Geometry Dash's most accurate hitbox

  Рет қаралды 2,229,795

Tride

Tride

2 жыл бұрын

I also made a challenge with the fixed hitboxes, but I couldn't find a way to put that in the title as well lmao
Second channel: / trideapthbear
Twitch: / tridegd
Discord: / discord

Пікірлер: 1 400
@digi284
@digi284 2 жыл бұрын
I feel like having the hitboxes like this erases the “I wasnt even in the spike” excuse that comes with a lot of other games
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
true
@abicto
@abicto 2 жыл бұрын
no, it makes it worse because most of the time we dont notice the tiny small pixel touching the spike
@reinhard7731
@reinhard7731 2 жыл бұрын
yeah robtop didn't make a mistake in making the hitbox, it's to NOT MAKING that kind of annoying "bug"
@Joshua-by2mp
@Joshua-by2mp 2 жыл бұрын
Not really
@KPoWasTaken
@KPoWasTaken 2 жыл бұрын
quite a few other games have pixel accurate hitboxes on spikes though
@gacoco6967
@gacoco6967 2 жыл бұрын
The hitboxes aren't broken, is just that in a game u just can't put the hitboxes as the same the object is visually, to make a fair gameplay is really important to give the player a maneuvering range that make a feeling that he died cuz he actually crush at the spike. Imagine just die in a level cuz u crush at one pixel of the peak in a spike
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
that would make more sense than just rob being lazy
@GhostedMemes
@GhostedMemes 2 жыл бұрын
@@DehydratedMoron yeah rob isn't lazy he is smart :)
@gacoco6967
@gacoco6967 2 жыл бұрын
@@DehydratedMoron Bro just imagine dying cuz the cube touch the smallest point of a spike
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
@@gacoco6967 thats just being a bad game dev not even a dumb one
@memeyeme
@memeyeme 2 жыл бұрын
Robtop, why no hitbox at bottom of the spike like-
@roshibomb4247
@roshibomb4247 2 жыл бұрын
People aren't understanding that this isn't "fixing" the hitbox, that's just a catchy title. Having model-accurate hitboxes is actually very uncommon in 2D games, because it makes way more sense to have the ability to "just brush by" gameplay-wise. It can feel super unfair to get clipped by a pixel, so having hitboxes like this mitigates that feeling a lot. A really good example is the Piranha Plant hitboxes in Super Mario Bros. (the first game). They are WAY smaller than the actual sprite, which actually makes them feel much better because they wont kill you if you just barely touch them from a fall when they came out after you'd already jumped. So basically, to all of the people saying "I'm glad RobTop never fixed this..." well, that's because it was never broken.
@TrideGD
@TrideGD 2 жыл бұрын
That's completely true yeah, I should've probably clarified that better in the video tbh. Well said
@roshibomb4247
@roshibomb4247 2 жыл бұрын
@@TrideGD No problem, I liked the video idea and it made for a fun concept. Just wanted to make sure people were informed that RobTop hadn't made mistakes when designing the hitboxes and that it was actually fairly common practice, since I'd seen a lot of people assuming as much in the comments lol
@samuels1123
@samuels1123 2 жыл бұрын
Especially here because its implied that the character isn't made of a well decorated balloon, you gotta get legitimately poked by the spike to die to it
@ohcrapitsnot3am58
@ohcrapitsnot3am58 2 жыл бұрын
@@TrideGD U say things long
@S1NPowerZ
@S1NPowerZ 2 жыл бұрын
Well if it gets fixed many levels will impossible
@FrozzyOfficial
@FrozzyOfficial 2 жыл бұрын
"Why do you have 4000 objects in this level? There's only one spike!" "Well, i was trying to do perfect hitboxes..."
@repetitivethinking
@repetitivethinking Жыл бұрын
"Oh, so thats why it was so hard."
