Thoughts on battlemaps - an Unreal Engine experiment

  Рет қаралды 605

Score VFX

Score VFX

Күн бұрын

Пікірлер: 2
@Bondanalloy
@Bondanalloy 10 күн бұрын
this is great! it really is a small space on the map - and in all of D&D battlemaps you barely ever see spaces more than 50' across which is a small area considering spells and arrows are flying. I would say if you remake the map, just make the chasm stretch further north and south, and make the bridges far wider to cross it... but have the crevasse drop off deep deep into the underdark or just very deep into the ground and have some kind of deadly predator down there to discourage the players from going to explore
@johnscore
@johnscore 10 күн бұрын
Thanks! Great idea for a map remake, if I’ll ever dm LMoP again I might do something like that. Except from some locations in Storm Kings Thunder I always find the official maps to so small.
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