Nikki refuses to die. She got into Smash Ultimate as an assist trophy, which in if itself is an impressive feat. I feel like Nikki is going to have something special happen one day. Game or otherwise.
@redninja00784 жыл бұрын
That’s a good idea TheObjectingNoodle :3, but I think I have a another one. What if she had her own game. It could have drawing mechanics. Like for example you can draw stuff to kill enemies, or maybe it could be a platform we where you can draw have to draw a platform as certain way to continue, or maybe it could have you draw something better than another character...or it could just be like Mario Paint. I personally would like all of those ideas please.
@redninja00784 жыл бұрын
Maybe your right TheObjectingNoodle :3...but you still gotta admit that it would be cool as heck.
@tamarariley1064 жыл бұрын
@@redninja0078 dang that actually can be possible if Nintendo wanted too
@listingleaderspremier25004 жыл бұрын
ShopKeep Magolor If that happens. The flying note better have the same thing happen or I will go oof
@redninja00784 жыл бұрын
I agree usa ball channel. And seeing how Nintendo loves this character so much I would say the probably will.
@birdthief47235 жыл бұрын
Why can't we have a drawing game with nikki as the main character? It could be sort of a new IP
@bingo2underscores5 жыл бұрын
Vince and Nikki crossover when
@deadlydingus11385 жыл бұрын
@@bingo2underscores I wonder if they're related somehow.
@Pinnaporaptor5 жыл бұрын
That could be interesting, like a puzzle game where you draw to overcome obstacles.
@AcidArrestB5 жыл бұрын
Yeah. Hopefully it doesn't give pedos opportunities
@smolbrendan59785 жыл бұрын
@@Pinnaporaptor Kirby and the Rainbow Curse?
@MaxJM7115 жыл бұрын
I know that this may be quite far-fetched, but, what if the Maker Avatars from SMM2 were going to be included in SMM at first? Hence the Splatoon cosmetics and weapons, perhaps as clothing/accesories for the avatars. Again, quite a stretch of an idea, but, could happen :P
@128Gigabytes5 жыл бұрын
Its not that far fetched I doubt they would use splatoon items in the finished product but maybe they were used as test items and then they decided to not add character items in MM1 so they never replaced the test items with Mario themed clothing
@bukachell5 жыл бұрын
Well it's believed that because splatoon and mario maker 1 where being developed at the same time that the two teams may have criss-crossed and exchanged files during development.
@Dianthalastname5 жыл бұрын
Honestly, I think they may have wanted to customize Mario, since he is the only 3D model, but couldn’t do that due to limitations
@gay_madilynn5 жыл бұрын
I have a theory that they were originally gonna export the inkling file because of the power ups that made mario someone else, maybe those power ups were gonna be in 3d world too so they exported the inkling's clothes but Accidentially exported a large portion of them and ran out of space to use the power ups in 3d world so didn't
@bukachell5 жыл бұрын
@@Dianthalastname Hey that's a good theory!
@aj78425 жыл бұрын
I say we petition to make Nikki the tutorial teacher of Nintendo games
@grungedoll5 жыл бұрын
Count me in
@jacobscudds5 жыл бұрын
Sounds good
@blueraspberrysoda5 жыл бұрын
👁👄👁🇸🇽
@MeowNAtcha5 жыл бұрын
Yes
@wieslawagralak21485 жыл бұрын
@@mikeysauce8228 um
@pont16955 жыл бұрын
Nikki would have been a far better tutorial teacher.
@WilfredND5 жыл бұрын
i agree
@blueraspberrysoda5 жыл бұрын
😅SHES my favorite I love her on swapnote
@catguymcyarnson97725 жыл бұрын
Nikki seems cool, but I'm worried it'd conjure up bad memories from people using Swapnote in Japan who were sexually harassed.
@pont16955 жыл бұрын
@@catguymcyarnson9772 I... Forgot...
@null4185 жыл бұрын
666th like
@sargentgullible27942 жыл бұрын
Well, a theory of mine for why Splatoon's odd weapon files were there in the first place is that they may likely had used Splatoon's online communication code to serve as a base for the level uploading feature, and the files were there because the programming from Splatoon's online probably required these objects to be read before it could run.
