That double zoan melta kill was really smooth. Wp brother.
@Uhhhhhhhhhhhhhhhhhhhhhhh5204 күн бұрын
John Warhammer with his 40,000 hammers does war
@pmastrombone4 күн бұрын
good melta bomb with the double zoanthropes
@michaelchung15263 күн бұрын
Your instincts on when to dodge, and when to absorb damage to complete the attack is jedi-like Ex. 10:15 Your parry chain into an immediate Ground Pound - on reaction - to avoid the red attack rather than complete the gun strike was either reflexes or instinct knowing it was coming.
@bruterasta2 күн бұрын
My guess is as good as the other guy, but I'd say it was reaction combined with enemy knowledge, as whip tyranids will throw unblockable only at the distance. So I think he was already planning to do Ground Pound anyway.
@bruterasta2 күн бұрын
Equipment recharge would be more appreciated if we'd have cooldown timer somewhere, so we'd know when we can try to trigger the recharge. It's guessing game right now.
@nicolasvillasecaali76624 күн бұрын
The contested health of the pistol is quite good, i wish the hammer would have such great regen sometimes, specially on its charged attacks Nice work as usual mate
@bruterasta2 күн бұрын
It bugs ma a lot that chainsword has better contested health recovery than the hammer.
@Jorgon013 күн бұрын
Has the Zoanthrope beam attack always had a ground AoE marker?
@nicolasvillasecaali7662Күн бұрын
Yep, but seems like the geometry of the environment can sometimes hide it
@TFGMR4 күн бұрын
in 7:21 on the normal game on lethal there is no ammo or if is there it nevee spawns for me
@bruterasta2 күн бұрын
Never saw it either. On ruthless/lethal that is. Maybe mod makes it spawn if you get the boss in the first section? Hard to say. Given that this mod also spawns more majoris it's kinda fair it is there, he'd have no bullets to shoot enraged devours otherwise.