Geometry Dash's most accurate hitbox

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Tride

Tride

Күн бұрын

Пікірлер: 1 500
@digi284
@digi284 2 жыл бұрын
I feel like having the hitboxes like this erases the “I wasnt even in the spike” excuse that comes with a lot of other games
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
true
@abicto
@abicto 2 жыл бұрын
no, it makes it worse because most of the time we dont notice the tiny small pixel touching the spike
@reinhard7731
@reinhard7731 2 жыл бұрын
yeah robtop didn't make a mistake in making the hitbox, it's to NOT MAKING that kind of annoying "bug"
@Joshua-by2mp
@Joshua-by2mp 2 жыл бұрын
Not really
@KPoWasTaken
@KPoWasTaken 2 жыл бұрын
quite a few other games have pixel accurate hitboxes on spikes though
@gacoGT26
@gacoGT26 2 жыл бұрын
The hitboxes aren't broken, is just that in a game u just can't put the hitboxes as the same the object is visually, to make a fair gameplay is really important to give the player a maneuvering range that make a feeling that he died cuz he actually crush at the spike. Imagine just die in a level cuz u crush at one pixel of the peak in a spike
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
that would make more sense than just rob being lazy
@ThatsTypical
@ThatsTypical 2 жыл бұрын
@@DehydratedMoron yeah rob isn't lazy he is smart :)
@gacoGT26
@gacoGT26 2 жыл бұрын
@@DehydratedMoron Bro just imagine dying cuz the cube touch the smallest point of a spike
@DehydratedMoron
@DehydratedMoron 2 жыл бұрын
@@gacoGT26 thats just being a bad game dev not even a dumb one
@memeyeme
@memeyeme 2 жыл бұрын
Robtop, why no hitbox at bottom of the spike like-
@Wulzy
@Wulzy 2 жыл бұрын
Very cool video, I think you explained everything perfectly and the pacing is awesome. I think the hitboxes make the game more enjoyable as it allows for more close calls and poses more risk
@pwlap
@pwlap 2 жыл бұрын
ok mullsy
@usernonegd3751
@usernonegd3751 2 жыл бұрын
woah it’s woozee
@trev000_
@trev000_ 2 жыл бұрын
woah its woahlzy
@cirtusgd512
@cirtusgd512 2 жыл бұрын
Woah Itz Mulzy
@lampchair69
@lampchair69 2 жыл бұрын
Wulzy: comments 90% of the ppl that see his comment: *woah its Wulzy*
@arkalt4066
@arkalt4066 2 жыл бұрын
having the hitboxes a little smaller than the object is very common in 2d platformers as a quality of life feature that makes the game feel better. although it may not be true, it’s frustrating to die even though you thought you didn’t touch the spike, or just died by touching the spike by like 3 pixels.
@godlyvex5543
@godlyvex5543 2 жыл бұрын
IWBTG fangames do the inverse, where the player has a forgiving hitbox, while every other object has perfect hitboxes.
@OctoNap
@OctoNap 2 жыл бұрын
Deltarune is a good example of both what this comment says and what the reply says, the hitbox for the player is smaller than the soul and the projectiles are smaller than the bullet's actual size
@nutelu3462
@nutelu3462 2 жыл бұрын
@@OctoNap ever seen any touhou game on lunatic?
@KusaneHexaku
@KusaneHexaku 2 жыл бұрын
@@godlyvex5543 poggers
@otmorozok1994
@otmorozok1994 Жыл бұрын
​@@nutelu3462It's not just touhou, it's most STG games.
@roshibomb4247
@roshibomb4247 2 жыл бұрын
People aren't understanding that this isn't "fixing" the hitbox, that's just a catchy title. Having model-accurate hitboxes is actually very uncommon in 2D games, because it makes way more sense to have the ability to "just brush by" gameplay-wise. It can feel super unfair to get clipped by a pixel, so having hitboxes like this mitigates that feeling a lot. A really good example is the Piranha Plant hitboxes in Super Mario Bros. (the first game). They are WAY smaller than the actual sprite, which actually makes them feel much better because they wont kill you if you just barely touch them from a fall when they came out after you'd already jumped. So basically, to all of the people saying "I'm glad RobTop never fixed this..." well, that's because it was never broken.
