefer that the old battle intros return instead of those dialogues (supposing i'd have to choose between the both). The dialogues could still exist in some parts of the story mode though. It's a way to somehow bring back both things.
@alexmcneill64455 жыл бұрын
Here is King of Fighters XIII~ This is the final game in the "Tales of Ash" Saga. Unlike the NESTS Saga, this Saga did away with the established gameplay style for this entry (the Tag-Team mechanic from 2003 and XI) and went back to what people love about KOF. After the beta version- Er, I mean, KOF XII, SNK knew they had to deliever the goods with the next entry and they sure did. An interesting plot point about the final chapter of the "Ash Saga" is that the invitations to KOF are all sent by "R"! Sound familiar? "R" was Rugal back in '94 and '95! But it is not "Rugal" who sent these invitations but his daughter, Rose Bernstein... who is actually under the control of Those from the Past! Oh noooo! (This detail is seen in Adelheid's ending in KOF XI, fyi) - Would you believe that KOF XII actually had an English Dub? There seemed to be plans of an English Dub for this game as well, but they were scrapped. Similarly to Guilty Gear Xrd -SIGN-, it seems the reception for the Dub's voices weren't very well received anyhow. - This game has an IOS version. Interesting, right~? - This game has a "Story Mode"... Sorta like the story modes in BlazBlue and Persona 4 Arena + Ultimax... However I know VERY little about the story mode, honestly. All I know is there's a possibility to have a "Bad Ending" and Shion appears in the final chapters, having escaped Magaki's Dimensional Rift apparently. - Following the events of this game, this created a timeline where... This Saga never happened? I think it never happened following KOF XIV's events, but thanks to Ash's temporal actions, it HAS created Verse and thus caused the return of many deceased characters like Rugal, Krizalid, Igniz, and even Orochi (though he's not a threat due to the lack of a host body)... Oh and Ash is back despite supposedly being erased from time itself following this game's events. Looks like he screwed up big time. (Dammit Ash! XD) - The sprites in KOF XII and KOF XIII took a VERY LONG TIME TO MAKE. They were first 3D Models turned into 2D sprites. Such a process is very similar to how BlazBlue handles their sprites. This wasn't a cheap game to make, at all. - The sprite quality came at a cost. Some characters planned for this game were unable to make it like Geese Howard and ESPECIALLY Adelheid. Geese's remixed theme song is still in the game, however. Adelheid is a big disappointment since he's not only the "second main protagonist" after Ash in this Saga but he has incredible plot significance in this game due to his sister, Rose, being under the control of Those from the Past (He is in the background of the Sky Noah stage at least). - Interestingly enough, concept art for the sprites in KOF XII shown that the original outfits of Ralf, Clark, Leona, and Elisabeth were intended for the sprites but were changed. Athena also looked MUCH different than she does in KOF XII and XIII. She looks rather "chibi like" which is to simulate her original appearance in Psycho Soldier, but the concept art shown that she looked "normal". In fact, one of the posters for XII not only showed the "normal" Athena but Leona in her original outfit. - Ralf and Clark look eerily similar in this game... though they are sort of calling back to their original look in Ikari Warriors. - Just like Athena, Sie Kensou's appearance is a callback to his look in Psycho Soldier. Even though this look does not come back in KOF XIV, his fighting stance is the same as from this game. - King's outfit is a callback to her look from Art of Fighting 1 and 2... Except you can cleaaarly tell that King is a girl unlike last time. lol - It's been a long time, but the original Woman Fighter's Team from KOF '94 has returned! (Mai, King, Yuri) Same goes for the Fatal Fury Team (Terry, Andy, Joe), the Art of Fighting Team (Ryo, Robert, Takuma), the Japan Team (Kyo, Benimaru, Daimon) and the Psycho Soldier Team (Athena, Kensou, Chin). - Hwa Jai and Raiden, characters who haven't been playable for a while (Hwa Jai especially) return in this game in order to bring back "unexpected characters". Plotwise, they trick Kim Kaphwan into believing that they are still evil so that they can enter the KOF tournament instead of Chang and Choi. Obviously, Raiden and Hwa Jai have reformed after Fatal Fury 1's events, but they really wanted to show that they still got it as fighters. - There are Console exclusive characters in this game in the form of Billy Kane (the Mid-Boss of Arcade Mode) and Saiki, the faux Final Boss... However you play as Saiki's "normal form" instead of his Final Boss form. Other DLC characters include NESTS Style Kyo, Classic Iori, and (SERIOUS) Mr. Karate. Strangely enough, Saiki and (SERIOUS) Mr. Karate aren't in the IOS version. - Billy Kane has shaved his head and now wears overralls. This is his exact look in Fatal Fury 1. Fittingly enough, playing as Billy, Hwa Jai, and Raiden gets a special ending screen featuring them along with other Fatal Fury 1 bosses~ Neato~! - In Arcade Mode, it is very much possible not being able to fight Saiki and Evil Ash at the end. If your points suck ass, then you'll get a "Bad Ending" showing that Saiki is displeased with his "allies" for helping him. However, he knows he can simply wind back time and does just that. - With Iori's powers missing following KOF XI's events (thanks Ash), he now fights without his flames. His fighting style is actually pretty similar to Freeman's from Garou: MOTW. Geez, KOF characters love stealing the moves of Fatal Fury characters; Vanessa stole Rick Strowd's fighting style and Iori stole Freeman's. I'm kidding, haha. But in all seriousness, unlike Chizuru, who was discourged from fighting following the lost of her powers and injuries, Iori still participates in KOF alongside Mature and Vice who are mysteriously around despite dying by Iori's hands (unintentionally, at least) waaaaay back in KOF '96. - This game has many alternate colors... and a lot of them are cool! One of Raiden's alternate colors is more of a costume change! It gives him his Big Bear look! You can even have Kyo dress up like his high school outfit too! And some of the alternate colors reference various characters from various franchises throughout the world. Kula can sorta look like C.C. from Code Geass and Ryo can look like Ryu and Shin Akuma for example~ - If you switch the music, you can either play older themes from past KOF games or rearrangements of certain songs. For example, Billy's other theme is a remix of Geese's theme (since he was intended to be playable). You'll also hear "Queen" (Elisabeth's Team theme from KOF XI) if you switch the music for Elisabeth, Duo Lon, and Shen Woo. - Some of the game's stages are remixed versions of KOF XII's stages. Others are exclusive to this game. And others are remixed classic stages from past KOF games like the Japan and Psycho Soldier Team's Stage from KOF '96, the Rival Team Stage from KOF '95, the Sky Noah Stage from KOF 2003, the Clock Tower Stage from Fatal Fury 2, and the Temple and Dojo Stage from Art of Fighting 1 and 2 respectively. - There are MULTIPLE character cameos in the Stages~! You can find the likes of Haohmaru from Samurai Shodown, Wanted Posters of Yamazaki, Rugal, Fio from Metal Slug, Wolfgang Krauser and Lilly Kane, and many more~! This was reposted from the KOF XIII Rate the Super video.