@CG64Mushro0m5 жыл бұрын
Maybe super Mario maker was going to have some sort of customizable mii like in super Mario maker 2
@snufkin89405 жыл бұрын
Nice
@absol_35984 жыл бұрын
I’m MM2, we now have Maker profiles where you can customise an avatar that displays before a multiplay co op or battle course
@ultrashangoutidk4 жыл бұрын
Or you could use the mii in the level
@absol_35984 жыл бұрын
@@ultrashangoutidk That's a cool idea!
@ultrashangoutidk4 жыл бұрын
Garrick DD yeah I wish they did that
@CosmicFox20075 жыл бұрын
Sees thumbnail. Me: goomba with arms and a body Or nikki
@Purplebowlingball5 жыл бұрын
CyberXarex YT I thought I was the only one
@mynameismmandimheretosay79795 жыл бұрын
Goombas already have a body, it’s just really small compared to their heads
@IvanTube05 жыл бұрын
@@mynameismmandimheretosay7979 so basically a cursed goomba is nikki holy cow
@omarolmos75045 жыл бұрын
I thought it was toad in his super Mario Bros super show version
@myschloss5 жыл бұрын
thought the same thing
@liamrichardson46195 жыл бұрын
Regarding the Splatoon files in Mario Maker, could it possibly be one of those strange instances where developers will fill the final build package of a game with additional files in order to use up all of the disc space? I'm not entirely sure why this is a thing, but I've definitely heard of instances of it occurring before in the past. Seeing as though Mario Maker 2 has a tiny file size (under 10GB), it's fair to assume the first game did too. Perhaps, in order to fill the remaining space on a Wii U Blu Ray disc, the developers took larger assets from the also in-development (or recently completed) Splatoon and just bundled them in with the game? Sorry, I know this isn't much help, but that's the only reason I can think of! Seems very unlikely that Mario Maker and Splatoon would share the same code-base,, though, so maybe this explanation makes more sense?
@ThomasGameDocs5 жыл бұрын
That's super weird! I've never heard of that, but that would explain it really well! As you say, sharing a code base seems very unlikely.
@PleaseUnsubscribeHaha5 жыл бұрын
Oh I've heard about that! It loads faster then or something. I looked it up. This was also done in Crash Bandicoot to push the necessary data to the outside of the disk, which spins faster, reducing load times ( kzbin.info/www/bejne/o5DTeoaJhdh0hbs )
@ThomasGameDocs5 жыл бұрын
Oh, that's really interesting! Thanks for sharing that!
@liamrichardson46195 жыл бұрын
DesBit Ah that was it, nice find!
@BasicRock1235 жыл бұрын
Or there could of been an avatar page for the clothing but they used miis instead. But for the items I don’t know
@shou_ga_nai5 жыл бұрын
EAD 2 person 1: * whispers * hey let's prank EAD 4 and put some of our files in their game EAD 2 person 2: * whispers * yeah totally
@CaptsuneMiku3 жыл бұрын
@Trip Young Hiroyuki Kimura: Who is responsible of all these amazing files in this game? Everyone else in EAD 4: *shrug* EAD 2 Person 1 and person 2: It was us. Hiroyuki Kimura: You. Two. Are… EAD 2 Person 1 and person 2: * whispers * please don’t say fired. please don’t say fired. Hiroyuki Kimura: Getting a promotion!
@Sniffelur5 жыл бұрын
5:23 You said 11 Subtitles said 19 What is going on??
@ThomasGameDocs5 жыл бұрын
Ah, I think 19 was the correct one! The subtitles on my videos are based on the original script I wrote, but sometimes I change what I'm saying a little during the recording, and I forget to update the script.
@novadoot5 жыл бұрын
“also the fine folks at the Cutting Floor Floor.”
@TheKyuber5 жыл бұрын
Mari Maker?
@RadClasher5 жыл бұрын
He got it wrong, so Steve Harvey has to give him a red X.
@LordTRex5 жыл бұрын
Yeah true what the🤨🤨
@iceypumpkinhead5 жыл бұрын
Mario Maker Dev: okay the game has been shipped Miyamoto: 良い (good) Splatoon Dev: uh... I uh.... Left some of the items from splatoon in the files.... Miyamoto: *_今言ってやれ_* (say sike right now)
@juanpablo065 жыл бұрын
今サイケを言う*
@-yuvia-5 жыл бұрын
dog*
@BCMikuFan5 жыл бұрын
Bulls**t! Recall them, NOW!