@TrideGD
@TrideGD 2 жыл бұрын
That's completely true yeah, I should've probably clarified that better in the video tbh. Well said
@roshibomb4247
@roshibomb4247 2 жыл бұрын
@@TrideGD No problem, I liked the video idea and it made for a fun concept. Just wanted to make sure people were informed that RobTop hadn't made mistakes when designing the hitboxes and that it was actually fairly common practice, since I'd seen a lot of people assuming as much in the comments lol
@samuels1123
@samuels1123 2 жыл бұрын
Especially here because its implied that the character isn't made of a well decorated balloon, you gotta get legitimately poked by the spike to die to it
@ohcrapitsnot3am58
@ohcrapitsnot3am58 2 жыл бұрын
@@TrideGD U say things long
@S1NPowerZ
@S1NPowerZ 2 жыл бұрын
Well if it gets fixed many levels will impossible
@KingSammelot
@KingSammelot 2 жыл бұрын
I think it’s actually better that robtop never made the hit boxes the full spike, because its been such a big topic, and it always makes for an epic moment when you beat a level but got like 3 frames into the last spike 🤣
@rookie5026
@rookie5026 2 жыл бұрын
It's just broken
@justamir5
@justamir5 2 жыл бұрын
maybe you should try that challenge 3x in a row
@arcioko2142
@arcioko2142 2 жыл бұрын
the laughing emoji ruined the comment
@pinkpigstorms
@pinkpigstorms 2 жыл бұрын
Hi
@fjaps
@fjaps 2 жыл бұрын
@@arcioko2142 you ruined my braincells
@FrozzyOfficial
@FrozzyOfficial 2 жыл бұрын
"Why do you have 4000 objects in this level? There's only one spike!" "Well, i was trying to do perfect hitboxes..."
@repetitivethinking
@repetitivethinking 2 жыл бұрын
"Oh, so thats why it was so hard."
@blazablaza2890
@blazablaza2890 Жыл бұрын
@@repetitivethinking thats what she said
@cutpaper
@cutpaper Жыл бұрын
@@blazablaza2890he*
@BilkMucketYT
@BilkMucketYT 11 ай бұрын
Me on my fire tablet I hate this i die right when i touch the spike I wished i had the little pill hitbox
@XEAZUR
@XEAZUR 2 жыл бұрын
This makes ¨impossible levels¨ truly impossible
@LunaticParmalatas
@LunaticParmalatas 2 жыл бұрын
bread
@Saturn_57
@Saturn_57 2 жыл бұрын
@@LunaticParmalatas cheese
@js64
@js64 2 жыл бұрын
@@Saturn_57 sandwich meat
@BlackOilyMen3
@BlackOilyMen3 2 жыл бұрын
@@js64 tomato
@Boxx4234
@Boxx4234 2 жыл бұрын
@@BlackOilyMen3 mustard
@asj3419
@asj3419 2 жыл бұрын
You could have reduced the object count significantly by removing the points on the bottom of the spikes. I guess the selling point was the hitboxes being "the most accurate", though.
@FreakyA1on
@FreakyA1on 2 жыл бұрын
he could also remove some of the hitbox spikes to leave small gaps that wouldn't affect anything but the object count
@farpurple
@farpurple 2 жыл бұрын
​@@FreakyA1on no, then you ll have ability to go in spike by corner
@Exthelic
@Exthelic 2 жыл бұрын
But that would be bad thumbnail material
@ENZO542_
@ENZO542_ 2 жыл бұрын
@@farpurple put hitbox in the corner
@jobvantuijl
@jobvantuijl Жыл бұрын
He can use bigger hitboxes to cover the sides, and only use the tiny ones in the tip of the triangle
@confusioned2249
@confusioned2249 2 жыл бұрын
In my defense of robtop, if he were to fix hitboxes then there would be a lot of levels that become straight up impossible, and all others would probably become 10x harder, so it's a situation where it's too late to fix, so you just have to keep them broken.
