Check out these 7 insanely cool tricks in baldurs gate 3! kzbin.info/www/bejne/amSWkJ6Znpd3ras
@AnotherGenericChannel Жыл бұрын
One run while playing as a moon druid, I was shifted into owlbear form and was using a colossus potion. I weighed 5,005kg. Friend grabbed me with telekinesis and chucked me at monster and it missed the saving throw. I hit it for 213 damage. Since then many things have died to a flying owlbear. Many people would also be surprised at how few creatures in the game are concerned about a cat running around placing explosives everywhere. Currently doing a Dark Urge run as a Half Drow druid mad bomber cat.
@brunovital4207 Жыл бұрын
How can the cat place explosives? Does it have an inventory?
@JUIIICED. Жыл бұрын
Man I wish my first playthrough of this game would’ve been multiplayer. Throwing owlbears at enemies sounds hilarious
@jeepersmcgee3466 Жыл бұрын
@@brunovital4207I immediately wondered the same thing
@Thanatology101 Жыл бұрын
@@brunovital4207I assume he's wildshaped as a cat and is placing the explosives that way.
@Marsawd Жыл бұрын
Godspeed you fucking lunatic.
@__dane__10 ай бұрын
I only recently discovered that familiars can use potions. I dropped a Hill Giant Strength potion and then clicked on it as my raven. Thus my 21 strength raven was able to move around explosive barrels without anyone caring whether I was in a restricted area.
@joonyah8904 Жыл бұрын
For Light, take your armor off, drop it on the ground, illuminate it, and put the armor back on. Boom, you’re a light source, and you don’t have to worry about putting your weapon away and dispelling your light
@mrscias-9117 ай бұрын
😮
@sagirparkar41157 ай бұрын
that's brilliant !! this is the beauty of D&D and full credit should go to Larian over here that they allow us to do such things !
@fredeballade19986 ай бұрын
Pretty much how I killed Cazador on my honour run. I cast daylight on all my characters and then he took a ton of damage every turn
@annagering84305 ай бұрын
I just cast light on myself every time. Instant light source that moves with me.
@ZenArkayne4 ай бұрын
Don't forget there are magic items which proc off of illumination.
@automatics1im Жыл бұрын
40 years after my first D&D game and I'm just finding out about hurling backpacks and firebombs?
@RBCharger29 күн бұрын
I don't think your DM would have been too happy with you for using that trick.
@hedition9346 Жыл бұрын
Longstrider is the most OP spell in the game. Its a ritual so it costs nothing, does not require concentration and last until long rest. So its essentially free buff.
@leborhal7450 Жыл бұрын
i have plenty of arcane support in my avatar (bard paladin) and plenty in Wyll (warlock\sorc) - so I respec gale into a ritual caster\transmuter. Free potions and free spell slots for longstrider\leap
@cjnf11 Жыл бұрын
There's one thing to remember about it though. If you remove it from the prepared spell list of the caster the effect will end (same as with other persistent spells in general). So what is best to do here is get a hireling with this spell (I use my alchemist-build halfling hireling for that) and cast it on anybody you need. Then remove the hireling from the party to just chill at the camp. Note: unfortunately doesn't work with concentration spells like Magic Weapon - removing the caster from the party ends the spell.
@g_vost Жыл бұрын
if you upcast longstrider, you'll be able to target multiple people and it wont take the spell slot (as long as you're not in turn-based mode). but when upcasted like this, it won't remove the effect when you unprepare it. likely will be patched at some point, but it works as of 13/9/23
@hedition9346 Жыл бұрын
@@g_vost Well damn that is a neat trick! I just tried and it works, thanks for sharing!
@gnorley Жыл бұрын
Boo. Boo is OP.
@IlaMedlin Жыл бұрын
If you cast light on a bottle and throw it, when it breaks, the area of light is much larger than an object of the same size.
@7Feather Жыл бұрын
if you jump onto a web surface it negates all falling damage, and create water will reveal invisible enemies when they become wet :) oh and dancing lights can be put over a trap vent/gas pit to block the substance while you concentrate
@nikolastiscareno496311 ай бұрын
The dancing light thing is huge! I hate those stupid traps!
@7Feather11 ай бұрын
@@nikolastiscareno4963 same, that didn’t used to work in early access and I’m not sure if it’s intended but I’ll take it lol
@7Feather11 ай бұрын
@@nikolastiscareno4963 also another trick I’ve learned is if you get a vendor to 100% attitude towards you can cast feign death on them, take all their stuff, and they won’t accuse you of anything lol It’s pretty cheesy tho so I don’t do it personally
@nikolastiscareno496311 ай бұрын
@@7Feather that to me makes no sense lol like that should not be a thing 😂
@Haetheii Жыл бұрын
Some more specifics on mage hand: They can punch enemies to break concentration, and I believe shove also can break it. They can use Fly, Shove AND attack all in the same turn. Additionally, enemies have a habit of attacking the mage hand when it's nearby, which is a wasted Action for them (or even wasting a spell). Now they just need to buff it so we can pickpocket people with it
@Clandestinemonkey Жыл бұрын
im pretty sure if rogue takes it as arcane trickster it can do additional rogue-type actions
@LordShrub Жыл бұрын
I used the cat shapeshift to rob the treasure from underneath the temple of Umberlee. Normally the priestesses would throw me out or detect my invisibility, but they don't mind the cat.