@bradbradthebrad4 жыл бұрын
How did you learn Japanese
@blssoming4 жыл бұрын
Have only recently started learning Japanese but can confirm the Japanese seems accurate
@BloomBlanche5 жыл бұрын
I remember my little sister writing messages to Nikki and mistaking her for a real person. We would also send stupid drawings and edits to each other. It really entertained us, for some reason
@noblebrown60773 жыл бұрын
Well my mom always says “ whatever floats your boat “ 🤗
@mistereagleman5 жыл бұрын
Maybe they developed it with some of Splatoon's build for the Miiverse functionality. Both games used Miiverse a lot more than other Wii U games. That's a pretty big stretch but it feels slightly plausible.
@kellychristopherfay27615 жыл бұрын
Copying old code, especially if it's platform specific, happens all the time, too. And if you don't have to be super careful about disk space, then it's inevitable that unused stuff makes its way into the game. There's probably finite ways that a game accesses the SDK of the Wii U and API of Miiverse, so having a base of any kind that's just a "git clone" away (or, worse / easier, the copy-pasting of some files from someone else's machine) is a no brainer when getting started.
@samcandles5 жыл бұрын
Exactly what I've thought for years. Not much of stretch, imo
@Pluike5 жыл бұрын
Hey, just wanted to say you’ve been killing it lately with these videos, they’re so so so great! Never stop, I love them!
@ThomasGameDocs5 жыл бұрын
Thank you so much! That's super kind!
@chrisruss_4 жыл бұрын
@@MatthewC303 r/youngpeopleyoutube
@lukeluke2864 жыл бұрын
SIMP
@doggo94534 жыл бұрын
Luke who and why are you calling someone a simp?
@lukeluke2864 жыл бұрын
@@doggo9453 how would i know it was 2 months ago
@RainbowSplash4 жыл бұрын
Are there secret characters or things on Mario maker 2?
@lazarstankovic25054 жыл бұрын
Yes you can check the video by TetraBitGaming kzbin.info/www/bejne/moLaZapvjMyLmbM
@maurice31844 жыл бұрын
don’t listen to the guy above me -_- this is the actual video about it: kzbin.info/www/bejne/pXnKZoaAjrd7d5I
@Winter_lights4 жыл бұрын
@@lazarstankovic2505 you fool, i memorized that link
@lazarstankovic25054 жыл бұрын
@@Winter_lights You fool, you fell for it, now you just want to look like you're smart
@Winter_lights4 жыл бұрын
@@lazarstankovic2505 well, i admit that i fell for the link under the Comment, but srlsy, i didn't fell for it because I seen so many links that has the same set of alphabets as yours
@TheUnGhost5 жыл бұрын
While I'm not going to accuse you of a click-baiter, this was somewhat of a poor way of explaining the "hidden character". Really, it should be called "hidden image" as it's basically just that. If it was an original character instead, maybe I wouldn't have been so critical. Plus, this is old news and stuff that most of us already know honestly. EDIT: Holy crap, didn't expect this comment to gain over 100 likes. Thanks, guys!
@HistoryandReviews5 жыл бұрын
Hes a Brit, theyre still pissed we whooped their asses in two wars less than fifty years apart with an army of fucking crop farmers 😂 what do you expect
@danny-vr9ey5 жыл бұрын
History and Reviews are you on crack, what does that have to do with anything
@kushkungvivo7445 жыл бұрын
@@HistoryandReviews you're damn high
@visualgagging5 жыл бұрын
Yeah this felt pretty clickbaity to me as I'd already seen it on videos a couple years ago
@srfrancium97285 жыл бұрын
@@HistoryandReviews 📸That's going in my cringe folder
@Zirkitri5 жыл бұрын
I fondly remember swapnote... First time i drew a pp
@doubledare77365 жыл бұрын
Heh
@deviantartguy05 жыл бұрын
Me too. So sad when it was deleted.
@AceSpadesStudios5 жыл бұрын
Wtf??? 🤣
@iihtmmusic10015 жыл бұрын
I have searched the eshop and saw something called: Krabbelpost. It looks like swapnote, but I never got to play swapnote or whatever it was. In Krabbelpost you can also write notes and stuff and send them to other friends.
@iihtmmusic10015 жыл бұрын
Oh wait! After looking further I noticed that the girl/teacher also is named Nikki!
