Deathstalker Rexxar has one of the coolest secret interactions in the game. So most of hunter’s weapons are bows and the 2 aoe Rexxar does fires out arrows. If you have a weapon equipped any attributes the weapon has (poison, lifesteal, etc) will also be given to the aoe as well. So it actually feels like your hero is firing the weapon’s arrows at the enemies!
@caiofiuzaseixas902721 сағат бұрын
Holy, thats cool def gonna try that out
@JustaSmilingHedgehog20 сағат бұрын
Back when the game had Soul
@retronymph19 сағат бұрын
Do Hagatha and Tamsin do the same thing? Cause I wonder if that's just a side effect of having your hero deal damage, and the weapon's effects getting applied to that because that's how heroes deal damage 99% of the time
@theadamant712519 сағат бұрын
Hagatha and Tamsin do this too, as do some of the Boss hero cards from the Witchwood Solo Adventure. I tested it with the Overkill weapon for Warrior, and got to smack them in the face a TON.
@arhean369317 сағат бұрын
Battlecry: for the rest of the game...
@lumpsmchumps604713 сағат бұрын
Double all battlecries this turn, Incindius, return your minions to your hand for 1 mana, 1 mana Incindius, shudderwock, quit the game
@strandededucation6224 сағат бұрын
Chills when I see that line of texts...
@ryenjimenez417217 сағат бұрын
The commentary: 😡😡 The music: 🎉🎉
@steelblake17 сағат бұрын
You can see how tilted someone is when writing someone when you can notice the spell mistakes in the slides.
@FlareIsGone17 сағат бұрын
HAHA
@ryenjimenez417217 сағат бұрын
I kinda like the flavor of current demon seed in the sense that you have to sacrifice the full health of your hero
@TrixyTrixter21 сағат бұрын
I fucking hate the newest pirate shit with cards that summon pirates with CHARGE. They do not and should not have Charge!
@Frogthejam118 сағат бұрын
It's because pirate is the charge type like dranei is the spellburst type
@nmmeswey358415 сағат бұрын
@@Frogthejam1 they're not tho? literally only skycaptn cragg and ss deckhand have charge outside of the stupid 1/1s
@Frogthejam115 сағат бұрын
@@nmmeswey3584 yes but "charrrrge" is so iconic that it became a tribe identity
@redson72613 сағат бұрын
Than what the point of pirates?
@samohle809111 сағат бұрын
@@nmmeswey3584Mr smite
@anonagon455020 сағат бұрын
disagree about snip snap - its inevitable that after some amount of time there would be some infinite value combo abusing discounted echo cards in wild, snip snap just happened to be the first to come up. On its own snip snap is a flavorful combination of mechanics and fun to play with I think the list is majorly missing rest-of-game battlecries (brann, helya) and variable damage removal (implosion, crackle, old lightning storm)
@FlareIsGone20 сағат бұрын
I've done like 4 videos on brann already cause people really fucking hate that card so beating the dead horse is pointless, the rng shit of old cards is also up there but who TF wants to watch that over like actually broken cards. Helya is awkward cause they just removed the "problematic" part of it for standard just cause for fun
@Fate_Ya_Man9 сағат бұрын
Actually I disagree with you @anonagon4550 because I think it was less on echo and more on magnetic being with it. Those two keywords shouldn’t mix.
@therealpubby1514 сағат бұрын
Reno reads ‘if you HAVE duplicates’ in the pic for some reason
@eisgnom7383Сағат бұрын
@@therealpubby15 cuz he used the unnerfed versions for every card
@coltonschnepf47120 сағат бұрын
I think for Pirates the only poorly designed card is Patches. It allows the Pirate package to be incredibly compact compared to other types like Elementals. Classes like Priest don’t even need to play a fully dedicated Pirate deck to reap the benefits meanwhile Mage is the only class that gets Elementals and the deck is 100% strictly an Elemental deck. There aren’t even other Mage decks using an Elemental “package” in the same way.
@FlareIsGone20 сағат бұрын
Sigil of Skydiving is actually one of the worst designed cards ever man do not ignore that one like actually what the fuck were they thinking
@coltonschnepf47119 сағат бұрын
I think Sigil is powerful and the fact you can’t interact with it isn’t great, but I don’t think it’s out of line with Wild power level. It’s an above rate card in DH exactly in a format of above rate cards and needs to be followed up by Hozen exactly to be game winning, which I feel is a fine spot. Like, there are non-DH Pirates decks that perform well and non-Pirate DH decks that perform well. It’s hard to pinpoint Sigil as a problematic design specifically when the advantage Patches gives you Turn 1 is the common denominator.
