Wanted to have a side by side comparison. Pretty clear how hard they nerfed the air strafing in the 2 game when the non stim eject in Titanfall 1 out does the Stim Eject in Titanfall 2. FeelsBadMan
Пікірлер: 59
@whiteasian36363 жыл бұрын
yeah its kinda sad to see that go but it was a small sacrifice for about 50 times more movement tech in the second game
@Septentrional339 ай бұрын
There both made from sorce engine AKA m8dified modified quake engine
@ShadeofGaz4 жыл бұрын
But another reason you didn't need the boost was majority of maps were tinier in the 2nd
@abisz0070076 жыл бұрын
That's why I run the filth that is nuke eject sometimes. To get a higher eject height to make up for that.
@Hel5996 жыл бұрын
Tf1 much better stimulation ejecting then TF2 that's why I went back to it
@ShadeofGaz4 жыл бұрын
Thats why it was god tier diamond rank as well and just bc you had a smart pistol didnt mean you could get kills. It's the best secondary for grunts and marking pilots whilw moving quickly
@just4kiksXd5 жыл бұрын
Are you seriously comparing the strafe in tf1 to running into an object in tf2?
@zimds5 жыл бұрын
Lol
@byrey33 жыл бұрын
@@zimds To be fair, you could have retry it without bumping into that thing, and use that clip instead xDD
@BooYahRadley6 жыл бұрын
Perfect example. Sadly, it's just one of many reasons TF1 had a magical quality to it that the 2nd one lacks.
@paperclip63779 ай бұрын
Dude thats unfair. Glad it's gone in titanfall 2.
@BooYahRadley9 ай бұрын
@@paperclip6377 opinions are fair
@paperclip63779 ай бұрын
@@BooYahRadley but it is objectively unfair. It clearly wasn't intended by the game devs.
@BooYahRadley9 ай бұрын
sry, meant that the link is to that specific comment but of course the whole AMA is there if you want to read. He was always a cool dev with us , very active and such. @@paperclip6377
@BooYahRadley9 ай бұрын
on 2nd read, I fully realize that I misread your comment soooo bad. You have my personal apology, @@paperclip6377 KZbin readers - I was wrong, he was talking specifically about Strafe Ejecting, not strafe hopping. Man, I am a MORON. Sorry my friend, I usually try to make sure to stay on point in discussions because YT can be so weird. I got defensive about strafe hopping just because there were people that argued against it. The Nuke Eject flag caps in comp were banned after a bit. It was cheap as hell. I will say that the Nuke Eject .. as long as you didn't have the flag... was fun but weird. Sorry for the book but wanted to make a public apology to you for misreading. Cheers, sincerely.
@Keayes6 жыл бұрын
This is depressing.
@byrey33 жыл бұрын
More movility, full first person for a real inmersion, full customization of your titan build... Titanfall 1 was (and is) way better in almost every aspect of the game core mechanics
@steelothezero56493 жыл бұрын
PFFFFFFFFFFFFFFFFTTTTTT
@ender_z4nd3r835 ай бұрын
more mobility is just not true, it was faster in some aspects, but not better, you all titanfall 1 fans are so boring, titanfall 2 is the one known to the whole industry, most people doesn't even realize that titanfall 2 existing means there is a titanfall 1
@hafix100x6 жыл бұрын
what about bunnyhop? does on ttf1 are faster than on ttf2?
@zimds6 жыл бұрын
HAFIX100 Roughly the same. However, Titanfall 2 has a soft limit on how many you can do in a row. So each successive bunny hop becomes worse than the last causing you to loose speed unless you reset it with a wallhop/wallkick.
@FrostytrostyАй бұрын
Titanfall 1 has a better strafe effect and u can get way faster with no stim
@CRAZYMUGMAN3 жыл бұрын
i was right about the movement being faster in the first game
@kudosbudo3 ай бұрын
Its oinly faster if you do very specific things. Movement can be way faster in T2. Just moving around has so much speed boost tech. Then you have grapple cross map swings and stim.
@beastmodejelly86545 ай бұрын
No one do that in a all out chaos multiplayer
@farooqmohammed3164 жыл бұрын
0:11 you didn't double jump for no stim eject strafe in titanfall 2
@zimds4 жыл бұрын
Really?! I didn't?! Strange.
@zwitch096 жыл бұрын
Thanks for making this!