@cameronq623 Жыл бұрын
I love how a lot of these are applicable to tabletop D&D play, especially the silence spell one. Thanks a bunch!
@ChromaticJester Жыл бұрын
A list that's actually useful and actually listing sleeper picks.... nice
@meursault.1984 Жыл бұрын
you can pick up the small phase spiders from the phase spider matriarch, you can use them as a dip to add poison to your weapons
@SirCrusher Жыл бұрын
You can probably also throw them around
@BeefNEggs057 Жыл бұрын
Hold on I gotta get my giant spider out 😂.
@cjnf11 Жыл бұрын
In the Act 1 you can get at least 2 wyvern poison bottles. If you throw one on the ground in the camp it'll make a puddle that never goes away. You can dip weapons in it, and the poison stays forever unless you get wet or take a long rest. And the wetness removes the poison only from your active equipped weapon. If you think this is a waste of a wyvern poison bottle, you can throw a toxin bottle as well. Not as great, but still nice.
@axiezimmah Жыл бұрын
@cjnf11 that seems pretty useful actually
@EternalGruntSetsu Жыл бұрын
@@cjnf11Wow that's so useful I thought all coating items only last for a couple turns
@NannyOggins7 ай бұрын
The more videos I watch about BG3 the more I understand why it took so long to make! This video told me 9 things I didn’t know! Thanks so much!🙏
@davemurphy7575 Жыл бұрын
Shoving enemies off high places has definitely changed combat outcomes in my favor a number of times.
@DehJarlorNoob Жыл бұрын
A warlock with repelling eldritch blast does do wonders.
@mrscias-9117 ай бұрын
@@DehJarlorNoob currently rebuilding my barb/lock with this. Thanks a bunch!
@tobiaskao13 ай бұрын
Yeah but you get no loot if they die after falling
@evancrow21912 ай бұрын
@@tobiaskao1falling into chasm yes no loot. Facing off a hogh place onto ground You get to loot. Sending your party into rafters right before you initiate the fight hehehe. Took 50 fall damage. Unfortunately lazel got shoved off as well. Bad news didn't have 50 health total. Good news she had warding bond so that lessened it to 25 and she survived
@kayn9651 Жыл бұрын
Here's my tip: Feather Fall and Enhance Leap especially, but any other low level rituals like that, have them on Astarion as an Arcane Trickster rogue. Because you'll be primarily casting them outside of combat and they won't take up a spell slot. - That way you can keep your dedicated spellcasters damage oriented or give them the higher level utility spells. - Alternatively use Astarion for setups, like casting Grease before you throw a fire spell with a different character. Also remember you can have Aid and Longstrider cast on your party by hirelings that you leave at camp, and the benefits will persist. - Keep some buff bots in camp like that to keep those spells on your crowd. - And cycle your party members, folks. - If Karlach took a beating and is down to 3 HP, don't rest for just her sake, send her to camp and bring Lae'Zel for a fight, use her superiority dice. - Gale used up his spell slots? Swap him out for Shadowheart or Wyll. Lastly, "Retreat" is OP AF. Devil you can fight in act 2 for example? Sneak up to him, lay down some barrels of smoke powder and some explosive bombs, send ALL your party members to camp. - ungroup, bring only Astarion back with Haste to shoot a fire arrow to ignite the thing, then using the surprise round have him cunning action dash, normal action dash, run away to be way out of enemy range and retreat to camp. - That will reset the aggro and you can sneak back in to plant more barrels to deal with more enemies. - Also know what will and will not ignite, and try out some combos. - If you hit a smoke powder barrel in the middle of some firewine barrels, the force damage won't ignite the firewine barrel, but throwing a fire bolt on the firewine barrel in-between smoke powder barrels will, and it will deal more damage. - And exploding a firewine or oil barrel deals a portion of force damage when it explodes, too, but smashing it and setting the contents on fire won't, so remember that as well when stacking explosions like that.