@fweizs91220 сағат бұрын
Problem with Yogg Saron Unleashed, Snip Snap and many other neutrals such as Sire Denathrius, The Jailer, etc etc.. lie on an intrinsic design flaw HS neutral pool system has. All (or most) of these cards got banned because they could be exploitied by one or a handfull of classes in particular. Neutral cards had been the premier way that power has been pushed up across all classes (its easier to design one generic win con for every class like Astalor than designing one for each class), but balancing them so that they are able to provide an equal amount of power for each class is impossible, so cards that would otherwise be ok or good in many classes are obliterated beause of their bonkers high sinergy with others (Sire Denarhrius). My take is that neutral cards should either be assigned to specific classes (like dual but more) or just straight banned for certain classes, like getting Denathrius reverted which would be cool for even dk but can't use it on druid.
@unaffectedbycardeffects91527 сағат бұрын
I despise Astalor. Every deck that plays the long game I ever face uses it as a win con. Plus it abuses every broken mechanic stupidly well (deepminer brann? Yeah, deal 28 two turns in a row. Guff? Yeah, just brann both out in a turn and deal 56.)
@eisgnom73836 сағат бұрын
To be honest, if you implemented this druid wouldn't be allowed to use ANY neutral legendaries.
@unaffectedbycardeffects91526 сағат бұрын
@@eisgnom7383 good. They already have too much
@allhailderpfestor483917 сағат бұрын
I feel somewhat bad for iceblock because i think its a cool card if it's a 1 time thing but got completely ruined by being repeatable. I also think Radiant Elemental/Sorcerers apprentice and other "X cost X less" cards deserves a mention because how many times we had shits broken because things that shouldn't cost 0 becomes 0 cost and you just play your entire deck.
@FlareIsGone17 сағат бұрын
Definitely up there but they got gutted so I don't care about them anymore xd
@ethanrussow926220 сағат бұрын
Honestly I think deepminer brann should be mentioned for the hell that was the standard Workshop brann meta. They buffed brann to not be countered by plagues but left it at 6 mana. It made Reno warrior have a 20 to 25 percent play rate across the ladder and basically strangle the meta around it. At the same time they buffed boom boss to shuffle into your opponents deck so now Reno warrior easily beat wheel warlock. Which ironically also got nerfed due to how broken its interactions were too.
@allhailderpfestor483917 сағат бұрын
You know boom boss shuffle change was nerf because people used gatekeeper to instantly detonate 5-6 TNT immediately regardless of matchup. It literally happened on same patch as gatekeeper going from 3 to 4 lmao.
@Tk-nm7ph10 сағат бұрын
Starships being mostly unplayable in standard because reno wasn't removed for new expansion makes me sad. So many fun decks that have the main focus of the deck to build the set's themed 1 big minion into exodar (8 mana ship card), only for it all to be developed into Reno on turn 10+, is very sad. I don't like surrendering at all, but the desire to becomes insurmountable after Reno wipes my board state that has been built and maintained over the whole game (dormant minions/ locations/ starships) included.
@bradyhector646721 сағат бұрын
I’m surprised you didn’t put Deepminer Brann on that list.
@ultimatewinfestation719416 сағат бұрын
Brann is a badly designed card, but it’s also a massive tempo loss that’s unplayable against aggro decks. It’s only playable against slower decks.
