i really like the runic magic system in the manga 'witch hat atelier', because it does timing very well runes are activated once the circle around them is closed this means you can cast spells instantaneously by drawing them and completing the circle, or you can prepare them by not finishing the circle until you want to activate the effect, but it also leads to some other creative uses, like having two halves of a flying rune on both of your shoes and pressing them together completes the circle, allowing witches to fly by pressing together their boots (so long as the rune-halves stays intact)
@blackforestgiant6483 ай бұрын
11:25 Exactly what I searched for, thanks! 👍
@tabithadriver4949 Жыл бұрын
MAGIC & TIMING: I appreciated how you discussed the timing of runes. My magic system doesn't have immediate magic, and I am really struggling with how to use magic in my world because of that. If you ever want to cover that topic, I'd love it --potions, brews, curses, prophecies, magical items, rituals --all have a delay to their use from the magic creation...and thus, aren't as easily used in a fight or something. I will have to listen to your music, ritual and magical item videos to see if I gain any insight or inspiration there. CHANNEL NAME: I'm really curious what made you choose the name "Just in Time Worlds" or what you mean by it. Thanks!
@JustInTimeWorlds Жыл бұрын
Hello There! So in my urban fantasy world, I'm playing with a magic system (for the humans anyway) that is based on non-immediate magic. What I've found is that the biggest difference it makes to my mages is that they are all planners. They prepare for the day by preparing their spells / items etc ahead of time. They carry certain utility items on their person. And they all have guns because just in case. I have actually got videos on a whole bunch of non-immediate magic. Rituals: kzbin.info/www/bejne/Y5C8qYd4e7tkrrs Items that channel magic: kzbin.info/www/bejne/jIq3ZoiDfKdpmdE Magical Items 101: kzbin.info/www/bejne/nIvcl4unitaGbZY Consumable magic items (scrolls etc): kzbin.info/www/bejne/fHyamniuo7Gaoc0 Artifact magic items: kzbin.info/www/bejne/opS3dqOOdtdkqtk But I might just do a video at some point on immediate magic vs non-immediate magic and the how it alters the personality and culture of your magic users. Channel Name: Once upon a horrible time, I went into corporate management. And I learned all about the Just In Time Supply Chain, the method used by Toyota first and then incorporated world wide to not keep excess inventory on hand. So when I made this channel, I figured I'd call it Just In Time Worlds, the place where you go to get inspiration for the specific thing you're world building, just in time to build it :)
@intolerant10508 ай бұрын
I've been studying conlangs lately and I find your vowel pronunciations fascinating! Thank you for the content.
@JustInTimeWorlds8 ай бұрын
It’s because in my native tongue, vowels are pronounced flat and in the front of the mouth.
@ancapftw91132 жыл бұрын
I'm considering making a system for a video game where the Glyphs/Runes are pictographs representing a specific magical effect. The more powerful the glyph, the better the effect. These will be incorporated into circles for spells or rituals, or used on their own for basic magical effects, like heating water.
@JustInTimeWorlds2 жыл бұрын
Nice so kind of like naming magic but in written form. I could definitely get behind that
@ancapftw91132 жыл бұрын
@@JustInTimeWorlds kind of a symbolic magic system, where the glyphs represent a concept and set the pattern of the magic. Though I suppose people in world could see it as just an aid to get the mage's mind into the correct pattern, like the spoken part of a spell (which makes it more efficient and easier to cast but isn't nessecery) or the ritual involved in some spells. Certain magical traditions will also use monster parts or herbs or sacred/magical items in place of the runes/glyphs, so I don't know if it is technically a runic magic system.
@JustInTimeWorlds2 жыл бұрын
@@ancapftw9113 it sounds like a snazzy system. Especially in a game where you can run around looking for pictographs and adding them to whatever you cast from. Tattoos maybe?
@ancapftw91132 жыл бұрын
@@JustInTimeWorlds for permanent buffs, or the equivalent of a power you have or a scroll you always have on you, tattoos would be a great thing to add.
@subatoistormborn54993 жыл бұрын
Intro was great!!!!!!
@JustInTimeWorlds3 жыл бұрын
Thanks ☺️ that joke fit like a glove 😂
@reidsisson30663 жыл бұрын
Small wonder that the word 'spell' in English mean both to write a word and a magical incantation.
@JustInTimeWorlds3 жыл бұрын
Spell is in fact Germanic in origin, which makes complete sense 😃
@ronecotex3 жыл бұрын
One way this can work is if you're a mage with the ability within you can you give ruins to your friends and allies
@JustInTimeWorlds3 жыл бұрын
Especially in the magic item department yeah, they can because me consumable magic items
@jeffreymunster304811 ай бұрын
Thank you for this video! Guess I'm late to the party, lol. I'm thinking about runic based magic system adjacent thing, and this gave me lots to consider! I had been struggling with a number of issues and even though I haven't worked through them as of this writing, this gave me the template, insight, and outline to gather my thoughts. Thank you! I'll be subscribing now.
@JustInTimeWorlds11 ай бұрын
Welcome! Feel free to browse, I’ve got a lot on magic systems :)
@halafradrimx2 жыл бұрын
I was expecting nonsensical drivel, but I found quite legitimate information. Thank you.
@JustInTimeWorlds2 жыл бұрын
You are welcome :)
@lelduck6388 Жыл бұрын
In my setting I have runes that act kind of like dna, a code or a mold. The magic flows through them and the shape of that magic determines the spell.
@ronecotex3 жыл бұрын
One way this could work is Secret language then you would in my mind have a faction guarding it
@BonnieDragonKat Жыл бұрын
There are Runes in LJ Smith's Forgotten Game Trilogy and The Shadow Hunters books.
@JustInTimeWorlds Жыл бұрын
I haven’t read those, are they good?
@Swooper863 жыл бұрын
I don't want to be pedantic, but... You're mispronouncing the word "rune" - it's not pronounced like "ruin", there's no i. "Roon", not "roo-in".
@JustInTimeWorlds3 жыл бұрын
Thanks :) I'll try to adjust. English isn't my native language, so sometimes some of the sounds come out weird. Appreciate the pointer!
@Swooper863 жыл бұрын
@@JustInTimeWorlds No worries - it was just a bit distracting for a word you repeated so often in the video! 😅
@rattleshakti Жыл бұрын
In English Rune is pronounced "roon", a ruin is a dilapidated building. No offence meant and not wishing to be picky but it is rather off-putting listening to that pronunciation over and over again in an otherwise excellent presentation. Subscribed.
@Luredreier4 ай бұрын
@@JustInTimeWorlds You where mixing up two English words. A ruin is a building that has been destroyed. To ruin is to destroy something. While a rune (with a pronounced e at the end in the Nordic languages, although I guess it might be silent in English)
@Luredreier4 ай бұрын
@@rattleshakti You guys don't pronounce the final e like we do in the Nordic languages? It's so weird how English speakers always insists on treating the last e in a word as silent, also when trying to pronounce our languages, the e at the end of a word being silent isn't a thing in Germanic languages other then English...