Finally a good rig tutorial that isnt just "use mine in the description" or "just use rigify (or other program/site etc.) to spawn in a premade rig!". Thank you dude!
@thomas77267 ай бұрын
yes!
@lisajones2210 Жыл бұрын
FINALLY! I'm 60+. 3D art is still in its infancy to me. Working from the costumes to the bones is absolutely an alien concept. I've always started drawing with the bones for positioning, implying muscles, then working on the skin and clothing. Thank you for showing me that rigging the animal, or human first CAN be done. I'm crying happy tears right now.😂
@GeoffInfield6 ай бұрын
58 yo kiwi and loving his videos - found this after making one leg of the six legged walker he showed so perfect timing!
@martyjwalker5 ай бұрын
54 yo here having crappily dabbled with 3D since I was 24. It's a bug I can't shake.
@Feyd015 ай бұрын
Nice! I'm 45 and have been Blending for four years, love it love it!
@UrLocalMarshmallow5 ай бұрын
I know you won’t believe but only 9 years old and I made a flexible cube
@RAFA120HOJAZ3 ай бұрын
15
@Derpduck.2 жыл бұрын
He really is the GOAT.
@Polyfjord2 жыл бұрын
🐐
@skyemoore4282 жыл бұрын
@@Polyfjord 🐐
@Derpduck.2 жыл бұрын
@@skyemoore428 🐐
@Iridescent_V2 жыл бұрын
@@Derpduck. 🐐
@tigransafaryan66192 жыл бұрын
🐐
@pro_suh69949 ай бұрын
you are singlehandedly teaching me every more advanced idea or concept in blender, and completely causeing me to reapproach how I do mostly everything.
@skyemoore4282 жыл бұрын
One of the highest quality Blender KZbinrs out there. Absolutely love every one of you videos! You cram in so much excellent information with unique ideas, relaxing audio, and amazing end results!!!
@Polyfjord2 жыл бұрын
Glad you like them!
@rjwh672202 жыл бұрын
@Skye: you got that right, brother! (Or sister, as may be.)
@aurisnow2 жыл бұрын
relaxing audio!!! you said it perfectly.
@sivutietuote Жыл бұрын
@@Polyfjord Man o man if only more people realize to do tutorials like this man!!!! Thank you very much.
@Autaka-Nubia Жыл бұрын
i'm a beginner and i can't believe what i do by him !
@heavenlyedits1948 Жыл бұрын
MAN WHY I DIDNT FOUND YOUR CHANNEL EARLIER! THE WAY YOU EXPLAIN AND TELL ABOUT EVERYTHING AND SHORTCUT KEYS MAN. TY FROM THE BOTTOM OF MY HEART!
@BombsAwayMusic Жыл бұрын
Did you find an answer to batch parenting ?
@Blendercage2 жыл бұрын
If you uncheck “lock object modes” under the edit pull down, you won’t have to switch back and forth between object and pose for parenting. Saves a lot of time and movement when there’s a lot to bind for anyone that didn’t know.
@Polyfjord2 жыл бұрын
Ommggg!! Nice!!! This is golden
@jameslee96392 жыл бұрын
Does not work for me most of time. I wonder if it is a bug.
@ethanael_yovan2 жыл бұрын
@@jameslee9639 its a bit wierd, it kinda like saves which mode ur on for each bone and switches back when you select it maybe ur using it wrong its a wee bit confusing
@extra_ram_noodles2 жыл бұрын
EXCUSE ME WUT, This'll help me fail SO MUCH FASTER.
@DedieTheUntold Жыл бұрын
Thanks for that
@siro75487 ай бұрын
For thoes people who can,t make parent and keep offset,before this step ,try go to object mode ,select legs and select the core bone ,Ctrl+J,black to edit mode now you supposed could do parent and keep offset 😊I’m using blender4.1
@NazirKhan-g5y6 ай бұрын
really really really thanks.🤗😇
@andyklyen68853 ай бұрын
@@NazirKhan-g5y Thanks for the work around @Siro - Not sure how he's selecting multiple objects in Edit mode!?
@LANGIMATION2 жыл бұрын
I recommend working on one side and adding _L or .L at the end of each bone or R if you're working on the right side and then when all of them are finished select all, right click and select symmetrize. It'll save you a lot of time.
@simply_the_dev7588 Жыл бұрын
I've seen other videos that do the same with the .L naming convention. Also what's the difference when parenting bone vs bone with weights?