@blazablaza2890
@blazablaza2890 Жыл бұрын
@@repetitivethinking thats what she said
@cutpaper
@cutpaper 5 ай бұрын
@@blazablaza2890he*
@BilkMucketYT
@BilkMucketYT 3 ай бұрын
Me on my fire tablet I hate this i die right when i touch the spike I wished i had the little pill hitbox
@KingSammelot
@KingSammelot 2 жыл бұрын
I think it’s actually better that robtop never made the hit boxes the full spike, because its been such a big topic, and it always makes for an epic moment when you beat a level but got like 3 frames into the last spike 🤣
@rookie5026
@rookie5026 2 жыл бұрын
It's just broken
@justamir5
@justamir5 2 жыл бұрын
maybe you should try that challenge 3x in a row
@arcioko2142
@arcioko2142 2 жыл бұрын
the laughing emoji ruined the comment
@pinkpigstorms
@pinkpigstorms 2 жыл бұрын
Hi
@fjaps
@fjaps 2 жыл бұрын
@@arcioko2142 you ruined my braincells
@arkalt4066
@arkalt4066 2 жыл бұрын
having the hitboxes a little smaller than the object is very common in 2d platformers as a quality of life feature that makes the game feel better. although it may not be true, it’s frustrating to die even though you thought you didn’t touch the spike, or just died by touching the spike by like 3 pixels.
@godlyvex5543
@godlyvex5543 2 жыл бұрын
IWBTG fangames do the inverse, where the player has a forgiving hitbox, while every other object has perfect hitboxes.
@OctoNap
@OctoNap 2 жыл бұрын
Deltarune is a good example of both what this comment says and what the reply says, the hitbox for the player is smaller than the soul and the projectiles are smaller than the bullet's actual size
@nutelu3462
@nutelu3462 Жыл бұрын
@@OctoNap ever seen any touhou game on lunatic?
@CDCHexaku
@CDCHexaku Жыл бұрын
@@godlyvex5543 poggers
@otmorozok1994
@otmorozok1994 7 ай бұрын
​@@nutelu3462It's not just touhou, it's most STG games.
@Wulzy
@Wulzy 2 жыл бұрын
Very cool video, I think you explained everything perfectly and the pacing is awesome. I think the hitboxes make the game more enjoyable as it allows for more close calls and poses more risk
@pwlap
@pwlap 2 жыл бұрын
ok mullsy
@usernonegd3751
@usernonegd3751 2 жыл бұрын
woah it’s woozee
@trev000_
@trev000_ 2 жыл бұрын
woah its woahlzy
@cirtusgd512
@cirtusgd512 2 жыл бұрын
Woah Itz Mulzy
@lampchair69
@lampchair69 2 жыл бұрын
Wulzy: comments 90% of the ppl that see his comment: *woah its Wulzy*
@XEAZUR
@XEAZUR 2 жыл бұрын
This makes ¨impossible levels¨ truly impossible
@LunaticParmalatas
@LunaticParmalatas 2 жыл бұрын
bread
@Saturn_57
@Saturn_57 2 жыл бұрын
@@LunaticParmalatas cheese
@js64
@js64 2 жыл бұрын
@@Saturn_57 sandwich meat
@To.Pimp.A.Butterfly.
@To.Pimp.A.Butterfly. 2 жыл бұрын
@@js64 tomato
@Boxx4234
@Boxx4234 2 жыл бұрын
@@To.Pimp.A.Butterfly. mustard
@asj3419
@asj3419 2 жыл бұрын
You could have reduced the object count significantly by removing the points on the bottom of the spikes. I guess the selling point was the hitboxes being "the most accurate", though.
@FreakyA1on
@FreakyA1on 2 жыл бұрын
he could also remove some of the hitbox spikes to leave small gaps that wouldn't affect anything but the object count
@farpurple
@farpurple Жыл бұрын
​@@FreakyA1on no, then you ll have ability to go in spike by corner
@exthelicguy7613
@exthelicguy7613 Жыл бұрын
But that would be bad thumbnail material
@ENZO542_
@ENZO542_ Жыл бұрын
@@farpurple put hitbox in the corner
@jobvantuijl
@jobvantuijl 11 ай бұрын
He can use bigger hitboxes to cover the sides, and only use the tiny ones in the tip of the triangle
@ArcadeAce21
@ArcadeAce21 2 жыл бұрын
RobTop not adding features to the game so players are removing features in retaliation
@confusioned2249
@confusioned2249 2 жыл бұрын
In my defense of robtop, if he were to fix hitboxes then there would be a lot of levels that become straight up impossible, and all others would probably become 10x harder, so it's a situation where it's too late to fix, so you just have to keep them broken.
