Streamed Live on Twitch: / tsoding Enable CC for Twitch Chat Panim Playlist: • Panim References: - caseymuratori.... Support: - BTC: bc1qj820dmeazpeq5pjn89mlh9lhws7ghs9v34x9v9 - Pay for my VPS: zap-hosting.co...
Пікірлер: 125
@marcs94514 ай бұрын
I'm async, I like the video before it is finished loading
@TieMajor4 ай бұрын
I liked the comment before I finished reading it
@ru29794 ай бұрын
😮
@IamRishavDas4 ай бұрын
@@TieMajorI know your message before reading it.
@theking234573 ай бұрын
I was awaiting your comment.
@ocaly3 ай бұрын
@@IamRishavDasAre you, a branch predictor?😮 I've never encountered one before! Please get in my ball😅
@artemiasalina18604 ай бұрын
"Wait, my emacs is open, I just confused it with a terminal" Can your VsCode do that? Can your VsCode do that?
@semihkaplan4 ай бұрын
Ofc it can
@halfsourlizard93193 ай бұрын
I've had that happen numerous times ... in both Emacs and VSCode.
@boccobadz4 ай бұрын
C was my favourite language some 15 years ago but I slowly pivoted to Python, and then to Go. Those streams are great showcase for what you can achieve by understanding core CS concepts (instead of being "react dev") even when using simple (simple doesn't mean easy) tools. Thank you for inspiring me to go back to low level stuff for my sideprojects and to try out Raylib. But I'm doing it via Zig.
@Cmanorange4 ай бұрын
we're hogging all the cpu cycles with this one 🗣🔥🔥
@10e9994 ай бұрын
@igz55534 ай бұрын
Why the placeholder
@valshaped4 ай бұрын
@@igz5553asynchronous commenting with promises
@nazarbekalda80564 ай бұрын
Promise rejected with this one 🗣️🔥🔥
@Cmanorange4 ай бұрын
@@igz5553 async promise
@dealloc4 ай бұрын
Uncaught (in promise) ERR_INTERNET_DISCONNECTED
@publicalias81723 ай бұрын
I appreciate the way you describe what you're doing in a way that's not technical overload? the way you describe what you're doing and why it's very easy listening even if I don't understand something.. thanks for sharing the progress!
@СергейДехтярёв-ъ4н4 ай бұрын
One of the most epic titles ever ngl
@wiseskeshom46734 ай бұрын
Thank you very much, this is a really useful stuff for a C learner.
@androth15024 ай бұрын
Tsoding plugging the MS Windows logo is a special moment.
@JekasObps4 ай бұрын
coroutines are rather interesting thing, they like functions that preserve state between calls. This allows you to suspend routine and return to it later making sort of cooperative multitasking between different pieces of logic. Its doing nothing with asyncronious, but you can implement coroutine that checks whenever timer is off to enter next stage or something...
@anon_y_mousse4 ай бұрын
The function strtok() in the standard library can be thought of as a coroutine.
@DimaLifeIsGood4 ай бұрын
"single responsibility my ass.. f#ck all of that" :D
@tomwilliam72994 ай бұрын
Fuck Isreal too 🤣🤣🤣🤣😁
@NyanCoder4 ай бұрын
5:41 so, there are four kinds of async I would highlight: processes, threads, coroutines and goroutines. AFAIK here's the difference: - *Processes* (OS-managed) different address space, no shared memory - *Threads* (OS-managed) in the same address space as parent process, memory is shared - *Coroutines* are more like taking turns in a single thread (no real parallelism, but I think it depends on implementation), memory is shared - *Goroutines* are, I think, the combination of threads and coroutines in Golang, there is a manager what controls subroutines and arrange them between threads, memory is shared I may be wrong about something, if so, please correct me in the replies
@eldonad4 ай бұрын
You are correct. Coroutines are sort of an abstraction over an event loop, where you run on a single thread, and functions can yield in turn when they wait for I/O operations or other coroutines to complete. They are run by a built-in scheduler, like the os scheduler for threads, but there is no preemptivity (i.e the scheduler cannot forcefully stop a function). It is important to note that you can combine coroutines and threads, for exemple by running coroutines in a thread pool, if you need that sort of thing. In that case you can have subordinate event loops that can send events to the main event loop when tasks are finished.
