That "Untouchable Playground" level is probably the best game breaking level, imo
@therealdudemanbrogwyn3 жыл бұрын
I don't think we will ever see anything greater and more jank than that. Totally SIICK ✌️😎🤙
@Adam-jm5un3 жыл бұрын
It made me want to build a level that used that and an after-level challenge, then I realized the creator had already done that-made more to play
@locke_ytb3 жыл бұрын
10:25
@endercrafto33 жыл бұрын
DGR thing I aldready discovered...
@SilicatYT3 жыл бұрын
There have been lots of levels already that showed the exact same thing. It's a glitch that existed for 2 years and there are much more game breaking ones imo
@JimmyBoosterCrate3 жыл бұрын
"Winning is easy...Try getting a life though." That hit different.
@arh44n-r4h Жыл бұрын
dont worry i did it for u, i just got a mushroom.
@arh44n-r4h Жыл бұрын
bro i dont play it that much anymore dont assume
@arh44n-r4h Жыл бұрын
im a big mario fan now
@attackehh Жыл бұрын
@@arh44n-r4h wtf ar eyou talking about
@arh44n-r4h Жыл бұрын
@@attackehh i dont know what i was thinkin before lol
@ccbgaming69943 жыл бұрын
11:30 There was a glitch a while back that allowed you to do the same thing, just a different setup. Unfortunately, my level was removed by Nintendo. I hope this won’t, but I’m not betting it stays.
@hemarisam3 жыл бұрын
Just saw you on a Pangea video… lol
@SilicatYT3 жыл бұрын
There have been like 10 different setups for this, it's basically just one that's not patched yet
@ccbgaming69943 жыл бұрын
@@SilicatYT Yeah, hopefully there are still some left that are lesser known about.
@Ultranger3 жыл бұрын
When a skipsqueak is pushed away from its original position, it will attempt to return to it by walking and jumping. Usually it only tries a couple jumps before giving up
@talkalexis3 жыл бұрын
You used the wrong it's ツ
@CuttheropeTutorials3 жыл бұрын
@@talkalexis so did dgr
@talkalexis3 жыл бұрын
@@CuttheropeTutorials how would you know 二
@CuttheropeTutorials3 жыл бұрын
@@talkalexis nevermind, the title has let’s, i made a mistake
@Ultranger3 жыл бұрын
Apologies, it’s fixed now
@Twisted_Code3 жыл бұрын
My Software Engineering perspective on *Untouchable Playground:* Dang, what's going on in that level is basically the twilight zone of game design: Any time when the player is able to move, but the programmer is reasonably assuming they won't be, is a recipe for weirdness. As you saw, you can trigger various event handlers for blocks and stuff like mushrooms, but like SCP Omega-K, death is disabled!
@alienskull30003 жыл бұрын
and it can't change marios mushroom state because although the fireflower was picked up it didn't work
@0xEARTH3 жыл бұрын
i feel it's probably simpler than that. it seems like it never got out of the "entering pipe" animation, so it waits for the next available frame in order to do so -- that frame happens to be the same one that should trigger the game end. since you're not supposed to exit pipes at world end, Mario enters a state where the game still thinks it's running even though the flag has been reached.
@Twisted_Code3 жыл бұрын
@@0xEARTH simpler than what? I think you were more specific than me, not necessarily simpler? I'm a student with minimal practical experience so I didn't want to get into the specifics of the game state in case I said something wrong, but that sounds about right.
@0xEARTH3 жыл бұрын
@@Twisted_Code so what i'm saying is i don't feel like it's some weird event issue that's causing the movement, i'm saying it's an animation that played at the wrong time and never "ended"
@Twisted_Code3 жыл бұрын
@@0xEARTH I think you misunderstood me. Here the term event handler is just the standard term for code that "runs when something specific happens". I'm not saying an event handler caused the bug. Just that the bug didn't kill most of the on-contact event handlers. In other words, I think we are saying the same thing in different ways and just not seeing eye to eye?