@JohnPaul-nb5iu Жыл бұрын
This is a very possible way to not play a video game 😂
@Chonus Жыл бұрын
Good job
@MrScrawnjuan Жыл бұрын
That's a lot of work😂
@AgeofJP Жыл бұрын
List of spells for your designated buff hirelings: -Aid -Longstrider (easily the best of them all imo) -Darkvision -Death Ward -Protection from Poison -Thoroughly Stuffed (late game but super strong, whole party is immune to poison and frightened...makes Protection from Poison obsolete and even if you have a Cleric in your party having someone in camp cast it saves them from using a precious lvl6 Spell Slot on it) -Freedom of Movement (can't be paralyzed or restrained) -Transmuter's Stone (advantage on constitution saving throws or even better a 2nd Longstrider for one party member) -Warding Bond (don't forget to pick up your hireling when you enter camp before he dies) -Goodberries (Jaheira has that one for me, so I use ALL her Spell Slots on giving me like a 100 of them) and lastly, have the Drakethroat Glave ready before setting out (in camp or just in your inventory), -Draconic Elemental Weapon: gives one weapon in your party +1 Attack Roll and a +D4 of additional elemental damage of your choosing...put it on a character other than you want to buff and be sure the one you want to buff has the right weapon out (so many times I accidentally cast it on my crossbow instead of the melee weapon and then I'm stuck with it until the next Long Rest) Unless you're struggling on tactician I don't recommend going through ALL of them EVERY new day, but some of them I don't want to live without anymore (Longstrider especially)...one Cleric casting Thorougly Stuffed(lvl6) and Aid (highest level available) on your whole party (grouping them in camp can be annoying but not that much honestly), Warding Bond on your most important party member and Freedom of Movement on every party member. And a Transmuter Wizard casting Transmuter Stone on one person and then Longstrider and Darkvision on every party member. My third hireling is a bard just in case I want a 3rd short rest
@onagda Жыл бұрын
With Light you can just cast it on a melee person and it puts it on the weapon they are holding, which would work pretty much the same for a ranged character to see in the dark. Find Familiar is a ritual spell, so it should not be using a spell slot to cast in the first place. You can also use "Dip" on Flaming Sphere, and I think that's hilarious. For Featherfall, there are boots in Act 1 that let you cast AoE Featherfall as well and it doesnt have a long/short rest limitation so you can always swap to the boots and then use the spell and swap back. One of the best items in the game lol.
@mightyfp Жыл бұрын
Jboots for gen z
@sterlinggecko3269 Жыл бұрын
I keep accidentally casting it on the wrong weapon, melee vs ranged, but I have it on 3 to 4 characters, so at least one is lit up at all times, and out of combat, by pressing U to unsheath your weapons.
@onagda Жыл бұрын
@@sterlinggecko3269 Yep. And honestly a lot of mid-late game weapons glow on their own anyways so you dont even really need to worry about them some times.
@Dopadroid Жыл бұрын
I fed those boots to Gale and I'm kinda regretting it now
@BeefNEggs057 Жыл бұрын
@@Dopadroid Gale needs to be sent to rehab
@dunngyllite7883 Жыл бұрын
the first one (explosive bagpack) was something I never thought about, nice. Also, at 3:00 you talk about dealing with a cluttered up inventory while showing us your inventory filled to the brim with keys - made me chuckle, a bit.
@hawkhawkissimo9697 Жыл бұрын
Re: #5 discussed at 5:00 --> If you're not in a combat situation and can prepare you should AVOID THROWING the potion in favor of placing it on the ground, gathering your party around it, and then attacking it since this results in a LARGER AOE/SPLASH radius. Additionally, when throwing a potion it's possible to aim poorly, hit your ally resulting in dealing throw damage prior to the potion's effect. I found this hint out the other day while watching another video.
@sterlinggecko3269 Жыл бұрын
also, dropping water bottles and shoving them into your guy that's on fire, which saves your action.
@nastiasudislavleva2894 Жыл бұрын
Last game night i found out something really cool :) So, I dropped a couple of options on the ground (not shater them, just left those intact) to use them with mage hand later in battle. Your mage hand can literally throw things (potions included). Cool right? What's even cooler - the other guys who joined the fight on my side - used those options that I dropped before to heal my party!!
@Necro_fury Жыл бұрын
I find throwing potions on the ground confusing, everyones in the radius shown but it seems like there a percentage chance for it to actually heal even though it shows everyone in the radius. This also happened alot when i tried to throw potion to revive allies, i feel like it caused the heal area on the ground but maybe because of it being a hard throw to high ground it never healed the person in the radius?
@kingofgrim47617 ай бұрын
@@Necro_furythe way to tell if it will work or not (at least on Xbox) is if the character lights up green. Sometimes you can throw the potion directly in someone’s radius, on their model, but it won’t count, and the potion will stay on the ground (except in very select cases). Also stairs make it god damn hard in this game loo
@Necro_fury7 ай бұрын
@@kingofgrim4761 thanks for the reply, though i think i learned alot more over the months since i posted. But yeah, on an incline or something similar theres a good chance itll just make the blue puddle even though it looks like the char is in it.
@Sazabi226 Жыл бұрын
Another thing I've been doing a lot is using Shove to push other characters into range when they don't have the movement speed to hit the enemy I want them to hit. I also once needed to use my MC's see invisibility to see some invisible enemies but she was across the room so I had Lae'zel with the special Githyanki gauntlets use Telekinesis to harmlessly throw her all the way over to where I needed her in hilarious fashion and then pushed her into where the invisible enemies were.
@kingofgrim47617 ай бұрын
My new fun way to do so, is improvised weapon attack. Pick up ur ally, and you don’t even need to throw them. Cancel the action before the end of the movement and they’ll move there. Though I feel it breaks the game, so I only use this if I’m like *just* outside of range
@inwector2 ай бұрын
"NOW GET IN THERE AND FIGHT" *shoves*
@sterlinggecko3269 Жыл бұрын
you can put a torch in a smokepowder barrel and throw the barrel. it'll explode instead of scatter.