@valshaped4 ай бұрын
I think the non-Go-branded term for goroutine is "Green threading"
@aredrih67234 ай бұрын
I think a more important axis is cooperative vs preemptive scheduling: - cooperative: you stop running by manually yielding (you or the language but you won't get stopped if you don't) - preemptive: you get (forcefully) paused after some time by the OS. It will later resume your program. This happens many times per second. You don't have an unlimited amount of cores so eventually, 2 different processes will take turns sharing a core/thread. IMHO, the distinction between process and thread is good to know if you have to pick one but you can always ask the OS to share some memory with another process if you want to. A coroutine is just the fancy name of a function that can pause itself (can produce a payload) and can be resumed (optionally with a payload). It is good to have if you're doing cooperative scheduling but you can do the same with callback. AFAIK, goroutine are a backlog of coroutine to run spread across executors (i.e. thread) that run them sequentially. They yield when doing channel and OS i/o (roughly). So enough infinite loop will hang a go application. If you want to mess around with a naked coroutine, Python and JavaScript's generator fit the description: - yield keyword for explicit... well yielding - optional payload both ways (method .send in Python and .next in js)).
@dealloc4 ай бұрын
@@valshaped And Green processes would be a combination of coroutines and processes. E.g. what is used in the Erlang runtime
@tripplefives14024 ай бұрын
From a hardware point of view: processes are separate virtual memory page tables, the timer interrupt handler routine invoked by the CPU and provided by the OS will determine which page table pointer to assign based on the scheduler. threads are separate stack pointers. that same timer interrupt handler routine will then change the stack pointer to the one belonging to the thread in the process that the scheduler thinks should run and calls iret instruction which pops the instruction pointer from the stack and runs from there. The other stuff is software abstractions.
@halfsourlizard93193 ай бұрын
I was curious to see what this would look like: I implemented an async interpolation-based animation engine in Haskell forever ago; predictably, all of the async-ness was abstracted into a monad. I'd be interested to see if it could be 'contained' / localised better in a refactored C implementation -- rather than littered everywhere in the code. Given that constants are 'implemented' with the preprocessor, abstraction / separation of concerns don't seem to be things that C's very good at? Or, are these just idiosyncratic to this implementation?
@RandomGeometryDashStuff4 ай бұрын
01:04:32 example: unlike tcl, scratch has types but there is no easy way to get type of value: [ switch to costume ( "0" / "0" ) ] behaves differently than [ switch to costume ( join "N" "aN" ) ] also scratch is harder than many other programming languages because there is no local variables and no case-sensitive string compare
@pyajudeme92453 ай бұрын
1:06:31 - Give the kids a reduced Assembly language with more or less intuitive names, I think there is already one, called C hahaha But seriously: C is the best beginners' language. 25 years ago, there was only C, Pascal and QBasic in schools. My first language was QBasic and then C (as a teenager). It didn't hurt at all. You get to know all the basics of computer science, and you can use everything you learn in almost all other programming languages through a foreign language interface (e.g., ctypes in Python). Later on, you will appreciate other languages more, because C sometimes is a little frustrating. You need to take care of everything, if you forget something, it will punish you like you have never been punished before. Easy to learn, but hard to master.
@levia28053 ай бұрын
Russian Tom Scott isnt real, Russian Tom Scott cannot hurt you Russian Tom Scott:
@StevenMartinGuitar4 ай бұрын
1:13:27 Yeah you certainly don't want the nob to grow indefinitely. Maybe it's better to have a more compact, lightweight nob?
@ВласовВладимир-п7з4 ай бұрын
Hi, can you tell about your Linux setup?
@BolasDear4 ай бұрын
i dont understand what you do.
@theevilcottonball4 ай бұрын
He edits text files. And then relies on external tools to eventually transform them into executable instructions. It is called prgramming, it is a real thing, look it up!
@BolasDear4 ай бұрын
@@theevilcottonball I don't care, it is much boring.
@angelcaru4 ай бұрын
@@BolasDear ???? how did you end up here?
@BolasDear4 ай бұрын
@@angelcaru i thought he was making marshmellows recipes thas why i am here , actually i was roaming on american invention for some fun, i got this channel . most boring man on earth , he still had not answered my query where to get programming socks . in my city no body sells theose .see he makes jokes still i took them seriously.
@BolasDear4 ай бұрын
@@theevilcottonball have you heard anyone who says i dont know windows , is it possible being a human and not knowing windows?