@LANGIMATION Жыл бұрын
@@simply_the_dev7588 parenting to bone is best for mechanical rigging and for solid objects like armor and to snap weapons and gear to certain parts of the body like the wasit or in hand while weights is more used for organic models like monsters and people
@LANGIMATION Жыл бұрын
@@simply_the_dev7588 that's my understanding of those at least
@LANGIMATION Жыл бұрын
@@JustV_9 pretty much
@Meme_spice10 ай бұрын
I am having a problem, when trying to parent the bones together the parent option is not unlocked, what do i do?
@declanmohan18502 жыл бұрын
Just something I noticed at the start, when you're doing the bones on each side, you can just make one side and then use the symmeturies operation. This also symmeturieses the constraints and stuff
@jakehero42 жыл бұрын
Yea symmetrize saves a lot of time instead of making it all over again for the other side
@Polyfjord2 жыл бұрын
Ooohhh nice!! I always thought that was limited to humanoid rigs!! Will try it 👍
@umoyGC2 жыл бұрын
But keep in mind to name all the bones with "*.L" (or "*.R" depends on the side :) ) before symmetrize. This will keep it organized ;) symmetrize will name it with the other side index :)
@sakariheinonen52522 жыл бұрын
Perfect! Bear in mind that symmetrize seems to only work in the x-axis.
@SakuraWitch Жыл бұрын
@@sakariheinonen5252 its best to think of it like directions x axis is left and right y axis is forward and backwards z axis is up and down a reason why the x axis gets mirrored is if you think of human anatomy, its your left and right side that looks the same otherwise it be kinda weird to have a face on your backside or another butt on your front side
@Dabbl1ng Жыл бұрын
I searched ages for a way to lock bones to an axis while being in an ik chain, couldn't find anything about it, so I gave up. Now just watching this tutorial I see you can lock axis in the bone tab! I was like no freakin way... fml, it's so simple too... Big appreciation for this video, thanks very much
@eoghanley2 жыл бұрын
Would love a tutorial about your animation workflow, your animations are always excellent !
@lucas-correa2 жыл бұрын
Me too!
@Delphinus88ca2 жыл бұрын
This earlier tutorial of his should help. kzbin.info/www/bejne/n57FeqaEdtuIpq8 I was able to make a fairly decent animation by following it.
@ermerk2 жыл бұрын
Best blender rigging tutorial on youtube😁
@ANJ_gaming5 ай бұрын
I've found a lot of IK and rigging videos to be pretty lackluster in my searches but this one is really highlighting the useful bits, appreciate it!
@Goalatio Жыл бұрын
Thanks for this! I've been using Unity for about 8 years and animation has always been the death of my projects. Tutorials like this are making it so easy to just suck it up and "jump in" to learn it!
@thomas77267 ай бұрын
There should be a "public gallery of essential Blender tutorials". This one definitely would be!
@yokaikk21 күн бұрын
GOD DAMNNNN, I DIDN'T EXPECT THOSE ANIMATIONS IN A TUTORIAL. THEY ARE SO SICK!!!!
@bowfuz Жыл бұрын
the camera attached to the thumb was a nice artistic touch, well done and omfg yes we need nearest-bone automatic parenting
@youssefsameh27abdelfadil222 жыл бұрын
Thank you so much I was looking for an easier way to create these rigs. You're a life saver. Keep up the great work.
@Polyfjord2 жыл бұрын
Thanks for watching!!!
@EvoDanceOfficial2 жыл бұрын
i actually had the same question about the multiple parent without deform
@garmonstudios44192 жыл бұрын
same here, still looking for a good solution to it
@yobramyo2 жыл бұрын
Loved that mounted camera angle on the hand!!!
@TomWDW12 жыл бұрын
I've been using your Mechanical Creatures pack nonstop for the past week. It's so much fun!!! This new speedy tutorial is amazing. Thank you!
@arupdeb69 Жыл бұрын
I can't even remember if i have ever seen such high quality tutorials. They are simply awesome.
@BombsAwayMusic Жыл бұрын
Great tut, but we need more about driving the actual animation. How do we get remove foot slippage without key frames?
@MCCDEMON2 жыл бұрын
OMG - just to have 1% of your creativity would make me the happiest man on the planet. Your work ist simply outstanding.
@YayaYayoty2 жыл бұрын
Really the best rigging tutorial I Have ever seen so far!
@gamethingstuff2 ай бұрын
I'm 4 minutes in and this has already helped me with half of my problems. Nice work man.