@hillybankok
@hillybankok 2 жыл бұрын
robtop should add a new version of a spike thats fixed and keep the broken spike
@chazedash8871
@chazedash8871 2 жыл бұрын
That wouldn't be necessary since people can already do it themselves but it would also just be useless.
@reinhard7731
@reinhard7731 2 жыл бұрын
it's not even broken lol, it's the perfect hitbox for gameplay
@VerdantEntropy
@VerdantEntropy 2 жыл бұрын
@@chazedash8871 people would not be able to make a full level because each spike contains a lot of objects
@samuel27294
@samuel27294 2 жыл бұрын
@@reinhard7731 tartarus would be impossible, arcturus would be impossible, sh would be impossible, sc would be impossible.
@Chizinky
@Chizinky 2 жыл бұрын
Now tride has made geometry dash into the true "impossible game" AND managed to put pixel-perfects IN AN AUTOSCROLLER
@ducky4ever75
@ducky4ever75 2 жыл бұрын
I like how the challenge is actually harder than it looks
@square6422
@square6422 2 жыл бұрын
if this was the normal hitbox, imagine how many current levels would be broken
@Macaron10nAStick
@Macaron10nAStick 2 жыл бұрын
Conical depression
@nickc.1694
@nickc.1694 2 жыл бұрын
Bloodbath new top 1
@hola-xp3xx
@hola-xp3xx 8 ай бұрын
conical depression
@HaimechessyGD
@HaimechessyGD Ай бұрын
Conical depression
@fabian1551
@fabian1551 2 жыл бұрын
Imagine doing the same with saws, at the end you could do everything visible and see how it looks like :))
@mainconman2201
@mainconman2201 2 жыл бұрын
Make a rotate trigger that rotates each object by 0 degrees, that will make it more accurate. Let me explain In gd, your icon has 2 red hitboxes. The bright red hitbox doesn't rotate at all, but the dark red hitbox matches the rotation of your icon. On normal spikes, you will die when the bright red hitbox hits the spike's hitbox. If the spike is rotated however, both the bright red and the dark red hitbox must touch the spike's hitbox. By using a rotation trigger that rotates it by 0 degrees, it tricks the game into thinking the spike is rotated, but it doesn't visually change anything, so the hitbox will feel more accurate since it will match to the rotation of your icon! I hope this made sense, if you have any questions, reply to me, and thanks to whoever took the time to read this :D
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
Thats actually really smart!
@DJSpinSter2004
@DJSpinSter2004 2 жыл бұрын
I wish that was how it worked, that'd be really cool.
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
@@DJSpinSter2004 wdym
@mainconman2201
@mainconman2201 2 жыл бұрын
@@JerrySkyblock i think he means that should be how all hitboxes work
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
@@mainconman2201 oh
@sporkenson
@sporkenson 2 жыл бұрын
Scuffed hitboxes is what makes gd special lmao
@js64
@js64 2 жыл бұрын
Terraria king slime
@stormkitty3015
@stormkitty3015 2 жыл бұрын
@@js64 ?
@js64
@js64 2 жыл бұрын
@@stormkitty3015 King slime is a Terraria boss, He has the most scuffed hitboxes I have h ever seen
@Chizinky
@Chizinky 2 жыл бұрын
@@js64 gd is full of fucked up hitboxes, terraria not so much
@js64
@js64 2 жыл бұрын
@@Chizinky yeah, the only bad hitbox in the game is King slime. It is a pain to fight him true melee
@9eternal
@9eternal 2 жыл бұрын
"hi hello hi" never gets old
@Leticiapais_
@Leticiapais_ Жыл бұрын
People looking for the background song, it's from the Polybridge soundtrack, it's called On the road
@IAmARobber
@IAmARobber 2 жыл бұрын
you gon get hit with a box if you dont hand over them keys
@acorn2830
@acorn2830 2 жыл бұрын
great video - it's actually really interesting to see what you could make in terms of a full level with this
@quanted.