@meganinten00785 жыл бұрын
The theme of KOF XIII was callbacks and fanservice. Anyway, thanks for the info :) I didn't know about KOF two months ago.
@meganinten00785 жыл бұрын
I wasn't a big fan of the Ash saga (or Ash Crimson himself) but at least it had a bittersweat finale. As you said before, thanks to Verse many dead characters are returning. KOF XV will bring back many favorites (and forgotten) characters. Except you K9999, SNK hates you.
@wolfgangervin25825 жыл бұрын
I played the hell out of the iOS version.
@HistoMagouri5 жыл бұрын
You forgot one important detail: this is the last game Kyo's voice actor, Masahiro Nonoka voice acts in as the character before he and a lot of long time KoF voice actors are succeeded by a new cast, with a few exceptions. A lot of these actors have been these characters for almost 20 years since KoF '94.
@BronzeAgePepper5 жыл бұрын
MegaNinten 007 definitely a callback/fanservice game as every one of its characters was a returning fighter (except Raiden and Hwa Jai who are new strictly to the KOF series, but are still Fatal Fury OGs. also Saiki, but he just went from non-playable boss to head/palette swapped Ash clone.) Contrast that with KOF XIV which has considerably more newcomers. But with the budget that went into XIII's amazing sprites I can see why they'd play it close with the familiar roster picks.
@Denzio.5 жыл бұрын
Terry out here terminating depression with K
@Chadius5 жыл бұрын
"Hey, are you OK, K'?" "Oh god not this again-" *BUSTER WOLF*
@danaltamirano25465 жыл бұрын
Terry is a canon vibe-checker
@jaimetheone91505 жыл бұрын
@@Chadius Boost a Wife!
@RagedxxKill5 жыл бұрын
@@Chadius Bro 😂😂😂
@xm_heecka.laddder.job_mx59624 жыл бұрын
Lol i kinda don't want the idea that - beating passionaly the cr@p out of someone is a cure of depression - to be spreaded XD
@changhwanko5 жыл бұрын
Ahh the game with such high production value that it bankrupted snk...again...
@000mjd5 жыл бұрын
Not really only left Consoles market to focus in Pachinkos and Mobile games
@booates5 жыл бұрын
yeah, because they needed money
@Stroggoii5 жыл бұрын
@@000mjd The same thing that happened to Konami. Their games stopped selling profitably at the same time production costs were blowing up so they went to the much more profitable gambling industry and then people called them assholes for not making more games that weren't selling anyway. Konami should have gotten rid of Kojima earlier and given his budget to IGA, but still, going pachinko was the sound corporate choice no matter how much we hate it. Both Konami and SNK survived the 10's thanks to it and can now think about making games again.
@roguedragoon92124 жыл бұрын
Stroggoii Well I hope the rumours if sony trying to buy the rights to metal gear,silent hill and castlevania because then they will be freed from the pachinko curse
@x-Abraham-x24 жыл бұрын
@@roguedragoon9212 I hope so. I'd kill for a Castlevania, Silent Hill game on Ps5
@dustymax565 жыл бұрын
26:05 “I inherited these fists from my father. So look at it as his legend. I’m continuing his legend.” Got damn Terry! Speak from your HEART!
@xzvmakiz51715 жыл бұрын
The game that got me into KoF! The ost is just so incredible too!
@MrTheil5 жыл бұрын
Jonathan Martinez Same
@KSNaethos5 жыл бұрын
I played a little bit of KOF 2002 at a laundromat when i was younger...but this game got me into KOF as well.
@Loocheena5 жыл бұрын
I got into KoF with Terry's announcement for SSBU, started with 2002, then bought XIII a few days ago and fell in love with it. After that I got 2002 UM, these games are amazing, can't believe they never caught my attention before lol
@joshualowe9595 жыл бұрын
I played Capcom vs SNK & SVC CHAOS to get interested in KOF
@BetaXeeta5 жыл бұрын
Jonathan Martinez me too!! God I love this game so much
@luxerhusku26095 жыл бұрын
For all of you KOF fans out there, Max really loves this game AND played some online matches, so for those that had been waiting for Max to play XIII more back when he uploaded a few videos of it in 2012, prepare to be amazed! You guy are finally getting it! :D
@dimitriramoslima97045 жыл бұрын
Yeeeees
@joshualowe9595 жыл бұрын
I love it too! Though I never played it!😁
@RasenRendanX5 жыл бұрын
This was literally me when i saw his old KOF 13 vids he played with Simmons all those years ago when i was watching his KOF 14 vids.
@marco391205 жыл бұрын
"First, that's none of your business, second of all shut up."
@KaminariHouse5 жыл бұрын
It's like the KZbin comments in a video game. I love it.
@E24KLawson5 жыл бұрын
Such a shame this game didn't receive the support it deserved when it came to console eight years ago. Oh well, what's done is done. P.S. Congrats to Max for defeating Dark Ash in one go, and finishing him off with Power Geyser at that. 😎👍🏾
@y2kjetters3175 жыл бұрын
E24K Lawson this games timeless tho so it will get recognition someday
@E24KLawson5 жыл бұрын
zaini m.s Yes, Max said the difficulty was set to its default level (3 out of 5). You didn't see him use the cheesy method, though.
@Fedorchik15365 жыл бұрын
That's actually funny that he got whacked by powered Saiki, but got Ash in one try. I consider buff Saiki to be the easiest SNK boss ever, while Dark Ash is much higher.
@CylonDorado5 жыл бұрын
I agree, it definitely wasn’t on my radar. The first one I ever played was 14, which was good, but I can see why people thought it’s graphics were a big downgrade.
@raggaeldestro5 жыл бұрын
It actually hurts my soul how hard I tried to get people to buy and play this game.