@JLSXMK83 жыл бұрын
23:50 You nailed it! "Mi segundo nivel" => "My second level".
@sarahchu60913 жыл бұрын
“It doesn’t die, but something kills it”- Dave
@StoMoComedoPro3 жыл бұрын
Faha, classic DGR!
@clesatz863 жыл бұрын
He he
@wesleybell83943 жыл бұрын
2:31 "It doesn't die, but something kills it" - Dave 2021
@egman-kat3 жыл бұрын
My theory for the one with the coin block and the goal is how movement works in video games. When you move a character in a video game they dont actually move they just teleport from one place to another, and the faster they go the wider the teleporting they do. So for example if you walk mario kight be going forward by one pixel every time he teleports but when you run he might be teleporting by 3. It works the same way for jumping. When you jump normally youll be teleporting by less pixels than if you did a running jump, so when mario jumps normally he teleports enough so he hits the coin block but not the goal, but when he does a running jump he teleports through the block and far enough to hit the goal, and for why he cant clip through blocks is because the game detects if he is inside a block and if he is he will be pushed out.
@justinselgrad13823 жыл бұрын
Yup, that's my thoughts as well. The run jump has more Yvelocity so it will intersect the goal as well as the hidden block.
@ccbgaming69943 жыл бұрын
Great explanation
@roydm1433 жыл бұрын
Summary: He hits the goal due to momentum, then the game moves him out of the block.
@Azlehria3 жыл бұрын
Inertia has been jank since the original Super Mario Bros. It's how the 1-2 shortcuts work.
@egman-kat3 жыл бұрын
@@Azlehria yeah its kind of jank but they also have to do it that way
@DJDroz-tz4qc3 жыл бұрын
If there's one thing skipsqueaks love it's their spawn point? If one moves from it they will ignore Mario as they continuously try to return until they either reach it or give up eventually. Poor guys just want to go home.
@phosphorus43 жыл бұрын
Poor you, didn't get the heart… :(
@lamenwatch18773 жыл бұрын
10:26 This level feels like a free demo, where you get access to a small amount of content on a timer. Edit: 20:30 I initially misread the the course title as "plank jank", so I'm not surprised that you made that mistake.
@umbrellaoli3 жыл бұрын
Magic has a lot of twice twice: at 15:22 you enter the room at the position of the pows, but leave one tile to the left. At 16:25 you came from the ground, but leave to the right. A magic cooper sure hide the ending at CP1 und 17:51 could be a well hidden vine.
@Not_Efficient3 жыл бұрын
R/whatthefuck
@Rocky24183 жыл бұрын
Yeah, I noticed those things as well, such as the positioning in relation to the pows (helps to pause the video right there). It was mostly a lot of twice twice and using effects to hide where Mario is actually leaving and entering. As for CP1 appearing to give Mario a mega shroom when it gave him just a mushroom earlier, my guess is that the note block that bounces him up right before finishing the level actually has a mega shroom in it, but with no place for it to actually go, Mario gets it instantly so you don't see it - and also at the exact same time he touches the CP. And then he gets clipped into the flagpole in the solid wall to the left of him due to his size. Or something like that. Either way, it's actually just a bunch of tricks and distractions, not so much magic. Still a very cool level, though. :-) The one where you control Mario after the level ends, on the other hand, that one was the coolest I've seen, I think.
@Luigi2262_3 жыл бұрын
I wonder if there is any way to kill Mario even after touching the goal pole, and send him back to the start or last cp. if so, that walking-around-after-touching-the-flag glitch could be used for troll levels as the clever solution to actually win
@garrettbrunner84253 жыл бұрын
I've seen an Uno Mas Level like that before, give me a sec I'll try to find it
@CouchPotator3 жыл бұрын
I would imagine the death-after-grabbing-the-goal glitch would work, it requires mario to be push really far away from the goal to die in a pit.
@amoura393 жыл бұрын
Wow, this is SO interesting! I never knew THAT'S what "uno mas" levels were. Now I wanna watch them more.