@lumpsmchumps604713 сағат бұрын
I find Corrupt the Waters to be more toxic imo
@marleonka.18 сағат бұрын
i'm gonna go on a bit of a rant, but since the card is not on the list, I want to talk about it. Chaos Creation is easily one of the worst designed cards in the game, and easily the worst designed dual class card. First off, the combination of Warlock and Mage is present in the card, as it is a 1 mana discount on Firelands Portal, but with a side of deck burning for Warlock. The big problem lies however how imbalanced it is in both classes. In Mage, for 1 mana discount on Firelands Portal, burning 1/5th of your entire deck is certainly not worth it, especially with how heavily Mage relied on combos with Sif back when it was printed. Mage has no way to utilize this effect to its benefit and its universally a detriment to the card, making it completly unplayable, as it can very easily burn your Sif, rendering your deck useless, because for 1 mana discount on an ok card, you destroyed your wincon. In Warlock however, this card was excellent in Sludge strategies. Disposal Assistant as well as Sludge on Wheels made putting sludge at the bottom of your deck incredibly easy by just playing on curve. (Using Finley to put your hand Sludge from other cards also works). The other support cards of Waste Remover and Fracking were designed a lot more tighly, to have more limitations (Waste Remover would eventually start burning your actual deck, could be stopped and was slower, and Fracking only burned 2 cards). Chaos Creation however, burns 6 cards and has a positive effect attached to it. Warlock's weakness has always been face damage, and that's part of its design philosphy and class identity. That was even stated by Blizzard back in 2019 in their class identity post. Dual Class cards are meant to fill in those gaps, to allow one class to borrow aspects of the other to cover their own weaknesses. That's the core design of those cards. Chaos Creation however, is a crazy outlier in that departament. The card for only 6 mana can deal up to 30 damage from hand in addition to summoning a 6 cost, just by playing on curve. Its ridiciolous to print a card THIS GOOD at its job. Especially since its a common you run two of. This card feels like around Reno, Lone Ranger for Highlander or Patches the Pirate for aggro decks just by sheer efficiency at what it does. The power level might not be as consistent as the other two, the sole potential pay off by playing this card is immense and incredibly strong in the right situation, to levels very few cards can pull off. Let alone commons that reward playing on tempo. And then again, we get to the dual class aspect of it. Why is this card dual class when it's meant to be exclusively a Warlock card, by being its most powerful tool in Sludge decks, while Mage gets a slap in the face when it was in last place in terms of class winrate? This reads as devs borrowing aspects of one class just to lift the other one up, without the consideration for both classes to use the card well. It's sorta like if we got a Demon Hunter-Paladin card that gave you +4 Attack for each Divine Shield minion you control. It's simply ridicioulous how such a card can be printed with such favoritism as its core design philosophy. I hate this card with all my heart and I think whoever designed it failed at what they were doing. I don't see any positive aspect to this card's design.
@TheSilverwolf9719 сағат бұрын
ngl I disagree with Snip snap, the issue wasn't the card, it was the mechwarper being poorly implemented. Having stuff cost significantly less than what they should will always be an issue.
@leocilliers434621 сағат бұрын
I used to play freeze mage. A notoriously difficult deck to pilot in its time (2014-2015), auto lost to wallet warrior. But, at a certain point when mage became too strong in wild, and could start copy ice blocks, and tutor ice block, and all that shenanigans, it became a really toxic card for me.
@ThraroHS17 сағат бұрын
Rexxar DK is a very fond one for me. The season with deathrattle hunter sinergies and Rexxar hero in a midrange-cobtrol build was one of the two best performance seasons for me playing ladder in years playing HS and I m talking holding -100 legend rank for the better second half of the month.
@ftorididk419818 сағат бұрын
22:13 only new highlander cards were updated. OG Reno, Raza, og Kazakus, Inkmaster, Uldum ones and Alextraza still have "if your deck has no duplicates"
@sIowbroo21 сағат бұрын
First of all chamber of viscidus shouldn’t allows you to CHOOSE that card you want to discard. It is a denial of discard mechanic.
@unaffectedbycardeffects915218 сағат бұрын
I'll be honest, discarding at random feels like shit, so the fact that at least it allows a choice is very welcome
@dracoblizzard794418 сағат бұрын
Alternatively, all discards should be replaced with a choice and the discard enablers should all be nerfed to compensate. The format of playing these cards that are absolutely awful, horrible if they discard non discard enablers, but then cheat 5 mana when they do, is terrible.
@unaffectedbycardeffects915217 сағат бұрын
@@dracoblizzard7944 I would actually like this.
@antusThul16 сағат бұрын
I remember far watchpost being the best turn 2 card even in AGGRO decks What a batshit insane card it was
@fredv734916 сағат бұрын
Surprised illucia didn't make the list. She clearly needs full reverts
@huugoli30 минут бұрын
You should have put Jade Idol in the list. For me it was literally so bad that I stopped playing hearthstone for 2 years.
@pyromania266719 сағат бұрын
I can't quite remember if it was exactly the reason, but it was either something like Shadow Visions or Palmreading that got the keyword Discover nerfed so that it could no longer discover the same card
@gromadon114417 сағат бұрын
It was Renew in Ashes of Outland I'm pretty sure
@nope895819 сағат бұрын
Shudderwock should be definitely top 5, one of the most frustrating cards to play againts
@IroShimizu11 сағат бұрын
The only other time i can think of a keyword being nerfed or changed is in another game! Companions in magic the gathering. Which is even funnier as because physical card game, you just have to know about the change in the companion rules. Every companion had a deck building restriction which if met you could play the card from OUTSIDE YOUR DECK. It was in your sideboard and you cold play it at any time. They changed the mechanic to where you had to pay 3 mana to put the card into your hand first before you could play it.