@hillybankok
@hillybankok 2 жыл бұрын
robtop should add a new version of a spike thats fixed and keep the broken spike
@chazedash8871
@chazedash8871 2 жыл бұрын
That wouldn't be necessary since people can already do it themselves but it would also just be useless.
@reinhard7731
@reinhard7731 2 жыл бұрын
it's not even broken lol, it's the perfect hitbox for gameplay
@VerdantEntropy
@VerdantEntropy 2 жыл бұрын
@@chazedash8871 people would not be able to make a full level because each spike contains a lot of objects
@samuel27294
@samuel27294 2 жыл бұрын
@@reinhard7731 tartarus would be impossible, arcturus would be impossible, sh would be impossible, sc would be impossible.
@ArcadeAce21
@ArcadeAce21 2 жыл бұрын
RobTop not adding features to the game so players are removing features in retaliation
@ducky4ever75
@ducky4ever75 2 жыл бұрын
I like how the challenge is actually harder than it looks
@Omesa1200
@Omesa1200 2 жыл бұрын
Now tride has made geometry dash into the true "impossible game" AND managed to put pixel-perfects IN AN AUTOSCROLLER
@uuiiaa3111
@uuiiaa3111 Жыл бұрын
0:05 how to unlock this demon icon ??
@DNFdeni9d
@DNFdeni9d 7 ай бұрын
be a sigma
@guyswhat_isthepoint_0flife4141
@guyswhat_isthepoint_0flife4141 6 ай бұрын
@@DNFdeni9dBRAIN ROT ALERT
@TatabotYT
@TatabotYT 5 ай бұрын
Idk how but someone please say
@DNFdeni9d
@DNFdeni9d 5 ай бұрын
@@uuiiaa3111 no
@Whatywhatgeo
@Whatywhatgeo 5 ай бұрын
It's a mod
@fabian1551
@fabian1551 2 жыл бұрын
Imagine doing the same with saws, at the end you could do everything visible and see how it looks like :))
@square6422
@square6422 2 жыл бұрын
if this was the normal hitbox, imagine how many current levels would be broken
@Macaron10nAStick
@Macaron10nAStick 2 жыл бұрын
Conical depression
@nickc.1694
@nickc.1694 2 жыл бұрын
Bloodbath new top 1
@ephnoe
@ephnoe Жыл бұрын
conical depression
@HaimechessyGD
@HaimechessyGD 9 ай бұрын
Conical depression
@PabTSM-OfficialChannel
@PabTSM-OfficialChannel 7 ай бұрын
ispy
@LokiThePug
@LokiThePug 2 жыл бұрын
You can considerably lower the objects per spike if you take the square hitbox of another spike align with the walls of the visible spike and then use the dots for the corners only
@mainconman2201
@mainconman2201 2 жыл бұрын
Make a rotate trigger that rotates each object by 0 degrees, that will make it more accurate. Let me explain In gd, your icon has 2 red hitboxes. The bright red hitbox doesn't rotate at all, but the dark red hitbox matches the rotation of your icon. On normal spikes, you will die when the bright red hitbox hits the spike's hitbox. If the spike is rotated however, both the bright red and the dark red hitbox must touch the spike's hitbox. By using a rotation trigger that rotates it by 0 degrees, it tricks the game into thinking the spike is rotated, but it doesn't visually change anything, so the hitbox will feel more accurate since it will match to the rotation of your icon! I hope this made sense, if you have any questions, reply to me, and thanks to whoever took the time to read this :D
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
Thats actually really smart!
@DJSpinSter2004
@DJSpinSter2004 2 жыл бұрын
I wish that was how it worked, that'd be really cool.