@samicom86105 жыл бұрын
My best guess on the splatoon sprites thing is that each item may have been a placeholder for the amiibo costumes. Perhaps just testing the concept with an already long list of items
@FlowerHaze5 жыл бұрын
Gotta love when there's hidden secrets in game files. These kinds of secrets are really fun to hear about when someone finds them imo
@actuaiiyyou4 жыл бұрын
I miss Swapnote man, the only people I got to send any notes to were my siblings but still :’
@fnafcosplay54584 жыл бұрын
I like how Thomas didn’t pretend he found it but told us he researched it and who found it
@jackjensensplaythroughsrev494 жыл бұрын
Nikki is such an underrated character. One of my favorites honestly.
@TheCarterMinecartTCM5 жыл бұрын
In my opinion, it's quite possible that the game was originally intended for the Wii. As you said, it started development before the Wii U was even a thing. The splatoon assets may be a remnant of the developers using some code and assets from Splatoon to make the game run on a Wii U console for testing purposes. I can tell you from experience that writing code in one language and then converting it to another can be extremely complex For example, to make something print in Python, it's essentially Sudo-Code. Meaning it essentially is written as follows, except more complicated When Application starts Print "Hello world!" In Java, it's complicated to the point of being this Public static void main (String args[ ]) { System.out.println("Hello world!"); } Now, this is obviously a small example, but compare this to something like Python to C++, or Java to Bethesda's creation engine, which is used for modding their games, they're two exponentially different lanuages. That can sometimes be the equivalent of porting a game to another console. The Wii U may be a prime example of it, due to how much developers complain about it being hard to work with. It's possible that the splatoon code may have been used to jumpstart development on the Wii U, and the assets may have been linked to key startup scripts at the time, hence why they are in their early design stages, and with there only being 11 of them as opposed to the amount in the final game. Of course, they likely rewrote this code later due to compatibility issues with their engine, there by removing the usefulness of the assets. They likely were left on the disk unintentionally.
@Nicolas_GE5 жыл бұрын
when you said that the splatoon bomb were just purple and grey instead of green i died a little inside, the color changes based on the team's color, it's just no color shading like for example the grass in minecraft is gray by default but the biome changes the shade of green
@bluebomber8755 жыл бұрын
That was a terrible example but yes lol
@Jalmaan5 жыл бұрын
I would like to mention the audio when placing blocks in SMM use the same vocoder as the one used in splatoon
@tokyohanamura5 жыл бұрын
Still wish Swapnote came back. The stationary in Swapdoodle was just shit. Hell, my favorite stationary in Swapnote was the Game Center CX one
@teamawesomeness71374 жыл бұрын
I can still play swapnote. The spotpass function can no longer be used, but the game can still be played.
@pollywogpaints97863 жыл бұрын
I didn’t even know it was gone, it’s been so long since I played my 3DS. 😩
@x54xHantamachine5 жыл бұрын
I went to college for game dev! I dont have experience working on Nintendo hardware, but I have worked with the PS4 dev kit. The explanation that they used a build of splatoon to avoid doing all the small setup code definitely makes sense (most of my ps4 projects involved taking other demo projects and cannibalizing them til it was just the setup code, lol). As for why there was stuff from so late in splatoons development... I have a couple theories. I personally don't think those designs are from particularly late - seems to be from just after they decided on the look of the squid kids, which I'd still pin as early in the overall dev process despite knowing that most of the early gameplay testing was done with primitive objects. As for why they weren't removed, my best guess is that it's a consequence of using that "setup code" (in reality the whole setup process is more complex than just having a few lines of code, giving justification for cannibalizing another project). If you're not already aware of the concept, look up "dependencies" as they apply to coding. While it usually applies to different blocks of code, you can sometimes see similar things happen when working with certain game engines, where removing a file completely breaks some other part of the game. It'd be easier to just leave the files in than spend dev time trying to untangle the spaghetti code causing the game to break when they're removed. A consequence of using Splatoon as a base. This is also something I personally ran into working with the PS4 devkit, so a demo I worked on to create a piano, for example, has a random rubber duck in the game files cause everything broke when i tried to remove it.
@DrgnAnim5 жыл бұрын
Just wanna say that with the splatoon section at 4:20, the sub weapons were never supposed to be a certain color. The graphics were of color before release but the actual game has them in white because its easier to differentiate the bit of the sub weapon that actually changes color
@shakirahawkins86714 жыл бұрын
Me: (sees thumbnail) My brain: t o a d m b a
@davidanttila93055 жыл бұрын
It's also possible they reused old Splatoon Development hardware.