@BUGFlower4133 жыл бұрын
Whoever made that "Untouchable Playground" Uno Mas is just an absolute madlad
@R-taFicial3 жыл бұрын
For the "Kaizo block suc", your Mario sprite moves faster while running, so running bundled with the frame rate for the interaction with the kaizo block, it places you just slightly higher when the initial interaction with it.
@SpawnofChaos3 жыл бұрын
21:48 It's trying to jump but can't and Nintendo forgot to put a cooldown timer on its jump speed; it's jumping as fast as the Switch's processor can process the command as a result.
@chebryan3 жыл бұрын
11:45 rare footage of a wild DGR using it’s mating call 14:49 a wild DGR challenging another male for a mate 16:35 perfect sync On the “entity limit escapade” level, there are many entities off screen. Causing the things inside the level to hit the entity limit. When the entity limit is reached, question blocks and pipes won’t do anything. By eating the 1-ups and triggering the p-switches and pow blocks, you cause the entities to stop hitting the limit. Which frees the pipes and question blocks
@lucaspawprint1888 Жыл бұрын
So what's 13:11?
@MightBeRand0m3 жыл бұрын
dude i remember subbing to you back when you like at 20k or smthing. along with mr. a or smthing another mario youtuber. didn’t expect you to grow so much so fast lmao
@bluntizard44813 жыл бұрын
@DGR : A main Mario mechanic to remember is that a [?] will always make the item inside it go the opposite direction of the side you hit that block from (hitting block on its right side sends the bomb in it left)
@festry_3 жыл бұрын
if you mean it will appear on to the left of the ? block that's straight up not true
@bluntizard44813 жыл бұрын
@@festry_ I mean that the object will move the opposite direction of the side you hit that block on (example : hit block with mushroom on its left side and the shroom appears then moves right)
@festry_3 жыл бұрын
@@bluntizard4481 oh ic
@tabletgenesis34392 жыл бұрын
15:44 Yes, Dave. You are right, it was a keydoor 21:47 I finally realized the Dead Shroom's mouth is 'their' eyes 23:50 Uno Mas my second level Uno Mas
@jacklantz75352 жыл бұрын
And he pronounced the name correctly the first time
@kwisowofer98723 жыл бұрын
I’m curious: how do you find these uno mas levels/creators?
@akinats56253 жыл бұрын
U dont they find you
@DGR_Dave3 жыл бұрын
I follow a lot of creators that tend to make a lot of Uno Mas levels...I usually spend a good couple of hours trying to find levels for episodes 😄
@brprasad89773 жыл бұрын
@@mariopros401 Hi Big fan
@brprasad89773 жыл бұрын
@@mariopros401 are you the big fan of dgr that spins around making wind?
@6Alexis82 жыл бұрын
@@mariopros401 It's literally written on the screen: 6KY-62F-JLF
@Hobbes01233 жыл бұрын
3:32 when running and jumping at the same time in super Mario brothers 3 it makes you jump higher, faster. Thus giving you more time to reach the goal before the block spawns in
@Brownie0283 жыл бұрын
9:20 "And here's another level by Piplup called, knocked u-" -Dave 2021
@Rocky24183 жыл бұрын
The piranha creeper level was hilarious. And the one that let you control Mario after the end of the level is probably the coolest Uno Mas I've seen. I've gotta try that out.
@TheRealRidley123 жыл бұрын
DGR: *controls Mario after grabbing the goal pole* Nintendo: "They know too much!"
@astraldreamz15563 жыл бұрын
Completely unrelated, but Super Mario 3D World's underwater theme is so soothing and relaxing... Great video btw, Dave!
@fluttershystayshigh42023 жыл бұрын
Very interesting how you were able to control Mario after clearing that one level, one of the coolest things i've seen on the game.
