Breakpoint, no contest. Who doesn't want teammates able to take out enemies from a parking lotn through a front desk atrium, several walls and into a whole separate room, with pinpoint accuracy. 🙃 You don't need tactical options or situational awareness when you have omniscient wall-hacking aim bots for teammates. 🙄 Good to see you back at it.
@CinematicTactics2 жыл бұрын
@@Lovely_Vampy LMAOOOOOO yup not even close
@Dustrauma2 жыл бұрын
If I remember correctly, the creative director of Vegas 2 and SP Blacklist is the same guy. THAT guy lol
@jorgeaguilarlugo79152 жыл бұрын
Finally someone who analyzes in depth these thinks. We need that tc games go back to their own path, far from hero shoters and other bad trends
@tacticaltinkerbell2 жыл бұрын
Good shit. I was hoping to cover this in a similar way in my own video but you beat me to it. Really is shameful how breakpoint teammate AI was made compared to the excellent Vegas 2.
@I_AM_EVERYWHERE09 Жыл бұрын
RAINBOW: i will follow my commander till death! GHOSTS: Nah man I don't get paid enought for this shit
@eng_mario2943 Жыл бұрын
Hopefully In future Ghost Recon Ubisoft add more commands besides of regroup, hold, open fire, go to position Maybe they add like: - Open fire (in current position) - Open fire (pushing forward) - Cease fire (on foot) - prepare for breach (Like in Medal of Honor Warfighter campaign) - Command specific teammate to regroup, hold, go to - remove and attach suppressor
@Gartist452 жыл бұрын
Yeah I hate when Ai can see through buildings without windows and can take the shot in BR. Vegas 2 on the other hand was awesome back in the day but imagine if they kept the same Ai but better weapons and sounds it would title of the year. What A lot of people didn't know is the enemy Ai could do a lot more but ubisoft kept it out of the game .However if you dive into the Ai files the enemy could flip tables over kick barrels for cover and turn light off. I tried to figure out what the values meant to engage those actions but with no avail.. You got a new subscriber nice work
@CinematicTactics2 жыл бұрын
ow wow that's interesting! glad to have you on board man
@Free_Hugz2 жыл бұрын
When I heard this 00:16 My reaction was Oh... No.... 🤣 You should vs this with wildlands
@JimyArtThingy2 жыл бұрын
Great Video Man, Subbed
@nahvr Жыл бұрын
One major difference is teammates in rainbow six get shot and die because they get noticed and for some reason in breakpoint enemies don’t see them until the enemies have seen you or an outcast you let loose… breakpoint teammates are invisible until you’re seen or tell them to go hot.
@iNico772 жыл бұрын
great vid mate, i noticed it too, and most of the missions were burned by ai, so i play with my buddies. and when i play alone ai is off..
@CinematicTactics2 жыл бұрын
thanks man! yea man playing with like minded friends is truly the best experience for GRBP
@Kjklump Жыл бұрын
I used to play RBV2 alot. One of my favorite all time games. Still have it
@ignistactical10 ай бұрын
I KNEW i made the right call when i decided to play the newer Ghost Recon games lonewolf.
@RedRedMCmusic2 жыл бұрын
I hated doing stealth missions in Wildlands because the team would alert enemies and would fail the mission and if I told them to hold and I’m too far away again they will automatically regroup and ruin everything
@disispeter2 жыл бұрын
Ok I’m going to get the game came out 12 years ago
@namestutt Жыл бұрын
I find it really sad how older games are better than the new gene. It's clear that old vegas has more authentic gameplay then breakpoint. Ubisoft is going to be out gun by a indi developer where they going to take their title of military shooters especially if they make it open world
@Doritos-72 жыл бұрын
See socom the old PS2 games you could command your team to breach and clear
@GmoneyMozart2 жыл бұрын
Hopefully they finally work hard on ai teammates
@CinematicTactics2 жыл бұрын
yea man lets hope they get it right next time
@Oatesghost Жыл бұрын
3:33 it was shit like this that made me want the newer titles. Younger me was blown when they had nothing like this in grw or r6s.
@mabm43102 жыл бұрын
Yeah that’s way better ai. Good video
@JerryDechant2 жыл бұрын
Yeah, the group commands in breakpoint are a joke :P Its like you tell them to go there, and they may or may not go there. If it was real life and they didn't follow your orders to the letter, they'd be in serious trouble. It like a football game where all the players do whatever they want, rather than a coordinated effort. You know who's going to win that game with the undisciplined idiots. That's not the only thing about Breakpoint that is wacked, there are many things I could list, that are ridiculous, instant spawning of bad guys around your perimeter, respawning anti-aircraft weapons that you cleared in prep for making an aerial attack, respawning enemies that you just killed. I could mention more, but if you've played this game, you know all of them already. The really sad thing about this all, is Ubisoft hasn't made any effort to fix these things. Why is that?