@00modey95005 жыл бұрын
"who is she " well she is rugal daughter if u interested
@omegadragoon15445 жыл бұрын
She's being controlled
@blaze64775 жыл бұрын
@@omegadragoon1544 by botan
@omegadragoon15445 жыл бұрын
@@blaze6477 that's the one. She did it while adel wasn't looking and almost killed him using rose
@rubemevangelista38685 жыл бұрын
I wish Botan was in man... I'm really curious what kind of moves she'd have
@omegadragoon15445 жыл бұрын
@@rubemevangelista3868 she'll use puppet techniques She's a puppet master
@andrako7485 жыл бұрын
25:00 The guy who kills Saiki in the cutscene, Mukai, is one of the 2 possible bosses of KOF 2003... which you skipped, in fact is the true one. The other possible boss of that game is Rugal's son, Adel, who is also the brother of the girl who organized this tournament (under mental control), Rose, which you asked who she was a few moments before. Originally Adel was going to be the second protagonist of the saga along with Ash but the idea was discarded (I don't know what were the reasons for that), he was even going to be a playable character in KOF XIII (also Geese was going to be) as in KOF XI, but in the end he was not playable, there are remains in the game data that show what Adel's victory image would have been. P.S: We need the KOF Lore Legacy.
@James-oj6ru4 жыл бұрын
even though i'm *10 MONTHS LATE........* it's because of time constraints..... it takes from what I heard _11-18 MONTHS_ to create a character..... basically, KOF XII was kinda a demo, but even after that release, it wasn't enough time to create Adel so they had to rewrite the thing and scrap Adel out of the game
@LunaMinuna4 жыл бұрын
I love Terry lmao and his positive attitude He’s like. “I’ve been doing this for so long that even seeing a copy of me doesn’t faze me at all”
@notmyfullname5982 жыл бұрын
what he more meant I think was that because he had seen clones of himself in all the other games from the mirror match dialogue it doesn't faze him anymore
@rogankane69015 жыл бұрын
8 years later... Still the most beautiful looking fighting game ever.
@Survi_LeRoi5 жыл бұрын
2D*
@rogankane69015 жыл бұрын
@@Survi_LeRoi And every single character sprite is a pixel art.
@norede12815 жыл бұрын
Boy, do I feel old
@norede12815 жыл бұрын
@@aliasmcdoe I see what you did there
@laos855 жыл бұрын
Hand drawn is always master at beauty
@PrinceSilvermane5 жыл бұрын
"So I think I need full green bar to activate my crazy horseshit mode." Goddamn that is the most apt description of HD mode I've ever heard.
@codybaier5 жыл бұрын
The HD stands for Horse Dshit
@ArpeggioPegasus5 жыл бұрын
@@codybaier I almost read it wrong...
@teamonepiecemugenos28185 жыл бұрын
When Terry comes out at the Smash, I became happier to see the "Terry Legacy" series and to know that the entire american community would know wonders like this game. Thanks Max for giving this importance to KOF XIII. I just hope you upload one of the fights you've had online to KZbin.
@SaiKisaragi5 жыл бұрын
I like how you can tell how much Max loves the video game when he actually knows how to do combos and how much he swears lol
@carlosaugusto98215 жыл бұрын
He actually knows Xiii and Xiv. Only these two, but he really knows them. He has some old match videos for both games. I guess the older games were too old for him to bother since they had no online mode (at least in a legal form).
My GOD... A KoF game that actually gives you time to read the storyline dialogue?! What sick mutation is this?!
@ArpeggioPegasus5 жыл бұрын
This is the only time, as far as I know, that the story and lore are a real staple in a KOF game. Then KOF XIV dropped the ball.
@carlosaugusto98215 жыл бұрын
@@ArpeggioPegasus To be fair with the old games, they always gave relatively strong attention to story. At least much more than the Capcom games (that is the rival they are supposed to be compared to) at the time. Only their narrative content was limited to (1) technology, (2) bad translations, (3) specific gaming culture. What i mean is: 90s arcade fg's werent interested in taking too long with stories and stuff. Still Kof was exploring narratives in fg's more than any other series in the 90s. Only in the 2000s everybody else starts developing that aspect more properly, like they became "free" to add more content than they were used to add to their arcade games.
@staticshock42395 жыл бұрын
I want this game to be re-released on PS4, Xbox One and Switch. It deserves a second chance.
@mitchenigma16985 жыл бұрын
Its backwards compatible on xbox one
@rainer99313 жыл бұрын
A eemaster with rollback would ve amazing
@itsLynoZ Жыл бұрын
Good news
@shibammitra6574 Жыл бұрын
Well well well....
@tiradouken2854 Жыл бұрын
@@mitchenigma1698really?
@thelegendofawsome5 жыл бұрын
11:59 to answer that Question, the Fatal Fury/Garou timeline Geese is dead, KoF timeline he's still alive, though i think Terry still manages to adopt Rock, Rock probably got picked up by CPS or something.
@walterlucero57575 жыл бұрын
I thought Art of Fighting and Fatal Furry intertwine with King of Fighters and Geese is just like a roach that just won't die.
@mal3k1th5 жыл бұрын
@@walterlucero5757 its a mix of both. fatal fury kiiinda explains why geese keeps dying and keeps coming back. kof takes place some a couple of years before garou motw from 2003, so I assume terry noticed that geese doesnt die by this point. but yeah, the timeline is a mess. no wonder they are retconning everything lol.
@walterlucero57575 жыл бұрын
@@mal3k1th Hm. I think I can make it work. All of it. Including Max Impact, EX2: Howling Blood, and Gal Fighters. Both of them. Make a Fan Comic out of it. See if I get discovered.
@thedarkderp25205 жыл бұрын
@@walterlucero5757 fatal fury and art of fighting are a shared timeline and kof is a different timeline altogether
@Ticketman995 жыл бұрын
There's a reason why the AOF guys aren't at the ages they would be by the time of FF1(the only times you ever see Ryo at that age are in Wild Ambition and Maximum Impact 2).
@Max2ds5 жыл бұрын
6:53 what Vergil says to Dante on the rooftop of Temen Ni Gru
@andrako7485 жыл бұрын
24:44 The organization XIII in KOF XIII... I see what you did there Max. P.S: We need the KOF Lore Legacy.
@dnmstarsi5 жыл бұрын
When KOF gets another amazing achievement, it'll probably be either a Kyo Legacy or Iori Legacy. Or a Legacy involving a character Max cares about.
@Jotamide5 жыл бұрын
For KOF lore watch Shoryugame's videos
@Abeakrizalid5 жыл бұрын
Maybe for KOF XV
@spacedoubt155 жыл бұрын
EVO matches for this game were amazing, seriously check them out if you have time.