@Dopadroid Жыл бұрын
Either they patched that out or I haven't figured out how to do it. I don't see a combine button when I pull up the smoke powder barrel
@Alexandrosps12 Жыл бұрын
@@DopadroidI think they mean setting the barrel down placing a lit torch on it and use “throw” on the barrel while it’s on the ground not your inventory.
@Dopadroid Жыл бұрын
@@Alexandrosps12 I saw in another video that you could combine the items but the video was a few months old
@jonathanbaker4361 Жыл бұрын
In your inventory tab at the top... click the organize by type. Then click the first item of the type and shift+click the last one on the list and it will select everything in between, you can drag and drop everything at once, or right click and send all of them at once to wherever.
@six-fingeredjimmy697710 ай бұрын
Wait. Wait. Wait. What? This is gonna make my loot hoarding way easier.
@Torbero47 Жыл бұрын
Forget game of the year. BG3 is game of our life...
@LadyViolet1 Жыл бұрын
For any summoning spell (find familiar, conjure minor elemental, animate dead etc) you can use the spell and swap it out for another one as long as you're outside of combat and the summons will persist.
@philliph8991 Жыл бұрын
I was just about to test this. Thx!
@weegomo Жыл бұрын
The Command spell is pretty op, especially the drop command, as you can use it to get some powerful weapons from some big bosses way before you should be able to
@freddywright4239 Жыл бұрын
Also all of them waste the enemies whole turn. Grovel is free advantage. Flee can proc all your melee opportunity. Approach can help close distance for melee fighters. Halt can be used to keep a boss in cloud of daggers, flaming sphere, moonbeam etc
@Eddison33 Жыл бұрын
The best thing about this spell is that it's lvl 1 and can be upcast! So, with a 3rd level spell slot you basically disarm THREE enemies simultaneously. And since picking up objects from the ground does not require an action, you can have your more agile character just come closer and pick the enemies' weapons, rendering them permanently disarmed.
@Erydanus10 ай бұрын
@@freddywright4239I used grovel to break concentration on a harpy tonight
@nunya_bizniz Жыл бұрын
0:47 you can get more damage by wildshape owlbear and build a box tower. Cast enlarge and drink colossus elixer. Then pounce from tower. I've seen 40k dmg. Quick tip: if you dont want to be bloody in cutscenes, just group your party together and throw a water bottle on the ground. No need for the water spell or a rest.
@burningtheevidence8038 Жыл бұрын
Why shouldnt you want your party to be bloody in a cutscene? These are hilarious xD
@nunya_bizniz Жыл бұрын
@@burningtheevidence8038 kissing shadowheart when we were all bloody made me think of Megan fox and machine gun kelly. I'd personally rather be clean. There is a cloak you can get from a djinn in act 3 that when you put it on it makes you wet and therefore clean. Top 5 item. No need for spells or water bottles.
@burningtheevidence8038 Жыл бұрын
@@nunya_bizniz Right now I don't see my characters doing something like that to her. She's too annoying for that ;)
@extraterrestrial8888 Жыл бұрын
One useful tip for shove is that in the mid game you'll be encountering a lot of slow AoE (Ice Storm, Cloudkill, Steel Watcher Nukes) so you can shove allies out of the radius or enemies into the radius of said attacks. Just something I've done.
@splatmaster2007 Жыл бұрын
For anyone that's never used it, try out fog cloud. You can get it as early as level 1 if, for example, you are tempest cleric. You are blinded while inside it but enemies are as well and they can't see through the fog cloud while you can and you can stand on the other side of it and shoot through it with no penalties. You'll also be completely invisible if you go into stealth while inside the fog cloud.
@maning04 Жыл бұрын
Very helpful! I never thought you can make backpacks into c4 explosives 😂
@ADHeyDonuts Жыл бұрын
A tip to skip a boss fight entirely. Cleric's get daylight. Vampires take damage in daylight. So if you get close enough to one without triggering dialogue a certain vampire will just die without having to fight them.
@PanEtRosa Жыл бұрын
in my experience, the AoE of Daylight is so big that it also killed the other spawns. on the other hand, the Blood of Lathander has a passive toggleable light feature, and you can turn it on and off infinitely in a single turn lol
@jackiechan715 Жыл бұрын
@@PanEtRosaSee, that *would* be helpful, but I gave that particular weapon to Shadowheart and she apparently has a bad habit of *fuckin dropping it* and now I can't find the damn thing anywhere.
@realrealwarpet Жыл бұрын
@@PanEtRosajust do it while he’s not paying attention.
@volteer13328 ай бұрын
This has been pached in honor mode
@BloodyN1nja Жыл бұрын
To be fair, that first thing with the explosives has existed in the last 3 Larian games. There's even a video on youtube about one shotting Divinity Original Sin that uses this sort of strategy to nuke the entire end of the game
@axiezimmah Жыл бұрын
I actually used shove once to wake up a friend in coop, i wanted to help but accidentally shoved. I thought it was hilarious but especially when i realized i just saved myself an action by using a bonus action i was very happy with that accident and told my friend this is how i wake people up from now on
@TheSeeker225 Жыл бұрын
I've also notcied that blessing of the trickster plus greater invisibility gives you near gauranteed invisibility for 10 turns on a character with high dexterity. You can attack multiple times and still stay invisibile. This totally screws up the AI and often enemies won't even try to fight back.
