Can you make another tutorial how to make an emotion stone?
@antonindolohov12772 жыл бұрын
I have ran into a problem. I followed this tutorial but a soon as my flashback started it just ended before the dialogue came. I don't know whats wrong.
@MrMudbill2 жыл бұрын
Dialogue file was probably not found or failed to load.
@antonindolohov12772 жыл бұрын
@@MrMudbill I placed the audio files inside a folder called voices and that folder is in a folder called flashbacks which is inside the custom story map.
@emilZ138 жыл бұрын
How can I make myself die from a fall? Everytime I jump down from a fall that would kill me I just end up really hurt and if the fall doesn't kill you, you will be able to walk outside the map :/
@MrMudbill8 жыл бұрын
You could add either a collision check on the ground that will kill you, or add a check that checks if the player is badly hurt, then SetPlayerHealth(0);
@julianlindsay40006 жыл бұрын
Thanks for the help. Also how would you make a cutscene? Like in the beginning of the game I want to make the character wake up and look around in the bed automatically.
@MrMudbill6 жыл бұрын
It's possible to use this for that. You'll have to use a silent audio file with no subtitles though, otherwise it will finish immediately (it ends when all audio is done).
@CandleChrisTv2 жыл бұрын
do you remember what category is used for emotion stones?
@MrMudbill2 жыл бұрын
It might not be a specific one but rather specified on the emotion stone itself. But no, I don't remember 100%.
@Zefeated9 жыл бұрын
I used Audacity but when I convert it, it says "Error message", "cannot convert aup to ogg" :l
@Zefeated9 жыл бұрын
Ok so I figured it out but the thing is, my audio plays fine, but the text doesn't work.
@MrMudbill9 жыл бұрын
Overseers Master There might be an error in your lang file in that case. Does any other text show up?
@Zefeated9 жыл бұрын
no
@MrMudbill9 жыл бұрын
Overseers Master Then that must be the problem. Look through your lang file. See if you can find anywhere you've missed a < or >, perhaps a / or anything that is required. If anything like that is missing, the entire file fails to load. If you're struggling, you could post it here and I might have time to look at it.
@MissRumplegeist2 жыл бұрын
I know this is an old vid but is there a way to create a flashback with no dialogue, just an eerie audio file like AMFP? We're working on a project with a few of these events and we're figuring out how we do this without having to add nonexistent dialogue files. Cheers
@MrMudbill2 жыл бұрын
I think your best option is to just use a silent audio file.
@itshananahbanana11 жыл бұрын
I'm having so many problems with my custom story it's not even funny. It seems like my flashback script area isn't calling for the .flash file, as when I enter the area, it gives me the white light, the creepy voices, then it just fades out to white again, and doesn't play any of my text. I've followed this tutorial to a T and it's just not working for me. Does this sound like a familiar problem?
@MrMudbill11 жыл бұрын
Can't say I've encountered this in particular, but it might have something to do with your audio files. If they don't play, the subtitles won't show either. Make sure there's sound in your ogg files and that they are found and called properly.
@O.T.T.O_Mk.X10 жыл бұрын
same problem here :D, except, i have a full conversion. and im sure i have all my resources configured correctly
@itshananahbanana10 жыл бұрын
What happened with me is that I didn't have the audio files in the right spot. Did you check where your files are, and what they are named?
@MrMudbill10 жыл бұрын
It might be worth your while to post a thread on the forums. Make sure the name of the file is spelled correctly, that it contains no spaces or special characters, and that it's within reach of your resources.cfg file.
@MrMudbill11 жыл бұрын
They're quite simple, though perhaps I can combine it with a video on making a custom entity for it.
@MrMudbill11 жыл бұрын
You can upload the stuff on ModDB. I might look it up then.
@teezaah55788 жыл бұрын
There is ONE more thing that my friend and I need help with about the checkpoints.. We dont really know how to reset the doors that is suppose to be locked because when we reset the doors they are already open but we have managed to reset the key that goes to that door but that key have lost it's name so it only shows up as "Picked up" and nothing else when you die after you walk through the checkpoint :/
@MrMudbill8 жыл бұрын
You can use SetSwingDoorClosed and SetSwingDoorLocked to reset the doors manually. Then you can add a new callback with the key and door in case it doesn't work anymore. You might need to use a custom .ent file for your key, if you're using CreateEntityAtArea to spawn it. That way you can specify the internal .lang entry.
@teezaah55788 жыл бұрын
oh ok then I will try and see if that works :P and we just ran into another fricking problem with the checkpoints xD When me and my friend added the "Credits" to our custom story, the death messages disappeared when you die and wont show up on the screen, instead the screen is completely black. We have tried everything to solve it but nothing really works :/
@MrMudbill8 жыл бұрын
TeeZaah Probably an error in your lang file. If you only added the credits, that may be where the error is. Remember that a single error in the lang file will make it not show any text from it at all.
@teezaah55788 жыл бұрын
I looked over my credits in the lang file but I didn't find anything that could be causing it :/ Just a question, can your entry name in your lang file be the same as your other lang files in your other custom stories, because I have a few other custom stories that have the same entry name in the category "Credits" and that is "Ending" can that be the cause or something? :)
@MrMudbill8 жыл бұрын
TeeZaah The lang files are exclusive to your story and don't matter to others. Does your custom story description show up in the main menu?
@xXFroggyGamerXx11 жыл бұрын
I always want to make a monster as emotion stone.
@emilZ138 жыл бұрын
It´s me again, I have run Into some problems with the checkpoints. Everything works fine except one thing, I want to make an area run again after you die so how can I make it re-activate once again? Thanks :) I tried to use the (SetEntityActive) on it but that did not work :/
@MrMudbill8 жыл бұрын
You don't need to reactivate it because entities stay active unless disabled (except monsters, which are disabled on death by default). What you must do is re-add the collision callback (or other callback you used on the area). Either that, or make sure the original callback doesn't delete itself upon triggering, which should be the last boolean in the arguments of it.
@MrMudbill11 жыл бұрын
That's odd? I can download the flash1.flash and open it, and the text is there... I guess you could make your own as I showed, if you're having trouble with the download.
@MrMudbill11 жыл бұрын
I think that's fairly possible, though it would seem a bit odd.
@Gabsterical10 жыл бұрын
is the flash1.flash file supposed to be downloaded as a document? Because it say's it is.
@MrMudbill10 жыл бұрын
If you have no default program to open it with, any file will be just a document.
@Gabsterical10 жыл бұрын
Don't worry, I just did it the other way
@xXFroggyGamerXx11 жыл бұрын
Ok.
@Zelvof6 жыл бұрын
This is so confusing .................. You explain in ur way and I do not understand ur actions or speaking....
@MrMudbill6 жыл бұрын
Something in particular you struggle with? You can always ask. You can also post a thread on the forums or come to the Discord server for help. I can tell English isn't your first language, so that might be why you have trouble understanding.