@nickyaboi5 жыл бұрын
Miyamoto wanted to add Splatoon items to the game, but the team thought it was far fetched so it went unused
@Thinzy5 жыл бұрын
These videos are extremely great, never knew half the stuff you talked about existed. I can see a lot of channel growth in the future!
@bingo2underscores5 жыл бұрын
I think the Splatoon weapons were used as early placeholders for textures that would appear in the dropdown item hud, and the later ones might’ve been for maker icons.
@BeanTrash5 жыл бұрын
How did you just bring back swapnote into my head, it completely vanished when i moved on from the 3DS
@SageGilbert1914 жыл бұрын
Yes
@Nry_Chan5 жыл бұрын
So, as a game developer myself, it's often the case that when working in a larger company that there's a central asset database where game assets are stored. As the assets were stored under /Layout/ItemIcon_00.szs, it's most likely a developer copied the assets from the centralized database into the game's engine in order to work on the Item Icon system. Programmers copy assets from other things all the time so they can continue to work until the final assets are delivered, afterwards, they either remove them completely, or just replace the location they're loaded from. (The latter is often easier to do). Seeing as those images are located under the /Layout/ folder (which is used for storing User Interface things) and the amount of them, I'm fairly confident saying they were just copy/pasted by a programmer for testing and weren't deleted properly.
@letsplaypro55634 жыл бұрын
Loved the insight!
@Brandon-xc2pk5 жыл бұрын
maybe they used the engine for the squidjump mini game while your waiting for a match, for the mario maker engine
@hihello29105 жыл бұрын
Brandon32204 yeah but that wouldn’t explain the clothing
@jacknation11415 жыл бұрын
7:43 Correction: Bowser and Bowser Jr. are also 3D models. -
@camping64645 жыл бұрын
Correction : The only sprites that use the 3D Model in the NSMBU game style are Mario, Yoshi, Bowser and Bowser Jr.
@Gamer_boi_12735 жыл бұрын
@@camping6464 what about goomba Boo and koopa?
@Gamer_boi_12735 жыл бұрын
@Blaid oh.... Ok
@pulse274 жыл бұрын
You are wrong all enemy's are 3d models
@mm3shadowman9825 жыл бұрын
Mario and Inkling have similar double jump animations. That's why Mario Maker was based on Splatoon.
@avihs924 жыл бұрын
I can see the relation. In Splatoon you can go from solid objects to traversable paths, on the same plane, in real time. Same with Mario Maker's Editor by nature. Those paths are able to be moved, altered or crossed. They also can be customized or altered by color and position.. in Splatoon, that is. Color and position (x,y) are attributes.. which maybe slowly became dimension, position, color, perspective and who knows what else. I used to eat pizza, then I learned how to eat it with ranch and hot sauce. That was an upgrade to me. Honestly it's easy to see how the Mario Maker system could have come from Splatoon's engine or source. Plus, it'd already have network features involved, making it easier to set up map sharing and stuff like that. Edit: and I just say that to say, if it was based on it's engine, it's not hard to believe that a file or two may have lingered. They may have liked certain features and just "copy and pasted," chunks or whatever, unintentionally dragging resources onboard. Maybe something like that Doesn't have to be some Nicholas Cage worthy adventure. Perhaps.. a slip up lol
@bonkmaykr5 жыл бұрын
7:35 It's worth noting that 3d engines such as unity are often used for many 2d games, including Cuphead and Streets of Rogue, to name a few. It's possible that those assets were used to test splatoon's engine during development and so they were just mindlessly carried over to the next game since it was for the same engine, just incase they needed it. Theres also some benefits to having 2d games made in a 3d engine. Also they could have at one point wanted to use a real 3d mario instead of a prerendered one, so it would make sense to have placeholder models ready.
@cube2fox5 жыл бұрын
The NSMBU style isn't just sprites, as he said, at least Mario himself is a 3D model. To render him efficiently they need a 3D engine.
@Saver3102 жыл бұрын
Streets of Rogue
@Fake_peppino110 ай бұрын
Man it will be a shame if this video gets taken down
@justaspectator97625 жыл бұрын
I already know most of this, but it's well edited and a good explanation, Subbed (:
@BowserTGT5 жыл бұрын
That intro was absolutely.... BEAUTIFUL!!!