@wolfy46642 ай бұрын
Best workflow ever, i come back to this video everytime i forget some detail
@yeolunius45596 ай бұрын
probably my favourite blender rigging tutorial. this is the rigging equivalent of the blender donut
@rjwh672202 жыл бұрын
Your tutorials are always quite excellent. Whenever I get a KZbin notification that you have a new video, I immediately drop whatever I’m doing (which can have unpredictable results) and view it. Thanks so much for sharing your knowledge, time, and effort to help complete strangers get better. EDIT: if you’re ever in Kansas, drop by!
@literallymike_7 ай бұрын
I've been looking for IK...for YEARS. THANK YOU!
@TheRealPinkWish8 ай бұрын
@polyfjord: generous artists like you are the best part of KZbin: really useful information for free. Thanks a ton for your generosity and kindness!
@hamhox Жыл бұрын
I used to be speedy mcrigger, but I forgot basically every single thing after a couple years so I really needed a fast refresh... Nice work, think I got it. I think there's a lot of people like me watching ;)
@jollygood252 ай бұрын
Those finished mechanical animations with render are really cool. Great work and helpful rigging video.
@BlackoutCreatively2 жыл бұрын
if you enable the transform gizmo, set to local, it removes the guesswork from which axis you need to lock
@Polyfjord2 жыл бұрын
Niiiiiice!! Thanks man!!
@WaterShowsProd2 жыл бұрын
Alternately you can display the axes in the armateur properties panel. Also useful for making sure your bones are oriented with each other.
@FuriousInfernoАй бұрын
that was super interesting and really easy to learn video, i appreciate that how straight forward you were and explained everything without wasting any time in bunch of random stuff, just straight to the point, i like that. Thanks man!
@Chaitanya_s_Renders3 ай бұрын
dude thank you! I was working on a project, rigging a robot leg I forgot about the rotation locks in IK and after hours to trying figure it out this was the 1st video I saw, Thank you
@ChandazaCreationsАй бұрын
Oh this makes more sense for IK workflow thank you. I forgot to actually add IK bones themselves.
@Fafhrd422 жыл бұрын
One thing you can do that might speed things up even more: instead of axis locking, set up pole targets in the IK Constraint. The IK constraint will arc the IK chain in the direction of the pole target more or less automatically.
@Voreoptera Жыл бұрын
I was thinking the same thing. For the objects he is creating locking constraints makes more sense because there is locked movement in the joints. For other things pole targets would be better then locking. Also if he used pole targets then there may be small movement in unwanted directions.
@limedoes3d2 жыл бұрын
Finally the only rigging tutorial that actually teaches you how to animate the rigs
@Allaboutstory Жыл бұрын
I've never seen someone explaining so smooth with so good creature designs. Amazing work ❤
@NovaBlueNova11 ай бұрын
I've always struggled to understand IK but your explanation here totally cleared it up for me
@lagy41192 жыл бұрын
Wow I've watched some rigging tutoraials but never got it right, this is saving alot of time and money thanks poly.
@cropped15892 жыл бұрын
I like the way the speak, we are relax, your sound of typing on keybord is magic. You use blender as second hand. I hope in the future you will stay a lot on these creatures. It's so easy to whaching you and learning. I can say in may language....Bravo !! By the way I have your product and is amazing, really
@kokoalmasry2 жыл бұрын
I love your sound effects choices for your projects
@KnightsBauBau Жыл бұрын
One of the best platforms for learning 3D! Truly a 🐐
@ordogemini2 жыл бұрын
You're our Blender magician
@KevRyanCG4 ай бұрын
This is great! I needed a refresher on some Blender rigging and this has gotten me going. Thank you. Also your cinematics are fantastic. So much personality to the creatures.
@andreyromashchenko89675 ай бұрын
I only watched half of the video so far, but wanted to say thats this tutorial is extremely helpful
@faisalq8i10 ай бұрын
that hand scene on 10:22+ captured my heart XD i leterally rewinded it like 20 times XD
@anomalyraven8 ай бұрын
Thanks! This was just the reminder/refresher I needed for my current project at work. I did something entirely different with my rig, but your explanations were so easy to understand that it was just enough to apply for what I'm working on 😄 Husqvarna wanted me to do a showcase of a power cutter and the model I'm working on has an arm extension that can grip onto rails. I needed the arm to rotate in one axis while holding still onto a rail as the power cutter is moving, and your explanation of how to do the IK rigging reminded me of how I could achieve that 👍
@DEFENDER7485 ай бұрын
If at time 03:11 when you press ctrl+p and the `Keep Offset` and `Connected` options are disabled (not clickable) then go to Object mode and select all the bones and press Ctrl+J (To merge all the Armatures to one), then go back to edit mode and then select both legs and then the moddle bone and then press ctrl+p.