@Moni_G2E5 жыл бұрын
spacedoubt15 facts😩🔥🔥🔥🔥 im glad max ain’t sleeping on SNK no more
@blodia-4 жыл бұрын
For real, the finals are some of the most hype and intense I've seen in my life
@CT-gh2vm3 жыл бұрын
When Reynald won was one of the greatest evo memories
@NavidKhan843 жыл бұрын
esp madkof v Bala 2012 ..one of the best
@trey18v5 жыл бұрын
I always loved how KOF XIII had unique interactions for every character in arcade mode. Added a ton of replayability for me back in the day. I was really disappointed when each character only had like 3 or 4 interactions in KOF XIV
@maninredhelm5 жыл бұрын
That would have been a ton more work, as 14 had far more characters plus voiced dialogue and animated model movements.
@tamashiieater18895 жыл бұрын
"I figured out the cancel window" KOF games have button hold, so you usually don't need to know cancel windows. Just enter the input and hold the last input somewhere within the vicinity of the window, and it will occur on the first possible frame. Works for wake-up dp too.
@cactusdragon35535 жыл бұрын
Yeah it makes drive combos so much easier.
@Langas_LVDC5 жыл бұрын
Terry giving K' the vibe check! ARE YOU OKAY? No, seriously bro, are you okay?
@XerosigmaZ5 жыл бұрын
Thank you for actually giving it a chance Max! I really hope it’s a top 5 game for you now! My absolute favorite fighting game of all time! I’ve been watching you play online these last two times you played and it sparked that fire in me to pick up the game again!
@e-rankluck25945 жыл бұрын
"Oh I dont have enough meter to do crazy horseshit" -Max, immediately after doing crazy horseshit
@ShinRyojin5 жыл бұрын
The game is amazing but damn the execution needed to pull off combos is insane!
@danielqv5 жыл бұрын
I mean, for the trails sure, they are difficult on purpose, with 1 frame links and such, they are fucking impossible. But you can actually do easier combos with similar or equal damage to the ones on the trials
@ariloulei8145 жыл бұрын
The time you have to cancel and link things in this game is way smaller than modern fighting games. Every old fighting game is like this though with only a few exceptions
@sinshenlong5 жыл бұрын
one of the last hardcore fighting games
@Next-xm2dh5 жыл бұрын
I feel Like this one Is a Bit Too Complex for it's Own Good, I Have nothing against Complex Fighting Games but they made even the easier stuff Hard to do in this Kof, The Fact that you need to Learn how To Play with 3 Characters Doesn't Help
@SaigaTenshi5 жыл бұрын
It helps your muscle memory when you play trial mode
@christopherfiore9603 жыл бұрын
Holy crap, Mai's sprite is straight outta the animated movies, like. Damn!
@orlanzo26215 жыл бұрын
One of the best fighting games of all time man. Visually, musically, gameplay-wise, etc. Love 13 man. No one plays online anymore sadly but I still play this against the computer all the time on the PC version. Excellent game. Oh yea ps: the easiest way to completely destroy Saiki (and dark ash as well) is to pick Goro and constantly ground pound them into oblivion. You’ll get a perfect every time. Lol SNK went through painstaking effort to make these sprites man, it took them months and months to make every single character. I hate how people were so up SF 4’s ass that no one brought it and it was a financial failure for SNK, putting them in a hole. I brought it on the 360 back in the day and it came with a 4 disk set of all of the KOF music up until that point. It was a great bonus. I hate I lost those CDs somewhere.
@andrako7485 жыл бұрын
KOF XIII is undoubtedly a great game, but it suffered from a curious phenomenon. What do I mean? On how the game was received in very different ways around the world, the diverse opinions that people have about it and how they have changed over the years. For many followers of Max because they are from English-speaking countries for them this KOF will seem the best of all, because the sprites are beautiful, the music is great, the gameplay is wonderful, but the most important thing is that it was the first KOF of many people from said countries. I also read that KOF XIII came out at a time where Marvel vs Capcom fans were upset with MvC3 and for that reason some of them migrated to KOF XIII. But before this KOF came out, the franchise was only popular in Latin America, Brazil, Korea, and a bit of Japan and China, and therefore it went quite unnoticed by the rest of the world, fortunately this game began to attract new fans of other countries. However, despite the fact that what I said might suggest that the game was a success, it was quite the opposite, the sprites were extremely expensive to make and the game sold so little that ALMOST caused SNK to go bankrupt again. One of the possible reasons and the most obvious reason why that happened could be that the game has bad netcode. I have to say that I don't have a favorite KOF since everyone has their good and bad things, besides I'm a person who likes variety. The only ones I really don't like are the 2 games made by Eolith and the only KOF I hate is the hacked bootleg version of one of these 2 games known as KOF 2002 Magic Plus. Why do I mention this? I needed to clarify this because another of my assumptions about the failure of KOF XIII in its beginnings has to do with the diversity that exists in the KOF fandom, finally before I start mentioning my theory I clarify that I don't want to start a fight. As I said for the majority of KOF fans of English-speaking countries KOF XIII is the best, but for countries where this franchise was already large since its inception it is not, regularly the KOF games that are considered the best in those countries they are KOF 98 and KOF 2002 (the latter was made by Eolith and Playmore). Why? Well, mainly because they have a bigger roster, counting alternate versions of the characters KOF 98 has 51 characters and KOF 2002 has 48 characters, while KOF XIII only has 33 characters, which is not such a small number either. And the fact that some characters lost a lot of their moveset distinction, like Ralf and Clark, didn’t help. Some will note that the number of characters should be a bit larger in KOF 98 and KOF 2002, that is because I am taking into account the characters that have the official and original versions of those games (the PS2 version in the case of KOF 2002 to be specific) Why am I not taking into account the UM versions of these games since they have more characters? Because, although they are superior versions without a doubt (especially KOF 2002 UM), the fanbase in Spanish-speaking countries doesn’t usually play these versions but the original ones... or in the case of KOF 2002, its hacked bootleg version known as KOF 2002 Magic Plus. For those who do not know, KOF 2002 Magic Plus is a version of KOF 2002 vanilla that allows you to have infinite super bars in addition to allowing you to play with Omega Rugal (because in the original you couldn’t, add a character to that 48 that I wrote before) among other things, it’s an extremely broken game where you will almost always see the people use the same characters. I've never found that thing fun, but it's extremely popular in my country, Mexico. Obviously, it is not an official KOF game, I even dare to question its legality. Leaving aside the amount of characters another problem that old KOF fans have with the game is the graphic style, although you don't believe it, because the characters have no realistic proportions like in the previous games. But I have to say while I consider that there are some weird artistic decisions in the new sprites, like Terry but especially Ralf and Clark are too muscular, that Ryo for some reason is always furious, that Kyo shoulders and Mai forehead are a little too wide shoulders, that the legs/pants of some characters look weird, and the creatures of the stage of Brazil are very ugly, in the end I like the graphic style of KOF XIII more. The last possible factor for which I think that KOF XIII sold very poor (and for which I clarify that I don’t want to start a fight), is that I have noticed that many of the old KOF fans are very easily blinded by nostalgia, and they consider that all the games that came out after KOF 98 or KOF 2002 (and I'm talking about the original versions, not the UM versions) are bad games just because they aren’t the games they played in the arcades. If you don’t believe me read the comments of the Terry Legacy of KOF 2002 UM where there was a considerable amount of people complaining that it wasn’t the version they played in the arcades and that theirs was the superior. I must also say that such (bad) nostalgia generated an irrational and unjustified hatred of Playmore / SNK Playmore and its games (it’s almost 100% certain that KOF XIII was affected by that), because many of the old fans said that their games weren’t made by the old SNK, when in fact it always was and KOF 2002 it was done in part by Playmore. For those who didn’t know, Playmore was created by the original founder of SNK, Eikichi Kawasaki, as a way to stabilize things economically and then try to reunite the SNK staff for the bankruptcy it suffered in 2001, which he mostly achieved, but that did not stop people from believing that it was not the old SNK. And finally I would like to clarify that while it is obviously not the case for all the old KOF fans and much less of the competitive community at high levels, there are too many who think in that way that it is impossible to ignore them. It's not bad that for you KOF 98 or KOF 2002 are your favorites, they are very good games without a doubt, but don't say that all KOF games after any of those 2 are inferior games. All this I have said is based on what I have seen in my country about what KOF fans think here, I’m from Mexico.