@AnonW Жыл бұрын
Backpack bombs.... just when u thought BG3 couldn't get more creative...
@neonvalkyrja Жыл бұрын
For anyone who wants to use the longstrider trick, there is a way to have it on everyone while not needing to have it constantly prepared on Gale or your local wizard: just ask withers for a wizard hireling and get one level of druid on it; this way you can use the hireling to cast longstrider on everybody, maybe cast protection from evil and good on one member and then spend all the remaing slots on goodberries
@Ratty524 Жыл бұрын
Geez I never conceived of doing stuff like this. This game is on a whole ‘nother level
@skachkoveugene Жыл бұрын
Sussur Bloom. If you plan a fight with powerful spell caster like Lorroakan, you can sneek and place sussur bloom in his inventory. I bet trading works as well 😁
@fjm19915 ай бұрын
I usually slow them down and throw a sussur flower next to the spellcaster
@Pfuetz45 ай бұрын
My monk with brutal leap would like to meet you.
@ADHeyDonuts Жыл бұрын
Another thing that's probably missed. Araj Oblodra. Where you can get the permanent buff of extra strength by having Astarion bite her neck in Act 2. If you go through with this you can meet her again in Act 3. At x:-89 Y:-81. If you agree to drink another one of her potions it'll give you volatile blood. Your blood goes boom when set on fire now. Could be seen as a buff if you play accordingly.
@Eddison33 Жыл бұрын
I took the permanent +2 str potion and pissed Astarion off. Too bad I massacred everyone in Moonrise Towers, thus cannot meet her in Act 3.
@MatthewBannock Жыл бұрын
Fog. Put down a cloud run out fire arrows, run back in. people can fire at you but you have heavy cover. You can't be targeted by spells with line of sight and enemies that melee you have disadvantage while you have a free disengage. One warning on those melee enemies you might end up in a fight where you both have disadvantage so shove those jerks out of your friendly cloud when you get the chance. Fog is particularly great for rogues and gloomstalkers who can hide in the cloud with a bonus action
@scottcombs3882 Жыл бұрын
This is probably a bug and likely will be patched eventually, but I tested it yesterday and it still works. Warding bond can be applied to your whole party, and if you dismiss the caster and make them wait at camp, it doesn't go away. Shadowheart will eventually die in camp if you do this, but for some reason Gale doesnt?? So you can just have a permanent Warding Bond without worrying about the caster dying.
@1WingAngel79 Жыл бұрын
6:45 Dip Tip: a vial Simple Toxin can be smashed on the ground and all your characters can dip their weapons into it to add a little extra damage to their attacks. (At this time this buff will last until you make a long rest, however I expect this mag get patched out eventually).
@Chad-Dion Жыл бұрын
Sending to camp was the single best ability in the game.... period.
@knight_lautrec_of_carim Жыл бұрын
Kinda sad it makes the Human Racial feature of enhanced carrying capacity obsolete :( And it's probably the reason there's no bag of holding in the game
@Chad-Dion Жыл бұрын
@@knight_lautrec_of_carim Agreed , The feat of enhanced holding capacity is just strange
@lordgrey5223 Жыл бұрын
For dip, throw a poison vial at a waypoint you frequent and it will leave an acid surface that lasts permanantly and you can dip your parties weapons in at start of day.
@Shachza Жыл бұрын
So, throw a poison vial next to Withers in camp, and then dip every time you wake up...?
@Battlehammer333 Жыл бұрын
@@Shachza yes, or even better a wyvern poison
@eldiablo2044 Жыл бұрын
You can make gale a cleric, cast warding bond on your whole party and leave him at camp. He heals in camp
@philippegauvin-vallee937110 ай бұрын
It is not infinite. If you check the log, you will realize that he can only heal himself this way a limited number of times per day. The last time I check it was nine times. Might be equal to the level.
@eldiablo204410 ай бұрын
@@philippegauvin-vallee9371 ive never had him die
@ProjectOrionGaming Жыл бұрын
You said "Backpack Bomb" with my Alexa sitting by the speaker. Now I'm flagged on the keyword list, thanks.
@cjnf11 Жыл бұрын
You didn't point that Silence is a RITUAL, which is honestly insane.
@astieyu Жыл бұрын
you can also cast Light on one of your party members and they'll glow like a flashlight lol. It's how I made it through the underdark my first playthrough
@pwnmonkeyisreal Жыл бұрын
I think respec character is actually op. So many ways to abuse areas, fights,etc. it just takes a bit of time so most people opt out of really breaking the difficulty curve with it. I’m pretty sure it gives you back full health and spell slots. You can even find a build that has a power spike for each respective level
@Battlehammer333 Жыл бұрын
There's a lot in this game that is super OP, it is not a hard game after all. True difficulty is always self imposed by limiting yourself to a certain roleplay, no save-scumming, no respeccs, lone wolf/duo etc. Just using barrelmancy is already completly breaking the game's difficulty but that's fine if that is how you want to play.