@zimds6 жыл бұрын
max well Hey, no problem. Glad I could help. :)
@johanmoralescalani4362 жыл бұрын
Para mí el mejor es el Titanfall 1 y apuesto que le aria competencia al Titanfall 2
@hafix100x6 жыл бұрын
strafing is better on TTF1.. but the game is dead on pc T_T
@user-ei6vz3be8g6 жыл бұрын
Name of the song?
@zimds6 жыл бұрын
Doktor Siekiera Its one i just started writing so it doesn't have a name yet :/
@therealgands6 жыл бұрын
not only is it harder to strafe eject, respawn, in all their great multiplayer balance wisdom, made many guns much easier to score goosers with than the original. tf2 was the death of the series for me, and now that ea has bought out respawn entirely i really dont expect to see another classic like tf1 coming out of that studio.
@zimds6 жыл бұрын
Therealgands Feel the same. At this point all I'm hoping for is somewhere between the two games. Don't expect a game any where near the level of the first.
@AdmiralA Жыл бұрын
@@zimds lol
@ender_z4nd3r835 ай бұрын
you are all so funny, titanfall 2 is just the better game and the one that will be remembered, tf1 did some things better, but titanfall 2 is one superior, the only one that don't accepted is the titanfall 1fanboys that are mad cause they are not the only good players in titanfall 2
@ShadeofGaz4 жыл бұрын
Thats why ill never love titanfall 2.
@steelothezero56493 жыл бұрын
Lol imagine being as dumb as you Unless this is a joke oh wait it probably is
@ender_z4nd3r835 ай бұрын
only thing titanfall 1 did better is immersiveness and maps
@HalTheBot3 ай бұрын
"maps" is a great understatement. Maps are the third wheel that completes Titanfall's game design and philosophy - alongside the Pilot and Titan gameplay. A big reason why the second game is inferior is because, barring one exception, the maps in r2 are poorly designed, open environments, with hardly any room for dynamic movement. It's hard to explain without going on a massive tangent, but each elevated floor, each wallrun-able wall, each divot and depression in the terrain - all were hand crafted and fine tuned to allow a player to string together their own path to an objective or location without relying on ones the map designers cemented into the environment. They were designed for a perfect movement system; with both Pilot and Titan in mind. In Titanfall 2, there are only routes - pre-made, pre-designated locations laid out by the map designers for use, with no deviation in mind. While there would be walls and other props to jump over, wallrun on, or hide behind in the first game, they were supplemented by rocks and miscellaneous terrain pieces that have weird collision hitboxes, in the sequel - causing you to lose all your speed & momentum should you go a route the map designers either didn't intend for, or didn't want to include. This is all mostly due to Respawn not listening to their QA testers during the later development stages. Why exactly they refused to listen to the people's whose very jobs it was, was to make sure the maps and gameplay _worked,_ I don't know. But it crippled the game on launch and was one of the main reasons the game flunked in sales. It failed to keep the good gameplay and Titan-Pilot-Map synergy fans of the first game were used to. There's a good reason all the well-liked maps in 2 are just ports from the first game.
Welcome to the comments section. We have: People calling good game bad because it's missing a movement technique. "It wasn't nerfed" "You're biased" people. Nuke Eject Guy.
@charles.personal3 ай бұрын
it's not necessarily that a obscure strat was nerfed since it hinges on the fact strafe lurching just doesn't exist in titanfall 1 which heavily influences movement in the second game
@FORGED-STEEL3 ай бұрын
@@charles.personal you're right.
@hellishcyberdemon71123 жыл бұрын
i think it makes it more fair... doesnt matter if its half life or titanfall 1... getting killed by a guy moving 9000 mph is annoying a fuck... thats why im much better at titanfall 2... i run around in titanfall 1 and im dead before a blur goes by my screen.... i used to ban people for doing that shit with longjump and tau cannon jumping bullshit back in the half life days
@Jak48963 жыл бұрын
This looks like a good thing though.
@zimds3 жыл бұрын
Nahhhhhhh
@Jak48963 жыл бұрын
@@zimds Yehhhhhhh
@zimds3 жыл бұрын
@@Jak4896 nahhhhhhh
@hyperduplafly29416 ай бұрын
Man wtf are these dudes yapping about?!
@ender_z4nd3r835 ай бұрын
they think titanfall 1 was better, but literaly nobody except the tf1 fanboys think that, I'm sure it hurts them to see that titanfall 2 is loved by the most people and the one that will be remembered while tf1 will be remembered as the pre alpha of titanfall 2