@CredOriginalYT2 ай бұрын
Thx man!
@Vanalleswa Жыл бұрын
wow, this is simply amazing!!! your tutorials are so clear and easy to follow!!! thanks a lot!!
@yuukikazetran22949 ай бұрын
I'm a beginner on rigging and bones because I've been scaring of them for some reason. However, your demonstration was so clear and inspired me to finish what I've started, thank you so much!
@Polyfjord9 ай бұрын
Glad I could help!!
@philip63202 жыл бұрын
Thank you so much for this rigging tutorial, now I can use the mechanical creature kit to the fullest❤
@Polyfjord2 жыл бұрын
Nice!! It's a rigging technique that also works well without the mechanical creature kit, so hope people don't feel pressured to buy my asset pack!
@sobreaver2 жыл бұрын
Still, everyone buy his set to encourage/support him :P Could make my own Thing !! ;) - Wednesday fan here ;) -
@XXXMakabaka18804 ай бұрын
Polyfjord is now officiallly the god of blender rigging
@Patricebrouh11 ай бұрын
Wow, what a great video ! 12 minutes and I undestand clear how to speed up my rig process
@apummy49302 жыл бұрын
O. I just thought "Hmmmm if he publishes an Pack with so great Armetures, then he must make a Video about that". And here it is!!! Thankts a lot ❤❤❤❤ Your just so good at Blender
@dmitr6926 Жыл бұрын
Forgot of this! locking too, now can use it, thank'ya!
@anuragkatkar70632 жыл бұрын
I was literally going to animate a robot this tutorial dropped. What a great timing!!!
@MCNeko6554 Жыл бұрын
That hand animation was so freaking cool! I have so many ideas now for monsters in my game... @_@ creepy crawlies galore lmao.
@NR_5tudio9 ай бұрын
THANKS MAN U JUST REMOVE 8 HOUR OF WORKING IN MY DAY!!!!!!
@its_jaiz8289 Жыл бұрын
The hand with the beat so nice
@zacharylord-rule536810 ай бұрын
You can add pole targets for the joints in your ik chains and then the joint will always point towards them. Also, if you use the "with empty groups" option, it will just create vertex groups for your rig and then you can apply them in edit mode.
@Gametime05577 Жыл бұрын
Thanks for making this awesome tutorial for free
@1977music Жыл бұрын
This is literally one of the best tutorials I've ever seen. Completely mind blown
@slimyelow Жыл бұрын
videos are insanely cool, I especially love the hand and the percussion solo.....totally wicked !!
@mahefarakotobe119110 ай бұрын
Subscribed after just the intro. I already know I am going to learn a lot
@UjangBoyor Жыл бұрын
i like how you get straight to the point, and make a good cut betweens explanation straightforward. subs!!!!
@zohaibhassan11802 жыл бұрын
Man you are the real BLENDER GURU 🖤
@elminister5172 Жыл бұрын
Some really clean looking renders.
@dead5kull3D7512 жыл бұрын
My friend : for you, whats the definition of a boss? Me : polyfjord. Bro u just make the rig easy lmao Thanks for all! ❤️❤️❤️💯💯💯🔥🔥🔥👍👍👍👌👌👌
@TheXeroxis1Ай бұрын
For batch I just use Bone relative in ctrl+p without deforming or adding weight painting. I also have a python script named parent_to_nearest_bone(armature) in case all else fails.
@valenciasainz2 жыл бұрын
You have one of the best content in 3d and Blender, thanks for the tutorial, I'm learning rigging and this is very helpful for me.
@BoDJavip2 жыл бұрын
thank you so much, i was thinking to start learning blender after i stop for a while now, i'll use your method to animate easy Thanks again
@huckinsjohnnyp Жыл бұрын
I have been teaching myself Blender for only a few months, but I am very good at learning visually. Even though you don't cover every little button you press, your tutorials just make sense to me. Thank you for these videos! I just downloaded the free version of your mechanical parts, but as soon as I make some money I'm definitely going to be getting the paid version. I really want to support you and what you do. Big thanks from a poor artist. #hearthands
@ye55252 жыл бұрын
I really impressed by your filming skill, cool rigging tricks though, but those cinematic shots are top notch.