@sebastiannielsen Жыл бұрын
I can understand the goal glitch in "untouchable playground". Apparently, you touch the goal pole before the "exiting pipe" animation finishes, the goal event will lock your character from movement, but then pipe animation will unlock character again. (since pipe also locks your character to play the entering and exiting pipe animation)
@jackcaminiti96943 жыл бұрын
this is the first uno mas video i’ve watched and i already love the series
@darksheikgaming3 жыл бұрын
Dave, the Skipsqueak is still jumping to this day, because it didn't die, it was in midjump when you went through the warp block.
@haroldasgaming60883 жыл бұрын
Correct if I am wrong but at 3:30 the running speed indicates how high you jump and because normal jump and full run jump have same timing but different speeds it gives you the finish before kaiso block appears
@ImmortalAbsol3 жыл бұрын
You can also see the normally hidden off screen blocks that stop you going over the top of the level
@guniverse.58472 жыл бұрын
To do this: All gamestyles except 3D world: have spikes at the top of the screen, and have the shaking sound effect play, look at the top of the spikes. 3D world: place spikes at the top of the screen and the 3D camera angle will let you see them.
@Pizzamampf123 жыл бұрын
The level is like: mario maker but the level begins when the lever ends
@SephirothRyu3 жыл бұрын
That first one gives me an idea for a troll to use. Get them under the floor like that, and put them on a moving platform moving right. A little bit later, the player stops and a separate platform is shot up about where the player THINKS they might be, on which is a buzzy beetle with a galoomba on it, heading straight up into a spike. The idea is that, in the split second the player sees that they have stopped moving right and something is coming up right into a spike, that they briefly mistake the two-enemy stack for being Mario just long enough to accidentally try to move or jump to avoid the spikes. Which causes their real body to die. If they stand still, then they live.
@ronaacode3 жыл бұрын
22:46 this isn't a glitch; you can hide keys in eggs in course maker lol
@minitoon78383 жыл бұрын
I have not see u in YEARS. Keep up the work man
@shaft00743 жыл бұрын
Lol having Mario spin on the red cannon was hilarious it reminds me of when I was 3.
@gamertypeawesome3 жыл бұрын
were you in ww2 or something
@shaft00743 жыл бұрын
@@gamertypeawesome I actually was
@LastStraightFlyinCataclysm3 жыл бұрын
😳
@FuIICircle3 жыл бұрын
How does Dave zoom in during gameplay? I've been trying to figure it out and on Google it just tells me how to zoom out during course creation.
@GrizonII3 жыл бұрын
There’s an option to enable it in the “System” section of the Switch’s System Settings; once on, double-pressing the Home button zooms in.
@phosphorus43 жыл бұрын
Well there was your problem…it's not in the game…
@FuIICircle3 жыл бұрын
@@GrizonII thank you!
@StoMoComedoPro3 жыл бұрын
"Let's uh, let's duck and face right" *Faces left*
@JoeBob233 жыл бұрын
Imagine making a level and then getting to watch a streamer flip his lid about how cool it is, playing it over and over again yelling "WOW" the whole time and smiling.
@DuoFaceGaming3 жыл бұрын
The levels with all the doors and pipes aren't really uno mas levels but rather very well hidden twice-twices which utilise enemies or particles obscuring the view of your entry while making you think you've entered the room from a different door or pipe nearby, the first twice twice with the key door is done via a banzai bill hiding the set of doors, the second is due to the zap sound effect hiding your entry and a blue platform hiding the actual pipe you came from, the doors don't actually change
@KeybladeCia144 ай бұрын
8:00 “Think this gamer needs a hint?” And thus, THAT is how you jinx it.
@ryofox4933 жыл бұрын
23:50 yes Dave, that title is, "Uno Más My Second Uno Mas Level." (without the period obviously) Good Job! (I say that because you seemed unsure) :)
@anthrosaurian3 жыл бұрын
O.o; That post-flag control glitch is crazy... i think that might take the cake on single best glitch ever XD
@Dr._Geno3 жыл бұрын
those were some of the most mind blowing uno mas levels yet.
@TheLonelyGhost.3 жыл бұрын
Someone: *Breaks Reality and no one can stop him* Nintendo: I am going to end this whole man’s career
@TheYouTubeFox3 жыл бұрын
If one thing annoyed me about Mario maker 2, it would be how many features are missing that are in Mario games.