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
@@DJSpinSter2004 wdym
@mainconman2201
@mainconman2201 2 жыл бұрын
@@JerrySkyblock i think he means that should be how all hitboxes work
@JerrySkyblock
@JerrySkyblock 2 жыл бұрын
@@mainconman2201 oh
@colby3896
@colby3896 2 жыл бұрын
I guess you don’t really need the bottom side to have a “proper hit box” since that’ll never really kill you, so maybe removing that side entirely could help with optimizing Another idea would be to use a a single tiny spike in each corner of the big spike and then use a spawn loop to move them across each side of the big spike with 0 move time. Not sure if this would work, especially since there would be a slight delay between each move trigger and you may not get it to line up exactly, but it’s a thought idk lol. If it does work, it’s much fewer objects
@Malam_NightYoru
@Malam_NightYoru 2 жыл бұрын
it would lag more, cuz infinitely triggering something would consume your life
@chenivan6171
@chenivan6171 2 жыл бұрын
u could just use the spike slope thingies
@NANKAIDATTE
@NANKAIDATTE 2 жыл бұрын
the move trigger thing would crash the game
@jimmyh2137
@jimmyh2137 2 жыл бұрын
Also the bottom of the spike shouldn't be "sharp", it's just a flat base (like a standard square block)
@luna010
@luna010 2 жыл бұрын
it would probably be suitable to just put hitboxes on each corner. I can’t think of any scenario where you would hit the side of the cube, but not any corner.
@unmeinks5907
@unmeinks5907 2 жыл бұрын
the devs are actually genius for making the hitbox that small, just like in platformers your able to jump even when your a bit off of the ledge to make it feel more natural and fair, the spikes feel nicer this way.
@mylesogdahl2302
@mylesogdahl2302 2 жыл бұрын
*dev
@DontUseUrToilet
@DontUseUrToilet Жыл бұрын
@@mylesogdahl2302 *devs
@pizzaguy_
@pizzaguy_ Жыл бұрын
@@DontUseUrToilet *vde
@Silds.
@Silds. Жыл бұрын
​@@DontUseUrToiletRob is the only GD dev
@Gregariousness1
@Gregariousness1 Жыл бұрын
@@DontUseUrToiletRob is the only GD dev
@sporkenson
@sporkenson 2 жыл бұрын
Scuffed hitboxes is what makes gd special lmao
@js64
@js64 2 жыл бұрын
Terraria king slime
@stormkitty3015
@stormkitty3015 2 жыл бұрын
@@js64 ?
@js64
@js64 2 жыл бұрын
@@stormkitty3015 King slime is a Terraria boss, He has the most scuffed hitboxes I have h ever seen
@Omesa1200
@Omesa1200 2 жыл бұрын
@@js64 gd is full of fucked up hitboxes, terraria not so much
@js64
@js64 2 жыл бұрын
@@Omesa1200 yeah, the only bad hitbox in the game is King slime. It is a pain to fight him true melee
@acorn2830
@acorn2830 2 жыл бұрын
great video - it's actually really interesting to see what you could make in terms of a full level with this
@Infiland
@Infiland 2 жыл бұрын
The reason why robtop chose to have a such a small spike hitbox is because to make the jumps more fair and to give players an ability to make crazy levels as well. But its mostly to make the game fair to play
@IAmARobber
@IAmARobber 2 жыл бұрын
you gon get hit with a box if you dont hand over them keys
@SaltiedPizza
@SaltiedPizza 2 жыл бұрын
6:53. This is the first time I've heard Tride swear and he did it on accident.
@JoaomogusGD
@JoaomogusGD 8 ай бұрын
he said 5
@SaltiedPizza
@SaltiedPizza 8 ай бұрын
@@JoaomogusGD I know
@HulittyJing
@HulittyJing 2 жыл бұрын
People looking for the background song, it's from the Polybridge soundtrack, it's called On the road
@Happiness10385
@Happiness10385 Жыл бұрын
Fun fact: in mini mode/wave, you can scale up a spike to 2.00 and pass through it without having to click because of the hitbox
@ZIMOU2014
@ZIMOU2014 Жыл бұрын
not even 2.00 i managed to do it while the spike was just 1.00 size
@quanted.