@AgeofJP Жыл бұрын
List of spells for your designated buff hirelings (buff spells that remain until Long Rest without concentration): -Aid -Longstrider (easily the best of them all imo) -Darkvision -Death Ward -Protection from Poison -Thoroughly Stuffed (late game but super strong, whole party is immune to poison and frightened...makes Protection from Poison obsolete and even if you have a Cleric in your party having someone in camp cast it saves them from using a precious lvl6 Spell Slot on it) -Freedom of Movement (can't be paralyzed or restrained) -Transmuter's Stone (advantage on constitution saving throws or even better a 2nd Longstrider for one party member) -Warding Bond (don't forget to pick up your hireling when you enter camp before he dies) -Goodberries (Jaheira has that one for me, so I use ALL her Spell Slots on giving me like a 100 of them) Other spells that last until Long Rest but can only be cast on self (if your player character doesn't have them I recommend buying scrolls of them whenever you can): -talk with animals -speak with the dead (can be infinitely recast until long rest...but should be cast as soon as possible after you leave camp because it will highlight every corpse that has information in a green outline) -and whoever has speak with the dead should also have disguise ready...the majority of corpses won't talk to you without it and lastly, have the Drakethroat Glave ready before setting out (in camp or just in your inventory), -Draconic Elemental Weapon: gives one weapon in your party +1 Attack Roll and a +D4 of additional elemental damage of your choosing...put it on a character other than you want to buff and be sure the one you want to buff has the right weapon out (so many times I accidentally cast it on my crossbow instead of the melee weapon and then I'm stuck with it until the next Long Rest) Unless you're struggling on tactician I don't recommend going through ALL of them EVERY new day, but some of them I don't want to live without anymore (Longstrider especially)...one Cleric casting Thorougly Stuffed(lvl6) and Aid (highest level available) on your whole party (grouping them in camp can be annoying but not that much honestly), Warding Bond on your most important party member and Freedom of Movement on every party member. And a Transmuter Wizard casting Transmuter Stone on one person and then Longstrider and Darkvision on every party member. My third hireling is a bard just in case I want a 3rd short rest. And my player character has a scroll of Talk to Animals for breakfast every day
@Lord_necromancer Жыл бұрын
You don't have to worry about getting your spell slot back after summoning a familiar - is a ritual spell. It does not take a spell slot
@Erydanus10 ай бұрын
They're talking about having an alternate spell prepared, Just for the extra tactical option, not expending a casting slot.
@eddieddieeddie Жыл бұрын
1:37 summoning a boar also attracts goblins, handy if you want to drive attention from a lot of goblins away from something
@Kellethorn Жыл бұрын
Here's how to get 6 attacks at level 4 with an assassin rogue and 1 feat. Oh and 4 of those attacks will be guaranteed critical sneak attacks. The best feat for assassin rogues is Great Weapon Master. Why GWM when they don't have proficiency in heavy weapons, you ask? Well, the first part of GWP gives you an attack with your bonus action whenever you crit, and is NOT tied to weapon weight. When you couple this with the assassin trait where they automatically crit against any enemy that hasn't taken a turn yet.... Well, now you have astarion who can open up combat with a critical sneak attack, and then immediately follow it up with a bonus, full weapon attack on the same turn. Then, surprise round is over, and if Astarion has higher initiative (which he absolutely should if you built him right), he gets to immediately do that all AGAIN. We're talking 2 rounds of guaranteed, critical sneak attack WITH two rounds of bonus attack before the enemy even knows what hit them. Oh, and if you're really worried, quaff a quick little potion of speed before combat and... yeah. Now you're looking at 4 sneak attacks and 2 bonus attacks (potion of speed doesnt give extra bonus actions). So, at level 4, you're looking at potentially SIX attacks, four if which are guaranteed crit sneak attacks before the enemy even gets a turn! I've had Astarion absolutely level enemies I had NO business tangling with using this combo. It's honestly so stupid, STUPID good, I've had a hard time testing attacks 3-6 because... I cant find enemies in Act 1 that can survive it. Maybe that level 10 red dragon, but that might be pushing it.... lol
@adamskeans2515 Жыл бұрын
duly noted
@Erydanus10 ай бұрын
Okay at one point I was theorizing that you could do four levels of assassin, four levels of gloomstalker and then four levels of fighter I was going to go champion and then pick great weapon master in case I actually had to hit something that I didn't get by surprise. I just wasn't sure if it was going to do what I thought it was going to do and if it was worth not going to level five on ranger and getting the second attack. Very much noted now.
@merouanebelaroussi9706 Жыл бұрын
5:00 that healing trick is BUSTED!! Thx a LOT friend!
@irishman22824 ай бұрын
first tip deserves 10 likes on its own.
@skipbellon27559 ай бұрын
Asterion's Mage hand is also invisible. I use it to turn off the guardian statues. My visible mage hands get destroyed by the guardians before they can deactivate them... but the invisible mage hand does not get shot.
@Kokoro562 Жыл бұрын
Starfield WISHES it had this amount of depth
@uhltide3 Жыл бұрын
Dude, it never even crossed my mind to actually pick up the backpacks...