@quanted. 2 жыл бұрын
with 300 objects that is a literal lag spike
@asphore
@asphore 2 жыл бұрын
nice one
@Kobe_Abogutal
@Kobe_Abogutal 2 жыл бұрын
nice two
@thegdviking9514
@thegdviking9514 2 жыл бұрын
nice three
@h3971
@h3971 2 жыл бұрын
nice four
@arcticmapping
@arcticmapping 7 ай бұрын
nice five
@Salpalalo
@Salpalalo 2 жыл бұрын
6:53. This is the first time I've heard Tride swear and he did it on accident.
@KingGreenscreenKid420
@KingGreenscreenKid420 20 күн бұрын
he said 5
@Salpalalo
@Salpalalo 19 күн бұрын
@@KingGreenscreenKid420 I know
@no0bulus234
@no0bulus234 2 жыл бұрын
Tride has found a way to make silent circles even more impossible than it already is 😂
@tm3ind
@tm3ind 2 жыл бұрын
I don’t think it’s possible to go threw the spaces with fixed hintbox
@sszznn.
@sszznn. 2 жыл бұрын
@@tm3ind stroke moment
@wafflees4383
@wafflees4383 2 жыл бұрын
@@sszznn. that not so as bad is other comments when has stroke you now Edit: auto correct = ima mess u up and eat your insides
@qseryGD
@qseryGD Жыл бұрын
@@wafflees4383 yeah also sorry for grammar police but “when has”
@wafflees4383
@wafflees4383 Жыл бұрын
@@qseryGD I didn’t even do it, it was auto correct lmao
@LokiThePug
@LokiThePug 2 жыл бұрын
You can considerably lower the objects per spike if you take the square hitbox of another spike align with the walls of the visible spike and then use the dots for the corners only
@unmeinks5907
@unmeinks5907 2 жыл бұрын
the devs are actually genius for making the hitbox that small, just like in platformers your able to jump even when your a bit off of the ledge to make it feel more natural and fair, the spikes feel nicer this way.
@mylesogdahl2302
@mylesogdahl2302 2 жыл бұрын
*dev
@DontUseUrToilet
@DontUseUrToilet 11 ай бұрын
@@mylesogdahl2302 *devs
@pizzaguy_
@pizzaguy_ 11 ай бұрын
@@DontUseUrToilet *vde
@Silds.
@Silds. 11 ай бұрын
​@@DontUseUrToiletRob is the only GD dev
@Gregariousness1
@Gregariousness1 11 ай бұрын
@@DontUseUrToiletRob is the only GD dev
@colby3896
@colby3896 2 жыл бұрын
I guess you don’t really need the bottom side to have a “proper hit box” since that’ll never really kill you, so maybe removing that side entirely could help with optimizing Another idea would be to use a a single tiny spike in each corner of the big spike and then use a spawn loop to move them across each side of the big spike with 0 move time. Not sure if this would work, especially since there would be a slight delay between each move trigger and you may not get it to line up exactly, but it’s a thought idk lol. If it does work, it’s much fewer objects
@Malam_NightYoru
@Malam_NightYoru 2 жыл бұрын
it would lag more, cuz infinitely triggering something would consume your life
@chenivan6171
@chenivan6171 2 жыл бұрын
u could just use the spike slope thingies
@NANKAIDATTE
@NANKAIDATTE 2 жыл бұрын
the move trigger thing would crash the game
@jimmyh2137
@jimmyh2137 2 жыл бұрын
Also the bottom of the spike shouldn't be "sharp", it's just a flat base (like a standard square block)
@luna010
@luna010 2 жыл бұрын
it would probably be suitable to just put hitboxes on each corner. I can’t think of any scenario where you would hit the side of the cube, but not any corner.
@dashyz3293
@dashyz3293 2 жыл бұрын
Slight object efficiency optimisation: for the bottom/top side(depending on orientation) spike, you can use regular triangles and use the base of their hitbox(the breadth of the rectangular part) to match it.
