Рет қаралды 44
This is a variation of @Parushii 's run but replacing Marisa with Megumu. The run is pretty much the same except for some adjustments in spell cards in order to fit Megumu better.
Template run: • Touhou Lostword Diverg...
Huge shoutout to Parushii's runs using F2P characters, including Parsee whom I'm starting to think is the strongest 2hu of them all.
Turn Order:
T1 (First Gauge Burst). 0:59
Koakuma: Skill 2 / Graze x3 / Boost x2, LW.
Orin: Skill 1 and 2 / Graze x3 / Boost x3, SC1.
Megumu: Skill 1 / Graze x3 / SC2
T2 (Suwako and Sanae fully broken). 1:51
Koakuma: Skill 1 / Graze x2 / Spread Shot on Sanae.
Orin: Skill 3 / Graze x1 / Boost x3, SC2.
Megumu: Skill 2, Graze x1, Boost x2, SC1
T3 (Second Gauge Burst). 2:56
Koakuma: Graze x3 / Boost x3 / Spread Shot on Sanae.
Orin: Skill 1 / Graze x3 / Boost x3, LW.
Megumu: Skill 3 / Graze x3 / Boost x3, LW
T4. 3:42
Koakuma: Skill 3 / Skill 2 after Flandre switches in / anything.
Orin: Skill 2 / Switch.
Flandre: All Skills / Graze x1 / Boost x3 / LW.
Megumu: anything
A few notes:
-this same farming run also works if you run 96 + 4 (Blue I and II risks). I think it's easier to remember lol
-you can replace Megumu's LW card with pretty much anything that either boosts Light Bullet Damage by 50%, or Star Damage by 50% and preferably gives her some Yin Attack just to make sure. I farmed about 100 runs using Night-Splitting Light +10 before recording this with I'm Alright +10.
-the only reason I used those Yin Attack Up cards for Megumu's SC1 and SC2 is because I was lazy and couldn't find better buffs for her. She just needs to keep extending her Yin Attack Buff up to Turn 3.
-Flandre's cards are kind of overkill. You probably only need two copies of Ordinary Magician for her damage to suffice.
-Rin doesn't need Dancer in the Puddle. You can find better stat buffs for her LW.
-Kanako surviving Turn 2 with one barrier shouldn't be a problem because Megumu's LW should burst her easily. And Rin's LW should wipe out the rest of Sanae's and Suwako's health bars.