@Uptxred5 жыл бұрын
Me: Sees thumbnail Guess 1: Frisk Guess 2: Dora Guess 3: Edna from the incredibles
@katiamancin37465 жыл бұрын
😂😂😂😂
@penisos98284 жыл бұрын
Guess 4: DA GREAT WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAll.
@1Thunderfire5 жыл бұрын
I love looking about on TCCO and finding out more about game mechanics, programming oddities, etc. I have no knowledge of how to do these things myself so it's cool that others do know how to find these weird hidden things.
@NessExplains5 жыл бұрын
You pristine individual Stop being so lovely gosh darn
@Zkyball5 жыл бұрын
1:35 "You Can See It Gone Through a Whole lot of Changes" Ikr.... *YOU CAN PUT 999 SECONDS*
@Sayora775 жыл бұрын
The idea of Mario characters in Splatoon was thrown around during Splatoon's development but I don't think they actually seriously tried.
@flanuffal4 жыл бұрын
“Tip Of The Iceberg” My Brain: Mario 64 Iceberg Also Me: Wait A Minute... Very Clever.
@eksmad5 жыл бұрын
5:55 is that a sound effect from Another Code for the Nintendo DS...? I know I heard this jingle somewhere aaaaaa!!!
@ksquidplaysminecraft5 жыл бұрын
It's a stock sound effect. It's literally everywhere. I've heard it in cartoons mostly.
@Master_484 жыл бұрын
It's used in Phoenix Wright Series
@bolton79614 жыл бұрын
I know it’s in ace attorney
@ciamosabi5 жыл бұрын
I love how you got about 15 seconds of Mario Maker footage and just reused it over and over throughout the video, Resourcefulness 100 in my books 👌
@JC02official5 жыл бұрын
I am guessing it’s Nikki from Swapnote that is shown in the thumbnail before watching this. EDIT: I was correct.
@darvinator5 жыл бұрын
Nothing makes me happier than listening to a cheerful British guy telling me Nintendo trivia
@TD-vz5hk5 жыл бұрын
5:37 this magnifying glass seems not to be working 🤔
@juniorwmg3 жыл бұрын
Im so glad to say that Nikki is still around in Swapdoodle (in german "Kritzelpost"), which is the official Comeback of SwapNote/Nintendo Letter Box. I think Nikki should be shown in some System Applications.
@ixiwarlockixi26655 жыл бұрын
You know how mario maker 2 has miis and outfits for them? Well, what if mario maker 1 was planned to have miis and they used the splattoon outfits/characters models for early testing?
@zux1284 жыл бұрын
well mario maker was actually built on splatoon
@sh4dowde5 жыл бұрын
My bet on the Splatoon file is, they just needet a random picture with a grid-like structure to test the function, thats cutting the sprites out of a picture. And this was probably the first picture with a grid-like structure they found somewhere and forgot to delete it.
@abcdefghijklmnopqrstuvwxyz55265 жыл бұрын
Mario Maker's internal folder structure is almost identical to Splatoon's. The file formats used are also the same between the two games. There's plenty more (fairly blatant) proof than just these leftover files that MM uses Splatoon's engine. Mario Maker using sprites over Splatoon doesn't really mean anything in the case of reusing a game engine either. The Splatoon engine's 3D functionality would still be used, considering that NSMBU has fully 3D elements alongside pre-rendered ones.
@flutterfan276311 ай бұрын
Fun character fact: Nikki also is a ally in super smash bros ultimate she draws stuff
@snowysnowballsnow6 ай бұрын
x rrz
@PleaseUnsubscribeHaha5 жыл бұрын
7:39 Not only Mario, but also Yoshi, Bowser and (If I remember correctly) Bowser Jr.! Still the 3d-ifying of the 2d textures is really impressive and it's hard to tell the difference between what's 2d and what's not :p
@ThomasGameDocs5 жыл бұрын
Oh yeah, good spot! I shouldn't try and write scripts from memory ;)
@TheBoxyBear5 жыл бұрын
It may be possible that the Splatoon artist team simply sent their work to the Super Mario Maker team by mistake, and whoever received it put it in with the other assets, to then go unnoticed until release. Or if they noticed, didn't bother removing it in fear of breaking something.
@prestoneo199625 жыл бұрын
2:35 I think you mean the tip of the goal pole!
