Hope you enjoyed the little cinematic we made for TOAnimate Store! Head on over to www.toanimate.ca/store to see all the awesome Blender rigs we offer :)
@BergsArtАй бұрын
The problem with a lot of rigs I buy, is that it usually doesn’t come with pickers. I so prefer having bone pickers to animate with. And most of the time, i have to custom make pickers to the rigs i buy because they don’t usually have it. I hope this market place also includes pickers for the rigs, because I really just want to start animating.
@BrianKouhiАй бұрын
Though having a picker with pre-made selection sets is handy, it's not a necessity for animation. We have developed a picker for Blender, which our animation students currently have access to and are testing it. Our students also get a pre-made picker for the characters as well as a pose library of different facial expressions and hand gestures. We'll be releasing the picker to the public for free in the near future, but our asset store rigs won't come with custom made pickers at this time.
@wardred2220 күн бұрын
One of the things I really like about your ship cockpit is how much implied complexity there is. You have kind of Nasa / Commercial airlines button panels, but without nearly as many buttons as real consoles have. It still feels like they're there though. That's something I need to work on with my own stylized works.
@bigboss9150Ай бұрын
That's actually a sick idea! You're scratching an itch that most Blender animators have. Can't wait to see this evolve over time, too.
@BrianKouhiАй бұрын
Oh we have tons of assets planned to come :) We decided to make the thing we always wanted ourselves, and hoped the community would find it helpful as well.
@ukmonkАй бұрын
These rigs are fantastic!! Well worth it!! Very professional features and awesome looking too!
@BrianKouhiАй бұрын
Glad you like them!
@abrarahmadimonАй бұрын
I am in love with 'May'
@cgboostАй бұрын
Congrats guys! Much success with the new store! 💪💪
@BrianKouhiАй бұрын
Thankyou!
@vikipretiumАй бұрын
You guys are best of the best 🙌
@SubsurfaceTalksАй бұрын
The store launch... the trailer... it's no random coincidence! The whole thing is rigged! 🤣
@bmd_videosАй бұрын
Lol
@BrianKouhiАй бұрын
🤯
@SubsurfaceTalksАй бұрын
@@BrianKouhi amazing job!
@roxzmszxАй бұрын
Yes sir!!! So glad it came
@BrianKouhiАй бұрын
😁😁
@Abundance100Ай бұрын
This is amazing. You could add rigs of items that come in multiple forms, like guns, cars, planes, clothes etc.🤔.
@BrianKouhiАй бұрын
The marketplace will launch with over 25 rigged assets, ranging from characters, vehicles and guns to regular props. All assets will be animation ready, high-quality rigs :)
@pelakalionАй бұрын
I had never imagined that impulsive side of May xDDDD
@BrianKouhiАй бұрын
😅😅
@dennyszeidler52229 күн бұрын
Hei hei! I bought both the courses while they were on Kickstarter the first time. Since the courses come with a multitude of rigs already, is there a way to easily check which rigs has to be bought via the asset store? Like for example the the rifle rig (I think I didn‘t saw that rig in the courses)? Keep up the good work. You and your team are pushing blender animation real hard and I like it. 🎉
@BrianKouhi29 күн бұрын
Hey, you can check both the Blender Basics and animation course curriculum's "Downloadable Assets" sections to see the available rigs. Majority of the rigs on the store should be available to you as a student. One of the few that isn't available for students is the Assault Rifle Rig. Cheers!
@secretgamingggАй бұрын
Hey brain when did you will going to upload the rig ( advanced rig ) tutorials. Does it based on the new characters or the old one you have .
@GuyanaToonsАй бұрын
can the rigs be used on custom characters I created on my own?
@Feefunn5 күн бұрын
I also have the same question, it's a pity it's not replied.
@donaldmogАй бұрын
Can I ask again , what kind of rig do you use ?
@BrianKouhiАй бұрын
Hey, not sure how to answer that question. Could you explain what you mean by "what kind of rig"? Are you asking what program the rigs are for? are you asking what the rigging process was for... the props? the characters? or are you asking something else?