@quanted. 2 жыл бұрын
with 300 objects that is a literal lag spike
@asphore
@asphore 2 жыл бұрын
nice one
@Kobe_Abogutal
@Kobe_Abogutal 2 жыл бұрын
nice two
@thegdviking9514
@thegdviking9514 2 жыл бұрын
nice three
@h3971
@h3971 2 жыл бұрын
nice four
@Robloxman652s
@Robloxman652s Жыл бұрын
nice five
@9eternal
@9eternal 2 жыл бұрын
"hi hello hi" never gets old
@dashyz3293
@dashyz3293 2 жыл бұрын
Slight object efficiency optimisation: for the bottom/top side(depending on orientation) spike, you can use regular triangles and use the base of their hitbox(the breadth of the rectangular part) to match it.
@lieyabull
@lieyabull 2 жыл бұрын
6:30 How does he build like that? (Automatically switch to correct block type)
@eh.6761
@eh.6761 2 жыл бұрын
he uses the custom keys on the keyboard
@NANKAIDATTE
@NANKAIDATTE 2 жыл бұрын
????????
@miwiki6
@miwiki6 2 жыл бұрын
what?
@SyankaCreature
@SyankaCreature 2 жыл бұрын
Probably some feature in a build hack app or something that automatically place the correct side of the block to save some time Edit: yeah it's probably a editor hack feature cuz you can see other editor hack features in some other parts of the video, idk what the editor hack is tho
@miwiki6
@miwiki6 2 жыл бұрын
@@SyankaCreature he's not using any hacks are you guys high
@purkibeatsaber4789
@purkibeatsaber4789 4 ай бұрын
Nice vid but that polybridge music gave me such a wave of nostalgia, watching Stamsite play that back in the day was awesome
@TrideGD
@TrideGD 4 ай бұрын
Stamsite the goat
@no0bulus234
@no0bulus234 2 жыл бұрын
Tride has found a way to make silent circles even more impossible than it already is 😂
@tm3ind
@tm3ind 2 жыл бұрын
I don’t think it’s possible to go threw the spaces with fixed hintbox
@sznmyhatred
@sznmyhatred 2 жыл бұрын
@@tm3ind stroke moment
@wafflees4383
@wafflees4383 2 жыл бұрын
@@sznmyhatred that not so as bad is other comments when has stroke you now Edit: auto correct = ima mess u up and eat your insides
@qseryGD
@qseryGD 2 жыл бұрын
@@wafflees4383 yeah also sorry for grammar police but “when has”
@wafflees4383
@wafflees4383 2 жыл бұрын
@@qseryGD I didn’t even do it, it was auto correct lmao
@Reeses0104
@Reeses0104 3 ай бұрын
8:00 as someone who started creating in 2.2 I was so confused as to why you didn’t just put it behind the level. So glad 2.2 released in my lifetime
@ethawalli
@ethawalli 2 жыл бұрын
But did you fix the hitbox on the lag spike 🤔
@idunno6844
@idunno6844 10 ай бұрын
💀
@Zephyr713
@Zephyr713 5 ай бұрын
Amazing
@squigglysquirrel1691
@squigglysquirrel1691 8 ай бұрын
Now put the hit boxes in avernus
@Gamersgangs56
@Gamersgangs56 5 ай бұрын
Or slaughter house
@kgplayz2642
@kgplayz2642 5 ай бұрын
💀
@JakeIsNotGoodAtStuff
@JakeIsNotGoodAtStuff 2 ай бұрын
Frick
@hamd._.h-1232
@hamd._.h-1232 2 жыл бұрын
I am starting to thank robtob for not fixing the hit boxes after watching this video.