@kala-telo4 ай бұрын
I disagree with statement about scratch at 1:04:41, actually, I got interested in programming 10-11 years ago, when I was 6 or 7, basically after I learned how to read, I was bored and found scratch installed on family PC. I did some simple program which reacted to key presses, showed my dad and he gave me some scratch course back. I'd say scratch is better than most "real" programming languages in sense that it's 1) international, I didn't know english back then when I was 6 2) doesn't require typing, at this age, inserting code letter by letter, at speed about 1 word per minute is boring as hell Also you would do cool things without variables and functions, since most of values stored in objects(so called sprites) themselves. For example you are not doing `cat.x = cat.x + 10`, but `cat.move(10)`. You will eventually encounter variables, but scratch doesn't just trow them at your face. Well, at least it was my experience with it
@Czeckie4 ай бұрын
would adding rewind be possible? Seems to me very useful for interactive animation creation to go few frames back and hot reload. But mostly, I would be interested in how to implement such a feature. Maybe a ring buffer of states? Storing only diffs? But making it work with the rest of the system I have no idea
@anon_y_mousse4 ай бұрын
Use an array or some type of linked structure to store the tasks sequentially and you can just iterate backwards.
@RandomGeometryDashStuff4 ай бұрын
01:35:41 what if malloc fail?
@jakubsebekАй бұрын
malloc never fails on linux
@RandomGeometryDashStuffАй бұрын
@@jakubsebekdoes program crash inside malloc instead?
@hubstrangers34504 ай бұрын
Thank you....
@sayatraykulov622525 күн бұрын
Who else noticed Po*n folder which is 56.4 GiB at bottom of the screen😂😂
@FrankBudino2 ай бұрын
Zozen, together with strager, are absolute legends...
@ramQi4 ай бұрын
the references link part is being talk at 1:07:43
@apurbosarker1124 ай бұрын
The C god is here
@bibliusz7773 ай бұрын
how about wgpu stream?
@АртемТерещенко-ъ9ъ4 ай бұрын
Возможно глупый вопрос, но я наблюдаю за твоим каналом долгое время и знаю, что ты проводил стримы на русском. А почему нет видео на русском? Очень мало людей, которые с такой же глубиной разбирались в С и записывали интересные видео
@__gadonk__4 ай бұрын
I think he just wants to reach an international audience. The russian stream was just an April fools joke
@rogo73304 ай бұрын
But why not in english? If you have trouble understanding what he says, then this is perfect opportunity to improve on the language. It just more accessible for everybody to speak and write something in one well-understood language (in 21 centuary it's English, like it or not). If streams will be only in Russian you will get people who speak Russian, not people who searched for C programming, neural networks programming, Ada programming... I hope I stated my point clear.
@qwertyuioppoiuytrewq45913 ай бұрын
Больше людей в мире знает английский.
@abobe55722 ай бұрын
хз он тупо по-русски говорит английскими словами норм короче ну надо будет специальные люди придут и объяснят как надо балакать
@metala4 ай бұрын
nob it will grow indefinitely and then it would replace systemd.
@CHEL0VEK1004 ай бұрын
detachaudiostreamprocessor
@lowlevelcodingch4 ай бұрын
I'm Async Too!
@victordvickie4 ай бұрын
!still grep after coogle
@anthonyquote15932 ай бұрын
"right so" every 0.01 nanoseconds.
@patfre4 ай бұрын
Is anyone going to mention the text at the bottom?
@korigamik4 ай бұрын
Always been there
@RandomGeometryDashStuff4 ай бұрын
tea temperature looks like broken
@JoshuaF.4 ай бұрын
cool
@lowlevelcodingch4 ай бұрын
JOSHUA? WTF
@JoshuaF.4 ай бұрын
@@lowlevelcodingch wild Joshua caught in the wild
@alexnik11814 ай бұрын
cool
@nyyakko4 ай бұрын
Pog
@blackhaze38564 ай бұрын
Does he say he heard about coroutines and goroutines and doesn't know what they mean? He made a chat in Go over 6 months ago. 😮
@tcocaine4 ай бұрын
If you haven't implemented an async engine, a heap-allocated state machine with an event loop (optionally with thread pools), then you don't understand async.
@danielschmitt57504 ай бұрын
Nice implementation of the composite pattern. I know you don't think much of design patterns but it is a quite elegant solution nevertheless.
@neshkeev4 ай бұрын
Why not to use OpenGL/Vulcan instead of Raylib?
@TiaguinhouGFX4 ай бұрын
Raylib is an abstraction on top of OpenGL/Vulkan/Metal/Direct3D
@rogo73304 ай бұрын
Because he already used OpenGL and said that it sucks to literally copypaste the same stuff again and again and go through the same bugs again and again instead of just asking library "give me a window" and "draw rectangle there and flip the screen". Vulcan is just more annoying OpenGL that sucks less in terms of API and performance, but he literally draw a teapot in browser at 60 fps only with his old-ass Intel-i3 10-years old laptop's CPU.