@otosuchomel587521 сағат бұрын
Haven't watched it yet but I predict Implosion.
@lauridsen138120 сағат бұрын
rexxar was a one card wincon but no deck with rexxar in it was ever extremely good afaik. Maybe spell hunter in kobolds meta but otherwise no. And back then even cubelock and dude paladin were just better.
@FlareIsGone20 сағат бұрын
RR midrange Hunter was one of if not the best decks in the format the entire expansion and Rexxar was the best card in the deck
@lauridsen138119 сағат бұрын
@FlareIsGone rastakhans? So that was one expansion, in standard only, at the very end of its life, and after that it was not very good. I feel like, it isn't really that poorly designed. It has infinite value, but so do cards like Lakkari Sacrifice and raid the sky temple, both of which are terrible memes. Infinite value doesn't equal good. Rexxar was good at one time because it was like the only board clear Hunter had, and Standard had good beasts at that point, and it just so happened that at this point in time, slow Hunter was actually viable which has historically not been the case.
@Epzilon1216 сағат бұрын
You could always change Ice Block to be a card where you can't activate them in sequential turns (You get a debuff called Hypothermia in wow to prevent Cold Snap allowing two instant ice blocks), or you could make Ice Block (or pre-nerf innervate as well) as cards with Once Per Game clauses to prevent abuse. My original idea for nerfing Innervate back in the day was to actually just make it a legendary, but then the card would feel "sacky" as they would call it in yugioh, where it just feels horrible if your opponent draws it when they're less likely to do so, especially in the mirror.
@Fate_Ya_Man9 сағат бұрын
Ice block shouldn’t say “this turn”. It just prevents the damage that causes it to go off
@unaffectedbycardeffects91526 сағат бұрын
That would kinda kill it tbf. If it was easier to proc (like the rogue secret) it'd probably be less obnoxious (so if you would take damage, prevent it and become immune this turn). It would mean that you can't play ice block early to use later, cause a ping pops it and then you are defenceless. But you'd still be able to loop it and become immune for like 12 turns, so just remove it from the game. Make a new secret called Icy block, that says when an opponent's minion attacks freeze it.
@vinnythewebsurfer11 сағат бұрын
Honestly it’s shocking how bad hearthstone has been for its entire existence when it comes to creature type decks in general.
@ZTheTinyTonTerror3 сағат бұрын
Reno singlehandedly killed one third of the matchup triangle. Control isn't viable in Standard because of him and it's not gonna be viable in Wild once he rotates out. It's so fucking stupid they introduced Sargeras in the same rotation, such a powerful, amazing card that crumbles to dust because of Reno's existence.
@ZwoolkTheNarwhale17 сағат бұрын
I got back into the game because of Yogg's release, I caught a glimps of a miniset review and thought it was a fun card and started to play again after not playing since Whispers of the Old God. So in my opinion its one of my favourite cards for that reason.
@rudymolina258013 сағат бұрын
I love deathstalker rexar but his pool is so vast that he’s definitely much worse than he used to be
@ignaciomoreno605913 сағат бұрын
Ice block nerf: when your hero takes fatal damage, prevent it and gain 6 armor
@vandieyahya102411 сағат бұрын
The United to Stormwind questlines have their own tier lists lol
@sevenrings64376 сағат бұрын
14:25 Shadow Word Pain: Am I a joke to you?
@Dangerousbros17 сағат бұрын
Keleseth needed atleast an honorable mention. As for worst meta ever, did ptsd make you forget about deck of lunacy meta?
@cupmallows11 сағат бұрын
DS Rexxar was not badly designed. Changing the hero power from smOrc into a midrange gameplam was fun. Especially since it wasnt a minion, only spell hunter back then had a way to reload and build a board but you still technically had to PAY 2 and the mana for a 6+ cost random combo of beasts. Id rather have to see them build custom beasts than hero power shoot me and aggro me.