@hamd._.h-1232
@hamd._.h-1232 2 жыл бұрын
I am starting to thank robtob for not fixing the hit boxes after watching this video.
@devonbennett6559
@devonbennett6559 2 жыл бұрын
RubRub
@somerobloxplayer7672
@somerobloxplayer7672 2 жыл бұрын
ah yes *r o b t o b*
@nataneryyyyy
@nataneryyyyy 2 жыл бұрын
scrubscrub
@wippok42
@wippok42 Жыл бұрын
The hitboxes are not broken, they are intentionally small because it makes the gameplay experience better
@hamd._.h-1232
@hamd._.h-1232 Жыл бұрын
@@wippok42 you don't get jokes do you
@ethawalli
@ethawalli 2 жыл бұрын
But did you fix the hitbox on the lag spike 🤔
@idunno6844
@idunno6844 2 ай бұрын
💀
@puzzle8189
@puzzle8189 2 жыл бұрын
The definition of "harder than it looks"
@rraaiin
@rraaiin 2 жыл бұрын
well it was easier than it looks so now its just as easy/hard as it looks
@Happiness10385
@Happiness10385 Жыл бұрын
Fun fact: in mini mode/wave, you can scale up a spike to 2.00 and pass through it without having to click because of the hitbox
@ZIMOU2014
@ZIMOU2014 7 ай бұрын
not even 2.00 i managed to do it while the spike was just 1.00 size
@Flame_Offical101
@Flame_Offical101 9 ай бұрын
Bro avernus took this level to serious lol
@ygimm599
@ygimm599 Жыл бұрын
should've called the level "lag spikes"
@TrideGD
@TrideGD Жыл бұрын
I SO SHOULDVE OMG
@bonafswerdy7329
@bonafswerdy7329 2 жыл бұрын
imagine fixed hitboxes in all main levels by robtop lol
@m0destuffs94
@m0destuffs94 2 жыл бұрын
imagine making new highest object count level
@Zaher74
@Zaher74 2 жыл бұрын
And then beat deadlocked
@Lftarded
@Lftarded 2 жыл бұрын
Literally impossible stereo madness
@m0destuffs94
@m0destuffs94 2 жыл бұрын
@@Lftarded it will be easier than 6 star but there are choke points at tripple spikes (little like how u experienced gd in first weeks)
@paolarei4418
@paolarei4418 Жыл бұрын
Quadruple spike whooper
@Infiland
@Infiland Жыл бұрын
The reason why robtop chose to have a such a small spike hitbox is because to make the jumps more fair and to give players an ability to make crazy levels as well. But its mostly to make the game fair to play
@ideac.
@ideac. 2 жыл бұрын
Talking about fixed hitboxes Do you guys remember back in 1.9-2.0 people hackusating any good players simply because their ship would get inside spikes by a bit? Oh man...
@Emdicpau
@Emdicpau 2 жыл бұрын
Has anyone noticed that the background music is from poly bridge? Absolutely love both the game and the soundtrack
@ee-gamer3398
@ee-gamer3398 2 жыл бұрын
I didn't think that I would be intrugued by this video, but ended up watching a bunch! This was quite interesting!
@windowdev
@windowdev 2 жыл бұрын
I tweeted about this idea a few days ago and its pretty funny to see this actually be made. vers cool
@orionmusic7142
@orionmusic7142 Жыл бұрын
It would be fun to try and make accurate hitboxes for sawblades, as they have awkward shapes
@stormkitty3015
@stormkitty3015 2 жыл бұрын
i love how he says "AAH MY FPS" even tho its still at over 200 lol
@therqttlesnake
@therqttlesnake 2 жыл бұрын
NICE! I had this idea too when I was doing frame perfects
@elvirareyes8530
@elvirareyes8530 10 ай бұрын
6:52 at first I heard the word *f*ck* , but its just five, 0w0👍
@user-zc6wd1xo6g
@user-zc6wd1xo6g 2 жыл бұрын
Bruh he did EXACTLY what i was thinking of for a while
@gigu_sw
@gigu_sw 2 жыл бұрын
Ive played this before and it was hard! gg I beat it tho
@magmaog4837
@magmaog4837 2 жыл бұрын
"It's so hard, it's so hard!" -Tride 2022
@kxcq1
@kxcq1 2 жыл бұрын
The poly ridge sound track is really nice and fits well with when you create the level
@vicioustraitor9310
@vicioustraitor9310 2 жыл бұрын
Now, imagine a demon creator gets his hands on this.
