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Servants of Harvest Wish is the latest Touhou fangame that came out a couple of days ago.
It was about 3 years in development and had some pretty big names in the community behind it. It's quite well put together. Stage design in the later stages isn't too shabby either. Very fun game.
It also has quite a bit of content. Besides the standard four difficulties and Extra, it also has a fifth difficulty and two different difficulty modes for Extra. There are also a whole bunch of secret spellcards and Last Words that you unlock by doing certain things in the stages.
Difficulty
Ura is a hidden difficulty that is way above Lunatic difficulty. A lot of stuff in it is pretty unreasonable, so you have to do some resource management to get through it.
You access Ura by pressing shift ten times while you have Lunatic selected.
System
The system this time is centered around the Harvest system.
Harvest items get dropped when you speedkill and pointblank enemies and when you graze bullets.
These items fill up the harvest meter on the right side.
When the meter is full a border gets activated.
During the border you can fill it up to 300% by collecting harvest items during it.
You can cancel the border manually by pressing bomb, the cancel radius is dependent on the percentage.
When the border naturally runs out you get a certain number of bomb pieces depending on your percentage (100% is one bomb piece, 200% is two, 300% is three).
You get like a full second of i-frames when the border runs out, you can abuse this in certain places.
You get extra lives through certain point item thresholds.
Last Words
Collecting enough harvest items during a stage unlocks a Last Word, meaning the boss gets a bonus spellcard at the end. The yellow number next to the harvest meter indicates how many you need.
You don't lose anything for failing Last Words.
Not to be confused with the Last Words that are separate from the main game.
Anomaly spellcards
Unlocked after you 1cc the game once, these replace certain spellcards if you do certain secret things in the stages. These cards are quite a bit harder than the ones they replace.
Capturing these anomaly cards unlocks the Last Words that are separate from the main game.
Used ReimuA for this run because she's probably the best for Ura survival. She does decent damage, has a very strong bomb, a small hitbox and with the biggest thing being the extended deathbomb timer. You have like a second or something to deathbomb, it's basically an autobomb lol.
The A shottypes also have some easier spellcards in stage 5.
Patterns in Ura can be differentiated in two categories: doable and very not doable. You want to do well enough on the doable parts so that you have enough resources to get past the rest.
You basically want to stall every midboss to skip enemy waves in Ura. The enemy waves you get if you speedkill a midboss are all very horrible.
2-miss to stage 6 was really good but stage 6 was pretty messy. Could have easily been 4-miss or even 3-miss.
The dual boss in stage 5 is quite good. It really feels like they're both fighting you at the same time rather than them just being two bullet spawnpoints.
Download the game here:
www.bulletforg...
Worth pointing out that the developers are running a fundraiser for Médecins Sans Frontières for the release of the game. If you donate you can win a CD of the game or a Ryouko Wallscroll:
tiltify.com/@t...
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