@asetelini11 ай бұрын
Should I be playing Rainbow Six?
@IronPIRATE2 жыл бұрын
Nice video man 👍👍 What do you think about Breakpoint vs Wildlands AI Teammates? Are they similar?
@JerryDechant2 жыл бұрын
I've played both, and I think the team commands are bad in wildlands also. I think they used the same code in both games. :P
@Dustrauma2 жыл бұрын
Brill af. How bout SOCOM comparison, with voice commands? Lol. Ubisoft FAIL.
@CinematicTactics2 жыл бұрын
I was considering it but I wanted to give GRBP somewhat of a fair fight lol
@asetelini11 ай бұрын
Hahahaha stop it!! Stop it!!! It was a late addition, hahaha crazy! They abandoned Ghost Recon bro. But I still play!
@ImThAtGuY902 жыл бұрын
Breakpoint A.I Teammates are absolutely useless
@grindmodeyt57372 жыл бұрын
Yea man i just got back into the game like two days ago and they be pissin me off how poorly designed they are but you know it's a new generation so it's all about multiplayer cash cow, they wanna get a many players together to buy the game as they can
@Go_Coup2 жыл бұрын
"They will always follow your own behavior" = "they will equip and unequip suppressors and will be invisible if you aren't spotted and haven't told them to move." You people really need to stop asking for the campaign to be set in an open world if you want the friendly AI to be good. It's not even as if Ubisoft makes good open-world games. They can have an open-world mode for cooperative play, but the campaign should be set in open levels. Good AI teammates > bad open world.
@CinematicTactics2 жыл бұрын
they actually don't equip their suppressors when you equip them, that's a bug that has never been fixed. And nobody asked for the game to be set in an open world, that was their decision besides, Wildlands was also a (better) open world game and when you asked the AI teammates to HOLD they actually stayed in place instead of 2:58, so I don't understand why you even thought that mentioning the game being open world is a valid excuse for the current state of the AI teammates? Anyway The ONLY some what valid excuse is that the AI teammates are considered to be an afterthought in Breakpoint. But since they always claim that they listen to their players and rely on community feedback, however when actually provided with feedback in a detailed video form showcasing how the AI teammates commands aren't working properly, they literally lie in the communities' face and say ''we can confirm that they are working as intended''. kzbin.info/www/bejne/infLYYqdqdJgrpo So that's when the afterthought excuse is out the window, they f*cked up and didn't bother to fix it and act like nothing is wrong, if you wanna accept that and make excuses for them fine, do you, but i'll rather be a part of the community that tries to make a change that we all benefit from in future installments, even if that means beating a dead horse
@Go_Coup2 жыл бұрын
@@CinematicTactics , if you listen to AI developers, or simply use logic, you would know that open-world AI will always be worse. Yes, they can easily make it so that the bots don't move when told to hold, but that's one simple thing, and people will complain if they don't find cover, which won't be easy to program in an open-world setting. The modern customers are asking for it to be open-world. Considering your overly sensitive reaction here, I'm going to assume you have also asked for the next game to be open-world. I'm not "making excuses" for them; I'm telling you what is necessary if you want high-quality AI. Instead, you'd rather throw a hissy fit and act as if I'm defending Breakpoint. They know the AI is bad. Your videos showcasing the AI being bad is not helping them. Moving to open levels would help them and, thusly, help us to get better AI. So, if you actually cared about having well-made bots, you would be trying to convince people that GR should go back to being set in open levels instead of in an open world. Or, you can childishly demand everything.
@CinematicTactics2 жыл бұрын
@@Go_Coup I haven't asked them for the next game to be open world, that's a random assumption, and no I wont try to convince them what type of game they should create, I let them create what they wanna create, but if they claim that they rely on the community to provide them with feedback if something is not working properly in that creation, I will and I did, mind you, you said ''they know the AI is bad'' but in reality they told me ''they are working as intended'' ... if someone doesn't acknowledge their mistakes, what's stopping them from making those mistakes again? absolutely nothing and that's why videos highlighting these issues matter, so the community stands together and voice how they feel about it, if everybody just stays quiet Ubisoft doesn't have reason to fix because according to them its not broken. and again your arguement is invalid here for the simple fact that ghost recon wildlands was also an open world game where the AI teammates actually responded better to commands, so saying is ''Good AI teammates > bad open world'' holds no value in THIS conversation, same goes for your reply that again implies that the reason this is happening is because it's open world, because again, so was Wildlands, you told them to go to a location, they actually go there, you told them to told, they actually hold, you told them to regroup, they actually regroup .. FAR from perfect but all those basics worked.....in an open world game, so that excuse/arguement/take or whatever you wanna call it, will not work, at least not with me, I hope you are aware that you can indirectly make an excuse for somebody without the actual intention to defend them.