@KPoWasTaken
@KPoWasTaken 2 жыл бұрын
Actually the straight fly would be slightly less tight than that if hitboxes were accurate because accurate hitbox would make the ship's hitbox smaller. The ship's hitbox is the same as a icon despite visually being smaller
@xrefed
@xrefed 2 жыл бұрын
Why would the ships hitbox be smaller because of accurate hitboxes
@KPoWasTaken
@KPoWasTaken Жыл бұрын
​@@xrefed Dang I have a late reply If the ship's hitbox was also accurate, it would be smaller as the ship takes up less than a square yet the hitbox for the ship is a square
@RocketRidge
@RocketRidge 2 жыл бұрын
Real interesting, didn't know that the hitboxes were like this... though that does explain ALOT
@sunnywunny
@sunnywunny 2 жыл бұрын
for flipping things like this, put the main object (visible spike) as group parent in the edit group tab and it will all rotate around the grouped object instead of the center of all items combined
@Farel_Mapper
@Farel_Mapper 2 жыл бұрын
imagine using this hitbox on every spiked in Abyss Of Darkness Lol
@denamous9185
@denamous9185 2 жыл бұрын
you know you can make the hitbox much more accurate by moving the red dots inside the white line of the spike, otherwise you're making the "spike hitbox" bigger than the spike itself
@wriniee
@wriniee 2 жыл бұрын
I love ur content continue with this :)
@irynasynenko7597
@irynasynenko7597 2 ай бұрын
4:15 it is because the hitbox of all the gamemodes (except wave) are exactly 1 block X and Y now for the wave, it is much easier, because it has 0.5 X and Y, so it's half the size of any other gamemode.
@lieyabull
@lieyabull 2 жыл бұрын
6:30 How does he build like that? (Automatically switch to correct block type)
@eh.6761
@eh.6761 2 жыл бұрын
he uses the custom keys on the keyboard
@NANKAIDATTE
@NANKAIDATTE 2 жыл бұрын
????????
@miwiki6
@miwiki6 2 жыл бұрын
what?
@0atmealH
@0atmealH 2 жыл бұрын
Probably some feature in a build hack app or something that automatically place the correct side of the block to save some time Edit: yeah it's probably a editor hack feature cuz you can see other editor hack features in some other parts of the video, idk what the editor hack is tho
@miwiki6
@miwiki6 2 жыл бұрын
@@0atmealH he's not using any hacks are you guys high
@fahri-sc5dq
@fahri-sc5dq 5 ай бұрын
This is what 60hz players feel like
@iantang7298
@iantang7298 Ай бұрын
True😢
@Blade-qx9dr
@Blade-qx9dr 4 күн бұрын
Not in 2.2 now :3
@sully9373
@sully9373 Жыл бұрын
"I'm gonna make a short layout" proceeds to make a fully decorated demon level challenge
@NoomStuff
@NoomStuff 2 жыл бұрын
RopTop just understands one of the most important rules of gamedev: always make generous hitboxes
@newalexgamer3172
@newalexgamer3172 2 жыл бұрын
Literally my 1 year old "Fixed Hitboxes" level: hey I exist!
@MIGHTYKING123
@MIGHTYKING123 2 жыл бұрын
Imagine slaughterhouse with fixed hit boxes 😳
@KingGreenscreenKid420
@KingGreenscreenKid420 8 күн бұрын
new mega top 1
@MitenMint
@MitenMint 2 жыл бұрын
little thing, you can remove the hitbox for the bottom of the triangle as they are not being touched anyway. just to decrease the object count
@Redstoner34526
@Redstoner34526 2 жыл бұрын
Things like ramp hitvoxes with wave are already super accurate so it doesn’t affect the wave much
@Bombogenesis_Evangelion
@Bombogenesis_Evangelion 9 ай бұрын
Avernus
@johnywuijts917
@johnywuijts917 2 жыл бұрын
it's always better to have players go "what? how did I not touch the spike there?" and not "what? I didn't even touch the spike!"
