The moment where he basically thinks up the triple wrath winning combo then once again decides to pick the sand worm even though I've yet to witness one time where sand worm actually wins and then his opponent went with triple wraith. Bravo with the scrub play!
@xxxswzaq4 ай бұрын
Sand worms are good but not the way he played it. They are either a unit for aggro strategies to use or for you to mass a ball of them and becon them around.
@EmperorSigismund4 ай бұрын
@@xxxswzaq Sandworm and beacon can be a deadly gambit to pull out when your opponent thinks you aren't going aggro.
@Element_Doom4 ай бұрын
I feel like the Triple Speed Game should have been the focus of this video title and Thumbnail. I was already laughing so hard at the second Speed upgrade, i have never seen an army so fast 🤯
@hatchetfishblue65974 ай бұрын
Can't believe I started watching Grubby games at top speed without the 'Speed' option on xD!
@marinauder4 ай бұрын
Stang AM got buffed so now it's basically a must have (but they still don't seem to counter Vulcan rockets, it's like nothing can)
@Kywu4 ай бұрын
Grubby has his mind on his mind, mind you and he shall remind us
@will74094 ай бұрын
Mustang anti-missile just got a huge buff
@uao23564 ай бұрын
noone ran as fast into the fire before
@TinyNorg4 ай бұрын
Yay more mechabellum, could watch this ALL day!
@crimson_gaming_87214 ай бұрын
Lol the shout-out is exactly what I feel , have no idea what's going on but it's hell addictive to watch , got me too sub lol
@kazaroth4 ай бұрын
Me too! I’ve watched at least 10+ games of Grubby playing. Of course I understand the broad premise but I have no idea what any of the unit pros/cons are. Grubby should do an overexplain video…
@crimson_gaming_87214 ай бұрын
@@kazaroth yeah for us peeps that don't play it so we can understand what's going on with each unit !! What's your favorite unit so far?
@solarorbitz4 ай бұрын
Hey Grub, saw you play Mecha, tried it out, love it. Thanks for the content.
@jakelionlight39364 ай бұрын
Likes 4 everyone...dopamine RUSH ATTACK!
@storm0fnova4 ай бұрын
mustang missile interceptors are the best because even if you lose most of your pack you'll still have some capacity to intercept. both sabertooth and WF are single units that once they die, they stop providing the coverage. this paired with the fact mustangs are cheap and a form of chaff as well as capable aa, makes them my go to choice when countering storm callers.
@TheDolmant4 ай бұрын
You could use the new replay takeover system to replay the last turn of the second game and see if you can win. It would be pretty interesting to see if your logic is correct, maybe you could even kill him with the right board!
@pixartist81904 ай бұрын
at 13:37 Grubby has a red halo.
@warpboy1014 ай бұрын
More mechabellum!
@HolgFromHell4 ай бұрын
Yeah, for the meme! 👍
@mathiasH91084 ай бұрын
If stangs with Missile intercept is generally a bad upgrade then what is the awenser to storms? Like you cannot just ignore
@MasterSherwood0014 ай бұрын
Everybody complains about stormcallers while building big blobs of ground units that move slowly. Of course stormcallers demolish that composition, that's what they're for. Spread out your units, even into the flanks, buy faster units and speed upgrades, and air units, run them over then you only need a couple of anti-missile devices and you're good.
@mathiasH91084 ай бұрын
@@MasterSherwood001 yeah I know what they're ment for but if they build them out of a sudden in round 5+ and have 4 stangs you are pretty limited in options.
@Element_Doom4 ай бұрын
Speed SPC and HQ Buff. Mustang/Sabertooth/Warfactory Missile Intercept or Intercept Devices. Crawler + Beacon Distraction, Chaff in Flank Distraction. Rushing HQs with Beacon and either Sandworms, Rhinos, Steelballs, Wasps, Phoenix or Overlords. Air Units. Heavy Mustang and Arclight Health SPCs. Vulcan Incendiary Bomb Tech or Sticky Oil Bomb with Incendiary Bomb Stormcallers, Incendiary Bomb Skill. Smoke Bomb, Orbital Bombardment, Lightning Storm, Ion Blast and Nuke Skills, dropping Unit Spawn Skills into opponents Backline to either kill HQ or the Stormcallers. Typhoon-, Fortress- or Hacker Barriers. Tanky Ground units, with Field Maintenance and/or Tanky Item Equipments (Super- and Heavy Armor, Nano Repair, Amplifier) Steel Ball or Mustang Production, Tarantula Spider Mines, Melting Point Crawler Production, Warfactory Phoenix Production. Mechanical Division Steel Balls, Replicate Crawlers.
@DijijiyoRony4 ай бұрын
Someone explain grubby that red means Fastar
@skaarphy57974 ай бұрын
I think it would be nice to see more losses on KZbin. The way it is - with about one in 10-20 games being a loss - there is no real tension. The outcome is close to guaranteed, which for me at least makes it less interesting to watch.