@sorenjensen3863 Жыл бұрын
I have 3 packs in my avatars inventory at all times. One for potions, one for scrolls, and one for crap to sell. My inventory is always bare lol
@skipbellon27559 ай бұрын
Pouches too.
@feu696 Жыл бұрын
i feel like gaseous form is better than all shapepshift spells since u can literaly go anywyhere with this
@volteer13328 ай бұрын
You can't take other actions in that form, and it it is a higher level spell slot that can't be ritual cast
@SuperCosmicChaos Жыл бұрын
I like the terror bomb bag. will be using that lots.
@djwheezy4499 Жыл бұрын
A baldurs gate video that's actually helpful/solid ideas!?!? I love it ❤ keep up the good content
@joeker7444 Жыл бұрын
you can put a lit torch in the backpack so when it breaks it explodes without needing to light it or throw it into fire.
@95570110 ай бұрын
Shove also helps if you have a team member who has run out of movement to get close to an enemy. Shove the enemy to them and get that last pommel hit in
@sagirparkar41157 ай бұрын
Love that tip about throwing the potion bottle and having an AoE heal ! great idea ! and love the Anakin reference at 6:36 brilliant 😀
@TheProphegy Жыл бұрын
Enemies: “Why is this guy stacking three crates on top of each other?”
@erich17103 ай бұрын
Get the Hamarhraft maul (the one that can deal 1d4 thunder damage upon landing). Then, get the ability to Fly from becoming half-Illithid. Now, when the thunder damage is toggled on, whenever you end a flight using the Fly command (which isn't a spell at this point, and uses your movement) it deals the 1d4 thunder damage. Since it doesn't use an action or bonus action, you can keep repeatedly flying back and forth around enemies during your turn, dealing 1d4 thunder damage every time you stop, over and over again until you run out of movement. So after you use your action/bonus action to deal the bulk of your damage to an enemy, you can basically continue to damage them over and over again. And since it is a 3m AoE thunder attack, you can really wear down groups of tightly grouped enemies. Your companions might get bored watching you fly back and forth, but you can't argue with success.
@Hextator3 ай бұрын
You don't really need a backpack. You can place a stack of bombs onto the ground and then throw the whole stack. This works with Smokepowder Bombs. It may work with other items. You can also just place fireworks right next to enemies and then detonate them by spawning a fire surface under them. Feather Fall is nice, but it's not very exciting by itself. Its true purpose is to protect players that are using Enhance Leap, which is 𝑎𝑙𝑠𝑜 a cantrip, and which makes speedruns faster, makes reaching other locations easier, and makes the game 𝑚𝑢𝑐ℎ more fun.
@ccibinel Жыл бұрын
Long strider. Ritual that is easily cast on every part member including summons for 10 ft more movement.
@cherrysoda4462 Жыл бұрын
I cannot go without Longstrider. Too used to the extra movement.
@Juggs009 Жыл бұрын
Longstrider and expeditious retreat for my melee fighter that has boots that give buffs for dashing.
@v1perys Жыл бұрын
Movespeed is overpowered too! My rouge could cover 90+ meters of distance in one turn; Phase spider matriarch wouldn't even get to know what stole her precious gem
@adamskeans2515 Жыл бұрын
@@Juggs009as a wood elf, with Crusher's ring, lol
@keulron229010 ай бұрын
I’m now convinced that Larian just watched Happy Souls on repeat every single day they were working on this.
@WooBunny Жыл бұрын
I thought find familiar was a ritual so didn't cost a slot too? Good voice cadence, sounds like you actually workout, breathing is very controlled or used to speaking.
@jonmedders3866 Жыл бұрын
it is a ritual spell.
@sorenjensen3863 Жыл бұрын
What an odd comment...
@MasonicKryptonite Жыл бұрын
The candle idea is f**king brilliant! Never again am I traveling without one.
@Hamsterdam91 Жыл бұрын
I will remember that backpack bomb to cheese a hard boss fight in the future
@Bleatmop Жыл бұрын
Find Familiar is a ritual spell and doesn't take a spell slot.
@jasethemuss8610 ай бұрын
Crazy how they made one of the best immersive sims hidden inside a CRPG. Divinity had a lot of this as well but seems like BG3 just turned it up to 11 especially with character interactions.
@RomanZeNine3 ай бұрын
the backpack idea is really funny to me, I am going to try to put oil barrels in it with my fighter today
@SergheiPancov10 ай бұрын
You should start using Ctrl and Shift keys to select multiple items and send stuff all at once instead of one by one which is very tedious. It works the same way as clicking multiple files in Windows File Explorer.
@PuskasMarton Жыл бұрын
5:52 It DOES work with every potion. What you threw on the ground there was an elixir. Elixirs need to be ingested. But yeah, the ability to share a Speed Potion is priceless, theres only so many hyena ears to go around without spending money on them.