@lonewolf33145 жыл бұрын
The whole world knows and loves SnK games especially KoF, Metal Slug and samurai shodown, so yes i have no idea ehat you are on about. The only part of the world that disregards kof (and other fighting games) is of course usa because everything in the past that came out as a fighting game to them looked like street fighter and they did not bother even trying instead they loved playing the same game just with a different name every year. Super uper duper street fighter.
@GodKill1235 жыл бұрын
Where do people get the idea of this game almost causing SNK to go bankrupt again? I could understand how that could be the case but I thought this game sold well worldwide back in the day? Is there any proof of this otherwise that this game almost destroyed SNK?
@lonewolf33145 жыл бұрын
@@GodKill123 It did not. Only because they were bought out by a Chinese company that does not mean that they almost bankrupted, in fact the acquisition by the new company happened several years after the release of this game.
@sangan32025 жыл бұрын
Andrako youre thinking about 2002 Plus, magic plus was an insanely broken game with automatic or 1-button supers and other dumb shit
@GodKill1235 жыл бұрын
@@lonewolf3314 That doesn't mean it was going bankrupted. This was were all the confusion is coming from.
@shermanwaysome46435 жыл бұрын
Always imagined Terry whispering "Are you okay?" And the opponent reply with "I can't hear you" or "what?!" BUSTER WOLF
@Chalepastel11 ай бұрын
BURRRRRRNTKNUCLEEEEEE
@haroldpinkman25955 жыл бұрын
SNK games have always been great. Welcome to the reality that many of us have known about since the 90s.
@tpatt5135 жыл бұрын
PREACH
@sladejosephwilson23005 жыл бұрын
Mostly. It has some flaws but still a great series
@blaze64774 жыл бұрын
@@sladejosephwilson2300 every fighting game series has flaws
@truindividual4 жыл бұрын
Save for the bosses
@h.m.57243 жыл бұрын
It's only western countries who thought SNK was wack but for the rest of the world it was the real deal
@victorpurificacao28555 жыл бұрын
Damn this game is beautiful. Now I understand why people got so worked up when KOF went 3D.
@jacks.cosplay5 жыл бұрын
Maybe for kof15 they can sort of attempt what arcsys has or go back to this style.
@dieseldust275 жыл бұрын
Agreed but it takes a lot of effort and time to make a 2D game than a 3D game. They would have to make the animation frame by frame
@jacks.cosplay5 жыл бұрын
@@dieseldust27 i know. It's very difficult but the results would look amazing i think if done super well. Like most things gotta put in the work to see results. But if they dont wanna do that its cool. Im sure kof15 will still look good since they are using UE4 to have a better presentation then kof14 last i heard
@jacks.cosplay5 жыл бұрын
@@dieseldust27 but at the same time devs shouldn't be overworked for the sake of pretty graphics. As long as they can work the best they can without stuff like crunch getting in the way and the results are a fun and beautiful game ill be set
@dieseldust275 жыл бұрын
Yeah same here. I wish most fighting games woUld go back to 2D sprites. I may be a minority but I prefer hand-drawn graphics over 3D. I was never a fan of KOF 14 when it came out. I thought it was an ugly looking game lol! I think SNK should look at Arc System Works how they took 2D game to the next level just like DB FighterZ, BlazBlue and Guilty Gear.
@viperdmk14835 жыл бұрын
I searched up a bit of the translations: Bodi-Ga means “Your back is” when he says “Ameze!!” It means “Exposed!!!”
@vandagylon28853 жыл бұрын
Lies
@andrako7485 жыл бұрын
33:06 36:46 38:24 It doesn't matter if you hate or love Ash Crimson, if there is something that all of us should thank him for, is that the fact that he screwed up KOF's space-time continuity by erasing himself from existence... for 5 minutes (because Elizabeth and japanese people would not let him die so easy, as was shown at the end of the official invitation team in KOF XIV), has opened up the possibilities for any character to enter KOF, no matter if it was still alive, it died in the course of the saga, it was from a different era or even a different universe, etc And therefore several favorite characters of fans can return, such as Rugal or Krizalid, or other interesting characters make their debut in KOF, such as Mizuki from Samurai Shodown, or we could even see in action for the first time characters we only know by the lore, such as Jeff Bogard (the adoptive father of Terry and Andy) or Gaidel (the biological father of Leona).
@derellshackleford76495 жыл бұрын
You can tell when you have an ambitious fighting game when there's great dialogue exchange between rounds.
@TrueTrickster20165 жыл бұрын
So 13 is the one with the super cool sprites, I want to play it badly.
@mythosinfinite67365 жыл бұрын
Yep, the very same
@almightygod875 жыл бұрын
It's $5 right now on steam
@Cyliano5 жыл бұрын
Bought 98, 2002 and 13 on steam for 120 pesos (6 us dollars)
@lightskindbandit54415 жыл бұрын
There's also the Mobile Version
@RasenRendanX5 жыл бұрын
Its on sale on stream right now go get it. I suggest 98 and 02 as well all 3 are the best KOF games
@Kidd0Wycked5 жыл бұрын
I love how against Daimon, Terry was told to work on his shoulder throw. Then immediately after the match started, Daimon showed him how to properly do it. LmAo.😂.😂.😂
@Tank2075 жыл бұрын
This game is $5 on steam right now.