@A.jpeg1
@A.jpeg1 8 ай бұрын
i have never seen hitboxes more fixed than that in history of gd.Thats why your're a legend
@Enlightenment0172
@Enlightenment0172 2 жыл бұрын
Cool concept: add a new editor build tab for hitboxes, similar to the outlines and spike tab.
@sackyoutube
@sackyoutube 3 ай бұрын
Now its a piece of cake doing it, just use that new kill hitbox thing
@Levcreater9909
@Levcreater9909 2 жыл бұрын
this was the first tride video i watched. Memorys
@mcdondagd
@mcdondagd Жыл бұрын
1M VIEWS! Congrats 🎉🎉🎉
@randomchannel09240
@randomchannel09240 Ай бұрын
Actually, the spike hitbox is actually pixel perfect! Welp in this way. If you jump at the last possible frame and look REALLY REALLY closely, you cube never ever touches the spike
@prentoniann
@prentoniann Жыл бұрын
robtop made the spike hitboxes stupid so you could have that godlike feeling of just barely missing a spike
@beaksters
@beaksters Жыл бұрын
If you actually design games you already know that hitbox is a nightmare.
@Spooky90097
@Spooky90097 10 ай бұрын
Agreed
@Spooky90097
@Spooky90097 10 ай бұрын
It looks disgusting. Lag machine and middle finger to the player
@oden_cereal
@oden_cereal 2 жыл бұрын
You never run out of ideas thats impressive mr buff master
@qwertyuiop.lkjhgfdsa
@qwertyuiop.lkjhgfdsa 2 жыл бұрын
you could maybe cut down on the object count a bit by removing every other tiny spike or rotating a normal one for the sides and then using tiny ones to refine it on the corners
@Rikseli
@Rikseli Жыл бұрын
Now that I think about it, the standard regular hitboxes make sense. Like if you touched a sharp object with your fingernail IRL, You wouldn't instantly fall on the floor and drop dead like a fly.
@Pyrodiac
@Pyrodiac Жыл бұрын
Unless it's venom tipped. and even then probably not instantly.
@KyoukiDasher
@KyoukiDasher 2 жыл бұрын
That frame perfects flying is insane
@RGC_animation
@RGC_animation 2 жыл бұрын
There's a reason (most) hitboxes are very generous in video games.
@Microster
@Microster Жыл бұрын
you know a lot about the editor and that's super fascinating
@hatredsayshi
@hatredsayshi Жыл бұрын
That’s crazy, this video has passed the Blast Processing buffing video, wow
@thebacongodfather777
@thebacongodfather777 Жыл бұрын
other games: have accurate hitboxes the community: "BUT I DIDNT TOUCH THE SPIKE" gd: fixes this issue the community: "BRO THESE HITBOXES ARE SO JANK LOL"
@nick-8889
@nick-8889 10 ай бұрын
Sometimes you die without touching the spike because some icons are squished in and some squished out like the one with legs and arms are squished out and the snail is squished in
@Smasher1
@Smasher1 Жыл бұрын
Nice! But i noticed that the accurate hitbox you made is a little bigger than the spike itself
@SolarBH5
@SolarBH5 Жыл бұрын
8:50 Imagine you are playing gdash and your mom hears this through the door.