@sdsign42293 жыл бұрын
Man, every new feature would double the amount of "NINTENDO FIX YOUR GAME!!!!!" from everyone!
@TheYouTubeFox3 жыл бұрын
@@sdsign4229 I mean stuff like the platforms that can only have so much stuff on them or the spinning cog things
@hemarisam3 жыл бұрын
12:29 this looks like if the POW block was a Mario Odyssey capture
@PrivateLZG2 жыл бұрын
The glitch in minute eleven was already there and much easier to do a few updates ago but it was supposedly fixed in the 3.0 Update and I did not know there was another way to do it! Thats Amazing! (If you do the same setup but dont touch the goal and fly in the sky the game completely glitches out which is extremely funny... Might wanna replicate it and try out ;)
@Venusiany3 жыл бұрын
22:00 wrong wrong wrong wrong wrong wrong it's because the mush is jumping to get to you but it cant
@Pacvalham3 жыл бұрын
I think the poisonous jankshroom was trying to jump, but it couldn't.
@adrianamaro10212 жыл бұрын
The Spanish one meant "This is my second uno más level" you were correct And the first pronunciation you gave to the creator's name was correct too 😆
@lianaalonge58713 жыл бұрын
9:14 in my opinion if the bill blaster did not crush mario i am guessing it needs to register movement for mario to die like regular crush mechanics including bill blasters
@katt-the-pig3 жыл бұрын
Probably the best set of Uno Mas levels so far.
@charleslee83133 жыл бұрын
The magic door level, and the "control Mario after you've won" level -- wow!
@sukilunaa3 жыл бұрын
anyone got the level code for "untouchable playground"? :)
@maria11003 жыл бұрын
you missed mario clipped through the locked blocked hahahaha and loved when u said that thing didnt die, something just killed it LOL
@mundodacrianca21472 жыл бұрын
The first level uses custom autoscroll to lock the screen in place and puts the gameplay below it. Scroll stop doesn't work because you need a hole for Mario to enter.
@Crumbling_Vortex3 жыл бұрын
I feel like the creeper pounder could be a really cool tech for a kaizo level!
@bodenlosedosenhose15903 жыл бұрын
Untouchable Playground is basically a suggestion of how Super Mario's Wacky Worlds would have looked like, had it ever been released. 😂
@samsimington55633 жыл бұрын
It sounds like a buzzer! BZZT!
@AnimeOtakuDrew3 жыл бұрын
If you're genuinely interested in a P-switch hat, I make custom costumes and fursuits on commission, and I could make a P-switch hat easily (though it would be fabric with foam inside). I would just need a bit of information first (head size, etc.) before I could complete an order like that.
@tallspy71503 жыл бұрын
My question is how did the magic level have 2 flagpoles?!?! You can clearly see the flag at 17:51 and he touches a different one at 18:15 how?!
@Bluhbear2 жыл бұрын
The first one is fake. If you look closely, the tip is actually a vine.
@HermanTheWolf2 жыл бұрын
i havent watched you in awhile, BUT DAMN HOWD YOU GET 570K SUBS YOU DESERVE IT MAN!
@beckybascue7012 Жыл бұрын
That "magic" literally blew my mind like a nuclear bomb.
@CaveMiner3 жыл бұрын
22:45 Yoshi egg turning into a key is a normal mechanic
@scorpionhdkid89722 жыл бұрын
That Magic level was pretty mind blowing tbh
@SpongeJ3 жыл бұрын
Ok i dont like that series but damn that post credit glitch was insane. The whole series is worth it now
@nathanward99913 жыл бұрын
Was their ever a uno mas troll level
@sdsign42293 жыл бұрын
I think Uno Mas levels are little idea tidbits for troll level creators to add to their toolbox. Some have indeed been used to great effect! (Though I can't remember any off the top of my head)
@phosphorus43 жыл бұрын
There have been a couple that feature big glitches. Then there's the classic note block and launcher glitch, which a lot of levels used back in the day.