@niloyck25405 жыл бұрын
Free on play store
@flashergoldpower155 жыл бұрын
Niloy Ck I don’t think so.
@flashergoldpower155 жыл бұрын
It is!? Nice that’s a nice buy.
@daysand1235 жыл бұрын
I felt dirty buying it for like seven bucks a few years back.
@pcmacro5 жыл бұрын
I guess I miss the special. It is listed as 22$ CDN on my steam.
@Xzeihoranth5 жыл бұрын
I can't remember the first time or place I saw KOF 13. Something about the presentation just completely hooked me, even if I haven't played it myself, and it's maintained a place in my heart ever since...whenever it was.
@themonoloco82455 жыл бұрын
This game got me into the fgc when i bought it i played with my dad when i was in highschool. I still to this day play with my dad but now i able to drink with him :)
@xzvmakiz51715 жыл бұрын
The Mono Loco lucky! Only 5 more years for me and I can drink with my dad and play KoF😂 having a dad that was a fan of kof is the best because then it turns to one of the best bonding experiences ever! Like one match your dad beats you up then you show him what you are really about
@themonoloco82455 жыл бұрын
@@xzvmakiz5171 honestly it is a good way to bond with my dad cause we are in the same level so the games go back in forth sometimes we switch it up and go to 2002 or 98.
@guilhermefontes76085 жыл бұрын
Best KOF ever, great mechanics, I just wish characters had better balancement.
@user-zw5di6sx3s5 жыл бұрын
"Diabolosis", that theme that plays for Dark Ash/Saiki is one of the most incredible fighting game boss themes to me. This game in general is an excellent addition to the series with amazing character designs and some of the greatest 2D spritework in any video game.
@MarkLoweCEO5 жыл бұрын
I fully agree. That theme is amazing and the pre-song that plays before it is a great subtle theme to let you know it's about to go down.
@Fygee5 жыл бұрын
One of the most epic final boss themes in any fighting game.
@shiibe12384 жыл бұрын
Terry: why do I hear a BOSS MUSIC? Shen: you don't hear anything. It's just Ash.
@sgnitzlennahv5 жыл бұрын
This game sprite and art style looks way more beautiful compare to arcsys. This game is ahead of its time.
@YTHandlesBlow5 жыл бұрын
Fights Billy: isnt Geese dead? "shows Krauser who is also suppose to be dead in the background of said stage" riiight no one stays dead in fighting games
@andrako7485 жыл бұрын
KOF has a different timeline than Fatal Fury, in this continuity Geese and Krauser never died.
@Neogears13125 жыл бұрын
@@andrako748 tbf thats only really an excuse they use because geese dies in real bout yet shows up in kof 96 which came out 7 months later. which only happened because kof had a different team working on it and they already put in a shit ton of work on the boss team and the common sense to say "takes place earlier" didnt exist at snk
@Dirtyboots3strikes5 жыл бұрын
@@Neogears1312 That's just assumptions. SNK never intended KOF to be in the Art of Fighting/Fatal fury canon, as KoF '94 was meant to be a crossover game between the Art of Fighting and Fatal Fury characters, with the former being from an earlier time set before FF. Yet they both appear as their young selves in KOF, as SNK wanted.
@emikox5 жыл бұрын
@@Neogears1312 KOF and fatal fury are diferent universes. KOF is pretty much a "What if" game where Fatal Fury and Art of Fighting are happening at the same time.
@Neogears13125 жыл бұрын
SealSlammer except they constantly reference events in 94 that make it clear ff1 and 2 happened exactly how it did.
@akumakilla45 жыл бұрын
Actually happy that Max grew to love KOF13 just as much as I do... This game was and to me still is the pinnacle of traditional 2D fighting games... Just saying cause I'm not a BlazeBlue or DBZ fighters fan, so don't take it to heart
@meganinten00785 жыл бұрын
Too bad Adelheid wasn't playable in this one. Maybe he will reappear in KOF XV One can always dream
@syazwanmustapah28265 жыл бұрын
So weird that he is not. He has quite a role in the story mode. I think he even fought Mukai's attendant, Botan in this game's story while gathering intel for Heidern.
@straxx50875 жыл бұрын
got scrapped from what I've heard together with Geese, maybe because of low sales
@lonewolf33145 жыл бұрын
@@straxx5087 not low sales they just could not finish them two on time and needed more money. So they just left it as it is. But a rerelease for the switch for example and calling it ultimate edition should happen with all of the stuff left out of the game included.
@MegaKillerwolf1235 жыл бұрын
@@lonewolf3314 if definitely buy it especially if they added the unreleased stuff too!!
@juliansoria77335 жыл бұрын
YES PLEASE! He was pretty badass and almost like a second Rock, the only exception is that he still "continues" the legacy of his father but completelly different, and Rose is probably the closest to Rugal in terms of personality
@gobblegobble75 жыл бұрын
This really needs a re-release
@canine82845 жыл бұрын
It's on steam right now so.... but you're right, it totally deserves to be rereleased on consoles!
@tristanmccray62115 жыл бұрын
It’s on Xbox one right now don’t know if it’s on sale though. Xbox also has a bunch of neo geo games
@dnmstarsi5 жыл бұрын
Also a proper dream match title on par with 98 and 2002's UM versions. Just imagine KOF 12 but has every playable fighter in the Tales of Ash story and them some like Rugal and the Orochi Team, a proper arcade mode along with a reworked time trial mode, redone stages from 2003, 11, 12 and 13 and of course, other shit with these beautiful visuals.
@powerup9315 жыл бұрын
it needs an online edition with GGPO
@carlosaugusto98215 жыл бұрын
They should release a bundle with the 3 major/most popular games of the 3 respective Kof story arcs: Kof98, Kof02, and KofXiii. With online mode and extras like arranged music and hq audio for 98 and 02.
@KnightsDisillusion5 жыл бұрын
I'm so happy to see max enjoying KOF 13 so much. It's an amazing game that i still can't stop playing to this day.
@raulvargas40605 жыл бұрын
Agreed its my favorite KOF. I wish KOF 14 was just like this but with more characters more stages,modes and over all just updated
@TheDimeDrawer5 жыл бұрын
Best sprites in any 2D fighting game!
@SeaOfVomit5 жыл бұрын
Eh...still think Guilty Gear X2 has the best sprites (and it's a PS2 game!), but this game is definitely the most beautiful looking 2D fighter for sure.