@DaxAxeOffical4 жыл бұрын
Maybe they didint want files to be corrupted while making splatoon so them put in Mario maker than transfer the files but when they were finished with splatoon the didnt want those designs anymore so they used other files and forgot to delete the Mario maker files
@Wanking_wanker5 жыл бұрын
3:05 I DID NOT- oh wait...wrong Nicky
@McBreezyCTF5 жыл бұрын
This is the most underrated channel I’ve ever seen
@Tinkerer_Red5 жыл бұрын
You know, you can use the way back machine, it's an extremely helpful tool for researching.
@Bemw05 жыл бұрын
Honestly I think you are my new favorite KZbinr
@splatinatheoctoling71305 жыл бұрын
“Tip of the iceberg”? I think you mean “Tip of the goal pole”.
@shitpost-o-matic74694 жыл бұрын
That profile picture, i used to know somebody that had it
@Trolljak452 жыл бұрын
totally underrated intro
@TT-xk2hy3 жыл бұрын
Swapnote is still available in Germany! There are also all DLCs available like different pens or different papers!
@americantimelord87205 жыл бұрын
Maybe the fine folks on the Splatoon team needed help designing certain items, so they had their friends on the Mario Maker team help. Then, the artwork could have somehow ended up in Mario Maker by mistake. Or maybe they sent them over so the amiibo character sprite for the inkling could be accurate. Maybe the Splatoon team wasn't clear on what the Mario Maker team needed, so they sent a bunch of stuff.
@justforlawlsandtrolls5 жыл бұрын
Maybe they were using the splatoon items to test how the 2D sprite trick in SMBU worked, and were comparing some 2d splatoon gear to the 3d ones that they could easily get. It's just a theory, but it might explain it. Although it doesn't make sense that the 2d versions would be deleted and not the 3d ones.
@jennihenni15 жыл бұрын
Well done for doing so well on KZbin !
@mesastreatexit5 жыл бұрын
hey thomas, love your videos. but i wish you didn't feel the need to please the content gods. i know if you're trying to do this for a job it's just a necessary evil, but i think it's more important to focus on things that are meaningful and fulfilling to *you* rather than worrying about what the fickle eyeballs of internet randos respond to. want you to know that you're loved regardless of whether your videos do numbers. just keep doing you, bud.
@ThomasGameDocs5 жыл бұрын
Aw, thank you so much! Don't worry, I don't feel too much pressure to appeal to the content gods - I was half joking at the end there, but also I think that I want to appeal to my viewers, if that makes sense? Idk, maybe that's just the same as appeasing the content gods...? Either way, I really appreciate your comment, it genuinely means a lot :)
@TheDevstar20005 жыл бұрын
Here's my theory; Maybe Nintendo planned on using those Splatoon images as skins on characters or items to try to promote Splatoon, and then, for some reason, scratched the idea part way through the process. The images look complete because those could be sprites as well. Maybe they scratched the idea because of the changes Splatoon went through, or maybe they didn't think having small 2d items like that in the game would encourage anyone to want to buy Splatoon.
@hiddenfromyourview5 жыл бұрын
Looking at the *types* of items from Splattoon in SMM and how they were used in Splatoon (some kind of in-game store bought with in-game currency)? Could they have imported some of the store game mechanics in to SMM as a test? Maybe they scrapped the idea, but it was already integrated in, so they just left it. Just a thought. I don't own either game.
@lauratiso5 жыл бұрын
We were blessed by the KZbin algorithm. Your videos are amazing. I wish I'd discovered your channel before.
@yoshinomasai39705 жыл бұрын
Oh, a face reveal!