@mendezcreative Жыл бұрын
Best IK rig tutorial for Blender. thank you!!
@zaidkiwan51682 жыл бұрын
I would like to add that you don't have to work on the 2 sides at the same time. You can work on one side, and name the bones with the suffix .L and then select them and then hit symmetrize to mirror them to the other side
@Voreoptera Жыл бұрын
Symmetrize please remind me to use this button so I do not go locking the 3d cursor to grid, mirroring the bones, then flip names button.
@Marco288654 ай бұрын
I find your Tutorials yesterday on you Tube And i Like them. ❤
@FreshYounsFR8 күн бұрын
this is the best tutorial i have ever seen😭😭
@flotfriedmeisenmann768 Жыл бұрын
The running Hand was made me laugh very hard. Thank you :)
@akhilpatil46682 жыл бұрын
Hi sir..akhil from india sir you are my inspiration for rigging because as because of your rigging style im getting much more interest in rigging because your rigging style shows me that rigging is not a complex or headache part so thank you so much 😊😊😊😊
@DreepyCore4 Жыл бұрын
This tutorial helped me so much when coming to rigging
@amankerketta19 ай бұрын
बहुत ही सुन्दर प्रस्तुति दी आपने मैंने शायद इस वीडियो से कुछ सीखा हो या नहीं पर मजा आया 😂 हाथ वाला एनिमेशन वीडियो देख कर इसके लिए एक सब्सक्राइब तो बनता है ❤👍
@LeeDanielsART Жыл бұрын
Hey man. Just wanted to say thank you so much for your excellent YT tutorials. I’m 20+ years as a freelance 2D/3D animator, but relatively new to Blender (a couple of years), and all your tuts are a HUGE help! I make AE tuts on my own channel, so I’m painfully aware how much time and patience it takes. Much appreciated and more power to you sir! ✌️
@Polyfjord Жыл бұрын
Thank you!! 🙌
@LeeDanielsART Жыл бұрын
@@Polyfjord thank YOU. I’m currently inhaling all your videos. 😂
@Dr.GreenD17 Жыл бұрын
Thank you for making more understanding of rigging in blender. At this video 10:30 the bionic hand gave me idea of Adams Family steampunk edition.😅
@feeleap5545 Жыл бұрын
dude! Great video! so much info in such short video, u didnt skip any lil steps like ppl usualy do and newbie can get stuck cos of that. Like experienced person wont mind u explain all the moves cos it doesnt make video 40min long, and newbies can just pause a lot and make it 40min video :P this is real unicorn among the videos
@cedarmyers67092 жыл бұрын
I love the cinematic renders and sound design! It works great where you put them in the video. The sound takes what could otherwise be creepy and makes it playful. Ok, maybe it's still creepy. Nice work!
@Oli_is_a_monkey Жыл бұрын
This is the best tutorial i have erver seen for rigging i am so bad at it!!!
@ImOnFish2 жыл бұрын
i already love the walking hand xD
@bflippsytrance8 ай бұрын
Nice workflow! One way to get around rigging completely in animated (hard material) assets is creating static parts with the center coordinate on the location you want it to rotate on. Creating assets in this way in blender made me able to use them directly to create mechanical arms and objects in Unreal attaching and rotating parts, I'm pretty sure it's useable within blender itself in the same way. For sure you'd want to rig any complex moving skeleton, but with things like roboting arms, gears and things that open/close I found it the fastest way to achieve it.
@dnyaneshwardhavle7 ай бұрын
3:10 Whenever I go into edit mode I want to make the center bone meke parent keep offset is not working i am using blender version 4.1
@codesl4 ай бұрын
@@dnyaneshwardhavle same here did you find solution ....
I randomly figured out a lot of this stuff after rigging a industrial robot arm, like the ones they have on car factories. Awesome that you share this to other people. It is as you said, it seems a bit like a backwards workflow.
@jeffb62762 жыл бұрын
I don't know how I got here but you're giving me great ideas
@calebbrazeau4597 Жыл бұрын
Excellent thanx 4 sharing your time and effort to help other to leap higher in blender.
@ealy3545 Жыл бұрын
I think I finaly get the rigging mechanics cuz of this. Thanks!
@circamagic2 жыл бұрын
a true gamechanging tutorial. Thank you!!
@drzigzag8985 Жыл бұрын
Wow fantastic rigging tutorial. Something I've been looking for to add to a new character I'm working on right on time.