@electricVGC4 сағат бұрын
Generally a bad sign if a card is banned from Arena for years lol
@sssmoovy20 сағат бұрын
i would actually like to see that disco warlock video, i used to find it cool as deck. like, aesthetically, discarding cards and getting benifits is cool and it made me feel evil and cool, but then using the deck on ranked made me feel like evil and cringe
@landonduncan712822 минут бұрын
Demon Seed, while it may not make the top 10 worst-designed cards per se, is the only card in Wild currently that actively pisses me off. I can deal just fine with losing to decks that are probably better in the meta, but there's something about Demon Seed Warlock, as a deck, that tilts me to hell and back. I'd argue the QL reward should be nerfed to say "damage dealt to your hero on your turn is dealt to BOTH heroes instead", but that's just me. Either that or nerf Crystallizer
@joshbooyy986819 сағат бұрын
Gen 3 music today? Bro I love that, please continue ❤
@batta694818 сағат бұрын
I Hate Reno, Lone Ranger with my whole soul. Right now if I see someone play the card I'll just concede because that card isn't fun. It should at the very least ignore the starships if not it should just kill and not poof the cards. Fuck whoever designed that card.
@angrydonut67977 сағат бұрын
On my list for worst designed cards there definitely would be helya. like every other disruption/damage you put into your opponents deck (bombs/curse of agony...) they can draw it all and if they can heal it good for them. imagine any other shuffle card if it had the ability to go infinite, aside from framed cards because shaman can go infinite with shudderwock every other class that shuffles things would go absolutely crazy. infinite bleeds and rouge would be back in tier 1, infinite bombs and warrior could just beat other highlander decks just cause and so on. the only way to counter it late game is to either run really bad tech cards or completely throw your decks game plan out the window. add to this the fact that not only is it random when you draw it but also what it does. and even better it just goes back into the deck and doesn't go away, you can even draw the same plague twice with the same card if it draws more than one. no matter how good or bad it actually is i think it just sucks to play against.
@eisgnom73835 сағат бұрын
Warsong commander was pretty bad too. Speaking of, why don't they warsong commander cards anymore? I think snipsnap could've been a +1 attack mechlolord instead of nerfing the best mechanic in the third worst set.
@marcmardu6 сағат бұрын
7:02 let's do not forget about the clownfishes 🤓☝️
@mastada12312 сағат бұрын
Objection, especially when it's random generated.
@solin212102 сағат бұрын
druid as a class was so badly designed after frozen throne. surprised you didn't mention spreading plague, ultimate infestation, branching paths, jade idol, basically anything lol
@solin212102 сағат бұрын
also, original reno, original zilliax, current zilliax, all renos actually, zephrys, discover as a mechanic, voidlord/skull of man'ari
@balazsgaal14102 сағат бұрын
I feel like OG patches warped the meta atleast as much as new yogg, cuz like all and i mean all of the decks ran him, because why would you not? 29 cards? Yes sir. If i recall correctly even like mage ran him
@philbuttler342717 сағат бұрын
Hostage Mage is the only deck ive ever described to other ccg players and they've been mystified why Blizz would let that deck exist. Its the most degen deck ever in any game imo.
@FlareIsGone17 сағат бұрын
Ftks are definitely worse but it's still disgusting
@andreicecold43799 сағат бұрын
@@FlareIsGone can you make a short powerpoint about either FTKs or fastest OTKs that have existed in hearthstones history. Off the top of my head I can think of like three FTKs existed, but there have been enough turn 2 OTKs as well that I think it could be an interesting topic
@aldroydf3512 сағат бұрын
17:48 I swear I always said like "if blizzard didn't care about wild they wouldn't do mass unnerfs and sone buffs here and there as well as bans, but holy fuck I swear chamber of viscidus just screams "we didn't playtested the 'wild' only expansion in wild." because oh ny fucking god if it was just draw one card it would be fuckig amazing but no, it had to be also a +1 on EVERY single use
@aldroydf3512 сағат бұрын
20:20 also I don't know how blizzard fucked up that much making soul barrage a real card they fucking obliterated my funny 47% winrate meca'thun warlock from existence
@zearcjustice783712 сағат бұрын
pirates need more support , they are too weak
@smrtalia18 сағат бұрын
headless horseman is the same as rexxar
@feelingrizzly151521 сағат бұрын
Isn't Kil'jaeden just a powercrept Rexxar?