@jamesvictorbarrera6836
@jamesvictorbarrera6836 Жыл бұрын
lol
@ThePigLord
@ThePigLord 2 жыл бұрын
I wanna see people 100% fixed hitbox levels, it feels like a hard guitar hero fc, but probably more rage inducing when you mess up
@roronoazoro8427
@roronoazoro8427 Жыл бұрын
"its too hard!" - Tride 2022
@KingGreenscreenKid420
@KingGreenscreenKid420 8 күн бұрын
🤨📸
@williamroy1262
@williamroy1262 Жыл бұрын
this isn’t a normal geometry dash video this is a lesson of geometry dash to know how to build
@Tuntor689
@Tuntor689 2 жыл бұрын
Breaking News: Local Man hates himself
@Yellowcat98
@Yellowcat98 Жыл бұрын
tbh if the hit boxes were fixed it would’ve been really bad to just randomly die to the pixel of the spike
@Spooky90097
@Spooky90097 10 ай бұрын
They aren’t fixed
@dinonor
@dinonor 11 ай бұрын
POV: accurate hitbox in silent club step
@skyveggiez292
@skyveggiez292 10 ай бұрын
instead of making a full hitbox which takes a lot of objects, you could space the negative scaled spikes out by the length of the player hitbox to save objects.
@wintop..
@wintop.. 2 жыл бұрын
You should make a small layout or something and then bot it, make the spikes visible and it would look so weird lmao
@Enlightenment0172
@Enlightenment0172 2 жыл бұрын
I don't use the free move method, I use the align X/Y method. Precision to the smallest unit, all under my control.
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
Didnt know you played Poly Bridge! :D
@ultimargaming218
@ultimargaming218 Жыл бұрын
That will make geometry dash hardest game in planet because to verify hard levels like slaughter house with fixed hitboxes is insane
@landondemer8821
@landondemer8821 2 жыл бұрын
You can just use the slanted ground spikes instead. Only need two of them, and creates the perfect hitbox
@equalsparenthesis
@equalsparenthesis 8 ай бұрын
Tride's Australian ascent for saying *right* is godlike.
@Cavereous
@Cavereous Жыл бұрын
she’s in love withe the concept
@Chillieman
@Chillieman Жыл бұрын
Omg. This is like a software engineers worst nightmare of how you made the hitbox.
BUFFING blast processing wave to TOP 1 Challenge!
17:24
Tride
Рет қаралды 228 М.
Trolling TOP PLAYERS with an IMPOSSIBLE CHALLENGE
9:01
Wulzy
Рет қаралды 1,3 МЛН
Тяжелые будни жены
00:46
К-Media
Рет қаралды 5 МЛН
YouTube Play Buttons !! 😱😱
00:17
Tibo InShape
Рет қаралды 7 МЛН
Bro be careful where you drop the ball  #learnfromkhaby  #comedy
00:19
Khaby. Lame
Рет қаралды 37 МЛН
Geometry Dash, But The Icons Are HUGE
5:24
KingSammelot
Рет қаралды 540 М.
How I made a 3D Level in a 2D Game
24:28
Spu7Nix
Рет қаралды 2,6 МЛН
Kratos in a nutshell (Geometry dash)
1:58
Illumerix
Рет қаралды 23 М.
Building A BALL-ONLY LEVEL!
11:07
Sdslayer
Рет қаралды 116 М.
Building an IMPOSSIBLE LEVEL!
16:27
Tride
Рет қаралды 933 М.
Geometry Dash's Most Absurd Glitches...
8:12
Waboo
Рет қаралды 984 М.
Playing Stereo Madness BUFFED to EXTREME DEMON!
11:53
Tride
Рет қаралды 682 М.
BUFFING parts in EASY DEMONS!
18:32
Tride
Рет қаралды 71 М.
Reviewing the Most Popular Geometry Dash Levels
16:47
GD Colon
Рет қаралды 3,9 МЛН
Building a challenge that's EASIER than it LOOKS!
18:21
Tride
Рет қаралды 597 М.
Baby Tvman Passes Mrbeast'S Test And The End 👍️
0:37
BigSchool
Рет қаралды 14 МЛН
Maze Challenge with Sonic and Knuckles #minecraft #sonic
0:22
SonicCraft
Рет қаралды 10 МЛН
suster ngesot salah culik #shorts #upinipin
0:22
Aska Boy
Рет қаралды 41 МЛН
SONIC VS AMY w WYSCIGU
0:30
Śpiący
Рет қаралды 4,6 МЛН