@Go_Coup2 жыл бұрын
@@CinematicTactics , it is valid. You made a video about AI, and I commented about what is necessary if you people want the next game in the series (as GRB is done) to have good AI. Also, you compared the AI of an open-world game to that of a game with linear levels, giving me even more reason to mention it. If you want the next game to be open-world with bad AI, just say it, but don’t pretend as if my statement is invalid. If you didn’t ask for the next game to be open-world, which answer did you give in the survey? Did you not take the survey? You spent time making multiple videos of the same issue, apparently, after they already told you it works as they intended for it to work. I am assuming you had time for the survey. Was my “random assumption” correct? If I tell you that your soup is cold because it has ice in it, I’m not making an excuse for the waiter or the cook or the soup. I am simply telling you that you should request that your next bowl not have ice in it if you don’t want it to be cold. However, it’s your prerogative if you want to keep demanding that they remove the ice from your bowl of cold soup, even though they already told you they’re okay with it having ice.
@CinematicTactics2 жыл бұрын
@@Go_CoupEven tho your soup analogy is terrible, it somehow actually proves MY point instead of yours because in this case they dropped the ice in the soup on accident, and I went to complain but because they didn't want to take accountability they said ''the soup is suppose to have ice it'' that's literally what's happening here, you tell the AI teammate to stand still, instead of standing still, he keeps running around like a mad man, and they are telling me ''yea that was intended'' Did the menu say ''The soup has ice in it'' no? than the soup was not suppose have ice in it. Did the ubisoft AI Teammate Trailer say ''if you use the hold command, instead of holding in that position, your AI teammate will run around in random cirles'' No? than they are not suppose to do that. So thanks you for proving my point with your own analogy. If you have a problem with the community asking Ubisoft to create an open world game again, take it up with them, that has nothing to do with me, your assumption is random and misplaced. And as far as I know there has never been an official survey by Ubisoft that I'm aware of, so if you a reffering to that random survey that someone in the community made with like a 100 questions and the majority of those questions being pointless like ''would you like to see the enemy actually use the trains in the next ghost recon'' instead of sticking to addressing things that matter, than HELL NO I didn't take time to complete that survey, and I'm not even making that up, that was literally question number 46. Ubisoft would probably print every page of that survey out on to paper just so they can physically throw it in the trash. I don't PRETEND that your statement isn't invalid, I literally told you why it is, I can repeat it as many times as you want, ghost recon wildlands is also an open world game and the AI team actually worked better, therefore your statement ''Good AI teammates > bad open world.'' doesn't hold any value in THIS conversation, only as a general statement. Because if Ubisoft could get the basics ''right'' in an open world game in 2017(wildlands), Ubisoft should also be able to get those basics right in an open world game in 2020(breakpoint), but instead of improving with time, they moved backwards and made it worse and the ONLY somewhat valid excuse for that is that the AI teammates in Breakpoint were an after thought, not it being open world, because so was Wildlands, THIS is why your statement isn't valid, but interestingly enough you seem to ignore that part every time you reply.
@johnnydavis44492 жыл бұрын
The AI is a joke in breakpoint. I just dont use them
@khafidrasendria9469 Жыл бұрын
Breakpoint was a cashgrab
@shawnthomasbrown38672 жыл бұрын
I’ve never had anything happen that happened to you in breakpoint. Almost like you were giving the commands over and over and confusing them. Like i said, have literally NEVER had my AI do anything yours did when i give them commands
@CinematicTactics2 жыл бұрын
I guess you are the only lucky person, because you are the only person if heard say that doesn't deal with this, i've spoken to players on the ubisoft forums, reddit, discord servers and youtube and they all expierence it, ive even been in contact with ubisoft and they even confirmed that this happens, I have a video on my channel called "how to fix the ai teammates" just scroll through the comments
@shawnthomasbrown38672 жыл бұрын
@@CinematicTactics i believe you, not disputing that. I just thought it was weird. Especially since I haven’t had these issues. I still play this game from time to time.