@devonbennett6559
@devonbennett6559 2 жыл бұрын
RubRub
@peng7672
@peng7672 2 жыл бұрын
ah yes *r o b t o b*
@nataneryyyyy
@nataneryyyyy 2 жыл бұрын
scrubscrub
@wippo42
@wippo42 2 жыл бұрын
The hitboxes are not broken, they are intentionally small because it makes the gameplay experience better
@hamd._.h-1232
@hamd._.h-1232 2 жыл бұрын
@@wippo42 you don't get jokes do you
@Archieducks
@Archieducks 3 ай бұрын
The only words that I heard was physical possible physically possible
@puzzle8189
@puzzle8189 2 жыл бұрын
The definition of "harder than it looks"
@rraaiin
@rraaiin 2 жыл бұрын
well it was easier than it looks so now its just as easy/hard as it looks
@irynasynenko7597
@irynasynenko7597 10 ай бұрын
4:15 it is because the hitbox of all the gamemodes (except wave) are exactly 1 block X and Y now for the wave, it is much easier, because it has 0.5 X and Y, so it's half the size of any other gamemode.
@ygimm599
@ygimm599 2 жыл бұрын
should've called the level "lag spikes"
@TrideGD
@TrideGD 2 жыл бұрын
I SO SHOULDVE OMG
@Emdicpau
@Emdicpau 2 жыл бұрын
Has anyone noticed that the background music is from poly bridge? Absolutely love both the game and the soundtrack
@fahri-sc5dq
@fahri-sc5dq Жыл бұрын
This is what 60hz players feel like
@iantang7298
@iantang7298 9 ай бұрын
True😢
@Blade-qx9dr
@Blade-qx9dr 8 ай бұрын
Not in 2.2 now :3
@AnRealKid
@AnRealKid Ай бұрын
“hi hello hi” -Tride
@bonafswerdy7329
@bonafswerdy7329 2 жыл бұрын
imagine fixed hitboxes in all main levels by robtop lol
@NoGeometryDashSongs
@NoGeometryDashSongs 2 жыл бұрын
imagine making new highest object count level
@Zaher74
@Zaher74 2 жыл бұрын
And then beat deadlocked
@Lftarded
@Lftarded 2 жыл бұрын
Literally impossible stereo madness
@NoGeometryDashSongs
@NoGeometryDashSongs 2 жыл бұрын
@@Lftarded it will be easier than 6 star but there are choke points at tripple spikes (little like how u experienced gd in first weeks)
@paolarei4418
@paolarei4418 Жыл бұрын
Quadruple spike whooper
@NoomStuff
@NoomStuff 2 жыл бұрын
RopTop just understands one of the most important rules of gamedev: always make generous hitboxes
@ideac.
@ideac. 2 жыл бұрын
Talking about fixed hitboxes Do you guys remember back in 1.9-2.0 people hackusating any good players simply because their ship would get inside spikes by a bit? Oh man...
@henryl2243
@henryl2243 7 ай бұрын
2:38 michigun is proud of you 3 spike skill
@stormkitty3015
@stormkitty3015 2 жыл бұрын
i love how he says "AAH MY FPS" even tho its still at over 200 lol
@범죄의_이동
@범죄의_이동 6 ай бұрын
You can make this in 2 objects. (not joking) first, get a spike that is a slope. Then scale it in 0.5, and flip it and copy and paste in it and turn it into the other side, make sure its all aligined, and idk why the game thinks its solid
@Flame_Offical101
@Flame_Offical101 Жыл бұрын
Bro avernus took this level to serious lol
@fizzlanderr
@fizzlanderr 2 жыл бұрын
robtop made the spike hitboxes stupid so you could have that godlike feeling of just barely missing a spike
@KPoWasTaken
@KPoWasTaken 2 жыл бұрын
Actually the straight fly would be slightly less tight than that if hitboxes were accurate because accurate hitbox would make the ship's hitbox smaller. The ship's hitbox is the same as a icon despite visually being smaller
@xrefed
@xrefed 2 жыл бұрын
Why would the ships hitbox be smaller because of accurate hitboxes
@KPoWasTaken
@KPoWasTaken 2 жыл бұрын
​@@xrefed Dang I have a late reply If the ship's hitbox was also accurate, it would be smaller as the ship takes up less than a square yet the hitbox for the ship is a square
@magmaog4837
@magmaog4837 2 жыл бұрын
"It's so hard, it's so hard!" -Tride 2022
@FallenTraitor
@FallenTraitor 2 жыл бұрын
Now, imagine a demon creator gets his hands on this.