@MrsIggyKirkland Жыл бұрын
My very first playthrough I accidentally killed Minthara by pushing her into a chasm, which wasn't something I was even aware you could do. When I learned she's actually a potential companion, I found that hysterical. She is forever in my memory as the "drow I yeeted to death"
@--JawZ--9 ай бұрын
There are soooo many potential things to do and learn in this game. And that is just the gameplay in itself, then we have the story and game world story telling. Game lore, game of the decade in my books!
@renaldoawesomesauce1654 Жыл бұрын
Sanctuary is overpowered. It lets you go where you otherwise shouldn't and loot an area without killing a soul and run off. And because it's a bonus action you can even attack for an entire first turn of combat and then sanctuary yourself so that you take zero damage on turn two. Two free turns of combat is literally OP. Combine it with Alert to always go first and you're golden.
@W1nds10 ай бұрын
Actually used the potion throwing to get out of a bind in the forge cause 2 of the characters got thrown in a hole, and had to fly back up. Very handy tip
@xignited3 ай бұрын
This is exactly how I use these things and I am so glad I'm not the only one!
@Kress_SK Жыл бұрын
Damn that familiar part was mind opening, thx bro
@Aymungoos10 ай бұрын
Random tip that involves send to camp: the god offering in act 3 dont curse you if you just send the items to camp from the chest inventory and then grab them out of your camp chest
@Ryo39 Жыл бұрын
the damage number you see from throwing a potion directly at them is the potion bottle taking damage, not the ally
@KokosNaSnehu2 Жыл бұрын
Not if you have a throwing build. I killed so many companions with healing potions in my current Monk playthrough lol.
@Ryo39 Жыл бұрын
@@KokosNaSnehu2 Tavern Brawler, both a blessing and a curse
@11Xshadowolf Жыл бұрын
Bro the backpack bomb is genious wow !
@SpicyFiur Жыл бұрын
The Healing Potion part - sometimes it doesn't work for some reason.
@iansvideodump38643 ай бұрын
Thats awesome! I've always wanted to dip my weapon into Karlach.
@shesh2265 Жыл бұрын
BACKPACK BOMB IS SO COOL man i love bg3
@danileros35636 ай бұрын
You can use Send to camp to collect explosive barrels. Then you can drop it and use for ambushes. Just think about instakilling Hug in her house by a bunch of barrels and locking the exit door
@catfishon21436 ай бұрын
Awesome video :3
@Purfunxion8 ай бұрын
Im like 30 hours into the game and had no idea I could just send stuff to camp. Woulda save me so much time!
@volli_boar Жыл бұрын
Didn't know half of them, thanks for sharing.
@Toyhouze Жыл бұрын
You bet!
@joyg25269 ай бұрын
All the things I want mage hand to do: open things, pull levers, pick locks, pick up items; it doesn't do. Waste of a cantrip slot.
@felipecampos3045 Жыл бұрын
"hey, whats your class?" "me? i'm a crate-mancer"
@ohexenwahno5652 Жыл бұрын
Yeah, I love dipping my weapon into Karlach 😏
@paullarman3666 Жыл бұрын
That is a great list !! Thank you
@BobbyDigital_10010 ай бұрын
Awesome video man! You’re a gem, sir! 💎
@deepwinter4263 Жыл бұрын
"Backpacks" Me: Meh. Backpack satchel charges Me: "Now you have my attention."
@stepfarАй бұрын
1. Trick with backpack is great. 2. Light is actually NOT overpowered anywhere else besides 2 act. 3. Familiar is good. Not overpowered, but good. 4. Send to camp its just basic mechanic, anyone knows it, why is it ever needed to explain how to right click on item and read what you can do with it? 5. Mage hand is hardly underrated AND overpowered if you use it with some creativity 6. Silence is great AND underrated. Actually not so many uses for it, but when you know where to use it - its just absurdly strong. 7. Healing potion is overpowered (but im little surprised that not anyone knows about it) 8. Wooden crate is not THAT usefull, because in game you can have a billion other possibilities to have an advantage in combat. Also in 60-70% of fights you can find highground just if you want to. 9. Dip is cool, but further you going in game that less usefull it becomes. From second half of act 1 you usually have some poison, that more powerfull than 1d4 dmg. 10. Candle - look #9, BUT! You need to know, that you can also start a fire with candle. For example - if you will put candle on spiderweb it will start burning. Same for oil and other flamebles. 11. Shove is basic mechanic, and even waking up your team from sleep is SO basic since you can see how enemies do it whenever you cast sleep on someone in fight. 12. Iron Hinge is usefull ONLY in act 1, because in 95% situations after shooting in them you will immidiatly start battle. With wasted action. Just shooting at enemy would deal more dagame after act 1. 13. Featherfall is basic mechanic that anyone already knows. So in result we have 5 of 13 usefull parts of the video. 40 seconds on backpack, 50 for familiar, 40 for mage hand. 35 for silence and 5 seconds for "dont forget that you can throw potions in ally". 2 minutes and 50 second of usefull information and I want to cast SILENCE on author of video for next 7 minutes of video. Have fun at exploring Faerun!
@redeveer66478 ай бұрын
Mild spoiler for act 2: The light cantrip is able to stave off the lesser shadow curse, allowing you to use a shield/two handed weapon since you won't need to have a torch out