Hi guys now the game oficially implemented DX12, this fix the CPU usage problem and allow you use DLSS and Reflex, so you dont need this fix anymore ;) thank you for all your support! ❤
@lonely27683 ай бұрын
You're english is pretty well, don't blame you, we're on the same boat, ¡Pura vida! :)
@WiLLyFreakShow3 ай бұрын
@@lonely2768 muchas gracias por tu comentario 🥰 un abrazo y loveo para ti 😊
@yeah72675 ай бұрын
I was right about it being a shader related issues, Nvidia recently just droped driver update mentioning once human but they didn't address the issue which leads me to believe that the Devs are using some crappy broken version of DirectX possibly corrupted for the game... i was surprised to see d3dcompiler_43 dll file cz often times it causes stability issue in games... I was a bit hesitant to use external dll for vulkan api translation for current DX bcs of the Anticheat.. But after seeing your video it seems to run just fine.. Gonna try this out once i get home.. Good Video btw Thx..
@adeptalakay5 ай бұрын
awesome bro thanks i wouldve never thought to try dxvk
@aihereplia5 ай бұрын
So, do I just copy 2 files (d3d11.dll and dxgi.dll) into ONCE HUMAN's folder and that's it? When I start game, it did show that it now used Vulkan but it maxed out all my cpu cores instead. I was originally get 130fps most of the time but drops to 70 in chaotic fight so I thought I could try it out. But turns out, FPS become stutter around 100 to 120 and frametime spike hang longer as well. And if I get into fight framerate drops from 120 to 80 and even frame freeze if there's particles like smoke or grenade being pop. I ran around for 10 minutes but see no improvements.
@WiLLyFreakShow5 ай бұрын
well sttuters may happen, but i think in your case is a little weird, you can expect 100% cpu usage just at the begining, bcs shaders are loading at first time, maybe you can try with the async version, just dont forget add the global variables in Windows to allow async (DXVK_ASYNC=1, DXVK_GPLASYNCCACHE=1)
@daemonkisure29524 ай бұрын
they added dx12, do we keep vulkan or go for dx12? i am an amd user
@WiLLyFreakShow4 ай бұрын
@@daemonkisure2952 DX12 native implementation would be better, try to test if it resolves high cpu usage, im gonna test it soon
@daemonkisure29524 ай бұрын
@@WiLLyFreakShow try and tell me bro, sorry about asking u to answer me everytime and thanks for your efforts bro, w video btw
@daemonkisure29524 ай бұрын
@@WiLLyFreakShow is it better dx12? i cant tell because i crash with, so i will wait till they fix it, but i want to know if vulkan still better or not
@doanvu7014 ай бұрын
@@daemonkisure2952 How to enable directx 12 amd graphics card?
@daemonkisure29524 ай бұрын
@@doanvu701 with the config file, but dont do it, it crashes with amd cards
@amy-2953 ай бұрын
So how can i fix high cpu usage when using dxvk?
@WiLLyFreakShow3 ай бұрын
@@amy-295 now they implemented dx12 in the game, i think that solve the cpu issue for the most of people
@amy-2953 ай бұрын
@@WiLLyFreakShow im gonna try it later
@daemonkisure29524 ай бұрын
is vulkan still better?
@WiLLyFreakShow4 ай бұрын
hi bro sorry for the late answer, but i was away from home, today i tested, and DX12 implementation fixes cpu usage and allow you to enable DLSS, so you dont need this VULKAN fix anymore ;)
@daemonkisure29524 ай бұрын
@@WiLLyFreakShow ty bro, sadly when i enable dx12 it crashes for me idk why
@WiLLyFreakShow4 ай бұрын
@@daemonkisure2952 maybe updating drivers can help
@Shinno-013 ай бұрын
Vulkan is usually better, as DX12 is a lot more intensive as it uses different techniques. However, Vulkan can be finicky with games as most games have moved away from Vulkan. Is Vulkan more performant, yes, is it always best to implement? No. DX12 would be your best bet if your system can handle it.
@OficialKrono5 ай бұрын
Eu tenho que mudar na pasta do windows/system32 também ou só a do jogo ? , fiquei confuso na hora de como configurar para funcionar, já coloquei as dll no jogo mais não mudou nada, então devo por no windows tambem ?
@WiLLyFreakShow5 ай бұрын
No, you only need to put the 2 dll (d3d11 and dxgi) in the game folder where is located the executable of the game, you can check with rivatuner wich API is running
@OficialKrono5 ай бұрын
@@WiLLyFreakShow ok, thx! I managed it, but something causes the FPS to drop out of nowhere sometimes, I'm monitoring it to find the problem, thank you very much!
@WiLLyFreakShow5 ай бұрын
@@OficialKrono stutters are normal because the vulkan api needs to compile shaders, it stutters only the first time when you walk in that area or kill that enemy, but after that doesnt stutters anymore
@fel2play4 ай бұрын
hope this comment get through, i got problem with UI of the game, it disappears and some LOD not rendered. if you do know thing to fix these issue, please alleviate us cause i know quite dozen player has this problem. thankyou.
@nxsy0113 ай бұрын
how to download them?
@WiLLyFreakShow3 ай бұрын
@@nxsy011 Here you can find the files, just download the zip from packages gitlab.com/Ph42oN/dxvk-gplasync/-/releases and here for the original non async version github.com/doitsujin/dxvk/releases
@J0ttaD4 ай бұрын
This is absolutely horrendeous, nobody should try this. Lowers the fps and it never stops stuttering. Worse than Dx11
@Nostalgimannen14 күн бұрын
lol dxvk has helped me in plenty of games.
@buraklogoglu29275 ай бұрын
hi are we just download code. i dont understand where do you download to d3d11.dll and dxgi.dll
@WiLLyFreakShow5 ай бұрын
Here you can find the files, just download the zip from packages gitlab.com/Ph42oN/dxvk-gplasync/-/releases
@WiLLyFreakShow5 ай бұрын
and here for the original non async version github.com/doitsujin/dxvk/releases