@FlareIsGone20 сағат бұрын
Not even remotely close kj you have to draw, it kills cards in your deck, is 7 mana, doesn't damage the board, and random demons are just worse than combined beasts
@KraylebStudios14 сағат бұрын
I really really like Hoenn's music
@yewny2 сағат бұрын
i think u meant renathal is top 20 best designed cards
@senorspaghet527520 сағат бұрын
Design wise,yes, yogg was terrible, but I absolutely loved yogg rouge in standard
@antusThul16 сағат бұрын
17:47 I'm scared
@livyheflin171115 сағат бұрын
I’m not gonna lie to you but the starship and Reno stuff isn’t relevant because nobody plays Highlander, so nobody plays Reno, right now starships are just too slow for the game, Reno isn’t the issue, he would be if he was actually played
@Misha4em8 сағат бұрын
1:24 Sargeras isn’t real
@s4videos19 сағат бұрын
Please stop deep throating your microphone when you want to emphasize something. Or at lest run a quick limiter pass on the audio before inputting it into whatever editing software you use. One or the other.
@petersimonetti487518 сағат бұрын
Kids names Kil’jaeden
@lumpsmchumps604720 сағат бұрын
Folks lemme tell ya what the worst designed card actually is, and it's Icehowl. 9 mana, 10/10 with charge that cant attack heroes. Silencing it loses the charge, so why it has charge instead of rush is bad design on the devs 0/10 only combos with jormungandr hunter that runs audio amplifier
@yesiam748114 сағат бұрын
I don't really think it's on blizz to make cards that were dogshit even in TGT evergreen... if icehowl gained rush it would be slightly less useless, and that's it.
@toph_toff97419 сағат бұрын
sometimes you start to sound like Bill Burr when you're reminescing these crazy untested archetypes and how stupid they are or were XD Jokes aside, its impossible cards like chambers of viscidus are tested in semi-stable archetypes for at least 5k games... it seemed like its not so good but when you get used to it and let very good player test them.. impossible it passes the test. 70% win rate is completly crazy lmao.
@wispyone370212 сағат бұрын
Ignite. Infinite value combo card that actually just kills you. People would cheat the game to play this thing, what an awful card. Snowfall Guardian. Shudderwock has its sins but is overall cool, except when this card came in and just made Shaman unbearable. Card had to be completely reworked because the effect, even on it's own in standard, is impressively unfun.
@FlareIsGone12 сағат бұрын
yeah snowfall is in my top 20 for sure
@Mikach06621 сағат бұрын
i know im objectively wrong but i dont really get how yogg was that dominant. ( i didnt play during that time). his abilities other than tendrils are all control based, and he has 5 health. even in the meta that he was dominant, how was it just whoever got yogg first won when he is more a control card. if you got to him first how did you just auto-win? but like i said i know i am wrong. and i am not trying to start a flame war.
@meatwad713321 сағат бұрын
Mind control on a body that cost 0 mana
@DCDsauce21 сағат бұрын
@@meatwad7133 not to mention that he didn't have the tendency to self-destruct or fuck you up massively like he does now
@caiofiuzaseixas902721 сағат бұрын
Bc he was 0 mana
@midoriya427821 сағат бұрын
0 mana mind control and board clear
@botlown109921 сағат бұрын
0 mana steal a Minion or clear the enemy board is kinda good
@vitordarksider19 сағат бұрын
Gen 3 music :)
@griddyhitter2214 сағат бұрын
Headless horseman lol
@DrewPicklesTheDark6 сағат бұрын
Based pirate hater.
@itzYonko5 сағат бұрын
Your video sucks because you never show the additional effects of the cards your talking about.
@thembosupremepizza182720 сағат бұрын
common flare L
@akakiiakakievich164618 сағат бұрын
22:06 ... "i'm aggro player"... ok, bye.
@thechuckster66421 сағат бұрын
hot take: colossal shouldnt exist as a keyword. it shouldve been a battlecry to summon the extra parts. titan shouldnt exist as a keyword either, it shouldve been a once per game discover effect
@thebigyes848220 сағат бұрын
That’s dumb. Both of those keywords are much more concise than the long-winded battlecries you’d have to write out on the cards.
@thechuckster66420 сағат бұрын
@ i dont think "battlecry: discover an effect (once per game)" is that long. as for colossal, i meant that summoning the bodies should be treated like a battlecry, not say battlecry. randomly summoning neptulon from an effect shouldnt give you his arms too
@ImBigLou15 сағат бұрын
My Top 10 Worst Designed Hearthstone Cards!: RENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGERRENOLONERANGER LOOKING FOR A STANDOFF? CAREFUL, ITS AGAINST ME! COULDNT HAVE DONE IT BETTER MYSELF! NO ONE WILL BELIEVE THIS! I LOVE RENO WOOOOOO