@Fumo_fan9
@Fumo_fan9 5 ай бұрын
The background music makes me want to build bridges in a polygonal world
@Tuntor689
@Tuntor689 2 жыл бұрын
Breaking News: Local Man hates himself
@HappyRBLX12
@HappyRBLX12 23 күн бұрын
Robtop should make every hitbox pixel perfect accurate for April 1st.
@orionmusic7142
@orionmusic7142 2 жыл бұрын
It would be fun to try and make accurate hitboxes for sawblades, as they have awkward shapes
@LUFT-WAFFE
@LUFT-WAFFE 2 жыл бұрын
Level one (everyone) “hi” Level two (Ryan George) “hi hello” Level three (tride) “hi hello hi”
@Pyrodiac
@Pyrodiac 2 жыл бұрын
True.
@user-zc6wd1xo6g
@user-zc6wd1xo6g 2 жыл бұрын
Bruh he did EXACTLY what i was thinking of for a while
@denamous9185
@denamous9185 2 жыл бұрын
you know you can make the hitbox much more accurate by moving the red dots inside the white line of the spike, otherwise you're making the "spike hitbox" bigger than the spike itself
@sully9373
@sully9373 2 жыл бұрын
"I'm gonna make a short layout" proceeds to make a fully decorated demon level challenge
@Farel_Mapper
@Farel_Mapper 2 жыл бұрын
imagine using this hitbox on every spiked in Abyss Of Darkness Lol
@boxtenplush
@boxtenplush 24 күн бұрын
The amount of precise timing in this is INSANE
@MIGHTYKING123
@MIGHTYKING123 2 жыл бұрын
Imagine slaughterhouse with fixed hit boxes 😳
@JoaomogusGD
@JoaomogusGD 8 ай бұрын
new mega top 1
@BaconTheGreatYT
@BaconTheGreatYT 3 ай бұрын
Even mini wave can go through a original spike cuz the hitbox is not reaching the bottom of the spike
@newalexgamer3172
@newalexgamer3172 2 жыл бұрын
Literally my 1 year old "Fixed Hitboxes" level: hey I exist!
@Aaabbbcccdddsdddd
@Aaabbbcccdddsdddd Жыл бұрын
i have never seen hitboxes more fixed than that in history of gd.Thats why your're a legend
@gigu_op
@gigu_op 2 жыл бұрын
Ive played this before and it was hard! gg I beat it tho
@RocketRidge
@RocketRidge 2 жыл бұрын
Real interesting, didn't know that the hitboxes were like this... though that does explain ALOT
@ProviderFrank
@ProviderFrank Жыл бұрын
Avernus
@PlxsmaFN
@PlxsmaFN Жыл бұрын
imagine shut up ball timings with these
@Rikseli
@Rikseli 2 жыл бұрын
Now that I think about it, the standard regular hitboxes make sense. Like if you touched a sharp object with your fingernail IRL, You wouldn't instantly fall on the floor and drop dead like a fly.
@Pyrodiac
@Pyrodiac 2 жыл бұрын
Unless it's venom tipped. and even then probably not instantly.
@RGC_animation
@RGC_animation 2 жыл бұрын
There's a reason (most) hitboxes are very generous in video games.
@johnywuijts917
@johnywuijts917 2 жыл бұрын
it's always better to have players go "what? how did I not touch the spike there?" and not "what? I didn't even touch the spike!"
