No video

Tutorial - Procedural Planet Lookdev in Houdini Karma

  Рет қаралды 3,552

Bizarre Self-Production

Bizarre Self-Production

Күн бұрын

Very quick and easy way to populate a system with some procedural planets without using any textures (as always).
With larger time investment the same setup could be used to create very realistic looking planets for cinematics or feature films.

Пікірлер: 25
@BizarreSelfProduction
@BizarreSelfProduction 10 ай бұрын
Completely forgot to show you guys the ATMOS material, but it's basically just ClassicShaderCore with: 1. Disabled Diffuse, 2. Refl rough at 0.85. 3. Refraction enabled. The rest is at default.
@vectorhunter4659
@vectorhunter4659 10 ай бұрын
looks cool! love your tutorials
@vazelevz
@vazelevz 3 ай бұрын
This is the way )
@BizarreSelfProduction
@BizarreSelfProduction 2 ай бұрын
This is the way.
@kir11
@kir11 10 ай бұрын
Very cool!
@dreamsprayanimation
@dreamsprayanimation 2 ай бұрын
How do your shadows look so smooth? Mine look choppy and artifacty.
@dreamsprayanimation
@dreamsprayanimation 2 ай бұрын
Up subdivision on the main mesh.
@ItIsOri
@ItIsOri 10 ай бұрын
Absolutely incredible! What did you do for the atmosphere? material wise?
@BizarreSelfProduction
@BizarreSelfProduction 10 ай бұрын
Check out the pinned comment from me above)
@paoloricaldone6273
@paoloricaldone6273 10 ай бұрын
thanks!
@authenticmuffin
@authenticmuffin 4 ай бұрын
It appears you're using the VEX Material Builder, but when I apply a material made using the VEX Material Builder, it doesn't show up for some reason. Any idea why?
@BizarreSelfProduction
@BizarreSelfProduction 4 ай бұрын
Hard to tell just from this description, you can always try rendering with Mantra and see if that works and then switch to Karma.
@authenticmuffin
@authenticmuffin 4 ай бұрын
@@BizarreSelfProduction Figured out the issue. The VEX Material Builder is only compatible with Karma CPU and not XPU.
@BizarreSelfProduction
@BizarreSelfProduction 4 ай бұрын
​@@authenticmuffin well, yeah, I assumed you tried it with Karma CPU) for XPU use matX shading, approach will be the same.
@authenticmuffin
@authenticmuffin 4 ай бұрын
@@BizarreSelfProduction Thanks yea sorry, this was kinda my first time diving into Solaris. It's funny how simple things can stump you for a minute haha.
@spectrewashere
@spectrewashere 4 ай бұрын
Is there a way to scale the planet without scaling each noise individually?
@BizarreSelfProduction
@BizarreSelfProduction 3 ай бұрын
you can transform the planet after the material assignment, if that's what you're referring to.
@spectrewashere
@spectrewashere 3 ай бұрын
@@BizarreSelfProduction ah that didnt work unfortunately. The noise pattern becomes too small :(. Any other suggestions?
@BizarreSelfProduction
@BizarreSelfProduction 3 ай бұрын
@@spectrewashere try adding transform node inside the shader right after you take P from globals, and set it to from camera to object space.
@spectrewashere
@spectrewashere 3 ай бұрын
@@BizarreSelfProduction It works! Thanks so much, really appreciate the help. Have a great day.
@shivdholakia
@shivdholakia 10 ай бұрын
Really nice, please could you share the hip file on Gumroad?
@BizarreSelfProduction
@BizarreSelfProduction 10 ай бұрын
I showed all of the settings you need to recreate it, why do you need the file? Try making it!
@shivdholakia
@shivdholakia 10 ай бұрын
@@BizarreSelfProduction It’s good to have it as a reference so was just wondering. No big deal. Thanks anyways! 😊
@Todd_Manus
@Todd_Manus 8 ай бұрын
@@shivdholakia It is a big deal... I can't understand why people ask for the project file. The software is right there waiting for you to play with it? If you need the project file so badly, maybe 3d isn't for you.
@shivdholakia
@shivdholakia 8 ай бұрын
@@Todd_Manus I only meant to say it’s no problem if he doesn’t want to share the scene file. Sometimes it’s good to have the scene file so you can use it as a reference and compare with your scene file. Also, it’s good to see exactly what settings he was using to reproduce the effect faithfully. Anyways, all good. No worries. Now let’s leave it at that 😊
VEX Exercise that helped me understand it better
17:31
Bizarre Self-Production
Рет қаралды 519
Joker can't swim!#joker #shorts
00:46
Untitled Joker
Рет қаралды 40 МЛН
艾莎撒娇得到王子的原谅#艾莎
00:24
在逃的公主
Рет қаралды 52 МЛН
小丑把天使丢游泳池里#short #angel #clown
00:15
Super Beauty team
Рет қаралды 45 МЛН
Drying Ground Simulation Houdini Tutorial
36:54
Lusiongate
Рет қаралды 6 М.
Making a pawn that can actually turn into a queen | Blender 4.0
12:43
I Built a Transparent Boomerang (it's lethal)
13:10
Mike Shake
Рет қаралды 4 МЛН
When Your Game Is Bad But Your Optimisation Is Genius
8:52
Vercidium
Рет қаралды 1,5 МЛН
Damascus Steel From Stick Welding Electrodes
14:15
Alec Steele
Рет қаралды 668 М.
Learning Arnold for Houdini - LIVE Introduction
1:12:46
Arvid Schneider
Рет қаралды 31 М.
Is Blender 4.0 the Beginner's Houdini?
7:17
SouthernShotty
Рет қаралды 217 М.
Joker can't swim!#joker #shorts
00:46
Untitled Joker
Рет қаралды 40 МЛН