@el_chivo994 ай бұрын
you should develop python like generators from scratch
@GegoXaren4 ай бұрын
I love Russians/Slavs doing a fake Russian/Slav accent.
@dastan3314 ай бұрын
Command pattern
@curly354 ай бұрын
i don't understand where he made his task loop async? i was waiting to see how that would be implemented and then it just magically worked with totally sync looking code...
@nocodenoblunder66724 ай бұрын
As far as I understand whenever he calls update on his Tasks they are advanced one step at a time by interpolating and then basically yielding. When there is a Taskgroup the Tasks are executed pseudo parallel, meaning one task is advanced by one step then the next is advanced by one step and so on. The code look sync because it is.
@r2com6414 ай бұрын
🇦🇿
@fucku2b4 ай бұрын
first
@Kobold6664 ай бұрын
firster
@tomwilliam72994 ай бұрын
Shame on your ass 🤣🤣🤣
@MarcelRobitaille4 ай бұрын
The tea is a real problem. I moved to a new country and I can't get the type of tea I like at all. Not even something close to it. Last time I visited home I packed my checked bag full of tea.
@SP-st6tv4 ай бұрын
I bet you like red tea. I had figured out that ordinary tea that I liked is called "red tea" around the world but it has black color.
@OREYG4 ай бұрын
About coroutines - the best explanation I can give is that its a tool to express second-order control flow. Imagine you have an interpreter of some language written in C, and it can do 'latent' action, actions spanning multiple frames (hey, that's exactly what you have). So, if you would put a breakpoint in your C code, you wouldn't see a control flow of your animation (it would step into the code that does queing), because its scattered around multiple functions of your Async Engine. But with coroutines, you can express them directly, in pseudocode: "item = acquire_item("background"); result_of_a1 = await action1(item); await action2(result_of_a1, item)" (its all non-blocking code), now, when stepping with a debugger, it would properly follow second-order control flow, skipping all the scheduling and bookkeeping parts, which would simplify your debugging experience (also note how action2 is parametrized with the result of action1, without coroutines this would involve you creating a struct that you pass around and otherwise would've been non-trivial, especially when you want to reuse this action).
@ladyattis4 ай бұрын
I think scratch and other visual languages tend to make mistakes that making it all look like blocks you can attach supposedly improves comprehension. In reality, the only time I've seen such visualization be useful is to grasp the problem like a flow chart (aka state machine). Once you got your chart or graph of possible states then it's better to go straight to a textual interface for implmentation and debugging unless what you're doing has an actual visual output like your squares were. But that doesn't need to be integrated into the development platform which Scratch forces on users. I love smalltalk and I think it's a great first language but I'll be damned if anyone wants to force lego-brick clone UIs on me. If you're gonna do that then copy VB and HyperCard (which VB and other RAD tools copied from), don't settle for less.
@aredrih67234 ай бұрын
1:04:55 I think Scratch is alright to get a feel for what a tokenizer and lexer value in the code. When you start learning, word on a screen don't look like declarations, loops and conditionals, they look like words. I don't think there is anything wrong with training wheels to get a feel, but it is really hard to judge how hard a problem is in programming so you end up with people on children bike trying to do some cyclocross. Yeah it's hard, but I would not blame the bike on that one, but you should not advertise it as possible when giving the bike. That said, I doubt you get much values after a few weeks of Scratch.
@boccobadz4 ай бұрын
Honestly, back in the day we had stuff like that - Logo programming language. It put off more people than I can think of.
@ilikebananas3424 ай бұрын
18:45 'const' may not work but 'static const' should be fine here, even in C99
@ElPikacupacabra4 ай бұрын
In fact, clang allows `const` as well.
@RandomGeometryDashStuff4 ай бұрын
02:54:27 why no `data->tasks.capacity = 0;`? edit: duplicate of chat 02:57:53
@dodgeclub71624 ай бұрын
Who and how put the stream comments in subtitles
@binitrupakheti42464 ай бұрын
What are your thoughts on Odin?
@tomwilliam72994 ай бұрын
Very bad language
@vlc-cosplayer4 ай бұрын
Femboy god (Thor and Loki crossdressed too lmao)
@aredrih67234 ай бұрын
I think this is closer to a bare bone finate state machine (w/ entry and exit callback + some ticking callback) than async await. I know that FSM are a way to implement async function but the way entry and exit callback are used does turn it into its own thing. Also not a criticism, as Tsoding said, you first do the simplest possible solution and refactor; plus, the final implemtation won't be an of the shelf one (but contrasting it with one can be interesting).
@monad_tcp4 ай бұрын
but that's basically what async/await is, an FSM, the rest is just fattening syntactic sugar.