@jadedpot4307
@jadedpot4307 2 жыл бұрын
3:45 its impossible, because the ship's hitbox will be tilted, that's why it's impossible because yes the hitbox has to really fit and be straight
@Gregariousness1
@Gregariousness1 Жыл бұрын
Ship hitbox doesn’t tilt. Just like the cube hitbox
@Yellowcat98
@Yellowcat98 2 жыл бұрын
tbh if the hit boxes were fixed it would’ve been really bad to just randomly die to the pixel of the spike
@Spooky90097
@Spooky90097 Жыл бұрын
They aren’t fixed
@nick-8889
@nick-8889 Жыл бұрын
Sometimes you die without touching the spike because some icons are squished in and some squished out like the one with legs and arms are squished out and the snail is squished in
@beaksters
@beaksters 2 жыл бұрын
If you actually design games you already know that hitbox is a nightmare.
@Spooky90097
@Spooky90097 Жыл бұрын
Agreed
@Spooky90097
@Spooky90097 Жыл бұрын
It looks disgusting. Lag machine and middle finger to the player
@memesandgames9661
@memesandgames9661 2 жыл бұрын
That explains why I can jump right as I touch a spike and live
@RadioactiveBluePlatypus
@RadioactiveBluePlatypus 5 ай бұрын
This is an historic moment. 2.2 million views. (On a 2 year old video uploaded on 22nd of april 2022)
@projecticy.
@projecticy. Жыл бұрын
“I can’t even get in there!!” “I can technically get in there, it’s so tight though!”
@sunnywunny
@sunnywunny 2 жыл бұрын
for flipping things like this, put the main object (visible spike) as group parent in the edit group tab and it will all rotate around the grouped object instead of the center of all items combined
@FelixsUniverse
@FelixsUniverse 3 ай бұрын
How many times did he say little bit 6:16
@BtGram
@BtGram 2 ай бұрын
5
@williamroy1262
@williamroy1262 2 жыл бұрын
this isn’t a normal geometry dash video this is a lesson of geometry dash to know how to build
@Redstoner34526
@Redstoner34526 2 жыл бұрын
Things like ramp hitvoxes with wave are already super accurate so it doesn’t affect the wave much
@nineleaff
@nineleaff 2 жыл бұрын
when your ship brushes by a spike and spontaneously explodes violently
@nightcatyoutube
@nightcatyoutube Жыл бұрын
i love his intro “hi hello hi”😂❤
@Radlee.
@Radlee. 2 жыл бұрын
I didn't think that I would be intrugued by this video, but ended up watching a bunch! This was quite interesting!
@_simon.s_
@_simon.s_ 2 жыл бұрын
If spike hitboxes were accurate, all extreme demons would jump to top 1 difficulty
@emirmustafin9673
@emirmustafin9673 10 ай бұрын
great, now who's laughing about triple spike...
@stoneboot
@stoneboot Ай бұрын
In 2.2 now i think you can make it with 4 objects. The spike and 3 warped spikes stretched and thinned on the default spikes sides
@ekko_hi
@ekko_hi 2 жыл бұрын
That’s crazy, this video has passed the Blast Processing buffing video, wow
@ThePigLord
@ThePigLord 2 жыл бұрын
I wanna see people 100% fixed hitbox levels, it feels like a hard guitar hero fc, but probably more rage inducing when you mess up
@Kg-rz9ds
@Kg-rz9ds 2 жыл бұрын
NO! The top ones are going to be crazy now! What have you done!
@joseflores860
@joseflores860 2 жыл бұрын
Just adding to the not broken theme. This isn't a bug, or something broken, this is actually extra work. Robtop could have made the hitboxes texture accurate if he wanted to. But robtop is a smart and good game dev. He cares about a game being fun
@equalsparenthesis
@equalsparenthesis Жыл бұрын
Tride's Australian ascent for saying *right* is godlike.
@andyman9716
@andyman9716 2 жыл бұрын
polybridge OST SLAPS BRO
@gdcatman
@gdcatman Ай бұрын
Now do it with saws and everything else.
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