@averystar165 жыл бұрын
*Laughs in Art of fighting 3 *
@EAZIIMAN5 жыл бұрын
@@averystar16 eh i think those sprites(while smooth and realistic looking) looked bland. KOF XIII looks nicely stylized and smooth
@uandresbrito56855 жыл бұрын
@@averystar16 AoF3 has high quality sprites, but the animations look weird.. And everything just doesn't flow very well. The victory screens are amazing, thou
@averystar165 жыл бұрын
@@uandresbrito5685 I agree with you and the other comment. It's definitely a rushed game, I just wanted to shout out AOF3
@Tenchigumi5 жыл бұрын
Ash erases himself and his ancestors, distorting time and space... to rage quit.
@matrix35095 жыл бұрын
Max: Man, this game had a budget! SNK Employees: Uh, yeah...haha...a budget...we certainly did. *nervously tugs collar*
@orphancrippler95265 жыл бұрын
Most of the budget went to the sprites and damn was it worth it.
@gem2055 жыл бұрын
@@orphancrippler9526 Considering they almost went bankrupt, I don't think it was.
@xWagnerPlaguesx5 жыл бұрын
@@orphancrippler9526 So, almost killing the company is considered worth it?
@orphancrippler95265 жыл бұрын
@@xWagnerPlaguesx Oh they always keep going bankrupt.
@xWagnerPlaguesx5 жыл бұрын
@@orphancrippler9526 Spoken like someone who doesn't know SNK's history, GG's.
@meganinten00785 жыл бұрын
So many callbacks in this game :) If KOF XIII had been the last game, the franchise would have ended in a high point.
@lonewolf33145 жыл бұрын
Instead of kof XIV they should have really put all their time and effort in Samurai Shodown.
@Next-xm2dh5 жыл бұрын
Thank God It wasn't
@victorhugocosta11275 жыл бұрын
A high point mechanicaly but the lowest point financialy
@gig_gaming25555 жыл бұрын
@@lonewolf3314 They needed KOF XIV and SNK Heroines to get used to things by the time they were getting around to Samurai Shodown. Or at least, that's how I'm looking at it until we see what KOF XV is going to look like. SNK's strong suit was always 2D, not 3D.
@000mjd5 жыл бұрын
@@lonewolf3314 Ledo brought back the original Fatal Fury/AoF team to SNK but most of His new personal was new so KOF XIV was More like a practices, they Learned from that and later was applied to Samurai Shodown, SNK heroines was More a thing to have the Last benefits with KOF XIV engine because after SS they going to stay with Unreal
@tigerfang20995 жыл бұрын
I remember that this game was the cover of Playstation Magazine saying "The King is back"
@NegoClau5 жыл бұрын
This, KOF98UM and KOF2K2UM are the essentials to anyone interested to know what The King Of Fighters is all about...
@truindividual4 жыл бұрын
Its KoF at its best
@tanusrichandra62863 жыл бұрын
Normal kof 98 also up there tho original 2002 sucked
@BetaXeeta5 жыл бұрын
Man I love that this game is finally getting some real recognition
@anleocaiii5 жыл бұрын
Still bothers me that the soundtrack of this game isn't available on Spotify yet
@dragons_hook5 жыл бұрын
If you got the game when it came out, it gave you this amazing 4 disc soundtrack with some of the best tunes from the series! (And a few from this game)
@PumpkinPawn5 жыл бұрын
@@dragons_hook I still have mine and recently was just listening to it...Tame a Bad Boy is still one of the best song.
@TheSonic4975 жыл бұрын
That's the majority of video game music.
@Fedorchik15365 жыл бұрын
Yeah, I may be a minority here, but I think that kof13 has best snk boss theme in Diabolosis.
@blaze64775 жыл бұрын
@@Fedorchik1536 yes i agree. SNK's music is really overlooked
@TheSurefireGamer5 жыл бұрын
23:42...Damn, he really taught my boy the proper Shoulder Throw. XD
@jeice22265 жыл бұрын
Friendly reminder that KOF 13 is $5 on Steam until December 3rd at 10am PST/1pm EST. Get it before the price changes back to $20!
@RasenRendanX5 жыл бұрын
And if you have KOF 13 i suggest picking up KOF 98 and/or 2002!~~~
@jeice22265 жыл бұрын
@@RasenRendanX You speak with good tastes.
@dudeistpriestman5 жыл бұрын
>TERRY LEGACY >"I'm gonna put kyo first"
@awaister5 жыл бұрын
I mean Max did say that among all the kof characters he enjoys playing kyo the most
@Deemo2024 жыл бұрын
Got to save the best for last 😎🤣
@TrialRagnarok665 жыл бұрын
"We didn't get creamed this time" - Heidern, maybe
@ogisanchez695 жыл бұрын
Best KOF ever . It gets love now that its unsupported .
@Mackeriv5 жыл бұрын
This Saga has been absolutely epic and entertaining. Thank you!
@jaye57165 жыл бұрын
Here we are... the best KOF game ever made.
@raulvargas40605 жыл бұрын
Agreed
@mdrdrone16255 жыл бұрын
Lol, no. Graphics wise, technically it was and is impressive. On the other hand, the art style was ugly, and was more akin to cartoon SF style, compared to the older KOF games that were generally more about realistic characters and proportions. Gameplay wise, the game blows. All the KOF unique tools were nerfed to the ground, neutral was basically non-existent compared to older games, and it all devolves into "jump in, and pull an HD combo out of your ass" type of gameplay. More or less, it felt like a generic anime fighter: the game.
@raulvargas40605 жыл бұрын
@@mdrdrone1625 completely disagree. The art style is gorgeous and the gameplay is fast responsive and dynamic.
@andrako7485 жыл бұрын
@@mdrdrone1625 I guess you are a fanboy who does not know how to take off the gogles of nostalgia and considers that every KOF that came out after KOF 2002 is trash.
@mdrdrone16255 жыл бұрын
@@raulvargas4060To each their own, I find the art style hideous, and would rather take even KOF 14 3d than XIII 2d,even though I am a 2d fan, that's how much I find the art style bad. Gameplay was fast, dynamic and responsive, but it still doesn't change the fact that the neutral is nonexistent and that most of the normals are crap, not to mention that, thanks to all that, jump-ins were made stupidly op, almost borderline retarded. In a way, XIII feels as similar to older KOFs as much something like CvS2, a game that has KOF characters and systems, but is done in such a way that it doesn't feel like a KOF game at all.
@joshua75295 жыл бұрын
So in this game, when Terry throws his hat, does it land off-screen or does it cleverly disappear because of the camera and zoom-in?