@DanteCrowlley3 жыл бұрын
*I don't mind if Dave watch making offs of troll level or uno mas, it would make him better at beating them*
@OMORIDAILYNEWS3 жыл бұрын
21:12 that voice crack when he says plants though
@DrayGon7773 жыл бұрын
With that poison mushroom level, I suspect it is just the one, but because it's stuck and can't jump, but thinks it can, it is spam jumping to try and get to you.
@HyCat3 жыл бұрын
The off screen thing was something I based a level on in super mario maker on the wii-U
@j-yoshi64_justcallmej3 жыл бұрын
What even was the level at 15:00? Witchcraft is what it is. Fetch me torches and pitchforks!
@swishoemi2 жыл бұрын
"and if you fall and die... wowowowowowowowowo"
@evanderyorrel35492 жыл бұрын
My explanation for Untouchable playground ( I think ): As you can see when mario jumps off the flag, he goes out of the pipe again (plays exiting pipe animation) and the game thinks you just left the pipe, and thinks you are still in control, since the flag doesnt collide with mario, he doesnt jump on the flagpole again. Basically im saying that the game thinks mario just came out of a pipe. I say again, he plays the exiting pipe animation after jumping off the flagpole. Took a while 😅🤣
@Happy-American Жыл бұрын
3:24 It’s different because you go up at a faster speed
@eitvidaseit3 жыл бұрын
The juliano level you did was his second ever uno mas level
@opfu12373 жыл бұрын
"It doesn't die but something kills it" -DGR 2021
@geoking73123 жыл бұрын
Hello. I just discovered your channel. Great job on playing these levels. They seem super hard. Question: do you do level requests?
@slikman193 жыл бұрын
Wish I could see what happened on the first level but all I saw was Dave's face
@DYLANTRIES3 жыл бұрын
Dave working his magic to make some bad Uno mas levels enjoyable
@333_3E3 Жыл бұрын
20:51 no wander its called planet junk(ik its jank but whatever)
@ghastbro11393 жыл бұрын
19:03 what of youre longjumping in it
@user-th9tf3rm7s2 жыл бұрын
0:43 I saw a white thing came out of the yellow pipe above you when you entered the door
@MythSlayer2563 жыл бұрын
whats the ID for untouchable playground
@hemarisam3 жыл бұрын
3:04 let’s duck and turn right. Right. *Right* *RIGHT* right.
@ClydeXD.2 жыл бұрын
"It didn't die, its just that something killed it," -DGR
@literallylegendary3 жыл бұрын
i think there might be an option to put a key in a yoshi egg.
@ThomasBroo3 жыл бұрын
Love the uno mas series
@thomascartwright95493 жыл бұрын
20:51 how do you do that
@lilycreeper52463 жыл бұрын
2:23 because it's"home" is up there
@samsimington55633 жыл бұрын
Sure you can't read Japanese (not like I can either) but you *can* read traditional Spanish which I also can't read. That's an excellent trait to have especially in the school I go to
@ramaicatseye3 жыл бұрын
You can put a key on yoshi and it will turn into a key in the editor
@pvzmariosonica8fan2 жыл бұрын
9:23 "We have a Muncher with a bomb on it"
@osmineretro95913 жыл бұрын
Even if Dave makes videos almost only from SMM2, I still love them
@justintimemarbleracing96573 жыл бұрын
Wdym? You don’t like mm2?
@sdsign42293 жыл бұрын
@@justintimemarbleracing9657 He prob just means variety-wise
@osmineretro95913 жыл бұрын
@@sdsign4229 Yep
@Chronoman3 жыл бұрын
P-Switch hat now in the works! I'll design it around my head, hopefully we got the same head size
@moonsuntheog Жыл бұрын
When I heard ‘creeper’ I instantly thought ‘I thought this is Mario maker not Minecraft?’😂
@jjjavier583 жыл бұрын
In 18:05 it is weird that mario is in the duck state even if she is not pressing down.