@zakzak2475 жыл бұрын
He already did one
@princesidon5 жыл бұрын
yoshino masai it’s not a face reveal
@justforlawlsandtrolls5 жыл бұрын
R/wooosh both of you
@zakzak2475 жыл бұрын
@@justforlawlsandtrolls I don't think so
@LamarINH4 жыл бұрын
Just for Lawls and Trolls REREREREREREEE shut up
@LanceGardenia5 жыл бұрын
My personal theory about the Splatoon files in Mario Maker is that... Maybe Splatoon and Mario Maker had different release dates, and as such Mario Maker was planned to come out in May, and Splatoon in September, thus causing Mario Maker to have advertising for Splatoon. Kind of like how some old games would have ads like "Aliens Ate My Cookies: A Gaspocket Adventure! Coming Fall 2001!" (example from Spy Fox: Operation Ozone. Not getting into detail about that because this comment is about Mario Maker and Splatoon.), So, because of the ads, it was planned that, sometimes, during loading screens in Mario Maker, it would have little pop-ups where it showed Splatoon weapons and said "In September, get ready to splat, and be a squid!". The clothes maybe could have been some reward system, for every course you beat you'd get Splatoon clothes and then after you collected all of them, you unlocked a Splatoon course maker, with a buncha 3D support, and you could use it after Splatoon released to make custom maps, but since Splatoon was finished earlier than Mario Maker, they released it early and scrapped all of the Splatoon stuff in Mario Maker but they left the actual assets in? I mean, I'm just theorizing here, and I could be totally wrong and it was just some mishap where they were like "Yo bro you got the Miiverse code? We need some for our game." and the Splatoon devs were all "Yea we do bro, one sec." and forgot to remove the Splatoon assets when they put the Miiverse code into Mario Maker or something.
@Lukz2435 жыл бұрын
Swapnote was just my favorite app in 3DS, it was there that I found out I enjoy drawing (but denied because ~lacked any talent~ to draw)
@porky11183 жыл бұрын
0:55 I hate, when people show this same memory allocation C code everytime it's something related to programming or "hacking". Looking in the game files probably hasn't to do anything with programming, especially not memory allocation in C.
@Left4Cake5 жыл бұрын
Wonder if the Mario Maker team was just borrowing tid bits from the Mii Verse functionality from Splatoon 2.
@BCMikuFan5 жыл бұрын
Guess one: The two teams messed up with their USB drive. Guess two: A person originally want to borrow some functionality from Splatoon, which gets denied, and the files is deleted improperly. Guess three: The codes are actually from a unreleased game/game update somewhere else(high chance from Roblox Arsenal, which always get ripped off) which the game development team got from GitHub alongside with other code they actually wanted.
@happyboitaranza90595 жыл бұрын
Maybe they were using the Splatoon sprites as placeholders for stuff like Mushrooms and blocks? Idk :v
@egon37054 жыл бұрын
In that case, why not just use sprites from existing Mario games instead of a game that's currently in development and barely relates to Mario?
@happyboitaranza90594 жыл бұрын
@@egon3705 Because they're developing Splatoon at the same time and it would be easier to just extract sprites from there instead of getting a different gave and taking their time to extract it from there.
@RealmsCrossMyths4 жыл бұрын
Thomas: *doesn't look at computer screen while typing, instead choosing to glower deep into the soul of the camera lense.* Me: .oO(I wonder what the camera manager did to infuriate Thomas so much…)
@bukachell5 жыл бұрын
7:39 *and the backgrounds are 3d*
@artusicam35 жыл бұрын
Love the vids just like they are. Professional finish with such a small viewer base your great man!!!
@_stardustcolors4 жыл бұрын
swapnote did come back as swapdoodle on the 3ds (i have it)
@isaacpaintsemrouboanderline.4 жыл бұрын
5:25 turn captions on Thomas: *says eleven* Captions: *oh you mean 13.* Fishy=wierd wierd= little odd Me: *i see what you did there.*
@overforest11955 жыл бұрын
Maybe the Splatoon costumes were in the code because amiibo shrooms were planned for the U theme as well as the NES mario bros. but scrapped early on, with these left behind.
@pankekboi85113 жыл бұрын
I just got an ad for super Mario at the very beginning, perfect timing
@Alex_White23 жыл бұрын
0:22 I will arrest you for hacking Nintendo
@srenhaandbk79043 жыл бұрын
This fellow is so criminally undersubscribed.
@richarddurden12525 жыл бұрын
Could it just be that they were made in the same engine and the outfits were just left behind
@MinecrafterPictures4 жыл бұрын
My guess about beta Splatoon content in Mario Maker 1 is because Mario Maker 1 uses a heavily modified version of Splatoon's engine (before it got released) (based of my knowledge with Gmod compared to Half-Life 2) but they somehow forgot to remove the leftovers from the game.
@Liphyrus5 жыл бұрын
Am i the only one who thought it was a goomba with arms in the thumbnail?
@brooopbib2945 жыл бұрын
Maybe the splatoon gear was a placeholder for the amiibo costumes for development purposes