@aarongallardo36844 жыл бұрын
I love the dialogues in this game together with KoF XIV and SVCChaos
I am SO GLAD Max got to fully go in this game and he loves it. Its a magnificent game that sadly went under the radar. This game made me a KOF Fan. I cant wait for KOF XV
@El_RorroV3 жыл бұрын
that's because Street Fighter got the popularity that KOF didn't in USA, at least KOF receive the love in Latin America
@M644theawesome5 жыл бұрын
This game looks and just sounds amazing, i love all the interactions going on with each character in the arcade mode, it sucks that this game didn't get sold as much, at least i think that's how it went down, it just seems like an amazing game, and would not mind seeing more of this game
@RasenRendanX5 жыл бұрын
it was sadly released at a lot other fighting games took the spotlight
@andrako7485 жыл бұрын
@@RasenRendanX And many of the old KOF fans also didn't help the game to at least sustain itself, because no sprites don't have "realistic" proportions or because every KOF that came out after KOF 98 or KOF 2002 is crap... at least this KOF It was he began to attract new fans despite his failure, mainly from the United States.
@RasenRendanX5 жыл бұрын
@@andrako748 also true. Look at everyone rage at KOF 14. You never know how much you love something until its gone
@andrako7485 жыл бұрын
@@RasenRendanX Yes, that is why a considerable part of the old KOF fans, because they do not know how to remove the gogles of nostalgia and consider that every game that they did not play in their childhood in the arcades is shit, it is a general problem of my country, Mexico... which is one of the countries where KOF was most played, that's why I feel more in tune with KOF fans in the United States.
@RasenRendanX5 жыл бұрын
@@andrako748 that's a incredibly solid point
@NY-Buddy5 жыл бұрын
Side Note: Evo2013 was THIS GAME!!! The hype and passion behind it was EVERYTHING!!
@xm_heecka.laddder.job_mx59624 жыл бұрын
The arc of this game is the biggest reason why KOF Destiny just must continue lol.... The Plot and The Cast are INCREDIBLE. No filler chars, no bad motivation, everyone is relevant, Nostalgia... and most imporatntly, The Tear Jering ending of you know who. I also like how for KOF IV the plot is basically, KOF's universe Mr Satan holds a tournament... but the real threath is way bigger, so there goes your nod to DBZ too. KOF just has a cr@pton of potential for an anime, if done right it wouldn't be your typical videogame into show kind of thing. KOF has the potential to be great.
@agentrevenge33705 жыл бұрын
This is by far my favorite KOF game.
@JadeFoxAlpha5 жыл бұрын
This game rules, even if I'm not the biggest fan of the "beef Terry" design. The animation is the absolute highest quality. Just look at Kim's pants!
@projectrain22545 жыл бұрын
THAT SOUNDTRACK THOUGH!!🔥🔥🔥
@brandonb4045 жыл бұрын
Oh yeah I still play this every once in a while.
@EternoNinja5 жыл бұрын
kof13 video is like on time Max o/
@mattheusfinco70503 жыл бұрын
Você por aqui
@brendongame25433 жыл бұрын
Eterno Ninja assiste Maximilian? Wow.
@stratogustav5 жыл бұрын
This is my most awaited Maximilian Dood video, I'm so glad it happened at the right time when he is at a KOF level to appreciate it. This is one of my favorite fighters of all time, rivaling even the likes of MVC2, KI, CVS2, KOF2002UM, SFA3, SF3:3S, GMotW, VCfMS, and UMK3, this is also my game of the decade, and I consider it a true masterpiece in every single way.
@iamjustsham10665 жыл бұрын
The only person who remembers him is Elizabeth Beth
@ameernurhaqeem97385 жыл бұрын
And kof xiii tournament never happen thatd why kyo and iori looks different
@andrako7485 жыл бұрын
@@ameernurhaqeem9738 No, all the arc tournaments happened, only in the new story that was generated by Ash's "death" in these tournaments nothing supernatural happened, so technically for the characters (except for Elizabeth) KOF 2003, KOF XI and KOF XIII were the first tournaments where a bad guy didn't come to ruin them.
@shiibe12384 жыл бұрын
No, Shen and Duolon (and also other fighters) might still remember him, maybe a bit. But Elizabeth is the deepest one, and the memories hurt her a lot.
@venomsnekko3 жыл бұрын
"Huh, this arcade run is pretty easy." Dark Saiki/Dark Ash: "Allow us to introduce ourselves."
@jasongarrett7685 жыл бұрын
“Man, I can’t stand Ash. He’s such an asshole.” *ending* “Man, I miss Ash. He was OUR asshole.”
@Sakaki985 жыл бұрын
One of the best KOF entries- scratch that, one of the best fighting games of all time. Also, K’ is just so damn cool in this game.
@ghost_3lliot6333 жыл бұрын
I wish we knew more about Those From The Past
@TrueZEAL895 жыл бұрын
Been waiting for this one. Finally!
@YTHandlesBlow5 жыл бұрын
I still remember playing this one in arcades and getting wrecked every time I tried versing others.
@lay-lowandsmash15195 жыл бұрын
I look at shen You like that guy? Sees colors Oh..
@MitoNova5835 жыл бұрын
Reminder that most of the stream was labbing with Shen, Kyo, & Terry & it was super fun to watch live
@deadmanself5 жыл бұрын
we finally meet again
@elric65 жыл бұрын
Also, SCVI "later"
@Abeakrizalid5 жыл бұрын
This game is absolutely one of a kind, an instant classic.
@sharkygoldgaming6713 жыл бұрын
I think Mai’s burning elbow thing looks the best in this game
@Ilovevidgames1235 жыл бұрын
5:05 "I'm gonna take you down more spectacularly than I've ever beaten anyone else before" *stands completely still for first two seconds of the fight*
@tashng11065 жыл бұрын
“I’m an only child now, asshole!!” Underrated one liner.
@muzzleflash24835 жыл бұрын
9:50 jesus christ i had no idea you could Dempsey Roll as NESTS-Kyo
@duckie1925 жыл бұрын
it took one artist one day to do one sprite. it was this kind of insanity about burning all the budget that they have that i really love about SNK. i mean, its like they were gonna use the sprites for more KOFs right? CYKE. only 2. utter insanity.
@theartcrusader7599 ай бұрын
Yeah kof 13 was a really expensive and taxing for snk to in fact did you it actually took snk 18 months just to make one sprite
@paulodavi91665 жыл бұрын
I'm soooo happy you are digging this game. Beautiful and amazing to watch.
@superboyjoestar71425 жыл бұрын
Man I wish he would play the set teams for the their endings. But love ya max!
@dealpha36984 жыл бұрын
Terry being like an Uncle to the younger characters